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Posted to commits@cordova.apache.org by bo...@apache.org on 2017/09/25 19:58:31 UTC
[cordova-android] 04/04: Update JS snapshot to version 6.4.0-dev
(via coho)
This is an automated email from the ASF dual-hosted git repository.
bowserj pushed a commit to branch master
in repository https://gitbox.apache.org/repos/asf/cordova-android.git
commit 7f3be98199c4507db518f780fcf1b20b5bfc3e1c
Author: Joe Bowser <bo...@apache.org>
AuthorDate: Mon Sep 25 11:37:52 2017 -0700
Update JS snapshot to version 6.4.0-dev (via coho)
---
bin/templates/project/assets/www/cordova.js | 3871 ++++++++++++++-------------
1 file changed, 1947 insertions(+), 1924 deletions(-)
diff --git a/bin/templates/project/assets/www/cordova.js b/bin/templates/project/assets/www/cordova.js
index dc1bf5a..e9e79c7 100644
--- a/bin/templates/project/assets/www/cordova.js
+++ b/bin/templates/project/assets/www/cordova.js
@@ -1,5 +1,5 @@
// Platform: android
-// 7ef9f9c03167a4dde4372d869472241b6816fee9
+// 74a4adc2d0fddb1e0cfb9be1961494ef0afc9893
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
@@ -8,9 +8,9 @@
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
-
+
http://www.apache.org/licenses/LICENSE-2.0
-
+
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -18,2168 +18,2191 @@
specific language governing permissions and limitations
under the License.
*/
+;(function() {
+var PLATFORM_VERSION_BUILD_LABEL = '6.4.0-dev';
+// file: src/scripts/require.js
+
+/*jshint -W079 */
+/*jshint -W020 */
+
+var require,
+ define;
+
(function () {
- var PLATFORM_VERSION_BUILD_LABEL = '6.3.0-dev';
- // file: src/scripts/require.js
- /* global prompt */
- /* global atob */
- /* eslint no-eval : 0 */
- /* eslint no-cond-assign : 0 */
- /* eslint valid-typeof : 0 */
-
- var require;
- var define;
-
- (function () {
- var modules = {};
- // Stack of moduleIds currently being built.
- var requireStack = [];
- // Map of module ID -> index into requireStack of modules currently being built.
- var inProgressModules = {};
- var SEPARATOR = '.';
-
- function build (module) {
- var factory = module.factory;
- var localRequire = function (id) {
+ var modules = {},
+ // Stack of moduleIds currently being built.
+ requireStack = [],
+ // Map of module ID -> index into requireStack of modules currently being built.
+ inProgressModules = {},
+ SEPARATOR = ".";
+
+
+
+ function build(module) {
+ var factory = module.factory,
+ localRequire = function (id) {
var resultantId = id;
- // Its a relative path, so lop off the last portion and add the id (minus "./")
- if (id.charAt(0) === '.') {
+ //Its a relative path, so lop off the last portion and add the id (minus "./")
+ if (id.charAt(0) === ".") {
resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
}
return require(resultantId);
};
- module.exports = {};
- delete module.factory;
- factory(localRequire, module.exports, module);
- return module.exports;
- }
+ module.exports = {};
+ delete module.factory;
+ factory(localRequire, module.exports, module);
+ return module.exports;
+ }
- require = function (id) {
- if (!modules[id]) {
- throw 'module ' + id + ' not found';
- } else if (id in inProgressModules) {
- var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
- throw 'Cycle in require graph: ' + cycle;
- }
- if (modules[id].factory) {
- try {
- inProgressModules[id] = requireStack.length;
- requireStack.push(id);
- return build(modules[id]);
- } finally {
- delete inProgressModules[id];
- requireStack.pop();
- }
+ require = function (id) {
+ if (!modules[id]) {
+ throw "module " + id + " not found";
+ } else if (id in inProgressModules) {
+ var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
+ throw "Cycle in require graph: " + cycle;
+ }
+ if (modules[id].factory) {
+ try {
+ inProgressModules[id] = requireStack.length;
+ requireStack.push(id);
+ return build(modules[id]);
+ } finally {
+ delete inProgressModules[id];
+ requireStack.pop();
}
- return modules[id].exports;
- };
+ }
+ return modules[id].exports;
+ };
- define = function (id, factory) {
- if (modules[id]) {
- throw 'module ' + id + ' already defined';
- }
+ define = function (id, factory) {
+ if (modules[id]) {
+ throw "module " + id + " already defined";
+ }
- modules[id] = {
- id: id,
- factory: factory
- };
+ modules[id] = {
+ id: id,
+ factory: factory
};
+ };
- define.remove = function (id) {
- delete modules[id];
- };
+ define.remove = function (id) {
+ delete modules[id];
+ };
- define.moduleMap = modules;
- })();
+ define.moduleMap = modules;
+})();
- // Export for use in node
- if (typeof module === 'object' && typeof require === 'function') {
- module.exports.require = require;
- module.exports.define = define;
+//Export for use in node
+if (typeof module === "object" && typeof require === "function") {
+ module.exports.require = require;
+ module.exports.define = define;
+}
+
+// file: src/cordova.js
+define("cordova", function(require, exports, module) {
+
+// Workaround for Windows 10 in hosted environment case
+// http://www.w3.org/html/wg/drafts/html/master/browsers.html#named-access-on-the-window-object
+if (window.cordova && !(window.cordova instanceof HTMLElement)) {
+ throw new Error("cordova already defined");
+}
+
+
+var channel = require('cordova/channel');
+var platform = require('cordova/platform');
+
+
+/**
+ * Intercept calls to addEventListener + removeEventListener and handle deviceready,
+ * resume, and pause events.
+ */
+var m_document_addEventListener = document.addEventListener;
+var m_document_removeEventListener = document.removeEventListener;
+var m_window_addEventListener = window.addEventListener;
+var m_window_removeEventListener = window.removeEventListener;
+
+/**
+ * Houses custom event handlers to intercept on document + window event listeners.
+ */
+var documentEventHandlers = {},
+ windowEventHandlers = {};
+
+document.addEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ if (typeof documentEventHandlers[e] != 'undefined') {
+ documentEventHandlers[e].subscribe(handler);
+ } else {
+ m_document_addEventListener.call(document, evt, handler, capture);
}
+};
+
+window.addEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ if (typeof windowEventHandlers[e] != 'undefined') {
+ windowEventHandlers[e].subscribe(handler);
+ } else {
+ m_window_addEventListener.call(window, evt, handler, capture);
+ }
+};
+
+document.removeEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ // If unsubscribing from an event that is handled by a plugin
+ if (typeof documentEventHandlers[e] != "undefined") {
+ documentEventHandlers[e].unsubscribe(handler);
+ } else {
+ m_document_removeEventListener.call(document, evt, handler, capture);
+ }
+};
+
+window.removeEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ // If unsubscribing from an event that is handled by a plugin
+ if (typeof windowEventHandlers[e] != "undefined") {
+ windowEventHandlers[e].unsubscribe(handler);
+ } else {
+ m_window_removeEventListener.call(window, evt, handler, capture);
+ }
+};
- // file: src/cordova.js
- define('cordova', function (require, exports, module) {
-
- // Workaround for Windows 10 in hosted environment case
- // http://www.w3.org/html/wg/drafts/html/master/browsers.html#named-access-on-the-window-object
- var HTMLElement;
- if (window.cordova && !(window.cordova instanceof HTMLElement)) {
- throw new Error('cordova already defined');
- }
-
- var channel = require('cordova/channel');
- var platform = require('cordova/platform');
-
- /**
- * Intercept calls to addEventListener + removeEventListener and handle deviceready,
- * resume, and pause events.
- */
- var m_document_addEventListener = document.addEventListener;
- var m_document_removeEventListener = document.removeEventListener;
- var m_window_addEventListener = window.addEventListener;
- var m_window_removeEventListener = window.removeEventListener;
-
- /**
- * Houses custom event handlers to intercept on document + window event listeners.
- */
- var documentEventHandlers = {};
- var windowEventHandlers = {};
-
- document.addEventListener = function (evt, handler, capture) {
- var e = evt.toLowerCase();
- if (typeof documentEventHandlers[e] !== 'undefined') {
- documentEventHandlers[e].subscribe(handler);
- } else {
- m_document_addEventListener.call(document, evt, handler, capture);
- }
- };
-
- window.addEventListener = function (evt, handler, capture) {
- var e = evt.toLowerCase();
- if (typeof windowEventHandlers[e] !== 'undefined') {
- windowEventHandlers[e].subscribe(handler);
- } else {
- m_window_addEventListener.call(window, evt, handler, capture);
- }
- };
-
- document.removeEventListener = function (evt, handler, capture) {
- var e = evt.toLowerCase();
- // If unsubscribing from an event that is handled by a plugin
- if (typeof documentEventHandlers[e] !== 'undefined') {
- documentEventHandlers[e].unsubscribe(handler);
- } else {
- m_document_removeEventListener.call(document, evt, handler, capture);
- }
- };
-
- window.removeEventListener = function (evt, handler, capture) {
- var e = evt.toLowerCase();
- // If unsubscribing from an event that is handled by a plugin
- if (typeof windowEventHandlers[e] !== 'undefined') {
- windowEventHandlers[e].unsubscribe(handler);
- } else {
- m_window_removeEventListener.call(window, evt, handler, capture);
+function createEvent(type, data) {
+ var event = document.createEvent('Events');
+ event.initEvent(type, false, false);
+ if (data) {
+ for (var i in data) {
+ if (data.hasOwnProperty(i)) {
+ event[i] = data[i];
}
- };
-
- function createEvent (type, data) {
- var event = document.createEvent('Events');
- event.initEvent(type, false, false);
- if (data) {
- for (var i in data) {
- if (data.hasOwnProperty(i)) {
- event[i] = data[i];
+ }
+ }
+ return event;
+}
+
+
+var cordova = {
+ define:define,
+ require:require,
+ version:PLATFORM_VERSION_BUILD_LABEL,
+ platformVersion:PLATFORM_VERSION_BUILD_LABEL,
+ platformId:platform.id,
+ /**
+ * Methods to add/remove your own addEventListener hijacking on document + window.
+ */
+ addWindowEventHandler:function(event) {
+ return (windowEventHandlers[event] = channel.create(event));
+ },
+ addStickyDocumentEventHandler:function(event) {
+ return (documentEventHandlers[event] = channel.createSticky(event));
+ },
+ addDocumentEventHandler:function(event) {
+ return (documentEventHandlers[event] = channel.create(event));
+ },
+ removeWindowEventHandler:function(event) {
+ delete windowEventHandlers[event];
+ },
+ removeDocumentEventHandler:function(event) {
+ delete documentEventHandlers[event];
+ },
+ /**
+ * Retrieve original event handlers that were replaced by Cordova
+ *
+ * @return object
+ */
+ getOriginalHandlers: function() {
+ return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
+ 'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
+ },
+ /**
+ * Method to fire event from native code
+ * bNoDetach is required for events which cause an exception which needs to be caught in native code
+ */
+ fireDocumentEvent: function(type, data, bNoDetach) {
+ var evt = createEvent(type, data);
+ if (typeof documentEventHandlers[type] != 'undefined') {
+ if( bNoDetach ) {
+ documentEventHandlers[type].fire(evt);
+ }
+ else {
+ setTimeout(function() {
+ // Fire deviceready on listeners that were registered before cordova.js was loaded.
+ if (type == 'deviceready') {
+ document.dispatchEvent(evt);
}
- }
+ documentEventHandlers[type].fire(evt);
+ }, 0);
}
- return event;
+ } else {
+ document.dispatchEvent(evt);
}
-
- var cordova = {
- define: define,
- require: require,
- version: PLATFORM_VERSION_BUILD_LABEL,
- platformVersion: PLATFORM_VERSION_BUILD_LABEL,
- platformId: platform.id,
- /**
- * Methods to add/remove your own addEventListener hijacking on document + window.
- */
- addWindowEventHandler: function (event) {
- return (windowEventHandlers[event] = channel.create(event));
- },
- addStickyDocumentEventHandler: function (event) {
- return (documentEventHandlers[event] = channel.createSticky(event));
- },
- addDocumentEventHandler: function (event) {
- return (documentEventHandlers[event] = channel.create(event));
- },
- removeWindowEventHandler: function (event) {
- delete windowEventHandlers[event];
- },
- removeDocumentEventHandler: function (event) {
- delete documentEventHandlers[event];
- },
- /**
- * Retrieve original event handlers that were replaced by Cordova
- *
- * @return object
- */
- getOriginalHandlers: function () {
- return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
- 'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
- },
- /**
- * Method to fire event from native code
- * bNoDetach is required for events which cause an exception which needs to be caught in native code
- */
- fireDocumentEvent: function (type, data, bNoDetach) {
- var evt = createEvent(type, data);
- if (typeof documentEventHandlers[type] !== 'undefined') {
- if (bNoDetach) {
- documentEventHandlers[type].fire(evt);
- } else {
- setTimeout(function () {
- // Fire deviceready on listeners that were registered before cordova.js was loaded.
- if (type === 'deviceready') {
- document.dispatchEvent(evt);
- }
- documentEventHandlers[type].fire(evt);
- }, 0);
- }
- } else {
- document.dispatchEvent(evt);
- }
- },
- fireWindowEvent: function (type, data) {
- var evt = createEvent(type, data);
- if (typeof windowEventHandlers[type] !== 'undefined') {
- setTimeout(function () {
- windowEventHandlers[type].fire(evt);
- }, 0);
- } else {
- window.dispatchEvent(evt);
+ },
+ fireWindowEvent: function(type, data) {
+ var evt = createEvent(type,data);
+ if (typeof windowEventHandlers[type] != 'undefined') {
+ setTimeout(function() {
+ windowEventHandlers[type].fire(evt);
+ }, 0);
+ } else {
+ window.dispatchEvent(evt);
+ }
+ },
+
+ /**
+ * Plugin callback mechanism.
+ */
+ // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
+ // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
+ callbackId: Math.floor(Math.random() * 2000000000),
+ callbacks: {},
+ callbackStatus: {
+ NO_RESULT: 0,
+ OK: 1,
+ CLASS_NOT_FOUND_EXCEPTION: 2,
+ ILLEGAL_ACCESS_EXCEPTION: 3,
+ INSTANTIATION_EXCEPTION: 4,
+ MALFORMED_URL_EXCEPTION: 5,
+ IO_EXCEPTION: 6,
+ INVALID_ACTION: 7,
+ JSON_EXCEPTION: 8,
+ ERROR: 9
+ },
+
+ /**
+ * Called by native code when returning successful result from an action.
+ */
+ callbackSuccess: function(callbackId, args) {
+ cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
+ },
+
+ /**
+ * Called by native code when returning error result from an action.
+ */
+ callbackError: function(callbackId, args) {
+ // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
+ // Derive success from status.
+ cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
+ },
+
+ /**
+ * Called by native code when returning the result from an action.
+ */
+ callbackFromNative: function(callbackId, isSuccess, status, args, keepCallback) {
+ try {
+ var callback = cordova.callbacks[callbackId];
+ if (callback) {
+ if (isSuccess && status == cordova.callbackStatus.OK) {
+ callback.success && callback.success.apply(null, args);
+ } else if (!isSuccess) {
+ callback.fail && callback.fail.apply(null, args);
}
- },
-
- /**
- * Plugin callback mechanism.
- */
- // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
- // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
- callbackId: Math.floor(Math.random() * 2000000000),
- callbacks: {},
- callbackStatus: {
- NO_RESULT: 0,
- OK: 1,
- CLASS_NOT_FOUND_EXCEPTION: 2,
- ILLEGAL_ACCESS_EXCEPTION: 3,
- INSTANTIATION_EXCEPTION: 4,
- MALFORMED_URL_EXCEPTION: 5,
- IO_EXCEPTION: 6,
- INVALID_ACTION: 7,
- JSON_EXCEPTION: 8,
- ERROR: 9
- },
-
- /**
- * Called by native code when returning successful result from an action.
- */
- callbackSuccess: function (callbackId, args) {
- cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
- },
-
- /**
- * Called by native code when returning error result from an action.
- */
- callbackError: function (callbackId, args) {
- // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
- // Derive success from status.
- cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
- },
-
- /**
- * Called by native code when returning the result from an action.
- */
- callbackFromNative: function (callbackId, isSuccess, status, args, keepCallback) {
- try {
- var callback = cordova.callbacks[callbackId];
- if (callback) {
- if (isSuccess && status === cordova.callbackStatus.OK) {
- callback.success && callback.success.apply(null, args);
- } else if (!isSuccess) {
- callback.fail && callback.fail.apply(null, args);
- }
- /*
- else
- Note, this case is intentionally not caught.
- this can happen if isSuccess is true, but callbackStatus is NO_RESULT
- which is used to remove a callback from the list without calling the callbacks
- typically keepCallback is false in this case
- */
- // Clear callback if not expecting any more results
- if (!keepCallback) {
- delete cordova.callbacks[callbackId];
- }
- }
- } catch (err) {
- var msg = 'Error in ' + (isSuccess ? 'Success' : 'Error') + ' callbackId: ' + callbackId + ' : ' + err;
- console && console.log && console.log(msg);
- cordova.fireWindowEvent('cordovacallbackerror', { 'message': msg });
- throw err;
+ /*
+ else
+ Note, this case is intentionally not caught.
+ this can happen if isSuccess is true, but callbackStatus is NO_RESULT
+ which is used to remove a callback from the list without calling the callbacks
+ typically keepCallback is false in this case
+ */
+ // Clear callback if not expecting any more results
+ if (!keepCallback) {
+ delete cordova.callbacks[callbackId];
}
- },
- addConstructor: function (func) {
- channel.onCordovaReady.subscribe(function () {
- try {
- func();
- } catch (e) {
- console.log('Failed to run constructor: ' + e);
- }
- });
}
- };
-
- module.exports = cordova;
+ }
+ catch (err) {
+ var msg = "Error in " + (isSuccess ? "Success" : "Error") + " callbackId: " + callbackId + " : " + err;
+ console && console.log && console.log(msg);
+ cordova.fireWindowEvent("cordovacallbackerror", { 'message': msg });
+ throw err;
+ }
+ },
+ addConstructor: function(func) {
+ channel.onCordovaReady.subscribe(function() {
+ try {
+ func();
+ } catch(e) {
+ console.log("Failed to run constructor: " + e);
+ }
+ });
+ }
+};
- });
- // file: /Users/maj/src/cordova-android/cordova-js-src/android/nativeapiprovider.js
- define('cordova/android/nativeapiprovider', function (require, exports, module) {
+module.exports = cordova;
- /**
- * Exports the ExposedJsApi.java object if available, otherwise exports the PromptBasedNativeApi.
- */
+});
- var nativeApi = this._cordovaNative || require('cordova/android/promptbasednativeapi');
- var currentApi = nativeApi;
-
- module.exports = {
- get: function () { return currentApi; },
- setPreferPrompt: function (value) {
- currentApi = value ? require('cordova/android/promptbasednativeapi') : nativeApi;
- },
- // Used only by tests.
- set: function (value) {
- currentApi = value;
- }
- };
+// file: /Users/jbowser/cordova/cordova-android/cordova-js-src/android/nativeapiprovider.js
+define("cordova/android/nativeapiprovider", function(require, exports, module) {
- });
+/**
+ * Exports the ExposedJsApi.java object if available, otherwise exports the PromptBasedNativeApi.
+ */
- // file: /Users/maj/src/cordova-android/cordova-js-src/android/promptbasednativeapi.js
- define('cordova/android/promptbasednativeapi', function (require, exports, module) {
+var nativeApi = this._cordovaNative || require('cordova/android/promptbasednativeapi');
+var currentApi = nativeApi;
- /**
- * Implements the API of ExposedJsApi.java, but uses prompt() to communicate.
- * This is used pre-JellyBean, where addJavascriptInterface() is disabled.
- */
+module.exports = {
+ get: function() { return currentApi; },
+ setPreferPrompt: function(value) {
+ currentApi = value ? require('cordova/android/promptbasednativeapi') : nativeApi;
+ },
+ // Used only by tests.
+ set: function(value) {
+ currentApi = value;
+ }
+};
+
+});
+
+// file: /Users/jbowser/cordova/cordova-android/cordova-js-src/android/promptbasednativeapi.js
+define("cordova/android/promptbasednativeapi", function(require, exports, module) {
+
+/**
+ * Implements the API of ExposedJsApi.java, but uses prompt() to communicate.
+ * This is used pre-JellyBean, where addJavascriptInterface() is disabled.
+ */
+
+module.exports = {
+ exec: function(bridgeSecret, service, action, callbackId, argsJson) {
+ return prompt(argsJson, 'gap:'+JSON.stringify([bridgeSecret, service, action, callbackId]));
+ },
+ setNativeToJsBridgeMode: function(bridgeSecret, value) {
+ prompt(value, 'gap_bridge_mode:' + bridgeSecret);
+ },
+ retrieveJsMessages: function(bridgeSecret, fromOnlineEvent) {
+ return prompt(+fromOnlineEvent, 'gap_poll:' + bridgeSecret);
+ }
+};
- module.exports = {
- exec: function (bridgeSecret, service, action, callbackId, argsJson) {
- return prompt(argsJson, 'gap:' + JSON.stringify([bridgeSecret, service, action, callbackId]));
- },
- setNativeToJsBridgeMode: function (bridgeSecret, value) {
- prompt(value, 'gap_bridge_mode:' + bridgeSecret);
- },
- retrieveJsMessages: function (bridgeSecret, fromOnlineEvent) {
- return prompt(+fromOnlineEvent, 'gap_poll:' + bridgeSecret);
- }
- };
+});
- });
+// file: src/common/argscheck.js
+define("cordova/argscheck", function(require, exports, module) {
- // file: src/common/argscheck.js
- define('cordova/argscheck', function (require, exports, module) {
+var utils = require('cordova/utils');
- var utils = require('cordova/utils');
+var moduleExports = module.exports;
- var moduleExports = module.exports;
+var typeMap = {
+ 'A': 'Array',
+ 'D': 'Date',
+ 'N': 'Number',
+ 'S': 'String',
+ 'F': 'Function',
+ 'O': 'Object'
+};
- var typeMap = {
- 'A': 'Array',
- 'D': 'Date',
- 'N': 'Number',
- 'S': 'String',
- 'F': 'Function',
- 'O': 'Object'
- };
+function extractParamName(callee, argIndex) {
+ return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
+}
- function extractParamName (callee, argIndex) {
- return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
+function checkArgs(spec, functionName, args, opt_callee) {
+ if (!moduleExports.enableChecks) {
+ return;
+ }
+ var errMsg = null;
+ var typeName;
+ for (var i = 0; i < spec.length; ++i) {
+ var c = spec.charAt(i),
+ cUpper = c.toUpperCase(),
+ arg = args[i];
+ // Asterix means allow anything.
+ if (c == '*') {
+ continue;
}
-
- function checkArgs (spec, functionName, args, opt_callee) {
- if (!moduleExports.enableChecks) {
- return;
- }
- var errMsg = null;
- var typeName;
- for (var i = 0; i < spec.length; ++i) {
- var c = spec.charAt(i);
- var cUpper = c.toUpperCase();
- var arg = args[i];
- // Asterix means allow anything.
- if (c === '*') {
- continue;
- }
- typeName = utils.typeName(arg);
- if ((arg === null || arg === undefined) && c === cUpper) {
- continue;
- }
- if (typeName !== typeMap[cUpper]) {
- errMsg = 'Expected ' + typeMap[cUpper];
- break;
- }
- }
- if (errMsg) {
- errMsg += ', but got ' + typeName + '.';
- errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
- // Don't log when running unit tests.
- if (typeof jasmine === 'undefined') {
- console.error(errMsg);
- }
- throw TypeError(errMsg);
- }
+ typeName = utils.typeName(arg);
+ if ((arg === null || arg === undefined) && c == cUpper) {
+ continue;
}
-
- function getValue (value, defaultValue) {
- return value === undefined ? defaultValue : value;
+ if (typeName != typeMap[cUpper]) {
+ errMsg = 'Expected ' + typeMap[cUpper];
+ break;
}
+ }
+ if (errMsg) {
+ errMsg += ', but got ' + typeName + '.';
+ errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
+ // Don't log when running unit tests.
+ if (typeof jasmine == 'undefined') {
+ console.error(errMsg);
+ }
+ throw TypeError(errMsg);
+ }
+}
- moduleExports.checkArgs = checkArgs;
- moduleExports.getValue = getValue;
- moduleExports.enableChecks = true;
-
- });
-
- // file: src/common/base64.js
- define('cordova/base64', function (require, exports, module) {
-
- var base64 = exports;
+function getValue(value, defaultValue) {
+ return value === undefined ? defaultValue : value;
+}
- base64.fromArrayBuffer = function (arrayBuffer) {
- var array = new Uint8Array(arrayBuffer);
- return uint8ToBase64(array);
- };
+moduleExports.checkArgs = checkArgs;
+moduleExports.getValue = getValue;
+moduleExports.enableChecks = true;
- base64.toArrayBuffer = function (str) {
- var decodedStr = typeof atob !== 'undefined' ? atob(str) : Buffer.alloc(str, 'base64').toString('binary');
- var arrayBuffer = new ArrayBuffer(decodedStr.length);
- var array = new Uint8Array(arrayBuffer);
- for (var i = 0, len = decodedStr.length; i < len; i++) {
- array[i] = decodedStr.charCodeAt(i);
- }
- return arrayBuffer;
- };
- // ------------------------------------------------------------------------------
+});
- /* This code is based on the performance tests at http://jsperf.com/b64tests
- * This 12-bit-at-a-time algorithm was the best performing version on all
- * platforms tested.
- */
+// file: src/common/base64.js
+define("cordova/base64", function(require, exports, module) {
- var b64_6bit = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
- var b64_12bit;
+var base64 = exports;
- var b64_12bitTable = function () {
- b64_12bit = [];
- for (var i = 0; i < 64; i++) {
- for (var j = 0; j < 64; j++) {
- b64_12bit[i * 64 + j] = b64_6bit[i] + b64_6bit[j];
- }
- }
- b64_12bitTable = function () { return b64_12bit; };
- return b64_12bit;
- };
+base64.fromArrayBuffer = function(arrayBuffer) {
+ var array = new Uint8Array(arrayBuffer);
+ return uint8ToBase64(array);
+};
- function uint8ToBase64 (rawData) {
- var numBytes = rawData.byteLength;
- var output = '';
- var segment;
- var table = b64_12bitTable();
- for (var i = 0; i < numBytes - 2; i += 3) {
- segment = (rawData[i] << 16) + (rawData[i + 1] << 8) + rawData[i + 2];
- output += table[segment >> 12];
- output += table[segment & 0xfff];
- }
- if (numBytes - i === 2) {
- segment = (rawData[i] << 16) + (rawData[i + 1] << 8);
- output += table[segment >> 12];
- output += b64_6bit[(segment & 0xfff) >> 6];
- output += '=';
- } else if (numBytes - i === 1) {
- segment = (rawData[i] << 16);
- output += table[segment >> 12];
- output += '==';
- }
- return output;
- }
+base64.toArrayBuffer = function(str) {
+ var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
+ var arrayBuffer = new ArrayBuffer(decodedStr.length);
+ var array = new Uint8Array(arrayBuffer);
+ for (var i=0, len=decodedStr.length; i < len; i++) {
+ array[i] = decodedStr.charCodeAt(i);
+ }
+ return arrayBuffer;
+};
- });
+//------------------------------------------------------------------------------
- // file: src/common/builder.js
- define('cordova/builder', function (require, exports, module) {
+/* This code is based on the performance tests at http://jsperf.com/b64tests
+ * This 12-bit-at-a-time algorithm was the best performing version on all
+ * platforms tested.
+ */
- var utils = require('cordova/utils');
+var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+var b64_12bit;
- function each (objects, func, context) {
- for (var prop in objects) {
- if (objects.hasOwnProperty(prop)) {
- func.apply(context, [objects[prop], prop]);
- }
- }
+var b64_12bitTable = function() {
+ b64_12bit = [];
+ for (var i=0; i<64; i++) {
+ for (var j=0; j<64; j++) {
+ b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
}
+ }
+ b64_12bitTable = function() { return b64_12bit; };
+ return b64_12bit;
+};
+
+function uint8ToBase64(rawData) {
+ var numBytes = rawData.byteLength;
+ var output="";
+ var segment;
+ var table = b64_12bitTable();
+ for (var i=0;i<numBytes-2;i+=3) {
+ segment = (rawData[i] << 16) + (rawData[i+1] << 8) + rawData[i+2];
+ output += table[segment >> 12];
+ output += table[segment & 0xfff];
+ }
+ if (numBytes - i == 2) {
+ segment = (rawData[i] << 16) + (rawData[i+1] << 8);
+ output += table[segment >> 12];
+ output += b64_6bit[(segment & 0xfff) >> 6];
+ output += '=';
+ } else if (numBytes - i == 1) {
+ segment = (rawData[i] << 16);
+ output += table[segment >> 12];
+ output += '==';
+ }
+ return output;
+}
- function clobber (obj, key, value) {
- exports.replaceHookForTesting(obj, key);
- var needsProperty = false;
- try {
- obj[key] = value;
- } catch (e) {
- needsProperty = true;
- }
- // Getters can only be overridden by getters.
- if (needsProperty || obj[key] !== value) {
- utils.defineGetter(obj, key, function () {
- return value;
- });
- }
- }
+});
- function assignOrWrapInDeprecateGetter (obj, key, value, message) {
- if (message) {
- utils.defineGetter(obj, key, function () {
- console.log(message);
- delete obj[key];
- clobber(obj, key, value);
- return value;
- });
- } else {
- clobber(obj, key, value);
- }
- }
+// file: src/common/builder.js
+define("cordova/builder", function(require, exports, module) {
- function include (parent, objects, clobber, merge) {
- each(objects, function (obj, key) {
- try {
- var result = obj.path ? require(obj.path) : {};
-
- if (clobber) {
- // Clobber if it doesn't exist.
- if (typeof parent[key] === 'undefined') {
- assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
- } else if (typeof obj.path !== 'undefined') {
- // If merging, merge properties onto parent, otherwise, clobber.
- if (merge) {
- recursiveMerge(parent[key], result);
- } else {
- assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
- }
- }
- result = parent[key];
- } else {
- // Overwrite if not currently defined.
- if (typeof parent[key] === 'undefined') {
- assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
- } else {
- // Set result to what already exists, so we can build children into it if they exist.
- result = parent[key];
- }
- }
+var utils = require('cordova/utils');
- if (obj.children) {
- include(result, obj.children, clobber, merge);
- }
- } catch (e) {
- utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
- }
- });
+function each(objects, func, context) {
+ for (var prop in objects) {
+ if (objects.hasOwnProperty(prop)) {
+ func.apply(context, [objects[prop], prop]);
}
-
- /**
- * Merge properties from one object onto another recursively. Properties from
- * the src object will overwrite existing target property.
- *
- * @param target Object to merge properties into.
- * @param src Object to merge properties from.
- */
- function recursiveMerge (target, src) {
- for (var prop in src) {
- if (src.hasOwnProperty(prop)) {
- if (target.prototype && target.prototype.constructor === target) {
- // If the target object is a constructor override off prototype.
- clobber(target.prototype, prop, src[prop]);
+ }
+}
+
+function clobber(obj, key, value) {
+ exports.replaceHookForTesting(obj, key);
+ var needsProperty = false;
+ try {
+ obj[key] = value;
+ } catch (e) {
+ needsProperty = true;
+ }
+ // Getters can only be overridden by getters.
+ if (needsProperty || obj[key] !== value) {
+ utils.defineGetter(obj, key, function() {
+ return value;
+ });
+ }
+}
+
+function assignOrWrapInDeprecateGetter(obj, key, value, message) {
+ if (message) {
+ utils.defineGetter(obj, key, function() {
+ console.log(message);
+ delete obj[key];
+ clobber(obj, key, value);
+ return value;
+ });
+ } else {
+ clobber(obj, key, value);
+ }
+}
+
+function include(parent, objects, clobber, merge) {
+ each(objects, function (obj, key) {
+ try {
+ var result = obj.path ? require(obj.path) : {};
+
+ if (clobber) {
+ // Clobber if it doesn't exist.
+ if (typeof parent[key] === 'undefined') {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ } else if (typeof obj.path !== 'undefined') {
+ // If merging, merge properties onto parent, otherwise, clobber.
+ if (merge) {
+ recursiveMerge(parent[key], result);
} else {
- if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
- recursiveMerge(target[prop], src[prop]);
- } else {
- clobber(target, prop, src[prop]);
- }
- }
- }
- }
- }
-
- exports.buildIntoButDoNotClobber = function (objects, target) {
- include(target, objects, false, false);
- };
- exports.buildIntoAndClobber = function (objects, target) {
- include(target, objects, true, false);
- };
- exports.buildIntoAndMerge = function (objects, target) {
- include(target, objects, true, true);
- };
- exports.recursiveMerge = recursiveMerge;
- exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
- exports.replaceHookForTesting = function () {};
-
- });
-
- // file: src/common/channel.js
- define('cordova/channel', function (require, exports, module) {
-
- var utils = require('cordova/utils');
- var nextGuid = 1;
-
- /**
- * Custom pub-sub "channel" that can have functions subscribed to it
- * This object is used to define and control firing of events for
- * cordova initialization, as well as for custom events thereafter.
- *
- * The order of events during page load and Cordova startup is as follows:
- *
- * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
- * onNativeReady* Internal event that indicates the Cordova native side is ready.
- * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
- * onDeviceReady* User event fired to indicate that Cordova is ready
- * onResume User event fired to indicate a start/resume lifecycle event
- * onPause User event fired to indicate a pause lifecycle event
- *
- * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
- * All listeners that subscribe after the event is fired will be executed right away.
- *
- * The only Cordova events that user code should register for are:
- * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
- * pause App has moved to background
- * resume App has returned to foreground
- *
- * Listeners can be registered as:
- * document.addEventListener("deviceready", myDeviceReadyListener, false);
- * document.addEventListener("resume", myResumeListener, false);
- * document.addEventListener("pause", myPauseListener, false);
- *
- * The DOM lifecycle events should be used for saving and restoring state
- * window.onload
- * window.onunload
- *
- */
-
- /**
- * Channel
- * @constructor
- * @param type String the channel name
- */
- var Channel = function (type, sticky) {
- this.type = type;
- // Map of guid -> function.
- this.handlers = {};
- // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
- this.state = sticky ? 1 : 0;
- // Used in sticky mode to remember args passed to fire().
- this.fireArgs = null;
- // Used by onHasSubscribersChange to know if there are any listeners.
- this.numHandlers = 0;
- // Function that is called when the first listener is subscribed, or when
- // the last listener is unsubscribed.
- this.onHasSubscribersChange = null;
- };
- var channel = {
- /**
- * Calls the provided function only after all of the channels specified
- * have been fired. All channels must be sticky channels.
- */
- join: function (h, c) {
- var len = c.length;
- var i = len;
- var f = function () {
- if (!(--i)) h();
- };
- for (var j = 0; j < len; j++) {
- if (c[j].state === 0) {
- throw Error('Can only use join with sticky channels.');
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
}
- c[j].subscribe(f);
}
- if (!len) h();
- },
- create: function (type) {
- return (channel[type] = new Channel(type, false));
- },
- createSticky: function (type) {
- return (channel[type] = new Channel(type, true));
- },
-
- /**
- * cordova Channels that must fire before "deviceready" is fired.
- */
- deviceReadyChannelsArray: [],
- deviceReadyChannelsMap: {},
-
- /**
- * Indicate that a feature needs to be initialized before it is ready to be used.
- * This holds up Cordova's "deviceready" event until the feature has been initialized
- * and Cordova.initComplete(feature) is called.
- *
- * @param feature {String} The unique feature name
- */
- waitForInitialization: function (feature) {
- if (feature) {
- var c = channel[feature] || this.createSticky(feature);
- this.deviceReadyChannelsMap[feature] = c;
- this.deviceReadyChannelsArray.push(c);
- }
- },
-
- /**
- * Indicate that initialization code has completed and the feature is ready to be used.
- *
- * @param feature {String} The unique feature name
- */
- initializationComplete: function (feature) {
- var c = this.deviceReadyChannelsMap[feature];
- if (c) {
- c.fire();
+ result = parent[key];
+ } else {
+ // Overwrite if not currently defined.
+ if (typeof parent[key] == 'undefined') {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ } else {
+ // Set result to what already exists, so we can build children into it if they exist.
+ result = parent[key];
}
}
- };
- function checkSubscriptionArgument (argument) {
- if (typeof argument !== 'function' && typeof argument.handleEvent !== 'function') {
- throw new Error(
- 'Must provide a function or an EventListener object ' +
- 'implementing the handleEvent interface.'
- );
+ if (obj.children) {
+ include(result, obj.children, clobber, merge);
}
+ } catch(e) {
+ utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
}
-
- /**
- * Subscribes the given function to the channel. Any time that
- * Channel.fire is called so too will the function.
- * Optionally specify an execution context for the function
- * and a guid that can be used to stop subscribing to the channel.
- * Returns the guid.
- */
- Channel.prototype.subscribe = function (eventListenerOrFunction, eventListener) {
- checkSubscriptionArgument(eventListenerOrFunction);
- var handleEvent, guid;
-
- if (eventListenerOrFunction && typeof eventListenerOrFunction === 'object') {
- // Received an EventListener object implementing the handleEvent interface
- handleEvent = eventListenerOrFunction.handleEvent;
- eventListener = eventListenerOrFunction;
+ });
+}
+
+/**
+ * Merge properties from one object onto another recursively. Properties from
+ * the src object will overwrite existing target property.
+ *
+ * @param target Object to merge properties into.
+ * @param src Object to merge properties from.
+ */
+function recursiveMerge(target, src) {
+ for (var prop in src) {
+ if (src.hasOwnProperty(prop)) {
+ if (target.prototype && target.prototype.constructor === target) {
+ // If the target object is a constructor override off prototype.
+ clobber(target.prototype, prop, src[prop]);
} else {
- // Received a function to handle event
- handleEvent = eventListenerOrFunction;
- }
-
- if (this.state === 2) {
- handleEvent.apply(eventListener || this, this.fireArgs);
- return;
- }
-
- guid = eventListenerOrFunction.observer_guid;
- if (typeof eventListener === 'object') {
- handleEvent = utils.close(eventListener, handleEvent);
- }
-
- if (!guid) {
- // First time any channel has seen this subscriber
- guid = '' + nextGuid++;
- }
- handleEvent.observer_guid = guid;
- eventListenerOrFunction.observer_guid = guid;
-
- // Don't add the same handler more than once.
- if (!this.handlers[guid]) {
- this.handlers[guid] = handleEvent;
- this.numHandlers++;
- if (this.numHandlers === 1) {
- this.onHasSubscribersChange && this.onHasSubscribersChange();
+ if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
+ recursiveMerge(target[prop], src[prop]);
+ } else {
+ clobber(target, prop, src[prop]);
}
}
- };
-
+ }
+ }
+}
+
+exports.buildIntoButDoNotClobber = function(objects, target) {
+ include(target, objects, false, false);
+};
+exports.buildIntoAndClobber = function(objects, target) {
+ include(target, objects, true, false);
+};
+exports.buildIntoAndMerge = function(objects, target) {
+ include(target, objects, true, true);
+};
+exports.recursiveMerge = recursiveMerge;
+exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
+exports.replaceHookForTesting = function() {};
+
+});
+
+// file: src/common/channel.js
+define("cordova/channel", function(require, exports, module) {
+
+var utils = require('cordova/utils'),
+ nextGuid = 1;
+
+/**
+ * Custom pub-sub "channel" that can have functions subscribed to it
+ * This object is used to define and control firing of events for
+ * cordova initialization, as well as for custom events thereafter.
+ *
+ * The order of events during page load and Cordova startup is as follows:
+ *
+ * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
+ * onNativeReady* Internal event that indicates the Cordova native side is ready.
+ * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
+ * onDeviceReady* User event fired to indicate that Cordova is ready
+ * onResume User event fired to indicate a start/resume lifecycle event
+ * onPause User event fired to indicate a pause lifecycle event
+ *
+ * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
+ * All listeners that subscribe after the event is fired will be executed right away.
+ *
+ * The only Cordova events that user code should register for are:
+ * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
+ * pause App has moved to background
+ * resume App has returned to foreground
+ *
+ * Listeners can be registered as:
+ * document.addEventListener("deviceready", myDeviceReadyListener, false);
+ * document.addEventListener("resume", myResumeListener, false);
+ * document.addEventListener("pause", myPauseListener, false);
+ *
+ * The DOM lifecycle events should be used for saving and restoring state
+ * window.onload
+ * window.onunload
+ *
+ */
+
+/**
+ * Channel
+ * @constructor
+ * @param type String the channel name
+ */
+var Channel = function(type, sticky) {
+ this.type = type;
+ // Map of guid -> function.
+ this.handlers = {};
+ // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
+ this.state = sticky ? 1 : 0;
+ // Used in sticky mode to remember args passed to fire().
+ this.fireArgs = null;
+ // Used by onHasSubscribersChange to know if there are any listeners.
+ this.numHandlers = 0;
+ // Function that is called when the first listener is subscribed, or when
+ // the last listener is unsubscribed.
+ this.onHasSubscribersChange = null;
+},
+ channel = {
/**
- * Unsubscribes the function with the given guid from the channel.
+ * Calls the provided function only after all of the channels specified
+ * have been fired. All channels must be sticky channels.
*/
- Channel.prototype.unsubscribe = function (eventListenerOrFunction) {
- checkSubscriptionArgument(eventListenerOrFunction);
- var handleEvent, guid, handler;
-
- if (eventListenerOrFunction && typeof eventListenerOrFunction === 'object') {
- // Received an EventListener object implementing the handleEvent interface
- handleEvent = eventListenerOrFunction.handleEvent;
- } else {
- // Received a function to handle event
- handleEvent = eventListenerOrFunction;
- }
-
- guid = handleEvent.observer_guid;
- handler = this.handlers[guid];
- if (handler) {
- delete this.handlers[guid];
- this.numHandlers--;
- if (this.numHandlers === 0) {
- this.onHasSubscribersChange && this.onHasSubscribersChange();
+ join: function(h, c) {
+ var len = c.length,
+ i = len,
+ f = function() {
+ if (!(--i)) h();
+ };
+ for (var j=0; j<len; j++) {
+ if (c[j].state === 0) {
+ throw Error('Can only use join with sticky channels.');
}
+ c[j].subscribe(f);
}
- };
+ if (!len) h();
+ },
+ create: function(type) {
+ return channel[type] = new Channel(type, false);
+ },
+ createSticky: function(type) {
+ return channel[type] = new Channel(type, true);
+ },
/**
- * Calls all functions subscribed to this channel.
+ * cordova Channels that must fire before "deviceready" is fired.
*/
- Channel.prototype.fire = function (e) {
- var fireArgs = Array.prototype.slice.call(arguments);
- // Apply stickiness.
- if (this.state === 1) {
- this.state = 2;
- this.fireArgs = fireArgs;
- }
- if (this.numHandlers) {
- // Copy the values first so that it is safe to modify it from within
- // callbacks.
- var toCall = [];
- for (var item in this.handlers) {
- toCall.push(this.handlers[item]);
- }
- for (var i = 0; i < toCall.length; ++i) {
- toCall[i].apply(this, fireArgs);
- }
- if (this.state === 2 && this.numHandlers) {
- this.numHandlers = 0;
- this.handlers = {};
- this.onHasSubscribersChange && this.onHasSubscribersChange();
- }
- }
- };
-
- // defining them here so they are ready super fast!
- // DOM event that is received when the web page is loaded and parsed.
- channel.createSticky('onDOMContentLoaded');
-
- // Event to indicate the Cordova native side is ready.
- channel.createSticky('onNativeReady');
-
- // Event to indicate that all Cordova JavaScript objects have been created
- // and it's time to run plugin constructors.
- channel.createSticky('onCordovaReady');
-
- // Event to indicate that all automatically loaded JS plugins are loaded and ready.
- // FIXME remove this
- channel.createSticky('onPluginsReady');
-
- // Event to indicate that Cordova is ready
- channel.createSticky('onDeviceReady');
-
- // Event to indicate a resume lifecycle event
- channel.create('onResume');
-
- // Event to indicate a pause lifecycle event
- channel.create('onPause');
-
- // Channels that must fire before "deviceready" is fired.
- channel.waitForInitialization('onCordovaReady');
- channel.waitForInitialization('onDOMContentLoaded');
-
- module.exports = channel;
-
- });
-
- // file: /Users/maj/src/cordova-android/cordova-js-src/exec.js
- define('cordova/exec', function (require, exports, module) {
+ deviceReadyChannelsArray: [],
+ deviceReadyChannelsMap: {},
/**
- * Execute a cordova command. It is up to the native side whether this action
- * is synchronous or asynchronous. The native side can return:
- * Synchronous: PluginResult object as a JSON string
- * Asynchronous: Empty string ""
- * If async, the native side will cordova.callbackSuccess or cordova.callbackError,
- * depending upon the result of the action.
+ * Indicate that a feature needs to be initialized before it is ready to be used.
+ * This holds up Cordova's "deviceready" event until the feature has been initialized
+ * and Cordova.initComplete(feature) is called.
*
- * @param {Function} success The success callback
- * @param {Function} fail The fail callback
- * @param {String} service The name of the service to use
- * @param {String} action Action to be run in cordova
- * @param {String[]} [args] Zero or more arguments to pass to the method
+ * @param feature {String} The unique feature name
*/
- var cordova = require('cordova');
- var nativeApiProvider = require('cordova/android/nativeapiprovider');
- var utils = require('cordova/utils');
- var base64 = require('cordova/base64');
- var channel = require('cordova/channel');
- var jsToNativeModes = {
- PROMPT: 0,
- JS_OBJECT: 1
- };
- var nativeToJsModes = {
- // Polls for messages using the JS->Native bridge.
- POLLING: 0,
- // For LOAD_URL to be viable, it would need to have a work-around for
- // the bug where the soft-keyboard gets dismissed when a message is sent.
- LOAD_URL: 1,
- // For the ONLINE_EVENT to be viable, it would need to intercept all event
- // listeners (both through addEventListener and window.ononline) as well
- // as set the navigator property itself.
- ONLINE_EVENT: 2,
- EVAL_BRIDGE: 3
- };
- var jsToNativeBridgeMode; // Set lazily.
- var nativeToJsBridgeMode = nativeToJsModes.EVAL_BRIDGE;
- var pollEnabled = false;
- var bridgeSecret = -1;
-
- var messagesFromNative = [];
- var isProcessing = false;
- var resolvedPromise = typeof Promise === 'undefined' ? null : Promise.resolve();
- var nextTick = resolvedPromise ? function (fn) { resolvedPromise.then(fn); } : function (fn) { setTimeout(fn); };
-
- function androidExec (success, fail, service, action, args) {
- if (bridgeSecret < 0) {
- // If we ever catch this firing, we'll need to queue up exec()s
- // and fire them once we get a secret. For now, I don't think
- // it's possible for exec() to be called since plugins are parsed but
- // not run until until after onNativeReady.
- throw new Error('exec() called without bridgeSecret');
- }
- // Set default bridge modes if they have not already been set.
- // By default, we use the failsafe, since addJavascriptInterface breaks too often
- if (jsToNativeBridgeMode === undefined) {
- androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
- }
-
- // If args is not provided, default to an empty array
- args = args || [];
-
- // Process any ArrayBuffers in the args into a string.
- for (var i = 0; i < args.length; i++) {
- if (utils.typeName(args[i]) === 'ArrayBuffer') {
- args[i] = base64.fromArrayBuffer(args[i]);
- }
- }
-
- var callbackId = service + cordova.callbackId++;
- var argsJson = JSON.stringify(args);
- if (success || fail) {
- cordova.callbacks[callbackId] = {success: success, fail: fail};
+ waitForInitialization: function(feature) {
+ if (feature) {
+ var c = channel[feature] || this.createSticky(feature);
+ this.deviceReadyChannelsMap[feature] = c;
+ this.deviceReadyChannelsArray.push(c);
}
+ },
- var msgs = nativeApiProvider.get().exec(bridgeSecret, service, action, callbackId, argsJson);
- // If argsJson was received by Java as null, try again with the PROMPT bridge mode.
- // This happens in rare circumstances, such as when certain Unicode characters are passed over the bridge on a Galaxy S2. See CB-2666.
- if (jsToNativeBridgeMode === jsToNativeModes.JS_OBJECT && msgs === '@Null arguments.') {
- androidExec.setJsToNativeBridgeMode(jsToNativeModes.PROMPT);
- androidExec(success, fail, service, action, args);
- androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
- } else if (msgs) {
- messagesFromNative.push(msgs);
- // Always process async to avoid exceptions messing up stack.
- nextTick(processMessages);
+ /**
+ * Indicate that initialization code has completed and the feature is ready to be used.
+ *
+ * @param feature {String} The unique feature name
+ */
+ initializationComplete: function(feature) {
+ var c = this.deviceReadyChannelsMap[feature];
+ if (c) {
+ c.fire();
}
}
+ };
+
+function checkSubscriptionArgument(argument) {
+ if (typeof argument !== "function" && typeof argument.handleEvent !== "function") {
+ throw new Error(
+ "Must provide a function or an EventListener object " +
+ "implementing the handleEvent interface."
+ );
+ }
+}
+
+/**
+ * Subscribes the given function to the channel. Any time that
+ * Channel.fire is called so too will the function.
+ * Optionally specify an execution context for the function
+ * and a guid that can be used to stop subscribing to the channel.
+ * Returns the guid.
+ */
+Channel.prototype.subscribe = function(eventListenerOrFunction, eventListener) {
+ checkSubscriptionArgument(eventListenerOrFunction);
+ var handleEvent, guid;
+
+ if (eventListenerOrFunction && typeof eventListenerOrFunction === "object") {
+ // Received an EventListener object implementing the handleEvent interface
+ handleEvent = eventListenerOrFunction.handleEvent;
+ eventListener = eventListenerOrFunction;
+ } else {
+ // Received a function to handle event
+ handleEvent = eventListenerOrFunction;
+ }
- androidExec.init = function () {
- // CB-11828
- // This failsafe checks the version of Android and if it's Jellybean, it switches it to
- // using the Online Event bridge for communicating from Native to JS
- //
- // It's ugly, but it's necessary.
- var check = navigator.userAgent.toLowerCase().match(/android\s[0-9].[0-9]/);
- var version_code = check && check[0].match(/4.[0-3].*/);
- if (version_code !== null && nativeToJsBridgeMode === nativeToJsModes.EVAL_BRIDGE) {
- nativeToJsBridgeMode = nativeToJsModes.ONLINE_EVENT;
- }
-
- bridgeSecret = +prompt('', 'gap_init:' + nativeToJsBridgeMode);
- channel.onNativeReady.fire();
- };
-
- function pollOnceFromOnlineEvent () {
- pollOnce(true);
- }
+ if (this.state == 2) {
+ handleEvent.apply(eventListener || this, this.fireArgs);
+ return;
+ }
- function pollOnce (opt_fromOnlineEvent) {
- if (bridgeSecret < 0) {
- // This can happen when the NativeToJsMessageQueue resets the online state on page transitions.
- // We know there's nothing to retrieve, so no need to poll.
- return;
- }
- var msgs = nativeApiProvider.get().retrieveJsMessages(bridgeSecret, !!opt_fromOnlineEvent);
- if (msgs) {
- messagesFromNative.push(msgs);
- // Process sync since we know we're already top-of-stack.
- processMessages();
- }
- }
+ guid = eventListenerOrFunction.observer_guid;
+ if (typeof eventListener === "object") {
+ handleEvent = utils.close(eventListener, handleEvent);
+ }
- function pollingTimerFunc () {
- if (pollEnabled) {
- pollOnce();
- setTimeout(pollingTimerFunc, 50);
- }
+ if (!guid) {
+ // First time any channel has seen this subscriber
+ guid = '' + nextGuid++;
+ }
+ handleEvent.observer_guid = guid;
+ eventListenerOrFunction.observer_guid = guid;
+
+ // Don't add the same handler more than once.
+ if (!this.handlers[guid]) {
+ this.handlers[guid] = handleEvent;
+ this.numHandlers++;
+ if (this.numHandlers == 1) {
+ this.onHasSubscribersChange && this.onHasSubscribersChange();
}
+ }
+};
+
+/**
+ * Unsubscribes the function with the given guid from the channel.
+ */
+Channel.prototype.unsubscribe = function(eventListenerOrFunction) {
+ checkSubscriptionArgument(eventListenerOrFunction);
+ var handleEvent, guid, handler;
+
+ if (eventListenerOrFunction && typeof eventListenerOrFunction === "object") {
+ // Received an EventListener object implementing the handleEvent interface
+ handleEvent = eventListenerOrFunction.handleEvent;
+ } else {
+ // Received a function to handle event
+ handleEvent = eventListenerOrFunction;
+ }
- function hookOnlineApis () {
- function proxyEvent (e) {
- cordova.fireWindowEvent(e.type);
- }
- // The network module takes care of firing online and offline events.
- // It currently fires them only on document though, so we bridge them
- // to window here (while first listening for exec()-releated online/offline
- // events).
- window.addEventListener('online', pollOnceFromOnlineEvent, false);
- window.addEventListener('offline', pollOnceFromOnlineEvent, false);
- cordova.addWindowEventHandler('online');
- cordova.addWindowEventHandler('offline');
- document.addEventListener('online', proxyEvent, false);
- document.addEventListener('offline', proxyEvent, false);
+ guid = handleEvent.observer_guid;
+ handler = this.handlers[guid];
+ if (handler) {
+ delete this.handlers[guid];
+ this.numHandlers--;
+ if (this.numHandlers === 0) {
+ this.onHasSubscribersChange && this.onHasSubscribersChange();
}
-
- hookOnlineApis();
-
- androidExec.jsToNativeModes = jsToNativeModes;
- androidExec.nativeToJsModes = nativeToJsModes;
-
- androidExec.setJsToNativeBridgeMode = function (mode) {
- if (mode === jsToNativeModes.JS_OBJECT && !window._cordovaNative) {
- mode = jsToNativeModes.PROMPT;
- }
- nativeApiProvider.setPreferPrompt(mode === jsToNativeModes.PROMPT);
- jsToNativeBridgeMode = mode;
- };
-
- androidExec.setNativeToJsBridgeMode = function (mode) {
- if (mode === nativeToJsBridgeMode) {
- return;
- }
- if (nativeToJsBridgeMode === nativeToJsModes.POLLING) {
- pollEnabled = false;
- }
-
- nativeToJsBridgeMode = mode;
- // Tell the native side to switch modes.
- // Otherwise, it will be set by androidExec.init()
- if (bridgeSecret >= 0) {
- nativeApiProvider.get().setNativeToJsBridgeMode(bridgeSecret, mode);
- }
-
- if (mode === nativeToJsModes.POLLING) {
- pollEnabled = true;
- setTimeout(pollingTimerFunc, 1);
- }
- };
-
- function buildPayload (payload, message) {
- var payloadKind = message.charAt(0);
- if (payloadKind === 's') {
- payload.push(message.slice(1));
- } else if (payloadKind === 't') {
- payload.push(true);
- } else if (payloadKind === 'f') {
- payload.push(false);
- } else if (payloadKind === 'N') {
- payload.push(null);
- } else if (payloadKind === 'n') {
- payload.push(+message.slice(1));
- } else if (payloadKind === 'A') {
- var data = message.slice(1);
- payload.push(base64.toArrayBuffer(data));
- } else if (payloadKind === 'S') {
- payload.push(window.atob(message.slice(1)));
- } else if (payloadKind === 'M') {
- var multipartMessages = message.slice(1);
- while (multipartMessages !== '') {
- var spaceIdx = multipartMessages.indexOf(' ');
- var msgLen = +multipartMessages.slice(0, spaceIdx);
- var multipartMessage = multipartMessages.substr(spaceIdx + 1, msgLen);
- multipartMessages = multipartMessages.slice(spaceIdx + msgLen + 1);
- buildPayload(payload, multipartMessage);
- }
- } else {
- payload.push(JSON.parse(message));
- }
+ }
+};
+
+/**
+ * Calls all functions subscribed to this channel.
+ */
+Channel.prototype.fire = function(e) {
+ var fail = false,
+ fireArgs = Array.prototype.slice.call(arguments);
+ // Apply stickiness.
+ if (this.state == 1) {
+ this.state = 2;
+ this.fireArgs = fireArgs;
+ }
+ if (this.numHandlers) {
+ // Copy the values first so that it is safe to modify it from within
+ // callbacks.
+ var toCall = [];
+ for (var item in this.handlers) {
+ toCall.push(this.handlers[item]);
}
-
- // Processes a single message, as encoded by NativeToJsMessageQueue.java.
- function processMessage (message) {
- var firstChar = message.charAt(0);
- if (firstChar === 'J') {
- // This is deprecated on the .java side. It doesn't work with CSP enabled.
- eval(message.slice(1));
- } else if (firstChar === 'S' || firstChar === 'F') {
- var success = firstChar === 'S';
- var keepCallback = message.charAt(1) === '1';
- var spaceIdx = message.indexOf(' ', 2);
- var status = +message.slice(2, spaceIdx);
- var nextSpaceIdx = message.indexOf(' ', spaceIdx + 1);
- var callbackId = message.slice(spaceIdx + 1, nextSpaceIdx);
- var payloadMessage = message.slice(nextSpaceIdx + 1);
- var payload = [];
- buildPayload(payload, payloadMessage);
- cordova.callbackFromNative(callbackId, success, status, payload, keepCallback);
- } else {
- console.log('processMessage failed: invalid message: ' + JSON.stringify(message));
- }
+ for (var i = 0; i < toCall.length; ++i) {
+ toCall[i].apply(this, fireArgs);
}
-
- function processMessages () {
- // Check for the reentrant case.
- if (isProcessing) {
- return;
- }
- if (messagesFromNative.length === 0) {
- return;
- }
- isProcessing = true;
- try {
- var msg = popMessageFromQueue();
- // The Java side can send a * message to indicate that it
- // still has messages waiting to be retrieved.
- if (msg === '*' && messagesFromNative.length === 0) {
- nextTick(pollOnce);
- return;
- }
- processMessage(msg);
- } finally {
- isProcessing = false;
- if (messagesFromNative.length > 0) {
- nextTick(processMessages);
- }
- }
+ if (this.state == 2 && this.numHandlers) {
+ this.numHandlers = 0;
+ this.handlers = {};
+ this.onHasSubscribersChange && this.onHasSubscribersChange();
}
+ }
+};
+
+
+// defining them here so they are ready super fast!
+// DOM event that is received when the web page is loaded and parsed.
+channel.createSticky('onDOMContentLoaded');
+
+// Event to indicate the Cordova native side is ready.
+channel.createSticky('onNativeReady');
+
+// Event to indicate that all Cordova JavaScript objects have been created
+// and it's time to run plugin constructors.
+channel.createSticky('onCordovaReady');
+
+// Event to indicate that all automatically loaded JS plugins are loaded and ready.
+// FIXME remove this
+channel.createSticky('onPluginsReady');
+
+// Event to indicate that Cordova is ready
+channel.createSticky('onDeviceReady');
+
+// Event to indicate a resume lifecycle event
+channel.create('onResume');
+
+// Event to indicate a pause lifecycle event
+channel.create('onPause');
+
+// Channels that must fire before "deviceready" is fired.
+channel.waitForInitialization('onCordovaReady');
+channel.waitForInitialization('onDOMContentLoaded');
+
+module.exports = channel;
+
+});
+
+// file: /Users/jbowser/cordova/cordova-android/cordova-js-src/exec.js
+define("cordova/exec", function(require, exports, module) {
+
+/**
+ * Execute a cordova command. It is up to the native side whether this action
+ * is synchronous or asynchronous. The native side can return:
+ * Synchronous: PluginResult object as a JSON string
+ * Asynchronous: Empty string ""
+ * If async, the native side will cordova.callbackSuccess or cordova.callbackError,
+ * depending upon the result of the action.
+ *
+ * @param {Function} success The success callback
+ * @param {Function} fail The fail callback
+ * @param {String} service The name of the service to use
+ * @param {String} action Action to be run in cordova
+ * @param {String[]} [args] Zero or more arguments to pass to the method
+ */
+var cordova = require('cordova'),
+ nativeApiProvider = require('cordova/android/nativeapiprovider'),
+ utils = require('cordova/utils'),
+ base64 = require('cordova/base64'),
+ channel = require('cordova/channel'),
+ jsToNativeModes = {
+ PROMPT: 0,
+ JS_OBJECT: 1
+ },
+ nativeToJsModes = {
+ // Polls for messages using the JS->Native bridge.
+ POLLING: 0,
+ // For LOAD_URL to be viable, it would need to have a work-around for
+ // the bug where the soft-keyboard gets dismissed when a message is sent.
+ LOAD_URL: 1,
+ // For the ONLINE_EVENT to be viable, it would need to intercept all event
+ // listeners (both through addEventListener and window.ononline) as well
+ // as set the navigator property itself.
+ ONLINE_EVENT: 2,
+ EVAL_BRIDGE: 3
+ },
+ jsToNativeBridgeMode, // Set lazily.
+ nativeToJsBridgeMode = nativeToJsModes.EVAL_BRIDGE,
+ pollEnabled = false,
+ bridgeSecret = -1;
+
+var messagesFromNative = [];
+var isProcessing = false;
+var resolvedPromise = typeof Promise == 'undefined' ? null : Promise.resolve();
+var nextTick = resolvedPromise ? function(fn) { resolvedPromise.then(fn); } : function(fn) { setTimeout(fn); };
+
+function androidExec(success, fail, service, action, args) {
+ if (bridgeSecret < 0) {
+ // If we ever catch this firing, we'll need to queue up exec()s
+ // and fire them once we get a secret. For now, I don't think
+ // it's possible for exec() to be called since plugins are parsed but
+ // not run until until after onNativeReady.
+ throw new Error('exec() called without bridgeSecret');
+ }
+ // Set default bridge modes if they have not already been set.
+ // By default, we use the failsafe, since addJavascriptInterface breaks too often
+ if (jsToNativeBridgeMode === undefined) {
+ androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
+ }
- function popMessageFromQueue () {
- var messageBatch = messagesFromNative.shift();
- if (messageBatch === '*') {
- return '*';
- }
+ // If args is not provided, default to an empty array
+ args = args || [];
- var spaceIdx = messageBatch.indexOf(' ');
- var msgLen = +messageBatch.slice(0, spaceIdx);
- var message = messageBatch.substr(spaceIdx + 1, msgLen);
- messageBatch = messageBatch.slice(spaceIdx + msgLen + 1);
- if (messageBatch) {
- messagesFromNative.unshift(messageBatch);
- }
- return message;
+ // Process any ArrayBuffers in the args into a string.
+ for (var i = 0; i < args.length; i++) {
+ if (utils.typeName(args[i]) == 'ArrayBuffer') {
+ args[i] = base64.fromArrayBuffer(args[i]);
}
+ }
- module.exports = androidExec;
-
- });
-
- // file: src/common/exec/proxy.js
- define('cordova/exec/proxy', function (require, exports, module) {
-
- // internal map of proxy function
- var CommandProxyMap = {};
+ var callbackId = service + cordova.callbackId++,
+ argsJson = JSON.stringify(args);
+ if (success || fail) {
+ cordova.callbacks[callbackId] = {success:success, fail:fail};
+ }
- module.exports = {
+ var msgs = nativeApiProvider.get().exec(bridgeSecret, service, action, callbackId, argsJson);
+ // If argsJson was received by Java as null, try again with the PROMPT bridge mode.
+ // This happens in rare circumstances, such as when certain Unicode characters are passed over the bridge on a Galaxy S2. See CB-2666.
+ if (jsToNativeBridgeMode == jsToNativeModes.JS_OBJECT && msgs === "@Null arguments.") {
+ androidExec.setJsToNativeBridgeMode(jsToNativeModes.PROMPT);
+ androidExec(success, fail, service, action, args);
+ androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
+ } else if (msgs) {
+ messagesFromNative.push(msgs);
+ // Always process async to avoid exceptions messing up stack.
+ nextTick(processMessages);
+ }
+}
+
+androidExec.init = function() {
+ //CB-11828
+ //This failsafe checks the version of Android and if it's Jellybean, it switches it to
+ //using the Online Event bridge for communicating from Native to JS
+ //
+ //It's ugly, but it's necessary.
+ var check = navigator.userAgent.toLowerCase().match(/android\s[0-9].[0-9]/);
+ var version_code = check && check[0].match(/4.[0-3].*/);
+ if (version_code != null && nativeToJsBridgeMode == nativeToJsModes.EVAL_BRIDGE) {
+ nativeToJsBridgeMode = nativeToJsModes.ONLINE_EVENT;
+ }
- // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
- add: function (id, proxyObj) {
- console.log('adding proxy for ' + id);
- CommandProxyMap[id] = proxyObj;
- return proxyObj;
- },
+ bridgeSecret = +prompt('', 'gap_init:' + nativeToJsBridgeMode);
+ channel.onNativeReady.fire();
+};
- // cordova.commandProxy.remove("Accelerometer");
- remove: function (id) {
- var proxy = CommandProxyMap[id];
- delete CommandProxyMap[id];
- CommandProxyMap[id] = null;
- return proxy;
- },
+function pollOnceFromOnlineEvent() {
+ pollOnce(true);
+}
- get: function (service, action) {
- return (CommandProxyMap[service] ? CommandProxyMap[service][action] : null);
- }
- };
- });
-
- // file: src/common/init.js
- define('cordova/init', function (require, exports, module) {
+function pollOnce(opt_fromOnlineEvent) {
+ if (bridgeSecret < 0) {
+ // This can happen when the NativeToJsMessageQueue resets the online state on page transitions.
+ // We know there's nothing to retrieve, so no need to poll.
+ return;
+ }
+ var msgs = nativeApiProvider.get().retrieveJsMessages(bridgeSecret, !!opt_fromOnlineEvent);
+ if (msgs) {
+ messagesFromNative.push(msgs);
+ // Process sync since we know we're already top-of-stack.
+ processMessages();
+ }
+}
- var channel = require('cordova/channel');
- var cordova = require('cordova');
- var modulemapper = require('cordova/modulemapper');
- var platform = require('cordova/platform');
- var pluginloader = require('cordova/pluginloader');
- var utils = require('cordova/utils');
+function pollingTimerFunc() {
+ if (pollEnabled) {
+ pollOnce();
+ setTimeout(pollingTimerFunc, 50);
+ }
+}
- var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
+function hookOnlineApis() {
+ function proxyEvent(e) {
+ cordova.fireWindowEvent(e.type);
+ }
+ // The network module takes care of firing online and offline events.
+ // It currently fires them only on document though, so we bridge them
+ // to window here (while first listening for exec()-releated online/offline
+ // events).
+ window.addEventListener('online', pollOnceFromOnlineEvent, false);
+ window.addEventListener('offline', pollOnceFromOnlineEvent, false);
+ cordova.addWindowEventHandler('online');
+ cordova.addWindowEventHandler('offline');
+ document.addEventListener('online', proxyEvent, false);
+ document.addEventListener('offline', proxyEvent, false);
+}
+
+hookOnlineApis();
+
+androidExec.jsToNativeModes = jsToNativeModes;
+androidExec.nativeToJsModes = nativeToJsModes;
+
+androidExec.setJsToNativeBridgeMode = function(mode) {
+ if (mode == jsToNativeModes.JS_OBJECT && !window._cordovaNative) {
+ mode = jsToNativeModes.PROMPT;
+ }
+ nativeApiProvider.setPreferPrompt(mode == jsToNativeModes.PROMPT);
+ jsToNativeBridgeMode = mode;
+};
- function logUnfiredChannels (arr) {
- for (var i = 0; i < arr.length; ++i) {
- if (arr[i].state !== 2) {
- console.log('Channel not fired: ' + arr[i].type);
- }
- }
- }
+androidExec.setNativeToJsBridgeMode = function(mode) {
+ if (mode == nativeToJsBridgeMode) {
+ return;
+ }
+ if (nativeToJsBridgeMode == nativeToJsModes.POLLING) {
+ pollEnabled = false;
+ }
- window.setTimeout(function () {
- if (channel.onDeviceReady.state !== 2) {
- console.log('deviceready has not fired after 5 seconds.');
- logUnfiredChannels(platformInitChannelsArray);
- logUnfiredChannels(channel.deviceReadyChannelsArray);
- }
- }, 5000);
-
- // Replace navigator before any modules are required(), to ensure it happens as soon as possible.
- // We replace it so that properties that can't be clobbered can instead be overridden.
- function replaceNavigator (origNavigator) {
- var CordovaNavigator = function () {};
- CordovaNavigator.prototype = origNavigator;
- var newNavigator = new CordovaNavigator();
- // This work-around really only applies to new APIs that are newer than Function.bind.
- // Without it, APIs such as getGamepads() break.
- if (CordovaNavigator.bind) {
- for (var key in origNavigator) {
- if (typeof origNavigator[key] === 'function') {
- newNavigator[key] = origNavigator[key].bind(origNavigator);
- } else {
- (function (k) {
- utils.defineGetterSetter(newNavigator, key, function () {
- return origNavigator[k];
- });
- })(key);
- }
- }
- }
- return newNavigator;
- }
+ nativeToJsBridgeMode = mode;
+ // Tell the native side to switch modes.
+ // Otherwise, it will be set by androidExec.init()
+ if (bridgeSecret >= 0) {
+ nativeApiProvider.get().setNativeToJsBridgeMode(bridgeSecret, mode);
+ }
- if (window.navigator) {
- window.navigator = replaceNavigator(window.navigator);
+ if (mode == nativeToJsModes.POLLING) {
+ pollEnabled = true;
+ setTimeout(pollingTimerFunc, 1);
+ }
+};
+
+function buildPayload(payload, message) {
+ var payloadKind = message.charAt(0);
+ if (payloadKind == 's') {
+ payload.push(message.slice(1));
+ } else if (payloadKind == 't') {
+ payload.push(true);
+ } else if (payloadKind == 'f') {
+ payload.push(false);
+ } else if (payloadKind == 'N') {
+ payload.push(null);
+ } else if (payloadKind == 'n') {
+ payload.push(+message.slice(1));
+ } else if (payloadKind == 'A') {
+ var data = message.slice(1);
+ payload.push(base64.toArrayBuffer(data));
+ } else if (payloadKind == 'S') {
+ payload.push(window.atob(message.slice(1)));
+ } else if (payloadKind == 'M') {
+ var multipartMessages = message.slice(1);
+ while (multipartMessages !== "") {
+ var spaceIdx = multipartMessages.indexOf(' ');
+ var msgLen = +multipartMessages.slice(0, spaceIdx);
+ var multipartMessage = multipartMessages.substr(spaceIdx + 1, msgLen);
+ multipartMessages = multipartMessages.slice(spaceIdx + msgLen + 1);
+ buildPayload(payload, multipartMessage);
}
+ } else {
+ payload.push(JSON.parse(message));
+ }
+}
+
+// Processes a single message, as encoded by NativeToJsMessageQueue.java.
+function processMessage(message) {
+ var firstChar = message.charAt(0);
+ if (firstChar == 'J') {
+ // This is deprecated on the .java side. It doesn't work with CSP enabled.
+ eval(message.slice(1));
+ } else if (firstChar == 'S' || firstChar == 'F') {
+ var success = firstChar == 'S';
+ var keepCallback = message.charAt(1) == '1';
+ var spaceIdx = message.indexOf(' ', 2);
+ var status = +message.slice(2, spaceIdx);
+ var nextSpaceIdx = message.indexOf(' ', spaceIdx + 1);
+ var callbackId = message.slice(spaceIdx + 1, nextSpaceIdx);
+ var payloadMessage = message.slice(nextSpaceIdx + 1);
+ var payload = [];
+ buildPayload(payload, payloadMessage);
+ cordova.callbackFromNative(callbackId, success, status, payload, keepCallback);
+ } else {
+ console.log("processMessage failed: invalid message: " + JSON.stringify(message));
+ }
+}
- if (!window.console) {
- window.console = {
- log: function () {}
- };
- }
- if (!window.console.warn) {
- window.console.warn = function (msg) {
- this.log('warn: ' + msg);
- };
+function processMessages() {
+ // Check for the reentrant case.
+ if (isProcessing) {
+ return;
+ }
+ if (messagesFromNative.length === 0) {
+ return;
+ }
+ isProcessing = true;
+ try {
+ var msg = popMessageFromQueue();
+ // The Java side can send a * message to indicate that it
+ // still has messages waiting to be retrieved.
+ if (msg == '*' && messagesFromNative.length === 0) {
+ nextTick(pollOnce);
+ return;
}
-
- // Register pause, resume and deviceready channels as events on document.
- channel.onPause = cordova.addDocumentEventHandler('pause');
- channel.onResume = cordova.addDocumentEventHandler('resume');
- channel.onActivated = cordova.addDocumentEventHandler('activated');
- channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
-
- // Listen for DOMContentLoaded and notify our channel subscribers.
- if (document.readyState === 'complete' || document.readyState === 'interactive') {
- channel.onDOMContentLoaded.fire();
- } else {
- document.addEventListener('DOMContentLoaded', function () {
- channel.onDOMContentLoaded.fire();
- }, false);
+ processMessage(msg);
+ } finally {
+ isProcessing = false;
+ if (messagesFromNative.length > 0) {
+ nextTick(processMessages);
}
+ }
+}
- // _nativeReady is global variable that the native side can set
- // to signify that the native code is ready. It is a global since
- // it may be called before any cordova JS is ready.
- if (window._nativeReady) {
- channel.onNativeReady.fire();
- }
+function popMessageFromQueue() {
+ var messageBatch = messagesFromNative.shift();
+ if (messageBatch == '*') {
+ return '*';
+ }
- modulemapper.clobbers('cordova', 'cordova');
- modulemapper.clobbers('cordova/exec', 'cordova.exec');
- modulemapper.clobbers('cordova/exec', 'Cordova.exec');
+ var spaceIdx = messageBatch.indexOf(' ');
+ var msgLen = +messageBatch.slice(0, spaceIdx);
+ var message = messageBatch.substr(spaceIdx + 1, msgLen);
+ messageBatch = messageBatch.slice(spaceIdx + msgLen + 1);
+ if (messageBatch) {
+ messagesFromNative.unshift(messageBatch);
+ }
+ return message;
+}
- // Call the platform-specific initialization.
- platform.bootstrap && platform.bootstrap();
+module.exports = androidExec;
- // Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
- // The delay allows the attached modules to be defined before the plugin loader looks for them.
- setTimeout(function () {
- pluginloader.load(function () {
- channel.onPluginsReady.fire();
- });
- }, 0);
+});
- /**
- * Create all cordova objects once native side is ready.
- */
- channel.join(function () {
- modulemapper.mapModules(window);
+// file: src/common/exec/proxy.js
+define("cordova/exec/proxy", function(require, exports, module) {
- platform.initialize && platform.initialize();
- // Fire event to notify that all objects are created
- channel.onCordovaReady.fire();
+// internal map of proxy function
+var CommandProxyMap = {};
- // Fire onDeviceReady event once page has fully loaded, all
- // constructors have run and cordova info has been received from native
- // side.
- channel.join(function () {
- require('cordova').fireDocumentEvent('deviceready');
- }, channel.deviceReadyChannelsArray);
+module.exports = {
- }, platformInitChannelsArray);
+ // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
+ add:function(id,proxyObj) {
+ console.log("adding proxy for " + id);
+ CommandProxyMap[id] = proxyObj;
+ return proxyObj;
+ },
- });
+ // cordova.commandProxy.remove("Accelerometer");
+ remove:function(id) {
+ var proxy = CommandProxyMap[id];
+ delete CommandProxyMap[id];
+ CommandProxyMap[id] = null;
+ return proxy;
+ },
- // file: src/common/init_b.js
- define('cordova/init_b', function (require, exports, module) {
+ get:function(service,action) {
+ return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
+ }
+};
+});
- var channel = require('cordova/channel');
- var cordova = require('cordova');
- var modulemapper = require('cordova/modulemapper');
- var platform = require('cordova/platform');
- var pluginloader = require('cordova/pluginloader');
- var utils = require('cordova/utils');
+// file: src/common/init.js
+define("cordova/init", function(require, exports, module) {
- var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady, channel.onPluginsReady];
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var modulemapper = require('cordova/modulemapper');
+var platform = require('cordova/platform');
+var pluginloader = require('cordova/pluginloader');
+var utils = require('cordova/utils');
- // setting exec
- cordova.exec = require('cordova/exec');
+var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
- function logUnfiredChannels (arr) {
- for (var i = 0; i < arr.length; ++i) {
- if (arr[i].state !== 2) {
- console.log('Channel not fired: ' + arr[i].type);
- }
- }
+function logUnfiredChannels(arr) {
+ for (var i = 0; i < arr.length; ++i) {
+ if (arr[i].state != 2) {
+ console.log('Channel not fired: ' + arr[i].type);
}
+ }
+}
- window.setTimeout(function () {
- if (channel.onDeviceReady.state !== 2) {
- console.log('deviceready has not fired after 5 seconds.');
- logUnfiredChannels(platformInitChannelsArray);
- logUnfiredChannels(channel.deviceReadyChannelsArray);
- }
- }, 5000);
-
- // Replace navigator before any modules are required(), to ensure it happens as soon as possible.
- // We replace it so that properties that can't be clobbered can instead be overridden.
- function replaceNavigator (origNavigator) {
- var CordovaNavigator = function () {};
- CordovaNavigator.prototype = origNavigator;
- var newNavigator = new CordovaNavigator();
- // This work-around really only applies to new APIs that are newer than Function.bind.
- // Without it, APIs such as getGamepads() break.
- if (CordovaNavigator.bind) {
- for (var key in origNavigator) {
- if (typeof origNavigator[key] === 'function') {
- newNavigator[key] = origNavigator[key].bind(origNavigator);
- } else {
- (function (k) {
- utils.defineGetterSetter(newNavigator, key, function () {
- return origNavigator[k];
- });
- })(key);
- }
- }
+window.setTimeout(function() {
+ if (channel.onDeviceReady.state != 2) {
+ console.log('deviceready has not fired after 5 seconds.');
+ logUnfiredChannels(platformInitChannelsArray);
+ logUnfiredChannels(channel.deviceReadyChannelsArray);
+ }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator(origNavigator) {
+ var CordovaNavigator = function() {};
+ CordovaNavigator.prototype = origNavigator;
+ var newNavigator = new CordovaNavigator();
+ // This work-around really only applies to new APIs that are newer than Function.bind.
+ // Without it, APIs such as getGamepads() break.
+ if (CordovaNavigator.bind) {
+ for (var key in origNavigator) {
+ if (typeof origNavigator[key] == 'function') {
+ newNavigator[key] = origNavigator[key].bind(origNavigator);
+ }
+ else {
+ (function(k) {
+ utils.defineGetterSetter(newNavigator,key,function() {
+ return origNavigator[k];
+ });
+ })(key);
}
- return newNavigator;
- }
- if (window.navigator) {
- window.navigator = replaceNavigator(window.navigator);
}
+ }
+ return newNavigator;
+}
+
+if (window.navigator) {
+ window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+ window.console = {
+ log: function(){}
+ };
+}
+if (!window.console.warn) {
+ window.console.warn = function(msg) {
+ this.log("warn: " + msg);
+ };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onActivated = cordova.addDocumentEventHandler('activated');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState == 'complete' || document.readyState == 'interactive') {
+ channel.onDOMContentLoaded.fire();
+} else {
+ document.addEventListener('DOMContentLoaded', function() {
+ channel.onDOMContentLoaded.fire();
+ }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+ channel.onNativeReady.fire();
+}
+
+modulemapper.clobbers('cordova', 'cordova');
+modulemapper.clobbers('cordova/exec', 'cordova.exec');
+modulemapper.clobbers('cordova/exec', 'Cordova.exec');
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
+// The delay allows the attached modules to be defined before the plugin loader looks for them.
+setTimeout(function() {
+ pluginloader.load(function() {
+ channel.onPluginsReady.fire();
+ });
+}, 0);
- if (!window.console) {
- window.console = {
- log: function () {}
- };
- }
- if (!window.console.warn) {
- window.console.warn = function (msg) {
- this.log('warn: ' + msg);
- };
- }
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function() {
+ modulemapper.mapModules(window);
- // Register pause, resume and deviceready channels as events on document.
- channel.onPause = cordova.addDocumentEventHandler('pause');
- channel.onResume = cordova.addDocumentEventHandler('resume');
- channel.onActivated = cordova.addDocumentEventHandler('activated');
- channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+ platform.initialize && platform.initialize();
- // Listen for DOMContentLoaded and notify our channel subscribers.
- if (document.readyState === 'complete' || document.readyState === 'interactive') {
- channel.onDOMContentLoaded.fire();
- } else {
- document.addEventListener('DOMContentLoaded', function () {
- channel.onDOMContentLoaded.fire();
- }, false);
- }
+ // Fire event to notify that all objects are created
+ channel.onCordovaReady.fire();
- // _nativeReady is global variable that the native side can set
- // to signify that the native code is ready. It is a global since
- // it may be called before any cordova JS is ready.
- if (window._nativeReady) {
- channel.onNativeReady.fire();
- }
+ // Fire onDeviceReady event once page has fully loaded, all
+ // constructors have run and cordova info has been received from native
+ // side.
+ channel.join(function() {
+ require('cordova').fireDocumentEvent('deviceready');
+ }, channel.deviceReadyChannelsArray);
- // Call the platform-specific initialization.
- platform.bootstrap && platform.bootstrap();
+}, platformInitChannelsArray);
- // Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
- // The delay allows the attached modules to be defined before the plugin loader looks for them.
- setTimeout(function () {
- pluginloader.load(function () {
- channel.onPluginsReady.fire();
- });
- }, 0);
- /**
- * Create all cordova objects once native side is ready.
- */
- channel.join(function () {
- modulemapper.mapModules(window);
+});
+
+// file: src/common/init_b.js
+define("cordova/init_b", function(require, exports, module) {
- platform.initialize && platform.initialize();
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var modulemapper = require('cordova/modulemapper');
+var platform = require('cordova/platform');
+var pluginloader = require('cordova/pluginloader');
+var utils = require('cordova/utils');
- // Fire event to notify that all objects are created
- channel.onCordovaReady.fire();
+var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady, channel.onPluginsReady];
- // Fire onDeviceReady event once page has fully loaded, all
- // constructors have run and cordova info has been received from native
- // side.
- channel.join(function () {
- require('cordova').fireDocumentEvent('deviceready');
- }, channel.deviceReadyChannelsArray);
+// setting exec
+cordova.exec = require('cordova/exec');
- }, platformInitChannelsArray);
+function logUnfiredChannels(arr) {
+ for (var i = 0; i < arr.length; ++i) {
+ if (arr[i].state != 2) {
+ console.log('Channel not fired: ' + arr[i].type);
+ }
+ }
+}
+window.setTimeout(function() {
+ if (channel.onDeviceReady.state != 2) {
+ console.log('deviceready has not fired after 5 seconds.');
+ logUnfiredChannels(platformInitChannelsArray);
+ logUnfiredChannels(channel.deviceReadyChannelsArray);
+ }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator(origNavigator) {
+ var CordovaNavigator = function() {};
+ CordovaNavigator.prototype = origNavigator;
+ var newNavigator = new CordovaNavigator();
+ // This work-around really only applies to new APIs that are newer than Function.bind.
+ // Without it, APIs such as getGamepads() break.
+ if (CordovaNavigator.bind) {
+ for (var key in origNavigator) {
+ if (typeof origNavigator[key] == 'function') {
+ newNavigator[key] = origNavigator[key].bind(origNavigator);
+ }
+ else {
+ (function(k) {
+ utils.defineGetterSetter(newNavigator,key,function() {
+ return origNavigator[k];
+ });
+ })(key);
+ }
+ }
+ }
+ return newNavigator;
+}
+if (window.navigator) {
+ window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+ window.console = {
+ log: function(){}
+ };
+}
+if (!window.console.warn) {
+ window.console.warn = function(msg) {
+ this.log("warn: " + msg);
+ };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onActivated = cordova.addDocumentEventHandler('activated');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState == 'complete' || document.readyState == 'interactive') {
+ channel.onDOMContentLoaded.fire();
+} else {
+ document.addEventListener('DOMContentLoaded', function() {
+ channel.onDOMContentLoaded.fire();
+ }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+ channel.onNativeReady.fire();
+}
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
+// The delay allows the attached modules to be defined before the plugin loader looks for them.
+setTimeout(function() {
+ pluginloader.load(function() {
+ channel.onPluginsReady.fire();
});
+}, 0);
- // file: src/common/modulemapper.js
- define('cordova/modulemapper', function (require, exports, module) {
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function() {
+ modulemapper.mapModules(window);
- var builder = require('cordova/builder');
- var moduleMap = define.moduleMap;
- var symbolList;
- var deprecationMap;
+ platform.initialize && platform.initialize();
- exports.reset = function () {
- symbolList = [];
- deprecationMap = {};
- };
+ // Fire event to notify that all objects are created
+ channel.onCordovaReady.fire();
- function addEntry (strategy, moduleName, symbolPath, opt_deprecationMessage) {
- if (!(moduleName in moduleMap)) {
- throw new Error('Module ' + moduleName + ' does not exist.');
- }
- symbolList.push(strategy, moduleName, symbolPath);
- if (opt_deprecationMessage) {
- deprecationMap[symbolPath] = opt_deprecationMessage;
- }
- }
+ // Fire onDeviceReady event once page has fully loaded, all
+ // constructors have run and cordova info has been received from native
+ // side.
+ channel.join(function() {
+ require('cordova').fireDocumentEvent('deviceready');
+ }, channel.deviceReadyChannelsArray);
- // Note: Android 2.3 does have Function.bind().
- exports.clobbers = function (moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
- };
+}, platformInitChannelsArray);
- exports.merges = function (moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
- };
+});
- exports.defaults = function (moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
- };
+// file: src/common/modulemapper.js
+define("cordova/modulemapper", function(require, exports, module) {
- exports.runs = function (moduleName) {
- addEntry('r', moduleName, null);
- };
+var builder = require('cordova/builder'),
+ moduleMap = define.moduleMap,
+ symbolList,
+ deprecationMap;
- function prepareNamespace (symbolPath, context) {
- if (!symbolPath) {
- return context;
- }
- var parts = symbolPath.split('.');
- var cur = context;
- for (var i = 0, part; part = parts[i]; ++i) {
- cur = cur[part] = cur[part] || {};
- }
- return cur;
- }
+exports.reset = function() {
+ symbolList = [];
+ deprecationMap = {};
+};
- exports.mapModules = function (context) {
- var origSymbols = {};
- context.CDV_origSymbols = origSymbols;
- for (var i = 0, len = symbolList.length; i < len; i += 3) {
- var strategy = symbolList[i];
- var moduleName = symbolList[i + 1];
- var module = require(moduleName);
- // <runs/>
- if (strategy === 'r') {
- continue;
- }
- var symbolPath = symbolList[i + 2];
- var lastDot = symbolPath.lastIndexOf('.');
- var namespace = symbolPath.substr(0, lastDot);
- var lastName = symbolPath.substr(lastDot + 1);
-
- var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
- var parentObj = prepareNamespace(namespace, context);
- var target = parentObj[lastName];
-
- if (strategy === 'm' && target) {
- builder.recursiveMerge(target, module);
- } else if ((strategy === 'd' && !target) || (strategy !== 'd')) {
- if (!(symbolPath in origSymbols)) {
- origSymbols[symbolPath] = target;
- }
- builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
- }
- }
- };
+function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
+ if (!(moduleName in moduleMap)) {
+ throw new Error('Module ' + moduleName + ' does not exist.');
+ }
+ symbolList.push(strategy, moduleName, symbolPath);
+ if (opt_deprecationMessage) {
+ deprecationMap[symbolPath] = opt_deprecationMessage;
+ }
+}
- exports.getOriginalSymbol = function (context, symbolPath) {
- var origSymbols = context.CDV_origSymbols;
- if (origSymbols && (symbolPath in origSymbols)) {
- return origSymbols[symbolPath];
- }
- var parts = symbolPath.split('.');
- var obj = context;
- for (var i = 0; i < parts.length; ++i) {
- obj = obj && obj[parts[i]];
- }
- return obj;
- };
+// Note: Android 2.3 does have Function.bind().
+exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
+};
- exports.reset();
+exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
+};
- });
+exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
+};
- // file: src/common/modulemapper_b.js
- define('cordova/modulemapper_b', function (require, exports, module) {
+exports.runs = function(moduleName) {
+ addEntry('r', moduleName, null);
+};
- var builder = require('cordova/builder');
- var symbolList = [];
- var deprecationMap;
+function prepareNamespace(symbolPath, context) {
+ if (!symbolPath) {
+ return context;
+ }
+ var parts = symbolPath.split('.');
+ var cur = context;
+ for (var i = 0, part; part = parts[i]; ++i) {
+ cur = cur[part] = cur[part] || {};
+ }
+ return cur;
+}
+
+exports.mapModules = function(context) {
+ var origSymbols = {};
+ context.CDV_origSymbols = origSymbols;
+ for (var i = 0, len = symbolList.length; i < len; i += 3) {
+ var strategy = symbolList[i];
+ var moduleName = symbolList[i + 1];
+ var module = require(moduleName);
+ // <runs/>
+ if (strategy == 'r') {
+ continue;
+ }
+ var symbolPath = symbolList[i + 2];
+ var lastDot = symbolPath.lastIndexOf('.');
+ var namespace = symbolPath.substr(0, lastDot);
+ var lastName = symbolPath.substr(lastDot + 1);
+
+ var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
+ var parentObj = prepareNamespace(namespace, context);
+ var target = parentObj[lastName];
+
+ if (strategy == 'm' && target) {
+ builder.recursiveMerge(target, module);
+ } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
+ if (!(symbolPath in origSymbols)) {
+ origSymbols[symbolPath] = target;
+ }
+ builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
+ }
+ }
+};
- exports.reset = function () {
- symbolList = [];
- deprecationMap = {};
- };
+exports.getOriginalSymbol = function(context, symbolPath) {
+ var origSymbols = context.CDV_origSymbols;
+ if (origSymbols && (symbolPath in origSymbols)) {
+ return origSymbols[symbolPath];
+ }
+ var parts = symbolPath.split('.');
+ var obj = context;
+ for (var i = 0; i < parts.length; ++i) {
+ obj = obj && obj[parts[i]];
+ }
+ return obj;
+};
- function addEntry (strategy, moduleName, symbolPath, opt_deprecationMessage) {
- symbolList.push(strategy, moduleName, symbolPath);
- if (opt_deprecationMessage) {
- deprecationMap[symbolPath] = opt_deprecationMessage;
- }
- }
+exports.reset();
- // Note: Android 2.3 does have Function.bind().
- exports.clobbers = function (moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
- };
- exports.merges = function (moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
- };
+});
- exports.defaults = function (moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
- };
+// file: src/common/modulemapper_b.js
+define("cordova/modulemapper_b", function(require, exports, module) {
- exports.runs = function (moduleName) {
- addEntry('r', moduleName, null);
- };
+var builder = require('cordova/builder'),
+ symbolList = [],
+ deprecationMap;
- function prepareNamespace (symbolPath, context) {
- if (!symbolPath) {
- return context;
- }
- var parts = symbolPath.split('.');
- var cur = context;
- for (var i = 0, part; part = parts[i]; ++i) {
- cur = cur[part] = cur[part] || {};
- }
- return cur;
- }
+exports.reset = function() {
+ symbolList = [];
+ deprecationMap = {};
+};
- exports.mapModules = function (context) {
- var origSymbols = {};
- context.CDV_origSymbols = origSymbols;
- for (var i = 0, len = symbolList.length; i < len; i += 3) {
- var strategy = symbolList[i];
- var moduleName = symbolList[i + 1];
- var module = require(moduleName);
- // <runs/>
- if (strategy === 'r') {
- continue;
- }
- var symbolPath = symbolList[i + 2];
- var lastDot = symbolPath.lastIndexOf('.');
- var namespace = symbolPath.substr(0, lastDot);
- var lastName = symbolPath.substr(lastDot + 1);
-
- var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
- var parentObj = prepareNamespace(namespace, context);
- var target = parentObj[lastName];
-
- if (strategy === 'm' && target) {
- builder.recursiveMerge(target, module);
- } else if ((strategy === 'd' && !target) || (strategy !== 'd')) {
- if (!(symbolPath in origSymbols)) {
- origSymbols[symbolPath] = target;
- }
- builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
- }
- }
- };
+function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
+ symbolList.push(strategy, moduleName, symbolPath);
+ if (opt_deprecationMessage) {
+ deprecationMap[symbolPath] = opt_deprecationMessage;
+ }
+}
- exports.getOriginalSymbol = function (context, symbolPath) {
- var origSymbols = context.CDV_origSymbols;
- if (origSymbols && (symbolPath in origSymbols)) {
- return origSymbols[symbolPath];
- }
- var parts = symbolPath.split('.');
- var obj = context;
- for (var i = 0; i < parts.length; ++i) {
- obj = obj && obj[parts[i]];
- }
- return obj;
- };
+// Note: Android 2.3 does have Function.bind().
+exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
+};
- exports.reset();
+exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
+};
- });
+exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
+};
- // file: /Users/maj/src/cordova-android/cordova-js-src/platform.js
- define('cordova/platform', function (require, exports, module) {
+exports.runs = function(moduleName) {
+ addEntry('r', moduleName, null);
+};
- // The last resume event that was received that had the result of a plugin call.
- var lastResumeEvent = null;
+function prepareNamespace(symbolPath, context) {
+ if (!symbolPath) {
+ return context;
+ }
+ var parts = symbolPath.split('.');
+ var cur = context;
+ for (var i = 0, part; part = parts[i]; ++i) {
+ cur = cur[part] = cur[part] || {};
+ }
+ return cur;
+}
+
+exports.mapModules = function(context) {
+ var origSymbols = {};
+ context.CDV_origSymbols = origSymbols;
+ for (var i = 0, len = symbolList.length; i < len; i += 3) {
+ var strategy = symbolList[i];
+ var moduleName = symbolList[i + 1];
+ var module = require(moduleName);
+ // <runs/>
+ if (strategy == 'r') {
+ continue;
+ }
+ var symbolPath = symbolList[i + 2];
+ var lastDot = symbolPath.lastIndexOf('.');
+ var namespace = symbolPath.substr(0, lastDot);
+ var lastName = symbolPath.substr(lastDot + 1);
+
+ var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
+ var parentObj = prepareNamespace(namespace, context);
+ var target = parentObj[lastName];
+
+ if (strategy == 'm' && target) {
+ builder.recursiveMerge(target, module);
+ } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
+ if (!(symbolPath in origSymbols)) {
+ origSymbols[symbolPath] = target;
+ }
+ builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
+ }
+ }
+};
- module.exports = {
- id: 'android',
- bootstrap: function () {
- var channel = require('cordova/channel');
- var cordova = require('cordova');
- var exec = require('cordova/exec');
- var modulemapper = require('cordova/modulemapper');
+exports.getOriginalSymbol = function(context, symbolPath) {
+ var origSymbols = context.CDV_origSymbols;
+ if (origSymbols && (symbolPath in origSymbols)) {
+ return origSymbols[symbolPath];
+ }
+ var parts = symbolPath.split('.');
+ var obj = context;
+ for (var i = 0; i < parts.length; ++i) {
+ obj = obj && obj[parts[i]];
+ }
+ return obj;
+};
- // Get the shared secret needed to use the bridge.
- exec.init();
+exports.reset();
- // TODO: Extract this as a proper plugin.
- modulemapper.clobbers('cordova/plugin/android/app', 'navigator.app');
- var APP_PLUGIN_NAME = Number(cordova.platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App';
+});
- // Inject a listener for the backbutton on the document.
- var backButtonChannel = cordova.addDocumentEventHandler('backbutton');
- backButtonChannel.onHasSubscribersChange = function () {
- // If we just attached the first handler or detached the last handler,
- // let native know we need to override the back button.
- exec(null, null, APP_PLUGIN_NAME, 'overrideBackbutton', [this.numHandlers === 1]);
- };
+// file: /Users/jbowser/cordova/cordova-android/cordova-js-src/platform.js
+define("cordova/platform", function(require, exports, module) {
- // Add hardware MENU and SEARCH button handlers
- cordova.addDocumentEventHandler('menubutton');
- cordova.addDocumentEventHandler('searchbutton');
+// The last resume event that was received that had the result of a plugin call.
+var lastResumeEvent = null;
- function bindButtonChannel (buttonName) {
- // generic button bind used for volumeup/volumedown buttons
- var volumeButtonChannel = cordova.addDocumentEventHandler(buttonName + 'button');
- volumeButtonChannel.onHasSubscribersChange = function () {
- exec(null, null, APP_PLUGIN_NAME, 'overrideButton', [buttonName, this.numHandlers === 1]);
- };
- }
- // Inject a listener for the volume buttons on the document.
- bindButtonChannel('volumeup');
- bindButtonChannel('volumedown');
+module.exports = {
+ id: 'android',
+ bootstrap: function() {
+ var channel = require('cordova/channel'),
+ cordova = require('cordova'),
+ exec = require('cordova/exec'),
+ modulemapper = require('cordova/modulemapper');
- // The resume event is not "sticky", but it is possible that the event
- // will contain the result of a plugin call. We need to ensure that the
- // plugin result is delivered even after the event is fired (CB-10498)
- var cordovaAddEventListener = document.addEventListener;
+ // Get the shared secret needed to use the bridge.
+ exec.init();
- document.addEventListener = function (evt, handler, capture) {
- cordovaAddEventListener(evt, handler, capture);
+ // TODO: Extract this as a proper plugin.
+ modulemapper.clobbers('cordova/plugin/android/app', 'navigator.app');
- if (evt === 'resume' && lastResumeEvent) {
- handler(lastResumeEvent);
- }
- };
+ var APP_PLUGIN_NAME = Number(cordova.platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App';
- // Let native code know we are all done on the JS side.
- // Native code will then un-hide the WebView.
- channel.onCordovaReady.subscribe(function () {
- exec(onMessageFromNative, null, APP_PLUGIN_NAME, 'messageChannel', []);
- exec(null, null, APP_PLUGIN_NAME, 'show', []);
- });
- }
+ // Inject a listener for the backbutton on the document.
+ var backButtonChannel = cordova.addDocumentEventHandler('backbutton');
+ backButtonChannel.onHasSubscribersChange = function() {
+ // If we just attached the first handler or detached the last handler,
+ // let native know we need to override the back button.
+ exec(null, null, APP_PLUGIN_NAME, "overrideBackbutton", [this.numHandlers == 1]);
};
- function onMessageFromNative (msg) {
- var cordova = require('cordova');
- var action = msg.action;
-
- switch (action) {
- // Button events
- case 'backbutton':
- case 'menubutton':
- case 'searchbutton':
- // App life cycle events
- break;
- case 'pause':
- break;
- // Volume events
- case 'volumedownbutton':
- case 'volumeupbutton':
- cordova.fireDocumentEvent(action);
- break;
- case 'resume':
- if (arguments.length > 1 && msg.pendingResult) {
- if (arguments.length === 2) {
- msg.pendingResult.result = arguments[1];
- } else {
- // The plugin returned a multipart message
- var res = [];
- for (var i = 1; i < arguments.length; i++) {
- res.push(arguments[i]);
- }
- msg.pendingResult.result = res;
- }
+ // Add hardware MENU and SEARCH button handlers
+ cordova.addDocumentEventHandler('menubutton');
+ cordova.addDocumentEventHandler('searchbutton');
- // Save the plugin result so that it can be delivered to the js
- // even if they miss the initial firing of the event
- lastResumeEvent = msg;
- }
- cordova.fireDocumentEvent(action, msg);
- break;
- default:
- throw new Error('Unknown event action ' + action);
- }
+ function bindButtonChannel(buttonName) {
+ // generic button bind used for volumeup/volumedown buttons
+ var volumeButtonChannel = cordova.addDocumentEventHandler(buttonName + 'button');
+ volumeButtonChannel.onHasSubscribersChange = function() {
+ exec(null, null, APP_PLUGIN_NAME, "overrideButton", [buttonName, this.numHandlers == 1]);
+ };
}
+ // Inject a listener for the volume buttons on the document.
+ bindButtonChannel('volumeup');
+ bindButtonChannel('volumedown');
- });
+ // The resume event is not "sticky", but it is possible that the event
+ // will contain the result of a plugin call. We need to ensure that the
+ // plugin result is delivered even after the event is fired (CB-10498)
+ var cordovaAddEventListener = document.addEventListener;
+
+ document.addEventListener = function(evt, handler, capture) {
+ cordovaAddEventListener(evt, handler, capture);
- // file: /Users/maj/src/cordova-android/cordova-js-src/plugin/android/app.js
- define('cordova/plugin/android/app', function (require, exports, module) {
-
- var exec = require('cordova/exec');
- var APP_PLUGIN_NAME = Number(require('cordova').platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App';
-
- module.exports = {
- /**
- * Clear the resource cache.
- */
- clearCache: function () {
- exec(null, null, APP_PLUGIN_NAME, 'clearCache', []);
- },
-
- /**
- * Load the url into the webview or into new browser instance.
- *
- * @param url The URL to load
- * @param props Properties that can be passed in to the activity:
- * wait: int => wait msec before loading URL
- * loadingDialog: "Title,Message" => display a native loading dialog
- * loadUrlTimeoutValue: int => time in msec to wait before triggering a timeout error
- * clearHistory: boolean => clear webview history (default=false)
- * openExternal: boolean => open in a new browser (default=false)
- *
- * Example:
- * navigator.app.loadUrl("http://server/myapp/index.html", {wait:2000, loadingDialog:"Wait,Loading App", loadUrlTimeoutValue: 60000});
- */
- loadUrl: function (url, props) {
- exec(null, null, APP_PLUGIN_NAME, 'loadUrl', [url, props]);
- },
-
- /**
- * Cancel loadUrl that is waiting to be loaded.
- */
- cancelLoadUrl: function () {
- exec(null, null, APP_PLUGIN_NAME, 'cancelLoadUrl', []);
- },
-
- /**
- * Clear web history in this web view.
- * Instead of BACK button loading the previous web page, it will exit the app.
- */
- clearHistory: function () {
- exec(null, null, APP_PLUGIN_NAME, 'clearHistory', []);
- },
-
- /**
- * Go to previous page displayed.
- * This is the same as pressing the backbutton on Android device.
- */
- backHistory: function () {
- exec(null, null, APP_PLUGIN_NAME, 'backHistory', []);
- },
-
- /**
- * Override the default behavior of the Android back button.
- * If overridden, when the back button is pressed, the "backKeyDown" JavaScript event will be fired.
- *
- * Note: The user should not have to call this method. Instead, when the user
- * registers for the "backbutton" event, this is automatically done.
- *
- * @param override T=override, F=cancel override
- */
- overrideBackbutton: function (override) {
- exec(null, null, APP_PLUGIN_NAME, 'overrideBackbutton', [override]);
- },
-
- /**
- * Override the default behavior of the Android volume button.
- * If overridden, when the volume button is pressed, the "volume[up|down]button"
- * JavaScript event will be fired.
- *
- * Note: The user should not have to call this method. Instead, when the user
- * registers for the "volume[up|down]button" event, this is automatically done.
- *
- * @param button volumeup, volumedown
- * @param override T=override, F=cancel override
- */
- overrideButton: function (button, override) {
- exec(null, null, APP_PLUGIN_NAME, 'overrideButton', [button, override]);
- },
-
- /**
- * Exit and terminate the application.
- */
- exitApp: function () {
- return exec(null, null, APP_PLUGIN_NAME, 'exitApp', []);
+ if (evt === 'resume' && lastResumeEvent) {
+ handler(lastResumeEvent);
}
};
- });
-
- // file: src/common/pluginloader.js
- define('cordova/pluginloader', function (require, exports, module) {
-
- var modulemapper = require('cordova/modulemapper');
-
- // Helper function to inject a <script> tag.
- // Exported for testing.
- exports.injectScript = function (url, onload, onerror) {
- var script = document.createElement('script');
- // onload fires even when script fails loads with an error.
- script.onload = onload;
- // onerror fires for malformed URLs.
- script.onerror = onerror;
- script.src = url;
- document.head.appendChild(script);
- };
+ // Let native code know we are all done on the JS side.
+ // Native code will then un-hide the WebView.
+ channel.onCordovaReady.subscribe(function() {
+ exec(onMessageFromNative, null, APP_PLUGIN_NAME, 'messageChannel', []);
+ exec(null, null, APP_PLUGIN_NAME, "show", []);
+ });
+ }
+};
+
+function onMessageFromNative(msg) {
+ var cordova = require('cordova');
+ var action = msg.action;
+
+ switch (action)
+ {
+ // Button events
+ case 'backbutton':
+ case 'menubutton':
+ case 'searchbutton':
+ // App life cycle events
+ case 'pause':
+ // Volume events
+ case 'volumedownbutton':
+ case 'volumeupbutton':
+ cordova.fireDocumentEvent(action);
+ break;
+ case 'resume':
+ if(arguments.length > 1 && msg.pendingResult) {
+ if(arguments.length === 2) {
+ msg.pendingResult.result = arguments[1];
+ } else {
+ // The plugin returned a multipart message
+ var res = [];
+ for(var i = 1; i < arguments.length; i++) {
+ res.push(arguments[i]);
+ }
+ msg.pendingResult.result = res;
+ }
- function injectIfNecessary (id, url, onload, onerror) {
- onerror = onerror || onload;
+ // Save the plugin result so that it can be delivered to the js
+ // even if they miss the initial firing of the event
+ lastResumeEvent = msg;
+ }
+ cordova.fireDocumentEvent(action, msg);
+ break;
+ default:
+ throw new Error('Unknown event action ' + action);
+ }
+}
+
+});
+
+// file: /Users/jbowser/cordova/cordova-android/cordova-js-src/plugin/android/app.js
+define("cordova/plugin/android/app", function(require, exports, module) {
+
+var exec = require('cordova/exec');
+var APP_PLUGIN_NAME = Number(require('cordova').platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App';
+
+module.exports = {
+ /**
+ * Clear the resource cache.
+ */
+ clearCache:function() {
+ exec(null, null, APP_PLUGIN_NAME, "clearCache", []);
+ },
+
+ /**
+ * Load the url into the webview or into new browser instance.
+ *
+ * @param url The URL to load
+ * @param props Properties that can be passed in to the activity:
+ * wait: int => wait msec before loading URL
+ * loadingDialog: "Title,Message" => display a native loading dialog
+ * loadUrlTimeoutValue: int => time in msec to wait before triggering a timeout error
+ * clearHistory: boolean => clear webview history (default=false)
+ * openExternal: boolean => open in a new browser (default=false)
+ *
+ * Example:
+ * navigator.app.loadUrl("http://server/myapp/index.html", {wait:2000, loadingDialog:"Wait,Loading App", loadUrlTimeoutValue: 60000});
+ */
+ loadUrl:function(url, props) {
+ exec(null, null, APP_PLUGIN_NAME, "loadUrl", [url, props]);
+ },
+
+ /**
+ * Cancel loadUrl that is waiting to be loaded.
+ */
+ cancelLoadUrl:function() {
+ exec(null, null, APP_PLUGIN_NAME, "cancelLoadUrl", []);
+ },
+
+ /**
+ * Clear web history in this web view.
+ * Instead of BACK button loading the previous web page, it will exit the app.
+ */
+ clearHistory:function() {
+ exec(null, null, APP_PLUGIN_NAME, "clearHistory", []);
+ },
+
+ /**
+ * Go to previous page displayed.
+ * This is the same as pressing the backbutton on Android device.
+ */
+ backHistory:function() {
+ exec(null, null, APP_PLUGIN_NAME, "backHistory", []);
+ },
+
+ /**
+ * Override the default behavior of the Android back button.
+ * If overridden, when the back button is pressed, the "backKeyDown" JavaScript event will be fired.
+ *
+ * Note: The user should not have to call this method. Instead, when the user
+ * registers for the "backbutton" event, this is automatically done.
+ *
+ * @param override T=override, F=cancel override
+ */
+ overrideBackbutton:function(override) {
+ exec(null, null, APP_PLUGIN_NAME, "overrideBackbutton", [override]);
+ },
+
+ /**
+ * Override the default behavior of the Android volume button.
+ * If overridden, when the volume button is pressed, the "volume[up|down]button"
+ * JavaScript event will be fired.
+ *
+ * Note: The user should not have to call this method. Instead, when the user
+ * registers for the "volume[up|down]button" event, this is automatically done.
+ *
+ * @param button volumeup, volumedown
+ * @param override T=override, F=cancel override
+ */
+ overrideButton:function(button, override) {
+ exec(null, null, APP_PLUGIN_NAME, "overrideButton", [button, override]);
+ },
+
+ /**
+ * Exit and terminate the application.
+ */
+ exitApp:function() {
+ return exec(null, null, APP_PLUGIN_NAME, "exitApp", []);
+ }
+};
+
+});
+
+// file: src/common/pluginloader.js
+define("cordova/pluginloader", function(require, exports, module) {
+
+var modulemapper = require('cordova/modulemapper');
+var urlutil = require('cordova/urlutil');
+
+// Helper function to inject a <script> tag.
+// Exported for testing.
+exports.injectScript = function(url, onload, onerror) {
+ var script = document.createElement("script");
+ // onload fires even when script fails loads with an error.
+ script.onload = onload;
+ // onerror fires for malformed URLs.
+ script.onerror = onerror;
+ script.src = url;
+ document.head.appendChild(script);
+};
+
+function injectIfNecessary(id, url, onload, onerror) {
+ onerror = onerror || onload;
+ if (id in define.moduleMap) {
+ onload();
+ } else {
+ exports.injectScript(url, function() {
if (id in define.moduleMap) {
onload();
} else {
- exports.injectScript(url, function () {
- if (id in define.moduleMap) {
- onload();
- } else {
- onerror();
- }
- }, onerror);
+ onerror();
}
- }
-
- function onScriptLoadingComplete (moduleList, finishPluginLoading) {
- // Loop through all the plugins and then through their clobbers and merges.
- for (var i = 0, module; module = moduleList[i]; i++) {
- if (module.clobbers && module.clobbers.length) {
- for (var j = 0; j < module.clobbers.length; j++) {
- modulemapper.clobbers(module.id, module.clobbers[j]);
- }
- }
-
- if (module.merges && module.merges.length) {
- for (var k = 0; k < module.merges.length; k++) {
- modulemapper.merges(module.id, module.merges[k]);
- }
- }
+ }, onerror);
+ }
+}
- // Finally, if runs is truthy we want to simply require() the module.
- if (module.runs) {
- modulemapper.runs(module.id);
- }
+function onScriptLoadingComplete(moduleList, finishPluginLoading) {
+ // Loop through all the plugins and then through their clobbers and merges.
+ for (var i = 0, module; module = moduleList[i]; i++) {
+ if (module.clobbers && module.clobbers.length) {
+ for (var j = 0; j < module.clobbers.length; j++) {
+ modulemapper.clobbers(module.id, module.clobbers[j]);
}
-
- finishPluginLoading();
}
- // Handler for the cordova_plugins.js content.
- // See plugman's plugin_loader.js for the details of this object.
- // This function is only called if the really is a plugins array that isn't empty.
- // Otherwise the onerror response handler will just call finishPluginLoading().
- function handlePluginsObject (path, moduleList, finishPluginLoading) {
- // Now inject the scripts.
- var scriptCounter = moduleList.length;
-
- if (!scriptCounter) {
- finishPluginLoading();
- return;
- }
- function scriptLoadedCallback () {
- if (!--scriptCounter) {
- onScriptLoadingComplete(moduleList, finishPluginLoading);
- }
- }
-
- for (var i = 0; i < moduleList.length; i++) {
- injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
+ if (module.merges && module.merges.length) {
+ for (var k = 0; k < module.merges.length; k++) {
+ modulemapper.merges(module.id, module.merges[k]);
}
}
- function findCordovaPath () {
- var path = null;
- var scripts = document.getElementsByTagName('script');
- var term = '/cordova.js';
- for (var n = scripts.length - 1; n > -1; n--) {
- var src = scripts[n].src.replace(/\?.*$/, ''); // Strip any query param (CB-6007).
- if (src.indexOf(term) === (src.length - term.length)) {
- path = src.substring(0, src.length - term.length) + '/';
- break;
- }
- }
- return path;
+ // Finally, if runs is truthy we want to simply require() the module.
+ if (module.runs) {
+ modulemapper.runs(module.id);
}
+ }
- // Tries to load all plugins' js-modules.
- // This is an async process, but onDeviceReady is blocked on onPluginsReady.
- // onPluginsReady is fired when there are no plugins to load, or they are all done.
- exports.load = function (callback) {
- var pathPrefix = findCordovaPath();
- if (pathPrefix === null) {
- console.log('Could not find cordova.js script tag. Plugin loading may fail.');
- pathPrefix = '';
- }
- injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function () {
- var moduleList = require('cordova/plugin_list');
- handlePluginsObject(pathPrefix, moduleList, callback);
- }, callback);
- };
+ finishPluginLoading();
+}
- });
+// Handler for the cordova_plugins.js content.
+// See plugman's plugin_loader.js for the details of this object.
+// This function is only called if the really is a plugins array that isn't empty.
+// Otherwise the onerror response handler will just call finishPluginLoading().
+function handlePluginsObject(path, moduleList, finishPluginLoading) {
+ // Now inject the scripts.
+ var scriptCounter = moduleList.length;
+
+ if (!scriptCounter) {
+ finishPluginLoading();
+ return;
+ }
+ function scriptLoadedCallback() {
+ if (!--scriptCounter) {
+ onScriptLoadingComplete(moduleList, finishPluginLoading);
+ }
+ }
- // file: src/common/pluginloader_b.js
- define('cordova/pluginloader_b', function (require, exports, module) {
+ for (var i = 0; i < moduleList.length; i++) {
+ injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
+ }
+}
+
+function findCordovaPath() {
+ var path = null;
+ var scripts = document.getElementsByTagName('script');
+ var term = '/cordova.js';
+ for (var n = scripts.length-1; n>-1; n--) {
+ var src = scripts[n].src.replace(/\?.*$/, ''); // Strip any query param (CB-6007).
+ if (src.indexOf(term) == (src.length - term.length)) {
+ path = src.substring(0, src.length - term.length) + '/';
+ break;
+ }
+ }
+ return path;
+}
+
+// Tries to load all plugins' js-modules.
+// This is an async process, but onDeviceReady is blocked on onPluginsReady.
+// onPluginsReady is fired when there are no plugins to load, or they are all done.
+exports.load = function(callback) {
+ var pathPrefix = findCordovaPath();
+ if (pathPrefix === null) {
+ console.log('Could not find cordova.js script tag. Plugin loading may fail.');
+ pathPrefix = '';
+ }
+ injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function() {
+ var moduleList = require("cordova/plugin_list");
+ handlePluginsObject(pathPrefix, moduleList, callback);
+ }, callback);
+};
- var modulemapper = require('cordova/modulemapper');
- // Handler for the cordova_plugins.js content.
- // See plugman's plugin_loader.js for the details of this object.
- function handlePluginsObject (moduleList) {
- // if moduleList is not defined or empty, we've nothing to do
- if (!moduleList || !moduleList.length) {
- return;
- }
+});
- // Loop through all the modules and then through their clobbers and merges.
- for (var i = 0, module; module = moduleList[i]; i++) {
- if (module.clobbers && module.clobbers.length) {
- for (var j = 0; j < module.clobbers.length; j++) {
- modulemapper.clobbers(module.id, module.clobbers[j]);
- }
- }
+// file: src/common/pluginloader_b.js
+define("cordova/pluginloader_b", function(require, exports, module) {
- if (module.merges && module.merges.length) {
- for (var k = 0; k < module.merges.length; k++) {
- modulemapper.merges(module.id, module.merges[k]);
- }
- }
+var modulemapper = require('cordova/modulemapper');
- // Finally, if runs is truthy we want to simply require() the module.
- if (module.runs) {
- modulemapper.runs(module.id);
- }
+// Handler for the cordova_plugins.js content.
+// See plugman's plugin_loader.js for the details of this object.
+function handlePluginsObject(moduleList) {
+ // if moduleList is not defined or empty, we've nothing to do
+ if (!moduleList || !moduleList.length) {
+ return;
+ }
+
+ // Loop through all the modules and then through their clobbers and merges.
+ for (var i = 0, module; module = moduleList[i]; i++) {
+ if (module.clobbers && module.clobbers.length) {
+ for (var j = 0; j < module.clobbers.length; j++) {
+ modulemapper.clobbers(module.id, module.clobbers[j]);
}
}
- // Loads all plugins' js-modules. Plugin loading is syncronous in browserified bundle
- // but the method accepts callback to be compatible with non-browserify flow.
- // onDeviceReady is blocked on onPluginsReady. onPluginsReady is fired when there are
- // no plugins to load, or they are all done.
- exports.load = function (callback) {
- var moduleList = require('cordova/plugin_list');
- handlePluginsObject(moduleList);
-
- callback();
- };
+ if (module.merges && module.merges.length) {
+ for (var k = 0; k < module.merges.length; k++) {
+ modulemapper.merges(module.id, module.merges[k]);
+ }
+ }
- });
+ // Finally, if runs is truthy we want to simply require() the module.
+ if (module.runs) {
+ modulemapper.runs(module.id);
+ }
+ }
+}
- // file: src/common/urlutil.js
- define('cordova/urlutil', function (require, exports, module) {
+// Loads all plugins' js-modules. Plugin loading is syncronous in browserified bundle
+// but the method accepts callback to be compatible with non-browserify flow.
+// onDeviceReady is blocked on onPluginsReady. onPluginsReady is fired when there are
+// no plugins to load, or they are all done.
+exports.load = function(callback) {
+ var moduleList = require("cordova/plugin_list");
+ handlePluginsObject(moduleList);
- /**
- * For already absolute URLs, returns what is passed in.
- * For relative URLs, converts them to absolute ones.
- */
- exports.makeAbsolute = function makeAbsolute (url) {
- var anchorEl = document.createElement('a');
- anchorEl.href = url;
- return anchorEl.href;
- };
+ callback();
+};
- });
- // file: src/common/utils.js
- define('cordova/utils', function (require, exports, module) {
+});
- var utils = exports;
+// file: src/common/urlutil.js
+define("cordova/urlutil", function(require, exports, module) {
- /**
- * Defines a property getter / setter for obj[key].
- */
- utils.defineGetterSetter = function (obj, key, getFunc, opt_setFunc) {
- if (Object.defineProperty) {
- var desc = {
- get: getFunc,
- configurable: true
- };
- if (opt_setFunc) {
- desc.set = opt_setFunc;
- }
- Object.defineProperty(obj, key, desc);
- } else {
- obj.__defineGetter__(key, getFunc);
- if (opt_setFunc) {
- obj.__defineSetter__(key, opt_setFunc);
- }
- }
- };
- /**
- * Defines a property getter for obj[key].
- */
- utils.defineGetter = utils.defineGetterSetter;
+/**
+ * For already absolute URLs, returns what is passed in.
+ * For relative URLs, converts them to absolute ones.
+ */
+exports.makeAbsolute = function makeAbsolute(url) {
+ var anchorEl = document.createElement('a');
+ anchorEl.href = url;
+ return anchorEl.href;
+};
- utils.arrayIndexOf = function (a, item) {
- if (a.indexOf) {
- return a.indexOf(item);
- }
- var len = a.length;
- for (var i = 0; i < len; ++i) {
- if (a[i] === item) {
- return i;
- }
- }
- return -1;
- };
- /**
- * Returns whether the item was found in the array.
- */
- utils.arrayRemove = function (a, item) {
- var index = utils.arrayIndexOf(a, item);
- if (index !== -1) {
- a.splice(index, 1);
- }
- return index !== -1;
- };
+});
- utils.typeName = function (val) {
- return Object.prototype.toString.call(val).slice(8, -1);
- };
+// file: src/common/utils.js
+define("cordova/utils", function(require, exports, module) {
- /**
- * Returns an indication of whether the argument is an array or not
- */
- utils.isArray = Array.isArray ||
- function (a) { return utils.typeName(a) === 'Array'; };
+var utils = exports;
- /**
- * Returns an indication of whether the argument is a Date or not
- */
- utils.isDate = function (d) {
- return (d instanceof Date);
+/**
+ * Defines a property getter / setter for obj[key].
+ */
+utils.defineGetterSetter = function(obj, key, getFunc, opt_setFunc) {
+ if (Object.defineProperty) {
+ var desc = {
+ get: getFunc,
+ configurable: true
};
+ if (opt_setFunc) {
+ desc.set = opt_setFunc;
+ }
+ Object.defineProperty(obj, key, desc);
+ } else {
+ obj.__defineGetter__(key, getFunc);
+ if (opt_setFunc) {
+ obj.__defineSetter__(key, opt_setFunc);
+ }
+ }
+};
- /**
- * Does a deep clone of the object.
- */
- utils.clone = function (obj) {
- if (!obj || typeof obj === 'function' || utils.isDate(obj) || typeof obj !== 'object') {
- return obj;
- }
-
- var retVal, i;
-
- if (utils.isArray(obj)) {
- retVal = [];
- for (i = 0; i < obj.length; ++i) {
- retVal.push(utils.clone(obj[i]));
- }
- return retVal;
- }
+/**
+ * Defines a property getter for obj[key].
+ */
+utils.defineGetter = utils.defineGetterSetter;
- retVal = {};
- for (i in obj) {
- // https://issues.apache.org/jira/browse/CB-11522 'unknown' type may be returned in
- // custom protocol activation case on Windows Phone 8.1 causing "No such interface supported" exception
- // on cloning.
- if ((!(i in retVal) || retVal[i] !== obj[i]) && typeof obj[i] !== 'undefined' && typeof obj[i] !== 'unknown') {
- retVal[i] = utils.clone(obj[i]);
- }
- }
- return retVal;
- };
+utils.arrayIndexOf = function(a, item) {
+ if (a.indexOf) {
+ return a.indexOf(item);
+ }
+ var len = a.length;
+ for (var i = 0; i < len; ++i) {
+ if (a[i] == item) {
+ return i;
+ }
+ }
+ return -1;
+};
+
+/**
+ * Returns whether the item was found in the array.
+ */
+utils.arrayRemove = function(a, item) {
+ var index = utils.arrayIndexOf(a, item);
+ if (index != -1) {
+ a.splice(index, 1);
+ }
+ return index != -1;
+};
+
+utils.typeName = function(val) {
+ return Object.prototype.toString.call(val).slice(8, -1);
+};
+
+/**
+ * Returns an indication of whether the argument is an array or not
+ */
+utils.isArray = Array.isArray ||
+ function(a) {return utils.typeName(a) == 'Array';};
+
+/**
+ * Returns an indication of whether the argument is a Date or not
+ */
+utils.isDate = function(d) {
+ return (d instanceof Date);
+};
+
+/**
+ * Does a deep clone of the object.
+ */
+utils.clone = function(obj) {
+ if(!obj || typeof obj == 'function' || utils.isDate(obj) || typeof obj != 'object') {
+ return obj;
+ }
- /**
- * Returns a wrapped version of the function
- */
- utils.close = function (context, func, params) {
- return function () {
- var args = params || arguments;
- return func.apply(context, args);
- };
- };
+ var retVal, i;
- // ------------------------------------------------------------------------------
- function UUIDcreatePart (length) {
- var uuidpart = '';
- for (var i = 0; i < length; i++) {
- var uuidchar = parseInt((Math.random() * 256), 10).toString(16);
- if (uuidchar.length === 1) {
- uuidchar = '0' + uuidchar;
- }
- uuidpart += uuidchar;
- }
- return uuidpart;
+ if(utils.isArray(obj)){
+ retVal = [];
+ for(i = 0; i < obj.length; ++i){
+ retVal.push(utils.clone(obj[i]));
}
+ return retVal;
+ }
- /**
- * Create a UUID
- */
- utils.createUUID = function () {
- return UUIDcreatePart(4) + '-' +
+ retVal = {};
+ for(i in obj){
+ // https://issues.apache.org/jira/browse/CB-11522 'unknown' type may be returned in
+ // custom protocol activation case on Windows Phone 8.1 causing "No such interface supported" exception
+ // on cloning.
+ if((!(i in retVal) || retVal[i] != obj[i]) && typeof obj[i] != 'undefined' && typeof obj[i] != 'unknown') {
+ retVal[i] = utils.clone(obj[i]);
+ }
+ }
+ return retVal;
+};
+
+/**
+ * Returns a wrapped version of the function
+ */
+utils.close = function(context, func, params) {
+ return function() {
+ var args = params || arguments;
+ return func.apply(context, args);
+ };
+};
+
+//------------------------------------------------------------------------------
+function UUIDcreatePart(length) {
+ var uuidpart = "";
+ for (var i=0; i<length; i++) {
+ var uuidchar = parseInt((Math.random() * 256), 10).toString(16);
+ if (uuidchar.length == 1) {
+ uuidchar = "0" + uuidchar;
+ }
+ uuidpart += uuidchar;
+ }
+ return uuidpart;
+}
+
+/**
+ * Create a UUID
+ */
+utils.createUUID = function() {
+ return UUIDcreatePart(4) + '-' +
UUIDcreatePart(2) + '-' +
UUIDcreatePart(2) + '-' +
UUIDcreatePart(2) + '-' +
UUIDcreatePart(6);
- };
+};
+
+
+/**
+ * Extends a child object from a parent object using classical inheritance
+ * pattern.
+ */
+utils.extend = (function() {
+ // proxy used to establish prototype chain
+ var F = function() {};
+ // extend Child from Parent
+ return function(Child, Parent) {
+
+ F.prototype = Parent.prototype;
+ Child.prototype = new F();
+ Child.__super__ = Parent.prototype;
+ Child.prototype.constructor = Child;
+ };
+}());
+
+/**
+ * Alerts a message in any available way: alert or console.log.
+ */
+utils.alert = function(msg) {
+ if (window.alert) {
+ window.alert(msg);
+ } else if (console && console.log) {
+ console.log(msg);
+ }
+};
- /**
- * Extends a child object from a parent object using classical inheritance
- * pattern.
- */
- utils.extend = (function () {
- // proxy used to establish prototype chain
- var F = function () {};
- // extend Child from Parent
- return function (Child, Parent) {
-
- F.prototype = Parent.prototype;
- Child.prototype = new F();
- Child.__super__ = Parent.prototype;
- Child.prototype.constructor = Child;
- };
- }());
- /**
- * Alerts a message in any available way: alert or console.log.
- */
- utils.alert = function (msg) {
- if (window.alert) {
- window.alert(msg);
- } else if (console && console.log) {
- console.log(msg);
- }
- };
- });
- window.cordova = require('cordova');
- // file: src/scripts/bootstrap.js
- require('cordova/init');
+});
-})();
+window.cordova = require('cordova');
+// file: src/scripts/bootstrap.js
+
+require('cordova/init');
+
+})();
\ No newline at end of file
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