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Posted to commits@cordova.apache.org by st...@apache.org on 2014/09/30 02:05:55 UTC
[2/3] Update JS snapshot to version 3.7.0-dev (via coho)
http://git-wip-us.apache.org/repos/asf/cordova-windows/blob/d7971f2b/windows/template/www/cordova.js
----------------------------------------------------------------------
diff --git a/windows/template/www/cordova.js b/windows/template/www/cordova.js
index deffc3f..4cb4083 100644
--- a/windows/template/www/cordova.js
+++ b/windows/template/www/cordova.js
@@ -1,1608 +1,1629 @@
-// Platform: windows
-// 3.6.3
-/*
- Licensed to the Apache Software Foundation (ASF) under one
- or more contributor license agreements. See the NOTICE file
- distributed with this work for additional information
- regarding copyright ownership. The ASF licenses this file
- to you under the Apache License, Version 2.0 (the
- "License"); you may not use this file except in compliance
- with the License. You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing,
- software distributed under the License is distributed on an
- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- KIND, either express or implied. See the License for the
- specific language governing permissions and limitations
- under the License.
-*/
-;(function() {
-var CORDOVA_JS_BUILD_LABEL = '3.6.3';
-// file: src/scripts/require.js
-
-/*jshint -W079 */
-/*jshint -W020 */
-
-var require,
- define;
-
-(function () {
- var modules = {},
- // Stack of moduleIds currently being built.
- requireStack = [],
- // Map of module ID -> index into requireStack of modules currently being built.
- inProgressModules = {},
- SEPARATOR = ".";
-
-
-
- function build(module) {
- var factory = module.factory,
- localRequire = function (id) {
- var resultantId = id;
- //Its a relative path, so lop off the last portion and add the id (minus "./")
- if (id.charAt(0) === ".") {
- resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
- }
- return require(resultantId);
- };
- module.exports = {};
- delete module.factory;
- factory(localRequire, module.exports, module);
- return module.exports;
- }
-
- require = function (id) {
- if (!modules[id]) {
- throw "module " + id + " not found";
- } else if (id in inProgressModules) {
- var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
- throw "Cycle in require graph: " + cycle;
- }
- if (modules[id].factory) {
- try {
- inProgressModules[id] = requireStack.length;
- requireStack.push(id);
- return build(modules[id]);
- } finally {
- delete inProgressModules[id];
- requireStack.pop();
- }
- }
- return modules[id].exports;
- };
-
- define = function (id, factory) {
- if (modules[id]) {
- throw "module " + id + " already defined";
- }
-
- modules[id] = {
- id: id,
- factory: factory
- };
- };
-
- define.remove = function (id) {
- delete modules[id];
- };
-
- define.moduleMap = modules;
-})();
-
-//Export for use in node
-if (typeof module === "object" && typeof require === "function") {
- module.exports.require = require;
- module.exports.define = define;
-}
-
-// file: src/cordova.js
-define("cordova", function(require, exports, module) {
-
-
-var channel = require('cordova/channel');
-var platform = require('cordova/platform');
-
-/**
- * Intercept calls to addEventListener + removeEventListener and handle deviceready,
- * resume, and pause events.
- */
-var m_document_addEventListener = document.addEventListener;
-var m_document_removeEventListener = document.removeEventListener;
-var m_window_addEventListener = window.addEventListener;
-var m_window_removeEventListener = window.removeEventListener;
-
-/**
- * Houses custom event handlers to intercept on document + window event listeners.
- */
-var documentEventHandlers = {},
- windowEventHandlers = {};
-
-document.addEventListener = function(evt, handler, capture) {
- var e = evt.toLowerCase();
- if (typeof documentEventHandlers[e] != 'undefined') {
- documentEventHandlers[e].subscribe(handler);
- } else {
- m_document_addEventListener.call(document, evt, handler, capture);
- }
-};
-
-window.addEventListener = function(evt, handler, capture) {
- var e = evt.toLowerCase();
- if (typeof windowEventHandlers[e] != 'undefined') {
- windowEventHandlers[e].subscribe(handler);
- } else {
- m_window_addEventListener.call(window, evt, handler, capture);
- }
-};
-
-document.removeEventListener = function(evt, handler, capture) {
- var e = evt.toLowerCase();
- // If unsubscribing from an event that is handled by a plugin
- if (typeof documentEventHandlers[e] != "undefined") {
- documentEventHandlers[e].unsubscribe(handler);
- } else {
- m_document_removeEventListener.call(document, evt, handler, capture);
- }
-};
-
-window.removeEventListener = function(evt, handler, capture) {
- var e = evt.toLowerCase();
- // If unsubscribing from an event that is handled by a plugin
- if (typeof windowEventHandlers[e] != "undefined") {
- windowEventHandlers[e].unsubscribe(handler);
- } else {
- m_window_removeEventListener.call(window, evt, handler, capture);
- }
-};
-
-function createEvent(type, data) {
- var event = document.createEvent('Events');
- event.initEvent(type, false, false);
- if (data) {
- for (var i in data) {
- if (data.hasOwnProperty(i)) {
- event[i] = data[i];
- }
- }
- }
- return event;
-}
-
-
-var cordova = {
- define:define,
- require:require,
- version:CORDOVA_JS_BUILD_LABEL,
- platformId:platform.id,
- /**
- * Methods to add/remove your own addEventListener hijacking on document + window.
- */
- addWindowEventHandler:function(event) {
- return (windowEventHandlers[event] = channel.create(event));
- },
- addStickyDocumentEventHandler:function(event) {
- return (documentEventHandlers[event] = channel.createSticky(event));
- },
- addDocumentEventHandler:function(event) {
- return (documentEventHandlers[event] = channel.create(event));
- },
- removeWindowEventHandler:function(event) {
- delete windowEventHandlers[event];
- },
- removeDocumentEventHandler:function(event) {
- delete documentEventHandlers[event];
- },
- /**
- * Retrieve original event handlers that were replaced by Cordova
- *
- * @return object
- */
- getOriginalHandlers: function() {
- return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
- 'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
- },
- /**
- * Method to fire event from native code
- * bNoDetach is required for events which cause an exception which needs to be caught in native code
- */
- fireDocumentEvent: function(type, data, bNoDetach) {
- var evt = createEvent(type, data);
- if (typeof documentEventHandlers[type] != 'undefined') {
- if( bNoDetach ) {
- documentEventHandlers[type].fire(evt);
- }
- else {
- setTimeout(function() {
- // Fire deviceready on listeners that were registered before cordova.js was loaded.
- if (type == 'deviceready') {
- document.dispatchEvent(evt);
- }
- documentEventHandlers[type].fire(evt);
- }, 0);
- }
- } else {
- document.dispatchEvent(evt);
- }
- },
- fireWindowEvent: function(type, data) {
- var evt = createEvent(type,data);
- if (typeof windowEventHandlers[type] != 'undefined') {
- setTimeout(function() {
- windowEventHandlers[type].fire(evt);
- }, 0);
- } else {
- window.dispatchEvent(evt);
- }
- },
-
- /**
- * Plugin callback mechanism.
- */
- // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
- // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
- callbackId: Math.floor(Math.random() * 2000000000),
- callbacks: {},
- callbackStatus: {
- NO_RESULT: 0,
- OK: 1,
- CLASS_NOT_FOUND_EXCEPTION: 2,
- ILLEGAL_ACCESS_EXCEPTION: 3,
- INSTANTIATION_EXCEPTION: 4,
- MALFORMED_URL_EXCEPTION: 5,
- IO_EXCEPTION: 6,
- INVALID_ACTION: 7,
- JSON_EXCEPTION: 8,
- ERROR: 9
- },
-
- /**
- * Called by native code when returning successful result from an action.
- */
- callbackSuccess: function(callbackId, args) {
- try {
- cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
- } catch (e) {
- console.log("Error in success callback: " + callbackId + " = "+e);
- }
- },
-
- /**
- * Called by native code when returning error result from an action.
- */
- callbackError: function(callbackId, args) {
- // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
- // Derive success from status.
- try {
- cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
- } catch (e) {
- console.log("Error in error callback: " + callbackId + " = "+e);
- }
- },
-
- /**
- * Called by native code when returning the result from an action.
- */
- callbackFromNative: function(callbackId, success, status, args, keepCallback) {
- var callback = cordova.callbacks[callbackId];
- if (callback) {
- if (success && status == cordova.callbackStatus.OK) {
- callback.success && callback.success.apply(null, args);
- } else if (!success) {
- callback.fail && callback.fail.apply(null, args);
- }
-
- // Clear callback if not expecting any more results
- if (!keepCallback) {
- delete cordova.callbacks[callbackId];
- }
- }
- },
- addConstructor: function(func) {
- channel.onCordovaReady.subscribe(function() {
- try {
- func();
- } catch(e) {
- console.log("Failed to run constructor: " + e);
- }
- });
- }
-};
-
-
-module.exports = cordova;
-
-});
-
-// file: src/common/argscheck.js
-define("cordova/argscheck", function(require, exports, module) {
-
-var exec = require('cordova/exec');
-var utils = require('cordova/utils');
-
-var moduleExports = module.exports;
-
-var typeMap = {
- 'A': 'Array',
- 'D': 'Date',
- 'N': 'Number',
- 'S': 'String',
- 'F': 'Function',
- 'O': 'Object'
-};
-
-function extractParamName(callee, argIndex) {
- return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
-}
-
-function checkArgs(spec, functionName, args, opt_callee) {
- if (!moduleExports.enableChecks) {
- return;
- }
- var errMsg = null;
- var typeName;
- for (var i = 0; i < spec.length; ++i) {
- var c = spec.charAt(i),
- cUpper = c.toUpperCase(),
- arg = args[i];
- // Asterix means allow anything.
- if (c == '*') {
- continue;
- }
- typeName = utils.typeName(arg);
- if ((arg === null || arg === undefined) && c == cUpper) {
- continue;
- }
- if (typeName != typeMap[cUpper]) {
- errMsg = 'Expected ' + typeMap[cUpper];
- break;
- }
- }
- if (errMsg) {
- errMsg += ', but got ' + typeName + '.';
- errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
- // Don't log when running unit tests.
- if (typeof jasmine == 'undefined') {
- console.error(errMsg);
- }
- throw TypeError(errMsg);
- }
-}
-
-function getValue(value, defaultValue) {
- return value === undefined ? defaultValue : value;
-}
-
-moduleExports.checkArgs = checkArgs;
-moduleExports.getValue = getValue;
-moduleExports.enableChecks = true;
-
-
-});
-
-// file: src/common/base64.js
-define("cordova/base64", function(require, exports, module) {
-
-var base64 = exports;
-
-base64.fromArrayBuffer = function(arrayBuffer) {
- var array = new Uint8Array(arrayBuffer);
- return uint8ToBase64(array);
-};
-
-base64.toArrayBuffer = function(str) {
- var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
- var arrayBuffer = new ArrayBuffer(decodedStr.length);
- var array = new Uint8Array(arrayBuffer);
- for (var i=0, len=decodedStr.length; i < len; i++) {
- array[i] = decodedStr.charCodeAt(i);
- }
- return arrayBuffer;
-};
-
-//------------------------------------------------------------------------------
-
-/* This code is based on the performance tests at http://jsperf.com/b64tests
- * This 12-bit-at-a-time algorithm was the best performing version on all
- * platforms tested.
- */
-
-var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
-var b64_12bit;
-
-var b64_12bitTable = function() {
- b64_12bit = [];
- for (var i=0; i<64; i++) {
- for (var j=0; j<64; j++) {
- b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
- }
- }
- b64_12bitTable = function() { return b64_12bit; };
- return b64_12bit;
-};
-
-function uint8ToBase64(rawData) {
- var numBytes = rawData.byteLength;
- var output="";
- var segment;
- var table = b64_12bitTable();
- for (var i=0;i<numBytes-2;i+=3) {
- segment = (rawData[i] << 16) + (rawData[i+1] << 8) + rawData[i+2];
- output += table[segment >> 12];
- output += table[segment & 0xfff];
- }
- if (numBytes - i == 2) {
- segment = (rawData[i] << 16) + (rawData[i+1] << 8);
- output += table[segment >> 12];
- output += b64_6bit[(segment & 0xfff) >> 6];
- output += '=';
- } else if (numBytes - i == 1) {
- segment = (rawData[i] << 16);
- output += table[segment >> 12];
- output += '==';
- }
- return output;
-}
-
-});
-
-// file: src/common/builder.js
-define("cordova/builder", function(require, exports, module) {
-
-var utils = require('cordova/utils');
-
-function each(objects, func, context) {
- for (var prop in objects) {
- if (objects.hasOwnProperty(prop)) {
- func.apply(context, [objects[prop], prop]);
- }
- }
-}
-
-function clobber(obj, key, value) {
- exports.replaceHookForTesting(obj, key);
- obj[key] = value;
- // Getters can only be overridden by getters.
- if (obj[key] !== value) {
- utils.defineGetter(obj, key, function() {
- return value;
- });
- }
-}
-
-function assignOrWrapInDeprecateGetter(obj, key, value, message) {
- if (message) {
- utils.defineGetter(obj, key, function() {
- console.log(message);
- delete obj[key];
- clobber(obj, key, value);
- return value;
- });
- } else {
- clobber(obj, key, value);
- }
-}
-
-function include(parent, objects, clobber, merge) {
- each(objects, function (obj, key) {
- try {
- var result = obj.path ? require(obj.path) : {};
-
- if (clobber) {
- // Clobber if it doesn't exist.
- if (typeof parent[key] === 'undefined') {
- assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
- } else if (typeof obj.path !== 'undefined') {
- // If merging, merge properties onto parent, otherwise, clobber.
- if (merge) {
- recursiveMerge(parent[key], result);
- } else {
- assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
- }
- }
- result = parent[key];
- } else {
- // Overwrite if not currently defined.
- if (typeof parent[key] == 'undefined') {
- assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
- } else {
- // Set result to what already exists, so we can build children into it if they exist.
- result = parent[key];
- }
- }
-
- if (obj.children) {
- include(result, obj.children, clobber, merge);
- }
- } catch(e) {
- utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
- }
- });
-}
-
-/**
- * Merge properties from one object onto another recursively. Properties from
- * the src object will overwrite existing target property.
- *
- * @param target Object to merge properties into.
- * @param src Object to merge properties from.
- */
-function recursiveMerge(target, src) {
- for (var prop in src) {
- if (src.hasOwnProperty(prop)) {
- if (target.prototype && target.prototype.constructor === target) {
- // If the target object is a constructor override off prototype.
- clobber(target.prototype, prop, src[prop]);
- } else {
- if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
- recursiveMerge(target[prop], src[prop]);
- } else {
- clobber(target, prop, src[prop]);
- }
- }
- }
- }
-}
-
-exports.buildIntoButDoNotClobber = function(objects, target) {
- include(target, objects, false, false);
-};
-exports.buildIntoAndClobber = function(objects, target) {
- include(target, objects, true, false);
-};
-exports.buildIntoAndMerge = function(objects, target) {
- include(target, objects, true, true);
-};
-exports.recursiveMerge = recursiveMerge;
-exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
-exports.replaceHookForTesting = function() {};
-
-});
-
-// file: src/common/channel.js
-define("cordova/channel", function(require, exports, module) {
-
-var utils = require('cordova/utils'),
- nextGuid = 1;
-
-/**
- * Custom pub-sub "channel" that can have functions subscribed to it
- * This object is used to define and control firing of events for
- * cordova initialization, as well as for custom events thereafter.
- *
- * The order of events during page load and Cordova startup is as follows:
- *
- * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
- * onNativeReady* Internal event that indicates the Cordova native side is ready.
- * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
- * onDeviceReady* User event fired to indicate that Cordova is ready
- * onResume User event fired to indicate a start/resume lifecycle event
- * onPause User event fired to indicate a pause lifecycle event
- * onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
- *
- * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
- * All listeners that subscribe after the event is fired will be executed right away.
- *
- * The only Cordova events that user code should register for are:
- * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
- * pause App has moved to background
- * resume App has returned to foreground
- *
- * Listeners can be registered as:
- * document.addEventListener("deviceready", myDeviceReadyListener, false);
- * document.addEventListener("resume", myResumeListener, false);
- * document.addEventListener("pause", myPauseListener, false);
- *
- * The DOM lifecycle events should be used for saving and restoring state
- * window.onload
- * window.onunload
- *
- */
-
-/**
- * Channel
- * @constructor
- * @param type String the channel name
- */
-var Channel = function(type, sticky) {
- this.type = type;
- // Map of guid -> function.
- this.handlers = {};
- // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
- this.state = sticky ? 1 : 0;
- // Used in sticky mode to remember args passed to fire().
- this.fireArgs = null;
- // Used by onHasSubscribersChange to know if there are any listeners.
- this.numHandlers = 0;
- // Function that is called when the first listener is subscribed, or when
- // the last listener is unsubscribed.
- this.onHasSubscribersChange = null;
-},
- channel = {
- /**
- * Calls the provided function only after all of the channels specified
- * have been fired. All channels must be sticky channels.
- */
- join: function(h, c) {
- var len = c.length,
- i = len,
- f = function() {
- if (!(--i)) h();
- };
- for (var j=0; j<len; j++) {
- if (c[j].state === 0) {
- throw Error('Can only use join with sticky channels.');
- }
- c[j].subscribe(f);
- }
- if (!len) h();
- },
- create: function(type) {
- return channel[type] = new Channel(type, false);
- },
- createSticky: function(type) {
- return channel[type] = new Channel(type, true);
- },
-
- /**
- * cordova Channels that must fire before "deviceready" is fired.
- */
- deviceReadyChannelsArray: [],
- deviceReadyChannelsMap: {},
-
- /**
- * Indicate that a feature needs to be initialized before it is ready to be used.
- * This holds up Cordova's "deviceready" event until the feature has been initialized
- * and Cordova.initComplete(feature) is called.
- *
- * @param feature {String} The unique feature name
- */
- waitForInitialization: function(feature) {
- if (feature) {
- var c = channel[feature] || this.createSticky(feature);
- this.deviceReadyChannelsMap[feature] = c;
- this.deviceReadyChannelsArray.push(c);
- }
- },
-
- /**
- * Indicate that initialization code has completed and the feature is ready to be used.
- *
- * @param feature {String} The unique feature name
- */
- initializationComplete: function(feature) {
- var c = this.deviceReadyChannelsMap[feature];
- if (c) {
- c.fire();
- }
- }
- };
-
-function forceFunction(f) {
- if (typeof f != 'function') throw "Function required as first argument!";
-}
-
-/**
- * Subscribes the given function to the channel. Any time that
- * Channel.fire is called so too will the function.
- * Optionally specify an execution context for the function
- * and a guid that can be used to stop subscribing to the channel.
- * Returns the guid.
- */
-Channel.prototype.subscribe = function(f, c) {
- // need a function to call
- forceFunction(f);
- if (this.state == 2) {
- f.apply(c || this, this.fireArgs);
- return;
- }
-
- var func = f,
- guid = f.observer_guid;
- if (typeof c == "object") { func = utils.close(c, f); }
-
- if (!guid) {
- // first time any channel has seen this subscriber
- guid = '' + nextGuid++;
- }
- func.observer_guid = guid;
- f.observer_guid = guid;
-
- // Don't add the same handler more than once.
- if (!this.handlers[guid]) {
- this.handlers[guid] = func;
- this.numHandlers++;
- if (this.numHandlers == 1) {
- this.onHasSubscribersChange && this.onHasSubscribersChange();
- }
- }
-};
-
-/**
- * Unsubscribes the function with the given guid from the channel.
- */
-Channel.prototype.unsubscribe = function(f) {
- // need a function to unsubscribe
- forceFunction(f);
-
- var guid = f.observer_guid,
- handler = this.handlers[guid];
- if (handler) {
- delete this.handlers[guid];
- this.numHandlers--;
- if (this.numHandlers === 0) {
- this.onHasSubscribersChange && this.onHasSubscribersChange();
- }
- }
-};
-
-/**
- * Calls all functions subscribed to this channel.
- */
-Channel.prototype.fire = function(e) {
- var fail = false,
- fireArgs = Array.prototype.slice.call(arguments);
- // Apply stickiness.
- if (this.state == 1) {
- this.state = 2;
- this.fireArgs = fireArgs;
- }
- if (this.numHandlers) {
- // Copy the values first so that it is safe to modify it from within
- // callbacks.
- var toCall = [];
- for (var item in this.handlers) {
- toCall.push(this.handlers[item]);
- }
- for (var i = 0; i < toCall.length; ++i) {
- toCall[i].apply(this, fireArgs);
- }
- if (this.state == 2 && this.numHandlers) {
- this.numHandlers = 0;
- this.handlers = {};
- this.onHasSubscribersChange && this.onHasSubscribersChange();
- }
- }
-};
-
-
-// defining them here so they are ready super fast!
-// DOM event that is received when the web page is loaded and parsed.
-channel.createSticky('onDOMContentLoaded');
-
-// Event to indicate the Cordova native side is ready.
-channel.createSticky('onNativeReady');
-
-// Event to indicate that all Cordova JavaScript objects have been created
-// and it's time to run plugin constructors.
-channel.createSticky('onCordovaReady');
-
-// Event to indicate that all automatically loaded JS plugins are loaded and ready.
-// FIXME remove this
-channel.createSticky('onPluginsReady');
-
-// Event to indicate that Cordova is ready
-channel.createSticky('onDeviceReady');
-
-// Event to indicate a resume lifecycle event
-channel.create('onResume');
-
-// Event to indicate a pause lifecycle event
-channel.create('onPause');
-
-// Event to indicate a destroy lifecycle event
-channel.createSticky('onDestroy');
-
-// Channels that must fire before "deviceready" is fired.
-channel.waitForInitialization('onCordovaReady');
-channel.waitForInitialization('onDOMContentLoaded');
-
-module.exports = channel;
-
-});
-
-// file: src/windows/exec.js
-define("cordova/exec", function(require, exports, module) {
-
-/*jslint sloppy:true, plusplus:true*/
-/*global require, module, console */
-
-var cordova = require('cordova');
-var execProxy = require('cordova/exec/proxy');
-
-/**
- * Execute a cordova command. It is up to the native side whether this action
- * is synchronous or asynchronous. The native side can return:
- * Synchronous: PluginResult object as a JSON string
- * Asynchronous: Empty string ""
- * If async, the native side will cordova.callbackSuccess or cordova.callbackError,
- * depending upon the result of the action.
- *
- * @param {Function} success The success callback
- * @param {Function} fail The fail callback
- * @param {String} service The name of the service to use
- * @param {String} action Action to be run in cordova
- * @param {String[]} [args] Zero or more arguments to pass to the method
- */
-module.exports = function (success, fail, service, action, args) {
-
- var proxy = execProxy.get(service, action),
- callbackId,
- onSuccess,
- onError;
-
- args = args || [];
-
- if (proxy) {
- callbackId = service + cordova.callbackId++;
- // console.log("EXEC:" + service + " : " + action);
- if (typeof success === "function" || typeof fail === "function") {
- cordova.callbacks[callbackId] = {success: success, fail: fail};
- }
- try {
- // callbackOptions param represents additional optional parameters command could pass back, like keepCallback or
- // custom callbackId, for example {callbackId: id, keepCallback: true, status: cordova.callbackStatus.JSON_EXCEPTION }
- // CB-5806 [Windows8] Add keepCallback support to proxy
- onSuccess = function (result, callbackOptions) {
- callbackOptions = callbackOptions || {};
- cordova.callbackSuccess(callbackOptions.callbackId || callbackId,
- {
- status: callbackOptions.status || cordova.callbackStatus.OK,
- message: result,
- keepCallback: callbackOptions.keepCallback || false
- });
- };
- onError = function (err, callbackOptions) {
- callbackOptions = callbackOptions || {};
- cordova.callbackError(callbackOptions.callbackId || callbackId,
- {
- status: callbackOptions.status || cordova.callbackStatus.ERROR,
- message: err,
- keepCallback: callbackOptions.keepCallback || false
- });
- };
- proxy(onSuccess, onError, args);
-
- } catch (e) {
- console.log("Exception calling native with command :: " + service + " :: " + action + " ::exception=" + e);
- }
- } else {
- if (typeof fail === "function") {
- fail("Missing Command Error");
- }
- }
-};
-});
-
-// file: src/common/exec/proxy.js
-define("cordova/exec/proxy", function(require, exports, module) {
-
-
-// internal map of proxy function
-var CommandProxyMap = {};
-
-module.exports = {
-
- // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
- add:function(id,proxyObj) {
- console.log("adding proxy for " + id);
- CommandProxyMap[id] = proxyObj;
- return proxyObj;
- },
-
- // cordova.commandProxy.remove("Accelerometer");
- remove:function(id) {
- var proxy = CommandProxyMap[id];
- delete CommandProxyMap[id];
- CommandProxyMap[id] = null;
- return proxy;
- },
-
- get:function(service,action) {
- return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
- }
-};
-});
-
-// file: src/common/init.js
-define("cordova/init", function(require, exports, module) {
-
-var channel = require('cordova/channel');
-var cordova = require('cordova');
-var modulemapper = require('cordova/modulemapper');
-var platform = require('cordova/platform');
-var pluginloader = require('cordova/pluginloader');
-
-var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
-
-function logUnfiredChannels(arr) {
- for (var i = 0; i < arr.length; ++i) {
- if (arr[i].state != 2) {
- console.log('Channel not fired: ' + arr[i].type);
- }
- }
-}
-
-window.setTimeout(function() {
- if (channel.onDeviceReady.state != 2) {
- console.log('deviceready has not fired after 5 seconds.');
- logUnfiredChannels(platformInitChannelsArray);
- logUnfiredChannels(channel.deviceReadyChannelsArray);
- }
-}, 5000);
-
-// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
-// We replace it so that properties that can't be clobbered can instead be overridden.
-function replaceNavigator(origNavigator) {
- var CordovaNavigator = function() {};
- CordovaNavigator.prototype = origNavigator;
- var newNavigator = new CordovaNavigator();
- // This work-around really only applies to new APIs that are newer than Function.bind.
- // Without it, APIs such as getGamepads() break.
- if (CordovaNavigator.bind) {
- for (var key in origNavigator) {
- if (typeof origNavigator[key] == 'function') {
- newNavigator[key] = origNavigator[key].bind(origNavigator);
- }
- }
- }
- return newNavigator;
-}
-if (window.navigator) {
- window.navigator = replaceNavigator(window.navigator);
-}
-
-if (!window.console) {
- window.console = {
- log: function(){}
- };
-}
-if (!window.console.warn) {
- window.console.warn = function(msg) {
- this.log("warn: " + msg);
- };
-}
-
-// Register pause, resume and deviceready channels as events on document.
-channel.onPause = cordova.addDocumentEventHandler('pause');
-channel.onResume = cordova.addDocumentEventHandler('resume');
-channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
-
-// Listen for DOMContentLoaded and notify our channel subscribers.
-if (document.readyState == 'complete' || document.readyState == 'interactive') {
- channel.onDOMContentLoaded.fire();
-} else {
- document.addEventListener('DOMContentLoaded', function() {
- channel.onDOMContentLoaded.fire();
- }, false);
-}
-
-// _nativeReady is global variable that the native side can set
-// to signify that the native code is ready. It is a global since
-// it may be called before any cordova JS is ready.
-if (window._nativeReady) {
- channel.onNativeReady.fire();
-}
-
-modulemapper.clobbers('cordova', 'cordova');
-modulemapper.clobbers('cordova/exec', 'cordova.exec');
-modulemapper.clobbers('cordova/exec', 'Cordova.exec');
-
-// Call the platform-specific initialization.
-platform.bootstrap && platform.bootstrap();
-
-// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
-// The delay allows the attached modules to be defined before the plugin loader looks for them.
-setTimeout(function() {
- pluginloader.load(function() {
- channel.onPluginsReady.fire();
- });
-}, 0);
-
-/**
- * Create all cordova objects once native side is ready.
- */
-channel.join(function() {
- modulemapper.mapModules(window);
-
- platform.initialize && platform.initialize();
-
- // Fire event to notify that all objects are created
- channel.onCordovaReady.fire();
-
- // Fire onDeviceReady event once page has fully loaded, all
- // constructors have run and cordova info has been received from native
- // side.
- channel.join(function() {
- require('cordova').fireDocumentEvent('deviceready');
- }, channel.deviceReadyChannelsArray);
-
-}, platformInitChannelsArray);
-
-
-});
-
-// file: src/common/init_b.js
-define("cordova/init_b", function(require, exports, module) {
-
-var channel = require('cordova/channel');
-var cordova = require('cordova');
-var platform = require('cordova/platform');
-
-var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady];
-
-// setting exec
-cordova.exec = require('cordova/exec');
-
-function logUnfiredChannels(arr) {
- for (var i = 0; i < arr.length; ++i) {
- if (arr[i].state != 2) {
- console.log('Channel not fired: ' + arr[i].type);
- }
- }
-}
-
-window.setTimeout(function() {
- if (channel.onDeviceReady.state != 2) {
- console.log('deviceready has not fired after 5 seconds.');
- logUnfiredChannels(platformInitChannelsArray);
- logUnfiredChannels(channel.deviceReadyChannelsArray);
- }
-}, 5000);
-
-// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
-// We replace it so that properties that can't be clobbered can instead be overridden.
-function replaceNavigator(origNavigator) {
- var CordovaNavigator = function() {};
- CordovaNavigator.prototype = origNavigator;
- var newNavigator = new CordovaNavigator();
- // This work-around really only applies to new APIs that are newer than Function.bind.
- // Without it, APIs such as getGamepads() break.
- if (CordovaNavigator.bind) {
- for (var key in origNavigator) {
- if (typeof origNavigator[key] == 'function') {
- newNavigator[key] = origNavigator[key].bind(origNavigator);
- }
- }
- }
- return newNavigator;
-}
-if (window.navigator) {
- window.navigator = replaceNavigator(window.navigator);
-}
-
-if (!window.console) {
- window.console = {
- log: function(){}
- };
-}
-if (!window.console.warn) {
- window.console.warn = function(msg) {
- this.log("warn: " + msg);
- };
-}
-
-// Register pause, resume and deviceready channels as events on document.
-channel.onPause = cordova.addDocumentEventHandler('pause');
-channel.onResume = cordova.addDocumentEventHandler('resume');
-channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
-
-// Listen for DOMContentLoaded and notify our channel subscribers.
-if (document.readyState == 'complete' || document.readyState == 'interactive') {
- channel.onDOMContentLoaded.fire();
-} else {
- document.addEventListener('DOMContentLoaded', function() {
- channel.onDOMContentLoaded.fire();
- }, false);
-}
-
-// _nativeReady is global variable that the native side can set
-// to signify that the native code is ready. It is a global since
-// it may be called before any cordova JS is ready.
-if (window._nativeReady) {
- channel.onNativeReady.fire();
-}
-
-// Call the platform-specific initialization.
-platform.bootstrap && platform.bootstrap();
-
-/**
- * Create all cordova objects once native side is ready.
- */
-channel.join(function() {
-
- platform.initialize && platform.initialize();
-
- // Fire event to notify that all objects are created
- channel.onCordovaReady.fire();
-
- // Fire onDeviceReady event once page has fully loaded, all
- // constructors have run and cordova info has been received from native
- // side.
- channel.join(function() {
- require('cordova').fireDocumentEvent('deviceready');
- }, channel.deviceReadyChannelsArray);
-
-}, platformInitChannelsArray);
-
-});
-
-// file: src/common/modulemapper.js
-define("cordova/modulemapper", function(require, exports, module) {
-
-var builder = require('cordova/builder'),
- moduleMap = define.moduleMap,
- symbolList,
- deprecationMap;
-
-exports.reset = function() {
- symbolList = [];
- deprecationMap = {};
-};
-
-function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
- if (!(moduleName in moduleMap)) {
- throw new Error('Module ' + moduleName + ' does not exist.');
- }
- symbolList.push(strategy, moduleName, symbolPath);
- if (opt_deprecationMessage) {
- deprecationMap[symbolPath] = opt_deprecationMessage;
- }
-}
-
-// Note: Android 2.3 does have Function.bind().
-exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.runs = function(moduleName) {
- addEntry('r', moduleName, null);
-};
-
-function prepareNamespace(symbolPath, context) {
- if (!symbolPath) {
- return context;
- }
- var parts = symbolPath.split('.');
- var cur = context;
- for (var i = 0, part; part = parts[i]; ++i) {
- cur = cur[part] = cur[part] || {};
- }
- return cur;
-}
-
-exports.mapModules = function(context) {
- var origSymbols = {};
- context.CDV_origSymbols = origSymbols;
- for (var i = 0, len = symbolList.length; i < len; i += 3) {
- var strategy = symbolList[i];
- var moduleName = symbolList[i + 1];
- var module = require(moduleName);
- // <runs/>
- if (strategy == 'r') {
- continue;
- }
- var symbolPath = symbolList[i + 2];
- var lastDot = symbolPath.lastIndexOf('.');
- var namespace = symbolPath.substr(0, lastDot);
- var lastName = symbolPath.substr(lastDot + 1);
-
- var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
- var parentObj = prepareNamespace(namespace, context);
- var target = parentObj[lastName];
-
- if (strategy == 'm' && target) {
- builder.recursiveMerge(target, module);
- } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
- if (!(symbolPath in origSymbols)) {
- origSymbols[symbolPath] = target;
- }
- builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
- }
- }
-};
-
-exports.getOriginalSymbol = function(context, symbolPath) {
- var origSymbols = context.CDV_origSymbols;
- if (origSymbols && (symbolPath in origSymbols)) {
- return origSymbols[symbolPath];
- }
- var parts = symbolPath.split('.');
- var obj = context;
- for (var i = 0; i < parts.length; ++i) {
- obj = obj && obj[parts[i]];
- }
- return obj;
-};
-
-exports.reset();
-
-
-});
-
-// file: src/windows/platform.js
-define("cordova/platform", function(require, exports, module) {
-
-module.exports = {
- // for backward compatibility we report 'windows8' when run on Windows 8.0 and
- // 'windows' for Windows 8.1 and Windows Phone 8.1
- id: (navigator.appVersion.indexOf("MSAppHost/1.0") !== -1) ? 'windows8' : 'windows',
- bootstrap:function() {
- var cordova = require('cordova'),
- exec = require('cordova/exec'),
- channel = cordova.require('cordova/channel'),
- modulemapper = require('cordova/modulemapper');
-
- modulemapper.clobbers('cordova/exec/proxy', 'cordova.commandProxy');
- channel.onNativeReady.fire();
-
- var onWinJSReady = function () {
- var app = WinJS.Application;
- var checkpointHandler = function checkpointHandler() {
- cordova.fireDocumentEvent('pause',null,true);
- };
-
- var resumingHandler = function resumingHandler() {
- cordova.fireDocumentEvent('resume',null,true);
- };
-
- app.addEventListener("checkpoint", checkpointHandler);
- Windows.UI.WebUI.WebUIApplication.addEventListener("resuming", resumingHandler, false);
- app.start();
- };
-
- if (!window.WinJS) {
- var scriptElem = document.createElement("script");
-
- if (navigator.appVersion.indexOf("Windows Phone 8.1;") !== -1) {
- // windows phone 8.1 + Mobile IE 11
- scriptElem.src = "//Microsoft.Phone.WinJS.2.1/js/base.js";
- } else if (navigator.appVersion.indexOf("MSAppHost/2.0;") !== -1) {
- // windows 8.1 + IE 11
- scriptElem.src = "//Microsoft.WinJS.2.0/js/base.js";
- } else {
- // windows 8.0 + IE 10
- scriptElem.src = "//Microsoft.WinJS.1.0/js/base.js";
- }
- scriptElem.addEventListener("load", onWinJSReady);
- document.head.appendChild(scriptElem);
- }
- else {
- onWinJSReady();
- }
- }
-};
-
-});
-
-// file: src/common/pluginloader.js
-define("cordova/pluginloader", function(require, exports, module) {
-
-var modulemapper = require('cordova/modulemapper');
-var urlutil = require('cordova/urlutil');
-
-// Helper function to inject a <script> tag.
-// Exported for testing.
-exports.injectScript = function(url, onload, onerror) {
- var script = document.createElement("script");
- // onload fires even when script fails loads with an error.
- script.onload = onload;
- // onerror fires for malformed URLs.
- script.onerror = onerror;
- script.src = url;
- document.head.appendChild(script);
-};
-
-function injectIfNecessary(id, url, onload, onerror) {
- onerror = onerror || onload;
- if (id in define.moduleMap) {
- onload();
- } else {
- exports.injectScript(url, function() {
- if (id in define.moduleMap) {
- onload();
- } else {
- onerror();
- }
- }, onerror);
- }
-}
-
-function onScriptLoadingComplete(moduleList, finishPluginLoading) {
- // Loop through all the plugins and then through their clobbers and merges.
- for (var i = 0, module; module = moduleList[i]; i++) {
- if (module.clobbers && module.clobbers.length) {
- for (var j = 0; j < module.clobbers.length; j++) {
- modulemapper.clobbers(module.id, module.clobbers[j]);
- }
- }
-
- if (module.merges && module.merges.length) {
- for (var k = 0; k < module.merges.length; k++) {
- modulemapper.merges(module.id, module.merges[k]);
- }
- }
-
- // Finally, if runs is truthy we want to simply require() the module.
- if (module.runs) {
- modulemapper.runs(module.id);
- }
- }
-
- finishPluginLoading();
-}
-
-// Handler for the cordova_plugins.js content.
-// See plugman's plugin_loader.js for the details of this object.
-// This function is only called if the really is a plugins array that isn't empty.
-// Otherwise the onerror response handler will just call finishPluginLoading().
-function handlePluginsObject(path, moduleList, finishPluginLoading) {
- // Now inject the scripts.
- var scriptCounter = moduleList.length;
-
- if (!scriptCounter) {
- finishPluginLoading();
- return;
- }
- function scriptLoadedCallback() {
- if (!--scriptCounter) {
- onScriptLoadingComplete(moduleList, finishPluginLoading);
- }
- }
-
- for (var i = 0; i < moduleList.length; i++) {
- injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
- }
-}
-
-function findCordovaPath() {
- var path = null;
- var scripts = document.getElementsByTagName('script');
- var term = '/cordova.js';
- for (var n = scripts.length-1; n>-1; n--) {
- var src = scripts[n].src.replace(/\?.*$/, ''); // Strip any query param (CB-6007).
- if (src.indexOf(term) == (src.length - term.length)) {
- path = src.substring(0, src.length - term.length) + '/';
- break;
- }
- }
- return path;
-}
-
-// Tries to load all plugins' js-modules.
-// This is an async process, but onDeviceReady is blocked on onPluginsReady.
-// onPluginsReady is fired when there are no plugins to load, or they are all done.
-exports.load = function(callback) {
- var pathPrefix = findCordovaPath();
- if (pathPrefix === null) {
- console.log('Could not find cordova.js script tag. Plugin loading may fail.');
- pathPrefix = '';
- }
- injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function() {
- var moduleList = require("cordova/plugin_list");
- handlePluginsObject(pathPrefix, moduleList, callback);
- }, callback);
-};
-
-
-});
-
-// file: src/common/urlutil.js
-define("cordova/urlutil", function(require, exports, module) {
-
-
-/**
- * For already absolute URLs, returns what is passed in.
- * For relative URLs, converts them to absolute ones.
- */
-exports.makeAbsolute = function makeAbsolute(url) {
- var anchorEl = document.createElement('a');
- anchorEl.href = url;
- return anchorEl.href;
-};
-
-
-});
-
-// file: src/common/utils.js
-define("cordova/utils", function(require, exports, module) {
-
-var utils = exports;
-
-/**
- * Defines a property getter / setter for obj[key].
- */
-utils.defineGetterSetter = function(obj, key, getFunc, opt_setFunc) {
- if (Object.defineProperty) {
- var desc = {
- get: getFunc,
- configurable: true
- };
- if (opt_setFunc) {
- desc.set = opt_setFunc;
- }
- Object.defineProperty(obj, key, desc);
- } else {
- obj.__defineGetter__(key, getFunc);
- if (opt_setFunc) {
- obj.__defineSetter__(key, opt_setFunc);
- }
- }
-};
-
-/**
- * Defines a property getter for obj[key].
- */
-utils.defineGetter = utils.defineGetterSetter;
-
-utils.arrayIndexOf = function(a, item) {
- if (a.indexOf) {
- return a.indexOf(item);
- }
- var len = a.length;
- for (var i = 0; i < len; ++i) {
- if (a[i] == item) {
- return i;
- }
- }
- return -1;
-};
-
-/**
- * Returns whether the item was found in the array.
- */
-utils.arrayRemove = function(a, item) {
- var index = utils.arrayIndexOf(a, item);
- if (index != -1) {
- a.splice(index, 1);
- }
- return index != -1;
-};
-
-utils.typeName = function(val) {
- return Object.prototype.toString.call(val).slice(8, -1);
-};
-
-/**
- * Returns an indication of whether the argument is an array or not
- */
-utils.isArray = function(a) {
- return utils.typeName(a) == 'Array';
-};
-
-/**
- * Returns an indication of whether the argument is a Date or not
- */
-utils.isDate = function(d) {
- return utils.typeName(d) == 'Date';
-};
-
-/**
- * Does a deep clone of the object.
- */
-utils.clone = function(obj) {
- if(!obj || typeof obj == 'function' || utils.isDate(obj) || typeof obj != 'object') {
- return obj;
- }
-
- var retVal, i;
-
- if(utils.isArray(obj)){
- retVal = [];
- for(i = 0; i < obj.length; ++i){
- retVal.push(utils.clone(obj[i]));
- }
- return retVal;
- }
-
- retVal = {};
- for(i in obj){
- if(!(i in retVal) || retVal[i] != obj[i]) {
- retVal[i] = utils.clone(obj[i]);
- }
- }
- return retVal;
-};
-
-/**
- * Returns a wrapped version of the function
- */
-utils.close = function(context, func, params) {
- if (typeof params == 'undefined') {
- return function() {
- return func.apply(context, arguments);
- };
- } else {
- return function() {
- return func.apply(context, params);
- };
- }
-};
-
-/**
- * Create a UUID
- */
-utils.createUUID = function() {
- return UUIDcreatePart(4) + '-' +
- UUIDcreatePart(2) + '-' +
- UUIDcreatePart(2) + '-' +
- UUIDcreatePart(2) + '-' +
- UUIDcreatePart(6);
-};
-
-/**
- * Extends a child object from a parent object using classical inheritance
- * pattern.
- */
-utils.extend = (function() {
- // proxy used to establish prototype chain
- var F = function() {};
- // extend Child from Parent
- return function(Child, Parent) {
- F.prototype = Parent.prototype;
- Child.prototype = new F();
- Child.__super__ = Parent.prototype;
- Child.prototype.constructor = Child;
- };
-}());
-
-/**
- * Alerts a message in any available way: alert or console.log.
- */
-utils.alert = function(msg) {
- if (window.alert) {
- window.alert(msg);
- } else if (console && console.log) {
- console.log(msg);
- }
-};
-
-
-//------------------------------------------------------------------------------
-function UUIDcreatePart(length) {
- var uuidpart = "";
- for (var i=0; i<length; i++) {
- var uuidchar = parseInt((Math.random() * 256), 10).toString(16);
- if (uuidchar.length == 1) {
- uuidchar = "0" + uuidchar;
- }
- uuidpart += uuidchar;
- }
- return uuidpart;
-}
-
-
-});
-
-// file: src/windows/windows/commandProxy.js
-define("cordova/windows/commandProxy", function(require, exports, module) {
-
-console.log('WARNING: please require cordova/exec/proxy instead');
-module.exports = require('cordova/exec/proxy');
-
-});
-
-// file: src/windows/windows8/commandProxy.js
-define("cordova/windows8/commandProxy", function(require, exports, module) {
-
-console.log('WARNING: please require cordova/exec/proxy instead');
-module.exports = require('cordova/exec/proxy');
-
-});
-
-window.cordova = require('cordova');
-// file: src/scripts/bootstrap.js
-
-require('cordova/init');
-
+// Platform: windows
+// 8ca0f3b2b87e0759c5236b91c80f18438544409c
+/*
+ Licensed to the Apache Software Foundation (ASF) under one
+ or more contributor license agreements. See the NOTICE file
+ distributed with this work for additional information
+ regarding copyright ownership. The ASF licenses this file
+ to you under the Apache License, Version 2.0 (the
+ "License"); you may not use this file except in compliance
+ with the License. You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing,
+ software distributed under the License is distributed on an
+ "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ KIND, either express or implied. See the License for the
+ specific language governing permissions and limitations
+ under the License.
+*/
+;(function() {
+var PLATFORM_VERSION_BUILD_LABEL = '3.7.0-dev';
+// file: src/scripts/require.js
+
+/*jshint -W079 */
+/*jshint -W020 */
+
+var require,
+ define;
+
+(function () {
+ var modules = {},
+ // Stack of moduleIds currently being built.
+ requireStack = [],
+ // Map of module ID -> index into requireStack of modules currently being built.
+ inProgressModules = {},
+ SEPARATOR = ".";
+
+
+
+ function build(module) {
+ var factory = module.factory,
+ localRequire = function (id) {
+ var resultantId = id;
+ //Its a relative path, so lop off the last portion and add the id (minus "./")
+ if (id.charAt(0) === ".") {
+ resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
+ }
+ return require(resultantId);
+ };
+ module.exports = {};
+ delete module.factory;
+ factory(localRequire, module.exports, module);
+ return module.exports;
+ }
+
+ require = function (id) {
+ if (!modules[id]) {
+ throw "module " + id + " not found";
+ } else if (id in inProgressModules) {
+ var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
+ throw "Cycle in require graph: " + cycle;
+ }
+ if (modules[id].factory) {
+ try {
+ inProgressModules[id] = requireStack.length;
+ requireStack.push(id);
+ return build(modules[id]);
+ } finally {
+ delete inProgressModules[id];
+ requireStack.pop();
+ }
+ }
+ return modules[id].exports;
+ };
+
+ define = function (id, factory) {
+ if (modules[id]) {
+ throw "module " + id + " already defined";
+ }
+
+ modules[id] = {
+ id: id,
+ factory: factory
+ };
+ };
+
+ define.remove = function (id) {
+ delete modules[id];
+ };
+
+ define.moduleMap = modules;
+})();
+
+//Export for use in node
+if (typeof module === "object" && typeof require === "function") {
+ module.exports.require = require;
+ module.exports.define = define;
+}
+
+// file: src/cordova.js
+define("cordova", function(require, exports, module) {
+
+
+var channel = require('cordova/channel');
+var platform = require('cordova/platform');
+
+/**
+ * Intercept calls to addEventListener + removeEventListener and handle deviceready,
+ * resume, and pause events.
+ */
+var m_document_addEventListener = document.addEventListener;
+var m_document_removeEventListener = document.removeEventListener;
+var m_window_addEventListener = window.addEventListener;
+var m_window_removeEventListener = window.removeEventListener;
+
+/**
+ * Houses custom event handlers to intercept on document + window event listeners.
+ */
+var documentEventHandlers = {},
+ windowEventHandlers = {};
+
+document.addEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ if (typeof documentEventHandlers[e] != 'undefined') {
+ documentEventHandlers[e].subscribe(handler);
+ } else {
+ m_document_addEventListener.call(document, evt, handler, capture);
+ }
+};
+
+window.addEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ if (typeof windowEventHandlers[e] != 'undefined') {
+ windowEventHandlers[e].subscribe(handler);
+ } else {
+ m_window_addEventListener.call(window, evt, handler, capture);
+ }
+};
+
+document.removeEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ // If unsubscribing from an event that is handled by a plugin
+ if (typeof documentEventHandlers[e] != "undefined") {
+ documentEventHandlers[e].unsubscribe(handler);
+ } else {
+ m_document_removeEventListener.call(document, evt, handler, capture);
+ }
+};
+
+window.removeEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ // If unsubscribing from an event that is handled by a plugin
+ if (typeof windowEventHandlers[e] != "undefined") {
+ windowEventHandlers[e].unsubscribe(handler);
+ } else {
+ m_window_removeEventListener.call(window, evt, handler, capture);
+ }
+};
+
+function createEvent(type, data) {
+ var event = document.createEvent('Events');
+ event.initEvent(type, false, false);
+ if (data) {
+ for (var i in data) {
+ if (data.hasOwnProperty(i)) {
+ event[i] = data[i];
+ }
+ }
+ }
+ return event;
+}
+
+
+var cordova = {
+ define:define,
+ require:require,
+ version:PLATFORM_VERSION_BUILD_LABEL,
+ platformVersion:PLATFORM_VERSION_BUILD_LABEL,
+ platformId:platform.id,
+ /**
+ * Methods to add/remove your own addEventListener hijacking on document + window.
+ */
+ addWindowEventHandler:function(event) {
+ return (windowEventHandlers[event] = channel.create(event));
+ },
+ addStickyDocumentEventHandler:function(event) {
+ return (documentEventHandlers[event] = channel.createSticky(event));
+ },
+ addDocumentEventHandler:function(event) {
+ return (documentEventHandlers[event] = channel.create(event));
+ },
+ removeWindowEventHandler:function(event) {
+ delete windowEventHandlers[event];
+ },
+ removeDocumentEventHandler:function(event) {
+ delete documentEventHandlers[event];
+ },
+ /**
+ * Retrieve original event handlers that were replaced by Cordova
+ *
+ * @return object
+ */
+ getOriginalHandlers: function() {
+ return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
+ 'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
+ },
+ /**
+ * Method to fire event from native code
+ * bNoDetach is required for events which cause an exception which needs to be caught in native code
+ */
+ fireDocumentEvent: function(type, data, bNoDetach) {
+ var evt = createEvent(type, data);
+ if (typeof documentEventHandlers[type] != 'undefined') {
+ if( bNoDetach ) {
+ documentEventHandlers[type].fire(evt);
+ }
+ else {
+ setTimeout(function() {
+ // Fire deviceready on listeners that were registered before cordova.js was loaded.
+ if (type == 'deviceready') {
+ document.dispatchEvent(evt);
+ }
+ documentEventHandlers[type].fire(evt);
+ }, 0);
+ }
+ } else {
+ document.dispatchEvent(evt);
+ }
+ },
+ fireWindowEvent: function(type, data) {
+ var evt = createEvent(type,data);
+ if (typeof windowEventHandlers[type] != 'undefined') {
+ setTimeout(function() {
+ windowEventHandlers[type].fire(evt);
+ }, 0);
+ } else {
+ window.dispatchEvent(evt);
+ }
+ },
+
+ /**
+ * Plugin callback mechanism.
+ */
+ // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
+ // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
+ callbackId: Math.floor(Math.random() * 2000000000),
+ callbacks: {},
+ callbackStatus: {
+ NO_RESULT: 0,
+ OK: 1,
+ CLASS_NOT_FOUND_EXCEPTION: 2,
+ ILLEGAL_ACCESS_EXCEPTION: 3,
+ INSTANTIATION_EXCEPTION: 4,
+ MALFORMED_URL_EXCEPTION: 5,
+ IO_EXCEPTION: 6,
+ INVALID_ACTION: 7,
+ JSON_EXCEPTION: 8,
+ ERROR: 9
+ },
+
+ /**
+ * Called by native code when returning successful result from an action.
+ */
+ callbackSuccess: function(callbackId, args) {
+ try {
+ cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
+ } catch (e) {
+ console.log("Error in success callback: " + callbackId + " = "+e);
+ }
+ },
+
+ /**
+ * Called by native code when returning error result from an action.
+ */
+ callbackError: function(callbackId, args) {
+ // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
+ // Derive success from status.
+ try {
+ cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
+ } catch (e) {
+ console.log("Error in error callback: " + callbackId + " = "+e);
+ }
+ },
+
+ /**
+ * Called by native code when returning the result from an action.
+ */
+ callbackFromNative: function(callbackId, success, status, args, keepCallback) {
+ var callback = cordova.callbacks[callbackId];
+ if (callback) {
+ if (success && status == cordova.callbackStatus.OK) {
+ callback.success && callback.success.apply(null, args);
+ } else if (!success) {
+ callback.fail && callback.fail.apply(null, args);
+ }
+
+ // Clear callback if not expecting any more results
+ if (!keepCallback) {
+ delete cordova.callbacks[callbackId];
+ }
+ }
+ },
+ addConstructor: function(func) {
+ channel.onCordovaReady.subscribe(function() {
+ try {
+ func();
+ } catch(e) {
+ console.log("Failed to run constructor: " + e);
+ }
+ });
+ }
+};
+
+
+module.exports = cordova;
+
+});
+
+// file: src/common/argscheck.js
+define("cordova/argscheck", function(require, exports, module) {
+
+var exec = require('cordova/exec');
+var utils = require('cordova/utils');
+
+var moduleExports = module.exports;
+
+var typeMap = {
+ 'A': 'Array',
+ 'D': 'Date',
+ 'N': 'Number',
+ 'S': 'String',
+ 'F': 'Function',
+ 'O': 'Object'
+};
+
+function extractParamName(callee, argIndex) {
+ return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
+}
+
+function checkArgs(spec, functionName, args, opt_callee) {
+ if (!moduleExports.enableChecks) {
+ return;
+ }
+ var errMsg = null;
+ var typeName;
+ for (var i = 0; i < spec.length; ++i) {
+ var c = spec.charAt(i),
+ cUpper = c.toUpperCase(),
+ arg = args[i];
+ // Asterix means allow anything.
+ if (c == '*') {
+ continue;
+ }
+ typeName = utils.typeName(arg);
+ if ((arg === null || arg === undefined) && c == cUpper) {
+ continue;
+ }
+ if (typeName != typeMap[cUpper]) {
+ errMsg = 'Expected ' + typeMap[cUpper];
+ break;
+ }
+ }
+ if (errMsg) {
+ errMsg += ', but got ' + typeName + '.';
+ errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
+ // Don't log when running unit tests.
+ if (typeof jasmine == 'undefined') {
+ console.error(errMsg);
+ }
+ throw TypeError(errMsg);
+ }
+}
+
+function getValue(value, defaultValue) {
+ return value === undefined ? defaultValue : value;
+}
+
+moduleExports.checkArgs = checkArgs;
+moduleExports.getValue = getValue;
+moduleExports.enableChecks = true;
+
+
+});
+
+// file: src/common/base64.js
+define("cordova/base64", function(require, exports, module) {
+
+var base64 = exports;
+
+base64.fromArrayBuffer = function(arrayBuffer) {
+ var array = new Uint8Array(arrayBuffer);
+ return uint8ToBase64(array);
+};
+
+base64.toArrayBuffer = function(str) {
+ var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
+ var arrayBuffer = new ArrayBuffer(decodedStr.length);
+ var array = new Uint8Array(arrayBuffer);
+ for (var i=0, len=decodedStr.length; i < len; i++) {
+ array[i] = decodedStr.charCodeAt(i);
+ }
+ return arrayBuffer;
+};
+
+//------------------------------------------------------------------------------
+
+/* This code is based on the performance tests at http://jsperf.com/b64tests
+ * This 12-bit-at-a-time algorithm was the best performing version on all
+ * platforms tested.
+ */
+
+var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+var b64_12bit;
+
+var b64_12bitTable = function() {
+ b64_12bit = [];
+ for (var i=0; i<64; i++) {
+ for (var j=0; j<64; j++) {
+ b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
+ }
+ }
+ b64_12bitTable = function() { return b64_12bit; };
+ return b64_12bit;
+};
+
+function uint8ToBase64(rawData) {
+ var numBytes = rawData.byteLength;
+ var output="";
+ var segment;
+ var table = b64_12bitTable();
+ for (var i=0;i<numBytes-2;i+=3) {
+ segment = (rawData[i] << 16) + (rawData[i+1] << 8) + rawData[i+2];
+ output += table[segment >> 12];
+ output += table[segment & 0xfff];
+ }
+ if (numBytes - i == 2) {
+ segment = (rawData[i] << 16) + (rawData[i+1] << 8);
+ output += table[segment >> 12];
+ output += b64_6bit[(segment & 0xfff) >> 6];
+ output += '=';
+ } else if (numBytes - i == 1) {
+ segment = (rawData[i] << 16);
+ output += table[segment >> 12];
+ output += '==';
+ }
+ return output;
+}
+
+});
+
+// file: src/common/builder.js
+define("cordova/builder", function(require, exports, module) {
+
+var utils = require('cordova/utils');
+
+function each(objects, func, context) {
+ for (var prop in objects) {
+ if (objects.hasOwnProperty(prop)) {
+ func.apply(context, [objects[prop], prop]);
+ }
+ }
+}
+
+function clobber(obj, key, value) {
+ exports.replaceHookForTesting(obj, key);
+ obj[key] = value;
+ // Getters can only be overridden by getters.
+ if (obj[key] !== value) {
+ utils.defineGetter(obj, key, function() {
+ return value;
+ });
+ }
+}
+
+function assignOrWrapInDeprecateGetter(obj, key, value, message) {
+ if (message) {
+ utils.defineGetter(obj, key, function() {
+ console.log(message);
+ delete obj[key];
+ clobber(obj, key, value);
+ return value;
+ });
+ } else {
+ clobber(obj, key, value);
+ }
+}
+
+function include(parent, objects, clobber, merge) {
+ each(objects, function (obj, key) {
+ try {
+ var result = obj.path ? require(obj.path) : {};
+
+ if (clobber) {
+ // Clobber if it doesn't exist.
+ if (typeof parent[key] === 'undefined') {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ } else if (typeof obj.path !== 'undefined') {
+ // If merging, merge properties onto parent, otherwise, clobber.
+ if (merge) {
+ recursiveMerge(parent[key], result);
+ } else {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ }
+ }
+ result = parent[key];
+ } else {
+ // Overwrite if not currently defined.
+ if (typeof parent[key] == 'undefined') {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ } else {
+ // Set result to what already exists, so we can build children into it if they exist.
+ result = parent[key];
+ }
+ }
+
+ if (obj.children) {
+ include(result, obj.children, clobber, merge);
+ }
+ } catch(e) {
+ utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
+ }
+ });
+}
+
+/**
+ * Merge properties from one object onto another recursively. Properties from
+ * the src object will overwrite existing target property.
+ *
+ * @param target Object to merge properties into.
+ * @param src Object to merge properties from.
+ */
+function recursiveMerge(target, src) {
+ for (var prop in src) {
+ if (src.hasOwnProperty(prop)) {
+ if (target.prototype && target.prototype.constructor === target) {
+ // If the target object is a constructor override off prototype.
+ clobber(target.prototype, prop, src[prop]);
+ } else {
+ if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
+ recursiveMerge(target[prop], src[prop]);
+ } else {
+ clobber(target, prop, src[prop]);
+ }
+ }
+ }
+ }
+}
+
+exports.buildIntoButDoNotClobber = function(objects, target) {
+ include(target, objects, false, false);
+};
+exports.buildIntoAndClobber = function(objects, target) {
+ include(target, objects, true, false);
+};
+exports.buildIntoAndMerge = function(objects, target) {
+ include(target, objects, true, true);
+};
+exports.recursiveMerge = recursiveMerge;
+exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
+exports.replaceHookForTesting = function() {};
+
+});
+
+// file: src/common/channel.js
+define("cordova/channel", function(require, exports, module) {
+
+var utils = require('cordova/utils'),
+ nextGuid = 1;
+
+/**
+ * Custom pub-sub "channel" that can have functions subscribed to it
+ * This object is used to define and control firing of events for
+ * cordova initialization, as well as for custom events thereafter.
+ *
+ * The order of events during page load and Cordova startup is as follows:
+ *
+ * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
+ * onNativeReady* Internal event that indicates the Cordova native side is ready.
+ * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
+ * onDeviceReady* User event fired to indicate that Cordova is ready
+ * onResume User event fired to indicate a start/resume lifecycle event
+ * onPause User event fired to indicate a pause lifecycle event
+ * onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
+ *
+ * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
+ * All listeners that subscribe after the event is fired will be executed right away.
+ *
+ * The only Cordova events that user code should register for are:
+ * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
+ * pause App has moved to background
+ * resume App has returned to foreground
+ *
+ * Listeners can be registered as:
+ * document.addEventListener("deviceready", myDeviceReadyListener, false);
+ * document.addEventListener("resume", myResumeListener, false);
+ * document.addEventListener("pause", myPauseListener, false);
+ *
+ * The DOM lifecycle events should be used for saving and restoring state
+ * window.onload
+ * window.onunload
+ *
+ */
+
+/**
+ * Channel
+ * @constructor
+ * @param type String the channel name
+ */
+var Channel = function(type, sticky) {
+ this.type = type;
+ // Map of guid -> function.
+ this.handlers = {};
+ // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
+ this.state = sticky ? 1 : 0;
+ // Used in sticky mode to remember args passed to fire().
+ this.fireArgs = null;
+ // Used by onHasSubscribersChange to know if there are any listeners.
+ this.numHandlers = 0;
+ // Function that is called when the first listener is subscribed, or when
+ // the last listener is unsubscribed.
+ this.onHasSubscribersChange = null;
+},
+ channel = {
+ /**
+ * Calls the provided function only after all of the channels specified
+ * have been fired. All channels must be sticky channels.
+ */
+ join: function(h, c) {
+ var len = c.length,
+ i = len,
+ f = function() {
+ if (!(--i)) h();
+ };
+ for (var j=0; j<len; j++) {
+ if (c[j].state === 0) {
+ throw Error('Can only use join with sticky channels.');
+ }
+ c[j].subscribe(f);
+ }
+ if (!len) h();
+ },
+ create: function(type) {
+ return channel[type] = new Channel(type, false);
+ },
+ createSticky: function(type) {
+ return channel[type] = new Channel(type, true);
+ },
+
+ /**
+ * cordova Channels that must fire before "deviceready" is fired.
+ */
+ deviceReadyChannelsArray: [],
+ deviceReadyChannelsMap: {},
+
+ /**
+ * Indicate that a feature needs to be initialized before it is ready to be used.
+ * This holds up Cordova's "deviceready" event until the feature has been initialized
+ * and Cordova.initComplete(feature) is called.
+ *
+ * @param feature {String} The unique feature name
+ */
+ waitForInitialization: function(feature) {
+ if (feature) {
+ var c = channel[feature] || this.createSticky(feature);
+ this.deviceReadyChannelsMap[feature] = c;
+ this.deviceReadyChannelsArray.push(c);
+ }
+ },
+
+ /**
+ * Indicate that initialization code has completed and the feature is ready to be used.
+ *
+ * @param feature {String} The unique feature name
+ */
+ initializationComplete: function(feature) {
+ var c = this.deviceReadyChannelsMap[feature];
+ if (c) {
+ c.fire();
+ }
+ }
+ };
+
+function forceFunction(f) {
+ if (typeof f != 'function') throw "Function required as first argument!";
+}
+
+/**
+ * Subscribes the given function to the channel. Any time that
+ * Channel.fire is called so too will the function.
+ * Optionally specify an execution context for the function
+ * and a guid that can be used to stop subscribing to the channel.
+ * Returns the guid.
+ */
+Channel.prototype.subscribe = function(f, c) {
+ // need a function to call
+ forceFunction(f);
+ if (this.state == 2) {
+ f.apply(c || this, this.fireArgs);
+ return;
+ }
+
+ var func = f,
+ guid = f.observer_guid;
+ if (typeof c == "object") { func = utils.close(c, f); }
+
+ if (!guid) {
+ // first time any channel has seen this subscriber
+ guid = '' + nextGuid++;
+ }
+ func.observer_guid = guid;
+ f.observer_guid = guid;
+
+ // Don't add the same handler more than once.
+ if (!this.handlers[guid]) {
+ this.handlers[guid] = func;
+ this.numHandlers++;
+ if (this.numHandlers == 1) {
+ this.onHasSubscribersChange && this.onHasSubscribersChange();
+ }
+ }
+};
+
+/**
+ * Unsubscribes the function with the given guid from the channel.
+ */
+Channel.prototype.unsubscribe = function(f) {
+ // need a function to unsubscribe
+ forceFunction(f);
+
+ var guid = f.observer_guid,
+ handler = this.handlers[guid];
+ if (handler) {
+ delete this.handlers[guid];
+ this.numHandlers--;
+ if (this.numHandlers === 0) {
+ this.onHasSubscribersChange && this.onHasSubscribersChange();
+ }
+ }
+};
+
+/**
+ * Calls all functions subscribed to this channel.
+ */
+Channel.prototype.fire = function(e) {
+ var fail = false,
+ fireArgs = Array.prototype.slice.call(arguments);
+ // Apply stickiness.
+ if (this.state == 1) {
+ this.state = 2;
+ this.fireArgs = fireArgs;
+ }
+ if (this.numHandlers) {
+ // Copy the values first so that it is safe to modify it from within
+ // callbacks.
+ var toCall = [];
+ for (var item in this.handlers) {
+ toCall.push(this.handlers[item]);
+ }
+ for (var i = 0; i < toCall.length; ++i) {
+ toCall[i].apply(this, fireArgs);
+ }
+ if (this.state == 2 && this.numHandlers) {
+ this.numHandlers = 0;
+ this.handlers = {};
+ this.onHasSubscribersChange && this.onHasSubscribersChange();
+ }
+ }
+};
+
+
+// defining them here so they are ready super fast!
+// DOM event that is received when the web page is loaded and parsed.
+channel.createSticky('onDOMContentLoaded');
+
+// Event to indicate the Cordova native side is ready.
+channel.createSticky('onNativeReady');
+
+// Event to indicate that all Cordova JavaScript objects have been created
+// and it's time to run plugin constructors.
+channel.createSticky('onCordovaReady');
+
+// Event to indicate that all automatically loaded JS plugins are loaded and ready.
+// FIXME remove this
+channel.createSticky('onPluginsReady');
+
+// Event to indicate that Cordova is ready
+channel.createSticky('onDeviceReady');
+
+// Event to indicate a resume lifecycle event
+channel.create('onResume');
+
+// Event to indicate a pause lifecycle event
+channel.create('onPause');
+
+// Event to indicate a destroy lifecycle event
+channel.createSticky('onDestroy');
+
+// Channels that must fire before "deviceready" is fired.
+channel.waitForInitialization('onCordovaReady');
+channel.waitForInitialization('onDOMContentLoaded');
+
+module.exports = channel;
+
+});
+
+// file: src/windows/exec.js
+define("cordova/exec", function(require, exports, module) {
+
+/*jslint sloppy:true, plusplus:true*/
+/*global require, module, console */
+
+var cordova = require('cordova');
+var execProxy = require('cordova/exec/proxy');
+
+/**
+ * Execute a cordova command. It is up to the native side whether this action
+ * is synchronous or asynchronous. The native side can return:
+ * Synchronous: PluginResult object as a JSON string
+ * Asynchronous: Empty string ""
+ * If async, the native side will cordova.callbackSuccess or cordova.callbackError,
+ * depending upon the result of the action.
+ *
+ * @param {Function} success The success callback
+ * @param {Function} fail The fail callback
+ * @param {String} service The name of the service to use
+ * @param {String} action Action to be run in cordova
+ * @param {String[]} [args] Zero or more arguments to pass to the method
+ */
+module.exports = function (success, fail, service, action, args) {
+
+ var proxy = execProxy.get(service, action),
+ callbackId,
+ onSuccess,
+ onError;
+
+ args = args || [];
+
+ if (proxy) {
+ callbackId = service + cordova.callbackId++;
+ // console.log("EXEC:" + service + " : " + action);
+ if (typeof success === "function" || typeof fail === "function") {
+ cordova.callbacks[callbackId] = {success: success, fail: fail};
+ }
+ try {
+ // callbackOptions param represents additional optional parameters command could pass back, like keepCallback or
+ // custom callbackId, for example {callbackId: id, keepCallback: true, status: cordova.callbackStatus.JSON_EXCEPTION }
+ // CB-5806 [Windows8] Add keepCallback support to proxy
+ onSuccess = function (result, callbackOptions) {
+ callbackOptions = callbackOptions || {};
+ cordova.callbackSuccess(callbackOptions.callbackId || callbackId,
+ {
+ status: callbackOptions.status || cordova.callbackStatus.OK,
+ message: result,
+ keepCallback: callbackOptions.keepCallback || false
+ });
+ };
+ onError = function (err, callbackOptions) {
+ callbackOptions = callbackOptions || {};
+ cordova.callbackError(callbackOptions.callbackId || callbackId,
+ {
+ status: callbackOptions.status || cordova.callbackStatus.ERROR,
+ message: err,
+ keepCallback: callbackOptions.keepCallback || false
+ });
+ };
+ proxy(onSuccess, onError, args);
+
+ } catch (e) {
+ console.log("Exception calling native with command :: " + service + " :: " + action + " ::exception=" + e);
+ }
+ } else {
+ if (typeof fail === "function") {
+ fail("Missing Command Error");
+ }
+ }
+};
+});
+
+// file: src/common/exec/proxy.js
+define("cordova/exec/proxy", function(require, exports, module) {
+
+
+// internal map of proxy function
+var CommandProxyMap = {};
+
+module.exports = {
+
+ // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
+ add:function(id,proxyObj) {
+ console.log("adding proxy for " + id);
+ CommandProxyMap[id] = proxyObj;
+ return proxyObj;
+ },
+
+ // cordova.commandProxy.remove("Accelerometer");
+ remove:function(id) {
+ var proxy = CommandProxyMap[id];
+ delete CommandProxyMap[id];
+ CommandProxyMap[id] = null;
+ return proxy;
+ },
+
+ get:function(service,action) {
+ return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
+ }
+};
+});
+
+// file: src/common/init.js
+define("cordova/init", function(require, exports, module) {
+
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var modulemapper = require('cordova/modulemapper');
+var platform = require('cordova/platform');
+var pluginloader = require('cordova/pluginloader');
+
+var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
+
+function logUnfiredChannels(arr) {
+ for (var i = 0; i < arr.length; ++i) {
+ if (arr[i].state != 2) {
+ console.log('Channel not fired: ' + arr[i].type);
+ }
+ }
+}
+
+window.setTimeout(function() {
+ if (channel.onDeviceReady.state != 2) {
+ console.log('deviceready has not fired after 5 seconds.');
+ logUnfiredChannels(platformInitChannelsArray);
+ logUnfiredChannels(channel.deviceReadyChannelsArray);
+ }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator(origNavigator) {
+ var CordovaNavigator = function() {};
+ CordovaNavigator.prototype = origNavigator;
+ var newNavigator = new CordovaNavigator();
+ // This work-around really only applies to new APIs that are newer than Function.bind.
+ // Without it, APIs such as getGamepads() break.
+ if (CordovaNavigator.bind) {
+ for (var key in origNavigator) {
+ if (typeof origNavigator[key] == 'function') {
+ newNavigator[key] = origNavigator[key].bind(origNavigator);
+ } else {
+ (function(k) {
+ Object.defineProperty(newNavigator, k, {
+ get: function() {
+ return origNavigator[k];
+ },
+ configurable: true,
+ enumerable: true
+ });
+ })(key);
+ }
+ }
+ }
+ return newNavigator;
+}
+if (window.navigator) {
+ window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+ window.console = {
+ log: function(){}
+ };
+}
+if (!window.console.warn) {
+ window.console.warn = function(msg) {
+ this.log("warn: " + msg);
+ };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState == 'complete' || document.readyState == 'interactive') {
+ channel.onDOMContentLoaded.fire();
+} else {
+ document.addEventListener('DOMContentLoaded', function() {
+ channel.onDOMContentLoaded.fire();
+ }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+ channel.onNativeReady.fire();
+}
+
+modulemapper.clobbers('cordova', 'cordova');
+modulemapper.clobbers('cordova/exec', 'cordova.exec');
+modulemapper.clobbers('cordova/exec', 'Cordova.exec');
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
+// The delay allows the attached modules to be defined before the plugin loader looks for them.
+setTimeout(function() {
+ pluginloader.load(function() {
+ channel.onPluginsReady.fire();
+ });
+}, 0);
+
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function() {
+ modulemapper.mapModules(window);
+
+ platform.initialize && platform.initialize();
+
+ // Fire event to notify that all objects are created
+ channel.onCordovaReady.fire();
+
+ // Fire onDeviceReady event once page has fully loaded, all
+ // constructors have run and cordova info has been received from native
+ // side.
+ channel.join(function() {
+ require('cordova').fireDocumentEvent('deviceready');
+ }, channel.deviceReadyChannelsArray);
+
+}, platformInitChannelsArray);
+
+
+});
+
+// file: src/common/init_b.js
+define("cordova/init_b", function(require, exports, module) {
+
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var platform = require('cordova/platform');
+
+var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady];
+
+// se
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