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Posted to commits@mxnet.apache.org by GitBox <gi...@apache.org> on 2017/11/10 23:51:18 UTC

[GitHub] zhreshold commented on a change in pull request #8603: Contrib operators for object-detection bounding box related stuffs

zhreshold commented on a change in pull request #8603: Contrib operators for object-detection bounding box related stuffs
URL: https://github.com/apache/incubator-mxnet/pull/8603#discussion_r150362100
 
 

 ##########
 File path: src/operator/contrib/bounding_box-inl.h
 ##########
 @@ -0,0 +1,730 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+/*!
+ * \file bounding_box-inl.h
+ * \brief bounding box util functions and operators
+ * \author Joshua Zhang
+*/
+#ifndef MXNET_OPERATOR_CONTRIB_BOUNDING_BOX_INL_H_
+#define MXNET_OPERATOR_CONTRIB_BOUNDING_BOX_INL_H_
+#include <mxnet/operator_util.h>
+#include <dmlc/optional.h>
+#include <nnvm/tuple.h>
+#include <vector>
+#include <utility>
+#include <string>
+#include <algorithm>
+#include "../mshadow_op.h"
+#include "../mxnet_op.h"
+#include "../operator_common.h"
+#include "../tensor/sort_op.h"
+
+namespace mxnet {
+namespace op {
+namespace box_common_enum {
+enum BoxType {kCorner, kCenter};
+}
+namespace box_nms_enum {
+enum BoxNMSOpInputs {kData};
+enum BoxNMSOpOutputs {kOut, kTemp};
+enum BoxNMSOpResource {kTempSpace};
+}  // box_nms_enum
+
+struct BoxNMSParam : public dmlc::Parameter<BoxNMSParam> {
+  float overlap_thresh;
+  int topk;
+  int coord_start;
+  int score_index;
+  int id_index;
+  bool force_suppress;
+  int in_format;
+  int out_format;
+  DMLC_DECLARE_PARAMETER(BoxNMSParam) {
+    DMLC_DECLARE_FIELD(overlap_thresh).set_default(0.5)
+    .describe("Overlapping(IoU) threshold to suppress object with smaller score.");
+    DMLC_DECLARE_FIELD(topk).set_default(-1)
+    .describe("Apply nms to topk boxes with descending scores, -1 to no restriction.");
+    DMLC_DECLARE_FIELD(coord_start).set_default(2)
+    .describe("Start index of the consecutive 4 coordinates.");
+    DMLC_DECLARE_FIELD(score_index).set_default(1)
+    .describe("Index of the scores/confidence of boxes.");
+    DMLC_DECLARE_FIELD(id_index).set_default(-1)
+    .describe("Optional, index of the class categories, -1 to disable.");
+    DMLC_DECLARE_FIELD(force_suppress).set_default(false)
+    .describe("Optional, if set false and id_index is provided, nms will only apply"
+    " to boxes belongs to the same category");
+    DMLC_DECLARE_FIELD(in_format).set_default(box_common_enum::kCorner)
+    .add_enum("corner", box_common_enum::kCorner)
+    .add_enum("center", box_common_enum::kCenter)
+    .describe("The input box encoding type. \n"
+        " \"corner\" means boxes are encoded as [xmin, ymin, xmax, ymax],"
+        " \"center\" means boxes are encodes as [x, y, width, height].");
+    DMLC_DECLARE_FIELD(out_format).set_default(box_common_enum::kCorner)
+    .add_enum("corner", box_common_enum::kCorner)
+    .add_enum("center", box_common_enum::kCenter)
+    .describe("The output box encoding type. \n"
+        " \"corner\" means boxes are encoded as [xmin, ymin, xmax, ymax],"
+        " \"center\" means boxes are encodes as [x, y, width, height].");
+  }
+};  // BoxNMSParam
+
+inline bool BoxNMSShape(const nnvm::NodeAttrs& attrs,
+                           std::vector<TShape> *in_attrs,
+                           std::vector<TShape> *out_attrs) {
+  const BoxNMSParam& param = nnvm::get<BoxNMSParam>(attrs.parsed);
+  CHECK_EQ(in_attrs->size(), 1U);
+  CHECK_EQ(out_attrs->size(), 2U);
+  if (in_attrs->at(0).ndim() == 0U && out_attrs->at(0).ndim() == 0U) {
+    return false;
+  }
+
+  TShape& ishape = (*in_attrs)[0];
+  int indim = ishape.ndim();
+  CHECK(indim >= 2)
+    << "input must have dim >= 2"
+    << " the last two dimensions are num_box and box_width "
+    << ishape << " provided";
+  int width_elem = ishape[indim - 1];
+  int expected = 5;
+  if (param.id_index > 0) {
+    expected += 1;
+  }
+  CHECK_GE(width_elem, expected)
+    << "the last dimension must have at least 5 elements"
+    << " namely (score, coordinates x 4) "
+    << width_elem << " provided, " << expected << " expected.";
+  // check indices
+  int coord_start = param.coord_start;
+  int coord_end = param.coord_start + 3;
+  int score_index = param.score_index;
+  CHECK(score_index >= 0 && score_index < width_elem)
+    << "score_index: " << score_index << " out of range: (0, "
+    << width_elem << ")";
+  CHECK(score_index < coord_start || score_index > coord_end)
+    << "score_index: " << score_index << " conflict with coordinates: ("
+    << coord_start << ", " << coord_end << ").";
+  CHECK(coord_start >= 0 && coord_end < width_elem)
+    << "coordinates: (" << coord_start << ", " << coord_end
+    << ") out of range:: (0, " << width_elem << ")";
+  if (param.id_index >= 0) {
+    int id_index = param.id_index;
+    CHECK(id_index >= 0 && id_index < width_elem)
+      << "id_index: " << id_index << " out of range: (0, "
+      << width_elem << ")";
+    CHECK(id_index < coord_start || id_index > coord_end)
+      << "id_index: " << id_index << " conflict with coordinates: ("
+      << coord_start << ", " << coord_end << ").";
+    CHECK_NE(id_index, score_index)
+      << "id_index: " << id_index << " conflict with score_index: " << score_index;
+  }
+  TShape oshape = ishape;
+  oshape[indim - 1] = 1;
+  SHAPE_ASSIGN_CHECK(*out_attrs, 0, ishape);  // out_shape[0] == in_shape
+  SHAPE_ASSIGN_CHECK(*out_attrs, 1, oshape);  // out_shape[1]
+  return true;
+}
+
+inline uint32_t BoxNMSNumVisibleOutputs(const NodeAttrs& attrs) {
+  return static_cast<uint32_t>(1);
+}
+
+struct corner_to_center {
+  template<typename DType>
+  MSHADOW_XINLINE static void Map(int i, DType *data, int stride) {
+    int index = i * stride;
+    DType left = data[index];
+    if (left < 0) return;
+    DType top = data[index+1];
+    DType right = data[index+2];
+    DType bot = data[index+3];
+    data[index] = (left + right) / 2;
+    data[index+1] = (top + bot) / 2;
+    data[index+2] = right - left;
+    data[index+3] = bot - top;
+  }
+};
+
+struct center_to_corner {
+  template<typename DType>
+  MSHADOW_XINLINE static void Map(int i, DType *data, int stride) {
+    int index = i * stride;
+    DType x = data[index];
+    if (x < 0) return;
+    DType y = data[index+1];
+    DType width = data[index+2] / 2;
+    DType height = data[index+3] / 2;
+    data[index] = x - width;
+    data[index+1] = y - height;
+    data[index+2] = x + width;
+    data[index+3] = y + height;
+  }
+};
+
+template<typename DType>
+MSHADOW_XINLINE DType BoxArea(const DType *box, int encode) {
+  DType a1 = box[0];
+  DType a2 = box[1];
+  DType a3 = box[2];
+  DType a4 = box[3];
+  DType width, height;
+  if (box_common_enum::kCorner == encode) {
+    width = a3 - a1;
+    height = a4 - a2;
+  } else {
+    width = a3;
+    height = a4;
+  }
+  if (width < 0 || height < 0) {
+    return DType(0);
+  } else {
+    return width * height;
+  }
+}
+
+// compute areas specialized for nms to reduce computation
+struct compute_area {
+  template<typename DType>
+  MSHADOW_XINLINE static void Map(int i, DType *out, const DType *in,
+                                  const DType *indices, int topk, int num_elem,
+                                  int stride, int encode) {
+    int b = i / topk;
+    int k = i % topk;
+    int index = static_cast<int>(indices[b * num_elem + k]);
+    int in_index = index * stride;
+    out[index] = BoxArea(in + in_index, encode);
+  }
+};
+
+// compute line intersect along either height or width
+template<typename DType>
+MSHADOW_XINLINE DType Intersect(const DType *a, const DType *b, int encode) {
+  DType a1 = a[0];
+  DType a2 = a[2];
+  DType b1 = b[0];
+  DType b2 = b[2];
+  DType w;
+  if (box_common_enum::kCorner == encode) {
+    DType left = a1 > b1 ? a1 : b1;
+    DType right = a2 < b2 ? a2 : b2;
+    w = right - left;
+  } else {
+    DType aw = a2 / 2;
+    DType bw = b2 / 2;
+    DType al = a1 - aw;
+    DType ar = a1 + aw;
+    DType bl = b1 - bw;
+    DType br = b1 + bw;
+    DType left = bl > al ? bl : al;
+    DType right = br < ar ? br : ar;
+    w = right - left;
+  }
+  return w > 0 ? w : DType(0);
+}
+
+/*!
+   * \brief Implementation of the non-maximum suppression operation
+   *
+   * \param i the launched thread index
+   * \param index sorted index in descending order
+   * \param input the input of nms op
+   * \param areas pre-computed box areas
+   * \param k nms topk number
+   * \param ref compare reference position
+   * \param num number of input boxes in each batch
+   * \param stride input stride, usually 6 (id-score-x1-y1-x2-y2)
+   * \param offset_box box offset, usually 2
+   * \param thresh nms threshold
+   * \param force force suppress regardless of class id
+   * \param offset_id class id offset, used when force == false, usually 0
+   * \param encode box encoding type, corner(0) or center(1)
+   * \tparam DType the data type
+   */
+struct nms_impl {
+  template<typename DType>
+  MSHADOW_XINLINE static void Map(int i, DType *index, const DType *input,
+                                  const DType *areas, int k, int ref, int num,
+                                  int stride, int offset_box, int offset_id,
+                                  float thresh, bool force, int encode) {
+    int b = i / k;  // batch
+    int pos = i % k + ref + 1;  // position
+    if (index[b * num + ref] < 0) return;  // reference has been suppressed
+    if (index[b * num + pos] < 0) return;  // self been suppressed
+    int ref_offset = static_cast<int>(index[b * num + ref]) * stride + offset_box;
+    int pos_offset = static_cast<int>(index[b * num + pos]) * stride + offset_box;
+    if (!force && offset_id >=0) {
+      int ref_id = static_cast<int>(input[ref_offset - offset_box + offset_id]);
+      int pos_id = static_cast<int>(input[pos_offset - offset_box + offset_id]);
+      if (ref_id != pos_id) return;  // different class
+    }
+    DType intersect = Intersect(input + ref_offset, input + pos_offset, encode);
+    intersect *= Intersect(input + ref_offset + 1, input + pos_offset + 1, encode);
+    int ref_area_offset = static_cast<int>(index[b * num + ref]);
+    int pos_area_offset = static_cast<int>(index[b * num + pos]);
+    DType iou = intersect / (areas[ref_area_offset] + areas[pos_area_offset] -
+      intersect);
+    if (iou > thresh) {
+      index[b * num + pos] = -1;
+    }
+  }
+};
+
+struct nms_assign {
+  template<typename DType>
+  MSHADOW_XINLINE static void Map(int i, DType *out, DType *record, const DType *input,
+                                  const DType *index, int k, int num, int stride) {
+    int count = 0;
+    for (int j = 0; j < k; ++j) {
+      int location = static_cast<int>(index[i * num + j]);
+      if (location >= 0) {
+        // copy to output
+        int out_location = (i * num + count) * stride;
+        int in_location = location * stride;
+        for (int s = 0; s < stride; ++s) {
+          out[out_location + s] = input[in_location + s];
+        }
+        // keep the index in the record for backward
+        record[i * num + count] = location;
+        ++count;
+      }
+    }
+  }
+};
+
+
+struct nms_backward {
+  template<typename DType>
+  MSHADOW_XINLINE static void Map(int i, DType *in_grad, const DType *out_grad,
+                                  const DType *record, int num, int stride) {
+    int index = static_cast<int>(record[i]);
+    if (index < 0) return;
+    int loc = index * stride;
+    int from_loc = i * stride;
+    for (int j = 0; j < stride; ++j) {
+      in_grad[loc + j] = out_grad[from_loc + j];
+    }
+  }
+};
+
+template<typename xpu>
+void BoxNMSForward(const nnvm::NodeAttrs& attrs,
+                const OpContext& ctx,
+                const std::vector<TBlob>& inputs,
+                const std::vector<OpReqType>& req,
+                const std::vector<TBlob>& outputs) {
+  using namespace mshadow;
+  using namespace mshadow::expr;
+  using namespace mxnet_op;
+  CHECK_EQ(inputs.size(), 1U);
+  CHECK_EQ(outputs.size(), 2U) << "BoxNMS output: [output, temp]";
+  const BoxNMSParam& param = nnvm::get<BoxNMSParam>(attrs.parsed);
+  Stream<xpu> *s = ctx.get_stream<xpu>();
+  TShape in_shape = inputs[box_nms_enum::kData].shape_;
+  int indim = in_shape.ndim();
+  int num_batch = indim <= 2? 1 : in_shape.ProdShape(0, indim - 2);
+  int num_elem = in_shape[indim - 2];
+  int width_elem = in_shape[indim - 1];
+  MSHADOW_SGL_DBL_TYPE_SWITCH(outputs[0].type_flag_, DType, {
+    Tensor<xpu, 3, DType> data = inputs[box_nms_enum::kData]
+     .get_with_shape<xpu, 3, DType>(Shape3(num_batch, num_elem, width_elem), s);
+    Tensor<xpu, 3, DType> out = outputs[box_nms_enum::kOut]
+     .get_with_shape<xpu, 3, DType>(Shape3(num_batch, num_elem, width_elem), s);
+    Tensor<xpu, 3, DType> record = outputs[box_nms_enum::kTemp]
+     .get_with_shape<xpu, 3, DType>(Shape3(num_batch, num_elem, 1), s);
+
+    // prepare workspace
+    Shape<1> sort_index_shape = Shape1(num_batch * num_elem);
+    Shape<3> buffer_shape = Shape3(num_batch, num_elem, width_elem);
+    index_t workspace_size = 4 * sort_index_shape.Size();
+    if (req[0] == kWriteInplace) {
+      workspace_size += buffer_shape.Size();
+    }
+    Tensor<xpu, 1, DType> workspace = ctx.requested[box_nms_enum::kTempSpace]
+      .get_space_typed<xpu, 1, DType>(Shape1(workspace_size), s);
+    Tensor<xpu, 1, DType> sorted_index(workspace.dptr_, sort_index_shape, s);
+    Tensor<xpu, 1, DType> scores(sorted_index.dptr_ + sorted_index.MSize(),
+      sort_index_shape, s);
+    Tensor<xpu, 1, DType> batch_id(scores.dptr_ + scores.MSize(), sort_index_shape,
+      s);
+    Tensor<xpu, 1, DType> areas(batch_id.dptr_ + batch_id.MSize(), sort_index_shape, s);
+    Tensor<xpu, 3, DType> buffer = data;
+    if (req[0] == kWriteInplace) {
+      // make copy
+      buffer = Tensor<xpu, 3, DType>(areas.dptr_ + areas.MSize(), buffer_shape, s);
+      buffer = F<mshadow_op::identity>(data);
+    }
+
+    // indecies
+    int score_index = param.score_index;
+    int coord_start = param.coord_start;
+    int id_index = param.id_index;
+
+    // sort topk
+    int topk = param.topk < 0? num_elem : std::min(num_elem, param.topk);
+    if (topk < 1) {
+      out = F<mshadow_op::identity>(buffer);
+      record = reshape(range<DType>(0, num_batch * num_elem), record.shape_);
+      return;
+    }
+    scores = reshape(slice<2>(buffer, score_index, score_index + 1), scores.shape_);
+    sorted_index = range<DType>(0, num_batch * num_elem);
+    mxnet::op::SortByKey(scores, sorted_index, false);
+    batch_id = F<mshadow_op::floor>(sorted_index / ScalarExp<DType>(num_elem));
+    mxnet::op::SortByKey(batch_id, scores, true);
+    batch_id = F<mshadow_op::floor>(sorted_index / ScalarExp<DType>(num_elem));
+    mxnet::op::SortByKey(batch_id, sorted_index, true);
+
+    // pre-compute areas of candidates
+    areas = 0;
+    Kernel<compute_area, xpu>::Launch(s, num_batch * topk, areas.dptr_,
+     buffer.dptr_ + coord_start, sorted_index.dptr_, topk, num_elem, width_elem,
+     param.in_format);
+
+    // apply nms
+    // go through each box as reference, suppress if overlap > threshold
+    // sorted_index with -1 is marked as suppressed
+    for (int ref = 0; ref < topk; ++ref) {
+      int num_worker = topk - ref - 1;
+      if (num_worker < 1) continue;
+      Kernel<nms_impl, xpu>::Launch(s, num_batch * num_worker, sorted_index.dptr_,
+        buffer.dptr_, areas.dptr_, num_worker, ref, num_elem, width_elem,
+        coord_start, id_index, param.overlap_thresh, param.force_suppress, param.in_format);
+    }
 
 Review comment:
   Yep, that is because we need to consider broadcasting suppression problem.
   If scores A > B > C, A suppress B with IOU 0.8, B suppress C with IOU 0.6, A don't suppress C with IOU 0.4. Then we should suppress B and keep C because B is already suppress by A and C has nothing to do with A.
   Therefore, until we get the status of B, we can't determine the status of C.

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