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Posted to commits@flex.apache.org by ah...@apache.org on 2014/04/26 05:39:42 UTC

[21/27] fdb with worker support

http://git-wip-us.apache.org/repos/asf/flex-sdk/blob/a3765ae5/modules/fdbworkers/src/flash/tools/debugger/concrete/PlayerSession.java
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diff --git a/modules/fdbworkers/src/flash/tools/debugger/concrete/PlayerSession.java b/modules/fdbworkers/src/flash/tools/debugger/concrete/PlayerSession.java
new file mode 100644
index 0000000..f41ed19
--- /dev/null
+++ b/modules/fdbworkers/src/flash/tools/debugger/concrete/PlayerSession.java
@@ -0,0 +1,3069 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package flash.tools.debugger.concrete;
+
+import java.io.BufferedReader;
+import java.io.IOException;
+import java.io.InputStream;
+import java.io.InputStreamReader;
+import java.io.OutputStream;
+import java.io.PrintWriter;
+import java.io.UnsupportedEncodingException;
+import java.net.Socket;
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.LinkedHashMap;
+import java.util.LinkedList;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import java.util.regex.Matcher;
+import java.util.regex.Pattern;
+
+import flash.tools.debugger.AIRLaunchInfo;
+import flash.tools.debugger.Frame;
+import flash.tools.debugger.IDebuggerCallbacks;
+import flash.tools.debugger.ILauncher;
+import flash.tools.debugger.InProgressException;
+import flash.tools.debugger.Isolate;
+import flash.tools.debugger.IsolateController;
+import flash.tools.debugger.IsolateSession;
+import flash.tools.debugger.Location;
+import flash.tools.debugger.NoResponseException;
+import flash.tools.debugger.NotConnectedException;
+import flash.tools.debugger.NotSupportedException;
+import flash.tools.debugger.NotSuspendedException;
+import flash.tools.debugger.PlayerDebugException;
+import flash.tools.debugger.Session;
+import flash.tools.debugger.SessionManager;
+import flash.tools.debugger.SourceFile;
+import flash.tools.debugger.SourceLocator;
+import flash.tools.debugger.SuspendedException;
+import flash.tools.debugger.SwfInfo;
+import flash.tools.debugger.Value;
+import flash.tools.debugger.ValueAttribute;
+import flash.tools.debugger.Variable;
+import flash.tools.debugger.VariableAttribute;
+import flash.tools.debugger.VariableType;
+import flash.tools.debugger.VersionException;
+import flash.tools.debugger.Watch;
+import flash.tools.debugger.concrete.DProtocol.ListenerIndex;
+import flash.tools.debugger.events.DebugEvent;
+import flash.tools.debugger.events.ExceptionFault;
+import flash.tools.debugger.events.FaultEvent;
+import flash.tools.debugger.expression.ECMA;
+import flash.tools.debugger.expression.PlayerFaultException;
+import flash.util.Trace;
+
+
+public class PlayerSession implements Session, DProtocolNotifierIF, Runnable, IsolateController
+{
+	public static final int MAX_STACK_DEPTH = 256;
+	public static final long MAX_TERMINATE_WAIT_MILLIS = 10000;
+
+	private Socket				m_socket;
+	private DProtocol			m_protocol;
+	private DManager			m_manager;
+	private IDebuggerCallbacks	m_debuggerCallbacks;
+	private Process				m_process;
+	private Map<String, Object> m_prefs; // WARNING -- accessed from multiple threads
+	private static final String	s_newline = System.getProperty("line.separator"); //$NON-NLS-1$
+
+	private volatile boolean m_isConnected; // WARNING -- accessed from multiple threads
+	private volatile boolean m_isHalted; // WARNING -- accessed from multiple threads
+	private volatile boolean m_incoming; // WARNING -- accessed from multiple threads
+	private volatile boolean m_lastResponse;  // whether there was a reponse from the last message to the Player
+	private volatile HashMap<Integer, PlayerSessionIsolateStatus> m_isolateStatus = new HashMap<Integer, PlayerSessionIsolateStatus>();
+	
+	private int				m_watchTransactionTag;
+	private Boolean			m_playerCanCallFunctions;
+	private Boolean			m_playerSupportsWatchpoints;
+	private Boolean			m_playerCanBreakOnAllExceptions;
+	private Boolean			m_playerSupportsConcurrency;
+	private Boolean			m_playerSupportsWideLine;
+	
+	private ILauncher launcher;
+
+	/**
+	 * The URL that was launched, or <code>null</code> if not known.  Note:
+	 * This is NOT the value returned by getURI().  getURI() returns the
+	 * URL that came from the Player, and is therefore probably the URI of
+	 * the SWF; but m_launchedUrl contains the URL that we tried to launch,
+	 * which might be an HTML wrapper, e.g. http://localhost/myapp.html
+	 */
+	private String				m_launchUrl;
+
+	private AIRLaunchInfo	m_airLaunchInfo; // null if this is not an AIR app
+
+	static volatile boolean	m_debugMsgOn;		// debug ONLY; turned on with "set $debug_messages = 1"
+	volatile int			m_debugMsgSize;		// debug ONLY; controlled with "set $debug_message_size = NNN"
+	static volatile boolean	m_debugMsgFileOn;	// debug ONLY for file dump; turned on with "set $debug_message_file = 1"
+	volatile int			m_debugMsgFileSize;	// debug ONLY for file dump; controlled with "set $debug_message_file_size = NNN"
+
+	//FIXME: Make this concurrency aware
+	/**
+	 * A simple cache of previous "is" and "instanceof" queries, in order to
+	 * avoid having to send redundant messages to the player.
+	 */
+	private Map<String, Boolean> m_evalIsAndInstanceofCache = new HashMap<String, Boolean>();
+	
+	private volatile int m_lastPreIsolate = Isolate.DEFAULT_ID;
+	
+	private final Map<Integer, IsolateSession> m_isolateSessions;
+
+	private static final String DEBUG_MESSAGES = "$debug_messages"; //$NON-NLS-1$
+	private static final String DEBUG_MESSAGE_SIZE = "$debug_message_size"; //$NON-NLS-1$
+	private static final String DEBUG_MESSAGE_FILE = "$debug_message_file"; //$NON-NLS-1$
+	private static final String DEBUG_MESSAGE_FILE_SIZE = "$debug_message_file_size"; //$NON-NLS-1$
+
+	private static final String CONSOLE_ERRORS = "$console_errors"; //$NON-NLS-1$
+
+	private static final String FLASH_PREFIX = "$flash_"; //$NON-NLS-1$
+	
+	PlayerSession(Socket s, DProtocol proto, DManager manager, IDebuggerCallbacks debuggerCallbacks)
+	{
+		m_isConnected = false;
+		m_isHalted = false;
+		m_socket = s;
+		m_protocol = proto;
+		m_manager = manager;
+		m_prefs = Collections.synchronizedMap(new HashMap<String, Object>());
+		m_incoming = false;
+		m_debugMsgOn = false;
+		m_debugMsgSize = 16;
+		m_debugMsgFileOn = false;
+		m_debugMsgFileSize = 128;
+		m_watchTransactionTag = 1;  // number that is sent for each watch transaction that occurs
+		m_playerCanCallFunctions = null;
+		m_debuggerCallbacks = debuggerCallbacks;
+		m_isolateSessions = Collections.synchronizedMap(new HashMap<Integer, IsolateSession>());
+	}
+	
+	private static PlayerSession createFromSocketHelper(Socket s, IDebuggerCallbacks debuggerCallbacks, DProtocol proto) throws IOException
+	{
+		// let the manager hear incoming messages
+		DManager manager = new DManager();
+
+		PlayerSession session = new PlayerSession(s, proto, manager, debuggerCallbacks);
+		return session;
+	}
+
+	/**
+	 * @deprecated Use createFromSocketWithOptions
+	 * @param s
+	 * @param debuggerCallbacks
+	 * @return
+	 * @throws IOException
+	 */
+	public static PlayerSession createFromSocket(Socket s, IDebuggerCallbacks debuggerCallbacks) throws IOException
+	{
+		DProtocol proto = DProtocol.createFromSocket(s);
+
+		return createFromSocketHelper(s, debuggerCallbacks, proto);
+	}
+	
+	/**
+	 * Creates a session from the socket. Sets session specific 
+	 * socket settings and stores the callback object.
+	 * @param s
+	 * @param debuggerCallbacks
+	 * @param sessionManager
+	 * @return
+	 * @throws IOException
+	 */
+	public static PlayerSession createFromSocketWithOptions(Socket s, IDebuggerCallbacks debuggerCallbacks, SessionManager sessionManager) throws IOException
+	{
+		DProtocol proto = DProtocol.createFromSocket(s, sessionManager);
+
+		return createFromSocketHelper(s, debuggerCallbacks, proto);
+	}
+
+	/* getter */
+	public DMessageCounter		getMessageCounter()		{ return m_protocol.getMessageCounter(); }
+	public String				getURI()				{ return m_manager.getURI(); }
+	public boolean				playerSupportsGet()		{ return m_manager.isGetSupported(); }
+    public int                  playerVersion()         { return m_manager.getVersion(); }
+    public SourceLocator        getSourceLocator()      { return m_manager.getSourceLocator(); }
+
+	/*
+	 * @see flash.tools.debugger.Session#setSourceLocator(flash.tools.debugger.SourceLocator)
+	 */
+	public void setSourceLocator(SourceLocator sourceLocator)
+	{
+		m_manager.setSourceLocator(sourceLocator);
+	}
+
+	/**
+	 * If the manager started the process for us, then note it here. We will attempt to kill
+	 * it when we go down
+	 */
+	void setProcess(Process proc)
+	{
+		m_process = proc;
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#getLaunchProcess()
+	 */
+	public Process getLaunchProcess()
+	{
+		return m_process;
+	}
+
+	/**
+	 * Set preference
+	 * If an invalid preference is passed, it will be silently ignored.
+	 */
+	public void			setPreferences(Map<String, ? extends Object> map)	{ m_prefs.putAll(map); mapBack(); }
+	public Set<String>	keySet()								{ return m_prefs.keySet(); }
+	public Object		getPreferenceAsObject(String pref)		{ return m_prefs.get(pref); }
+
+	/**
+	 * Set a property. Special logic for debug message boolean
+	 */
+	public void setPreference(String pref, int value)
+	{
+		m_prefs.put(pref, new Integer(value));
+		mapBack();
+
+		// change in console messages?
+		if (pref.equals(CONSOLE_ERRORS))
+			sendConsoleErrorsAsTrace(value == 1);
+
+		// generic message for flash player wherein "$flash_xxx" causes "xxx" to be sent
+		if (pref.startsWith(FLASH_PREFIX))
+			sendOptionMessage(pref.substring(FLASH_PREFIX.length()), Integer.toString(value));
+	}
+
+	// helper for mapBack()
+	private int mapBackOnePreference(String preferenceName, int defaultValue)
+	{
+		Object prefValue = getPreferenceAsObject(preferenceName);
+		if (prefValue != null)
+			return ((Integer)prefValue).intValue();
+		else
+			return defaultValue;
+	}
+
+	// helper for mapBack()
+	private boolean mapBackOnePreference(String preferenceName, boolean defaultValue)
+	{
+		Object prefValue = getPreferenceAsObject(preferenceName);
+		if (prefValue != null)
+			return ((Integer)prefValue).intValue() != 0 ? true : false;
+		else
+			return defaultValue;
+	}
+
+	// look for preferences, that map back to variables
+	private void mapBack()
+	{
+		m_debugMsgOn = mapBackOnePreference(DEBUG_MESSAGES, m_debugMsgOn);
+		m_debugMsgSize = mapBackOnePreference(DEBUG_MESSAGE_SIZE, m_debugMsgSize);
+
+		m_debugMsgFileOn = mapBackOnePreference(DEBUG_MESSAGE_FILE, m_debugMsgFileOn);
+		m_debugMsgFileSize = mapBackOnePreference(DEBUG_MESSAGE_FILE_SIZE, m_debugMsgFileSize);
+	}
+
+	public int getPreference(String pref)
+	{
+		int val = 0;
+		Integer i = (Integer)m_prefs.get(pref);
+		if (i == null)
+			throw new NullPointerException();
+		else
+			val = i.intValue();
+		return val;
+	}
+
+
+	/*
+	 * @see flash.tools.debugger.Session#isConnected()
+	 */
+	public boolean isConnected()
+	{
+		return m_isConnected;
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#isSuspended()
+	 */
+	public boolean isSuspended() throws NotConnectedException
+	{
+		if (!isConnected())
+			throw new NotConnectedException();
+
+		return m_isHalted;
+	}
+	
+	/*
+	 * @see flash.tools.debugger.Session#isIsolateSuspended()
+	 */
+	public boolean isWorkerSuspended(int isolateId) throws NotConnectedException
+	{
+		if (isolateId == Isolate.DEFAULT_ID)
+			return isSuspended();
+		
+		if (!isConnected())
+			throw new NotConnectedException();
+		
+		if (m_isolateStatus.containsKey(isolateId)) {
+			return m_isolateStatus.get(isolateId).m_isHalted;
+		}
+		
+		return false;
+	}
+
+	/**
+	 * Start up the session listening for incoming messages on the socket
+	 */
+	public boolean bind() throws VersionException
+	{
+		boolean bound = false;
+
+		if (m_isConnected)
+			return false;
+		
+		// mark that we are connected
+		m_isConnected = true;
+
+		// attach us to the pipe (we are last to ensure that DManager and msg counter
+		// get updated first
+		m_protocol.addListener(ListenerIndex.PlayerSession, this);
+
+		// start up the receiving thread
+		bound = m_protocol.bind();
+
+		// transmit our first few adjustment messages
+		sendStopWarning();
+		sendStopOnFault();
+		sendEnumerateOverride();
+		sendFailureNotify();
+		sendInvokeSetters();
+		sendSwfloadNotify();
+		sendGetterTimeout();
+		sendSetterTimeout();
+		boolean responded = sendSquelch(true, Isolate.DEFAULT_ID);
+
+		// now note in our preferences whether get is working or not.
+		setPreference(SessionManager.PLAYER_SUPPORTS_GET, playerSupportsGet() ? 1 : 0);
+		if (supportsConcurrency()) {
+			sendConcurrentDebugger();
+		}
+		
+		if (supportsWideLineNumbers()) {
+			sendWideLineDebugger();
+		}
+
+		// Spawn a background thread which fetches the SWF and SWD
+		// from the Player and uses them to build function name tables
+		// for each source file
+		Thread t = new Thread(this, "SWF/SWD reader"); //$NON-NLS-1$
+		t.setDaemon(true);
+		t.start();
+
+		// we're probably using a bad version
+		if (!responded)
+			throw new VersionException();
+
+		return bound;
+	}
+
+	/**
+	 * Permanently stops the debugging session and breaks the
+	 * connection to the Player
+	 */
+	public void unbind()
+	{
+		unbind(false);
+	}
+
+	/**
+	 * @param requestTerminate
+	 *            if true, and if the player to which we are attached is capable
+	 *            of terminating itself (e.g. Adobe AIR), then the player will
+	 *            be told to terminate.
+	 * @return true if the player is capable of terminating itself and has been
+	 *         told to do so
+	 */
+	private boolean unbind(boolean requestTerminate)
+	{
+		// If the caller asked us to terminate the player, then we first check
+		// whether the player to which we are connected is capable of that.
+		// (The web-based players are not; Adobe AIR is.)
+		requestTerminate = requestTerminate && playerCanTerminate();
+		DMessage dm = DMessageCache.alloc(1);
+		dm.setType(DMessage.OutExit);
+		dm.putByte((byte)(requestTerminate ? 1 : 0));
+		sendMessage(dm);
+
+		// unbind from the socket, so that we don't receive any more messages
+		m_protocol.unbind();
+
+		// kill the socket
+		try { m_socket.close(); } catch(IOException io) {}
+
+		m_isConnected = false;
+		m_isHalted = false;
+
+		return requestTerminate; // true if player was told to terminate
+	}
+
+	/**
+	 * Execute the specified AppleScript by passing it to /usr/bin/osascript.
+	 *
+	 * @param appleScript
+	 *            the AppleScript to execute, as a series of lines
+	 * @param argv
+	 *            any arguments; these can be accessed from within your
+	 *            AppleScript via "item 1 or argv", "item 2 of argv", etc.
+	 * @return any text which was sent to stdout by /usr/bin/osascript, with the
+	 *         trailing \n already removed
+	 */
+	private String executeAppleScript(String[] appleScript, String[] argv)
+	{
+		StringBuilder retval = new StringBuilder();
+		try
+		{
+			List<String> execArgs = new LinkedList<String>();
+			// "osascript" is the command-line way of executing AppleScript.
+			execArgs.add("/usr/bin/osascript"); //$NON-NLS-1$
+			execArgs.add("-"); //$NON-NLS-1$
+			if (argv != null)
+			{
+				for (int i=0; i<argv.length; ++i)
+					execArgs.add(argv[i]);
+			}
+			Process osascript = Runtime.getRuntime().exec(execArgs.toArray(new String[execArgs.size()]));
+			// feed our AppleScript code to osascript's stdin
+			OutputStream outputStream = osascript.getOutputStream();
+			PrintWriter writer = new PrintWriter(outputStream, true);
+			writer.println("on run argv"); //$NON-NLS-1$ // this gives the name "argv" to the command-line args
+			for (int i=0; i<appleScript.length; ++i)
+				writer.println(appleScript[i]);
+			writer.println("end run"); //$NON-NLS-1$
+			writer.close();
+			InputStreamReader reader = new InputStreamReader(osascript.getInputStream());
+			int ch;
+			while ( (ch=reader.read()) != -1 )
+				retval.append((char)ch);
+		}
+		catch (IOException e)
+		{
+			// ignore
+		}
+		return retval.toString().replaceAll("\n$", ""); //$NON-NLS-1$ //$NON-NLS-2$
+	}
+
+	/**
+	 * Execute the specified AppleScript by passing it to /usr/bin/osascript.
+	 *
+	 * @param appleScriptFilename
+	 *            The name of the file containing AppleScript to execute.  This
+	 *            must be relative to PlayerSession.java.
+	 * @param argv
+	 *            any arguments; these can be accessed from within your
+	 *            AppleScript via "item 1 or argv", "item 2 of argv", etc.
+	 * @return any text which was sent to stdout by /usr/bin/osascript, with the
+	 *         trailing \n already removed
+	 * @throws IOException
+	 */
+	private String executeAppleScript(String appleScriptFilename, String[] argv) throws IOException
+	{
+		InputStream stm = null;
+		try {
+			stm = PlayerSession.class.getResourceAsStream(appleScriptFilename);
+			BufferedReader reader = new BufferedReader(new InputStreamReader(stm));
+			String line;
+			List<String> appleScriptLines = new ArrayList<String>();
+			while ( (line=reader.readLine()) != null )
+				appleScriptLines.add(line);
+			String[] lines = appleScriptLines.toArray(new String[appleScriptLines.size()]);
+			return executeAppleScript(lines, argv);
+		} finally {
+			if (stm != null) {
+				stm.close();
+			}
+		}
+	}
+
+	/**
+	 * Checks whether the specified Macintosh web browser is currently
+	 * running.  You should only call this function if you have already
+	 * checked that you are running on a Mac.
+	 *
+	 * @param browserName a name, e.g. "Safari", "Firefox", "Camino"
+	 * @return true if currently running
+	 */
+	private Set<String> runningApplications()
+	{
+		String running = executeAppleScript(
+			new String[]
+        	{
+				"tell application \"System Events\"", //$NON-NLS-1$
+				"	name of processes", //$NON-NLS-1$
+				"end tell" //$NON-NLS-1$
+        	},
+        	null
+		);
+		String[] apps = running.split(", "); //$NON-NLS-1$
+		Set<String> retval = new HashSet<String>();
+		for (int i=0; i<apps.length; ++i)
+			retval.add(apps[i]);
+		return retval;
+	}
+
+	/**
+	 * Destroys all objects related to the connection
+	 * including the process that was tied to this
+	 * session via SessionManager.launch(), if it
+	 * exists.
+	 */
+	public void terminate()
+	{
+		boolean playerWillTerminateItself = false;
+
+		// unbind first
+		try
+		{
+			// Tell player to end session.  Note that this is just a hint, and will often
+			// do nothing.  For example, the Flash player running in a browser will
+			// currently never terminate when you tell it to, but the AIR player will
+			// terminate.
+			playerWillTerminateItself = unbind(true);
+		} catch(Exception e)
+		{
+		}
+
+		if (!playerWillTerminateItself)
+		{
+			if (System.getProperty("os.name").toLowerCase().startsWith("mac os x")) //$NON-NLS-1$ //$NON-NLS-2$
+			{
+				if (m_airLaunchInfo != null)
+				{
+					// nothing we need to do -- Process.destroy() will kill the AIR app
+				}
+				else if (m_launchUrl != null && m_launchUrl.length() > 0)
+				{
+					boolean closedAnyWindows = false;
+					Set<String> runningApps = runningApplications();
+
+					if (!closedAnyWindows && runningApps.contains("Safari")) //$NON-NLS-1$
+					{
+						try {
+							String url = m_launchUrl.replaceAll(" ", "%20"); //$NON-NLS-1$ //$NON-NLS-2$
+							String safariClosedAnyWindows = executeAppleScript("appleScriptCloseSafariWindow.txt", new String[] { url }); //$NON-NLS-1$
+							if ("true".equals(safariClosedAnyWindows)) { //$NON-NLS-1$ 								
+								closedAnyWindows = true;								
+							}
+							else if ( "appquit".equals(safariClosedAnyWindows) ) { //$NON-NLS-1$
+								closedAnyWindows = true;
+								//we closed Safari, verify safari was closed
+								runningApps = waitForMacAppQuit("Safari"); //$NON-NLS-1$
+							}
+						} catch (IOException e) {
+							// ignore
+						}
+					}
+										
+					if (!closedAnyWindows && runningApps.contains("Camino")) //$NON-NLS-1$
+					{
+						// For local file: URLs, Camino uses "file://localhost/..." instead of "file:///..."
+						String url = m_launchUrl.replaceFirst("^file:///", "file://localhost/"); //$NON-NLS-1$ //$NON-NLS-2$
+						try {
+							String caminoClosedAnyWindows = executeAppleScript("appleScriptCloseCaminoWindow.txt", new String[] { url }); //$NON-NLS-1$
+							if ("true".equals(caminoClosedAnyWindows)) { //$NON-NLS-1$								
+								closedAnyWindows = true;
+							}
+							else if ( "appquit".equals(caminoClosedAnyWindows) ) { //$NON-NLS-1$
+								closedAnyWindows = true;
+								//we closed camino, verify camino was closed
+								runningApps = waitForMacAppQuit("Camino"); //$NON-NLS-1$
+							}
+								
+						} catch (IOException e) {
+							// ignore
+						}
+					}
+
+					// The standalone player on the Mac has gone through several name changes,
+					// so we have to look for all of these.
+					String[] macStandalonePlayerNames =
+					{
+						"Flash Player Debugger",	// New name as of Player 10.1	//$NON-NLS-1$
+						"Flash Player",				// New name as of 12/4/06		//$NON-NLS-1$
+						"SAFlashPlayer",			// An older name				//$NON-NLS-1$
+						"standalone"				// Another older name			//$NON-NLS-1$
+					};
+
+					for (int i=0; !closedAnyWindows && i<macStandalonePlayerNames.length; ++i)
+					{
+						if (runningApps.contains(macStandalonePlayerNames[i]))
+						{
+							executeAppleScript(new String[] { "tell application \"" + macStandalonePlayerNames[i] + "\" to quit" }, null); //$NON-NLS-1$ //$NON-NLS-2$
+							waitForMacAppQuit(macStandalonePlayerNames[i]);
+							closedAnyWindows = true;
+						}
+					}
+				}
+			}
+
+			// if we have a process pop it
+			if (m_process != null)
+			{
+				try
+				{
+					//if a launcher is set for handling the launcher operations then use it.
+					if(null != launcher)
+					{
+						m_debuggerCallbacks.terminateDebugTarget(m_process,launcher);
+					}
+					else
+					{
+						m_debuggerCallbacks.terminateDebugTarget(m_process);
+					}
+				}
+				catch (IOException e)
+				{
+					// ignore
+				}
+			}
+		}
+		else if (m_process != null) {
+			try {
+				m_process.waitFor();
+			}
+			catch (Exception e) {
+			}
+		}
+
+		// now clear it all
+		m_isConnected = false;
+		m_isHalted = false;
+	}
+
+	/**
+	 * Utility function to wait for a mac application to quit.
+	 * This waits for a maximum of MAX_TERMINATE_WAIT_MILLIS.
+	 * 
+	 * Waiting is important because applescript "quit" is not
+	 * synchronous and launching a URL while the browser is
+	 * quitting is not good. (See FB-21879)
+	 * @return Set<String> of running applications.
+	 */
+	private Set<String> waitForMacAppQuit(String browser) {
+		Set<String> runningApps;
+		boolean appClosed = true;
+		final long startMillis = System.currentTimeMillis();		
+		final long waitMillis = 100;
+		do {
+			runningApps = runningApplications();
+			if ( runningApps.contains(browser) ) {
+				appClosed = false;
+				
+				try {
+					Thread.sleep(waitMillis);					
+				} catch (InterruptedException e) {
+					return runningApps;
+				}
+				
+				long currentMillis = System.currentTimeMillis();
+				
+				if ( currentMillis - startMillis >= MAX_TERMINATE_WAIT_MILLIS )
+					break;
+			}
+			else {
+				appClosed = true;
+			}
+		}
+		while ( !appClosed );
+		return runningApps;
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#resume()
+	 */
+	public void resume() throws NotSuspendedException, NotConnectedException, NoResponseException
+	{
+		resumeWorker(Isolate.DEFAULT_ID);
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#suspend()
+	 */
+	public void suspend() throws SuspendedException, NotConnectedException, NoResponseException
+	{
+		suspendWorker(Isolate.DEFAULT_ID);
+	}
+
+	/**
+	 * Obtain all the suspend information
+	 */
+	public DSuspendInfo getSuspendInfo()
+	{
+		return getSuspendInfoIsolate(Isolate.DEFAULT_ID);
+	}
+
+	/**
+	 * Return the reason that the player has suspended itself.
+	 */
+	public int suspendReason()
+	{
+		DSuspendInfo info = getSuspendInfo();
+		return info.getReason();
+	}
+
+	/**
+	 * Return the offset in which the player has suspended itself.  The BreakReason
+	 * message contains both reason and offset.
+	 */
+	public int getSuspendOffset()
+	{
+		DSuspendInfo info = getSuspendInfo();
+		return info.getOffset();
+	}
+
+	/**
+	 * Return the offset in which the player has suspended itself.  The BreakReason
+	 * message contains both reason and offset.
+	 */
+	public int getSuspendActionIndex()
+	{
+		DSuspendInfo info = getSuspendInfo();
+		return info.getActionIndex();
+	}
+
+	/**
+	 * Obtain information about the various SWF(s) that have been
+	 * loaded into the Player, for this session.
+	 *
+	 * Note: As SWFs are loaded by the Player a SwfLoadedEvent is
+	 * fired.  At this point, a call to getSwfInfo() will provide
+	 * updated information.
+	 *
+	 * @return array of records describing the SWFs
+	 */
+	public SwfInfo[] getSwfs() throws NoResponseException
+	{
+		return getSwfsWorker(Isolate.DEFAULT_ID);
+	}
+
+	/**
+	 * Request information on a particular swf, used by DSwfInfo
+	 * to fill itself correctly
+	 */
+	public void requestSwfInfo(int at, int isolateId) throws NoResponseException
+	{
+		// nope don't have it...might as well go out and ask for all of them.
+		DMessage dm = DMessageCache.alloc(4);
+		dm.setType( DMessage.OutSwfInfo );
+		dm.setTargetIsolate(isolateId);
+		dm.putWord(at);
+		dm.putWord(0);  // rserved
+
+		int to = getPreference(SessionManager.PREF_CONTEXT_RESPONSE_TIMEOUT);
+
+		if (!simpleRequestResponseMessage(dm, DMessage.InSwfInfo, to))
+			throw new NoResponseException(to);
+	}
+
+	/**
+	 * Request a set of actions from the player
+	 */
+	public byte[] getActions(int which, int at, int len) throws NoResponseException
+	{
+		byte[] actions = null;
+
+		// send a actions message
+		DMessage dm = DMessageCache.alloc(12);
+		dm.setType( DMessage.OutGetActions );
+		dm.putWord(which);
+		dm.putWord(0); // rsrvd
+		dm.putDWord(at);
+		dm.putDWord(len);
+
+		// request action bytes
+		int to = getPreference(SessionManager.PREF_CONTEXT_RESPONSE_TIMEOUT);
+		if (simpleRequestResponseMessage(dm, DMessage.InGetActions, to))
+			actions = m_manager.getActions();
+		else
+			throw new NoResponseException(to);
+
+		return actions;
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#stepInto()
+	 */
+	public void stepInto() throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		stepIntoWorker(Isolate.DEFAULT_ID);
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#stepOut()
+	 */
+	public void stepOut() throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		stepOutWorker(Isolate.DEFAULT_ID);
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#stepOver()
+	 */
+	public void stepOver() throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		stepOverWorker(Isolate.DEFAULT_ID);
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#stepContinue()
+	 */
+	public void stepContinue() throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		if (!isSuspended())
+			throw new NotSuspendedException();
+
+		// send a step-continue message and then wait for the Flash player to tell us that is has
+		// resumed execution
+		if (!simpleRequestResponseMessage(DMessage.OutStepContinue, DMessage.InContinue))
+			throw new NoResponseException(getPreference(SessionManager.PREF_RESPONSE_TIMEOUT));
+	}
+
+    /**
+     * Sends a request to the player to obtain function names.
+     * The resultant message end up populating the function name array
+     * for the given DModule.
+     *
+     * @param moduleId
+     * @param lineNbr
+     * @return
+     */
+    public void requestFunctionNames(int moduleId, int lineNbr, int isolateId) throws VersionException, NoResponseException
+    {
+        // only player 9 supports this message
+        if (m_manager.getVersion() >= 9)
+        {
+            DMessage dm = DMessageCache.alloc(8);
+            dm.setType(DMessage.OutGetFncNames);
+            dm.setTargetIsolate(isolateId);
+            dm.putDWord(moduleId);
+            dm.putDWord(lineNbr);
+
+            if (!simpleRequestResponseMessage(dm, DMessage.InGetFncNames))
+                throw new NoResponseException(0);
+        }
+        else
+        {
+            throw new VersionException();
+        }
+    }
+
+	/**
+	 * From a given file identifier return a source file object
+	 */
+	public SourceFile getFile(int fileId, int isolateId)
+	{
+		return m_manager.getSource(fileId, isolateId);
+	}
+
+	/**
+	 * Get a list of breakpoints
+	 */
+	public Location[] getBreakpointList()
+	{
+		return m_manager.getBreakpoints(Isolate.DEFAULT_ID);
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#setBreakpoint(int, int)
+	 */
+	public Location setBreakpoint(int fileId, int lineNum) throws NoResponseException, NotConnectedException
+	{
+		return setBreakpointWorker(fileId, lineNum, Isolate.DEFAULT_ID);
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#clearBreakpoint(flash.tools.debugger.Location)
+	 */
+	public Location clearBreakpoint(Location local)
+	{
+		/* first find it */
+		SourceFile source = local.getFile();
+		int fileId = source.getId();
+		int lineNum = local.getLine();
+		int bp = DLocation.encodeId(fileId, lineNum);
+		int isolateId = local.getIsolateId();
+		Location l = null;
+		l = m_manager.getBreakpoint(bp, isolateId);
+		
+		if (l != null)
+		{
+			/* send the message */
+			int wideLineSize = 0;
+			if (supportsWideLineNumbers())
+				wideLineSize = 4;
+			DMessage dm = DMessageCache.alloc(8 + wideLineSize);
+			dm.setType(DMessage.OutRemoveBreakpoints);
+			dm.setTargetIsolate(isolateId);
+			dm.putDWord(1);
+			if (!supportsWideLineNumbers())
+				dm.putDWord(bp);
+			else {
+				dm.putDWord(fileId);
+				dm.putDWord(lineNum);
+			}
+			sendMessage(dm);
+
+			/* no callback from the player so we remove it ourselves */
+			m_manager.removeBreakpoint(bp, isolateId);
+		}
+		return l;
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#getWatchList()
+	 */
+	public Watch[] getWatchList() throws NoResponseException, NotConnectedException
+	{
+		return getWatchListWorker(Isolate.DEFAULT_ID);
+	}
+	
+	/*
+	 * @see flash.tools.debugger.Session#getWatchList()
+	 */
+	public Watch[] getWatchListWorker(int isolateId) throws NoResponseException, NotConnectedException
+	{
+			return m_manager.getWatchpoints(isolateId);
+	}
+
+	private Watch setWatch(long varId, String memberName, int kind, int isolateId) throws NoResponseException, NotConnectedException, NotSupportedException
+	{
+		// we really have two cases here, one where we add a completely new
+		// watchpoint and the other where we modify an existing one.
+		// In either case the DManager logic is such that the last watchpoint
+		// in the list will contain our id if successful.
+		Watch w = null;
+		int tag = m_watchTransactionTag++;
+
+		if (addWatch(varId, memberName, kind, tag, isolateId))
+		{
+			// good that we got a response now let's check that
+			// it actually worked.
+			int count = m_manager.getWatchpointCount(isolateId);
+			if (count > 0)
+			{
+				DWatch lastWatch = m_manager.getWatchpoint(count-1, isolateId);
+				if (lastWatch.getTag() == tag)
+					w = lastWatch;
+			}
+		}
+		return w;
+	}
+	
+	/*
+	 * @see flash.tools.debugger.Session#setWatch(flash.tools.debugger.Variable, java.lang.String, int)
+	 */
+	public Watch setWatch(Value v, String memberName, int kind) throws NoResponseException, NotConnectedException, NotSupportedException
+	{
+		return setWatch(v.getId(), memberName, kind, v.getIsolateId());
+	}
+
+	public Watch setWatch(Watch watch) throws NoResponseException, NotConnectedException, NotSupportedException
+	{
+		return setWatch(watch.getValueId(), watch.getMemberName(), watch.getKind(), watch.getIsolateId());
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#clearWatch(flash.tools.debugger.Watch)
+	 */
+	public Watch clearWatch(Watch watch) throws NoResponseException, NotConnectedException
+	{
+		Watch[] list = getWatchListWorker(watch.getIsolateId());
+		Watch w = null;
+		if ( removeWatch(watch.getValueId(), watch.getMemberName(), watch.getIsolateId()) )
+		{
+			// now let's first check the size of the list, it
+			// should now be one less
+			if (m_manager.getWatchpointCount(watch.getIsolateId()) < list.length)
+			{
+				// ok we made a change. So let's compare list and see which
+				// one went away
+				Watch[] newList = getWatchListWorker(watch.getIsolateId());
+				for(int i=0; i<newList.length; i++)
+				{
+					// where they differ is the missing one
+					if (list[i] != newList[i])
+					{
+						w = list[i];
+						break;
+					}
+				}
+
+				// might be the last one...
+				if (w == null)
+					w = list[list.length-1];
+			}
+		}
+		return w;
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#getVariableList()
+	 */
+	public Variable[] getVariableList() throws NotSuspendedException, NoResponseException, NotConnectedException, VersionException
+	{
+		return getVariableListWorker(Isolate.DEFAULT_ID);
+	}
+	
+	public Variable[] getVariableListWorker(int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException, VersionException
+	{
+		// make sure the player has stopped and send our message awaiting a response
+		if (!isWorkerSuspended(isolateId))
+			throw new NotSuspendedException();
+
+		requestFrame(0, isolateId);  // our 0th frame gets our local context
+
+		// now let's request all of the special variables too
+		getValueWorker(Value.GLOBAL_ID, isolateId);
+		getValueWorker(Value.THIS_ID, isolateId);
+		getValueWorker(Value.ROOT_ID, isolateId);
+
+		// request as many levels as we can get
+		int i = 0;
+		Value v = null;
+		do
+		{
+			v = getValueWorker(Value.LEVEL_ID-i, isolateId);
+		}
+		while( i++ < 128 && v != null);
+
+		// now that we've primed the DManager we can request the base variable whose
+		// children are the variables that are available
+		v = m_manager.getValue(Value.BASE_ID, isolateId);
+		if (v == null)
+			throw new VersionException();
+		return v.getMembers(this);
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#getFrames()
+	 */
+	public Frame[] getFrames() throws NotConnectedException
+	{
+		return m_manager.getFrames(Isolate.DEFAULT_ID);
+	}
+
+	/**
+	 * Asks the player to return information regarding our current context which includes
+	 * this pointer, arguments for current frame, locals, etc.
+	 */
+	public void requestFrame(int depth, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		if (playerSupportsGet())
+		{
+			if (!isWorkerSuspended(isolateId))
+				throw new NotSuspendedException();
+
+			int timeout = getPreference(SessionManager.PREF_CONTEXT_RESPONSE_TIMEOUT);
+
+			DMessage dm = DMessageCache.alloc(4);
+			dm.setType(DMessage.OutGetFrame);
+			dm.setTargetIsolate(isolateId);
+			dm.putDWord(depth);  // depth of zero
+			if (!simpleRequestResponseMessage(dm,  DMessage.InFrame, timeout)) {
+				throw new NoResponseException(timeout);
+			}
+
+			pullUpActivationObjectVariables(depth, isolateId);
+		}
+	}
+	
+	/**
+	 * The compiler sometimes creates special local variables called
+	 * "activation objects."  When it decides to do this (e.g. if the
+	 * current function contains any anonymous functions, try/catch
+	 * blocks, complicated E4X expressions, or "with" clauses), then
+	 * all locals and arguments are actually stored as children of
+	 * this activation object, rather than the usual way.
+	 *
+	 * We need to hide this implementation detail from the user.  So,
+	 * if we find any activation objects among the locals of the current
+	 * function, then we will "pull up" its members, and represent them
+	 * as if they were actually args/locals of the function itself.
+	 *
+	 * @param depth the depth of the stackframe we are fixing; 0 is topmost
+	 */
+	private void pullUpActivationObjectVariables(int depth, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		DValue frame = m_manager.getValue(Value.BASE_ID-depth, isolateId);
+		if (frame == null)
+			return;
+		DStackContext context = m_manager.getFrame(depth, isolateId);		
+		DVariable[] frameVars = (DVariable[]) frame.getMembers(this);
+		Map<String, DVariable> varmap = new LinkedHashMap<String, DVariable>(frameVars.length); // preserves order
+		List<DVariable> activationObjects = new ArrayList<DVariable>();
+		Pattern activationObjectNamePattern = Pattern.compile("^.*\\$\\d+$"); //$NON-NLS-1$
+
+		// loop through all frame variables, and separate them into two
+		// groups: activation objects, and all others (locals and arguments)
+		for (int i=0; i<frameVars.length; ++i)
+		{
+			DVariable member = frameVars[i];
+			Matcher matcher = activationObjectNamePattern.matcher(member.getName());
+			if (matcher.matches())
+				activationObjects.add(member);
+			else
+				varmap.put(member.getName(), member);
+		}
+
+		// If there are no activation objects, then we don't need to do anything
+		if (activationObjects.size() == 0)
+			return;
+
+		// overwrite existing args and locals with ones pulled from the activation objects
+		for (int i=0; i<activationObjects.size(); ++i)
+		{
+			DVariable activationObject = activationObjects.get(i);
+			DVariable[] activationMembers = (DVariable[]) activationObject.getValue().getMembers(this);
+			for (int j=0; j<activationMembers.length; ++j)
+			{
+				DVariable member = activationMembers[j];
+				int attributes = member.getAttributes();
+
+				// For some odd reason, the activation object often contains a whole bunch of
+				// other variables that we shouldn't be displaying.  I don't know what they
+				// are, but I do know that they are all marked "static".
+				if ((attributes & VariableAttribute.IS_STATIC) != 0)
+					continue;
+
+				// No matter what the activation object member's scope is, we want all locals
+				// and arguments to be considered "public"
+				attributes &= ~(VariableAttribute.PRIVATE_SCOPE | VariableAttribute.PROTECTED_SCOPE | VariableAttribute.NAMESPACE_SCOPE);
+				attributes |= VariableAttribute.PUBLIC_SCOPE;
+				member.setAttributes(attributes);
+
+				String name = member.getName();
+				DVariable oldvar = varmap.get(name);
+				int vartype;
+				if (oldvar != null)
+					vartype = oldvar.getAttributes() & (VariableAttribute.IS_ARGUMENT | VariableAttribute.IS_LOCAL);
+				else
+					vartype = VariableAttribute.IS_LOCAL;
+				member.setAttributes(member.getAttributes() | vartype);
+				varmap.put(name, member);
+			}
+
+			context.convertLocalToActivationObject(activationObject);
+		}
+
+		for (DVariable var: varmap.values())
+		{
+			frame.addMember(var);
+			if (var.isAttributeSet(VariableAttribute.IS_LOCAL))
+			{
+				context.addLocal(var);
+			}
+			else if (var.isAttributeSet(VariableAttribute.IS_ARGUMENT))
+			{
+				if (var.getName().equals("this")) //$NON-NLS-1$
+					context.setThis(var);
+				else
+					context.addArgument(var);
+			}
+		}
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#getValue(int)
+	 */
+	public Value getValue(long valueId) throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		return getValueWorker(valueId, Isolate.DEFAULT_ID);
+	}
+	
+	public Value getValueWorker(long valueId, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		DValue val = null;
+
+		if (!isWorkerSuspended(isolateId))
+			throw new NotSuspendedException();
+
+		// get it from cache if we can
+		val = m_manager.getValue(valueId, isolateId);
+
+		if (val == null)
+		{
+			// if a special variable, then we need to trigger a local frame call, otherwise just use id to get it
+			if (valueId < Value.UNKNOWN_ID)
+			{
+				requestFrame(0, isolateId); // force our current frame to get populated, BASE_ID will be available
+			}
+			else if (valueId > Value.UNKNOWN_ID)
+			{
+				requestVariable(valueId, null, isolateId);
+			}
+
+			// after all this we should have our variable cache'd so try again if it wasn't there the first time
+			val = m_manager.getValue(valueId, isolateId);
+		}
+
+		return val;
+	}
+
+	/**
+	 * Returns the current value object for the given id; never requests it from the player.
+	 */
+	public Value getRawValue(long valueId, int isolateId)
+	{
+		return m_manager.getValue(valueId, isolateId);
+	}
+
+	/**
+	 * Returns the previous value object for the given id -- that is, the value that that
+	 * object had the last time the player was suspended.  Never requests it from the
+	 * player (because it can't, of course).  Returns <code>null</code> if we don't have
+	 * a value for that id.
+	 */
+	public Value getPreviousValue(long valueId, int isolateId)
+	{
+		return m_manager.getPreviousValue(valueId, isolateId);
+	}
+
+	/**
+	 * Launches a request to obtain all the members of the specified variable, and
+	 * store them in the variable which would be returned by
+	 * {@link DManager#getVariable(long)}.
+	 *
+	 * @param valueId id of variable whose members we want; underlying Variable must
+	 * already be known by the PlayerSessionManager.
+	 *
+	 * @throws NoResponseException
+	 * @throws NotConnectedException
+	 * @throws NotSuspendedException
+	 */
+	void obtainMembers(long valueId, int isolateId) throws NoResponseException, NotConnectedException, NotSuspendedException
+	{
+		if (!isWorkerSuspended(isolateId))
+			throw new NotSuspendedException();
+
+		// Get it from cache.  Normally, this should never fail; however, in
+		// the case of Flex Builder, which is multithreaded, it is possible
+		// that a thread has called this even after a different thread has
+		// single-stepped, so that the original variable is no longer valid.
+		// So, we'll check for a null return value.
+		DValue v = m_manager.getValue(valueId, isolateId);
+
+		if (v != null && !v.membersObtained())
+		{
+			requestVariable(valueId, null, false, true, isolateId);
+		}
+	}
+
+	public Value getGlobal(String name) throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		return getGlobalWorker(name, Isolate.DEFAULT_ID);
+	}
+	
+	public Value getGlobalWorker(String name, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		Value v = getValue(0, name, isolateId);
+
+		if (v==null || v.getType() == VariableType.UNDEFINED)
+			return null;
+		else
+			return v;
+	}
+
+	/**
+	 * Get the value of the variable named 'name' using varId
+	 * as the context id for the Variable.
+	 *
+	 * This call is used to fire getters, where the id must
+	 * be that of the original object and not the object id
+	 * of where the getter actually lives.  For example
+	 * a getter a() may live under o.__proto__.__proto__
+	 * but you must use the id of o and the name of 'a'
+	 * in order for the getter to fire correctly.  [Note: This
+	 * paragraph was written for AS2; __proto__ doesn't exist
+	 * in AS3.  TODO: revise this paragraph]
+	 */
+	public Value getValue(long varId, String name, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		Value v = null;
+		if (isWorkerSuspended(isolateId))
+		{
+			int fireGetter = getPreference(SessionManager.PREF_INVOKE_GETTERS);
+
+			// disable children attaching to parent variables and clear our
+			// most recently seen variable
+			m_manager.clearLastVariable(isolateId);
+			m_manager.enableChildAttach(false, isolateId);
+
+			try
+			{
+				requestVariable(varId, name, (fireGetter != 0), false, isolateId);
+
+				DVariable lastVariable = m_manager.lastVariable(isolateId);
+				if (lastVariable != null)
+					v = lastVariable.getValue();
+				else
+					v = DValue.forPrimitive(Value.UNDEFINED, isolateId);
+			}
+			catch (NoResponseException e)
+			{
+				if (fireGetter != 0)
+				{
+					// We fired a getter -- most likely, what happened is that that getter
+					// (which is actual code in the user's movie) just took too long to
+					// calculate its value.  So rather than throwing an exception, we store
+					// some error text for the value of the variable itself.
+					//
+					// TODO [mmorearty 4/20/06] Even though I wrote the below code, I now
+					// am wondering if it is incorrect that I am calling addVariableMember(),
+					// because in every other case, this function does not add members to
+					// existing objects.  Need to revisit this.
+					v = new DValue(VariableType.STRING, "String", "String", ValueAttribute.IS_EXCEPTION, //$NON-NLS-1$ //$NON-NLS-2$
+							e.getLocalizedMessage(), isolateId);
+					if (varId != 0) {
+						DVariable var = new DVariable(name, (DValue)v, isolateId);
+						m_manager.enableChildAttach(true, isolateId);
+						m_manager.addVariableMember(varId, var, isolateId);
+					}
+				}
+				else
+				{
+					throw e; // re-throw
+				}
+			}
+			finally
+			{
+				// reset our attach flag, so that children attach to parent variables.
+				m_manager.enableChildAttach(true, isolateId);
+			}
+		}
+		else
+			throw new NotSuspendedException();
+
+		return v;
+	}
+
+	private void requestVariable(long id, String name, int isolateId) throws NoResponseException, NotConnectedException, NotSuspendedException
+	{
+		requestVariable(id, name, false, false, isolateId);
+	}
+
+	/**
+	 * @param thisValue the value of the "this" pointer; meaningless if isConstructor is true
+	 * @param isConstructor whether we're calling a constructor as opposed to a regular function
+	 * @param funcname the name of the function to call (or class whose constructor we're calling)
+	 * @param args the args to the function
+	 * @return the return value of the function
+	 */
+	private Value callFunction(Value thisValue, boolean isConstructor, String funcname, Value[] args, int isolateId) throws PlayerDebugException
+	{
+		if (!isWorkerSuspended(isolateId))
+			throw new NotSuspendedException();
+
+		if (!playerCanCallFunctions(isolateId))
+			throw new NotSupportedException(PlayerSessionManager.getLocalizationManager().getLocalizedTextString("functionCallsNotSupported")); //$NON-NLS-1$
+
+		// name = getRawMemberName(id, name);
+
+		m_manager.clearLastFunctionCall(isolateId);
+
+		DMessage dm = buildCallFunctionMessage(isConstructor, thisValue, funcname, args);
+
+		dm.setTargetIsolate(isolateId);
+		
+		// make sure any exception during the setter gets held onto
+		m_manager.beginPlayerCodeExecution(isolateId);
+
+		// TODO wrong timeout
+		int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+		timeout += 500; // give the player enough time to raise its timeout exception
+
+		boolean result = simpleRequestResponseMessage(dm, DMessage.InCallFunction, timeout);
+
+		// tell manager we're done; ignore returned FaultEvent
+		m_manager.endPlayerCodeExecution(isolateId);
+
+		if (!result)
+			throw new NoResponseException(timeout);
+
+		DVariable lastFunctionCall = m_manager.lastFunctionCall(isolateId);
+		if (lastFunctionCall != null)
+			return lastFunctionCall.getValue();
+		else
+			return DValue.forPrimitive(Value.UNDEFINED, isolateId);
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#callFunction(flash.tools.debugger.Value, java.lang.String, flash.tools.debugger.Value[])
+	 */
+	public Value callFunction(Value thisValue, String funcname, Value[] args) throws PlayerDebugException
+	{
+		return callFunctionWorker(thisValue, funcname, args, Isolate.DEFAULT_ID);
+	}
+	
+	public Value callFunctionWorker(Value thisValue, String funcname, Value[] args, int isolateId) throws PlayerDebugException
+	{
+		Value retval = callPseudoFunction(thisValue, funcname, args, isolateId);
+		if (retval != null) {
+			return retval;
+		}
+
+		return callFunction(thisValue, false, funcname, args, isolateId);
+	}
+
+	/**
+	 * Checks to see if the function being called is a debugger pseudofunction such as
+	 * $obj(), and if so, handles that directly rather than calling the player.  Returns
+	 * null if the function being called is not a pseudofunction.
+	 */
+	private Value callPseudoFunction(Value thisValue, String funcname, Value[] args, int isolateId) throws PlayerDebugException{
+		if (thisValue.getType() == VariableType.UNDEFINED || thisValue.getType() == VariableType.NULL) {
+			if ("$obj".equals(funcname)) { //$NON-NLS-1$
+				return callObjPseudoFunction(args, isolateId);
+			}
+		}
+
+		return null;
+	}
+
+	/**
+	 * Handles a call to the debugger pseudofunction $obj() -- e.g. $obj(1234) returns
+	 * a pointer to the object with id 1234.
+	 */
+	private Value callObjPseudoFunction(Value[] args, int isolateId) throws PlayerDebugException {
+		if (args.length != 1) {
+			return DValue.forPrimitive(DValue.UNDEFINED, isolateId);
+		}
+		double arg = ECMA.toNumber(this, args[0]);
+		long id = (long) arg;
+		if (id != arg) {
+			return DValue.forPrimitive(DValue.UNDEFINED, isolateId);
+		}
+		DValue value = m_manager.getValue(id, isolateId);
+		if (value == null) {
+			return DValue.forPrimitive(DValue.UNDEFINED, isolateId);
+		}
+		return value;
+	}
+
+	public Value callConstructor(String funcname, Value[] args) throws PlayerDebugException
+	{
+		return callConstructorWorker(funcname, args, Isolate.DEFAULT_ID);
+	}
+	
+	public Value callConstructorWorker(String funcname, Value[] args, int isolateId) throws PlayerDebugException
+	{
+		return callFunction(DValue.forPrimitive(null, isolateId), true, funcname, args, isolateId);
+	}
+
+	private DMessage buildCallFunctionMessage(boolean isConstructor, Value thisValue, String funcname, Value[] args)
+	{
+		funcname = (funcname == null) ? "" : funcname; //$NON-NLS-1$
+
+		int messageSize = 8; // DWORD representing flags + DWORD representing frame
+		String thisType = DVariable.typeNameFor(thisValue.getType());
+		String thisValueString = thisValue.getValueAsString();
+		messageSize += DMessage.getStringLength(thisType)+1;
+		messageSize += DMessage.getStringLength(thisValueString)+1;
+		messageSize += DMessage.getStringLength(funcname)+1;
+		messageSize += 4; // DWORD representing the number of args
+		String[] argTypes = new String[args.length];
+		String[] argValues = new String[args.length];
+		for (int i=0; i<args.length; ++i)
+		{
+			argTypes[i] = DVariable.typeNameFor(args[i].getType());
+			argValues[i] = args[i].getValueAsString();
+			messageSize += DMessage.getStringLength(argValues[i])+1;
+			messageSize += DMessage.getStringLength(argTypes[i])+1;
+		}
+
+		DMessage dm = DMessageCache.alloc(messageSize);
+		dm.setType(DMessage.OutCallFunction);
+		try
+		{
+			dm.putDWord(isConstructor ? 1 : 0);
+			dm.putDWord(0); // TODO: the currently active frame number
+			dm.putString(thisType);
+			dm.putString(thisValueString);
+			dm.putString(funcname);
+			dm.putDWord(args.length);
+			for (int i=0; i<args.length; ++i)
+			{
+				dm.putString(argTypes[i]);
+				dm.putString(argValues[i]);
+			}
+		}
+		catch(UnsupportedEncodingException uee)
+		{
+			// couldn't write out the string, so just terminate it and complete anyway
+			dm.putByte((byte)'\0');
+		}
+
+		return dm;
+	}
+
+	private void requestVariable(long id, String name, boolean fireGetter, boolean alsoGetChildren, int isolateId) throws NoResponseException, NotConnectedException, NotSuspendedException
+	{
+		if (!isWorkerSuspended(isolateId))
+			throw new NotSuspendedException();
+
+		name = getRawMemberName(id, name, isolateId);
+
+		DMessage dm = buildOutGetMessage(id, name, fireGetter, alsoGetChildren);
+
+		dm.setTargetIsolate(isolateId);
+		
+		// make sure any exception during the setter gets held onto
+		m_manager.beginPlayerCodeExecution(isolateId);
+
+		int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+		timeout += 500; // give the player enough time to raise its timeout exception
+
+		boolean result = simpleRequestResponseMessage(dm, DMessage.InGetVariable, timeout);
+
+		// tell manager we're done; ignore returned FaultEvent
+		m_manager.endPlayerCodeExecution(isolateId);
+
+		if (!result)
+			throw new NoResponseException(timeout);
+	}
+
+	private DMessage buildOutGetMessage(long id, String name, boolean fireGetter, boolean alsoGetChildren)
+	{
+		final int FLAGS_SIZE = 4;
+		name = (name == null) ? "" : name; //$NON-NLS-1$
+
+		DMessage dm = DMessageCache.alloc(DMessage.getSizeofPtr() + DMessage.getStringLength(name)+1 + FLAGS_SIZE);
+		dm.setType( (!fireGetter) ? DMessage.OutGetVariable : DMessage.OutGetVariableWhichInvokesGetter );
+		dm.putPtr(id);
+		try
+		{
+			dm.putString(name);
+		}
+		catch(UnsupportedEncodingException uee)
+		{
+			// couldn't write out the string, so just terminate it and complete anyway
+			dm.putByte((byte)'\0');
+		}
+
+		// as an optimization, newer player builds allow us to tell them not to
+		// send all the children of an object along with the object, because
+		// frequently we don't care about the children
+		int flags = GetVariableFlag.DONT_GET_FUNCTIONS; // we never want functions
+		if (fireGetter)
+			flags |= GetVariableFlag.INVOKE_GETTER;
+		if (alsoGetChildren)
+			flags |= GetVariableFlag.ALSO_GET_CHILDREN | GetVariableFlag.GET_CLASS_HIERARCHY;
+		dm.putDWord(flags);
+
+		return dm;
+	}
+
+	public FaultEvent setScalarMember(long varId, String memberName, int type, String value, int isolateId) throws NotSuspendedException, NoResponseException, NotConnectedException
+	{
+		if (!isWorkerSuspended(isolateId))
+			throw new NotSuspendedException();
+
+		// If the varId is that of a stack frame, then we need to check whether that
+		// stack frame has an "activation object".  If it does, then all of the
+		// arguments and locals are actually kept as members of that activation
+		// object, and so we need to change varId to be the ID of that activation
+		// object -- that way, the player will modify the member of the activation
+		// object rather than modifying the "regular" argument or local.  See bug
+		// 155031.
+		if (varId <= Value.BASE_ID && varId > Value.LEVEL_ID)
+		{
+			int depth = (int) (Value.BASE_ID - varId);
+			DStackContext context = m_manager.getFrame(depth,isolateId);
+			DVariable activationObject = context.getActivationObject();
+			if (activationObject != null)
+				varId = activationObject.getValue().getId();
+		}
+
+		memberName = getRawMemberName(varId, memberName, isolateId);
+
+		// see if it is our any of our special variables
+		FaultEvent faultEvent = requestSetVariable( isPseudoVarId(varId) ? 0 : varId, memberName, type, value, isolateId);
+
+		// now that we sent it out, we need to clear our variable cache
+		// if it is our special context then mark the frame as stale.
+		if (isPseudoVarId(varId) && m_manager.getFrameCount(isolateId) > 0)
+		{
+			m_manager.getFrame(0, isolateId).markStale();
+		}
+		else
+		{
+			DValue parent = m_manager.getValue(varId,isolateId);
+			if (parent != null)
+				parent.removeAllMembers();
+		}
+
+		return faultEvent;
+	}
+
+	/**
+	 * Returns whether a variable ID is "real" or not.  For example,
+	 * Value.THIS_ID is a "pseudo" varId, as are all the other special
+	 * hard-coded varIds in the Value class.
+	 */
+	private boolean isPseudoVarId(long varId)
+	{
+		/*
+		 * Unfortunately, this is actually just taking a guess.  The old code
+		 * used "varId &lt; 0"; however, the Linux player sometimes has real
+		 * variable IDs which are less than zero.
+		 */
+		return (varId < 0 && varId > -65535);
+	}
+
+	/**
+	 * <code>memberName</code> might be just <code>"varname"</code>, or it
+	 * might be <code>"namespace::varname"</code>, or it might be
+	 * <code>"namespace@hexaddr::varname"</code>.  In the third case, it is
+	 * fully resolved, and there is nothing we need to do.  But in the first
+	 * and second cases, we may need to fully resolve it so that the Player
+	 * will recognize it.
+	 */
+	private String getRawMemberName(long parentValueId, String memberName, int isolateId)
+	{
+		if (memberName != null)
+		{
+			DValue parent = m_manager.getValue(parentValueId, isolateId);
+			if (parent != null)
+			{
+				int doubleColon = memberName.indexOf("::"); //$NON-NLS-1$
+				String shortName = (doubleColon==-1) ? memberName : memberName.substring(doubleColon+2);
+				DVariable member = parent.findMember(shortName);
+				if (member != null)
+					memberName = member.getRawName();
+			}
+		}
+		return memberName;
+	}
+
+	/**
+	 * @return null for success, or fault event if a setter in the player threw an exception
+	 */
+	private FaultEvent requestSetVariable(long id, String name, int t, String value, int isolateId) throws NoResponseException
+	{
+		// convert type to typeName
+		String type = DVariable.typeNameFor(t);
+		DMessage dm = buildOutSetMessage(id, name, type, value);
+		dm.setTargetIsolate(isolateId);
+		FaultEvent faultEvent = null;
+//		System.out.println("setmsg id="+id+",name="+name+",t="+type+",value="+value);
+
+		// make sure any exception during the setter gets held onto
+		m_manager.beginPlayerCodeExecution(isolateId);
+
+		// turn off squelch so we can hear the response
+		sendSquelch(false, isolateId);
+
+		int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+
+		if (!simpleRequestResponseMessage(dm, (t == VariableType.STRING) ? DMessage.InSetVariable : DMessage.InSetVariable2, timeout))
+			throw new NoResponseException(getPreference(SessionManager.PREF_RESPONSE_TIMEOUT));
+
+		// turn it back on
+		sendSquelch(true, isolateId);
+
+		// tell manager we're done, and get exception if any
+		faultEvent = m_manager.endPlayerCodeExecution(isolateId);
+
+		// hammer the variable cache and context array
+		m_manager.freeValueCache(isolateId);
+		return faultEvent;
+	}
+
+	private DMessage buildOutSetMessage(long id, String name, String type, String v)
+	{
+		DMessage dm = DMessageCache.alloc(DMessage.getSizeofPtr()+
+				DMessage.getStringLength(name)+
+				DMessage.getStringLength(type)+
+				DMessage.getStringLength(v)+
+				3);
+		dm.setType(DMessage.OutSetVariable);
+		dm.putPtr(id);
+		try { dm.putString(name); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+		try { dm.putString(type); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+		try { dm.putString(v); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+		return dm;
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#waitForEvent()
+	 */
+	public void waitForEvent() throws NotConnectedException, InterruptedException
+	{
+		Object eventNotifier = m_manager.getEventNotifier();
+		synchronized (eventNotifier)
+		{
+			while (getEventCount() == 0 && isConnected())
+			{
+				eventNotifier.wait();
+			}
+		}
+
+		// We should NOT call isConnected() to test for a broken connection!  That
+		// is because we may have received one or more events AND lost the connection,
+		// almost simultaneously.  If there are any messages available for the
+		// caller to process, we should not throw an exception.
+		if (getEventCount() == 0 && !isConnected())
+			throw new NotConnectedException();
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#getEventCount()
+	 */
+	public int getEventCount()
+	{
+		return m_manager.getEventCount();
+	}
+
+	/*
+	 * @see flash.tools.debugger.Session#nextEvent()
+	 */
+	public DebugEvent nextEvent()
+	{
+		return m_manager.nextEvent();
+	}
+
+	/**
+	 * Adds a watchpoint on the given expression
+	 * @throws NotConnectedException
+	 * @throws NoResponseException
+	 * @throws NotSupportedException
+	 * @throws NotSuspendedException
+	 */
+	public boolean addWatch(long varId, String varName, int type, int tag, int isolateId) throws NoResponseException, NotConnectedException, NotSupportedException
+	{
+		// TODO check for NoResponse, NotConnected
+
+		if (!supportsWatchpoints(isolateId))
+			throw new NotSupportedException(PlayerSessionManager.getLocalizationManager().getLocalizedTextString("watchpointsNotSupported")); //$NON-NLS-1$
+
+		varName = getRawMemberName(varId, varName, isolateId);
+		DMessage dm = DMessageCache.alloc(4+DMessage.getSizeofPtr()+DMessage.getStringLength(varName)+1);
+		dm.setType(DMessage.OutAddWatch2);
+		dm.setTargetIsolate(isolateId);
+		dm.putPtr(varId);
+		try { dm.putString(varName); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+		dm.putWord(type);
+		dm.putWord(tag);
+
+		int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+		boolean result = simpleRequestResponseMessage(dm, DMessage.InWatch2, timeout);
+		return result;
+	}
+
+	/**
+	 * Removes a watchpoint on the given expression
+	 * @throws NotConnectedException
+	 * @throws NoResponseException
+	 * @throws NotSuspendedException
+	 */
+	public boolean removeWatch(long varId, String memberName, int isolateId) throws NoResponseException, NotConnectedException
+	{
+		memberName = getRawMemberName(varId, memberName, isolateId);
+		DMessage dm = DMessageCache.alloc(DMessage.getSizeofPtr()+DMessage.getStringLength(memberName)+1);
+		dm.setType(DMessage.OutRemoveWatch2);
+		dm.putPtr(varId);
+		try { dm.putString(memberName); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+
+		int timeout = getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT);
+		boolean result = simpleRequestResponseMessage(dm, DMessage.InWatch2, timeout);
+		return result;
+	}
+
+	/**
+	 * Send a message that contains no data
+	 */
+	void sendMessage(int message)
+	{
+		DMessage dm = DMessageCache.alloc(0);
+		dm.setType(message);
+		sendMessage(dm);
+	}
+	
+	/**
+	 * Send a message that contains no data
+	 */
+	void sendMessageIsolate(int message, int isolateId)
+	{
+		DMessage dm = DMessageCache.alloc(0);
+		dm.setTargetIsolate(isolateId);
+		dm.setType(message);
+		sendMessage(dm);
+	}
+
+	/**
+	 * Send a fully formed message and release it when done
+	 */
+	synchronized void sendMessage(DMessage dm)
+	{
+		try
+		{
+			if (dm.getType() != DMessage.OutSetActiveIsolate) {
+				int isolate = dm.getTargetIsolate();
+				if (isolate != getActiveIsolate().getId()) {
+					DMessage dm1 = DMessageCache.alloc(4);
+					dm1.setTargetIsolate(isolate);
+					dm1.setType(DMessage.OutSetActiveIsolate);
+					dm1.putDWord(isolate);
+
+					/* Use sendMessage here to avoid waiting for a response. 
+					 * The assumption is that once the message is sent, subsequent
+					 * messages are for that isolate regardless of the player confirming
+					 * it. With this change, performance has improved considerably; player
+					 * debugger has not gone out of sync since the ProcessTag messages
+					 * flood issue was resolved. */
+					sendMessage(dm1);
+
+					m_manager.setActiveIsolate(m_manager.getIsolate(isolate));
+
+				}
+			}
+			m_protocol.txMessage(dm);
+
+			if (m_debugMsgOn || m_debugMsgFileOn)
+				trace(dm, false);
+		}
+		catch(IOException io)
+		{
+			if (Trace.error)
+			{
+				Trace.trace("Attempt to send message "+dm.outToString()+" failed"); //$NON-NLS-1$ //$NON-NLS-2$
+				io.printStackTrace();
+			}
+		}
+		DMessageCache.free(dm);
+	}
+
+	/**
+	 * Tell the player to shut-up
+	 */
+	boolean sendSquelch(boolean on, int isolateId)
+	{
+		boolean responded;
+		DMessage dm = DMessageCache.alloc(4);
+		dm.setType(DMessage.OutSetSquelch);
+		dm.setTargetIsolate(isolateId);
+		dm.putDWord( on ? 1 : 0);
+		responded = simpleRequestResponseMessage(dm, DMessage.InSquelch);
+		return responded;
+	}
+
+	void sendStopWarning()
+	{
+		// Currently, "disable_script_stuck_dialog" only works for AS2, not for AS3.
+		String option = "disable_script_stuck_dialog"; //$NON-NLS-1$
+		String value = "on"; //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+
+		// HACK: Completely disable the script-stuck notifications, so that we can
+		// get AS3 debugging working.
+		option = "disable_script_stuck"; //$NON-NLS-1$
+		value = "on"; //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+	}
+
+	void sendStopOnFault()
+	{
+		String option = "break_on_fault"; //$NON-NLS-1$
+		String value = "on"; //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+	}
+
+	void sendEnumerateOverride()
+	{
+		String option = "enumerate_override"; //$NON-NLS-1$
+		String value = "on"; //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+	}
+
+	void sendFailureNotify()
+	{
+		String option = "notify_on_failure"; //$NON-NLS-1$
+		String value = "on"; //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+	}
+
+	void sendInvokeSetters()
+	{
+		String option = "invoke_setters"; //$NON-NLS-1$
+		String value = "on"; //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+	}
+
+	void sendSwfloadNotify()
+	{
+		String option = "swf_load_messages"; //$NON-NLS-1$
+		String value = "on"; //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+	}
+
+	void sendConsoleErrorsAsTrace(boolean on)
+	{
+		String option = "console_errors"; //$NON-NLS-1$
+		String value = (on) ? "on" : "off"; //$NON-NLS-1$ //$NON-NLS-2$
+
+		sendOptionMessage(option, value);
+	}
+
+	void sendGetterTimeout()
+	{
+		String option = "getter_timeout"; //$NON-NLS-1$
+		String value = "" + getPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT); //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+	}
+
+	void sendSetterTimeout()
+	{
+		String option = "setter_timeout"; //$NON-NLS-1$
+		String value = "" + getPreference(SessionManager.PREF_SETVAR_RESPONSE_TIMEOUT); //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+	}
+	
+	void sendConcurrentDebugger()
+	{
+		String option = "concurrent_debugger"; //$NON-NLS-1$
+		String value = "on"; //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+	}
+	
+	void sendWideLineDebugger()
+	{
+		String option = "wide_line_debugger"; //$NON-NLS-1$
+		String value = "on"; //$NON-NLS-1$
+
+		sendOptionMessage(option, value);
+		m_manager.setWideLines(true);
+	}
+
+	void sendOptionMessage(String option, String value)
+	{
+		int msgSize = DMessage.getStringLength(option)+DMessage.getStringLength(value)+2;  // add 2 for trailing nulls of each string
+
+		DMessage dm = DMessageCache.alloc(msgSize);
+		dm.setType(DMessage.OutSetOption);
+		try { dm.putString(option); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+		try { dm.putString(value); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+		simpleRequestResponseMessage(dm, DMessage.InOption);
+	}
+
+	public boolean supportsWatchpoints()
+	{
+		return supportsWatchpoints(Isolate.DEFAULT_ID);
+	}
+	
+	public boolean supportsWatchpoints(int isolateId)
+	{
+		if (m_playerSupportsWatchpoints == null)
+			m_playerSupportsWatchpoints = new Boolean(getOption("can_set_watchpoints", false, isolateId)); //$NON-NLS-1$
+		return m_playerSupportsWatchpoints.booleanValue();
+	}
+
+	public boolean playerCanBreakOnAllExceptions()
+	{
+		return playerCanBreakOnAllExceptions(Isolate.DEFAULT_ID);
+	}
+	
+	public boolean playerCanBreakOnAllExceptions(int isolateId)
+	{
+		if (m_playerCanBreakOnAllExceptions == null)
+			m_playerCanBreakOnAllExceptions = new Boolean(getOption("can_break_on_all_exceptions", false, isolateId)); //$NON-NLS-1$
+		return m_playerCanBreakOnAllExceptions.booleanValue();
+	}
+	
+	public boolean supportsConcurrency(int isolateId)
+	{
+		if (m_playerSupportsConcurrency == null)
+			m_playerSupportsConcurrency = new Boolean(getOption("concurrent_player", false, isolateId)); //$NON-NLS-1$
+		return m_playerSupportsConcurrency.booleanValue();
+	}
+	
+	public boolean supportsConcurrency()
+	{
+		return supportsConcurrency(Isolate.DEFAULT_ID);
+	}
+	
+	public boolean supportsWideLineNumbers()
+	{
+		return supportsWideLineNumbers(Isolate.DEFAULT_ID);
+	}
+	
+	public boolean supportsWideLineNumbers(int isolateId)
+	{
+		if (m_playerSupportsWideLine == null)
+			m_playerSupportsWideLine = new Boolean(getOption("wide_line_player", false, isolateId)); //$NON-NLS-1$
+		return m_playerSupportsWideLine.booleanValue();
+	}
+
+	public boolean playerCanTerminate()
+	{
+		return getOption("can_terminate", false, Isolate.DEFAULT_ID); //$NON-NLS-1$
+	}
+
+	public boolean playerCanCallFunctions()
+	{
+		return playerCanCallFunctions(Isolate.DEFAULT_ID);
+	}
+	
+	public boolean playerCanCallFunctions(int isolateId)
+	{
+		if (m_playerCanCallFunctions == null)
+			m_playerCanCallFunctions = new Boolean(getOption("can_call_functions", false, isolateId)); //$NON-NLS-1$
+		return m_playerCanCallFunctions.booleanValue();
+	}
+
+	/**
+	 * Returns the value of a Flash Player boolean option that was requested by
+	 * OutGetOption and returned by InOption.
+	 *
+	 * @param optionName
+	 *            the name of the option
+	 * @return its value, or null
+	 */
+	public boolean getOption(String optionName, boolean defaultValue, int isolateId)
+	{
+		boolean retval = defaultValue;
+		String optionValue = getOption(optionName, null, isolateId);
+
+		if (optionValue != null)
+			retval = Boolean.valueOf(optionValue).booleanValue();
+
+		return retval;
+	}
+
+	/**
+	 * Returns the value of a Flash Player string option that was requested by
+	 * OutGetOption and returned by InOption.
+	 *
+	 * @param optionName
+	 *            the name of the option
+	 * @return its value, or null
+	 */
+	public String getOption(String optionName, String defaultValue, int isolateId)
+	{
+		String optionValue = defaultValue;
+
+		int msgSize = DMessage.getStringLength(optionName)+1;  // add 1 for trailing null of string
+
+		DMessage dm = DMessageCache.alloc(msgSize);
+		dm.setTargetIsolate(isolateId);
+		dm.setType(DMessage.OutGetOption);
+		try { dm.putString(optionName); } catch(UnsupportedEncodingException uee) { dm.putByte((byte)'\0'); }
+		if (simpleRequestResponseMessage(dm, DMessage.InOption))
+			optionValue = m_manager.getOption(optionName);
+		return optionValue;
+	}
+	
+	long getMessageInCount(DMessageCounter counter, long isolate, int msgType) {
+		if (isolate == Isolate.DEFAULT_ID) {
+			return counter.getInCount(msgType);
+		}
+		else {
+			return counter.getIsolateInCount(isolate, msgType);
+		}
+	}
+	
+	Object getMessageInLock(DMessageCounter counter, long isolate) {
+		if (isolate == Isolate.DEFAULT_ID) {
+			return counter.getInLock();
+		}
+		else {
+			return counter.getIsolateInLock(isolate);
+		}
+	}
+
+	/**
+	 * Send our message and assume that the next response that is received is
+	 * ours.  Primitive but there is no use in setting up a full request / response
+	 * pattern since the player doesn't follow it.
+	 *
+	 * @return false is no response.
+	 */
+	boolean simpleRequestResponseMessage(DMessage msg, int msgType, int timeout)
+	{
+		boolean response = false;
+
+		//FIXME: Check if timeout needs to adjust to the isolate switching
+		// delay
+		// use default or user supplied timeout
+		timeout = (timeout > 0) ? timeout : getPreference(SessionManager.PREF_RESPONSE_TIMEOUT);
+
+		// note the number of messages of this type before our send
+		DMessageCounter msgCounter = getMessageCounter();
+		int isolate = msg.getTargetIsolate();
+		long num = getMessageInCount(msgCounter, isolate, msgType);
+		long expect = num+1;
+
+		// send the message
+		sendMessage(msg);
+
+		long startTime = System.currentTimeMillis();
+//		System.out.println("sending- "+DMessage.outTypeName(msg.getType())+",timeout="+timeout+",start="+start);
+
+		// now wait till we see a message come in
+		m_incoming = false;
+		synchronized (getMessageInLock(msgCounter, isolate))
+		{
+			while( (expect > getMessageInCount(msgCounter, isolate, msgType)) &&
+					System.currentTimeMillis() < startTime + timeout &&
+					isConnected())
+			{
+				// block until the message counter tells us that some message has been received
+				try
+				{
+					getMessageInLock(msgCounter, isolate).wait(timeout);
+				}
+				catch (InterruptedException e)
+				{
+					// this should never happen
+					e.printStackTrace();
+					//FIXME: Will resetting the interrupted status here
+					//cause any problems?
+//		            Thread.currentThread().interrupt();
+				}
+
+				// if we see incoming messages, then we should reset our timeout
+				synchronized (this)
+				{
+					if (m_incoming)
+					{
+						startTime = System.currentTimeMillis();
+						m_incoming = false;
+					}
+				}
+			}
+		}
+
+		if (getMessageInCount(msgCounter, isolate, msgType) >= expect)
+			response = true;
+		else if (timeout <= 0 && Trace.error)
+			Trace.trace("Timed-out waiting for "+DMessage.inTypeName(msgType)+" response to message "+msg.outToString()); //$NON-NLS-1$ //$NON-NLS-2$
+
+//		long endTime = System.currentTimeMillis();
+//		System.out.println("    response- "+response+",timeout="+timeout+",elapsed="+(endTime-startTime));
+		m_lastResponse = response;
+		return response;
+	}
+
+	// use default timeout
+	boolean simpleRequestResponseMessage(DMessage msg, int msgType) 	{ return simpleRequestResponseMessage(msg, msgType, -1); 	}
+	
+	boolean simpleRequestResponseMessageIsolate(DMessage msg, int msgType, int isolateId) 	{ 
+		return simpleRequestResponseMessageIsolate(msg, msgType, -1, isolateId); 			
+	}
+	
+	boolean simpleRequestResponseMessageIsolate(DMessage msg, int msgType, int timeout, int isolateId)
+	{
+		msg.setTargetIsolate(isolateId);
+		return simpleRequestResponseMessage(msg, msgType, timeout);
+	}
+	
+	boolean simpleRequestResponseMessage(int msg, int msgType)			{ return simpleRequestResponseMessage(msg, msgType, -1); 	}
+	
+	boolean simpleRequestResponseMessageIsolate(int msg, int msgType, int isolateId) { 
+		return simpleRequestResponseMessageIsolate(msg, msgType, -1, isolateId);
+	}
+
+	boolean simpleRequestResponseMessageIsolate(int msg, int msgType, int timeout, int isolateId)
+	{
+		DMessage dm = DMessageCache.alloc(0);
+		dm.setType(msg);
+		dm.setTargetIsolate(isolateId);
+		return simpleRequestResponseMessage(dm, msgType, timeout);
+	}
+	
+	// Convenience function
+	boolean simpleRequestResponseMessage(int msg, int msgType, int timeout)
+	{
+		DMessage dm = DMessageCache.alloc(0);
+		dm.setType(msg);
+		return simpleRequestResponseMessage(dm, msgType, timeout);
+	}
+
+	/**
+	 * We register ourself as a listener to DMessages from the pipe for the
+	 * sole purpose of monitoring the state of the debugger.  All other
+	 * object management occurs with DManager
+	 */
+	/**
+	 * Issued when the socket connection to the player is cut
+	 */
+	public void disconnected()
+	{
+		m_isHalted = false;
+		m_isConnected = false;
+		m_manager.disconnected();
+	}
+
+	/**
+	 * This is the core routine for decoding incoming messages and deciding what should be
+	 * done with them.  We have registered ourself with DProtocol to be notified when any
+	 * incoming messages have been received.
+	 *
+	 * It is important to note that we should not rely on the contents of the message
+	 * since it may be reused after we exit this method.
+	 */
+	public void messageArrived(DMessage msg, DProtocol which)
+	{
+		preMessageArrived(msg, which);
+		msg.reset(); // allow the message to be re-parsed
+		m_manager.messageArrived(msg, which);
+		msg.reset(); // allow the message to be re-parsed
+		postMessageArrived(msg, which);
+	}
+
+	/**
+	 * Processes the message before it is passed to the DManager.
+	 */
+	private void preMessageArrived(DMessage msg, DProtocol which)
+	{
+		switch (msg.getType())
+		{
+		case DMessage.InIsolate:
+
+				m_lastPreIsolate = (int)msg.getDWord();
+			
+			break;
+		
+			case DMessage.InAskBreakpoints:
+			case DMessage.InBreakAt:
+			case DMessage.InBreakAtExt:
+			{
+				// We need to set m_isHalted to true before the DManager processes
+				// the message, because the DManager may add a BreakEvent to the
+				// event queue, which the host debugger may immediately process;
+				// if the debugger calls back to the Session, the Session must be
+				// correctly marked as halted.
+				if (m_lastPreIsolate == Isolate.DEFAULT_ID)
+					m_isHalted = true;
+				else
+					updateHaltIsolateStatus(m_lastPreIsolate, true);
+				break;
+			}
+		}
+	}
+
+	/**
+	 * Processes the message after it has been passed to the DManager.
+	 */
+	private void postMessageArrived(DMessage msg, DProtocol which)
+	{
+		if (m_debugMsgOn || m_debugMsgFileOn)
+			trace(msg, true);
+
+		/* at this point we just open up a big switch statement and walk through all possible cases */
+		int type = msg.getType();
+		switch(type)
+		{
+			case DMessage.InExit:
+			{
+				m_isConnected = false;
+				break;
+			}
+
+			case DMessage.InProcessTag:
+			{
+				// need to send a response to this message to keep the player going
+				sendMessageIsolate(DMessage.OutProcessedTag, msg.getTargetIsolate());
+				break;
+			}
+
+			case DMessage.InContinue:
+			{
+				if (msg.getTargetIsolate() == Isolate.DEFAULT_ID)
+					m_isHalted = false;
+				else {
+					updateHaltIsolateStatus(msg.getTargetIsolate(), false);
+				}
+				break;
+			}
+
+			case DMessage.InOption:
+			{
+				//workers inherit options, so only store options
+				//from main thread.
+				if (msg.getTargetIsolate() == Isolate.DEFAULT_ID) {
+					String s = msg.getString();
+					String v = msg.getString();
+
+					// add it to our properties, for DEBUG purposes only
+					m_prefs.put(s, v);
+				}
+				break;
+			}
+
+			case DMessage.InSwfInfo:
+			case DMessage.InScript:
+			case DMessage.InRemoveScript:
+			{
+				//FIXME: Clear this cache only for affected
+				//workers. Right now, the key contains worker
+				//id, so we are safe. But we unnecessarily flush
+				//the queue.
+				m_evalIsAndInstanceofCache.clear();
+				
+				m_incoming = true;
+				break;
+			}
+
+			default:
+			{
+				/**
+				 * Simple indicator that we have received a message.  We
+				 * put this indicator in default so that InProcessTag msgs
+				 * wouldn't generate false triggers.  Mainly, we want to
+				 * reset our timeout counter when we receive trace messages.
+				 */
+				m_incoming = true;
+				break;
+			}
+		}
+
+		// something came in so assume that we can now talk
+		// to the player
+		m_lastResponse = true;
+	}
+
+    private void updateHaltIsolateStatus(int targetIsolate, boolean value) {
+    	if (!m_isolateStatus.containsKey(targetIsolate)) {
+    		PlayerSessionIsolateStatus status = new PlayerSessionIsolateStatus();
+    		status.m_isHalted = value;
+    		m_isolateStatus.put(targetIsolate, status);    		
+    	}
+    	else {
+    		m_isolateStatus.get(targetIsolate).m_isHalted = value;
+    	}
+	}
+
+	/**
+     * A background thread which wakes up periodically and fetches the SWF and SWD
+     * from the Player for new movies that have loaded.  It then uses these to create
+	 * an instance of MovieMetaData (a class shared with the Profiler) from which
+	 * fdb can cull function names.
+     * This work is done on a background thread because it can take several
+     * seconds, and we want the fdb user to be able to execute other commands
+     * while it is happening.
+     */
+    public void run()
+    {
+    	long last = 0;
+    	while(isConnected())
+    	{
+    		// try every 250ms
+    		try { Thread.sleep(250); } catch(InterruptedException ie) {}
+
+    		try
+    		{
+    			// let's make sure that the traffic level is low before
+    			// we do our requests.
+    			long current = m_protocol.messagesReceived();
+    			long delta = last - current;
+    			last = current;
+
+    			// if the last message that went out was not responded to
+    			// or we are not suspended and have high traffic
+    			// then wait for later.
+    			if (!m_lastResponse || (!isSuspended() && delta > 5))
+    				throw new NotSuspendedException();
+
+    			// we are either suspended or low enough traffic
+
+    			// get the list of swfs we have
+    			for (Isolate isolate : m_manager.getIsolates()) {
+    				int isolateId = isolate.getId();
+    				if (isolateId != Isolate.DEFAULT_ID && !isWorkerSuspended(isolateId) && delta > 5) {
+    					throw new NotSuspendedException();
+    				}
+    				int count = m_manager.getSwfInfoCount(isolateId);
+    				for(int i=0; i<count; i++)
+    				{
+    					DSwfInfo info = m_manager.getSwfInfo(i, isolateId);
+
+    					// no need to process if it's been removed
+    					if (info == null || info.isUnloaded() || info.isPopulated() || (info.getVmVersion() > 0) )
+    						continue;
+
+    					// see if the swd has been loaded, throws exception if unable to load it.
+    					// Also triggers a callback into the info object to freshen its contents
+    					// if successful
+    					//FIXME: remove sysout
+    					info.getSwdSize(this);
+    					// check since our vm version info could get updated in between.
+    					if (info.getVmVersion() > 0)
+    					{
+    						// mark it populated if we haven't already done so
+    						info.setPopulated();
+    						continue;
+    					}
+
+    					// so by this point we know that we've got good swd data,
+    					// or we've made too many attempts and gave up.
+    					if (!info.isSwdLoading() && !info.isUnloaded())
+    					{
+    						// now load the swf, if we haven't already got it
+    						if (info.getSwf() == null && !info.isUnloaded())
+    							info.setSwf(requestSwf(i));
+
+    						// only get the swd if we haven't got it
+    						if (info.getSwd() == null && !info.isUnloaded())
+    							info.setSwd(requestSwd(i));
+
+    						try
+    						{
+    							// now go populate the functions tables...
+    							if (!info.isUnloaded())
+    								info.parseSwfSwd(m_manager);
+    						}
+    						catch(Throwable e)
+    						{
+    							// oh this is not good and means that we should probably
+    							// give up.
+    							if (Trace.error)
+    							{
+    								Trace.trace("Error while parsing swf/swd '"+info.getUrl()+"'. Giving up and marking it processed"); //$NON-NLS-1$ //$NON-NLS-2$
+    								e.printStackTrace();
+    							}
+
+    							info.setPopulated();
+    						}
+    					}
+    				}
+    			}
+    		}
+    		catch(InProgressException ipe)
+    		{
+    			// swd is still loading so give us a bit of
+    			// time and then come back and try again
+    		}
+    		catch(NoResponseException nre)
+    		{
+    			// timed out on one of our requests so don't bother
+    			// continuing right now,  try again later
+    		}
+    		catch(NotSuspendedException nse)
+    		{
+    			// probably want to wait until we are halted before
+    			// doing this heavy action
+    		}
+    		catch(Exception e)
+    		{
+    			// maybe not good
+    			if (Trace.error)
+    			{
+    				Trace.trace("Exception in background swf/swd processing thread"); //$NON-NLS-1$
+    				e.printStackTrace();
+    			}
+    		}
+    	}
+    }
+
+	byte[] requestSwf(int index) throws NoResponseException
+	{
+		/* send the message */
+		int to = getPreference(SessionManager.PREF_SWFSWD_LOAD_TIMEOUT);
+		byte[] swf = null;
+
+		// the query
+		DMessage dm = DMessageCache.alloc(2);
+		dm.setType(DMessage.OutGetSwf);
+		dm.putWord(index);
+
+		if (simpleRequestResponseMessage(dm, DMessage.InGetSwf, to))
+			swf = m_manager.getSWF();
+		else
+			throw new NoResponseException(to);
+
+		return swf;
+	}
+
+	byte[] requestSwd(int index) throws NoResponseException
+	{
+		/* send the message */
+		int to = getPreference(SessionManager.PREF_SWFSWD_LOAD_TIMEOUT);
+		byte[] swd = null;
+
+		// the query
+		DMessage dm = DMessageCache.alloc(2);
+		dm.setType(DMessage.OutGetSwd);
+		dm.putWord(index);
+
+		if (simpleRequestResponseMessage(dm, DMessage.InGetSwd, to))
+			swd = m_manager.getSWD();
+		else
+			throw new NoResponseException(to);
+
+		return swd;
+	}
+
+	//
+	// Debug purposes only.  Dump contents of our messages to the screen
+	// and/or file.
+	//
+	synchronized void trace(DMessage dm, boolean in)
+	{
+		try
+		{
+			if (m_debugMsgOn) {
+				System.out.println( (in) ? dm.inToString(m_debugMsgSize) : dm.outToString(m_debugMsgSize) );
+			}
+
+			if (m_debugMsgFileOn)
+			{
+				traceFile().write( (in) ? dm.inToString(m_debugMsgFileSize) : dm.outToString(m_debugMsgFileSize) );
+				m_trace.write(s_newline);
+				m_trace.flush();
+			}
+		}
+		catch(Exception e) {}
+	}
+
+	// i/o for tracing
+    java.io.Writer m_trace;
+	
+
+	java.io.Writer traceFile() throws IOException
+	{
+		if (m_trace == null)
+		{
+			m_trace = new java.io.FileWriter("mm_debug_api_trace.txt"); //$NON-NLS-1$
+			try { m_trace.write(new java.util.Date().toString()); } catch(Exception e) { m_trace.write("Date unknown"); } //$NON-NLS-1$
+			try
+			{
+				m_trace.write(s_newline);
+
+				// java properties dump
+				java.util.Properties props = System.getProperties();
+				props.list(new java.io.PrintWriter(m_trace));
+
+				m_trace.write(s_newline);
+
+				// property dump
+				for (String key: m_prefs.keySet())
+				{
+					Object value = m_prefs.get(key);
+					m_trace.write(key);
+					m_trace.write(" = "); //$NON-NLS-1$
+					m_trace.write(value.toString());
+					m_trace.write(s_newline);
+				}
+			}
+			catch(Exception e) { if (Trace.error) e.printStackTrace(); }
+			m_trace.write(s_newline);
+		}
+		return m_trace;
+	}
+
+	public void setLaunchUrl(String url)
+	{
+		if (url.startsWith("/")) { //$NON-NLS-1$
+			url = "file://" + url; //$NON-NLS-1$
+		}
+		m_launchUrl = url;
+	}
+
+	public void setAIRLaunchInfo(AIRLaunchInfo airLaunchInfo)
+	{
+		m_airLaunchInfo = airLaunchInfo;
+	}
+
+	public void breakOnCaughtExceptions(boolean b) throws NotSupportedException, NoResponseException {
+		breakOnCaughtExceptions(b, Isolate.DEFAULT_ID);
+	}
+	
+	public void breakOnCaughtExceptions(boolean b, int isolateId) throws NotSupportedException, NoResponseException {
+		if (!playerCanBreakOnAllExceptions(isolateId))
+			throw new NotSupportedException(PlayerSessionManager.getLocalizationManager().getLocalizedTextString("exceptionBreakpointsNotSupported")); //$NON-NLS-1$
+
+		DMessage dm = DMessageCache.alloc(1);
+		dm.setType(DMessage.OutPassAllExceptionsToDebugger);
+		dm.putByte((byte)(b ? 1 : 0));
+		dm.setTargetIsolate(isolateId);
+		/* TODO: Verify that sendMessage below is a bug */
+//		sendMessage(dm);
+		if (!simpleRequestResponseMessage(dm, DMessage.InPassAllExceptionsToDebugger))
+			throw new NoResponseException(getPreference(SessionManager.PREF_RESPONSE_TIMEOUT));
+	}
+
+
+	public boolean evalIs(Value value, Value type) throws PlayerDebugException, PlayerFaultException
+	{
+		return evalIsOrInstanceof(BinaryOp.Is, value, type, Isolate.DEFAULT_ID);
+	}
+
+	public boolean evalIs(Value value, String type) throws PlayerDebugException, PlayerFaultException
+	{
+		return evalIsOrInstanceof(BinaryOp.Is, value, type, Isolate.DEFAULT_ID);
+	}
+
+	public boolean evalInstanceof(Value value, Value type) throws PlayerDebugException, PlayerFaultException
+	{
+		return evalIsOrInstanceof(BinaryOp.Instanceof, value, type, Isolate.DEFAULT_ID);
+	}
+
+	public boolean evalInstanceof(Value value, String type) throws PlayerDebugException, PlayerFaultException
+	{
+		return evalIsOrInstanceof(BinaryOp.Instanceof, value, type, Isolate.DEFAULT_ID);
+	}
+	
+	// isolate version
+	
+	public boolean evalIsWorker(Value value, Value type, int isolateId) throws PlayerDebugException, PlayerFaultException
+	{
+		return evalIsOrInstanceof(BinaryOp.Is, value, type, isolateId);
+	}
+
+	public boolean evalIsWorker(Value value, String type, int isolateId) throws PlayerDebugException, PlayerFaultException
+	{
+		return evalIsOrInstanceof(BinaryOp.Is, value, type, isolateId);
+	}
+
+	public boolean evalInstanceofWorker(Value value, Value type, int isolateId) throws PlayerDebugException, PlayerFaultException
+	{
+		return evalIsOrInstanceof(BinaryOp.Instanceof, value, type, isolateId);
+	}
+
+	public boolean evalInstanceofWorker(Value value, String type, int isolateId) throws PlayerDebugException, PlayerFaultException
+	{
+		return evalIsOrInstanceof(BinaryOp.Instanceof, value, type, isolateId);
+	}
+
+	private boolean evalIsOrInstanceof(BinaryOp op, Value value, Value type, int isolateId) throws PlayerDebugException, PlayerFaultException
+	{
+		String key = value.getTypeName() + " " + op + " " + type.getTypeName() + " " + String.valueOf(isolateId); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
+		Boolean retval = m_evalIsAndInstanceofCache.get(key);
+		if (retval == null)
+		{
+			retval = new Boolean(ECMA.toBoolean(evalBinaryOp(op, value, type, isolateId)));
+			m_evalIsAndInstanceofCache.put(key, retval);
+		}
+
+		return retval.booleanValue();
+	}
+
+	private boolean evalIsOrInstanceof(BinaryOp op, Value value, String type, int isolateId) throws PlayerDebugException, PlayerFaultException
+	{
+		String key = value.getTypeName() + " " + op + " " + type + " " + String.valueOf(isolateId); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
+		Boolean retval = m_evalIsAndInstanceofCache.get(key);
+		if (retval == null)
+		{
+			Value typeval = getGlobalWorker(type, isolateId);
+			if (typeval == null)
+				retval = Boolean.F

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