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Posted to server-dev@james.apache.org by bt...@apache.org on 2017/05/03 07:03:18 UTC

[04/51] [partial] james-site git commit: New release of the website

http://git-wip-us.apache.org/repos/asf/james-site/blob/38b1b837/content/development-bundle/ui/jquery.ui.sortable.js
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diff --git a/content/development-bundle/ui/jquery.ui.sortable.js b/content/development-bundle/ui/jquery.ui.sortable.js
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+/*!
+ * jQuery UI Sortable 1.9.2
+ * http://jqueryui.com
+ *
+ * Copyright 2012 jQuery Foundation and other contributors
+ * Released under the MIT license.
+ * http://jquery.org/license
+ *
+ * http://api.jqueryui.com/sortable/
+ *
+ * Depends:
+ *	jquery.ui.core.js
+ *	jquery.ui.mouse.js
+ *	jquery.ui.widget.js
+ */
+(function( $, undefined ) {
+
+$.widget("ui.sortable", $.ui.mouse, {
+	version: "1.9.2",
+	widgetEventPrefix: "sort",
+	ready: false,
+	options: {
+		appendTo: "parent",
+		axis: false,
+		connectWith: false,
+		containment: false,
+		cursor: 'auto',
+		cursorAt: false,
+		dropOnEmpty: true,
+		forcePlaceholderSize: false,
+		forceHelperSize: false,
+		grid: false,
+		handle: false,
+		helper: "original",
+		items: '> *',
+		opacity: false,
+		placeholder: false,
+		revert: false,
+		scroll: true,
+		scrollSensitivity: 20,
+		scrollSpeed: 20,
+		scope: "default",
+		tolerance: "intersect",
+		zIndex: 1000
+	},
+	_create: function() {
+
+		var o = this.options;
+		this.containerCache = {};
+		this.element.addClass("ui-sortable");
+
+		//Get the items
+		this.refresh();
+
+		//Let's determine if the items are being displayed horizontally
+		this.floating = this.items.length ? o.axis === 'x' || (/left|right/).test(this.items[0].item.css('float')) || (/inline|table-cell/).test(this.items[0].item.css('display')) : false;
+
+		//Let's determine the parent's offset
+		this.offset = this.element.offset();
+
+		//Initialize mouse events for interaction
+		this._mouseInit();
+
+		//We're ready to go
+		this.ready = true
+
+	},
+
+	_destroy: function() {
+		this.element
+			.removeClass("ui-sortable ui-sortable-disabled");
+		this._mouseDestroy();
+
+		for ( var i = this.items.length - 1; i >= 0; i-- )
+			this.items[i].item.removeData(this.widgetName + "-item");
+
+		return this;
+	},
+
+	_setOption: function(key, value){
+		if ( key === "disabled" ) {
+			this.options[ key ] = value;
+
+			this.widget().toggleClass( "ui-sortable-disabled", !!value );
+		} else {
+			// Don't call widget base _setOption for disable as it adds ui-state-disabled class
+			$.Widget.prototype._setOption.apply(this, arguments);
+		}
+	},
+
+	_mouseCapture: function(event, overrideHandle) {
+		var that = this;
+
+		if (this.reverting) {
+			return false;
+		}
+
+		if(this.options.disabled || this.options.type == 'static') return false;
+
+		//We have to refresh the items data once first
+		this._refreshItems(event);
+
+		//Find out if the clicked node (or one of its parents) is a actual item in this.items
+		var currentItem = null, nodes = $(event.target).parents().each(function() {
+			if($.data(this, that.widgetName + '-item') == that) {
+				currentItem = $(this);
+				return false;
+			}
+		});
+		if($.data(event.target, that.widgetName + '-item') == that) currentItem = $(event.target);
+
+		if(!currentItem) return false;
+		if(this.options.handle && !overrideHandle) {
+			var validHandle = false;
+
+			$(this.options.handle, currentItem).find("*").andSelf().each(function() { if(this == event.target) validHandle = true; });
+			if(!validHandle) return false;
+		}
+
+		this.currentItem = currentItem;
+		this._removeCurrentsFromItems();
+		return true;
+
+	},
+
+	_mouseStart: function(event, overrideHandle, noActivation) {
+
+		var o = this.options;
+		this.currentContainer = this;
+
+		//We only need to call refreshPositions, because the refreshItems call has been moved to mouseCapture
+		this.refreshPositions();
+
+		//Create and append the visible helper
+		this.helper = this._createHelper(event);
+
+		//Cache the helper size
+		this._cacheHelperProportions();
+
+		/*
+		 * - Position generation -
+		 * This block generates everything position related - it's the core of draggables.
+		 */
+
+		//Cache the margins of the original element
+		this._cacheMargins();
+
+		//Get the next scrolling parent
+		this.scrollParent = this.helper.scrollParent();
+
+		//The element's absolute position on the page minus margins
+		this.offset = this.currentItem.offset();
+		this.offset = {
+			top: this.offset.top - this.margins.top,
+			left: this.offset.left - this.margins.left
+		};
+
+		$.extend(this.offset, {
+			click: { //Where the click happened, relative to the element
+				left: event.pageX - this.offset.left,
+				top: event.pageY - this.offset.top
+			},
+			parent: this._getParentOffset(),
+			relative: this._getRelativeOffset() //This is a relative to absolute position minus the actual position calculation - only used for relative positioned helper
+		});
+
+		// Only after we got the offset, we can change the helper's position to absolute
+		// TODO: Still need to figure out a way to make relative sorting possible
+		this.helper.css("position", "absolute");
+		this.cssPosition = this.helper.css("position");
+
+		//Generate the original position
+		this.originalPosition = this._generatePosition(event);
+		this.originalPageX = event.pageX;
+		this.originalPageY = event.pageY;
+
+		//Adjust the mouse offset relative to the helper if 'cursorAt' is supplied
+		(o.cursorAt && this._adjustOffsetFromHelper(o.cursorAt));
+
+		//Cache the former DOM position
+		this.domPosition = { prev: this.currentItem.prev()[0], parent: this.currentItem.parent()[0] };
+
+		//If the helper is not the original, hide the original so it's not playing any role during the drag, won't cause anything bad this way
+		if(this.helper[0] != this.currentItem[0]) {
+			this.currentItem.hide();
+		}
+
+		//Create the placeholder
+		this._createPlaceholder();
+
+		//Set a containment if given in the options
+		if(o.containment)
+			this._setContainment();
+
+		if(o.cursor) { // cursor option
+			if ($('body').css("cursor")) this._storedCursor = $('body').css("cursor");
+			$('body').css("cursor", o.cursor);
+		}
+
+		if(o.opacity) { // opacity option
+			if (this.helper.css("opacity")) this._storedOpacity = this.helper.css("opacity");
+			this.helper.css("opacity", o.opacity);
+		}
+
+		if(o.zIndex) { // zIndex option
+			if (this.helper.css("zIndex")) this._storedZIndex = this.helper.css("zIndex");
+			this.helper.css("zIndex", o.zIndex);
+		}
+
+		//Prepare scrolling
+		if(this.scrollParent[0] != document && this.scrollParent[0].tagName != 'HTML')
+			this.overflowOffset = this.scrollParent.offset();
+
+		//Call callbacks
+		this._trigger("start", event, this._uiHash());
+
+		//Recache the helper size
+		if(!this._preserveHelperProportions)
+			this._cacheHelperProportions();
+
+
+		//Post 'activate' events to possible containers
+		if(!noActivation) {
+			 for (var i = this.containers.length - 1; i >= 0; i--) { this.containers[i]._trigger("activate", event, this._uiHash(this)); }
+		}
+
+		//Prepare possible droppables
+		if($.ui.ddmanager)
+			$.ui.ddmanager.current = this;
+
+		if ($.ui.ddmanager && !o.dropBehaviour)
+			$.ui.ddmanager.prepareOffsets(this, event);
+
+		this.dragging = true;
+
+		this.helper.addClass("ui-sortable-helper");
+		this._mouseDrag(event); //Execute the drag once - this causes the helper not to be visible before getting its correct position
+		return true;
+
+	},
+
+	_mouseDrag: function(event) {
+
+		//Compute the helpers position
+		this.position = this._generatePosition(event);
+		this.positionAbs = this._convertPositionTo("absolute");
+
+		if (!this.lastPositionAbs) {
+			this.lastPositionAbs = this.positionAbs;
+		}
+
+		//Do scrolling
+		if(this.options.scroll) {
+			var o = this.options, scrolled = false;
+			if(this.scrollParent[0] != document && this.scrollParent[0].tagName != 'HTML') {
+
+				if((this.overflowOffset.top + this.scrollParent[0].offsetHeight) - event.pageY < o.scrollSensitivity)
+					this.scrollParent[0].scrollTop = scrolled = this.scrollParent[0].scrollTop + o.scrollSpeed;
+				else if(event.pageY - this.overflowOffset.top < o.scrollSensitivity)
+					this.scrollParent[0].scrollTop = scrolled = this.scrollParent[0].scrollTop - o.scrollSpeed;
+
+				if((this.overflowOffset.left + this.scrollParent[0].offsetWidth) - event.pageX < o.scrollSensitivity)
+					this.scrollParent[0].scrollLeft = scrolled = this.scrollParent[0].scrollLeft + o.scrollSpeed;
+				else if(event.pageX - this.overflowOffset.left < o.scrollSensitivity)
+					this.scrollParent[0].scrollLeft = scrolled = this.scrollParent[0].scrollLeft - o.scrollSpeed;
+
+			} else {
+
+				if(event.pageY - $(document).scrollTop() < o.scrollSensitivity)
+					scrolled = $(document).scrollTop($(document).scrollTop() - o.scrollSpeed);
+				else if($(window).height() - (event.pageY - $(document).scrollTop()) < o.scrollSensitivity)
+					scrolled = $(document).scrollTop($(document).scrollTop() + o.scrollSpeed);
+
+				if(event.pageX - $(document).scrollLeft() < o.scrollSensitivity)
+					scrolled = $(document).scrollLeft($(document).scrollLeft() - o.scrollSpeed);
+				else if($(window).width() - (event.pageX - $(document).scrollLeft()) < o.scrollSensitivity)
+					scrolled = $(document).scrollLeft($(document).scrollLeft() + o.scrollSpeed);
+
+			}
+
+			if(scrolled !== false && $.ui.ddmanager && !o.dropBehaviour)
+				$.ui.ddmanager.prepareOffsets(this, event);
+		}
+
+		//Regenerate the absolute position used for position checks
+		this.positionAbs = this._convertPositionTo("absolute");
+
+		//Set the helper position
+		if(!this.options.axis || this.options.axis != "y") this.helper[0].style.left = this.position.left+'px';
+		if(!this.options.axis || this.options.axis != "x") this.helper[0].style.top = this.position.top+'px';
+
+		//Rearrange
+		for (var i = this.items.length - 1; i >= 0; i--) {
+
+			//Cache variables and intersection, continue if no intersection
+			var item = this.items[i], itemElement = item.item[0], intersection = this._intersectsWithPointer(item);
+			if (!intersection) continue;
+
+			// Only put the placeholder inside the current Container, skip all
+			// items form other containers. This works because when moving
+			// an item from one container to another the
+			// currentContainer is switched before the placeholder is moved.
+			//
+			// Without this moving items in "sub-sortables" can cause the placeholder to jitter
+			// beetween the outer and inner container.
+			if (item.instance !== this.currentContainer) continue;
+
+			if (itemElement != this.currentItem[0] //cannot intersect with itself
+				&&	this.placeholder[intersection == 1 ? "next" : "prev"]()[0] != itemElement //no useless actions that have been done before
+				&&	!$.contains(this.placeholder[0], itemElement) //no action if the item moved is the parent of the item checked
+				&& (this.options.type == 'semi-dynamic' ? !$.contains(this.element[0], itemElement) : true)
+				//&& itemElement.parentNode == this.placeholder[0].parentNode // only rearrange items within the same container
+			) {
+
+				this.direction = intersection == 1 ? "down" : "up";
+
+				if (this.options.tolerance == "pointer" || this._intersectsWithSides(item)) {
+					this._rearrange(event, item);
+				} else {
+					break;
+				}
+
+				this._trigger("change", event, this._uiHash());
+				break;
+			}
+		}
+
+		//Post events to containers
+		this._contactContainers(event);
+
+		//Interconnect with droppables
+		if($.ui.ddmanager) $.ui.ddmanager.drag(this, event);
+
+		//Call callbacks
+		this._trigger('sort', event, this._uiHash());
+
+		this.lastPositionAbs = this.positionAbs;
+		return false;
+
+	},
+
+	_mouseStop: function(event, noPropagation) {
+
+		if(!event) return;
+
+		//If we are using droppables, inform the manager about the drop
+		if ($.ui.ddmanager && !this.options.dropBehaviour)
+			$.ui.ddmanager.drop(this, event);
+
+		if(this.options.revert) {
+			var that = this;
+			var cur = this.placeholder.offset();
+
+			this.reverting = true;
+
+			$(this.helper).animate({
+				left: cur.left - this.offset.parent.left - this.margins.left + (this.offsetParent[0] == document.body ? 0 : this.offsetParent[0].scrollLeft),
+				top: cur.top - this.offset.parent.top - this.margins.top + (this.offsetParent[0] == document.body ? 0 : this.offsetParent[0].scrollTop)
+			}, parseInt(this.options.revert, 10) || 500, function() {
+				that._clear(event);
+			});
+		} else {
+			this._clear(event, noPropagation);
+		}
+
+		return false;
+
+	},
+
+	cancel: function() {
+
+		if(this.dragging) {
+
+			this._mouseUp({ target: null });
+
+			if(this.options.helper == "original")
+				this.currentItem.css(this._storedCSS).removeClass("ui-sortable-helper");
+			else
+				this.currentItem.show();
+
+			//Post deactivating events to containers
+			for (var i = this.containers.length - 1; i >= 0; i--){
+				this.containers[i]._trigger("deactivate", null, this._uiHash(this));
+				if(this.containers[i].containerCache.over) {
+					this.containers[i]._trigger("out", null, this._uiHash(this));
+					this.containers[i].containerCache.over = 0;
+				}
+			}
+
+		}
+
+		if (this.placeholder) {
+			//$(this.placeholder[0]).remove(); would have been the jQuery way - unfortunately, it unbinds ALL events from the original node!
+			if(this.placeholder[0].parentNode) this.placeholder[0].parentNode.removeChild(this.placeholder[0]);
+			if(this.options.helper != "original" && this.helper && this.helper[0].parentNode) this.helper.remove();
+
+			$.extend(this, {
+				helper: null,
+				dragging: false,
+				reverting: false,
+				_noFinalSort: null
+			});
+
+			if(this.domPosition.prev) {
+				$(this.domPosition.prev).after(this.currentItem);
+			} else {
+				$(this.domPosition.parent).prepend(this.currentItem);
+			}
+		}
+
+		return this;
+
+	},
+
+	serialize: function(o) {
+
+		var items = this._getItemsAsjQuery(o && o.connected);
+		var str = []; o = o || {};
+
+		$(items).each(function() {
+			var res = ($(o.item || this).attr(o.attribute || 'id') || '').match(o.expression || (/(.+)[-=_](.+)/));
+			if(res) str.push((o.key || res[1]+'[]')+'='+(o.key && o.expression ? res[1] : res[2]));
+		});
+
+		if(!str.length && o.key) {
+			str.push(o.key + '=');
+		}
+
+		return str.join('&');
+
+	},
+
+	toArray: function(o) {
+
+		var items = this._getItemsAsjQuery(o && o.connected);
+		var ret = []; o = o || {};
+
+		items.each(function() { ret.push($(o.item || this).attr(o.attribute || 'id') || ''); });
+		return ret;
+
+	},
+
+	/* Be careful with the following core functions */
+	_intersectsWith: function(item) {
+
+		var x1 = this.positionAbs.left,
+			x2 = x1 + this.helperProportions.width,
+			y1 = this.positionAbs.top,
+			y2 = y1 + this.helperProportions.height;
+
+		var l = item.left,
+			r = l + item.width,
+			t = item.top,
+			b = t + item.height;
+
+		var dyClick = this.offset.click.top,
+			dxClick = this.offset.click.left;
+
+		var isOverElement = (y1 + dyClick) > t && (y1 + dyClick) < b && (x1 + dxClick) > l && (x1 + dxClick) < r;
+
+		if(	   this.options.tolerance == "pointer"
+			|| this.options.forcePointerForContainers
+			|| (this.options.tolerance != "pointer" && this.helperProportions[this.floating ? 'width' : 'height'] > item[this.floating ? 'width' : 'height'])
+		) {
+			return isOverElement;
+		} else {
+
+			return (l < x1 + (this.helperProportions.width / 2) // Right Half
+				&& x2 - (this.helperProportions.width / 2) < r // Left Half
+				&& t < y1 + (this.helperProportions.height / 2) // Bottom Half
+				&& y2 - (this.helperProportions.height / 2) < b ); // Top Half
+
+		}
+	},
+
+	_intersectsWithPointer: function(item) {
+
+		var isOverElementHeight = (this.options.axis === 'x') || $.ui.isOverAxis(this.positionAbs.top + this.offset.click.top, item.top, item.height),
+			isOverElementWidth = (this.options.axis === 'y') || $.ui.isOverAxis(this.positionAbs.left + this.offset.click.left, item.left, item.width),
+			isOverElement = isOverElementHeight && isOverElementWidth,
+			verticalDirection = this._getDragVerticalDirection(),
+			horizontalDirection = this._getDragHorizontalDirection();
+
+		if (!isOverElement)
+			return false;
+
+		return this.floating ?
+			( ((horizontalDirection && horizontalDirection == "right") || verticalDirection == "down") ? 2 : 1 )
+			: ( verticalDirection && (verticalDirection == "down" ? 2 : 1) );
+
+	},
+
+	_intersectsWithSides: function(item) {
+
+		var isOverBottomHalf = $.ui.isOverAxis(this.positionAbs.top + this.offset.click.top, item.top + (item.height/2), item.height),
+			isOverRightHalf = $.ui.isOverAxis(this.positionAbs.left + this.offset.click.left, item.left + (item.width/2), item.width),
+			verticalDirection = this._getDragVerticalDirection(),
+			horizontalDirection = this._getDragHorizontalDirection();
+
+		if (this.floating && horizontalDirection) {
+			return ((horizontalDirection == "right" && isOverRightHalf) || (horizontalDirection == "left" && !isOverRightHalf));
+		} else {
+			return verticalDirection && ((verticalDirection == "down" && isOverBottomHalf) || (verticalDirection == "up" && !isOverBottomHalf));
+		}
+
+	},
+
+	_getDragVerticalDirection: function() {
+		var delta = this.positionAbs.top - this.lastPositionAbs.top;
+		return delta != 0 && (delta > 0 ? "down" : "up");
+	},
+
+	_getDragHorizontalDirection: function() {
+		var delta = this.positionAbs.left - this.lastPositionAbs.left;
+		return delta != 0 && (delta > 0 ? "right" : "left");
+	},
+
+	refresh: function(event) {
+		this._refreshItems(event);
+		this.refreshPositions();
+		return this;
+	},
+
+	_connectWith: function() {
+		var options = this.options;
+		return options.connectWith.constructor == String
+			? [options.connectWith]
+			: options.connectWith;
+	},
+
+	_getItemsAsjQuery: function(connected) {
+
+		var items = [];
+		var queries = [];
+		var connectWith = this._connectWith();
+
+		if(connectWith && connected) {
+			for (var i = connectWith.length - 1; i >= 0; i--){
+				var cur = $(connectWith[i]);
+				for (var j = cur.length - 1; j >= 0; j--){
+					var inst = $.data(cur[j], this.widgetName);
+					if(inst && inst != this && !inst.options.disabled) {
+						queries.push([$.isFunction(inst.options.items) ? inst.options.items.call(inst.element) : $(inst.options.items, inst.element).not(".ui-sortable-helper").not('.ui-sortable-placeholder'), inst]);
+					}
+				};
+			};
+		}
+
+		queries.push([$.isFunction(this.options.items) ? this.options.items.call(this.element, null, { options: this.options, item: this.currentItem }) : $(this.options.items, this.element).not(".ui-sortable-helper").not('.ui-sortable-placeholder'), this]);
+
+		for (var i = queries.length - 1; i >= 0; i--){
+			queries[i][0].each(function() {
+				items.push(this);
+			});
+		};
+
+		return $(items);
+
+	},
+
+	_removeCurrentsFromItems: function() {
+
+		var list = this.currentItem.find(":data(" + this.widgetName + "-item)");
+
+		this.items = $.grep(this.items, function (item) {
+			for (var j=0; j < list.length; j++) {
+				if(list[j] == item.item[0])
+					return false;
+			};
+			return true;
+		});
+
+	},
+
+	_refreshItems: function(event) {
+
+		this.items = [];
+		this.containers = [this];
+		var items = this.items;
+		var queries = [[$.isFunction(this.options.items) ? this.options.items.call(this.element[0], event, { item: this.currentItem }) : $(this.options.items, this.element), this]];
+		var connectWith = this._connectWith();
+
+		if(connectWith && this.ready) { //Shouldn't be run the first time through due to massive slow-down
+			for (var i = connectWith.length - 1; i >= 0; i--){
+				var cur = $(connectWith[i]);
+				for (var j = cur.length - 1; j >= 0; j--){
+					var inst = $.data(cur[j], this.widgetName);
+					if(inst && inst != this && !inst.options.disabled) {
+						queries.push([$.isFunction(inst.options.items) ? inst.options.items.call(inst.element[0], event, { item: this.currentItem }) : $(inst.options.items, inst.element), inst]);
+						this.containers.push(inst);
+					}
+				};
+			};
+		}
+
+		for (var i = queries.length - 1; i >= 0; i--) {
+			var targetData = queries[i][1];
+			var _queries = queries[i][0];
+
+			for (var j=0, queriesLength = _queries.length; j < queriesLength; j++) {
+				var item = $(_queries[j]);
+
+				item.data(this.widgetName + '-item', targetData); // Data for target checking (mouse manager)
+
+				items.push({
+					item: item,
+					instance: targetData,
+					width: 0, height: 0,
+					left: 0, top: 0
+				});
+			};
+		};
+
+	},
+
+	refreshPositions: function(fast) {
+
+		//This has to be redone because due to the item being moved out/into the offsetParent, the offsetParent's position will change
+		if(this.offsetParent && this.helper) {
+			this.offset.parent = this._getParentOffset();
+		}
+
+		for (var i = this.items.length - 1; i >= 0; i--){
+			var item = this.items[i];
+
+			//We ignore calculating positions of all connected containers when we're not over them
+			if(item.instance != this.currentContainer && this.currentContainer && item.item[0] != this.currentItem[0])
+				continue;
+
+			var t = this.options.toleranceElement ? $(this.options.toleranceElement, item.item) : item.item;
+
+			if (!fast) {
+				item.width = t.outerWidth();
+				item.height = t.outerHeight();
+			}
+
+			var p = t.offset();
+			item.left = p.left;
+			item.top = p.top;
+		};
+
+		if(this.options.custom && this.options.custom.refreshContainers) {
+			this.options.custom.refreshContainers.call(this);
+		} else {
+			for (var i = this.containers.length - 1; i >= 0; i--){
+				var p = this.containers[i].element.offset();
+				this.containers[i].containerCache.left = p.left;
+				this.containers[i].containerCache.top = p.top;
+				this.containers[i].containerCache.width	= this.containers[i].element.outerWidth();
+				this.containers[i].containerCache.height = this.containers[i].element.outerHeight();
+			};
+		}
+
+		return this;
+	},
+
+	_createPlaceholder: function(that) {
+		that = that || this;
+		var o = that.options;
+
+		if(!o.placeholder || o.placeholder.constructor == String) {
+			var className = o.placeholder;
+			o.placeholder = {
+				element: function() {
+
+					var el = $(document.createElement(that.currentItem[0].nodeName))
+						.addClass(className || that.currentItem[0].className+" ui-sortable-placeholder")
+						.removeClass("ui-sortable-helper")[0];
+
+					if(!className)
+						el.style.visibility = "hidden";
+
+					return el;
+				},
+				update: function(container, p) {
+
+					// 1. If a className is set as 'placeholder option, we don't force sizes - the class is responsible for that
+					// 2. The option 'forcePlaceholderSize can be enabled to force it even if a class name is specified
+					if(className && !o.forcePlaceholderSize) return;
+
+					//If the element doesn't have a actual height by itself (without styles coming from a stylesheet), it receives the inline height from the dragged item
+					if(!p.height()) { p.height(that.currentItem.innerHeight() - parseInt(that.currentItem.css('paddingTop')||0, 10) - parseInt(that.currentItem.css('paddingBottom')||0, 10)); };
+					if(!p.width()) { p.width(that.currentItem.innerWidth() - parseInt(that.currentItem.css('paddingLeft')||0, 10) - parseInt(that.currentItem.css('paddingRight')||0, 10)); };
+				}
+			};
+		}
+
+		//Create the placeholder
+		that.placeholder = $(o.placeholder.element.call(that.element, that.currentItem));
+
+		//Append it after the actual current item
+		that.currentItem.after(that.placeholder);
+
+		//Update the size of the placeholder (TODO: Logic to fuzzy, see line 316/317)
+		o.placeholder.update(that, that.placeholder);
+
+	},
+
+	_contactContainers: function(event) {
+
+		// get innermost container that intersects with item
+		var innermostContainer = null, innermostIndex = null;
+
+
+		for (var i = this.containers.length - 1; i >= 0; i--){
+
+			// never consider a container that's located within the item itself
+			if($.contains(this.currentItem[0], this.containers[i].element[0]))
+				continue;
+
+			if(this._intersectsWith(this.containers[i].containerCache)) {
+
+				// if we've already found a container and it's more "inner" than this, then continue
+				if(innermostContainer && $.contains(this.containers[i].element[0], innermostContainer.element[0]))
+					continue;
+
+				innermostContainer = this.containers[i];
+				innermostIndex = i;
+
+			} else {
+				// container doesn't intersect. trigger "out" event if necessary
+				if(this.containers[i].containerCache.over) {
+					this.containers[i]._trigger("out", event, this._uiHash(this));
+					this.containers[i].containerCache.over = 0;
+				}
+			}
+
+		}
+
+		// if no intersecting containers found, return
+		if(!innermostContainer) return;
+
+		// move the item into the container if it's not there already
+		if(this.containers.length === 1) {
+			this.containers[innermostIndex]._trigger("over", event, this._uiHash(this));
+			this.containers[innermostIndex].containerCache.over = 1;
+		} else {
+
+			//When entering a new container, we will find the item with the least distance and append our item near it
+			var dist = 10000; var itemWithLeastDistance = null;
+			var posProperty = this.containers[innermostIndex].floating ? 'left' : 'top';
+			var sizeProperty = this.containers[innermostIndex].floating ? 'width' : 'height';
+			var base = this.positionAbs[posProperty] + this.offset.click[posProperty];
+			for (var j = this.items.length - 1; j >= 0; j--) {
+				if(!$.contains(this.containers[innermostIndex].element[0], this.items[j].item[0])) continue;
+				if(this.items[j].item[0] == this.currentItem[0]) continue;
+				var cur = this.items[j].item.offset()[posProperty];
+				var nearBottom = false;
+				if(Math.abs(cur - base) > Math.abs(cur + this.items[j][sizeProperty] - base)){
+					nearBottom = true;
+					cur += this.items[j][sizeProperty];
+				}
+
+				if(Math.abs(cur - base) < dist) {
+					dist = Math.abs(cur - base); itemWithLeastDistance = this.items[j];
+					this.direction = nearBottom ? "up": "down";
+				}
+			}
+
+			if(!itemWithLeastDistance && !this.options.dropOnEmpty) //Check if dropOnEmpty is enabled
+				return;
+
+			this.currentContainer = this.containers[innermostIndex];
+			itemWithLeastDistance ? this._rearrange(event, itemWithLeastDistance, null, true) : this._rearrange(event, null, this.containers[innermostIndex].element, true);
+			this._trigger("change", event, this._uiHash());
+			this.containers[innermostIndex]._trigger("change", event, this._uiHash(this));
+
+			//Update the placeholder
+			this.options.placeholder.update(this.currentContainer, this.placeholder);
+
+			this.containers[innermostIndex]._trigger("over", event, this._uiHash(this));
+			this.containers[innermostIndex].containerCache.over = 1;
+		}
+
+
+	},
+
+	_createHelper: function(event) {
+
+		var o = this.options;
+		var helper = $.isFunction(o.helper) ? $(o.helper.apply(this.element[0], [event, this.currentItem])) : (o.helper == 'clone' ? this.currentItem.clone() : this.currentItem);
+
+		if(!helper.parents('body').length) //Add the helper to the DOM if that didn't happen already
+			$(o.appendTo != 'parent' ? o.appendTo : this.currentItem[0].parentNode)[0].appendChild(helper[0]);
+
+		if(helper[0] == this.currentItem[0])
+			this._storedCSS = { width: this.currentItem[0].style.width, height: this.currentItem[0].style.height, position: this.currentItem.css("position"), top: this.currentItem.css("top"), left: this.currentItem.css("left") };
+
+		if(helper[0].style.width == '' || o.forceHelperSize) helper.width(this.currentItem.width());
+		if(helper[0].style.height == '' || o.forceHelperSize) helper.height(this.currentItem.height());
+
+		return helper;
+
+	},
+
+	_adjustOffsetFromHelper: function(obj) {
+		if (typeof obj == 'string') {
+			obj = obj.split(' ');
+		}
+		if ($.isArray(obj)) {
+			obj = {left: +obj[0], top: +obj[1] || 0};
+		}
+		if ('left' in obj) {
+			this.offset.click.left = obj.left + this.margins.left;
+		}
+		if ('right' in obj) {
+			this.offset.click.left = this.helperProportions.width - obj.right + this.margins.left;
+		}
+		if ('top' in obj) {
+			this.offset.click.top = obj.top + this.margins.top;
+		}
+		if ('bottom' in obj) {
+			this.offset.click.top = this.helperProportions.height - obj.bottom + this.margins.top;
+		}
+	},
+
+	_getParentOffset: function() {
+
+
+		//Get the offsetParent and cache its position
+		this.offsetParent = this.helper.offsetParent();
+		var po = this.offsetParent.offset();
+
+		// This is a special case where we need to modify a offset calculated on start, since the following happened:
+		// 1. The position of the helper is absolute, so it's position is calculated based on the next positioned parent
+		// 2. The actual offset parent is a child of the scroll parent, and the scroll parent isn't the document, which means that
+		//    the scroll is included in the initial calculation of the offset of the parent, and never recalculated upon drag
+		if(this.cssPosition == 'absolute' && this.scrollParent[0] != document && $.contains(this.scrollParent[0], this.offsetParent[0])) {
+			po.left += this.scrollParent.scrollLeft();
+			po.top += this.scrollParent.scrollTop();
+		}
+
+		if((this.offsetParent[0] == document.body) //This needs to be actually done for all browsers, since pageX/pageY includes this information
+		|| (this.offsetParent[0].tagName && this.offsetParent[0].tagName.toLowerCase() == 'html' && $.ui.ie)) //Ugly IE fix
+			po = { top: 0, left: 0 };
+
+		return {
+			top: po.top + (parseInt(this.offsetParent.css("borderTopWidth"),10) || 0),
+			left: po.left + (parseInt(this.offsetParent.css("borderLeftWidth"),10) || 0)
+		};
+
+	},
+
+	_getRelativeOffset: function() {
+
+		if(this.cssPosition == "relative") {
+			var p = this.currentItem.position();
+			return {
+				top: p.top - (parseInt(this.helper.css("top"),10) || 0) + this.scrollParent.scrollTop(),
+				left: p.left - (parseInt(this.helper.css("left"),10) || 0) + this.scrollParent.scrollLeft()
+			};
+		} else {
+			return { top: 0, left: 0 };
+		}
+
+	},
+
+	_cacheMargins: function() {
+		this.margins = {
+			left: (parseInt(this.currentItem.css("marginLeft"),10) || 0),
+			top: (parseInt(this.currentItem.css("marginTop"),10) || 0)
+		};
+	},
+
+	_cacheHelperProportions: function() {
+		this.helperProportions = {
+			width: this.helper.outerWidth(),
+			height: this.helper.outerHeight()
+		};
+	},
+
+	_setContainment: function() {
+
+		var o = this.options;
+		if(o.containment == 'parent') o.containment = this.helper[0].parentNode;
+		if(o.containment == 'document' || o.containment == 'window') this.containment = [
+			0 - this.offset.relative.left - this.offset.parent.left,
+			0 - this.offset.relative.top - this.offset.parent.top,
+			$(o.containment == 'document' ? document : window).width() - this.helperProportions.width - this.margins.left,
+			($(o.containment == 'document' ? document : window).height() || document.body.parentNode.scrollHeight) - this.helperProportions.height - this.margins.top
+		];
+
+		if(!(/^(document|window|parent)$/).test(o.containment)) {
+			var ce = $(o.containment)[0];
+			var co = $(o.containment).offset();
+			var over = ($(ce).css("overflow") != 'hidden');
+
+			this.containment = [
+				co.left + (parseInt($(ce).css("borderLeftWidth"),10) || 0) + (parseInt($(ce).css("paddingLeft"),10) || 0) - this.margins.left,
+				co.top + (parseInt($(ce).css("borderTopWidth"),10) || 0) + (parseInt($(ce).css("paddingTop"),10) || 0) - this.margins.top,
+				co.left+(over ? Math.max(ce.scrollWidth,ce.offsetWidth) : ce.offsetWidth) - (parseInt($(ce).css("borderLeftWidth"),10) || 0) - (parseInt($(ce).css("paddingRight"),10) || 0) - this.helperProportions.width - this.margins.left,
+				co.top+(over ? Math.max(ce.scrollHeight,ce.offsetHeight) : ce.offsetHeight) - (parseInt($(ce).css("borderTopWidth"),10) || 0) - (parseInt($(ce).css("paddingBottom"),10) || 0) - this.helperProportions.height - this.margins.top
+			];
+		}
+
+	},
+
+	_convertPositionTo: function(d, pos) {
+
+		if(!pos) pos = this.position;
+		var mod = d == "absolute" ? 1 : -1;
+		var o = this.options, scroll = this.cssPosition == 'absolute' && !(this.scrollParent[0] != document && $.contains(this.scrollParent[0], this.offsetParent[0])) ? this.offsetParent : this.scrollParent, scrollIsRootNode = (/(html|body)/i).test(scroll[0].tagName);
+
+		return {
+			top: (
+				pos.top																	// The absolute mouse position
+				+ this.offset.relative.top * mod										// Only for relative positioned nodes: Relative offset from element to offset parent
+				+ this.offset.parent.top * mod											// The offsetParent's offset without borders (offset + border)
+				- ( ( this.cssPosition == 'fixed' ? -this.scrollParent.scrollTop() : ( scrollIsRootNode ? 0 : scroll.scrollTop() ) ) * mod)
+			),
+			left: (
+				pos.left																// The absolute mouse position
+				+ this.offset.relative.left * mod										// Only for relative positioned nodes: Relative offset from element to offset parent
+				+ this.offset.parent.left * mod											// The offsetParent's offset without borders (offset + border)
+				- ( ( this.cssPosition == 'fixed' ? -this.scrollParent.scrollLeft() : scrollIsRootNode ? 0 : scroll.scrollLeft() ) * mod)
+			)
+		};
+
+	},
+
+	_generatePosition: function(event) {
+
+		var o = this.options, scroll = this.cssPosition == 'absolute' && !(this.scrollParent[0] != document && $.contains(this.scrollParent[0], this.offsetParent[0])) ? this.offsetParent : this.scrollParent, scrollIsRootNode = (/(html|body)/i).test(scroll[0].tagName);
+
+		// This is another very weird special case that only happens for relative elements:
+		// 1. If the css position is relative
+		// 2. and the scroll parent is the document or similar to the offset parent
+		// we have to refresh the relative offset during the scroll so there are no jumps
+		if(this.cssPosition == 'relative' && !(this.scrollParent[0] != document && this.scrollParent[0] != this.offsetParent[0])) {
+			this.offset.relative = this._getRelativeOffset();
+		}
+
+		var pageX = event.pageX;
+		var pageY = event.pageY;
+
+		/*
+		 * - Position constraining -
+		 * Constrain the position to a mix of grid, containment.
+		 */
+
+		if(this.originalPosition) { //If we are not dragging yet, we won't check for options
+
+			if(this.containment) {
+				if(event.pageX - this.offset.click.left < this.containment[0]) pageX = this.containment[0] + this.offset.click.left;
+				if(event.pageY - this.offset.click.top < this.containment[1]) pageY = this.containment[1] + this.offset.click.top;
+				if(event.pageX - this.offset.click.left > this.containment[2]) pageX = this.containment[2] + this.offset.click.left;
+				if(event.pageY - this.offset.click.top > this.containment[3]) pageY = this.containment[3] + this.offset.click.top;
+			}
+
+			if(o.grid) {
+				var top = this.originalPageY + Math.round((pageY - this.originalPageY) / o.grid[1]) * o.grid[1];
+				pageY = this.containment ? (!(top - this.offset.click.top < this.containment[1] || top - this.offset.click.top > this.containment[3]) ? top : (!(top - this.offset.click.top < this.containment[1]) ? top - o.grid[1] : top + o.grid[1])) : top;
+
+				var left = this.originalPageX + Math.round((pageX - this.originalPageX) / o.grid[0]) * o.grid[0];
+				pageX = this.containment ? (!(left - this.offset.click.left < this.containment[0] || left - this.offset.click.left > this.containment[2]) ? left : (!(left - this.offset.click.left < this.containment[0]) ? left - o.grid[0] : left + o.grid[0])) : left;
+			}
+
+		}
+
+		return {
+			top: (
+				pageY																// The absolute mouse position
+				- this.offset.click.top													// Click offset (relative to the element)
+				- this.offset.relative.top												// Only for relative positioned nodes: Relative offset from element to offset parent
+				- this.offset.parent.top												// The offsetParent's offset without borders (offset + border)
+				+ ( ( this.cssPosition == 'fixed' ? -this.scrollParent.scrollTop() : ( scrollIsRootNode ? 0 : scroll.scrollTop() ) ))
+			),
+			left: (
+				pageX																// The absolute mouse position
+				- this.offset.click.left												// Click offset (relative to the element)
+				- this.offset.relative.left												// Only for relative positioned nodes: Relative offset from element to offset parent
+				- this.offset.parent.left												// The offsetParent's offset without borders (offset + border)
+				+ ( ( this.cssPosition == 'fixed' ? -this.scrollParent.scrollLeft() : scrollIsRootNode ? 0 : scroll.scrollLeft() ))
+			)
+		};
+
+	},
+
+	_rearrange: function(event, i, a, hardRefresh) {
+
+		a ? a[0].appendChild(this.placeholder[0]) : i.item[0].parentNode.insertBefore(this.placeholder[0], (this.direction == 'down' ? i.item[0] : i.item[0].nextSibling));
+
+		//Various things done here to improve the performance:
+		// 1. we create a setTimeout, that calls refreshPositions
+		// 2. on the instance, we have a counter variable, that get's higher after every append
+		// 3. on the local scope, we copy the counter variable, and check in the timeout, if it's still the same
+		// 4. this lets only the last addition to the timeout stack through
+		this.counter = this.counter ? ++this.counter : 1;
+		var counter = this.counter;
+
+		this._delay(function() {
+			if(counter == this.counter) this.refreshPositions(!hardRefresh); //Precompute after each DOM insertion, NOT on mousemove
+		});
+
+	},
+
+	_clear: function(event, noPropagation) {
+
+		this.reverting = false;
+		// We delay all events that have to be triggered to after the point where the placeholder has been removed and
+		// everything else normalized again
+		var delayedTriggers = [];
+
+		// We first have to update the dom position of the actual currentItem
+		// Note: don't do it if the current item is already removed (by a user), or it gets reappended (see #4088)
+		if(!this._noFinalSort && this.currentItem.parent().length) this.placeholder.before(this.currentItem);
+		this._noFinalSort = null;
+
+		if(this.helper[0] == this.currentItem[0]) {
+			for(var i in this._storedCSS) {
+				if(this._storedCSS[i] == 'auto' || this._storedCSS[i] == 'static') this._storedCSS[i] = '';
+			}
+			this.currentItem.css(this._storedCSS).removeClass("ui-sortable-helper");
+		} else {
+			this.currentItem.show();
+		}
+
+		if(this.fromOutside && !noPropagation) delayedTriggers.push(function(event) { this._trigger("receive", event, this._uiHash(this.fromOutside)); });
+		if((this.fromOutside || this.domPosition.prev != this.currentItem.prev().not(".ui-sortable-helper")[0] || this.domPosition.parent != this.currentItem.parent()[0]) && !noPropagation) delayedTriggers.push(function(event) { this._trigger("update", event, this._uiHash()); }); //Trigger update callback if the DOM position has changed
+
+		// Check if the items Container has Changed and trigger appropriate
+		// events.
+		if (this !== this.currentContainer) {
+			if(!noPropagation) {
+				delayedTriggers.push(function(event) { this._trigger("remove", event, this._uiHash()); });
+				delayedTriggers.push((function(c) { return function(event) { c._trigger("receive", event, this._uiHash(this)); };  }).call(this, this.currentContainer));
+				delayedTriggers.push((function(c) { return function(event) { c._trigger("update", event, this._uiHash(this));  }; }).call(this, this.currentContainer));
+			}
+		}
+
+
+		//Post events to containers
+		for (var i = this.containers.length - 1; i >= 0; i--){
+			if(!noPropagation) delayedTriggers.push((function(c) { return function(event) { c._trigger("deactivate", event, this._uiHash(this)); };  }).call(this, this.containers[i]));
+			if(this.containers[i].containerCache.over) {
+				delayedTriggers.push((function(c) { return function(event) { c._trigger("out", event, this._uiHash(this)); };  }).call(this, this.containers[i]));
+				this.containers[i].containerCache.over = 0;
+			}
+		}
+
+		//Do what was originally in plugins
+		if(this._storedCursor) $('body').css("cursor", this._storedCursor); //Reset cursor
+		if(this._storedOpacity) this.helper.css("opacity", this._storedOpacity); //Reset opacity
+		if(this._storedZIndex) this.helper.css("zIndex", this._storedZIndex == 'auto' ? '' : this._storedZIndex); //Reset z-index
+
+		this.dragging = false;
+		if(this.cancelHelperRemoval) {
+			if(!noPropagation) {
+				this._trigger("beforeStop", event, this._uiHash());
+				for (var i=0; i < delayedTriggers.length; i++) { delayedTriggers[i].call(this, event); }; //Trigger all delayed events
+				this._trigger("stop", event, this._uiHash());
+			}
+
+			this.fromOutside = false;
+			return false;
+		}
+
+		if(!noPropagation) this._trigger("beforeStop", event, this._uiHash());
+
+		//$(this.placeholder[0]).remove(); would have been the jQuery way - unfortunately, it unbinds ALL events from the original node!
+		this.placeholder[0].parentNode.removeChild(this.placeholder[0]);
+
+		if(this.helper[0] != this.currentItem[0]) this.helper.remove(); this.helper = null;
+
+		if(!noPropagation) {
+			for (var i=0; i < delayedTriggers.length; i++) { delayedTriggers[i].call(this, event); }; //Trigger all delayed events
+			this._trigger("stop", event, this._uiHash());
+		}
+
+		this.fromOutside = false;
+		return true;
+
+	},
+
+	_trigger: function() {
+		if ($.Widget.prototype._trigger.apply(this, arguments) === false) {
+			this.cancel();
+		}
+	},
+
+	_uiHash: function(_inst) {
+		var inst = _inst || this;
+		return {
+			helper: inst.helper,
+			placeholder: inst.placeholder || $([]),
+			position: inst.position,
+			originalPosition: inst.originalPosition,
+			offset: inst.positionAbs,
+			item: inst.currentItem,
+			sender: _inst ? _inst.element : null
+		};
+	}
+
+});
+
+})(jQuery);

http://git-wip-us.apache.org/repos/asf/james-site/blob/38b1b837/content/development-bundle/ui/jquery.ui.spinner.js
----------------------------------------------------------------------
diff --git a/content/development-bundle/ui/jquery.ui.spinner.js b/content/development-bundle/ui/jquery.ui.spinner.js
new file mode 100644
index 0000000..98dc9df
--- /dev/null
+++ b/content/development-bundle/ui/jquery.ui.spinner.js
@@ -0,0 +1,478 @@
+/*!
+ * jQuery UI Spinner 1.9.2
+ * http://jqueryui.com
+ *
+ * Copyright 2012 jQuery Foundation and other contributors
+ * Released under the MIT license.
+ * http://jquery.org/license
+ *
+ * http://api.jqueryui.com/spinner/
+ *
+ * Depends:
+ *  jquery.ui.core.js
+ *  jquery.ui.widget.js
+ *  jquery.ui.button.js
+ */
+(function( $ ) {
+
+function modifier( fn ) {
+	return function() {
+		var previous = this.element.val();
+		fn.apply( this, arguments );
+		this._refresh();
+		if ( previous !== this.element.val() ) {
+			this._trigger( "change" );
+		}
+	};
+}
+
+$.widget( "ui.spinner", {
+	version: "1.9.2",
+	defaultElement: "<input>",
+	widgetEventPrefix: "spin",
+	options: {
+		culture: null,
+		icons: {
+			down: "ui-icon-triangle-1-s",
+			up: "ui-icon-triangle-1-n"
+		},
+		incremental: true,
+		max: null,
+		min: null,
+		numberFormat: null,
+		page: 10,
+		step: 1,
+
+		change: null,
+		spin: null,
+		start: null,
+		stop: null
+	},
+
+	_create: function() {
+		// handle string values that need to be parsed
+		this._setOption( "max", this.options.max );
+		this._setOption( "min", this.options.min );
+		this._setOption( "step", this.options.step );
+
+		// format the value, but don't constrain
+		this._value( this.element.val(), true );
+
+		this._draw();
+		this._on( this._events );
+		this._refresh();
+
+		// turning off autocomplete prevents the browser from remembering the
+		// value when navigating through history, so we re-enable autocomplete
+		// if the page is unloaded before the widget is destroyed. #7790
+		this._on( this.window, {
+			beforeunload: function() {
+				this.element.removeAttr( "autocomplete" );
+			}
+		});
+	},
+
+	_getCreateOptions: function() {
+		var options = {},
+			element = this.element;
+
+		$.each( [ "min", "max", "step" ], function( i, option ) {
+			var value = element.attr( option );
+			if ( value !== undefined && value.length ) {
+				options[ option ] = value;
+			}
+		});
+
+		return options;
+	},
+
+	_events: {
+		keydown: function( event ) {
+			if ( this._start( event ) && this._keydown( event ) ) {
+				event.preventDefault();
+			}
+		},
+		keyup: "_stop",
+		focus: function() {
+			this.previous = this.element.val();
+		},
+		blur: function( event ) {
+			if ( this.cancelBlur ) {
+				delete this.cancelBlur;
+				return;
+			}
+
+			this._refresh();
+			if ( this.previous !== this.element.val() ) {
+				this._trigger( "change", event );
+			}
+		},
+		mousewheel: function( event, delta ) {
+			if ( !delta ) {
+				return;
+			}
+			if ( !this.spinning && !this._start( event ) ) {
+				return false;
+			}
+
+			this._spin( (delta > 0 ? 1 : -1) * this.options.step, event );
+			clearTimeout( this.mousewheelTimer );
+			this.mousewheelTimer = this._delay(function() {
+				if ( this.spinning ) {
+					this._stop( event );
+				}
+			}, 100 );
+			event.preventDefault();
+		},
+		"mousedown .ui-spinner-button": function( event ) {
+			var previous;
+
+			// We never want the buttons to have focus; whenever the user is
+			// interacting with the spinner, the focus should be on the input.
+			// If the input is focused then this.previous is properly set from
+			// when the input first received focus. If the input is not focused
+			// then we need to set this.previous based on the value before spinning.
+			previous = this.element[0] === this.document[0].activeElement ?
+				this.previous : this.element.val();
+			function checkFocus() {
+				var isActive = this.element[0] === this.document[0].activeElement;
+				if ( !isActive ) {
+					this.element.focus();
+					this.previous = previous;
+					// support: IE
+					// IE sets focus asynchronously, so we need to check if focus
+					// moved off of the input because the user clicked on the button.
+					this._delay(function() {
+						this.previous = previous;
+					});
+				}
+			}
+
+			// ensure focus is on (or stays on) the text field
+			event.preventDefault();
+			checkFocus.call( this );
+
+			// support: IE
+			// IE doesn't prevent moving focus even with event.preventDefault()
+			// so we set a flag to know when we should ignore the blur event
+			// and check (again) if focus moved off of the input.
+			this.cancelBlur = true;
+			this._delay(function() {
+				delete this.cancelBlur;
+				checkFocus.call( this );
+			});
+
+			if ( this._start( event ) === false ) {
+				return;
+			}
+
+			this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
+		},
+		"mouseup .ui-spinner-button": "_stop",
+		"mouseenter .ui-spinner-button": function( event ) {
+			// button will add ui-state-active if mouse was down while mouseleave and kept down
+			if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) {
+				return;
+			}
+
+			if ( this._start( event ) === false ) {
+				return false;
+			}
+			this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
+		},
+		// TODO: do we really want to consider this a stop?
+		// shouldn't we just stop the repeater and wait until mouseup before
+		// we trigger the stop event?
+		"mouseleave .ui-spinner-button": "_stop"
+	},
+
+	_draw: function() {
+		var uiSpinner = this.uiSpinner = this.element
+			.addClass( "ui-spinner-input" )
+			.attr( "autocomplete", "off" )
+			.wrap( this._uiSpinnerHtml() )
+			.parent()
+				// add buttons
+				.append( this._buttonHtml() );
+
+		this.element.attr( "role", "spinbutton" );
+
+		// button bindings
+		this.buttons = uiSpinner.find( ".ui-spinner-button" )
+			.attr( "tabIndex", -1 )
+			.button()
+			.removeClass( "ui-corner-all" );
+
+		// IE 6 doesn't understand height: 50% for the buttons
+		// unless the wrapper has an explicit height
+		if ( this.buttons.height() > Math.ceil( uiSpinner.height() * 0.5 ) &&
+				uiSpinner.height() > 0 ) {
+			uiSpinner.height( uiSpinner.height() );
+		}
+
+		// disable spinner if element was already disabled
+		if ( this.options.disabled ) {
+			this.disable();
+		}
+	},
+
+	_keydown: function( event ) {
+		var options = this.options,
+			keyCode = $.ui.keyCode;
+
+		switch ( event.keyCode ) {
+		case keyCode.UP:
+			this._repeat( null, 1, event );
+			return true;
+		case keyCode.DOWN:
+			this._repeat( null, -1, event );
+			return true;
+		case keyCode.PAGE_UP:
+			this._repeat( null, options.page, event );
+			return true;
+		case keyCode.PAGE_DOWN:
+			this._repeat( null, -options.page, event );
+			return true;
+		}
+
+		return false;
+	},
+
+	_uiSpinnerHtml: function() {
+		return "<span class='ui-spinner ui-widget ui-widget-content ui-corner-all'></span>";
+	},
+
+	_buttonHtml: function() {
+		return "" +
+			"<a class='ui-spinner-button ui-spinner-up ui-corner-tr'>" +
+				"<span class='ui-icon " + this.options.icons.up + "'>&#9650;</span>" +
+			"</a>" +
+			"<a class='ui-spinner-button ui-spinner-down ui-corner-br'>" +
+				"<span class='ui-icon " + this.options.icons.down + "'>&#9660;</span>" +
+			"</a>";
+	},
+
+	_start: function( event ) {
+		if ( !this.spinning && this._trigger( "start", event ) === false ) {
+			return false;
+		}
+
+		if ( !this.counter ) {
+			this.counter = 1;
+		}
+		this.spinning = true;
+		return true;
+	},
+
+	_repeat: function( i, steps, event ) {
+		i = i || 500;
+
+		clearTimeout( this.timer );
+		this.timer = this._delay(function() {
+			this._repeat( 40, steps, event );
+		}, i );
+
+		this._spin( steps * this.options.step, event );
+	},
+
+	_spin: function( step, event ) {
+		var value = this.value() || 0;
+
+		if ( !this.counter ) {
+			this.counter = 1;
+		}
+
+		value = this._adjustValue( value + step * this._increment( this.counter ) );
+
+		if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false) {
+			this._value( value );
+			this.counter++;
+		}
+	},
+
+	_increment: function( i ) {
+		var incremental = this.options.incremental;
+
+		if ( incremental ) {
+			return $.isFunction( incremental ) ?
+				incremental( i ) :
+				Math.floor( i*i*i/50000 - i*i/500 + 17*i/200 + 1 );
+		}
+
+		return 1;
+	},
+
+	_precision: function() {
+		var precision = this._precisionOf( this.options.step );
+		if ( this.options.min !== null ) {
+			precision = Math.max( precision, this._precisionOf( this.options.min ) );
+		}
+		return precision;
+	},
+
+	_precisionOf: function( num ) {
+		var str = num.toString(),
+			decimal = str.indexOf( "." );
+		return decimal === -1 ? 0 : str.length - decimal - 1;
+	},
+
+	_adjustValue: function( value ) {
+		var base, aboveMin,
+			options = this.options;
+
+		// make sure we're at a valid step
+		// - find out where we are relative to the base (min or 0)
+		base = options.min !== null ? options.min : 0;
+		aboveMin = value - base;
+		// - round to the nearest step
+		aboveMin = Math.round(aboveMin / options.step) * options.step;
+		// - rounding is based on 0, so adjust back to our base
+		value = base + aboveMin;
+
+		// fix precision from bad JS floating point math
+		value = parseFloat( value.toFixed( this._precision() ) );
+
+		// clamp the value
+		if ( options.max !== null && value > options.max) {
+			return options.max;
+		}
+		if ( options.min !== null && value < options.min ) {
+			return options.min;
+		}
+
+		return value;
+	},
+
+	_stop: function( event ) {
+		if ( !this.spinning ) {
+			return;
+		}
+
+		clearTimeout( this.timer );
+		clearTimeout( this.mousewheelTimer );
+		this.counter = 0;
+		this.spinning = false;
+		this._trigger( "stop", event );
+	},
+
+	_setOption: function( key, value ) {
+		if ( key === "culture" || key === "numberFormat" ) {
+			var prevValue = this._parse( this.element.val() );
+			this.options[ key ] = value;
+			this.element.val( this._format( prevValue ) );
+			return;
+		}
+
+		if ( key === "max" || key === "min" || key === "step" ) {
+			if ( typeof value === "string" ) {
+				value = this._parse( value );
+			}
+		}
+
+		this._super( key, value );
+
+		if ( key === "disabled" ) {
+			if ( value ) {
+				this.element.prop( "disabled", true );
+				this.buttons.button( "disable" );
+			} else {
+				this.element.prop( "disabled", false );
+				this.buttons.button( "enable" );
+			}
+		}
+	},
+
+	_setOptions: modifier(function( options ) {
+		this._super( options );
+		this._value( this.element.val() );
+	}),
+
+	_parse: function( val ) {
+		if ( typeof val === "string" && val !== "" ) {
+			val = window.Globalize && this.options.numberFormat ?
+				Globalize.parseFloat( val, 10, this.options.culture ) : +val;
+		}
+		return val === "" || isNaN( val ) ? null : val;
+	},
+
+	_format: function( value ) {
+		if ( value === "" ) {
+			return "";
+		}
+		return window.Globalize && this.options.numberFormat ?
+			Globalize.format( value, this.options.numberFormat, this.options.culture ) :
+			value;
+	},
+
+	_refresh: function() {
+		this.element.attr({
+			"aria-valuemin": this.options.min,
+			"aria-valuemax": this.options.max,
+			// TODO: what should we do with values that can't be parsed?
+			"aria-valuenow": this._parse( this.element.val() )
+		});
+	},
+
+	// update the value without triggering change
+	_value: function( value, allowAny ) {
+		var parsed;
+		if ( value !== "" ) {
+			parsed = this._parse( value );
+			if ( parsed !== null ) {
+				if ( !allowAny ) {
+					parsed = this._adjustValue( parsed );
+				}
+				value = this._format( parsed );
+			}
+		}
+		this.element.val( value );
+		this._refresh();
+	},
+
+	_destroy: function() {
+		this.element
+			.removeClass( "ui-spinner-input" )
+			.prop( "disabled", false )
+			.removeAttr( "autocomplete" )
+			.removeAttr( "role" )
+			.removeAttr( "aria-valuemin" )
+			.removeAttr( "aria-valuemax" )
+			.removeAttr( "aria-valuenow" );
+		this.uiSpinner.replaceWith( this.element );
+	},
+
+	stepUp: modifier(function( steps ) {
+		this._stepUp( steps );
+	}),
+	_stepUp: function( steps ) {
+		this._spin( (steps || 1) * this.options.step );
+	},
+
+	stepDown: modifier(function( steps ) {
+		this._stepDown( steps );
+	}),
+	_stepDown: function( steps ) {
+		this._spin( (steps || 1) * -this.options.step );
+	},
+
+	pageUp: modifier(function( pages ) {
+		this._stepUp( (pages || 1) * this.options.page );
+	}),
+
+	pageDown: modifier(function( pages ) {
+		this._stepDown( (pages || 1) * this.options.page );
+	}),
+
+	value: function( newVal ) {
+		if ( !arguments.length ) {
+			return this._parse( this.element.val() );
+		}
+		modifier( this._value ).call( this, newVal );
+	},
+
+	widget: function() {
+		return this.uiSpinner;
+	}
+});
+
+}( jQuery ) );


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