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Posted to batik-users@xmlgraphics.apache.org by ruben malchow <r_...@web.de> on 2006/09/27 19:39:11 UTC
building the whole thing ...
hello list,
so ... i am looking into trying to find out what i can do about the
epstranscoder thing myself, pressing f4 all day. now after looking
around a bit, i want to start fiddling around with it. i got the three
svn trees
batik
fop
xmlgraphics-common
what's your setup for this? i mean, building it using the build.xml in
the trees works fine, but if i'm changing single files, i don't want to
rebuild the whole thing, on the other hand, if i build it all to a
single directory as .class files, things like the ImageWriterRegistry
don't get initialized properly. i guess it needs to be packaged in a jar
file with a proper META-INF directory ...
how do you guys do this, preferably in eclipse?
.rm
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Re: building the whole thing ...
Posted by ruben malchow <r_...@web.de>.
whoa. it really is weird. it took me about 2 hours to set everything up
and resolve all the dependencies. it is amazing how many org.apache.*
classes there are out there, and how many versions and different
flavours of each. plus, all these packages seem to depend on one
another, but commons-foo-0.92 depends on commons-bar-0.32, while
commons-foobar-1.22 depends on commons-bar-1.87b (and, of course, an
otherwise unmarked snapshot is included: commons-bar-svn-snapshot.jar) ...
anyway. my xmlgraphics-* working set is finally up and running ... :)
.rm
Jeremias Maerki schrieb:
> I have a project in Eclipse per subproject, with the dependencies as
> needed (Batik depends on FOP, FOP depends on Commons). I simply add the
> src/resources directory to the source directories in Eclipse and all the
> META-INF stuff works. With this setup I can change all the things I want
> and when I'm done I rebuild Commons and put the JAR in FOP's lib
> directory. Then I can build FOP using the Ant build and finally I can
> move the transcoder JAR over to Batik. Building FOP in Eclipse, it is
> important to run "ant codegen" to generated some additional source files
> (see build/gensrc).
>
> See also (maybe a little outdated):
> http://wiki.apache.org/xmlgraphics-fop/FOPIDESetupGuide
>
> HTH
>
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Re: building the whole thing ...
Posted by Jeremias Maerki <de...@jeremias-maerki.ch>.
I have a project in Eclipse per subproject, with the dependencies as
needed (Batik depends on FOP, FOP depends on Commons). I simply add the
src/resources directory to the source directories in Eclipse and all the
META-INF stuff works. With this setup I can change all the things I want
and when I'm done I rebuild Commons and put the JAR in FOP's lib
directory. Then I can build FOP using the Ant build and finally I can
move the transcoder JAR over to Batik. Building FOP in Eclipse, it is
important to run "ant codegen" to generated some additional source files
(see build/gensrc).
See also (maybe a little outdated):
http://wiki.apache.org/xmlgraphics-fop/FOPIDESetupGuide
HTH
On 27.09.2006 19:39:11 ruben malchow wrote:
>
> hello list,
>
> so ... i am looking into trying to find out what i can do about the
> epstranscoder thing myself, pressing f4 all day. now after looking
> around a bit, i want to start fiddling around with it. i got the three
> svn trees
>
> batik
> fop
> xmlgraphics-common
>
> what's your setup for this? i mean, building it using the build.xml in
> the trees works fine, but if i'm changing single files, i don't want to
> rebuild the whole thing, on the other hand, if i build it all to a
> single directory as .class files, things like the ImageWriterRegistry
> don't get initialized properly. i guess it needs to be packaged in a jar
> file with a proper META-INF directory ...
>
> how do you guys do this, preferably in eclipse?
Jeremias Maerki
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