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Posted to commits@ibatis.apache.org by gb...@apache.org on 2006/07/04 19:50:58 UTC
svn commit: r419056 [6/6] - in /ibatis/trunk/cs/tutorial2: ./ External-bin/
Files/ Files/Maps/ Files/Maps/Access/ Tutorial2.Application/
Tutorial2.Application/Properties/ Tutorial2.Application/bin/
Tutorial2.Domain/ Tutorial2.Domain/Properties/ Tutoria...
Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Login.cs
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Login.cs?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Login.cs (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Login.cs Tue Jul 4 10:50:55 2006
@@ -0,0 +1,76 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Text;
+using System.Windows.Forms;
+using Tutorial2.Application;
+using Tutorial2.Domain;
+using Tutorial2.Test;
+
+namespace Tutorial2.WinUI
+{
+ public partial class Login : Form, IBlogView
+ {
+ public BlogPresenter presenter = null;
+
+ public Login()
+ {
+ InitializeComponent();
+ }
+
+ private void Login_Load(object sender, EventArgs e)
+ {
+ this.presenter = new BlogPresenter(this, new BlogServiceMock());
+ }
+
+
+ private void buttonLogin_Click(object sender, EventArgs e)
+ {
+ presenter.Verify(this.textBoxLogin.Text, this.textBoxPassword.Text);
+ }
+
+ #region IBlogView Members
+
+ public User User
+ {
+ get
+ {
+ return this.bindingSourceUser.DataSource as User;
+ }
+ set
+ {
+ this.bindingSourceUser.SuspendBinding();
+ this.bindingSourceUser.DataSource = value;
+ this.bindingSourceUser.ResumeBinding();
+ }
+ }
+
+ public Blog Blog
+ {
+ get
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+ set
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+ }
+
+ public BindingList<Post> Posts
+ {
+ get
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+ set
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+ }
+
+ #endregion
+ }
+}
\ No newline at end of file
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Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Login.resx
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Login.resx?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Login.resx (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Login.resx Tue Jul 4 10:50:55 2006
@@ -0,0 +1,126 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <metadata name="bindingSourceUser.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
+ <value>17, 17</value>
+ </metadata>
+ <metadata name="bindingSourceUser.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
+ <value>17, 17</value>
+ </metadata>
+</root>
\ No newline at end of file
Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Program.cs
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Program.cs?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Program.cs (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Program.cs Tue Jul 4 10:50:55 2006
@@ -0,0 +1,20 @@
+using System;
+using System.Collections.Generic;
+using System.Windows.Forms;
+
+namespace Tutorial2.WinUI
+{
+ static class Program
+ {
+ /// <summary>
+ /// The main entry point for the application.
+ /// </summary>
+ [STAThread]
+ static void Main()
+ {
+ System.Windows.Forms.Application.EnableVisualStyles();
+ System.Windows.Forms.Application.SetCompatibleTextRenderingDefault(false);
+ System.Windows.Forms.Application.Run(new Login());
+ }
+ }
+}
\ No newline at end of file
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Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/AssemblyInfo.cs
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/AssemblyInfo.cs?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/AssemblyInfo.cs (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/AssemblyInfo.cs Tue Jul 4 10:50:55 2006
@@ -0,0 +1,33 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Tutorial2.WinUI")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("NoName.Org")]
+[assembly: AssemblyProduct("Tutorial2.WinUI")]
+[assembly: AssemblyCopyright("Copyright © NoName.Org 2006")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("11615885-cdcd-435a-a501-79f98d12cf45")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
Propchange: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/AssemblyInfo.cs
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Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/DataSources/Tutorial2.Domain.User.datasource
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/DataSources/Tutorial2.Domain.User.datasource?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/DataSources/Tutorial2.Domain.User.datasource (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/DataSources/Tutorial2.Domain.User.datasource Tue Jul 4 10:50:55 2006
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+ This file is automatically generated by Visual Studio .Net. It is
+ used to store generic object data source configuration information.
+ Renaming the file extension or editing the content of this file may
+ cause the file to be unrecognizable by the program.
+-->
+<GenericObjectDataSource DisplayName="User" Version="1.0" xmlns="urn:schemas-microsoft-com:xml-msdatasource">
+ <TypeInfo>Tutorial2.Domain.User, Tutorial2.Domain, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</TypeInfo>
+</GenericObjectDataSource>
\ No newline at end of file
Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Resources.Designer.cs
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Resources.Designer.cs?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Resources.Designer.cs (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Resources.Designer.cs Tue Jul 4 10:50:55 2006
@@ -0,0 +1,71 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Tutorial2.WinUI.Properties
+{
+
+
+ /// <summary>
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// </summary>
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources
+ {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources()
+ {
+ }
+
+ /// <summary>
+ /// Returns the cached ResourceManager instance used by this class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager
+ {
+ get
+ {
+ if ((resourceMan == null))
+ {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Tutorial2.WinUI.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ /// <summary>
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture
+ {
+ get
+ {
+ return resourceCulture;
+ }
+ set
+ {
+ resourceCulture = value;
+ }
+ }
+ }
+}
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Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Resources.resx
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Resources.resx?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Resources.resx (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Resources.resx Tue Jul 4 10:50:55 2006
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+</root>
\ No newline at end of file
Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Settings.Designer.cs
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Settings.Designer.cs?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Settings.Designer.cs (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Settings.Designer.cs Tue Jul 4 10:50:55 2006
@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Tutorial2.WinUI.Properties
+{
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "8.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+ {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default
+ {
+ get
+ {
+ return defaultInstance;
+ }
+ }
+ }
+}
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Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Settings.settings
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Settings.settings?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Settings.settings (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Properties/Settings.settings Tue Jul 4 10:50:55 2006
@@ -0,0 +1,7 @@
+<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
+ <Profiles>
+ <Profile Name="(Default)" />
+ </Profiles>
+ <Settings />
+</SettingsFile>
Added: ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Tutorial2.WinUI.csproj
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Tutorial2.WinUI.csproj?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Tutorial2.WinUI.csproj (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.WinUI/Tutorial2.WinUI.csproj Tue Jul 4 10:50:55 2006
@@ -0,0 +1,97 @@
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>8.0.50727</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{692233FA-A826-4F1E-9790-D01D980F0210}</ProjectGuid>
+ <OutputType>WinExe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>Tutorial2.WinUI</RootNamespace>
+ <AssemblyName>Tutorial2.WinUI</AssemblyName>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Deployment" />
+ <Reference Include="System.Drawing" />
+ <Reference Include="System.Windows.Forms" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Login.cs">
+ <SubType>Form</SubType>
+ </Compile>
+ <Compile Include="Login.Designer.cs">
+ <DependentUpon>Login.cs</DependentUpon>
+ </Compile>
+ <Compile Include="Program.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <EmbeddedResource Include="Login.resx">
+ <SubType>Designer</SubType>
+ <DependentUpon>Login.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="Properties\Resources.resx">
+ <Generator>ResXFileCodeGenerator</Generator>
+ <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+ <SubType>Designer</SubType>
+ </EmbeddedResource>
+ <Compile Include="Properties\Resources.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DependentUpon>Resources.resx</DependentUpon>
+ </Compile>
+ <None Include="Properties\DataSources\Tutorial2.Domain.User.datasource" />
+ <None Include="Properties\Settings.settings">
+ <Generator>SettingsSingleFileGenerator</Generator>
+ <LastGenOutput>Settings.Designer.cs</LastGenOutput>
+ </None>
+ <Compile Include="Properties\Settings.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DependentUpon>Settings.settings</DependentUpon>
+ <DesignTimeSharedInput>True</DesignTimeSharedInput>
+ </Compile>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\Tutorial2.Application\Tutorial2.Application.csproj">
+ <Project>{063AA034-BD5A-4792-8539-C0A066D7E4FD}</Project>
+ <Name>Tutorial2.Application</Name>
+ </ProjectReference>
+ <ProjectReference Include="..\Tutorial2.Domain\Tutorial2.Domain.csproj">
+ <Project>{8F74B099-C14F-4DE8-8F3F-30846C931EA8}</Project>
+ <Name>Tutorial2.Domain</Name>
+ </ProjectReference>
+ <ProjectReference Include="..\Tutorial2.Service\Tutorial2.Service.csproj">
+ <Project>{767A1F9F-FBF4-4F73-A8F1-9531DC69C320}</Project>
+ <Name>Tutorial2.Service</Name>
+ </ProjectReference>
+ <ProjectReference Include="..\Tutorial2.Test\Tutorial2.Test.csproj">
+ <Project>{13A64291-3A95-4D23-8579-AFB2091012D1}</Project>
+ <Name>Tutorial2.Test</Name>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project>
\ No newline at end of file
Added: ibatis/trunk/cs/tutorial2/Tutorial2.sln
URL: http://svn.apache.org/viewvc/ibatis/trunk/cs/tutorial2/Tutorial2.sln?rev=419056&view=auto
==============================================================================
--- ibatis/trunk/cs/tutorial2/Tutorial2.sln (added)
+++ ibatis/trunk/cs/tutorial2/Tutorial2.sln Tue Jul 4 10:50:55 2006
@@ -0,0 +1,54 @@
+
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tutorial2.Domain", "Tutorial2.Domain\Tutorial2.Domain.csproj", "{8F74B099-C14F-4DE8-8F3F-30846C931EA8}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tutorial2.Test", "Tutorial2.Test\Tutorial2.Test.csproj", "{13A64291-3A95-4D23-8579-AFB2091012D1}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tutorial2.Application", "Tutorial2.Application\Tutorial2.Application.csproj", "{063AA034-BD5A-4792-8539-C0A066D7E4FD}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tutorial2.Service", "Tutorial2.Service\Tutorial2.Service.csproj", "{767A1F9F-FBF4-4F73-A8F1-9531DC69C320}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tutorial2.WinUI", "Tutorial2.WinUI\Tutorial2.WinUI.csproj", "{692233FA-A826-4F1E-9790-D01D980F0210}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{919C21FD-F97A-4731-B21A-8E9C1C5D85D6}"
+ ProjectSection(SolutionItems) = preProject
+ Files\Maps\Access\Author.xml = Files\Maps\Access\Author.xml
+ Files\Maps\Access\Blog.xml = Files\Maps\Access\Blog.xml
+ Files\Blogs.mdb = Files\Blogs.mdb
+ Files\Maps\Access\Post.xml = Files\Maps\Access\Post.xml
+ Files\properties.config = Files\properties.config
+ Files\sqlMap.config = Files\sqlMap.config
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {8F74B099-C14F-4DE8-8F3F-30846C931EA8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {8F74B099-C14F-4DE8-8F3F-30846C931EA8}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {8F74B099-C14F-4DE8-8F3F-30846C931EA8}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {8F74B099-C14F-4DE8-8F3F-30846C931EA8}.Release|Any CPU.Build.0 = Release|Any CPU
+ {13A64291-3A95-4D23-8579-AFB2091012D1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {13A64291-3A95-4D23-8579-AFB2091012D1}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {13A64291-3A95-4D23-8579-AFB2091012D1}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {13A64291-3A95-4D23-8579-AFB2091012D1}.Release|Any CPU.Build.0 = Release|Any CPU
+ {063AA034-BD5A-4792-8539-C0A066D7E4FD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {063AA034-BD5A-4792-8539-C0A066D7E4FD}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {063AA034-BD5A-4792-8539-C0A066D7E4FD}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {063AA034-BD5A-4792-8539-C0A066D7E4FD}.Release|Any CPU.Build.0 = Release|Any CPU
+ {767A1F9F-FBF4-4F73-A8F1-9531DC69C320}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {767A1F9F-FBF4-4F73-A8F1-9531DC69C320}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {767A1F9F-FBF4-4F73-A8F1-9531DC69C320}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {767A1F9F-FBF4-4F73-A8F1-9531DC69C320}.Release|Any CPU.Build.0 = Release|Any CPU
+ {692233FA-A826-4F1E-9790-D01D980F0210}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {692233FA-A826-4F1E-9790-D01D980F0210}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {692233FA-A826-4F1E-9790-D01D980F0210}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {692233FA-A826-4F1E-9790-D01D980F0210}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal