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Posted to commits@jena.apache.org by an...@apache.org on 2015/01/05 18:33:54 UTC

[15/51] [abbrv] [partial] jena git commit: Maven modules for Fuseki2

http://git-wip-us.apache.org/repos/asf/jena/blob/470ee4d7/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/require.min.js
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diff --git a/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/require.min.js b/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/require.min.js
new file mode 100644
index 0000000..be103a7
--- /dev/null
+++ b/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/require.min.js
@@ -0,0 +1,36 @@
+/*
+ RequireJS 2.1.15 Copyright (c) 2010-2014, The Dojo Foundation All Rights Reserved.
+ Available via the MIT or new BSD license.
+ see: http://github.com/jrburke/requirejs for details
+*/
+var requirejs,require,define;
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http://git-wip-us.apache.org/repos/asf/jena/blob/470ee4d7/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/respond.min.js
----------------------------------------------------------------------
diff --git a/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/respond.min.js b/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/respond.min.js
new file mode 100644
index 0000000..56418a2
--- /dev/null
+++ b/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/respond.min.js
@@ -0,0 +1,6 @@
+/*! matchMedia() polyfill - Test a CSS media type/query in JS. Authors & copyright (c) 2012: Scott Jehl, Paul Irish, Nicholas Zakas. Dual MIT/BSD license */
+/*! NOTE: If you're already including a window.matchMedia polyfill via Modernizr or otherwise, you don't need this part */
+window.matchMedia=window.matchMedia||function(a){"use strict";var c,d=a.documentElement,e=d.firstElementChild||d.firstChild,f=a.createElement("body"),g=a.createElement("div");return g.id="mq-test-1",g.style.cssText="position:absolute;top:-100em",f.style.background="none",f.appendChild(g),function(a){return g.innerHTML='&shy;<style media="'+a+'"> #mq-test-1 { width: 42px; }</style>',d.insertBefore(f,e),c=42===g.offsetWidth,d.removeChild(f),{matches:c,media:a}}}(document);
+
+/*! Respond.js v1.1.0: min/max-width media query polyfill. (c) Scott Jehl. MIT/GPLv2 Lic. j.mp/respondjs  */
+(function(a){"use strict";function x(){u(!0)}var b={};a.respond=b,b.update=function(){},b.mediaQueriesSupported=a.matchMedia&&a.matchMedia("only all").matches,b.mediaQueriesSupported;var q,r,t,c=a.document,d=c.documentElement,e=[],f=[],g=[],h={},i=30,j=c.getElementsByTagName("head")[0]||d,k=c.getElementsByTagName("base")[0],l=j.getElementsByTagName("link"),m=[],n=function(){for(var b=0;l.length>b;b++){var c=l[b],d=c.href,e=c.media,f=c.rel&&"stylesheet"===c.rel.toLowerCase();d&&f&&!h[d]&&(c.styleSheet&&c.styleSheet.rawCssText?(p(c.styleSheet.rawCssText,d,e),h[d]=!0):(!/^([a-zA-Z:]*\/\/)/.test(d)&&!k||d.replace(RegExp.$1,"").split("/")[0]===a.location.host)&&m.push({href:d,media:e}))}o()},o=function(){if(m.length){var a=m.shift();v(a.href,function(b){p(b,a.href,a.media),h[a.href]=!0,setTimeout(function(){o()},0)})}},p=function(a,b,c){var d=a.match(/@media[^\{]+\{([^\{\}]*\{[^\}\{]*\})+/gi),g=d&&d.length||0;b=b.substring(0,b.lastIndexOf("/"));var h=function(a){return a.replace(/(url\()
 ['"]?([^\/\)'"][^:\)'"]+)['"]?(\))/g,"$1"+b+"$2$3")},i=!g&&c;b.length&&(b+="/"),i&&(g=1);for(var j=0;g>j;j++){var k,l,m,n;i?(k=c,f.push(h(a))):(k=d[j].match(/@media *([^\{]+)\{([\S\s]+?)$/)&&RegExp.$1,f.push(RegExp.$2&&h(RegExp.$2))),m=k.split(","),n=m.length;for(var o=0;n>o;o++)l=m[o],e.push({media:l.split("(")[0].match(/(only\s+)?([a-zA-Z]+)\s?/)&&RegExp.$2||"all",rules:f.length-1,hasquery:l.indexOf("(")>-1,minw:l.match(/\(min\-width:[\s]*([\s]*[0-9\.]+)(px|em)[\s]*\)/)&&parseFloat(RegExp.$1)+(RegExp.$2||""),maxw:l.match(/\(max\-width:[\s]*([\s]*[0-9\.]+)(px|em)[\s]*\)/)&&parseFloat(RegExp.$1)+(RegExp.$2||"")})}u()},s=function(){var a,b=c.createElement("div"),e=c.body,f=!1;return b.style.cssText="position:absolute;font-size:1em;width:1em",e||(e=f=c.createElement("body"),e.style.background="none"),e.appendChild(b),d.insertBefore(e,d.firstChild),a=b.offsetWidth,f?d.removeChild(e):e.removeChild(b),a=t=parseFloat(a)},u=function(a){var b="clientWidth",h=d[b],k="CSS1Compat"===c.compatMo
 de&&h||c.body[b]||h,m={},n=l[l.length-1],o=(new Date).getTime();if(a&&q&&i>o-q)return clearTimeout(r),r=setTimeout(u,i),void 0;q=o;for(var p in e)if(e.hasOwnProperty(p)){var v=e[p],w=v.minw,x=v.maxw,y=null===w,z=null===x,A="em";w&&(w=parseFloat(w)*(w.indexOf(A)>-1?t||s():1)),x&&(x=parseFloat(x)*(x.indexOf(A)>-1?t||s():1)),v.hasquery&&(y&&z||!(y||k>=w)||!(z||x>=k))||(m[v.media]||(m[v.media]=[]),m[v.media].push(f[v.rules]))}for(var B in g)g.hasOwnProperty(B)&&g[B]&&g[B].parentNode===j&&j.removeChild(g[B]);for(var C in m)if(m.hasOwnProperty(C)){var D=c.createElement("style"),E=m[C].join("\n");D.type="text/css",D.media=C,j.insertBefore(D,n.nextSibling),D.styleSheet?D.styleSheet.cssText=E:D.appendChild(c.createTextNode(E)),g.push(D)}},v=function(a,b){var c=w();c&&(c.open("GET",a,!0),c.onreadystatechange=function(){4!==c.readyState||200!==c.status&&304!==c.status||b(c.responseText)},4!==c.readyState&&c.send(null))},w=function(){var b=!1;try{b=new a.XMLHttpRequest}catch(c){b=new a.ActiveXO
 bject("Microsoft.XMLHTTP")}return function(){return b}}();n(),b.update=n,a.addEventListener?a.addEventListener("resize",x,!1):a.attachEvent&&a.attachEvent("onresize",x)})(this);

http://git-wip-us.apache.org/repos/asf/jena/blob/470ee4d7/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/sprintf-0.7-beta1.js
----------------------------------------------------------------------
diff --git a/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/sprintf-0.7-beta1.js b/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/sprintf-0.7-beta1.js
new file mode 100644
index 0000000..0e8d02c
--- /dev/null
+++ b/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/sprintf-0.7-beta1.js
@@ -0,0 +1,183 @@
+/**
+sprintf() for JavaScript 0.7-beta1
+http://www.diveintojavascript.com/projects/javascript-sprintf
+
+Copyright (c) Alexandru Marasteanu <alexaholic [at) gmail (dot] com>
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+    * Redistributions of source code must retain the above copyright
+      notice, this list of conditions and the following disclaimer.
+    * Redistributions in binary form must reproduce the above copyright
+      notice, this list of conditions and the following disclaimer in the
+      documentation and/or other materials provided with the distribution.
+    * Neither the name of sprintf() for JavaScript nor the
+      names of its contributors may be used to endorse or promote products
+      derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL Alexandru Marasteanu BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+Changelog:
+2010.09.06 - 0.7-beta1
+  - features: vsprintf, support for named placeholders
+  - enhancements: format cache, reduced global namespace pollution
+
+2010.05.22 - 0.6:
+ - reverted to 0.4 and fixed the bug regarding the sign of the number 0
+ Note:
+ Thanks to Raphael Pigulla <raph (at] n3rd [dot) org> (http://www.n3rd.org/)
+ who warned me about a bug in 0.5, I discovered that the last update was
+ a regress. I appologize for that.
+
+2010.05.09 - 0.5:
+ - bug fix: 0 is now preceeded with a + sign
+ - bug fix: the sign was not at the right position on padded results (Kamal Abdali)
+ - switched from GPL to BSD license
+
+2007.10.21 - 0.4:
+ - unit test and patch (David Baird)
+
+2007.09.17 - 0.3:
+ - bug fix: no longer throws exception on empty paramenters (Hans Pufal)
+
+2007.09.11 - 0.2:
+ - feature: added argument swapping
+
+2007.04.03 - 0.1:
+ - initial release
+**/
+
+var sprintf = (function() {
+	function get_type(variable) {
+		return Object.prototype.toString.call(variable).slice(8, -1).toLowerCase();
+	}
+	function str_repeat(input, multiplier) {
+		for (var output = []; multiplier > 0; output[--multiplier] = input) {/* do nothing */}
+		return output.join('');
+	}
+
+	var str_format = function() {
+		if (!str_format.cache.hasOwnProperty(arguments[0])) {
+			str_format.cache[arguments[0]] = str_format.parse(arguments[0]);
+		}
+		return str_format.format.call(null, str_format.cache[arguments[0]], arguments);
+	};
+
+	str_format.format = function(parse_tree, argv) {
+		var cursor = 1, tree_length = parse_tree.length, node_type = '', arg, output = [], i, k, match, pad, pad_character, pad_length;
+		for (i = 0; i < tree_length; i++) {
+			node_type = get_type(parse_tree[i]);
+			if (node_type === 'string') {
+				output.push(parse_tree[i]);
+			}
+			else if (node_type === 'array') {
+				match = parse_tree[i]; // convenience purposes only
+				if (match[2]) { // keyword argument
+					arg = argv[cursor];
+					for (k = 0; k < match[2].length; k++) {
+						if (!arg.hasOwnProperty(match[2][k])) {
+							throw(sprintf('[sprintf] property "%s" does not exist', match[2][k]));
+						}
+						arg = arg[match[2][k]];
+					}
+				}
+				else if (match[1]) { // positional argument (explicit)
+					arg = argv[match[1]];
+				}
+				else { // positional argument (implicit)
+					arg = argv[cursor++];
+				}
+
+				if (/[^s]/.test(match[8]) && (get_type(arg) != 'number')) {
+					throw(sprintf('[sprintf] expecting number but found %s', get_type(arg)));
+				}
+				switch (match[8]) {
+					case 'b': arg = arg.toString(2); break;
+					case 'c': arg = String.fromCharCode(arg); break;
+					case 'd': arg = parseInt(arg, 10); break;
+					case 'e': arg = match[7] ? arg.toExponential(match[7]) : arg.toExponential(); break;
+					case 'f': arg = match[7] ? parseFloat(arg).toFixed(match[7]) : parseFloat(arg); break;
+					case 'o': arg = arg.toString(8); break;
+					case 's': arg = ((arg = String(arg)) && match[7] ? arg.substring(0, match[7]) : arg); break;
+					case 'u': arg = Math.abs(arg); break;
+					case 'x': arg = arg.toString(16); break;
+					case 'X': arg = arg.toString(16).toUpperCase(); break;
+				}
+				arg = (/[def]/.test(match[8]) && match[3] && arg >= 0 ? '+'+ arg : arg);
+				pad_character = match[4] ? match[4] == '0' ? '0' : match[4].charAt(1) : ' ';
+				pad_length = match[6] - String(arg).length;
+				pad = match[6] ? str_repeat(pad_character, pad_length) : '';
+				output.push(match[5] ? arg + pad : pad + arg);
+			}
+		}
+		return output.join('');
+	};
+
+	str_format.cache = {};
+
+	str_format.parse = function(fmt) {
+		var _fmt = fmt, match = [], parse_tree = [], arg_names = 0;
+		while (_fmt) {
+			if ((match = /^[^\x25]+/.exec(_fmt)) !== null) {
+				parse_tree.push(match[0]);
+			}
+			else if ((match = /^\x25{2}/.exec(_fmt)) !== null) {
+				parse_tree.push('%');
+			}
+			else if ((match = /^\x25(?:([1-9]\d*)\$|\(([^\)]+)\))?(\+)?(0|'[^$])?(-)?(\d+)?(?:\.(\d+))?([b-fosuxX])/.exec(_fmt)) !== null) {
+				if (match[2]) {
+					arg_names |= 1;
+					var field_list = [], replacement_field = match[2], field_match = [];
+					if ((field_match = /^([a-z_][a-z_\d]*)/i.exec(replacement_field)) !== null) {
+						field_list.push(field_match[1]);
+						while ((replacement_field = replacement_field.substring(field_match[0].length)) !== '') {
+							if ((field_match = /^\.([a-z_][a-z_\d]*)/i.exec(replacement_field)) !== null) {
+								field_list.push(field_match[1]);
+							}
+							else if ((field_match = /^\[(\d+)\]/.exec(replacement_field)) !== null) {
+								field_list.push(field_match[1]);
+							}
+							else {
+								throw('[sprintf] huh?');
+							}
+						}
+					}
+					else {
+						throw('[sprintf] huh?');
+					}
+					match[2] = field_list;
+				}
+				else {
+					arg_names |= 2;
+				}
+				if (arg_names === 3) {
+					throw('[sprintf] mixing positional and named placeholders is not (yet) supported');
+				}
+				parse_tree.push(match);
+			}
+			else {
+				throw('[sprintf] huh?');
+			}
+			_fmt = _fmt.substring(match[0].length);
+		}
+		return parse_tree;
+	};
+
+	return str_format;
+})();
+
+var vsprintf = function(fmt, argv) {
+	argv.unshift(fmt);
+	return sprintf.apply(null, argv);
+};

http://git-wip-us.apache.org/repos/asf/jena/blob/470ee4d7/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/underscore.js
----------------------------------------------------------------------
diff --git a/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/underscore.js b/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/underscore.js
new file mode 100644
index 0000000..b50115d
--- /dev/null
+++ b/jena-fuseki2/jena-fuseki-core/src/main/webapp/js/lib/underscore.js
@@ -0,0 +1,1276 @@
+//     Underscore.js 1.5.2
+//     http://underscorejs.org
+//     (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
+//     Underscore may be freely distributed under the MIT license.
+
+(function() {
+
+  // Baseline setup
+  // --------------
+
+  // Establish the root object, `window` in the browser, or `exports` on the server.
+  var root = this;
+
+  // Save the previous value of the `_` variable.
+  var previousUnderscore = root._;
+
+  // Establish the object that gets returned to break out of a loop iteration.
+  var breaker = {};
+
+  // Save bytes in the minified (but not gzipped) version:
+  var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
+
+  // Create quick reference variables for speed access to core prototypes.
+  var
+    push             = ArrayProto.push,
+    slice            = ArrayProto.slice,
+    concat           = ArrayProto.concat,
+    toString         = ObjProto.toString,
+    hasOwnProperty   = ObjProto.hasOwnProperty;
+
+  // All **ECMAScript 5** native function implementations that we hope to use
+  // are declared here.
+  var
+    nativeForEach      = ArrayProto.forEach,
+    nativeMap          = ArrayProto.map,
+    nativeReduce       = ArrayProto.reduce,
+    nativeReduceRight  = ArrayProto.reduceRight,
+    nativeFilter       = ArrayProto.filter,
+    nativeEvery        = ArrayProto.every,
+    nativeSome         = ArrayProto.some,
+    nativeIndexOf      = ArrayProto.indexOf,
+    nativeLastIndexOf  = ArrayProto.lastIndexOf,
+    nativeIsArray      = Array.isArray,
+    nativeKeys         = Object.keys,
+    nativeBind         = FuncProto.bind;
+
+  // Create a safe reference to the Underscore object for use below.
+  var _ = function(obj) {
+    if (obj instanceof _) return obj;
+    if (!(this instanceof _)) return new _(obj);
+    this._wrapped = obj;
+  };
+
+  // Export the Underscore object for **Node.js**, with
+  // backwards-compatibility for the old `require()` API. If we're in
+  // the browser, add `_` as a global object via a string identifier,
+  // for Closure Compiler "advanced" mode.
+  if (typeof exports !== 'undefined') {
+    if (typeof module !== 'undefined' && module.exports) {
+      exports = module.exports = _;
+    }
+    exports._ = _;
+  } else {
+    root._ = _;
+  }
+
+  // Current version.
+  _.VERSION = '1.5.2';
+
+  // Collection Functions
+  // --------------------
+
+  // The cornerstone, an `each` implementation, aka `forEach`.
+  // Handles objects with the built-in `forEach`, arrays, and raw objects.
+  // Delegates to **ECMAScript 5**'s native `forEach` if available.
+  var each = _.each = _.forEach = function(obj, iterator, context) {
+    if (obj == null) return;
+    if (nativeForEach && obj.forEach === nativeForEach) {
+      obj.forEach(iterator, context);
+    } else if (obj.length === +obj.length) {
+      for (var i = 0, length = obj.length; i < length; i++) {
+        if (iterator.call(context, obj[i], i, obj) === breaker) return;
+      }
+    } else {
+      var keys = _.keys(obj);
+      for (var i = 0, length = keys.length; i < length; i++) {
+        if (iterator.call(context, obj[keys[i]], keys[i], obj) === breaker) return;
+      }
+    }
+  };
+
+  // Return the results of applying the iterator to each element.
+  // Delegates to **ECMAScript 5**'s native `map` if available.
+  _.map = _.collect = function(obj, iterator, context) {
+    var results = [];
+    if (obj == null) return results;
+    if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
+    each(obj, function(value, index, list) {
+      results.push(iterator.call(context, value, index, list));
+    });
+    return results;
+  };
+
+  var reduceError = 'Reduce of empty array with no initial value';
+
+  // **Reduce** builds up a single result from a list of values, aka `inject`,
+  // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
+  _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
+    var initial = arguments.length > 2;
+    if (obj == null) obj = [];
+    if (nativeReduce && obj.reduce === nativeReduce) {
+      if (context) iterator = _.bind(iterator, context);
+      return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
+    }
+    each(obj, function(value, index, list) {
+      if (!initial) {
+        memo = value;
+        initial = true;
+      } else {
+        memo = iterator.call(context, memo, value, index, list);
+      }
+    });
+    if (!initial) throw new TypeError(reduceError);
+    return memo;
+  };
+
+  // The right-associative version of reduce, also known as `foldr`.
+  // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
+  _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
+    var initial = arguments.length > 2;
+    if (obj == null) obj = [];
+    if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
+      if (context) iterator = _.bind(iterator, context);
+      return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
+    }
+    var length = obj.length;
+    if (length !== +length) {
+      var keys = _.keys(obj);
+      length = keys.length;
+    }
+    each(obj, function(value, index, list) {
+      index = keys ? keys[--length] : --length;
+      if (!initial) {
+        memo = obj[index];
+        initial = true;
+      } else {
+        memo = iterator.call(context, memo, obj[index], index, list);
+      }
+    });
+    if (!initial) throw new TypeError(reduceError);
+    return memo;
+  };
+
+  // Return the first value which passes a truth test. Aliased as `detect`.
+  _.find = _.detect = function(obj, iterator, context) {
+    var result;
+    any(obj, function(value, index, list) {
+      if (iterator.call(context, value, index, list)) {
+        result = value;
+        return true;
+      }
+    });
+    return result;
+  };
+
+  // Return all the elements that pass a truth test.
+  // Delegates to **ECMAScript 5**'s native `filter` if available.
+  // Aliased as `select`.
+  _.filter = _.select = function(obj, iterator, context) {
+    var results = [];
+    if (obj == null) return results;
+    if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
+    each(obj, function(value, index, list) {
+      if (iterator.call(context, value, index, list)) results.push(value);
+    });
+    return results;
+  };
+
+  // Return all the elements for which a truth test fails.
+  _.reject = function(obj, iterator, context) {
+    return _.filter(obj, function(value, index, list) {
+      return !iterator.call(context, value, index, list);
+    }, context);
+  };
+
+  // Determine whether all of the elements match a truth test.
+  // Delegates to **ECMAScript 5**'s native `every` if available.
+  // Aliased as `all`.
+  _.every = _.all = function(obj, iterator, context) {
+    iterator || (iterator = _.identity);
+    var result = true;
+    if (obj == null) return result;
+    if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
+    each(obj, function(value, index, list) {
+      if (!(result = result && iterator.call(context, value, index, list))) return breaker;
+    });
+    return !!result;
+  };
+
+  // Determine if at least one element in the object matches a truth test.
+  // Delegates to **ECMAScript 5**'s native `some` if available.
+  // Aliased as `any`.
+  var any = _.some = _.any = function(obj, iterator, context) {
+    iterator || (iterator = _.identity);
+    var result = false;
+    if (obj == null) return result;
+    if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
+    each(obj, function(value, index, list) {
+      if (result || (result = iterator.call(context, value, index, list))) return breaker;
+    });
+    return !!result;
+  };
+
+  // Determine if the array or object contains a given value (using `===`).
+  // Aliased as `include`.
+  _.contains = _.include = function(obj, target) {
+    if (obj == null) return false;
+    if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
+    return any(obj, function(value) {
+      return value === target;
+    });
+  };
+
+  // Invoke a method (with arguments) on every item in a collection.
+  _.invoke = function(obj, method) {
+    var args = slice.call(arguments, 2);
+    var isFunc = _.isFunction(method);
+    return _.map(obj, function(value) {
+      return (isFunc ? method : value[method]).apply(value, args);
+    });
+  };
+
+  // Convenience version of a common use case of `map`: fetching a property.
+  _.pluck = function(obj, key) {
+    return _.map(obj, function(value){ return value[key]; });
+  };
+
+  // Convenience version of a common use case of `filter`: selecting only objects
+  // containing specific `key:value` pairs.
+  _.where = function(obj, attrs, first) {
+    if (_.isEmpty(attrs)) return first ? void 0 : [];
+    return _[first ? 'find' : 'filter'](obj, function(value) {
+      for (var key in attrs) {
+        if (attrs[key] !== value[key]) return false;
+      }
+      return true;
+    });
+  };
+
+  // Convenience version of a common use case of `find`: getting the first object
+  // containing specific `key:value` pairs.
+  _.findWhere = function(obj, attrs) {
+    return _.where(obj, attrs, true);
+  };
+
+  // Return the maximum element or (element-based computation).
+  // Can't optimize arrays of integers longer than 65,535 elements.
+  // See [WebKit Bug 80797](https://bugs.webkit.org/show_bug.cgi?id=80797)
+  _.max = function(obj, iterator, context) {
+    if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
+      return Math.max.apply(Math, obj);
+    }
+    if (!iterator && _.isEmpty(obj)) return -Infinity;
+    var result = {computed : -Infinity, value: -Infinity};
+    each(obj, function(value, index, list) {
+      var computed = iterator ? iterator.call(context, value, index, list) : value;
+      computed > result.computed && (result = {value : value, computed : computed});
+    });
+    return result.value;
+  };
+
+  // Return the minimum element (or element-based computation).
+  _.min = function(obj, iterator, context) {
+    if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
+      return Math.min.apply(Math, obj);
+    }
+    if (!iterator && _.isEmpty(obj)) return Infinity;
+    var result = {computed : Infinity, value: Infinity};
+    each(obj, function(value, index, list) {
+      var computed = iterator ? iterator.call(context, value, index, list) : value;
+      computed < result.computed && (result = {value : value, computed : computed});
+    });
+    return result.value;
+  };
+
+  // Shuffle an array, using the modern version of the 
+  // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
+  _.shuffle = function(obj) {
+    var rand;
+    var index = 0;
+    var shuffled = [];
+    each(obj, function(value) {
+      rand = _.random(index++);
+      shuffled[index - 1] = shuffled[rand];
+      shuffled[rand] = value;
+    });
+    return shuffled;
+  };
+
+  // Sample **n** random values from an array.
+  // If **n** is not specified, returns a single random element from the array.
+  // The internal `guard` argument allows it to work with `map`.
+  _.sample = function(obj, n, guard) {
+    if (arguments.length < 2 || guard) {
+      return obj[_.random(obj.length - 1)];
+    }
+    return _.shuffle(obj).slice(0, Math.max(0, n));
+  };
+
+  // An internal function to generate lookup iterators.
+  var lookupIterator = function(value) {
+    return _.isFunction(value) ? value : function(obj){ return obj[value]; };
+  };
+
+  // Sort the object's values by a criterion produced by an iterator.
+  _.sortBy = function(obj, value, context) {
+    var iterator = lookupIterator(value);
+    return _.pluck(_.map(obj, function(value, index, list) {
+      return {
+        value: value,
+        index: index,
+        criteria: iterator.call(context, value, index, list)
+      };
+    }).sort(function(left, right) {
+      var a = left.criteria;
+      var b = right.criteria;
+      if (a !== b) {
+        if (a > b || a === void 0) return 1;
+        if (a < b || b === void 0) return -1;
+      }
+      return left.index - right.index;
+    }), 'value');
+  };
+
+  // An internal function used for aggregate "group by" operations.
+  var group = function(behavior) {
+    return function(obj, value, context) {
+      var result = {};
+      var iterator = value == null ? _.identity : lookupIterator(value);
+      each(obj, function(value, index) {
+        var key = iterator.call(context, value, index, obj);
+        behavior(result, key, value);
+      });
+      return result;
+    };
+  };
+
+  // Groups the object's values by a criterion. Pass either a string attribute
+  // to group by, or a function that returns the criterion.
+  _.groupBy = group(function(result, key, value) {
+    (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
+  });
+
+  // Indexes the object's values by a criterion, similar to `groupBy`, but for
+  // when you know that your index values will be unique.
+  _.indexBy = group(function(result, key, value) {
+    result[key] = value;
+  });
+
+  // Counts instances of an object that group by a certain criterion. Pass
+  // either a string attribute to count by, or a function that returns the
+  // criterion.
+  _.countBy = group(function(result, key) {
+    _.has(result, key) ? result[key]++ : result[key] = 1;
+  });
+
+  // Use a comparator function to figure out the smallest index at which
+  // an object should be inserted so as to maintain order. Uses binary search.
+  _.sortedIndex = function(array, obj, iterator, context) {
+    iterator = iterator == null ? _.identity : lookupIterator(iterator);
+    var value = iterator.call(context, obj);
+    var low = 0, high = array.length;
+    while (low < high) {
+      var mid = (low + high) >>> 1;
+      iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
+    }
+    return low;
+  };
+
+  // Safely create a real, live array from anything iterable.
+  _.toArray = function(obj) {
+    if (!obj) return [];
+    if (_.isArray(obj)) return slice.call(obj);
+    if (obj.length === +obj.length) return _.map(obj, _.identity);
+    return _.values(obj);
+  };
+
+  // Return the number of elements in an object.
+  _.size = function(obj) {
+    if (obj == null) return 0;
+    return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
+  };
+
+  // Array Functions
+  // ---------------
+
+  // Get the first element of an array. Passing **n** will return the first N
+  // values in the array. Aliased as `head` and `take`. The **guard** check
+  // allows it to work with `_.map`.
+  _.first = _.head = _.take = function(array, n, guard) {
+    if (array == null) return void 0;
+    return (n == null) || guard ? array[0] : slice.call(array, 0, n);
+  };
+
+  // Returns everything but the last entry of the array. Especially useful on
+  // the arguments object. Passing **n** will return all the values in
+  // the array, excluding the last N. The **guard** check allows it to work with
+  // `_.map`.
+  _.initial = function(array, n, guard) {
+    return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
+  };
+
+  // Get the last element of an array. Passing **n** will return the last N
+  // values in the array. The **guard** check allows it to work with `_.map`.
+  _.last = function(array, n, guard) {
+    if (array == null) return void 0;
+    if ((n == null) || guard) {
+      return array[array.length - 1];
+    } else {
+      return slice.call(array, Math.max(array.length - n, 0));
+    }
+  };
+
+  // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
+  // Especially useful on the arguments object. Passing an **n** will return
+  // the rest N values in the array. The **guard**
+  // check allows it to work with `_.map`.
+  _.rest = _.tail = _.drop = function(array, n, guard) {
+    return slice.call(array, (n == null) || guard ? 1 : n);
+  };
+
+  // Trim out all falsy values from an array.
+  _.compact = function(array) {
+    return _.filter(array, _.identity);
+  };
+
+  // Internal implementation of a recursive `flatten` function.
+  var flatten = function(input, shallow, output) {
+    if (shallow && _.every(input, _.isArray)) {
+      return concat.apply(output, input);
+    }
+    each(input, function(value) {
+      if (_.isArray(value) || _.isArguments(value)) {
+        shallow ? push.apply(output, value) : flatten(value, shallow, output);
+      } else {
+        output.push(value);
+      }
+    });
+    return output;
+  };
+
+  // Flatten out an array, either recursively (by default), or just one level.
+  _.flatten = function(array, shallow) {
+    return flatten(array, shallow, []);
+  };
+
+  // Return a version of the array that does not contain the specified value(s).
+  _.without = function(array) {
+    return _.difference(array, slice.call(arguments, 1));
+  };
+
+  // Produce a duplicate-free version of the array. If the array has already
+  // been sorted, you have the option of using a faster algorithm.
+  // Aliased as `unique`.
+  _.uniq = _.unique = function(array, isSorted, iterator, context) {
+    if (_.isFunction(isSorted)) {
+      context = iterator;
+      iterator = isSorted;
+      isSorted = false;
+    }
+    var initial = iterator ? _.map(array, iterator, context) : array;
+    var results = [];
+    var seen = [];
+    each(initial, function(value, index) {
+      if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
+        seen.push(value);
+        results.push(array[index]);
+      }
+    });
+    return results;
+  };
+
+  // Produce an array that contains the union: each distinct element from all of
+  // the passed-in arrays.
+  _.union = function() {
+    return _.uniq(_.flatten(arguments, true));
+  };
+
+  // Produce an array that contains every item shared between all the
+  // passed-in arrays.
+  _.intersection = function(array) {
+    var rest = slice.call(arguments, 1);
+    return _.filter(_.uniq(array), function(item) {
+      return _.every(rest, function(other) {
+        return _.indexOf(other, item) >= 0;
+      });
+    });
+  };
+
+  // Take the difference between one array and a number of other arrays.
+  // Only the elements present in just the first array will remain.
+  _.difference = function(array) {
+    var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
+    return _.filter(array, function(value){ return !_.contains(rest, value); });
+  };
+
+  // Zip together multiple lists into a single array -- elements that share
+  // an index go together.
+  _.zip = function() {
+    var length = _.max(_.pluck(arguments, "length").concat(0));
+    var results = new Array(length);
+    for (var i = 0; i < length; i++) {
+      results[i] = _.pluck(arguments, '' + i);
+    }
+    return results;
+  };
+
+  // Converts lists into objects. Pass either a single array of `[key, value]`
+  // pairs, or two parallel arrays of the same length -- one of keys, and one of
+  // the corresponding values.
+  _.object = function(list, values) {
+    if (list == null) return {};
+    var result = {};
+    for (var i = 0, length = list.length; i < length; i++) {
+      if (values) {
+        result[list[i]] = values[i];
+      } else {
+        result[list[i][0]] = list[i][1];
+      }
+    }
+    return result;
+  };
+
+  // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
+  // we need this function. Return the position of the first occurrence of an
+  // item in an array, or -1 if the item is not included in the array.
+  // Delegates to **ECMAScript 5**'s native `indexOf` if available.
+  // If the array is large and already in sort order, pass `true`
+  // for **isSorted** to use binary search.
+  _.indexOf = function(array, item, isSorted) {
+    if (array == null) return -1;
+    var i = 0, length = array.length;
+    if (isSorted) {
+      if (typeof isSorted == 'number') {
+        i = (isSorted < 0 ? Math.max(0, length + isSorted) : isSorted);
+      } else {
+        i = _.sortedIndex(array, item);
+        return array[i] === item ? i : -1;
+      }
+    }
+    if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
+    for (; i < length; i++) if (array[i] === item) return i;
+    return -1;
+  };
+
+  // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
+  _.lastIndexOf = function(array, item, from) {
+    if (array == null) return -1;
+    var hasIndex = from != null;
+    if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
+      return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
+    }
+    var i = (hasIndex ? from : array.length);
+    while (i--) if (array[i] === item) return i;
+    return -1;
+  };
+
+  // Generate an integer Array containing an arithmetic progression. A port of
+  // the native Python `range()` function. See
+  // [the Python documentation](http://docs.python.org/library/functions.html#range).
+  _.range = function(start, stop, step) {
+    if (arguments.length <= 1) {
+      stop = start || 0;
+      start = 0;
+    }
+    step = arguments[2] || 1;
+
+    var length = Math.max(Math.ceil((stop - start) / step), 0);
+    var idx = 0;
+    var range = new Array(length);
+
+    while(idx < length) {
+      range[idx++] = start;
+      start += step;
+    }
+
+    return range;
+  };
+
+  // Function (ahem) Functions
+  // ------------------
+
+  // Reusable constructor function for prototype setting.
+  var ctor = function(){};
+
+  // Create a function bound to a given object (assigning `this`, and arguments,
+  // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
+  // available.
+  _.bind = function(func, context) {
+    var args, bound;
+    if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
+    if (!_.isFunction(func)) throw new TypeError;
+    args = slice.call(arguments, 2);
+    return bound = function() {
+      if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
+      ctor.prototype = func.prototype;
+      var self = new ctor;
+      ctor.prototype = null;
+      var result = func.apply(self, args.concat(slice.call(arguments)));
+      if (Object(result) === result) return result;
+      return self;
+    };
+  };
+
+  // Partially apply a function by creating a version that has had some of its
+  // arguments pre-filled, without changing its dynamic `this` context.
+  _.partial = function(func) {
+    var args = slice.call(arguments, 1);
+    return function() {
+      return func.apply(this, args.concat(slice.call(arguments)));
+    };
+  };
+
+  // Bind all of an object's methods to that object. Useful for ensuring that
+  // all callbacks defined on an object belong to it.
+  _.bindAll = function(obj) {
+    var funcs = slice.call(arguments, 1);
+    if (funcs.length === 0) throw new Error("bindAll must be passed function names");
+    each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
+    return obj;
+  };
+
+  // Memoize an expensive function by storing its results.
+  _.memoize = function(func, hasher) {
+    var memo = {};
+    hasher || (hasher = _.identity);
+    return function() {
+      var key = hasher.apply(this, arguments);
+      return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
+    };
+  };
+
+  // Delays a function for the given number of milliseconds, and then calls
+  // it with the arguments supplied.
+  _.delay = function(func, wait) {
+    var args = slice.call(arguments, 2);
+    return setTimeout(function(){ return func.apply(null, args); }, wait);
+  };
+
+  // Defers a function, scheduling it to run after the current call stack has
+  // cleared.
+  _.defer = function(func) {
+    return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
+  };
+
+  // Returns a function, that, when invoked, will only be triggered at most once
+  // during a given window of time. Normally, the throttled function will run
+  // as much as it can, without ever going more than once per `wait` duration;
+  // but if you'd like to disable the execution on the leading edge, pass
+  // `{leading: false}`. To disable execution on the trailing edge, ditto.
+  _.throttle = function(func, wait, options) {
+    var context, args, result;
+    var timeout = null;
+    var previous = 0;
+    options || (options = {});
+    var later = function() {
+      previous = options.leading === false ? 0 : new Date;
+      timeout = null;
+      result = func.apply(context, args);
+    };
+    return function() {
+      var now = new Date;
+      if (!previous && options.leading === false) previous = now;
+      var remaining = wait - (now - previous);
+      context = this;
+      args = arguments;
+      if (remaining <= 0) {
+        clearTimeout(timeout);
+        timeout = null;
+        previous = now;
+        result = func.apply(context, args);
+      } else if (!timeout && options.trailing !== false) {
+        timeout = setTimeout(later, remaining);
+      }
+      return result;
+    };
+  };
+
+  // Returns a function, that, as long as it continues to be invoked, will not
+  // be triggered. The function will be called after it stops being called for
+  // N milliseconds. If `immediate` is passed, trigger the function on the
+  // leading edge, instead of the trailing.
+  _.debounce = function(func, wait, immediate) {
+    var timeout, args, context, timestamp, result;
+    return function() {
+      context = this;
+      args = arguments;
+      timestamp = new Date();
+      var later = function() {
+        var last = (new Date()) - timestamp;
+        if (last < wait) {
+          timeout = setTimeout(later, wait - last);
+        } else {
+          timeout = null;
+          if (!immediate) result = func.apply(context, args);
+        }
+      };
+      var callNow = immediate && !timeout;
+      if (!timeout) {
+        timeout = setTimeout(later, wait);
+      }
+      if (callNow) result = func.apply(context, args);
+      return result;
+    };
+  };
+
+  // Returns a function that will be executed at most one time, no matter how
+  // often you call it. Useful for lazy initialization.
+  _.once = function(func) {
+    var ran = false, memo;
+    return function() {
+      if (ran) return memo;
+      ran = true;
+      memo = func.apply(this, arguments);
+      func = null;
+      return memo;
+    };
+  };
+
+  // Returns the first function passed as an argument to the second,
+  // allowing you to adjust arguments, run code before and after, and
+  // conditionally execute the original function.
+  _.wrap = function(func, wrapper) {
+    return function() {
+      var args = [func];
+      push.apply(args, arguments);
+      return wrapper.apply(this, args);
+    };
+  };
+
+  // Returns a function that is the composition of a list of functions, each
+  // consuming the return value of the function that follows.
+  _.compose = function() {
+    var funcs = arguments;
+    return function() {
+      var args = arguments;
+      for (var i = funcs.length - 1; i >= 0; i--) {
+        args = [funcs[i].apply(this, args)];
+      }
+      return args[0];
+    };
+  };
+
+  // Returns a function that will only be executed after being called N times.
+  _.after = function(times, func) {
+    return function() {
+      if (--times < 1) {
+        return func.apply(this, arguments);
+      }
+    };
+  };
+
+  // Object Functions
+  // ----------------
+
+  // Retrieve the names of an object's properties.
+  // Delegates to **ECMAScript 5**'s native `Object.keys`
+  _.keys = nativeKeys || function(obj) {
+    if (obj !== Object(obj)) throw new TypeError('Invalid object');
+    var keys = [];
+    for (var key in obj) if (_.has(obj, key)) keys.push(key);
+    return keys;
+  };
+
+  // Retrieve the values of an object's properties.
+  _.values = function(obj) {
+    var keys = _.keys(obj);
+    var length = keys.length;
+    var values = new Array(length);
+    for (var i = 0; i < length; i++) {
+      values[i] = obj[keys[i]];
+    }
+    return values;
+  };
+
+  // Convert an object into a list of `[key, value]` pairs.
+  _.pairs = function(obj) {
+    var keys = _.keys(obj);
+    var length = keys.length;
+    var pairs = new Array(length);
+    for (var i = 0; i < length; i++) {
+      pairs[i] = [keys[i], obj[keys[i]]];
+    }
+    return pairs;
+  };
+
+  // Invert the keys and values of an object. The values must be serializable.
+  _.invert = function(obj) {
+    var result = {};
+    var keys = _.keys(obj);
+    for (var i = 0, length = keys.length; i < length; i++) {
+      result[obj[keys[i]]] = keys[i];
+    }
+    return result;
+  };
+
+  // Return a sorted list of the function names available on the object.
+  // Aliased as `methods`
+  _.functions = _.methods = function(obj) {
+    var names = [];
+    for (var key in obj) {
+      if (_.isFunction(obj[key])) names.push(key);
+    }
+    return names.sort();
+  };
+
+  // Extend a given object with all the properties in passed-in object(s).
+  _.extend = function(obj) {
+    each(slice.call(arguments, 1), function(source) {
+      if (source) {
+        for (var prop in source) {
+          obj[prop] = source[prop];
+        }
+      }
+    });
+    return obj;
+  };
+
+  // Return a copy of the object only containing the whitelisted properties.
+  _.pick = function(obj) {
+    var copy = {};
+    var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
+    each(keys, function(key) {
+      if (key in obj) copy[key] = obj[key];
+    });
+    return copy;
+  };
+
+   // Return a copy of the object without the blacklisted properties.
+  _.omit = function(obj) {
+    var copy = {};
+    var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
+    for (var key in obj) {
+      if (!_.contains(keys, key)) copy[key] = obj[key];
+    }
+    return copy;
+  };
+
+  // Fill in a given object with default properties.
+  _.defaults = function(obj) {
+    each(slice.call(arguments, 1), function(source) {
+      if (source) {
+        for (var prop in source) {
+          if (obj[prop] === void 0) obj[prop] = source[prop];
+        }
+      }
+    });
+    return obj;
+  };
+
+  // Create a (shallow-cloned) duplicate of an object.
+  _.clone = function(obj) {
+    if (!_.isObject(obj)) return obj;
+    return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
+  };
+
+  // Invokes interceptor with the obj, and then returns obj.
+  // The primary purpose of this method is to "tap into" a method chain, in
+  // order to perform operations on intermediate results within the chain.
+  _.tap = function(obj, interceptor) {
+    interceptor(obj);
+    return obj;
+  };
+
+  // Internal recursive comparison function for `isEqual`.
+  var eq = function(a, b, aStack, bStack) {
+    // Identical objects are equal. `0 === -0`, but they aren't identical.
+    // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
+    if (a === b) return a !== 0 || 1 / a == 1 / b;
+    // A strict comparison is necessary because `null == undefined`.
+    if (a == null || b == null) return a === b;
+    // Unwrap any wrapped objects.
+    if (a instanceof _) a = a._wrapped;
+    if (b instanceof _) b = b._wrapped;
+    // Compare `[[Class]]` names.
+    var className = toString.call(a);
+    if (className != toString.call(b)) return false;
+    switch (className) {
+      // Strings, numbers, dates, and booleans are compared by value.
+      case '[object String]':
+        // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
+        // equivalent to `new String("5")`.
+        return a == String(b);
+      case '[object Number]':
+        // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
+        // other numeric values.
+        return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
+      case '[object Date]':
+      case '[object Boolean]':
+        // Coerce dates and booleans to numeric primitive values. Dates are compared by their
+        // millisecond representations. Note that invalid dates with millisecond representations
+        // of `NaN` are not equivalent.
+        return +a == +b;
+      // RegExps are compared by their source patterns and flags.
+      case '[object RegExp]':
+        return a.source == b.source &&
+               a.global == b.global &&
+               a.multiline == b.multiline &&
+               a.ignoreCase == b.ignoreCase;
+    }
+    if (typeof a != 'object' || typeof b != 'object') return false;
+    // Assume equality for cyclic structures. The algorithm for detecting cyclic
+    // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
+    var length = aStack.length;
+    while (length--) {
+      // Linear search. Performance is inversely proportional to the number of
+      // unique nested structures.
+      if (aStack[length] == a) return bStack[length] == b;
+    }
+    // Objects with different constructors are not equivalent, but `Object`s
+    // from different frames are.
+    var aCtor = a.constructor, bCtor = b.constructor;
+    if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
+                             _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
+      return false;
+    }
+    // Add the first object to the stack of traversed objects.
+    aStack.push(a);
+    bStack.push(b);
+    var size = 0, result = true;
+    // Recursively compare objects and arrays.
+    if (className == '[object Array]') {
+      // Compare array lengths to determine if a deep comparison is necessary.
+      size = a.length;
+      result = size == b.length;
+      if (result) {
+        // Deep compare the contents, ignoring non-numeric properties.
+        while (size--) {
+          if (!(result = eq(a[size], b[size], aStack, bStack))) break;
+        }
+      }
+    } else {
+      // Deep compare objects.
+      for (var key in a) {
+        if (_.has(a, key)) {
+          // Count the expected number of properties.
+          size++;
+          // Deep compare each member.
+          if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
+        }
+      }
+      // Ensure that both objects contain the same number of properties.
+      if (result) {
+        for (key in b) {
+          if (_.has(b, key) && !(size--)) break;
+        }
+        result = !size;
+      }
+    }
+    // Remove the first object from the stack of traversed objects.
+    aStack.pop();
+    bStack.pop();
+    return result;
+  };
+
+  // Perform a deep comparison to check if two objects are equal.
+  _.isEqual = function(a, b) {
+    return eq(a, b, [], []);
+  };
+
+  // Is a given array, string, or object empty?
+  // An "empty" object has no enumerable own-properties.
+  _.isEmpty = function(obj) {
+    if (obj == null) return true;
+    if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
+    for (var key in obj) if (_.has(obj, key)) return false;
+    return true;
+  };
+
+  // Is a given value a DOM element?
+  _.isElement = function(obj) {
+    return !!(obj && obj.nodeType === 1);
+  };
+
+  // Is a given value an array?
+  // Delegates to ECMA5's native Array.isArray
+  _.isArray = nativeIsArray || function(obj) {
+    return toString.call(obj) == '[object Array]';
+  };
+
+  // Is a given variable an object?
+  _.isObject = function(obj) {
+    return obj === Object(obj);
+  };
+
+  // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
+  each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
+    _['is' + name] = function(obj) {
+      return toString.call(obj) == '[object ' + name + ']';
+    };
+  });
+
+  // Define a fallback version of the method in browsers (ahem, IE), where
+  // there isn't any inspectable "Arguments" type.
+  if (!_.isArguments(arguments)) {
+    _.isArguments = function(obj) {
+      return !!(obj && _.has(obj, 'callee'));
+    };
+  }
+
+  // Optimize `isFunction` if appropriate.
+  if (typeof (/./) !== 'function') {
+    _.isFunction = function(obj) {
+      return typeof obj === 'function';
+    };
+  }
+
+  // Is a given object a finite number?
+  _.isFinite = function(obj) {
+    return isFinite(obj) && !isNaN(parseFloat(obj));
+  };
+
+  // Is the given value `NaN`? (NaN is the only number which does not equal itself).
+  _.isNaN = function(obj) {
+    return _.isNumber(obj) && obj != +obj;
+  };
+
+  // Is a given value a boolean?
+  _.isBoolean = function(obj) {
+    return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
+  };
+
+  // Is a given value equal to null?
+  _.isNull = function(obj) {
+    return obj === null;
+  };
+
+  // Is a given variable undefined?
+  _.isUndefined = function(obj) {
+    return obj === void 0;
+  };
+
+  // Shortcut function for checking if an object has a given property directly
+  // on itself (in other words, not on a prototype).
+  _.has = function(obj, key) {
+    return hasOwnProperty.call(obj, key);
+  };
+
+  // Utility Functions
+  // -----------------
+
+  // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
+  // previous owner. Returns a reference to the Underscore object.
+  _.noConflict = function() {
+    root._ = previousUnderscore;
+    return this;
+  };
+
+  // Keep the identity function around for default iterators.
+  _.identity = function(value) {
+    return value;
+  };
+
+  // Run a function **n** times.
+  _.times = function(n, iterator, context) {
+    var accum = Array(Math.max(0, n));
+    for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
+    return accum;
+  };
+
+  // Return a random integer between min and max (inclusive).
+  _.random = function(min, max) {
+    if (max == null) {
+      max = min;
+      min = 0;
+    }
+    return min + Math.floor(Math.random() * (max - min + 1));
+  };
+
+  // List of HTML entities for escaping.
+  var entityMap = {
+    escape: {
+      '&': '&amp;',
+      '<': '&lt;',
+      '>': '&gt;',
+      '"': '&quot;',
+      "'": '&#x27;'
+    }
+  };
+  entityMap.unescape = _.invert(entityMap.escape);
+
+  // Regexes containing the keys and values listed immediately above.
+  var entityRegexes = {
+    escape:   new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
+    unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
+  };
+
+  // Functions for escaping and unescaping strings to/from HTML interpolation.
+  _.each(['escape', 'unescape'], function(method) {
+    _[method] = function(string) {
+      if (string == null) return '';
+      return ('' + string).replace(entityRegexes[method], function(match) {
+        return entityMap[method][match];
+      });
+    };
+  });
+
+  // If the value of the named `property` is a function then invoke it with the
+  // `object` as context; otherwise, return it.
+  _.result = function(object, property) {
+    if (object == null) return void 0;
+    var value = object[property];
+    return _.isFunction(value) ? value.call(object) : value;
+  };
+
+  // Add your own custom functions to the Underscore object.
+  _.mixin = function(obj) {
+    each(_.functions(obj), function(name) {
+      var func = _[name] = obj[name];
+      _.prototype[name] = function() {
+        var args = [this._wrapped];
+        push.apply(args, arguments);
+        return result.call(this, func.apply(_, args));
+      };
+    });
+  };
+
+  // Generate a unique integer id (unique within the entire client session).
+  // Useful for temporary DOM ids.
+  var idCounter = 0;
+  _.uniqueId = function(prefix) {
+    var id = ++idCounter + '';
+    return prefix ? prefix + id : id;
+  };
+
+  // By default, Underscore uses ERB-style template delimiters, change the
+  // following template settings to use alternative delimiters.
+  _.templateSettings = {
+    evaluate    : /<%([\s\S]+?)%>/g,
+    interpolate : /<%=([\s\S]+?)%>/g,
+    escape      : /<%-([\s\S]+?)%>/g
+  };
+
+  // When customizing `templateSettings`, if you don't want to define an
+  // interpolation, evaluation or escaping regex, we need one that is
+  // guaranteed not to match.
+  var noMatch = /(.)^/;
+
+  // Certain characters need to be escaped so that they can be put into a
+  // string literal.
+  var escapes = {
+    "'":      "'",
+    '\\':     '\\',
+    '\r':     'r',
+    '\n':     'n',
+    '\t':     't',
+    '\u2028': 'u2028',
+    '\u2029': 'u2029'
+  };
+
+  var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
+
+  // JavaScript micro-templating, similar to John Resig's implementation.
+  // Underscore templating handles arbitrary delimiters, preserves whitespace,
+  // and correctly escapes quotes within interpolated code.
+  _.template = function(text, data, settings) {
+    var render;
+    settings = _.defaults({}, settings, _.templateSettings);
+
+    // Combine delimiters into one regular expression via alternation.
+    var matcher = new RegExp([
+      (settings.escape || noMatch).source,
+      (settings.interpolate || noMatch).source,
+      (settings.evaluate || noMatch).source
+    ].join('|') + '|$', 'g');
+
+    // Compile the template source, escaping string literals appropriately.
+    var index = 0;
+    var source = "__p+='";
+    text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
+      source += text.slice(index, offset)
+        .replace(escaper, function(match) { return '\\' + escapes[match]; });
+
+      if (escape) {
+        source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
+      }
+      if (interpolate) {
+        source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
+      }
+      if (evaluate) {
+        source += "';\n" + evaluate + "\n__p+='";
+      }
+      index = offset + match.length;
+      return match;
+    });
+    source += "';\n";
+
+    // If a variable is not specified, place data values in local scope.
+    if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
+
+    source = "var __t,__p='',__j=Array.prototype.join," +
+      "print=function(){__p+=__j.call(arguments,'');};\n" +
+      source + "return __p;\n";
+
+    try {
+      render = new Function(settings.variable || 'obj', '_', source);
+    } catch (e) {
+      e.source = source;
+      throw e;
+    }
+
+    if (data) return render(data, _);
+    var template = function(data) {
+      return render.call(this, data, _);
+    };
+
+    // Provide the compiled function source as a convenience for precompilation.
+    template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
+
+    return template;
+  };
+
+  // Add a "chain" function, which will delegate to the wrapper.
+  _.chain = function(obj) {
+    return _(obj).chain();
+  };
+
+  // OOP
+  // ---------------
+  // If Underscore is called as a function, it returns a wrapped object that
+  // can be used OO-style. This wrapper holds altered versions of all the
+  // underscore functions. Wrapped objects may be chained.
+
+  // Helper function to continue chaining intermediate results.
+  var result = function(obj) {
+    return this._chain ? _(obj).chain() : obj;
+  };
+
+  // Add all of the Underscore functions to the wrapper object.
+  _.mixin(_);
+
+  // Add all mutator Array functions to the wrapper.
+  each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
+    var method = ArrayProto[name];
+    _.prototype[name] = function() {
+      var obj = this._wrapped;
+      method.apply(obj, arguments);
+      if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
+      return result.call(this, obj);
+    };
+  });
+
+  // Add all accessor Array functions to the wrapper.
+  each(['concat', 'join', 'slice'], function(name) {
+    var method = ArrayProto[name];
+    _.prototype[name] = function() {
+      return result.call(this, method.apply(this._wrapped, arguments));
+    };
+  });
+
+  _.extend(_.prototype, {
+
+    // Start chaining a wrapped Underscore object.
+    chain: function() {
+      this._chain = true;
+      return this;
+    },
+
+    // Extracts the result from a wrapped and chained object.
+    value: function() {
+      return this._wrapped;
+    }
+
+  });
+
+}).call(this);