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Posted to common-issues@hadoop.apache.org by "Sanjay Radia (JIRA)" <ji...@apache.org> on 2013/03/14 00:56:13 UTC
[jira] [Assigned] (HADOOP-8990) Some minor issus in protobuf based
ipc
[ https://issues.apache.org/jira/browse/HADOOP-8990?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel ]
Sanjay Radia reassigned HADOOP-8990:
------------------------------------
Assignee: Sanjay Radia
> Some minor issus in protobuf based ipc
> --------------------------------------
>
> Key: HADOOP-8990
> URL: https://issues.apache.org/jira/browse/HADOOP-8990
> Project: Hadoop Common
> Issue Type: Improvement
> Reporter: Binglin Chang
> Assignee: Sanjay Radia
> Priority: Minor
>
> 1. proto file naming
> RpcPayloadHeader.proto include not only RpcPayLoadHeaderProto, but also RpcResponseHeaderProto, which is irrelevant to the file name.
> hadoop_rpc.proto only include HadoopRpcRequestProto, and the filename "hadoop_rpc" is strange comparing to other .proto file names.
> How about merge those two file into HadoopRpc.proto?
> 2. proto class naming
> In rpc request RpcPayloadHeaderProto includes callId, but in rpc response callId is included in RpcResponseHeaderProto, and there is also HadoopRpcRequestProto, this is just too confusing.
> 3. The rpc system is not fully protobuf based, there are still some Writables:
> RpcRequestWritable and RpcResponseWritable.
> rpc response exception name and stack trace string.
> And RpcRequestWritable uses protobuf style varint32 prefix, but RpcResponseWritable uses int32 prefix, why this inconsistency?
> Currently rpc request is splitted into length, PayLoadHeader and PayLoad, and response into RpcResponseHeader, response and error message.
> I think wrap request and response into single RequstProto and ResponseProto is better, cause this gives a formal complete wire format definition,
> or developer need to look into the source code and hard coding the communication format.
> These issues above make it very confusing and hard for developers to use these rpc interfaces.
> Some of these issues can be solved without breaking compatibility, but some can not, but at least we need to know what will be changed and what will stay stable?
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