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Posted to commits@flex.apache.org by ah...@apache.org on 2014/04/26 05:39:42 UTC
[21/27] fdb with worker support
http://git-wip-us.apache.org/repos/asf/flex-sdk/blob/a3765ae5/modules/fdbworkers/src/flash/tools/debugger/concrete/PlayerSession.java
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diff --git a/modules/fdbworkers/src/flash/tools/debugger/concrete/PlayerSession.java b/modules/fdbworkers/src/flash/tools/debugger/concrete/PlayerSession.java
new file mode 100644
index 0000000..f41ed19
--- /dev/null
+++ b/modules/fdbworkers/src/flash/tools/debugger/concrete/PlayerSession.java
@@ -0,0 +1,3069 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package flash.tools.debugger.concrete;
+
+import java.io.BufferedReader;
+import java.io.IOException;
+import java.io.InputStream;
+import java.io.InputStreamReader;
+import java.io.OutputStream;
+import java.io.PrintWriter;
+import java.io.UnsupportedEncodingException;
+import java.net.Socket;
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.LinkedHashMap;
+import java.util.LinkedList;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import java.util.regex.Matcher;
+import java.util.regex.Pattern;
+
+import flash.tools.debugger.AIRLaunchInfo;
+import flash.tools.debugger.Frame;
+import flash.tools.debugger.IDebuggerCallbacks;
+import flash.tools.debugger.ILauncher;
+import flash.tools.debugger.InProgressException;
+import flash.tools.debugger.Isolate;
+import flash.tools.debugger.IsolateController;
+import flash.tools.debugger.IsolateSession;
+import flash.tools.debugger.Location;
+import flash.tools.debugger.NoResponseException;
+import flash.tools.debugger.NotConnectedException;
+import flash.tools.debugger.NotSupportedException;
+import flash.tools.debugger.NotSuspendedException;
+import flash.tools.debugger.PlayerDebugException;
+import flash.tools.debugger.Session;
+import flash.tools.debugger.SessionManager;
+import flash.tools.debugger.SourceFile;
+import flash.tools.debugger.SourceLocator;
+import flash.tools.debugger.SuspendedException;
+import flash.tools.debugger.SwfInfo;
+import flash.tools.debugger.Value;
+import flash.tools.debugger.ValueAttribute;
+import flash.tools.debugger.Variable;
+import flash.tools.debugger.VariableAttribute;
+import flash.tools.debugger.VariableType;
+import flash.tools.debugger.VersionException;
+import flash.tools.debugger.Watch;
+import flash.tools.debugger.concrete.DProtocol.ListenerIndex;
+import flash.tools.debugger.events.DebugEvent;
+import flash.tools.debugger.events.ExceptionFault;
+import flash.tools.debugger.events.FaultEvent;
+import flash.tools.debugger.expression.ECMA;
+import flash.tools.debugger.expression.PlayerFaultException;
+import flash.util.Trace;
+
+
+public class PlayerSession implements Session, DProtocolNotifierIF, Runnable, IsolateController
+{
+ public static final int MAX_STACK_DEPTH = 256;
+ public static final long MAX_TERMINATE_WAIT_MILLIS = 10000;
+
+ private Socket m_socket;
+ private DProtocol m_protocol;
+ private DManager m_manager;
+ private IDebuggerCallbacks m_debuggerCallbacks;
+ private Process m_process;
+ private Map<String, Object> m_prefs; // WARNING -- accessed from multiple threads
+ private static final String s_newline = System.getProperty("line.separator"); //$NON-NLS-1$
+
+ private volatile boolean m_isConnected; // WARNING -- accessed from multiple threads
+ private volatile boolean m_isHalted; // WARNING -- accessed from multiple threads
+ private volatile boolean m_incoming; // WARNING -- accessed from multiple threads
+ private volatile boolean m_lastResponse; // whether there was a reponse from the last message to the Player
+ private volatile HashMap<Integer, PlayerSessionIsolateStatus> m_isolateStatus = new HashMap<Integer, PlayerSessionIsolateStatus>();
+
+ private int m_watchTransactionTag;
+ private Boolean m_playerCanCallFunctions;
+ private Boolean m_playerSupportsWatchpoints;
+ private Boolean m_playerCanBreakOnAllExceptions;
+ private Boolean m_playerSupportsConcurrency;
+ private Boolean m_playerSupportsWideLine;
+
+ private ILauncher launcher;
+
+ /**
+ * The URL that was launched, or <code>null</code> if not known. Note:
+ * This is NOT the value returned by getURI(). getURI() returns the
+ * URL that came from the Player, and is therefore probably the URI of
+ * the SWF; but m_launchedUrl contains the URL that we tried to launch,
+ * which might be an HTML wrapper, e.g. http://localhost/myapp.html
+ */
+ private String m_launchUrl;
+
+ private AIRLaunchInfo m_airLaunchInfo; // null if this is not an AIR app
+
+ static volatile boolean m_debugMsgOn; // debug ONLY; turned on with "set $debug_messages = 1"
+ volatile int m_debugMsgSize; // debug ONLY; controlled with "set $debug_message_size = NNN"
+ static volatile boolean m_debugMsgFileOn; // debug ONLY for file dump; turned on with "set $debug_message_file = 1"
+ volatile int m_debugMsgFileSize; // debug ONLY for file dump; controlled with "set $debug_message_file_size = NNN"
+
+ //FIXME: Make this concurrency aware
+ /**
+ * A simple cache of previous "is" and "instanceof" queries, in order to
+ * avoid having to send redundant messages to the player.
+ */
+ private Map<String, Boolean> m_evalIsAndInstanceofCache = new HashMap<String, Boolean>();
+
+ private volatile int m_lastPreIsolate = Isolate.DEFAULT_ID;
+
+ private final Map<Integer, IsolateSession> m_isolateSessions;
+
+ private static final String DEBUG_MESSAGES = "$debug_messages"; //$NON-NLS-1$
+ private static final String DEBUG_MESSAGE_SIZE = "$debug_message_size"; //$NON-NLS-1$
+ private static final String DEBUG_MESSAGE_FILE = "$debug_message_file"; //$NON-NLS-1$
+ private static final String DEBUG_MESSAGE_FILE_SIZE = "$debug_message_file_size"; //$NON-NLS-1$
+
+ private static final String CONSOLE_ERRORS = "$console_errors"; //$NON-NLS-1$
+
+ private static final String FLASH_PREFIX = "$flash_"; //$NON-NLS-1$
+
+ PlayerSession(Socket s, DProtocol proto, DManager manager, IDebuggerCallbacks debuggerCallbacks)
+ {
+ m_isConnected = false;
+ m_isHalted = false;
+ m_socket = s;
+ m_protocol = proto;
+ m_manager = manager;
+ m_prefs = Collections.synchronizedMap(new HashMap<String, Object>());
+ m_incoming = false;
+ m_debugMsgOn = false;
+ m_debugMsgSize = 16;
+ m_debugMsgFileOn = false;
+ m_debugMsgFileSize = 128;
+ m_watchTransactionTag = 1; // number that is sent for each watch transaction that occurs
+ m_playerCanCallFunctions = null;
+ m_debuggerCallbacks = debuggerCallbacks;
+ m_isolateSessions = Collections.synchronizedMap(new HashMap<Integer, IsolateSession>());
+ }
+
+ private static PlayerSession createFromSocketHelper(Socket s, IDebuggerCallbacks debuggerCallbacks, DProtocol proto) throws IOException
+ {
+ // let the manager hear incoming messages
+ DManager manager = new DManager();
+
+ PlayerSession session = new PlayerSession(s, proto, manager, debuggerCallbacks);
+ return session;
+ }
+
+ /**
+ * @deprecated Use createFromSocketWithOptions
+ * @param s
+ * @param debuggerCallbacks
+ * @return
+ * @throws IOException
+ */
+ public static PlayerSession createFromSocket(Socket s, IDebuggerCallbacks debuggerCallbacks) throws IOException
+ {
+ DProtocol proto = DProtocol.createFromSocket(s);
+
+ return createFromSocketHelper(s, debuggerCallbacks, proto);
+ }
+
+ /**
+ * Creates a session from the socket. Sets session specific
+ * socket settings and stores the callback object.
+ * @param s
+ * @param debuggerCallbacks
+ * @param sessionManager
+ * @return
+ * @throws IOException
+ */
+ public static PlayerSession createFromSocketWithOptions(Socket s, IDebuggerCallbacks debuggerCallbacks, SessionManager sessionManager) throws IOException
+ {
+ DProtocol proto = DProtocol.createFromSocket(s, sessionManager);
+
+ return createFromSocketHelper(s, debuggerCallbacks, proto);
+ }
+
+ /* getter */
+ public DMessageCounter getMessageCounter() { return m_protocol.getMessageCounter(); }
+ public String getURI() { return m_manager.getURI(); }
+ public boolean playerSupportsGet() { return m_manager.isGetSupported(); }
+ public int playerVersion() { return m_manager.getVersion(); }
+ public SourceLocator getSourceLocator() { return m_manager.getSourceLocator(); }
+
+ /*
+ * @see flash.tools.debugger.Session#setSourceLocator(flash.tools.debugger.SourceLocator)
+ */
+ public void setSourceLocator(SourceLocator sourceLocator)
+ {
+ m_manager.setSourceLocator(sourceLocator);
+ }
+
+ /**
+ * If the manager started the process for us, then note it here. We will attempt to kill
+ * it when we go down
+ */
+ void setProcess(Process proc)
+ {
+ m_process = proc;
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#getLaunchProcess()
+ */
+ public Process getLaunchProcess()
+ {
+ return m_process;
+ }
+
+ /**
+ * Set preference
+ * If an invalid preference is passed, it will be silently ignored.
+ */
+ public void setPreferences(Map<String, ? extends Object> map) { m_prefs.putAll(map); mapBack(); }
+ public Set<String> keySet() { return m_prefs.keySet(); }
+ public Object getPreferenceAsObject(String pref) { return m_prefs.get(pref); }
+
+ /**
+ * Set a property. Special logic for debug message boolean
+ */
+ public void setPreference(String pref, int value)
+ {
+ m_prefs.put(pref, new Integer(value));
+ mapBack();
+
+ // change in console messages?
+ if (pref.equals(CONSOLE_ERRORS))
+ sendConsoleErrorsAsTrace(value == 1);
+
+ // generic message for flash player wherein "$flash_xxx" causes "xxx" to be sent
+ if (pref.startsWith(FLASH_PREFIX))
+ sendOptionMessage(pref.substring(FLASH_PREFIX.length()), Integer.toString(value));
+ }
+
+ // helper for mapBack()
+ private int mapBackOnePreference(String preferenceName, int defaultValue)
+ {
+ Object prefValue = getPreferenceAsObject(preferenceName);
+ if (prefValue != null)
+ return ((Integer)prefValue).intValue();
+ else
+ return defaultValue;
+ }
+
+ // helper for mapBack()
+ private boolean mapBackOnePreference(String preferenceName, boolean defaultValue)
+ {
+ Object prefValue = getPreferenceAsObject(preferenceName);
+ if (prefValue != null)
+ return ((Integer)prefValue).intValue() != 0 ? true : false;
+ else
+ return defaultValue;
+ }
+
+ // look for preferences, that map back to variables
+ private void mapBack()
+ {
+ m_debugMsgOn = mapBackOnePreference(DEBUG_MESSAGES, m_debugMsgOn);
+ m_debugMsgSize = mapBackOnePreference(DEBUG_MESSAGE_SIZE, m_debugMsgSize);
+
+ m_debugMsgFileOn = mapBackOnePreference(DEBUG_MESSAGE_FILE, m_debugMsgFileOn);
+ m_debugMsgFileSize = mapBackOnePreference(DEBUG_MESSAGE_FILE_SIZE, m_debugMsgFileSize);
+ }
+
+ public int getPreference(String pref)
+ {
+ int val = 0;
+ Integer i = (Integer)m_prefs.get(pref);
+ if (i == null)
+ throw new NullPointerException();
+ else
+ val = i.intValue();
+ return val;
+ }
+
+
+ /*
+ * @see flash.tools.debugger.Session#isConnected()
+ */
+ public boolean isConnected()
+ {
+ return m_isConnected;
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#isSuspended()
+ */
+ public boolean isSuspended() throws NotConnectedException
+ {
+ if (!isConnected())
+ throw new NotConnectedException();
+
+ return m_isHalted;
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#isIsolateSuspended()
+ */
+ public boolean isWorkerSuspended(int isolateId) throws NotConnectedException
+ {
+ if (isolateId == Isolate.DEFAULT_ID)
+ return isSuspended();
+
+ if (!isConnected())
+ throw new NotConnectedException();
+
+ if (m_isolateStatus.containsKey(isolateId)) {
+ return m_isolateStatus.get(isolateId).m_isHalted;
+ }
+
+ return false;
+ }
+
+ /**
+ * Start up the session listening for incoming messages on the socket
+ */
+ public boolean bind() throws VersionException
+ {
+ boolean bound = false;
+
+ if (m_isConnected)
+ return false;
+
+ // mark that we are connected
+ m_isConnected = true;
+
+ // attach us to the pipe (we are last to ensure that DManager and msg counter
+ // get updated first
+ m_protocol.addListener(ListenerIndex.PlayerSession, this);
+
+ // start up the receiving thread
+ bound = m_protocol.bind();
+
+ // transmit our first few adjustment messages
+ sendStopWarning();
+ sendStopOnFault();
+ sendEnumerateOverride();
+ sendFailureNotify();
+ sendInvokeSetters();
+ sendSwfloadNotify();
+ sendGetterTimeout();
+ sendSetterTimeout();
+ boolean responded = sendSquelch(true, Isolate.DEFAULT_ID);
+
+ // now note in our preferences whether get is working or not.
+ setPreference(SessionManager.PLAYER_SUPPORTS_GET, playerSupportsGet() ? 1 : 0);
+ if (supportsConcurrency()) {
+ sendConcurrentDebugger();
+ }
+
+ if (supportsWideLineNumbers()) {
+ sendWideLineDebugger();
+ }
+
+ // Spawn a background thread which fetches the SWF and SWD
+ // from the Player and uses them to build function name tables
+ // for each source file
+ Thread t = new Thread(this, "SWF/SWD reader"); //$NON-NLS-1$
+ t.setDaemon(true);
+ t.start();
+
+ // we're probably using a bad version
+ if (!responded)
+ throw new VersionException();
+
+ return bound;
+ }
+
+ /**
+ * Permanently stops the debugging session and breaks the
+ * connection to the Player
+ */
+ public void unbind()
+ {
+ unbind(false);
+ }
+
+ /**
+ * @param requestTerminate
+ * if true, and if the player to which we are attached is capable
+ * of terminating itself (e.g. Adobe AIR), then the player will
+ * be told to terminate.
+ * @return true if the player is capable of terminating itself and has been
+ * told to do so
+ */
+ private boolean unbind(boolean requestTerminate)
+ {
+ // If the caller asked us to terminate the player, then we first check
+ // whether the player to which we are connected is capable of that.
+ // (The web-based players are not; Adobe AIR is.)
+ requestTerminate = requestTerminate && playerCanTerminate();
+ DMessage dm = DMessageCache.alloc(1);
+ dm.setType(DMessage.OutExit);
+ dm.putByte((byte)(requestTerminate ? 1 : 0));
+ sendMessage(dm);
+
+ // unbind from the socket, so that we don't receive any more messages
+ m_protocol.unbind();
+
+ // kill the socket
+ try { m_socket.close(); } catch(IOException io) {}
+
+ m_isConnected = false;
+ m_isHalted = false;
+
+ return requestTerminate; // true if player was told to terminate
+ }
+
+ /**
+ * Execute the specified AppleScript by passing it to /usr/bin/osascript.
+ *
+ * @param appleScript
+ * the AppleScript to execute, as a series of lines
+ * @param argv
+ * any arguments; these can be accessed from within your
+ * AppleScript via "item 1 or argv", "item 2 of argv", etc.
+ * @return any text which was sent to stdout by /usr/bin/osascript, with the
+ * trailing \n already removed
+ */
+ private String executeAppleScript(String[] appleScript, String[] argv)
+ {
+ StringBuilder retval = new StringBuilder();
+ try
+ {
+ List<String> execArgs = new LinkedList<String>();
+ // "osascript" is the command-line way of executing AppleScript.
+ execArgs.add("/usr/bin/osascript"); //$NON-NLS-1$
+ execArgs.add("-"); //$NON-NLS-1$
+ if (argv != null)
+ {
+ for (int i=0; i<argv.length; ++i)
+ execArgs.add(argv[i]);
+ }
+ Process osascript = Runtime.getRuntime().exec(execArgs.toArray(new String[execArgs.size()]));
+ // feed our AppleScript code to osascript's stdin
+ OutputStream outputStream = osascript.getOutputStream();
+ PrintWriter writer = new PrintWriter(outputStream, true);
+ writer.println("on run argv"); //$NON-NLS-1$ // this gives the name "argv" to the command-line args
+ for (int i=0; i<appleScript.length; ++i)
+ writer.println(appleScript[i]);
+ writer.println("end run"); //$NON-NLS-1$
+ writer.close();
+ InputStreamReader reader = new InputStreamReader(osascript.getInputStream());
+ int ch;
+ while ( (ch=reader.read()) != -1 )
+ retval.append((char)ch);
+ }
+ catch (IOException e)
+ {
+ // ignore
+ }
+ return retval.toString().replaceAll("\n$", ""); //$NON-NLS-1$ //$NON-NLS-2$
+ }
+
+ /**
+ * Execute the specified AppleScript by passing it to /usr/bin/osascript.
+ *
+ * @param appleScriptFilename
+ * The name of the file containing AppleScript to execute. This
+ * must be relative to PlayerSession.java.
+ * @param argv
+ * any arguments; these can be accessed from within your
+ * AppleScript via "item 1 or argv", "item 2 of argv", etc.
+ * @return any text which was sent to stdout by /usr/bin/osascript, with the
+ * trailing \n already removed
+ * @throws IOException
+ */
+ private String executeAppleScript(String appleScriptFilename, String[] argv) throws IOException
+ {
+ InputStream stm = null;
+ try {
+ stm = PlayerSession.class.getResourceAsStream(appleScriptFilename);
+ BufferedReader reader = new BufferedReader(new InputStreamReader(stm));
+ String line;
+ List<String> appleScriptLines = new ArrayList<String>();
+ while ( (line=reader.readLine()) != null )
+ appleScriptLines.add(line);
+ String[] lines = appleScriptLines.toArray(new String[appleScriptLines.size()]);
+ return executeAppleScript(lines, argv);
+ } finally {
+ if (stm != null) {
+ stm.close();
+ }
+ }
+ }
+
+ /**
+ * Checks whether the specified Macintosh web browser is currently
+ * running. You should only call this function if you have already
+ * checked that you are running on a Mac.
+ *
+ * @param browserName a name, e.g. "Safari", "Firefox", "Camino"
+ * @return true if currently running
+ */
+ private Set<String> runningApplications()
+ {
+ String running = executeAppleScript(
+ new String[]
+ {
+ "tell application \"System Events\"", //$NON-NLS-1$
+ " name of processes", //$NON-NLS-1$
+ "end tell" //$NON-NLS-1$
+ },
+ null
+ );
+ String[] apps = running.split(", "); //$NON-NLS-1$
+ Set<String> retval = new HashSet<String>();
+ for (int i=0; i<apps.length; ++i)
+ retval.add(apps[i]);
+ return retval;
+ }
+
+ /**
+ * Destroys all objects related to the connection
+ * including the process that was tied to this
+ * session via SessionManager.launch(), if it
+ * exists.
+ */
+ public void terminate()
+ {
+ boolean playerWillTerminateItself = false;
+
+ // unbind first
+ try
+ {
+ // Tell player to end session. Note that this is just a hint, and will often
+ // do nothing. For example, the Flash player running in a browser will
+ // currently never terminate when you tell it to, but the AIR player will
+ // terminate.
+ playerWillTerminateItself = unbind(true);
+ } catch(Exception e)
+ {
+ }
+
+ if (!playerWillTerminateItself)
+ {
+ if (System.getProperty("os.name").toLowerCase().startsWith("mac os x")) //$NON-NLS-1$ //$NON-NLS-2$
+ {
+ if (m_airLaunchInfo != null)
+ {
+ // nothing we need to do -- Process.destroy() will kill the AIR app
+ }
+ else if (m_launchUrl != null && m_launchUrl.length() > 0)
+ {
+ boolean closedAnyWindows = false;
+ Set<String> runningApps = runningApplications();
+
+ if (!closedAnyWindows && runningApps.contains("Safari")) //$NON-NLS-1$
+ {
+ try {
+ String url = m_launchUrl.replaceAll(" ", "%20"); //$NON-NLS-1$ //$NON-NLS-2$
+ String safariClosedAnyWindows = executeAppleScript("appleScriptCloseSafariWindow.txt", new String[] { url }); //$NON-NLS-1$
+ if ("true".equals(safariClosedAnyWindows)) { //$NON-NLS-1$
+ closedAnyWindows = true;
+ }
+ else if ( "appquit".equals(safariClosedAnyWindows) ) { //$NON-NLS-1$
+ closedAnyWindows = true;
+ //we closed Safari, verify safari was closed
+ runningApps = waitForMacAppQuit("Safari"); //$NON-NLS-1$
+ }
+ } catch (IOException e) {
+ // ignore
+ }
+ }
+
+ if (!closedAnyWindows && runningApps.contains("Camino")) //$NON-NLS-1$
+ {
+ // For local file: URLs, Camino uses "file://localhost/..." instead of "file:///..."
+ String url = m_launchUrl.replaceFirst("^file:///", "file://localhost/"); //$NON-NLS-1$ //$NON-NLS-2$
+ try {
+ String caminoClosedAnyWindows = executeAppleScript("appleScriptCloseCaminoWindow.txt", new String[] { url }); //$NON-NLS-1$
+ if ("true".equals(caminoClosedAnyWindows)) { //$NON-NLS-1$
+ closedAnyWindows = true;
+ }
+ else if ( "appquit".equals(caminoClosedAnyWindows) ) { //$NON-NLS-1$
+ closedAnyWindows = true;
+ //we closed camino, verify camino was closed
+ runningApps = waitForMacAppQuit("Camino"); //$NON-NLS-1$
+ }
+
+ } catch (IOException e) {
+ // ignore
+ }
+ }
+
+ // The standalone player on the Mac has gone through several name changes,
+ // so we have to look for all of these.
+ String[] macStandalonePlayerNames =
+ {
+ "Flash Player Debugger", // New name as of Player 10.1 //$NON-NLS-1$
+ "Flash Player", // New name as of 12/4/06 //$NON-NLS-1$
+ "SAFlashPlayer", // An older name //$NON-NLS-1$
+ "standalone" // Another older name //$NON-NLS-1$
+ };
+
+ for (int i=0; !closedAnyWindows && i<macStandalonePlayerNames.length; ++i)
+ {
+ if (runningApps.contains(macStandalonePlayerNames[i]))
+ {
+ executeAppleScript(new String[] { "tell application \"" + macStandalonePlayerNames[i] + "\" to quit" }, null); //$NON-NLS-1$ //$NON-NLS-2$
+ waitForMacAppQuit(macStandalonePlayerNames[i]);
+ closedAnyWindows = true;
+ }
+ }
+ }
+ }
+
+ // if we have a process pop it
+ if (m_process != null)
+ {
+ try
+ {
+ //if a launcher is set for handling the launcher operations then use it.
+ if(null != launcher)
+ {
+ m_debuggerCallbacks.terminateDebugTarget(m_process,launcher);
+ }
+ else
+ {
+ m_debuggerCallbacks.terminateDebugTarget(m_process);
+ }
+ }
+ catch (IOException e)
+ {
+ // ignore
+ }
+ }
+ }
+ else if (m_process != null) {
+ try {
+ m_process.waitFor();
+ }
+ catch (Exception e) {
+ }
+ }
+
+ // now clear it all
+ m_isConnected = false;
+ m_isHalted = false;
+ }
+
+ /**
+ * Utility function to wait for a mac application to quit.
+ * This waits for a maximum of MAX_TERMINATE_WAIT_MILLIS.
+ *
+ * Waiting is important because applescript "quit" is not
+ * synchronous and launching a URL while the browser is
+ * quitting is not good. (See FB-21879)
+ * @return Set<String> of running applications.
+ */
+ private Set<String> waitForMacAppQuit(String browser) {
+ Set<String> runningApps;
+ boolean appClosed = true;
+ final long startMillis = System.currentTimeMillis();
+ final long waitMillis = 100;
+ do {
+ runningApps = runningApplications();
+ if ( runningApps.contains(browser) ) {
+ appClosed = false;
+
+ try {
+ Thread.sleep(waitMillis);
+ } catch (InterruptedException e) {
+ return runningApps;
+ }
+
+ long currentMillis = System.currentTimeMillis();
+
+ if ( currentMillis - startMillis >= MAX_TERMINATE_WAIT_MILLIS )
+ break;
+ }
+ else {
+ appClosed = true;
+ }
+ }
+ while ( !appClosed );
+ return runningApps;
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#resume()
+ */
+ public void resume() throws NotSuspendedException, NotConnectedException, NoResponseException
+ {
+ resumeWorker(Isolate.DEFAULT_ID);
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#suspend()
+ */
+ public void suspend() throws SuspendedException, NotConnectedException, NoResponseException
+ {
+ suspendWorker(Isolate.DEFAULT_ID);
+ }
+
+ /**
+ * Obtain all the suspend information
+ */
+ public DSuspendInfo getSuspendInfo()
+ {
+ return getSuspendInfoIsolate(Isolate.DEFAULT_ID);
+ }
+
+ /**
+ * Return the reason that the player has suspended itself.
+ */
+ public int suspendReason()
+ {
+ DSuspendInfo info = getSuspendInfo();
+ return info.getReason();
+ }
+
+ /**
+ * Return the offset in which the player has suspended itself. The BreakReason
+ * message contains both reason and offset.
+ */
+ public int getSuspendOffset()
+ {
+ DSuspendInfo info = getSuspendInfo();
+ return info.getOffset();
+ }
+
+ /**
+ * Return the offset in which the player has suspended itself. The BreakReason
+ * message contains both reason and offset.
+ */
+ public int getSuspendActionIndex()
+ {
+ DSuspendInfo info = getSuspendInfo();
+ return info.getActionIndex();
+ }
+
+ /**
+ * Obtain information about the various SWF(s) that have been
+ * loaded into the Player, for this session.
+ *
+ * Note: As SWFs are loaded by the Player a SwfLoadedEvent is
+ * fired. At this point, a call to getSwfInfo() will provide
+ * updated information.
+ *
+ * @return array of records describing the SWFs
+ */
+ public SwfInfo[] getSwfs() throws NoResponseException
+ {
+ return getSwfsWorker(Isolate.DEFAULT_ID);
+ }
+
+ /**
+ * Request information on a particular swf, used by DSwfInfo
+ * to fill itself correctly
+ */
+ public void requestSwfInfo(int at, int isolateId) throws NoResponseException
+ {
+ // nope don't have it...might as well go out and ask for all of them.
+ DMessage dm = DMessageCache.alloc(4);
+ dm.setType( DMessage.OutSwfInfo );
+ dm.setTargetIsolate(isolateId);
+ dm.putWord(at);
+ dm.putWord(0); // rserved
+
+ int to = getPreference(SessionManager.PREF_CONTEXT_RESPONSE_TIMEOUT);
+
+ if (!simpleRequestResponseMessage(dm, DMessage.InSwfInfo, to))
+ throw new NoResponseException(to);
+ }
+
+ /**
+ * Request a set of actions from the player
+ */
+ public byte[] getActions(int which, int at, int len) throws NoResponseException
+ {
+ byte[] actions = null;
+
+ // send a actions message
+ DMessage dm = DMessageCache.alloc(12);
+ dm.setType( DMessage.OutGetActions );
+ dm.putWord(which);
+ dm.putWord(0); // rsrvd
+ dm.putDWord(at);
+ dm.putDWord(len);
+
+ // request action bytes
+ int to = getPreference(SessionManager.PREF_CONTEXT_RESPONSE_TIMEOUT);
+ if (simpleRequestResponseMessage(dm, DMessage.InGetActions, to))
+ actions = m_manager.getActions();
+ else
+ throw new NoResponseException(to);
+
+ return actions;
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#stepInto()
+ */
+ public void stepInto() throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ stepIntoWorker(Isolate.DEFAULT_ID);
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#stepOut()
+ */
+ public void stepOut() throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ stepOutWorker(Isolate.DEFAULT_ID);
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#stepOver()
+ */
+ public void stepOver() throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ stepOverWorker(Isolate.DEFAULT_ID);
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#stepContinue()
+ */
+ public void stepContinue() throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ if (!isSuspended())
+ throw new NotSuspendedException();
+
+ // send a step-continue message and then wait for the Flash player to tell us that is has
+ // resumed execution
+ if (!simpleRequestResponseMessage(DMessage.OutStepContinue, DMessage.InContinue))
+ throw new NoResponseException(getPreference(SessionManager.PREF_RESPONSE_TIMEOUT));
+ }
+
+ /**
+ * Sends a request to the player to obtain function names.
+ * The resultant message end up populating the function name array
+ * for the given DModule.
+ *
+ * @param moduleId
+ * @param lineNbr
+ * @return
+ */
+ public void requestFunctionNames(int moduleId, int lineNbr, int isolateId) throws VersionException, NoResponseException
+ {
+ // only player 9 supports this message
+ if (m_manager.getVersion() >= 9)
+ {
+ DMessage dm = DMessageCache.alloc(8);
+ dm.setType(DMessage.OutGetFncNames);
+ dm.setTargetIsolate(isolateId);
+ dm.putDWord(moduleId);
+ dm.putDWord(lineNbr);
+
+ if (!simpleRequestResponseMessage(dm, DMessage.InGetFncNames))
+ throw new NoResponseException(0);
+ }
+ else
+ {
+ throw new VersionException();
+ }
+ }
+
+ /**
+ * From a given file identifier return a source file object
+ */
+ public SourceFile getFile(int fileId, int isolateId)
+ {
+ return m_manager.getSource(fileId, isolateId);
+ }
+
+ /**
+ * Get a list of breakpoints
+ */
+ public Location[] getBreakpointList()
+ {
+ return m_manager.getBreakpoints(Isolate.DEFAULT_ID);
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#setBreakpoint(int, int)
+ */
+ public Location setBreakpoint(int fileId, int lineNum) throws NoResponseException, NotConnectedException
+ {
+ return setBreakpointWorker(fileId, lineNum, Isolate.DEFAULT_ID);
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#clearBreakpoint(flash.tools.debugger.Location)
+ */
+ public Location clearBreakpoint(Location local)
+ {
+ /* first find it */
+ SourceFile source = local.getFile();
+ int fileId = source.getId();
+ int lineNum = local.getLine();
+ int bp = DLocation.encodeId(fileId, lineNum);
+ int isolateId = local.getIsolateId();
+ Location l = null;
+ l = m_manager.getBreakpoint(bp, isolateId);
+
+ if (l != null)
+ {
+ /* send the message */
+ int wideLineSize = 0;
+ if (supportsWideLineNumbers())
+ wideLineSize = 4;
+ DMessage dm = DMessageCache.alloc(8 + wideLineSize);
+ dm.setType(DMessage.OutRemoveBreakpoints);
+ dm.setTargetIsolate(isolateId);
+ dm.putDWord(1);
+ if (!supportsWideLineNumbers())
+ dm.putDWord(bp);
+ else {
+ dm.putDWord(fileId);
+ dm.putDWord(lineNum);
+ }
+ sendMessage(dm);
+
+ /* no callback from the player so we remove it ourselves */
+ m_manager.removeBreakpoint(bp, isolateId);
+ }
+ return l;
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#getWatchList()
+ */
+ public Watch[] getWatchList() throws NoResponseException, NotConnectedException
+ {
+ return getWatchListWorker(Isolate.DEFAULT_ID);
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#getWatchList()
+ */
+ public Watch[] getWatchListWorker(int isolateId) throws NoResponseException, NotConnectedException
+ {
+ return m_manager.getWatchpoints(isolateId);
+ }
+
+ private Watch setWatch(long varId, String memberName, int kind, int isolateId) throws NoResponseException, NotConnectedException, NotSupportedException
+ {
+ // we really have two cases here, one where we add a completely new
+ // watchpoint and the other where we modify an existing one.
+ // In either case the DManager logic is such that the last watchpoint
+ // in the list will contain our id if successful.
+ Watch w = null;
+ int tag = m_watchTransactionTag++;
+
+ if (addWatch(varId, memberName, kind, tag, isolateId))
+ {
+ // good that we got a response now let's check that
+ // it actually worked.
+ int count = m_manager.getWatchpointCount(isolateId);
+ if (count > 0)
+ {
+ DWatch lastWatch = m_manager.getWatchpoint(count-1, isolateId);
+ if (lastWatch.getTag() == tag)
+ w = lastWatch;
+ }
+ }
+ return w;
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#setWatch(flash.tools.debugger.Variable, java.lang.String, int)
+ */
+ public Watch setWatch(Value v, String memberName, int kind) throws NoResponseException, NotConnectedException, NotSupportedException
+ {
+ return setWatch(v.getId(), memberName, kind, v.getIsolateId());
+ }
+
+ public Watch setWatch(Watch watch) throws NoResponseException, NotConnectedException, NotSupportedException
+ {
+ return setWatch(watch.getValueId(), watch.getMemberName(), watch.getKind(), watch.getIsolateId());
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#clearWatch(flash.tools.debugger.Watch)
+ */
+ public Watch clearWatch(Watch watch) throws NoResponseException, NotConnectedException
+ {
+ Watch[] list = getWatchListWorker(watch.getIsolateId());
+ Watch w = null;
+ if ( removeWatch(watch.getValueId(), watch.getMemberName(), watch.getIsolateId()) )
+ {
+ // now let's first check the size of the list, it
+ // should now be one less
+ if (m_manager.getWatchpointCount(watch.getIsolateId()) < list.length)
+ {
+ // ok we made a change. So let's compare list and see which
+ // one went away
+ Watch[] newList = getWatchListWorker(watch.getIsolateId());
+ for(int i=0; i<newList.length; i++)
+ {
+ // where they differ is the missing one
+ if (list[i] != newList[i])
+ {
+ w = list[i];
+ break;
+ }
+ }
+
+ // might be the last one...
+ if (w == null)
+ w = list[list.length-1];
+ }
+ }
+ return w;
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#getVariableList()
+ */
+ public Variable[] getVariableList() throws NotSuspendedException, NoResponseException, NotConnectedException, VersionException
+ {
+ return getVariableListWorker(Isolate.DEFAULT_ID);
+ }
+
+ public Variable[] getVariableListWorker(int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException, VersionException
+ {
+ // make sure the player has stopped and send our message awaiting a response
+ if (!isWorkerSuspended(isolateId))
+ throw new NotSuspendedException();
+
+ requestFrame(0, isolateId); // our 0th frame gets our local context
+
+ // now let's request all of the special variables too
+ getValueWorker(Value.GLOBAL_ID, isolateId);
+ getValueWorker(Value.THIS_ID, isolateId);
+ getValueWorker(Value.ROOT_ID, isolateId);
+
+ // request as many levels as we can get
+ int i = 0;
+ Value v = null;
+ do
+ {
+ v = getValueWorker(Value.LEVEL_ID-i, isolateId);
+ }
+ while( i++ < 128 && v != null);
+
+ // now that we've primed the DManager we can request the base variable whose
+ // children are the variables that are available
+ v = m_manager.getValue(Value.BASE_ID, isolateId);
+ if (v == null)
+ throw new VersionException();
+ return v.getMembers(this);
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#getFrames()
+ */
+ public Frame[] getFrames() throws NotConnectedException
+ {
+ return m_manager.getFrames(Isolate.DEFAULT_ID);
+ }
+
+ /**
+ * Asks the player to return information regarding our current context which includes
+ * this pointer, arguments for current frame, locals, etc.
+ */
+ public void requestFrame(int depth, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ if (playerSupportsGet())
+ {
+ if (!isWorkerSuspended(isolateId))
+ throw new NotSuspendedException();
+
+ int timeout = getPreference(SessionManager.PREF_CONTEXT_RESPONSE_TIMEOUT);
+
+ DMessage dm = DMessageCache.alloc(4);
+ dm.setType(DMessage.OutGetFrame);
+ dm.setTargetIsolate(isolateId);
+ dm.putDWord(depth); // depth of zero
+ if (!simpleRequestResponseMessage(dm, DMessage.InFrame, timeout)) {
+ throw new NoResponseException(timeout);
+ }
+
+ pullUpActivationObjectVariables(depth, isolateId);
+ }
+ }
+
+ /**
+ * The compiler sometimes creates special local variables called
+ * "activation objects." When it decides to do this (e.g. if the
+ * current function contains any anonymous functions, try/catch
+ * blocks, complicated E4X expressions, or "with" clauses), then
+ * all locals and arguments are actually stored as children of
+ * this activation object, rather than the usual way.
+ *
+ * We need to hide this implementation detail from the user. So,
+ * if we find any activation objects among the locals of the current
+ * function, then we will "pull up" its members, and represent them
+ * as if they were actually args/locals of the function itself.
+ *
+ * @param depth the depth of the stackframe we are fixing; 0 is topmost
+ */
+ private void pullUpActivationObjectVariables(int depth, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ DValue frame = m_manager.getValue(Value.BASE_ID-depth, isolateId);
+ if (frame == null)
+ return;
+ DStackContext context = m_manager.getFrame(depth, isolateId);
+ DVariable[] frameVars = (DVariable[]) frame.getMembers(this);
+ Map<String, DVariable> varmap = new LinkedHashMap<String, DVariable>(frameVars.length); // preserves order
+ List<DVariable> activationObjects = new ArrayList<DVariable>();
+ Pattern activationObjectNamePattern = Pattern.compile("^.*\\$\\d+$"); //$NON-NLS-1$
+
+ // loop through all frame variables, and separate them into two
+ // groups: activation objects, and all others (locals and arguments)
+ for (int i=0; i<frameVars.length; ++i)
+ {
+ DVariable member = frameVars[i];
+ Matcher matcher = activationObjectNamePattern.matcher(member.getName());
+ if (matcher.matches())
+ activationObjects.add(member);
+ else
+ varmap.put(member.getName(), member);
+ }
+
+ // If there are no activation objects, then we don't need to do anything
+ if (activationObjects.size() == 0)
+ return;
+
+ // overwrite existing args and locals with ones pulled from the activation objects
+ for (int i=0; i<activationObjects.size(); ++i)
+ {
+ DVariable activationObject = activationObjects.get(i);
+ DVariable[] activationMembers = (DVariable[]) activationObject.getValue().getMembers(this);
+ for (int j=0; j<activationMembers.length; ++j)
+ {
+ DVariable member = activationMembers[j];
+ int attributes = member.getAttributes();
+
+ // For some odd reason, the activation object often contains a whole bunch of
+ // other variables that we shouldn't be displaying. I don't know what they
+ // are, but I do know that they are all marked "static".
+ if ((attributes & VariableAttribute.IS_STATIC) != 0)
+ continue;
+
+ // No matter what the activation object member's scope is, we want all locals
+ // and arguments to be considered "public"
+ attributes &= ~(VariableAttribute.PRIVATE_SCOPE | VariableAttribute.PROTECTED_SCOPE | VariableAttribute.NAMESPACE_SCOPE);
+ attributes |= VariableAttribute.PUBLIC_SCOPE;
+ member.setAttributes(attributes);
+
+ String name = member.getName();
+ DVariable oldvar = varmap.get(name);
+ int vartype;
+ if (oldvar != null)
+ vartype = oldvar.getAttributes() & (VariableAttribute.IS_ARGUMENT | VariableAttribute.IS_LOCAL);
+ else
+ vartype = VariableAttribute.IS_LOCAL;
+ member.setAttributes(member.getAttributes() | vartype);
+ varmap.put(name, member);
+ }
+
+ context.convertLocalToActivationObject(activationObject);
+ }
+
+ for (DVariable var: varmap.values())
+ {
+ frame.addMember(var);
+ if (var.isAttributeSet(VariableAttribute.IS_LOCAL))
+ {
+ context.addLocal(var);
+ }
+ else if (var.isAttributeSet(VariableAttribute.IS_ARGUMENT))
+ {
+ if (var.getName().equals("this")) //$NON-NLS-1$
+ context.setThis(var);
+ else
+ context.addArgument(var);
+ }
+ }
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#getValue(int)
+ */
+ public Value getValue(long valueId) throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ return getValueWorker(valueId, Isolate.DEFAULT_ID);
+ }
+
+ public Value getValueWorker(long valueId, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ DValue val = null;
+
+ if (!isWorkerSuspended(isolateId))
+ throw new NotSuspendedException();
+
+ // get it from cache if we can
+ val = m_manager.getValue(valueId, isolateId);
+
+ if (val == null)
+ {
+ // if a special variable, then we need to trigger a local frame call, otherwise just use id to get it
+ if (valueId < Value.UNKNOWN_ID)
+ {
+ requestFrame(0, isolateId); // force our current frame to get populated, BASE_ID will be available
+ }
+ else if (valueId > Value.UNKNOWN_ID)
+ {
+ requestVariable(valueId, null, isolateId);
+ }
+
+ // after all this we should have our variable cache'd so try again if it wasn't there the first time
+ val = m_manager.getValue(valueId, isolateId);
+ }
+
+ return val;
+ }
+
+ /**
+ * Returns the current value object for the given id; never requests it from the player.
+ */
+ public Value getRawValue(long valueId, int isolateId)
+ {
+ return m_manager.getValue(valueId, isolateId);
+ }
+
+ /**
+ * Returns the previous value object for the given id -- that is, the value that that
+ * object had the last time the player was suspended. Never requests it from the
+ * player (because it can't, of course). Returns <code>null</code> if we don't have
+ * a value for that id.
+ */
+ public Value getPreviousValue(long valueId, int isolateId)
+ {
+ return m_manager.getPreviousValue(valueId, isolateId);
+ }
+
+ /**
+ * Launches a request to obtain all the members of the specified variable, and
+ * store them in the variable which would be returned by
+ * {@link DManager#getVariable(long)}.
+ *
+ * @param valueId id of variable whose members we want; underlying Variable must
+ * already be known by the PlayerSessionManager.
+ *
+ * @throws NoResponseException
+ * @throws NotConnectedException
+ * @throws NotSuspendedException
+ */
+ void obtainMembers(long valueId, int isolateId) throws NoResponseException, NotConnectedException, NotSuspendedException
+ {
+ if (!isWorkerSuspended(isolateId))
+ throw new NotSuspendedException();
+
+ // Get it from cache. Normally, this should never fail; however, in
+ // the case of Flex Builder, which is multithreaded, it is possible
+ // that a thread has called this even after a different thread has
+ // single-stepped, so that the original variable is no longer valid.
+ // So, we'll check for a null return value.
+ DValue v = m_manager.getValue(valueId, isolateId);
+
+ if (v != null && !v.membersObtained())
+ {
+ requestVariable(valueId, null, false, true, isolateId);
+ }
+ }
+
+ public Value getGlobal(String name) throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ return getGlobalWorker(name, Isolate.DEFAULT_ID);
+ }
+
+ public Value getGlobalWorker(String name, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ Value v = getValue(0, name, isolateId);
+
+ if (v==null || v.getType() == VariableType.UNDEFINED)
+ return null;
+ else
+ return v;
+ }
+
+ /**
+ * Get the value of the variable named 'name' using varId
+ * as the context id for the Variable.
+ *
+ * This call is used to fire getters, where the id must
+ * be that of the original object and not the object id
+ * of where the getter actually lives. For example
+ * a getter a() may live under o.__proto__.__proto__
+ * but you must use the id of o and the name of 'a'
+ * in order for the getter to fire correctly. [Note: This
+ * paragraph was written for AS2; __proto__ doesn't exist
+ * in AS3. TODO: revise this paragraph]
+ */
+ public Value getValue(long varId, String name, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ Value v = null;
+ if (isWorkerSuspended(isolateId))
+ {
+ int fireGetter = getPreference(SessionManager.PREF_INVOKE_GETTERS);
+
+ // disable children attaching to parent variables and clear our
+ // most recently seen variable
+ m_manager.clearLastVariable(isolateId);
+ m_manager.enableChildAttach(false, isolateId);
+
+ try
+ {
+ requestVariable(varId, name, (fireGetter != 0), false, isolateId);
+
+ DVariable lastVariable = m_manager.lastVariable(isolateId);
+ if (lastVariable != null)
+ v = lastVariable.getValue();
+ else
+ v = DValue.forPrimitive(Value.UNDEFINED, isolateId);
+ }
+ catch (NoResponseException e)
+ {
+ if (fireGetter != 0)
+ {
+ // We fired a getter -- most likely, what happened is that that getter
+ // (which is actual code in the user's movie) just took too long to
+ // calculate its value. So rather than throwing an exception, we store
+ // some error text for the value of the variable itself.
+ //
+ // TODO [mmorearty 4/20/06] Even though I wrote the below code, I now
+ // am wondering if it is incorrect that I am calling addVariableMember(),
+ // because in every other case, this function does not add members to
+ // existing objects. Need to revisit this.
+ v = new DValue(VariableType.STRING, "String", "String", ValueAttribute.IS_EXCEPTION, //$NON-NLS-1$ //$NON-NLS-2$
+ e.getLocalizedMessage(), isolateId);
+ if (varId != 0) {
+ DVariable var = new DVariable(name, (DValue)v, isolateId);
+ m_manager.enableChildAttach(true, isolateId);
+ m_manager.addVariableMember(varId, var, isolateId);
+ }
+ }
+ else
+ {
+ throw e; // re-throw
+ }
+ }
+ finally
+ {
+ // reset our attach flag, so that children attach to parent variables.
+ m_manager.enableChildAttach(true, isolateId);
+ }
+ }
+ else
+ throw new NotSuspendedException();
+
+ return v;
+ }
+
+ private void requestVariable(long id, String name, int isolateId) throws NoResponseException, NotConnectedException, NotSuspendedException
+ {
+ requestVariable(id, name, false, false, isolateId);
+ }
+
+ /**
+ * @param thisValue the value of the "this" pointer; meaningless if isConstructor is true
+ * @param isConstructor whether we're calling a constructor as opposed to a regular function
+ * @param funcname the name of the function to call (or class whose constructor we're calling)
+ * @param args the args to the function
+ * @return the return value of the function
+ */
+ private Value callFunction(Value thisValue, boolean isConstructor, String funcname, Value[] args, int isolateId) throws PlayerDebugException
+ {
+ if (!isWorkerSuspended(isolateId))
+ throw new NotSuspendedException();
+
+ if (!playerCanCallFunctions(isolateId))
+ throw new NotSupportedException(PlayerSessionManager.getLocalizationManager().getLocalizedTextString("functionCallsNotSupported")); //$NON-NLS-1$
+
+ // name = getRawMemberName(id, name);
+
+ m_manager.clearLastFunctionCall(isolateId);
+
+ DMessage dm = buildCallFunctionMessage(isConstructor, thisValue, funcname, args);
+
+ dm.setTargetIsolate(isolateId);
+
+ // make sure any exception during the setter gets held onto
+ m_manager.beginPlayerCodeExecution(isolateId);
+
+ // TODO wrong timeout
+ int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+ timeout += 500; // give the player enough time to raise its timeout exception
+
+ boolean result = simpleRequestResponseMessage(dm, DMessage.InCallFunction, timeout);
+
+ // tell manager we're done; ignore returned FaultEvent
+ m_manager.endPlayerCodeExecution(isolateId);
+
+ if (!result)
+ throw new NoResponseException(timeout);
+
+ DVariable lastFunctionCall = m_manager.lastFunctionCall(isolateId);
+ if (lastFunctionCall != null)
+ return lastFunctionCall.getValue();
+ else
+ return DValue.forPrimitive(Value.UNDEFINED, isolateId);
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#callFunction(flash.tools.debugger.Value, java.lang.String, flash.tools.debugger.Value[])
+ */
+ public Value callFunction(Value thisValue, String funcname, Value[] args) throws PlayerDebugException
+ {
+ return callFunctionWorker(thisValue, funcname, args, Isolate.DEFAULT_ID);
+ }
+
+ public Value callFunctionWorker(Value thisValue, String funcname, Value[] args, int isolateId) throws PlayerDebugException
+ {
+ Value retval = callPseudoFunction(thisValue, funcname, args, isolateId);
+ if (retval != null) {
+ return retval;
+ }
+
+ return callFunction(thisValue, false, funcname, args, isolateId);
+ }
+
+ /**
+ * Checks to see if the function being called is a debugger pseudofunction such as
+ * $obj(), and if so, handles that directly rather than calling the player. Returns
+ * null if the function being called is not a pseudofunction.
+ */
+ private Value callPseudoFunction(Value thisValue, String funcname, Value[] args, int isolateId) throws PlayerDebugException{
+ if (thisValue.getType() == VariableType.UNDEFINED || thisValue.getType() == VariableType.NULL) {
+ if ("$obj".equals(funcname)) { //$NON-NLS-1$
+ return callObjPseudoFunction(args, isolateId);
+ }
+ }
+
+ return null;
+ }
+
+ /**
+ * Handles a call to the debugger pseudofunction $obj() -- e.g. $obj(1234) returns
+ * a pointer to the object with id 1234.
+ */
+ private Value callObjPseudoFunction(Value[] args, int isolateId) throws PlayerDebugException {
+ if (args.length != 1) {
+ return DValue.forPrimitive(DValue.UNDEFINED, isolateId);
+ }
+ double arg = ECMA.toNumber(this, args[0]);
+ long id = (long) arg;
+ if (id != arg) {
+ return DValue.forPrimitive(DValue.UNDEFINED, isolateId);
+ }
+ DValue value = m_manager.getValue(id, isolateId);
+ if (value == null) {
+ return DValue.forPrimitive(DValue.UNDEFINED, isolateId);
+ }
+ return value;
+ }
+
+ public Value callConstructor(String funcname, Value[] args) throws PlayerDebugException
+ {
+ return callConstructorWorker(funcname, args, Isolate.DEFAULT_ID);
+ }
+
+ public Value callConstructorWorker(String funcname, Value[] args, int isolateId) throws PlayerDebugException
+ {
+ return callFunction(DValue.forPrimitive(null, isolateId), true, funcname, args, isolateId);
+ }
+
+ private DMessage buildCallFunctionMessage(boolean isConstructor, Value thisValue, String funcname, Value[] args)
+ {
+ funcname = (funcname == null) ? "" : funcname; //$NON-NLS-1$
+
+ int messageSize = 8; // DWORD representing flags + DWORD representing frame
+ String thisType = DVariable.typeNameFor(thisValue.getType());
+ String thisValueString = thisValue.getValueAsString();
+ messageSize += DMessage.getStringLength(thisType)+1;
+ messageSize += DMessage.getStringLength(thisValueString)+1;
+ messageSize += DMessage.getStringLength(funcname)+1;
+ messageSize += 4; // DWORD representing the number of args
+ String[] argTypes = new String[args.length];
+ String[] argValues = new String[args.length];
+ for (int i=0; i<args.length; ++i)
+ {
+ argTypes[i] = DVariable.typeNameFor(args[i].getType());
+ argValues[i] = args[i].getValueAsString();
+ messageSize += DMessage.getStringLength(argValues[i])+1;
+ messageSize += DMessage.getStringLength(argTypes[i])+1;
+ }
+
+ DMessage dm = DMessageCache.alloc(messageSize);
+ dm.setType(DMessage.OutCallFunction);
+ try
+ {
+ dm.putDWord(isConstructor ? 1 : 0);
+ dm.putDWord(0); // TODO: the currently active frame number
+ dm.putString(thisType);
+ dm.putString(thisValueString);
+ dm.putString(funcname);
+ dm.putDWord(args.length);
+ for (int i=0; i<args.length; ++i)
+ {
+ dm.putString(argTypes[i]);
+ dm.putString(argValues[i]);
+ }
+ }
+ catch(UnsupportedEncodingException uee)
+ {
+ // couldn't write out the string, so just terminate it and complete anyway
+ dm.putByte((byte)'\0');
+ }
+
+ return dm;
+ }
+
+ private void requestVariable(long id, String name, boolean fireGetter, boolean alsoGetChildren, int isolateId) throws NoResponseException, NotConnectedException, NotSuspendedException
+ {
+ if (!isWorkerSuspended(isolateId))
+ throw new NotSuspendedException();
+
+ name = getRawMemberName(id, name, isolateId);
+
+ DMessage dm = buildOutGetMessage(id, name, fireGetter, alsoGetChildren);
+
+ dm.setTargetIsolate(isolateId);
+
+ // make sure any exception during the setter gets held onto
+ m_manager.beginPlayerCodeExecution(isolateId);
+
+ int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+ timeout += 500; // give the player enough time to raise its timeout exception
+
+ boolean result = simpleRequestResponseMessage(dm, DMessage.InGetVariable, timeout);
+
+ // tell manager we're done; ignore returned FaultEvent
+ m_manager.endPlayerCodeExecution(isolateId);
+
+ if (!result)
+ throw new NoResponseException(timeout);
+ }
+
+ private DMessage buildOutGetMessage(long id, String name, boolean fireGetter, boolean alsoGetChildren)
+ {
+ final int FLAGS_SIZE = 4;
+ name = (name == null) ? "" : name; //$NON-NLS-1$
+
+ DMessage dm = DMessageCache.alloc(DMessage.getSizeofPtr() + DMessage.getStringLength(name)+1 + FLAGS_SIZE);
+ dm.setType( (!fireGetter) ? DMessage.OutGetVariable : DMessage.OutGetVariableWhichInvokesGetter );
+ dm.putPtr(id);
+ try
+ {
+ dm.putString(name);
+ }
+ catch(UnsupportedEncodingException uee)
+ {
+ // couldn't write out the string, so just terminate it and complete anyway
+ dm.putByte((byte)'\0');
+ }
+
+ // as an optimization, newer player builds allow us to tell them not to
+ // send all the children of an object along with the object, because
+ // frequently we don't care about the children
+ int flags = GetVariableFlag.DONT_GET_FUNCTIONS; // we never want functions
+ if (fireGetter)
+ flags |= GetVariableFlag.INVOKE_GETTER;
+ if (alsoGetChildren)
+ flags |= GetVariableFlag.ALSO_GET_CHILDREN | GetVariableFlag.GET_CLASS_HIERARCHY;
+ dm.putDWord(flags);
+
+ return dm;
+ }
+
+ public FaultEvent setScalarMember(long varId, String memberName, int type, String value, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+ {
+ if (!isWorkerSuspended(isolateId))
+ throw new NotSuspendedException();
+
+ // If the varId is that of a stack frame, then we need to check whether that
+ // stack frame has an "activation object". If it does, then all of the
+ // arguments and locals are actually kept as members of that activation
+ // object, and so we need to change varId to be the ID of that activation
+ // object -- that way, the player will modify the member of the activation
+ // object rather than modifying the "regular" argument or local. See bug
+ // 155031.
+ if (varId <= Value.BASE_ID && varId > Value.LEVEL_ID)
+ {
+ int depth = (int) (Value.BASE_ID - varId);
+ DStackContext context = m_manager.getFrame(depth,isolateId);
+ DVariable activationObject = context.getActivationObject();
+ if (activationObject != null)
+ varId = activationObject.getValue().getId();
+ }
+
+ memberName = getRawMemberName(varId, memberName, isolateId);
+
+ // see if it is our any of our special variables
+ FaultEvent faultEvent = requestSetVariable( isPseudoVarId(varId) ? 0 : varId, memberName, type, value, isolateId);
+
+ // now that we sent it out, we need to clear our variable cache
+ // if it is our special context then mark the frame as stale.
+ if (isPseudoVarId(varId) && m_manager.getFrameCount(isolateId) > 0)
+ {
+ m_manager.getFrame(0, isolateId).markStale();
+ }
+ else
+ {
+ DValue parent = m_manager.getValue(varId,isolateId);
+ if (parent != null)
+ parent.removeAllMembers();
+ }
+
+ return faultEvent;
+ }
+
+ /**
+ * Returns whether a variable ID is "real" or not. For example,
+ * Value.THIS_ID is a "pseudo" varId, as are all the other special
+ * hard-coded varIds in the Value class.
+ */
+ private boolean isPseudoVarId(long varId)
+ {
+ /*
+ * Unfortunately, this is actually just taking a guess. The old code
+ * used "varId < 0"; however, the Linux player sometimes has real
+ * variable IDs which are less than zero.
+ */
+ return (varId < 0 && varId > -65535);
+ }
+
+ /**
+ * <code>memberName</code> might be just <code>"varname"</code>, or it
+ * might be <code>"namespace::varname"</code>, or it might be
+ * <code>"namespace@hexaddr::varname"</code>. In the third case, it is
+ * fully resolved, and there is nothing we need to do. But in the first
+ * and second cases, we may need to fully resolve it so that the Player
+ * will recognize it.
+ */
+ private String getRawMemberName(long parentValueId, String memberName, int isolateId)
+ {
+ if (memberName != null)
+ {
+ DValue parent = m_manager.getValue(parentValueId, isolateId);
+ if (parent != null)
+ {
+ int doubleColon = memberName.indexOf("::"); //$NON-NLS-1$
+ String shortName = (doubleColon==-1) ? memberName : memberName.substring(doubleColon+2);
+ DVariable member = parent.findMember(shortName);
+ if (member != null)
+ memberName = member.getRawName();
+ }
+ }
+ return memberName;
+ }
+
+ /**
+ * @return null for success, or fault event if a setter in the player threw an exception
+ */
+ private FaultEvent requestSetVariable(long id, String name, int t, String value, int isolateId) throws NoResponseException
+ {
+ // convert type to typeName
+ String type = DVariable.typeNameFor(t);
+ DMessage dm = buildOutSetMessage(id, name, type, value);
+ dm.setTargetIsolate(isolateId);
+ FaultEvent faultEvent = null;
+// System.out.println("setmsg id="+id+",name="+name+",t="+type+",value="+value);
+
+ // make sure any exception during the setter gets held onto
+ m_manager.beginPlayerCodeExecution(isolateId);
+
+ // turn off squelch so we can hear the response
+ sendSquelch(false, isolateId);
+
+ int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+
+ if (!simpleRequestResponseMessage(dm, (t == VariableType.STRING) ? DMessage.InSetVariable : DMessage.InSetVariable2, timeout))
+ throw new NoResponseException(getPreference(SessionManager.PREF_RESPONSE_TIMEOUT));
+
+ // turn it back on
+ sendSquelch(true, isolateId);
+
+ // tell manager we're done, and get exception if any
+ faultEvent = m_manager.endPlayerCodeExecution(isolateId);
+
+ // hammer the variable cache and context array
+ m_manager.freeValueCache(isolateId);
+ return faultEvent;
+ }
+
+ private DMessage buildOutSetMessage(long id, String name, String type, String v)
+ {
+ DMessage dm = DMessageCache.alloc(DMessage.getSizeofPtr()+
+ DMessage.getStringLength(name)+
+ DMessage.getStringLength(type)+
+ DMessage.getStringLength(v)+
+ 3);
+ dm.setType(DMessage.OutSetVariable);
+ dm.putPtr(id);
+ try { dm.putString(name); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+ try { dm.putString(type); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+ try { dm.putString(v); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+ return dm;
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#waitForEvent()
+ */
+ public void waitForEvent() throws NotConnectedException, InterruptedException
+ {
+ Object eventNotifier = m_manager.getEventNotifier();
+ synchronized (eventNotifier)
+ {
+ while (getEventCount() == 0 && isConnected())
+ {
+ eventNotifier.wait();
+ }
+ }
+
+ // We should NOT call isConnected() to test for a broken connection! That
+ // is because we may have received one or more events AND lost the connection,
+ // almost simultaneously. If there are any messages available for the
+ // caller to process, we should not throw an exception.
+ if (getEventCount() == 0 && !isConnected())
+ throw new NotConnectedException();
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#getEventCount()
+ */
+ public int getEventCount()
+ {
+ return m_manager.getEventCount();
+ }
+
+ /*
+ * @see flash.tools.debugger.Session#nextEvent()
+ */
+ public DebugEvent nextEvent()
+ {
+ return m_manager.nextEvent();
+ }
+
+ /**
+ * Adds a watchpoint on the given expression
+ * @throws NotConnectedException
+ * @throws NoResponseException
+ * @throws NotSupportedException
+ * @throws NotSuspendedException
+ */
+ public boolean addWatch(long varId, String varName, int type, int tag, int isolateId) throws NoResponseException, NotConnectedException, NotSupportedException
+ {
+ // TODO check for NoResponse, NotConnected
+
+ if (!supportsWatchpoints(isolateId))
+ throw new NotSupportedException(PlayerSessionManager.getLocalizationManager().getLocalizedTextString("watchpointsNotSupported")); //$NON-NLS-1$
+
+ varName = getRawMemberName(varId, varName, isolateId);
+ DMessage dm = DMessageCache.alloc(4+DMessage.getSizeofPtr()+DMessage.getStringLength(varName)+1);
+ dm.setType(DMessage.OutAddWatch2);
+ dm.setTargetIsolate(isolateId);
+ dm.putPtr(varId);
+ try { dm.putString(varName); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+ dm.putWord(type);
+ dm.putWord(tag);
+
+ int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+ boolean result = simpleRequestResponseMessage(dm, DMessage.InWatch2, timeout);
+ return result;
+ }
+
+ /**
+ * Removes a watchpoint on the given expression
+ * @throws NotConnectedException
+ * @throws NoResponseException
+ * @throws NotSuspendedException
+ */
+ public boolean removeWatch(long varId, String memberName, int isolateId) throws NoResponseException, NotConnectedException
+ {
+ memberName = getRawMemberName(varId, memberName, isolateId);
+ DMessage dm = DMessageCache.alloc(DMessage.getSizeofPtr()+DMessage.getStringLength(memberName)+1);
+ dm.setType(DMessage.OutRemoveWatch2);
+ dm.putPtr(varId);
+ try { dm.putString(memberName); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+
+ int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+ boolean result = simpleRequestResponseMessage(dm, DMessage.InWatch2, timeout);
+ return result;
+ }
+
+ /**
+ * Send a message that contains no data
+ */
+ void sendMessage(int message)
+ {
+ DMessage dm = DMessageCache.alloc(0);
+ dm.setType(message);
+ sendMessage(dm);
+ }
+
+ /**
+ * Send a message that contains no data
+ */
+ void sendMessageIsolate(int message, int isolateId)
+ {
+ DMessage dm = DMessageCache.alloc(0);
+ dm.setTargetIsolate(isolateId);
+ dm.setType(message);
+ sendMessage(dm);
+ }
+
+ /**
+ * Send a fully formed message and release it when done
+ */
+ synchronized void sendMessage(DMessage dm)
+ {
+ try
+ {
+ if (dm.getType() != DMessage.OutSetActiveIsolate) {
+ int isolate = dm.getTargetIsolate();
+ if (isolate != getActiveIsolate().getId()) {
+ DMessage dm1 = DMessageCache.alloc(4);
+ dm1.setTargetIsolate(isolate);
+ dm1.setType(DMessage.OutSetActiveIsolate);
+ dm1.putDWord(isolate);
+
+ /* Use sendMessage here to avoid waiting for a response.
+ * The assumption is that once the message is sent, subsequent
+ * messages are for that isolate regardless of the player confirming
+ * it. With this change, performance has improved considerably; player
+ * debugger has not gone out of sync since the ProcessTag messages
+ * flood issue was resolved. */
+ sendMessage(dm1);
+
+ m_manager.setActiveIsolate(m_manager.getIsolate(isolate));
+
+ }
+ }
+ m_protocol.txMessage(dm);
+
+ if (m_debugMsgOn || m_debugMsgFileOn)
+ trace(dm, false);
+ }
+ catch(IOException io)
+ {
+ if (Trace.error)
+ {
+ Trace.trace("Attempt to send message "+dm.outToString()+" failed"); //$NON-NLS-1$ //$NON-NLS-2$
+ io.printStackTrace();
+ }
+ }
+ DMessageCache.free(dm);
+ }
+
+ /**
+ * Tell the player to shut-up
+ */
+ boolean sendSquelch(boolean on, int isolateId)
+ {
+ boolean responded;
+ DMessage dm = DMessageCache.alloc(4);
+ dm.setType(DMessage.OutSetSquelch);
+ dm.setTargetIsolate(isolateId);
+ dm.putDWord( on ? 1 : 0);
+ responded = simpleRequestResponseMessage(dm, DMessage.InSquelch);
+ return responded;
+ }
+
+ void sendStopWarning()
+ {
+ // Currently, "disable_script_stuck_dialog" only works for AS2, not for AS3.
+ String option = "disable_script_stuck_dialog"; //$NON-NLS-1$
+ String value = "on"; //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+
+ // HACK: Completely disable the script-stuck notifications, so that we can
+ // get AS3 debugging working.
+ option = "disable_script_stuck"; //$NON-NLS-1$
+ value = "on"; //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendStopOnFault()
+ {
+ String option = "break_on_fault"; //$NON-NLS-1$
+ String value = "on"; //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendEnumerateOverride()
+ {
+ String option = "enumerate_override"; //$NON-NLS-1$
+ String value = "on"; //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendFailureNotify()
+ {
+ String option = "notify_on_failure"; //$NON-NLS-1$
+ String value = "on"; //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendInvokeSetters()
+ {
+ String option = "invoke_setters"; //$NON-NLS-1$
+ String value = "on"; //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendSwfloadNotify()
+ {
+ String option = "swf_load_messages"; //$NON-NLS-1$
+ String value = "on"; //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendConsoleErrorsAsTrace(boolean on)
+ {
+ String option = "console_errors"; //$NON-NLS-1$
+ String value = (on) ? "on" : "off"; //$NON-NLS-1$ //$NON-NLS-2$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendGetterTimeout()
+ {
+ String option = "getter_timeout"; //$NON-NLS-1$
+ String value = "" + getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT); //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendSetterTimeout()
+ {
+ String option = "setter_timeout"; //$NON-NLS-1$
+ String value = "" + getPreference(SessionManager.PREF_SETVAR_RESPONSE_TIMEOUT); //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendConcurrentDebugger()
+ {
+ String option = "concurrent_debugger"; //$NON-NLS-1$
+ String value = "on"; //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ }
+
+ void sendWideLineDebugger()
+ {
+ String option = "wide_line_debugger"; //$NON-NLS-1$
+ String value = "on"; //$NON-NLS-1$
+
+ sendOptionMessage(option, value);
+ m_manager.setWideLines(true);
+ }
+
+ void sendOptionMessage(String option, String value)
+ {
+ int msgSize = DMessage.getStringLength(option)+DMessage.getStringLength(value)+2; // add 2 for trailing nulls of each string
+
+ DMessage dm = DMessageCache.alloc(msgSize);
+ dm.setType(DMessage.OutSetOption);
+ try { dm.putString(option); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+ try { dm.putString(value); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+ simpleRequestResponseMessage(dm, DMessage.InOption);
+ }
+
+ public boolean supportsWatchpoints()
+ {
+ return supportsWatchpoints(Isolate.DEFAULT_ID);
+ }
+
+ public boolean supportsWatchpoints(int isolateId)
+ {
+ if (m_playerSupportsWatchpoints == null)
+ m_playerSupportsWatchpoints = new Boolean(getOption("can_set_watchpoints", false, isolateId)); //$NON-NLS-1$
+ return m_playerSupportsWatchpoints.booleanValue();
+ }
+
+ public boolean playerCanBreakOnAllExceptions()
+ {
+ return playerCanBreakOnAllExceptions(Isolate.DEFAULT_ID);
+ }
+
+ public boolean playerCanBreakOnAllExceptions(int isolateId)
+ {
+ if (m_playerCanBreakOnAllExceptions == null)
+ m_playerCanBreakOnAllExceptions = new Boolean(getOption("can_break_on_all_exceptions", false, isolateId)); //$NON-NLS-1$
+ return m_playerCanBreakOnAllExceptions.booleanValue();
+ }
+
+ public boolean supportsConcurrency(int isolateId)
+ {
+ if (m_playerSupportsConcurrency == null)
+ m_playerSupportsConcurrency = new Boolean(getOption("concurrent_player", false, isolateId)); //$NON-NLS-1$
+ return m_playerSupportsConcurrency.booleanValue();
+ }
+
+ public boolean supportsConcurrency()
+ {
+ return supportsConcurrency(Isolate.DEFAULT_ID);
+ }
+
+ public boolean supportsWideLineNumbers()
+ {
+ return supportsWideLineNumbers(Isolate.DEFAULT_ID);
+ }
+
+ public boolean supportsWideLineNumbers(int isolateId)
+ {
+ if (m_playerSupportsWideLine == null)
+ m_playerSupportsWideLine = new Boolean(getOption("wide_line_player", false, isolateId)); //$NON-NLS-1$
+ return m_playerSupportsWideLine.booleanValue();
+ }
+
+ public boolean playerCanTerminate()
+ {
+ return getOption("can_terminate", false, Isolate.DEFAULT_ID); //$NON-NLS-1$
+ }
+
+ public boolean playerCanCallFunctions()
+ {
+ return playerCanCallFunctions(Isolate.DEFAULT_ID);
+ }
+
+ public boolean playerCanCallFunctions(int isolateId)
+ {
+ if (m_playerCanCallFunctions == null)
+ m_playerCanCallFunctions = new Boolean(getOption("can_call_functions", false, isolateId)); //$NON-NLS-1$
+ return m_playerCanCallFunctions.booleanValue();
+ }
+
+ /**
+ * Returns the value of a Flash Player boolean option that was requested by
+ * OutGetOption and returned by InOption.
+ *
+ * @param optionName
+ * the name of the option
+ * @return its value, or null
+ */
+ public boolean getOption(String optionName, boolean defaultValue, int isolateId)
+ {
+ boolean retval = defaultValue;
+ String optionValue = getOption(optionName, null, isolateId);
+
+ if (optionValue != null)
+ retval = Boolean.valueOf(optionValue).booleanValue();
+
+ return retval;
+ }
+
+ /**
+ * Returns the value of a Flash Player string option that was requested by
+ * OutGetOption and returned by InOption.
+ *
+ * @param optionName
+ * the name of the option
+ * @return its value, or null
+ */
+ public String getOption(String optionName, String defaultValue, int isolateId)
+ {
+ String optionValue = defaultValue;
+
+ int msgSize = DMessage.getStringLength(optionName)+1; // add 1 for trailing null of string
+
+ DMessage dm = DMessageCache.alloc(msgSize);
+ dm.setTargetIsolate(isolateId);
+ dm.setType(DMessage.OutGetOption);
+ try { dm.putString(optionName); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+ if (simpleRequestResponseMessage(dm, DMessage.InOption))
+ optionValue = m_manager.getOption(optionName);
+ return optionValue;
+ }
+
+ long getMessageInCount(DMessageCounter counter, long isolate, int msgType) {
+ if (isolate == Isolate.DEFAULT_ID) {
+ return counter.getInCount(msgType);
+ }
+ else {
+ return counter.getIsolateInCount(isolate, msgType);
+ }
+ }
+
+ Object getMessageInLock(DMessageCounter counter, long isolate) {
+ if (isolate == Isolate.DEFAULT_ID) {
+ return counter.getInLock();
+ }
+ else {
+ return counter.getIsolateInLock(isolate);
+ }
+ }
+
+ /**
+ * Send our message and assume that the next response that is received is
+ * ours. Primitive but there is no use in setting up a full request / response
+ * pattern since the player doesn't follow it.
+ *
+ * @return false is no response.
+ */
+ boolean simpleRequestResponseMessage(DMessage msg, int msgType, int timeout)
+ {
+ boolean response = false;
+
+ //FIXME: Check if timeout needs to adjust to the isolate switching
+ // delay
+ // use default or user supplied timeout
+ timeout = (timeout > 0) ? timeout : getPreference(SessionManager.PREF_RESPONSE_TIMEOUT);
+
+ // note the number of messages of this type before our send
+ DMessageCounter msgCounter = getMessageCounter();
+ int isolate = msg.getTargetIsolate();
+ long num = getMessageInCount(msgCounter, isolate, msgType);
+ long expect = num+1;
+
+ // send the message
+ sendMessage(msg);
+
+ long startTime = System.currentTimeMillis();
+// System.out.println("sending- "+DMessage.outTypeName(msg.getType())+",timeout="+timeout+",start="+start);
+
+ // now wait till we see a message come in
+ m_incoming = false;
+ synchronized (getMessageInLock(msgCounter, isolate))
+ {
+ while( (expect > getMessageInCount(msgCounter, isolate, msgType)) &&
+ System.currentTimeMillis() < startTime + timeout &&
+ isConnected())
+ {
+ // block until the message counter tells us that some message has been received
+ try
+ {
+ getMessageInLock(msgCounter, isolate).wait(timeout);
+ }
+ catch (InterruptedException e)
+ {
+ // this should never happen
+ e.printStackTrace();
+ //FIXME: Will resetting the interrupted status here
+ //cause any problems?
+// Thread.currentThread().interrupt();
+ }
+
+ // if we see incoming messages, then we should reset our timeout
+ synchronized (this)
+ {
+ if (m_incoming)
+ {
+ startTime = System.currentTimeMillis();
+ m_incoming = false;
+ }
+ }
+ }
+ }
+
+ if (getMessageInCount(msgCounter, isolate, msgType) >= expect)
+ response = true;
+ else if (timeout <= 0 && Trace.error)
+ Trace.trace("Timed-out waiting for "+DMessage.inTypeName(msgType)+" response to message "+msg.outToString()); //$NON-NLS-1$ //$NON-NLS-2$
+
+// long endTime = System.currentTimeMillis();
+// System.out.println(" response- "+response+",timeout="+timeout+",elapsed="+(endTime-startTime));
+ m_lastResponse = response;
+ return response;
+ }
+
+ // use default timeout
+ boolean simpleRequestResponseMessage(DMessage msg, int msgType) { return simpleRequestResponseMessage(msg, msgType, -1); }
+
+ boolean simpleRequestResponseMessageIsolate(DMessage msg, int msgType, int isolateId) {
+ return simpleRequestResponseMessageIsolate(msg, msgType, -1, isolateId);
+ }
+
+ boolean simpleRequestResponseMessageIsolate(DMessage msg, int msgType, int timeout, int isolateId)
+ {
+ msg.setTargetIsolate(isolateId);
+ return simpleRequestResponseMessage(msg, msgType, timeout);
+ }
+
+ boolean simpleRequestResponseMessage(int msg, int msgType) { return simpleRequestResponseMessage(msg, msgType, -1); }
+
+ boolean simpleRequestResponseMessageIsolate(int msg, int msgType, int isolateId) {
+ return simpleRequestResponseMessageIsolate(msg, msgType, -1, isolateId);
+ }
+
+ boolean simpleRequestResponseMessageIsolate(int msg, int msgType, int timeout, int isolateId)
+ {
+ DMessage dm = DMessageCache.alloc(0);
+ dm.setType(msg);
+ dm.setTargetIsolate(isolateId);
+ return simpleRequestResponseMessage(dm, msgType, timeout);
+ }
+
+ // Convenience function
+ boolean simpleRequestResponseMessage(int msg, int msgType, int timeout)
+ {
+ DMessage dm = DMessageCache.alloc(0);
+ dm.setType(msg);
+ return simpleRequestResponseMessage(dm, msgType, timeout);
+ }
+
+ /**
+ * We register ourself as a listener to DMessages from the pipe for the
+ * sole purpose of monitoring the state of the debugger. All other
+ * object management occurs with DManager
+ */
+ /**
+ * Issued when the socket connection to the player is cut
+ */
+ public void disconnected()
+ {
+ m_isHalted = false;
+ m_isConnected = false;
+ m_manager.disconnected();
+ }
+
+ /**
+ * This is the core routine for decoding incoming messages and deciding what should be
+ * done with them. We have registered ourself with DProtocol to be notified when any
+ * incoming messages have been received.
+ *
+ * It is important to note that we should not rely on the contents of the message
+ * since it may be reused after we exit this method.
+ */
+ public void messageArrived(DMessage msg, DProtocol which)
+ {
+ preMessageArrived(msg, which);
+ msg.reset(); // allow the message to be re-parsed
+ m_manager.messageArrived(msg, which);
+ msg.reset(); // allow the message to be re-parsed
+ postMessageArrived(msg, which);
+ }
+
+ /**
+ * Processes the message before it is passed to the DManager.
+ */
+ private void preMessageArrived(DMessage msg, DProtocol which)
+ {
+ switch (msg.getType())
+ {
+ case DMessage.InIsolate:
+
+ m_lastPreIsolate = (int)msg.getDWord();
+
+ break;
+
+ case DMessage.InAskBreakpoints:
+ case DMessage.InBreakAt:
+ case DMessage.InBreakAtExt:
+ {
+ // We need to set m_isHalted to true before the DManager processes
+ // the message, because the DManager may add a BreakEvent to the
+ // event queue, which the host debugger may immediately process;
+ // if the debugger calls back to the Session, the Session must be
+ // correctly marked as halted.
+ if (m_lastPreIsolate == Isolate.DEFAULT_ID)
+ m_isHalted = true;
+ else
+ updateHaltIsolateStatus(m_lastPreIsolate, true);
+ break;
+ }
+ }
+ }
+
+ /**
+ * Processes the message after it has been passed to the DManager.
+ */
+ private void postMessageArrived(DMessage msg, DProtocol which)
+ {
+ if (m_debugMsgOn || m_debugMsgFileOn)
+ trace(msg, true);
+
+ /* at this point we just open up a big switch statement and walk through all possible cases */
+ int type = msg.getType();
+ switch(type)
+ {
+ case DMessage.InExit:
+ {
+ m_isConnected = false;
+ break;
+ }
+
+ case DMessage.InProcessTag:
+ {
+ // need to send a response to this message to keep the player going
+ sendMessageIsolate(DMessage.OutProcessedTag, msg.getTargetIsolate());
+ break;
+ }
+
+ case DMessage.InContinue:
+ {
+ if (msg.getTargetIsolate() == Isolate.DEFAULT_ID)
+ m_isHalted = false;
+ else {
+ updateHaltIsolateStatus(msg.getTargetIsolate(), false);
+ }
+ break;
+ }
+
+ case DMessage.InOption:
+ {
+ //workers inherit options, so only store options
+ //from main thread.
+ if (msg.getTargetIsolate() == Isolate.DEFAULT_ID) {
+ String s = msg.getString();
+ String v = msg.getString();
+
+ // add it to our properties, for DEBUG purposes only
+ m_prefs.put(s, v);
+ }
+ break;
+ }
+
+ case DMessage.InSwfInfo:
+ case DMessage.InScript:
+ case DMessage.InRemoveScript:
+ {
+ //FIXME: Clear this cache only for affected
+ //workers. Right now, the key contains worker
+ //id, so we are safe. But we unnecessarily flush
+ //the queue.
+ m_evalIsAndInstanceofCache.clear();
+
+ m_incoming = true;
+ break;
+ }
+
+ default:
+ {
+ /**
+ * Simple indicator that we have received a message. We
+ * put this indicator in default so that InProcessTag msgs
+ * wouldn't generate false triggers. Mainly, we want to
+ * reset our timeout counter when we receive trace messages.
+ */
+ m_incoming = true;
+ break;
+ }
+ }
+
+ // something came in so assume that we can now talk
+ // to the player
+ m_lastResponse = true;
+ }
+
+ private void updateHaltIsolateStatus(int targetIsolate, boolean value) {
+ if (!m_isolateStatus.containsKey(targetIsolate)) {
+ PlayerSessionIsolateStatus status = new PlayerSessionIsolateStatus();
+ status.m_isHalted = value;
+ m_isolateStatus.put(targetIsolate, status);
+ }
+ else {
+ m_isolateStatus.get(targetIsolate).m_isHalted = value;
+ }
+ }
+
+ /**
+ * A background thread which wakes up periodically and fetches the SWF and SWD
+ * from the Player for new movies that have loaded. It then uses these to create
+ * an instance of MovieMetaData (a class shared with the Profiler) from which
+ * fdb can cull function names.
+ * This work is done on a background thread because it can take several
+ * seconds, and we want the fdb user to be able to execute other commands
+ * while it is happening.
+ */
+ public void run()
+ {
+ long last = 0;
+ while(isConnected())
+ {
+ // try every 250ms
+ try { Thread.sleep(250); } catch(InterruptedException ie) {}
+
+ try
+ {
+ // let's make sure that the traffic level is low before
+ // we do our requests.
+ long current = m_protocol.messagesReceived();
+ long delta = last - current;
+ last = current;
+
+ // if the last message that went out was not responded to
+ // or we are not suspended and have high traffic
+ // then wait for later.
+ if (!m_lastResponse || (!isSuspended() && delta > 5))
+ throw new NotSuspendedException();
+
+ // we are either suspended or low enough traffic
+
+ // get the list of swfs we have
+ for (Isolate isolate : m_manager.getIsolates()) {
+ int isolateId = isolate.getId();
+ if (isolateId != Isolate.DEFAULT_ID && !isWorkerSuspended(isolateId) && delta > 5) {
+ throw new NotSuspendedException();
+ }
+ int count = m_manager.getSwfInfoCount(isolateId);
+ for(int i=0; i<count; i++)
+ {
+ DSwfInfo info = m_manager.getSwfInfo(i, isolateId);
+
+ // no need to process if it's been removed
+ if (info == null || info.isUnloaded() || info.isPopulated() || (info.getVmVersion() > 0) )
+ continue;
+
+ // see if the swd has been loaded, throws exception if unable to load it.
+ // Also triggers a callback into the info object to freshen its contents
+ // if successful
+ //FIXME: remove sysout
+ info.getSwdSize(this);
+ // check since our vm version info could get updated in between.
+ if (info.getVmVersion() > 0)
+ {
+ // mark it populated if we haven't already done so
+ info.setPopulated();
+ continue;
+ }
+
+ // so by this point we know that we've got good swd data,
+ // or we've made too many attempts and gave up.
+ if (!info.isSwdLoading() && !info.isUnloaded())
+ {
+ // now load the swf, if we haven't already got it
+ if (info.getSwf() == null && !info.isUnloaded())
+ info.setSwf(requestSwf(i));
+
+ // only get the swd if we haven't got it
+ if (info.getSwd() == null && !info.isUnloaded())
+ info.setSwd(requestSwd(i));
+
+ try
+ {
+ // now go populate the functions tables...
+ if (!info.isUnloaded())
+ info.parseSwfSwd(m_manager);
+ }
+ catch(Throwable e)
+ {
+ // oh this is not good and means that we should probably
+ // give up.
+ if (Trace.error)
+ {
+ Trace.trace("Error while parsing swf/swd '"+info.getUrl()+"'. Giving up and marking it processed"); //$NON-NLS-1$ //$NON-NLS-2$
+ e.printStackTrace();
+ }
+
+ info.setPopulated();
+ }
+ }
+ }
+ }
+ }
+ catch(InProgressException ipe)
+ {
+ // swd is still loading so give us a bit of
+ // time and then come back and try again
+ }
+ catch(NoResponseException nre)
+ {
+ // timed out on one of our requests so don't bother
+ // continuing right now, try again later
+ }
+ catch(NotSuspendedException nse)
+ {
+ // probably want to wait until we are halted before
+ // doing this heavy action
+ }
+ catch(Exception e)
+ {
+ // maybe not good
+ if (Trace.error)
+ {
+ Trace.trace("Exception in background swf/swd processing thread"); //$NON-NLS-1$
+ e.printStackTrace();
+ }
+ }
+ }
+ }
+
+ byte[] requestSwf(int index) throws NoResponseException
+ {
+ /* send the message */
+ int to = getPreference(SessionManager.PREF_SWFSWD_LOAD_TIMEOUT);
+ byte[] swf = null;
+
+ // the query
+ DMessage dm = DMessageCache.alloc(2);
+ dm.setType(DMessage.OutGetSwf);
+ dm.putWord(index);
+
+ if (simpleRequestResponseMessage(dm, DMessage.InGetSwf, to))
+ swf = m_manager.getSWF();
+ else
+ throw new NoResponseException(to);
+
+ return swf;
+ }
+
+ byte[] requestSwd(int index) throws NoResponseException
+ {
+ /* send the message */
+ int to = getPreference(SessionManager.PREF_SWFSWD_LOAD_TIMEOUT);
+ byte[] swd = null;
+
+ // the query
+ DMessage dm = DMessageCache.alloc(2);
+ dm.setType(DMessage.OutGetSwd);
+ dm.putWord(index);
+
+ if (simpleRequestResponseMessage(dm, DMessage.InGetSwd, to))
+ swd = m_manager.getSWD();
+ else
+ throw new NoResponseException(to);
+
+ return swd;
+ }
+
+ //
+ // Debug purposes only. Dump contents of our messages to the screen
+ // and/or file.
+ //
+ synchronized void trace(DMessage dm, boolean in)
+ {
+ try
+ {
+ if (m_debugMsgOn) {
+ System.out.println( (in) ? dm.inToString(m_debugMsgSize) : dm.outToString(m_debugMsgSize) );
+ }
+
+ if (m_debugMsgFileOn)
+ {
+ traceFile().write( (in) ? dm.inToString(m_debugMsgFileSize) : dm.outToString(m_debugMsgFileSize) );
+ m_trace.write(s_newline);
+ m_trace.flush();
+ }
+ }
+ catch(Exception e) {}
+ }
+
+ // i/o for tracing
+ java.io.Writer m_trace;
+
+
+ java.io.Writer traceFile() throws IOException
+ {
+ if (m_trace == null)
+ {
+ m_trace = new java.io.FileWriter("mm_debug_api_trace.txt"); //$NON-NLS-1$
+ try { m_trace.write(new java.util.Date().toString()); } catch(Exception e) { m_trace.write("Date unknown"); } //$NON-NLS-1$
+ try
+ {
+ m_trace.write(s_newline);
+
+ // java properties dump
+ java.util.Properties props = System.getProperties();
+ props.list(new java.io.PrintWriter(m_trace));
+
+ m_trace.write(s_newline);
+
+ // property dump
+ for (String key: m_prefs.keySet())
+ {
+ Object value = m_prefs.get(key);
+ m_trace.write(key);
+ m_trace.write(" = "); //$NON-NLS-1$
+ m_trace.write(value.toString());
+ m_trace.write(s_newline);
+ }
+ }
+ catch(Exception e) { if (Trace.error) e.printStackTrace(); }
+ m_trace.write(s_newline);
+ }
+ return m_trace;
+ }
+
+ public void setLaunchUrl(String url)
+ {
+ if (url.startsWith("/")) { //$NON-NLS-1$
+ url = "file://" + url; //$NON-NLS-1$
+ }
+ m_launchUrl = url;
+ }
+
+ public void setAIRLaunchInfo(AIRLaunchInfo airLaunchInfo)
+ {
+ m_airLaunchInfo = airLaunchInfo;
+ }
+
+ public void breakOnCaughtExceptions(boolean b) throws NotSupportedException, NoResponseException {
+ breakOnCaughtExceptions(b, Isolate.DEFAULT_ID);
+ }
+
+ public void breakOnCaughtExceptions(boolean b, int isolateId) throws NotSupportedException, NoResponseException {
+ if (!playerCanBreakOnAllExceptions(isolateId))
+ throw new NotSupportedException(PlayerSessionManager.getLocalizationManager().getLocalizedTextString("exceptionBreakpointsNotSupported")); //$NON-NLS-1$
+
+ DMessage dm = DMessageCache.alloc(1);
+ dm.setType(DMessage.OutPassAllExceptionsToDebugger);
+ dm.putByte((byte)(b ? 1 : 0));
+ dm.setTargetIsolate(isolateId);
+ /* TODO: Verify that sendMessage below is a bug */
+// sendMessage(dm);
+ if (!simpleRequestResponseMessage(dm, DMessage.InPassAllExceptionsToDebugger))
+ throw new NoResponseException(getPreference(SessionManager.PREF_RESPONSE_TIMEOUT));
+ }
+
+
+ public boolean evalIs(Value value, Value type) throws PlayerDebugException, PlayerFaultException
+ {
+ return evalIsOrInstanceof(BinaryOp.Is, value, type, Isolate.DEFAULT_ID);
+ }
+
+ public boolean evalIs(Value value, String type) throws PlayerDebugException, PlayerFaultException
+ {
+ return evalIsOrInstanceof(BinaryOp.Is, value, type, Isolate.DEFAULT_ID);
+ }
+
+ public boolean evalInstanceof(Value value, Value type) throws PlayerDebugException, PlayerFaultException
+ {
+ return evalIsOrInstanceof(BinaryOp.Instanceof, value, type, Isolate.DEFAULT_ID);
+ }
+
+ public boolean evalInstanceof(Value value, String type) throws PlayerDebugException, PlayerFaultException
+ {
+ return evalIsOrInstanceof(BinaryOp.Instanceof, value, type, Isolate.DEFAULT_ID);
+ }
+
+ // isolate version
+
+ public boolean evalIsWorker(Value value, Value type, int isolateId) throws PlayerDebugException, PlayerFaultException
+ {
+ return evalIsOrInstanceof(BinaryOp.Is, value, type, isolateId);
+ }
+
+ public boolean evalIsWorker(Value value, String type, int isolateId) throws PlayerDebugException, PlayerFaultException
+ {
+ return evalIsOrInstanceof(BinaryOp.Is, value, type, isolateId);
+ }
+
+ public boolean evalInstanceofWorker(Value value, Value type, int isolateId) throws PlayerDebugException, PlayerFaultException
+ {
+ return evalIsOrInstanceof(BinaryOp.Instanceof, value, type, isolateId);
+ }
+
+ public boolean evalInstanceofWorker(Value value, String type, int isolateId) throws PlayerDebugException, PlayerFaultException
+ {
+ return evalIsOrInstanceof(BinaryOp.Instanceof, value, type, isolateId);
+ }
+
+ private boolean evalIsOrInstanceof(BinaryOp op, Value value, Value type, int isolateId) throws PlayerDebugException, PlayerFaultException
+ {
+ String key = value.getTypeName() + " " + op + " " + type.getTypeName() + " " + String.valueOf(isolateId); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
+ Boolean retval = m_evalIsAndInstanceofCache.get(key);
+ if (retval == null)
+ {
+ retval = new Boolean(ECMA.toBoolean(evalBinaryOp(op, value, type, isolateId)));
+ m_evalIsAndInstanceofCache.put(key, retval);
+ }
+
+ return retval.booleanValue();
+ }
+
+ private boolean evalIsOrInstanceof(BinaryOp op, Value value, String type, int isolateId) throws PlayerDebugException, PlayerFaultException
+ {
+ String key = value.getTypeName() + " " + op + " " + type + " " + String.valueOf(isolateId); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
+ Boolean retval = m_evalIsAndInstanceofCache.get(key);
+ if (retval == null)
+ {
+ Value typeval = getGlobalWorker(type, isolateId);
+ if (typeval == null)
+ retval = Boolean.F
<TRUNCATED>