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Posted to commits@cordova.apache.org by db...@apache.org on 2015/10/21 02:23:51 UTC

[11/16] docs commit: Fixing image links in docs.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/3.6.0/guide/platforms/android/index.md
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diff --git a/www/docs/en/3.6.0/guide/platforms/android/index.md b/www/docs/en/3.6.0/guide/platforms/android/index.md
index f63ab1b..0c66adc 100644
--- a/www/docs/en/3.6.0/guide/platforms/android/index.md
+++ b/www/docs/en/3.6.0/guide/platforms/android/index.md
@@ -136,7 +136,7 @@ Here's how to use the SDK to modify it:
 1. Choose __Android Project from Existing Code__ from the resulting
    dialog box, and press __Next__:
 
-  ![](img/guide/platforms/android/eclipse_new_project.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/android/eclipse_new_project.png)
 
 1. If you're using the CLI, navigate to the `hello` directory you
    created for the project, then to the `platforms/android`
@@ -195,32 +195,32 @@ separately from Eclipse.  There are two ways to open it:
 
 1. From within Eclipse, press this toolbar icon:
 
-  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/android/eclipse_android_sdk_button.png)
 
 Once open, the Android SDK Manager displays various runtime libraries:
 
-![](img/guide/platforms/android/asdk_window.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_window.png)
 
 Choose __Tools → Manage AVDs__ (Android Virtual Devices), then
 choose any item from __Device Definitions__ in the resulting dialog
 box:
 
-![](img/guide/platforms/android/asdk_device.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_device.png)
 
 Press __Create AVD__, optionally modifying the name, then press __OK__
 to accept the changes:
 
-![](img/guide/platforms/android/asdk_newAVD.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_newAVD.png)
 
 The AVD then appears in the __Android Virtual Devices__ list:
 
-![](img/guide/platforms/android/asdk_avds.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_avds.png)
 
 To open the emulator as a separate application, select the AVD and
 press __Start__. It launches much as it would on the device, with
 additional controls available for hardware buttons:
 
-![](img/guide/platforms/android/asdk_emulator.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_emulator.png)
 
 ## Deploy to Emulator
 
@@ -240,7 +240,7 @@ the SDK, you can refer to each by the names you supply:
 
 This pushes the app to the home screen and launches it:
 
-![](img/guide/platforms/android/emulator2x.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/emulator2x.png)
 
 When you `run` the app, you also `build` it. You can append additional
 `--debug`, `--release`, and `--nobuild` flags to control how it is
@@ -268,7 +268,7 @@ or you can use the [booteable utility](https://downloadcenter.intel.com/Detail_D
 After install and execute the `Intel Processor Identification Utility` over Windows, you will get the following window, 
 in order to check if your CPU supports the Virtualization Technologies:
 
-![](img/guide/platforms/android/intel_pid_util_620px.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/intel_pid_util_620px.png)
 
 In order to speed up the emulator, you need to download and install one or more `Intel x86 Atom` System Images, 
 as well as the `Intel Hardware Accelerated Execution Manager (HAXM)`.
@@ -276,7 +276,7 @@ as well as the `Intel Hardware Accelerated Execution Manager (HAXM)`.
 Open your Android SDK Manager, and select the `Intel x86 Atom` System Image, for whichever version that you want to test. Then go to `Extras` 
 and select `Intel x86 Emulator Accelerator (HAXM)`, and install those packages:
 
-![](img/guide/platforms/android/asdk_man_intel_image_haxm.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_man_intel_image_haxm.png)
 
 After download, run the Intel installer, which is available within your
 Android SDK at `extras/intel/Hardware_Accelerated_Execution_Manager`. 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/3.6.0/guide/platforms/blackberry10/index.md
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diff --git a/www/docs/en/3.6.0/guide/platforms/blackberry10/index.md b/www/docs/en/3.6.0/guide/platforms/blackberry10/index.md
index bb1a23f..58b8a9a 100644
--- a/www/docs/en/3.6.0/guide/platforms/blackberry10/index.md
+++ b/www/docs/en/3.6.0/guide/platforms/blackberry10/index.md
@@ -157,12 +157,12 @@ enable development mode.
 
 Launch the emulator image, then choose __Settings__ from the home screen:
 
-![](img/guide/platforms/blackberry10/bb_home.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_home.png)
 
 Navigate to the __Security and Privacy → Development Mode__
 section and enable the option:
 
-![](img/guide/platforms/blackberry10/bb_devel.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_devel.png)
 
 An additional set of command-line utilities are included when you set
 up the BlackBerry 10 platform for your project.  The following
@@ -188,7 +188,7 @@ Enable development mode and obtain the IP address as desribed in the
 emulator section above. You will also need to obtain the PIN from the
 the __Settings__ application under __About → Hardware__:
 
-![](img/guide/platforms/blackberry10/bb_pin.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_pin.png)
 
 Run the target command-line utility to associate a name with an IP
 address, device password and PIN.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/3.6.0/guide/platforms/ios/index.md
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diff --git a/www/docs/en/3.6.0/guide/platforms/ios/index.md b/www/docs/en/3.6.0/guide/platforms/ios/index.md
index ac3db56..fb1aaf9 100644
--- a/www/docs/en/3.6.0/guide/platforms/ios/index.md
+++ b/www/docs/en/3.6.0/guide/platforms/ios/index.md
@@ -86,7 +86,7 @@ Once created, you can open it from within Xcode. Double-click to open
 the `hello/platforms/ios/hello.xcodeproj` file.  The screen should
 look like this:
 
-![](img/guide/platforms/ios/helloworld_project.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/ios/helloworld_project.png)
 
 ## Deploy to Emulator
 
@@ -99,14 +99,14 @@ To preview the app in the iOS emulator:
 3. Select the intended device from the toolbar's __Scheme__ menu, such
    as the iPhone 6.0 Simulator as highlighted here:
 
-   ![](img/guide/platforms/ios/select_xcode_scheme.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/select_xcode_scheme.png)
 
 4. Press the __Run__ button that appears in the same toolbar to the
    left of the __Scheme__. That builds, deploys and runs the
    application in the emulator. A separate emulator application opens
    to display the app:
 
-   ![](img/guide/platforms/ios/HelloWorldStandard.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldStandard.png)
 
    Only one emulator may run at a time, so if you want to test the app
    in a different emulator, you need to quit the emulator application
@@ -206,7 +206,7 @@ via Xcode preferences:
 2. In the __Derived Data__ section, press the __Advanced__ button and
    select __Unique__ as the __Build Location__ as shown here:
 
-   ![](img/guide/platforms/ios/xcode_build_location.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode_build_location.png)
 
 This is the default setting for a new Xcode install, but it may be set
 differently following an upgrade from an older version of Xcode.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/3.6.0/guide/platforms/tizen/index.md
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diff --git a/www/docs/en/3.6.0/guide/platforms/tizen/index.md b/www/docs/en/3.6.0/guide/platforms/tizen/index.md
index 932f8f6..86db2b5 100644
--- a/www/docs/en/3.6.0/guide/platforms/tizen/index.md
+++ b/www/docs/en/3.6.0/guide/platforms/tizen/index.md
@@ -53,11 +53,11 @@ Download the Tizen SDK from
     - Select one of the Tizen Cordova template (e.g.: __CordovaBasicTemplate__)
     - Fill the __Project name__ and its target __Location__
 
-    ![](img/guide/platforms/tizen/project_template.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_template.png)
 
     - Click __Finish__
 
-    ![](img/guide/platforms/tizen/project_explorer.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now appear in the __Project Explorer__ view
 
@@ -69,7 +69,7 @@ Download the Tizen SDK from
 
 2. Select __File → Import → Tizen Web Project__:
 
-   ![](img/guide/platforms/tizen/import_project.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/import_project.png)
 
 3. Press __Next__.
 
@@ -79,17 +79,17 @@ Download the Tizen SDK from
 
 6. Press __Browse__ and select the Cordova Tizen `samples` project directory (such as `/cordova-basic`):
 
-   ![](img/guide/platforms/tizen/import_widget.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/import_widget.png)
 
 7. Press __Finish__. Your project should now be imported and appear in
    the __Project Explorer__ view:
 
-   ![](img/guide/platforms/tizen/project_explorer.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png)
 
 To rebuild the project, right-click in the __Project Explorer__ view
 and Select __Build Project__:
 
-![](img/guide/platforms/tizen/build_project.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/tizen/build_project.png)
 
 A widget package file such as _hello.wgt_ should generate in the
 project's root directory.
@@ -99,7 +99,7 @@ project's root directory.
 Right-click the project in the __Project Explorer__ view and select
 __Run As → Tizen Web Simulator Application__:
 
-![](img/guide/platforms/tizen/runas_web_sim_app.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_sim_app.png)
 
 ## Deploy to Device
 
@@ -110,10 +110,10 @@ __Run As → Tizen Web Simulator Application__:
   deployment target: __Window → Show View → Connection
   Explorer__.
 
-  ![](img/guide/platforms/tizen/connection_explorer.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/connection_explorer.png)
 
 * Right-click the project in the __Project Explorer__ view, then
   select __Run As → Tizen Web Application__:
 
-  ![](img/guide/platforms/tizen/runas_web_app.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_app.png)
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/3.6.0/guide/platforms/win8/index.md
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diff --git a/www/docs/en/3.6.0/guide/platforms/win8/index.md b/www/docs/en/3.6.0/guide/platforms/win8/index.md
index 5beb4f4..f701941 100644
--- a/www/docs/en/3.6.0/guide/platforms/win8/index.md
+++ b/www/docs/en/3.6.0/guide/platforms/win8/index.md
@@ -115,7 +115,7 @@ Plugins.
 Install the _Ultimate_, _Premium_, or _Professional_ 2013 editions of
 [Visual Studio](http://www.visualstudio.com/downloads).
 
-![](img/guide/platforms/win8/win8_installSDK.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_installSDK.png)
 
 ## Create a New Project
 
@@ -189,24 +189,24 @@ Visual Studio. The various `build` commands generate a Visual Studio
 Solution (_.sln_) file. Open the file in the File Explorer to modify
 the project within Visual Studio:
 
-![](img/guide/platforms/win8/win8_sdk_openSLN.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_openSLN.png)
 
 The `CordovaApp` component displays within the solution, and its `www`
 directory contains the web-based source code, including the
 `index.html` home page:
 
-![](img/guide/platforms/win8/win8_sdk.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk.png)
 
 The controls below Visual Studio's main menu allow you to test or
 deploy the app:
 
-![](img/guide/platforms/win8/win8_sdk_deploy.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_deploy.png)
 
 With __Local Machine__ selected, press the green arrow to install the
 app on the same machine running Visual Studio. Once you do so, the app
 appears in Windows 8's app listings:
 
-![](img/guide/platforms/win8/win8_sdk_runApp.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runApp.png)
 
 Each time you rebuild the app, the version available in the interface
 is refreshed.
@@ -214,18 +214,18 @@ is refreshed.
 Once available in the app listings, holding down the __CTRL__ key
 while selecting the app allows you to pin it to the main screen:
 
-![](img/guide/platforms/win8/win8_sdk_runHome.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runHome.png)
 
 Note that if you open the app within a virtual machine environment,
 you may need to click in the corners or along the sides of the windows
 to switch apps or access additional functionality:
 
-![](img/guide/platforms/win8/win8_sdk_run.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_run.png)
 
 Alternately, choose the __Simulator__ deployment option to view the
 app as if it were running on a tablet device:
 
-![](img/guide/platforms/win8/win8_sdk_sim.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_sim.png)
 
 Unlike desktop deployment, this option allows you to simulate the
 tablet's orientation, location, and vary its network settings.
@@ -235,4 +235,4 @@ command-line tools or the SDK in your workflow. The Cordova CLI relies
 on cross-platform source code that routinely overwrites the
 platform-specific files used by the SDK. If you want to use the SDK to
 modify the project, use the lower-level shell tools as an alternative
-to the CLI.
\ No newline at end of file
+to the CLI.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/3.6.0/guide/platforms/wp8/index.md
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diff --git a/www/docs/en/3.6.0/guide/platforms/wp8/index.md b/www/docs/en/3.6.0/guide/platforms/wp8/index.md
index 59aef7c..46b5051 100644
--- a/www/docs/en/3.6.0/guide/platforms/wp8/index.md
+++ b/www/docs/en/3.6.0/guide/platforms/wp8/index.md
@@ -129,7 +129,7 @@ __Downloads__ area of
 [dev.windowsphone.com](https://dev.windowsphone.com/en-us/downloadsdk).
 You may also install more recent emulator update packages.
 
-![](img/guide/platforms/wp8/wp8_downloadSDK.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_downloadSDK.png)
 
 ## Create a New Project
 
@@ -196,19 +196,19 @@ home screen, navigate to the apps panel to launch the __HelloWorld__
 app. This shows the app launching with its splash screen followed by
 its main interface:
 
-![](img/guide/platforms/wp8/wp8_emulator.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator.png)
 
 The emulator's basic controls on the top-right of the device screen
 allow you to toggle between portrait and landscape orientation. The
 __>>__ button opens more controls that allow you to test more complex
 orientations and gestures:
 
-![](img/guide/platforms/wp8/wp8_emulator_orient.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_orient.png)
 
 These advanced controls also allow you to modify the device's
 location or to simulate sequences of movements:
 
-![](img/guide/platforms/wp8/wp8_emulator_loc.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_loc.png)
 
 ## Deploy to Device
 
@@ -241,7 +241,7 @@ project's `www` directory. Along with other tools the SDK provides,
 the control below the menu allows you to launch the app in a Windows
 Phone emulator:
 
-![](img/guide/platforms/wp8/wp8_vs.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_vs.png)
 
 Consult the [Overview](../../overview/index.html) for advice on how to use Cordova's command-line
 tools or the SDK in your workflow. The Cordova CLI relies on

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/3.6.0/guide/platforms/wp8/parallels.md
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diff --git a/www/docs/en/3.6.0/guide/platforms/wp8/parallels.md b/www/docs/en/3.6.0/guide/platforms/wp8/parallels.md
index 0551c32..9a95018 100644
--- a/www/docs/en/3.6.0/guide/platforms/wp8/parallels.md
+++ b/www/docs/en/3.6.0/guide/platforms/wp8/parallels.md
@@ -37,13 +37,13 @@ Desktop. After installing Windows, follow these steps:
    Specify at least 2GB of memory, even if it falls outside the
    recommended range:
 
-   ![](img/guide/platforms/wp8/parallel_cpu_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_cpu_opts.png)
 
 1. To be able to run the device emulator image within the Windows 8
    virtual machine, choose the __Optimizations__ options and enable
    __Nested Virtualization__.
 
-   ![](img/guide/platforms/wp8/parallel_optimize_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_optimize_opts.png)
 
 Once you complete these steps, you are ready to install the Windows
 Phone SDK.  See the [Windows Phone 8 Platform Guide](index.html) for details.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/3.6.0/guide/platforms/wp8/vmware.md
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diff --git a/www/docs/en/3.6.0/guide/platforms/wp8/vmware.md b/www/docs/en/3.6.0/guide/platforms/wp8/vmware.md
index 192ce01..b8ceef7 100644
--- a/www/docs/en/3.6.0/guide/platforms/wp8/vmware.md
+++ b/www/docs/en/3.6.0/guide/platforms/wp8/vmware.md
@@ -37,7 +37,7 @@ Fusion.  After installing Windows, follow these steps:
    to specify _two_ processor cores, and to __Enable hypervisor
    applications in this Virtual machine__:
 
-   ![](img/guide/platforms/wp8/vmware_memory_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_memory_opts.png)
 
    The Windows Phone Emulator alone uses half a megabyte of memory, so
    overall you should reserve at least 2GB for VMWare.
@@ -45,7 +45,7 @@ Fusion.  After installing Windows, follow these steps:
 1. Choose the __Advanced__ settings. Enable the __Preferred
    virtualization engine: Intel VT-x with EPT__ option:
 
-   ![](img/guide/platforms/wp8/vmware_advanced_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_advanced_opts.png)
 
 1. Modify the _.vmx_ file to add or modify the following settings:
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/cli/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/4.0.0/guide/cli/index.md b/www/docs/en/4.0.0/guide/cli/index.md
index 077279f..f23e40e 100644
--- a/www/docs/en/4.0.0/guide/cli/index.md
+++ b/www/docs/en/4.0.0/guide/cli/index.md
@@ -270,13 +270,13 @@ For example, you may first run the `android` command to launch the
 Android SDK, then run a particular device image, which launches it
 according to its default behavior:
 
-![](img/guide/cli/android_emulate_init.png)
+![]({{ site.baseurl }}/static/img/guide/cli/android_emulate_init.png)
 
 Following up with the `cordova emulate` command refreshes the emulator
 image to display the latest application, which is now available for
 launch from the home screen:
 
-![](img/guide/cli/android_emulate_install.png)
+![]({{ site.baseurl }}/static/img/guide/cli/android_emulate_install.png)
 
 Alternately, you can plug the handset into your computer and test the
 app directly:

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/platforms/amazonfireos/index.md
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diff --git a/www/docs/en/4.0.0/guide/platforms/amazonfireos/index.md b/www/docs/en/4.0.0/guide/platforms/amazonfireos/index.md
index 536a25d..b44c6b4 100644
--- a/www/docs/en/4.0.0/guide/platforms/amazonfireos/index.md
+++ b/www/docs/en/4.0.0/guide/platforms/amazonfireos/index.md
@@ -172,7 +172,7 @@ Once created, you can use the Eclipse that comes along with the Android SDK to m
 * Select the __New Project__ menu item.
 
 * Choose __Android Project from Existing Code__ from the resulting dialog box, and press __Next__:
-    ![](img/guide/platforms/android/eclipse_new_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/eclipse_new_project.png)
 
 * Navigate to `hello`, or whichever directory you created for the project, then to the `platforms/amazon-fireos` subdirectory.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/platforms/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/4.0.0/guide/platforms/android/index.md b/www/docs/en/4.0.0/guide/platforms/android/index.md
index f63ab1b..0c66adc 100644
--- a/www/docs/en/4.0.0/guide/platforms/android/index.md
+++ b/www/docs/en/4.0.0/guide/platforms/android/index.md
@@ -136,7 +136,7 @@ Here's how to use the SDK to modify it:
 1. Choose __Android Project from Existing Code__ from the resulting
    dialog box, and press __Next__:
 
-  ![](img/guide/platforms/android/eclipse_new_project.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/android/eclipse_new_project.png)
 
 1. If you're using the CLI, navigate to the `hello` directory you
    created for the project, then to the `platforms/android`
@@ -195,32 +195,32 @@ separately from Eclipse.  There are two ways to open it:
 
 1. From within Eclipse, press this toolbar icon:
 
-  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/android/eclipse_android_sdk_button.png)
 
 Once open, the Android SDK Manager displays various runtime libraries:
 
-![](img/guide/platforms/android/asdk_window.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_window.png)
 
 Choose __Tools → Manage AVDs__ (Android Virtual Devices), then
 choose any item from __Device Definitions__ in the resulting dialog
 box:
 
-![](img/guide/platforms/android/asdk_device.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_device.png)
 
 Press __Create AVD__, optionally modifying the name, then press __OK__
 to accept the changes:
 
-![](img/guide/platforms/android/asdk_newAVD.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_newAVD.png)
 
 The AVD then appears in the __Android Virtual Devices__ list:
 
-![](img/guide/platforms/android/asdk_avds.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_avds.png)
 
 To open the emulator as a separate application, select the AVD and
 press __Start__. It launches much as it would on the device, with
 additional controls available for hardware buttons:
 
-![](img/guide/platforms/android/asdk_emulator.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_emulator.png)
 
 ## Deploy to Emulator
 
@@ -240,7 +240,7 @@ the SDK, you can refer to each by the names you supply:
 
 This pushes the app to the home screen and launches it:
 
-![](img/guide/platforms/android/emulator2x.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/emulator2x.png)
 
 When you `run` the app, you also `build` it. You can append additional
 `--debug`, `--release`, and `--nobuild` flags to control how it is
@@ -268,7 +268,7 @@ or you can use the [booteable utility](https://downloadcenter.intel.com/Detail_D
 After install and execute the `Intel Processor Identification Utility` over Windows, you will get the following window, 
 in order to check if your CPU supports the Virtualization Technologies:
 
-![](img/guide/platforms/android/intel_pid_util_620px.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/intel_pid_util_620px.png)
 
 In order to speed up the emulator, you need to download and install one or more `Intel x86 Atom` System Images, 
 as well as the `Intel Hardware Accelerated Execution Manager (HAXM)`.
@@ -276,7 +276,7 @@ as well as the `Intel Hardware Accelerated Execution Manager (HAXM)`.
 Open your Android SDK Manager, and select the `Intel x86 Atom` System Image, for whichever version that you want to test. Then go to `Extras` 
 and select `Intel x86 Emulator Accelerator (HAXM)`, and install those packages:
 
-![](img/guide/platforms/android/asdk_man_intel_image_haxm.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_man_intel_image_haxm.png)
 
 After download, run the Intel installer, which is available within your
 Android SDK at `extras/intel/Hardware_Accelerated_Execution_Manager`. 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/platforms/blackberry10/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/4.0.0/guide/platforms/blackberry10/index.md b/www/docs/en/4.0.0/guide/platforms/blackberry10/index.md
index bb1a23f..58b8a9a 100644
--- a/www/docs/en/4.0.0/guide/platforms/blackberry10/index.md
+++ b/www/docs/en/4.0.0/guide/platforms/blackberry10/index.md
@@ -157,12 +157,12 @@ enable development mode.
 
 Launch the emulator image, then choose __Settings__ from the home screen:
 
-![](img/guide/platforms/blackberry10/bb_home.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_home.png)
 
 Navigate to the __Security and Privacy → Development Mode__
 section and enable the option:
 
-![](img/guide/platforms/blackberry10/bb_devel.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_devel.png)
 
 An additional set of command-line utilities are included when you set
 up the BlackBerry 10 platform for your project.  The following
@@ -188,7 +188,7 @@ Enable development mode and obtain the IP address as desribed in the
 emulator section above. You will also need to obtain the PIN from the
 the __Settings__ application under __About → Hardware__:
 
-![](img/guide/platforms/blackberry10/bb_pin.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_pin.png)
 
 Run the target command-line utility to associate a name with an IP
 address, device password and PIN.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/platforms/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/4.0.0/guide/platforms/ios/index.md b/www/docs/en/4.0.0/guide/platforms/ios/index.md
index ac3db56..fb1aaf9 100644
--- a/www/docs/en/4.0.0/guide/platforms/ios/index.md
+++ b/www/docs/en/4.0.0/guide/platforms/ios/index.md
@@ -86,7 +86,7 @@ Once created, you can open it from within Xcode. Double-click to open
 the `hello/platforms/ios/hello.xcodeproj` file.  The screen should
 look like this:
 
-![](img/guide/platforms/ios/helloworld_project.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/ios/helloworld_project.png)
 
 ## Deploy to Emulator
 
@@ -99,14 +99,14 @@ To preview the app in the iOS emulator:
 3. Select the intended device from the toolbar's __Scheme__ menu, such
    as the iPhone 6.0 Simulator as highlighted here:
 
-   ![](img/guide/platforms/ios/select_xcode_scheme.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/select_xcode_scheme.png)
 
 4. Press the __Run__ button that appears in the same toolbar to the
    left of the __Scheme__. That builds, deploys and runs the
    application in the emulator. A separate emulator application opens
    to display the app:
 
-   ![](img/guide/platforms/ios/HelloWorldStandard.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldStandard.png)
 
    Only one emulator may run at a time, so if you want to test the app
    in a different emulator, you need to quit the emulator application
@@ -206,7 +206,7 @@ via Xcode preferences:
 2. In the __Derived Data__ section, press the __Advanced__ button and
    select __Unique__ as the __Build Location__ as shown here:
 
-   ![](img/guide/platforms/ios/xcode_build_location.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode_build_location.png)
 
 This is the default setting for a new Xcode install, but it may be set
 differently following an upgrade from an older version of Xcode.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/platforms/tizen/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/4.0.0/guide/platforms/tizen/index.md b/www/docs/en/4.0.0/guide/platforms/tizen/index.md
index 932f8f6..86db2b5 100644
--- a/www/docs/en/4.0.0/guide/platforms/tizen/index.md
+++ b/www/docs/en/4.0.0/guide/platforms/tizen/index.md
@@ -53,11 +53,11 @@ Download the Tizen SDK from
     - Select one of the Tizen Cordova template (e.g.: __CordovaBasicTemplate__)
     - Fill the __Project name__ and its target __Location__
 
-    ![](img/guide/platforms/tizen/project_template.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_template.png)
 
     - Click __Finish__
 
-    ![](img/guide/platforms/tizen/project_explorer.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now appear in the __Project Explorer__ view
 
@@ -69,7 +69,7 @@ Download the Tizen SDK from
 
 2. Select __File → Import → Tizen Web Project__:
 
-   ![](img/guide/platforms/tizen/import_project.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/import_project.png)
 
 3. Press __Next__.
 
@@ -79,17 +79,17 @@ Download the Tizen SDK from
 
 6. Press __Browse__ and select the Cordova Tizen `samples` project directory (such as `/cordova-basic`):
 
-   ![](img/guide/platforms/tizen/import_widget.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/import_widget.png)
 
 7. Press __Finish__. Your project should now be imported and appear in
    the __Project Explorer__ view:
 
-   ![](img/guide/platforms/tizen/project_explorer.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png)
 
 To rebuild the project, right-click in the __Project Explorer__ view
 and Select __Build Project__:
 
-![](img/guide/platforms/tizen/build_project.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/tizen/build_project.png)
 
 A widget package file such as _hello.wgt_ should generate in the
 project's root directory.
@@ -99,7 +99,7 @@ project's root directory.
 Right-click the project in the __Project Explorer__ view and select
 __Run As → Tizen Web Simulator Application__:
 
-![](img/guide/platforms/tizen/runas_web_sim_app.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_sim_app.png)
 
 ## Deploy to Device
 
@@ -110,10 +110,10 @@ __Run As → Tizen Web Simulator Application__:
   deployment target: __Window → Show View → Connection
   Explorer__.
 
-  ![](img/guide/platforms/tizen/connection_explorer.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/connection_explorer.png)
 
 * Right-click the project in the __Project Explorer__ view, then
   select __Run As → Tizen Web Application__:
 
-  ![](img/guide/platforms/tizen/runas_web_app.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_app.png)
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/platforms/win8/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/4.0.0/guide/platforms/win8/index.md b/www/docs/en/4.0.0/guide/platforms/win8/index.md
index 5beb4f4..f701941 100644
--- a/www/docs/en/4.0.0/guide/platforms/win8/index.md
+++ b/www/docs/en/4.0.0/guide/platforms/win8/index.md
@@ -115,7 +115,7 @@ Plugins.
 Install the _Ultimate_, _Premium_, or _Professional_ 2013 editions of
 [Visual Studio](http://www.visualstudio.com/downloads).
 
-![](img/guide/platforms/win8/win8_installSDK.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_installSDK.png)
 
 ## Create a New Project
 
@@ -189,24 +189,24 @@ Visual Studio. The various `build` commands generate a Visual Studio
 Solution (_.sln_) file. Open the file in the File Explorer to modify
 the project within Visual Studio:
 
-![](img/guide/platforms/win8/win8_sdk_openSLN.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_openSLN.png)
 
 The `CordovaApp` component displays within the solution, and its `www`
 directory contains the web-based source code, including the
 `index.html` home page:
 
-![](img/guide/platforms/win8/win8_sdk.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk.png)
 
 The controls below Visual Studio's main menu allow you to test or
 deploy the app:
 
-![](img/guide/platforms/win8/win8_sdk_deploy.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_deploy.png)
 
 With __Local Machine__ selected, press the green arrow to install the
 app on the same machine running Visual Studio. Once you do so, the app
 appears in Windows 8's app listings:
 
-![](img/guide/platforms/win8/win8_sdk_runApp.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runApp.png)
 
 Each time you rebuild the app, the version available in the interface
 is refreshed.
@@ -214,18 +214,18 @@ is refreshed.
 Once available in the app listings, holding down the __CTRL__ key
 while selecting the app allows you to pin it to the main screen:
 
-![](img/guide/platforms/win8/win8_sdk_runHome.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runHome.png)
 
 Note that if you open the app within a virtual machine environment,
 you may need to click in the corners or along the sides of the windows
 to switch apps or access additional functionality:
 
-![](img/guide/platforms/win8/win8_sdk_run.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_run.png)
 
 Alternately, choose the __Simulator__ deployment option to view the
 app as if it were running on a tablet device:
 
-![](img/guide/platforms/win8/win8_sdk_sim.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_sim.png)
 
 Unlike desktop deployment, this option allows you to simulate the
 tablet's orientation, location, and vary its network settings.
@@ -235,4 +235,4 @@ command-line tools or the SDK in your workflow. The Cordova CLI relies
 on cross-platform source code that routinely overwrites the
 platform-specific files used by the SDK. If you want to use the SDK to
 modify the project, use the lower-level shell tools as an alternative
-to the CLI.
\ No newline at end of file
+to the CLI.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/platforms/wp8/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/4.0.0/guide/platforms/wp8/index.md b/www/docs/en/4.0.0/guide/platforms/wp8/index.md
index e00b5d3..6877f62 100644
--- a/www/docs/en/4.0.0/guide/platforms/wp8/index.md
+++ b/www/docs/en/4.0.0/guide/platforms/wp8/index.md
@@ -131,7 +131,7 @@ __Downloads__ area of
 [dev.windowsphone.com](https://dev.windowsphone.com/en-us/downloadsdk).
 You may also install more recent emulator update packages.
 
-![](img/guide/platforms/wp8/wp8_downloadSDK.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_downloadSDK.png)
 
 ## Create a New Project
 
@@ -198,19 +198,19 @@ home screen, navigate to the apps panel to launch the __HelloWorld__
 app. This shows the app launching with its splash screen followed by
 its main interface:
 
-![](img/guide/platforms/wp8/wp8_emulator.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator.png)
 
 The emulator's basic controls on the top-right of the device screen
 allow you to toggle between portrait and landscape orientation. The
 __>>__ button opens more controls that allow you to test more complex
 orientations and gestures:
 
-![](img/guide/platforms/wp8/wp8_emulator_orient.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_orient.png)
 
 These advanced controls also allow you to modify the device's
 location or to simulate sequences of movements:
 
-![](img/guide/platforms/wp8/wp8_emulator_loc.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_loc.png)
 
 ## Deploy to Device
 
@@ -243,7 +243,7 @@ project's `www` directory. Along with other tools the SDK provides,
 the control below the menu allows you to launch the app in a Windows
 Phone emulator:
 
-![](img/guide/platforms/wp8/wp8_vs.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_vs.png)
 
 Consult the [Overview](../../overview/index.html) for advice on how to use Cordova's command-line
 tools or the SDK in your workflow. The Cordova CLI relies on

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/platforms/wp8/parallels.md
----------------------------------------------------------------------
diff --git a/www/docs/en/4.0.0/guide/platforms/wp8/parallels.md b/www/docs/en/4.0.0/guide/platforms/wp8/parallels.md
index 0551c32..9a95018 100644
--- a/www/docs/en/4.0.0/guide/platforms/wp8/parallels.md
+++ b/www/docs/en/4.0.0/guide/platforms/wp8/parallels.md
@@ -37,13 +37,13 @@ Desktop. After installing Windows, follow these steps:
    Specify at least 2GB of memory, even if it falls outside the
    recommended range:
 
-   ![](img/guide/platforms/wp8/parallel_cpu_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_cpu_opts.png)
 
 1. To be able to run the device emulator image within the Windows 8
    virtual machine, choose the __Optimizations__ options and enable
    __Nested Virtualization__.
 
-   ![](img/guide/platforms/wp8/parallel_optimize_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_optimize_opts.png)
 
 Once you complete these steps, you are ready to install the Windows
 Phone SDK.  See the [Windows Phone 8 Platform Guide](index.html) for details.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/4.0.0/guide/platforms/wp8/vmware.md
----------------------------------------------------------------------
diff --git a/www/docs/en/4.0.0/guide/platforms/wp8/vmware.md b/www/docs/en/4.0.0/guide/platforms/wp8/vmware.md
index 192ce01..b8ceef7 100644
--- a/www/docs/en/4.0.0/guide/platforms/wp8/vmware.md
+++ b/www/docs/en/4.0.0/guide/platforms/wp8/vmware.md
@@ -37,7 +37,7 @@ Fusion.  After installing Windows, follow these steps:
    to specify _two_ processor cores, and to __Enable hypervisor
    applications in this Virtual machine__:
 
-   ![](img/guide/platforms/wp8/vmware_memory_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_memory_opts.png)
 
    The Windows Phone Emulator alone uses half a megabyte of memory, so
    overall you should reserve at least 2GB for VMWare.
@@ -45,7 +45,7 @@ Fusion.  After installing Windows, follow these steps:
 1. Choose the __Advanced__ settings. Enable the __Preferred
    virtualization engine: Intel VT-x with EPT__ option:
 
-   ![](img/guide/platforms/wp8/vmware_advanced_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_advanced_opts.png)
 
 1. Modify the _.vmx_ file to add or modify the following settings:
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/cli/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/cli/index.md b/www/docs/en/5.0.0/guide/cli/index.md
index 8f8e09c..e576181 100644
--- a/www/docs/en/5.0.0/guide/cli/index.md
+++ b/www/docs/en/5.0.0/guide/cli/index.md
@@ -270,13 +270,13 @@ For example, you may first run the `android` command to launch the
 Android SDK, then run a particular device image, which launches it
 according to its default behavior:
 
-![](img/guide/cli/android_emulate_init.png)
+![]({{ site.baseurl }}/static/img/guide/cli/android_emulate_init.png)
 
 Following up with the `cordova emulate` command refreshes the emulator
 image to display the latest application, which is now available for
 launch from the home screen:
 
-![](img/guide/cli/android_emulate_install.png)
+![]({{ site.baseurl }}/static/img/guide/cli/android_emulate_install.png)
 
 Alternately, you can plug the handset into your computer and test the
 app directly:

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/platforms/amazonfireos/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/platforms/amazonfireos/index.md b/www/docs/en/5.0.0/guide/platforms/amazonfireos/index.md
index 536a25d..b44c6b4 100644
--- a/www/docs/en/5.0.0/guide/platforms/amazonfireos/index.md
+++ b/www/docs/en/5.0.0/guide/platforms/amazonfireos/index.md
@@ -172,7 +172,7 @@ Once created, you can use the Eclipse that comes along with the Android SDK to m
 * Select the __New Project__ menu item.
 
 * Choose __Android Project from Existing Code__ from the resulting dialog box, and press __Next__:
-    ![](img/guide/platforms/android/eclipse_new_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/eclipse_new_project.png)
 
 * Navigate to `hello`, or whichever directory you created for the project, then to the `platforms/amazon-fireos` subdirectory.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/platforms/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/platforms/android/index.md b/www/docs/en/5.0.0/guide/platforms/android/index.md
index 8a44cb5..3291d6d 100644
--- a/www/docs/en/5.0.0/guide/platforms/android/index.md
+++ b/www/docs/en/5.0.0/guide/platforms/android/index.md
@@ -132,22 +132,22 @@ The press __Tools → Manage AVDs__ (Android Virtual Devices),
 then choose any item from __Device Definitions__ in the resulting dialog
 box:
 
-![](img/guide/platforms/android/asdk_device.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_device.png)
 
 Press __Create AVD__, optionally modifying the name, then press __OK__
 to accept the changes:
 
-![](img/guide/platforms/android/asdk_newAVD.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_newAVD.png)
 
 The AVD then appears in the __Android Virtual Devices__ list:
 
-![](img/guide/platforms/android/asdk_avds.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_avds.png)
 
 To open the emulator as a separate application, select the AVD and
 press __Start__. It launches much as it would on the device, with
 additional controls available for hardware buttons:
 
-![](img/guide/platforms/android/asdk_emulator.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_emulator.png)
 
 
 For a faster experience, you can use the `Virtual Machine Acceleration` to improve 
@@ -166,7 +166,7 @@ or you can use the [booteable utility](https://downloadcenter.intel.com/Detail_D
 After install and execute the `Intel Processor Identification Utility` over Windows, you will get the following window, 
 in order to check if your CPU supports the Virtualization Technologies:
 
-![](img/guide/platforms/android/intel_pid_util_620px.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/intel_pid_util_620px.png)
 
 In order to speed up the emulator, you need to download and install one or more `Intel x86 Atom` System Images, 
 as well as the `Intel Hardware Accelerated Execution Manager (HAXM)`.
@@ -174,7 +174,7 @@ as well as the `Intel Hardware Accelerated Execution Manager (HAXM)`.
 Open your Android SDK Manager, and select the `Intel x86 Atom` System Image, for whichever version that you want to test. Then go to `Extras` 
 and select `Intel x86 Emulator Accelerator (HAXM)`, and install those packages:
 
-![](img/guide/platforms/android/asdk_man_intel_image_haxm.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_man_intel_image_haxm.png)
 
 After download, run the Intel installer, which is available within your
 Android SDK at `extras/intel/Hardware_Accelerated_Execution_Manager`. 
@@ -260,7 +260,7 @@ options.
 
 This pushes the app to the home screen and launches it:
 
-![](img/guide/platforms/android/emulator2x.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/emulator2x.png)
 
 When you `run` the app, you also `build` it. You can append additional
 `--debug`, `--release`, and `--nobuild` flags to control how it is
@@ -289,17 +289,17 @@ within [Android Studio](http://developer.android.com/sdk/installing/index.html?p
 
 1. Select __Import Project (Eclipse ADT, Gradle, etc)__.
 
-  ![](img/guide/platforms/android/asdk_import_project.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_import_project.png)
 
 1. Select location where android platform is stored (`your/project/platforms/android`).
   
-  ![](img/guide/platforms/android/asdk_import_select_location.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_import_select_location.png)
 
 1. For the `Gradle Sync` question you can simply answer __Yes__.
 
 You are all set now and can build and run the app directly from `Android Studio`.
 
-![](img/guide/platforms/android/asdk_import_done.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_import_done.png)
 
 See [Android Studio Overview](http://developer.android.com/tools/studio/index.html) and
 And [Building and Running from Android Studio](http://developer.android.com/tools/building/building-studio.html) for more details.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/platforms/blackberry10/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/platforms/blackberry10/index.md b/www/docs/en/5.0.0/guide/platforms/blackberry10/index.md
index bb1a23f..58b8a9a 100644
--- a/www/docs/en/5.0.0/guide/platforms/blackberry10/index.md
+++ b/www/docs/en/5.0.0/guide/platforms/blackberry10/index.md
@@ -157,12 +157,12 @@ enable development mode.
 
 Launch the emulator image, then choose __Settings__ from the home screen:
 
-![](img/guide/platforms/blackberry10/bb_home.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_home.png)
 
 Navigate to the __Security and Privacy → Development Mode__
 section and enable the option:
 
-![](img/guide/platforms/blackberry10/bb_devel.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_devel.png)
 
 An additional set of command-line utilities are included when you set
 up the BlackBerry 10 platform for your project.  The following
@@ -188,7 +188,7 @@ Enable development mode and obtain the IP address as desribed in the
 emulator section above. You will also need to obtain the PIN from the
 the __Settings__ application under __About → Hardware__:
 
-![](img/guide/platforms/blackberry10/bb_pin.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_pin.png)
 
 Run the target command-line utility to associate a name with an IP
 address, device password and PIN.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/platforms/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/platforms/ios/index.md b/www/docs/en/5.0.0/guide/platforms/ios/index.md
index ad08bf2..f9c498b 100644
--- a/www/docs/en/5.0.0/guide/platforms/ios/index.md
+++ b/www/docs/en/5.0.0/guide/platforms/ios/index.md
@@ -115,7 +115,7 @@ Once ios platform is added to your project, you can open it from
 within Xcode. Double-click to open the `hello/platforms/ios/hello.xcodeproj`
 file. The screen should look like this:
 
-![](img/guide/platforms/ios/helloworld_project.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/ios/helloworld_project.png)
 
 ## Deploy to Emulator
 
@@ -128,14 +128,14 @@ To preview the app in the iOS emulator:
 3. Select the intended device from the toolbar's __Scheme__ menu, such
    as the iPhone 6.0 Simulator as highlighted here:
 
-   ![](img/guide/platforms/ios/select_xcode_scheme.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/select_xcode_scheme.png)
 
 4. Press the __Run__ button that appears in the same toolbar to the
    left of the __Scheme__. That builds, deploys and runs the
    application in the emulator. A separate emulator application opens
    to display the app:
 
-   ![](img/guide/platforms/ios/HelloWorldStandard.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldStandard.png)
 
    Only one emulator may run at a time, so if you want to test the app
    in a different emulator, you need to quit the emulator application
@@ -235,7 +235,7 @@ via Xcode preferences:
 2. In the __Derived Data__ section, press the __Advanced__ button and
    select __Unique__ as the __Build Location__ as shown here:
 
-   ![](img/guide/platforms/ios/xcode_build_location.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode_build_location.png)
 
 This is the default setting for a new Xcode install, but it may be set
 differently following an upgrade from an older version of Xcode.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/platforms/tizen/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/platforms/tizen/index.md b/www/docs/en/5.0.0/guide/platforms/tizen/index.md
index 932f8f6..86db2b5 100644
--- a/www/docs/en/5.0.0/guide/platforms/tizen/index.md
+++ b/www/docs/en/5.0.0/guide/platforms/tizen/index.md
@@ -53,11 +53,11 @@ Download the Tizen SDK from
     - Select one of the Tizen Cordova template (e.g.: __CordovaBasicTemplate__)
     - Fill the __Project name__ and its target __Location__
 
-    ![](img/guide/platforms/tizen/project_template.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_template.png)
 
     - Click __Finish__
 
-    ![](img/guide/platforms/tizen/project_explorer.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now appear in the __Project Explorer__ view
 
@@ -69,7 +69,7 @@ Download the Tizen SDK from
 
 2. Select __File → Import → Tizen Web Project__:
 
-   ![](img/guide/platforms/tizen/import_project.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/import_project.png)
 
 3. Press __Next__.
 
@@ -79,17 +79,17 @@ Download the Tizen SDK from
 
 6. Press __Browse__ and select the Cordova Tizen `samples` project directory (such as `/cordova-basic`):
 
-   ![](img/guide/platforms/tizen/import_widget.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/import_widget.png)
 
 7. Press __Finish__. Your project should now be imported and appear in
    the __Project Explorer__ view:
 
-   ![](img/guide/platforms/tizen/project_explorer.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png)
 
 To rebuild the project, right-click in the __Project Explorer__ view
 and Select __Build Project__:
 
-![](img/guide/platforms/tizen/build_project.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/tizen/build_project.png)
 
 A widget package file such as _hello.wgt_ should generate in the
 project's root directory.
@@ -99,7 +99,7 @@ project's root directory.
 Right-click the project in the __Project Explorer__ view and select
 __Run As → Tizen Web Simulator Application__:
 
-![](img/guide/platforms/tizen/runas_web_sim_app.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_sim_app.png)
 
 ## Deploy to Device
 
@@ -110,10 +110,10 @@ __Run As → Tizen Web Simulator Application__:
   deployment target: __Window → Show View → Connection
   Explorer__.
 
-  ![](img/guide/platforms/tizen/connection_explorer.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/connection_explorer.png)
 
 * Right-click the project in the __Project Explorer__ view, then
   select __Run As → Tizen Web Application__:
 
-  ![](img/guide/platforms/tizen/runas_web_app.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_app.png)
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/platforms/win8/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/platforms/win8/index.md b/www/docs/en/5.0.0/guide/platforms/win8/index.md
index 6df1672..2798952 100644
--- a/www/docs/en/5.0.0/guide/platforms/win8/index.md
+++ b/www/docs/en/5.0.0/guide/platforms/win8/index.md
@@ -82,7 +82,7 @@ Windows development environment on a Mac:
 Install the _Ultimate_, _Premium_, or _Professional_ 2013 editions of
 [Visual Studio](http://www.visualstudio.com/downloads/download-visual-studio-vs#d-express-windows-8).
 
-![](img/guide/platforms/win8/win8_installSDK.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_installSDK.png)
 
 ## Using Cordova Shell Tools
 
@@ -177,24 +177,24 @@ Visual Studio. The various `build` commands generate a Visual Studio
 Solution (_.sln_) file. Open the file in the File Explorer to modify
 the project within Visual Studio:
 
-![](img/guide/platforms/win8/win8_sdk_openSLN.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_openSLN.png)
 
 The `CordovaApp` component displays within the solution, and its `www`
 directory contains the web-based source code, including the
 `index.html` home page:
 
-![](img/guide/platforms/win8/win8_sdk.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk.png)
 
 The controls below Visual Studio's main menu allow you to test or
 deploy the app:
 
-![](img/guide/platforms/win8/win8_sdk_deploy.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_deploy.png)
 
 With __Local Machine__ selected, press the green arrow to install the
 app on the same machine running Visual Studio. Once you do so, the app
 appears in Windows 8's app listings:
 
-![](img/guide/platforms/win8/win8_sdk_runApp.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runApp.png)
 
 Each time you rebuild the app, the version available in the interface
 is refreshed.
@@ -202,18 +202,18 @@ is refreshed.
 Once available in the app listings, holding down the __CTRL__ key
 while selecting the app allows you to pin it to the main screen:
 
-![](img/guide/platforms/win8/win8_sdk_runHome.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runHome.png)
 
 Note that if you open the app within a virtual machine environment,
 you may need to click in the corners or along the sides of the windows
 to switch apps or access additional functionality:
 
-![](img/guide/platforms/win8/win8_sdk_run.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_run.png)
 
 Alternately, choose the __Simulator__ deployment option to view the
 app as if it were running on a tablet device:
 
-![](img/guide/platforms/win8/win8_sdk_sim.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_sim.png)
 
 Unlike desktop deployment, this option allows you to simulate the
 tablet's orientation, location, and vary its network settings.
@@ -223,4 +223,4 @@ command-line tools or the SDK in your workflow. The Cordova CLI relies
 on cross-platform source code that routinely overwrites the
 platform-specific files used by the SDK. If you want to use the SDK to
 modify the project, use the lower-level shell tools as an alternative
-to the CLI.
\ No newline at end of file
+to the CLI.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/platforms/wp8/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/platforms/wp8/index.md b/www/docs/en/5.0.0/guide/platforms/wp8/index.md
index 59aef7c..46b5051 100644
--- a/www/docs/en/5.0.0/guide/platforms/wp8/index.md
+++ b/www/docs/en/5.0.0/guide/platforms/wp8/index.md
@@ -129,7 +129,7 @@ __Downloads__ area of
 [dev.windowsphone.com](https://dev.windowsphone.com/en-us/downloadsdk).
 You may also install more recent emulator update packages.
 
-![](img/guide/platforms/wp8/wp8_downloadSDK.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_downloadSDK.png)
 
 ## Create a New Project
 
@@ -196,19 +196,19 @@ home screen, navigate to the apps panel to launch the __HelloWorld__
 app. This shows the app launching with its splash screen followed by
 its main interface:
 
-![](img/guide/platforms/wp8/wp8_emulator.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator.png)
 
 The emulator's basic controls on the top-right of the device screen
 allow you to toggle between portrait and landscape orientation. The
 __>>__ button opens more controls that allow you to test more complex
 orientations and gestures:
 
-![](img/guide/platforms/wp8/wp8_emulator_orient.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_orient.png)
 
 These advanced controls also allow you to modify the device's
 location or to simulate sequences of movements:
 
-![](img/guide/platforms/wp8/wp8_emulator_loc.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_loc.png)
 
 ## Deploy to Device
 
@@ -241,7 +241,7 @@ project's `www` directory. Along with other tools the SDK provides,
 the control below the menu allows you to launch the app in a Windows
 Phone emulator:
 
-![](img/guide/platforms/wp8/wp8_vs.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_vs.png)
 
 Consult the [Overview](../../overview/index.html) for advice on how to use Cordova's command-line
 tools or the SDK in your workflow. The Cordova CLI relies on

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/platforms/wp8/parallels.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/platforms/wp8/parallels.md b/www/docs/en/5.0.0/guide/platforms/wp8/parallels.md
index 0551c32..9a95018 100644
--- a/www/docs/en/5.0.0/guide/platforms/wp8/parallels.md
+++ b/www/docs/en/5.0.0/guide/platforms/wp8/parallels.md
@@ -37,13 +37,13 @@ Desktop. After installing Windows, follow these steps:
    Specify at least 2GB of memory, even if it falls outside the
    recommended range:
 
-   ![](img/guide/platforms/wp8/parallel_cpu_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_cpu_opts.png)
 
 1. To be able to run the device emulator image within the Windows 8
    virtual machine, choose the __Optimizations__ options and enable
    __Nested Virtualization__.
 
-   ![](img/guide/platforms/wp8/parallel_optimize_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_optimize_opts.png)
 
 Once you complete these steps, you are ready to install the Windows
 Phone SDK.  See the [Windows Phone 8 Platform Guide](index.html) for details.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.0.0/guide/platforms/wp8/vmware.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.0.0/guide/platforms/wp8/vmware.md b/www/docs/en/5.0.0/guide/platforms/wp8/vmware.md
index 6fcaba8..5c08fb8 100644
--- a/www/docs/en/5.0.0/guide/platforms/wp8/vmware.md
+++ b/www/docs/en/5.0.0/guide/platforms/wp8/vmware.md
@@ -37,7 +37,7 @@ Fusion.  After installing Windows, follow these steps:
    to specify _two_ processor cores, and to __Enable hypervisor
    applications in this Virtual machine__:
 
-   ![](img/guide/platforms/wp8/vmware_memory_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_memory_opts.png)
 
    The Windows Phone Emulator alone uses half a gigabyte of memory, so
    overall you should reserve at least 2GB for VMWare.
@@ -45,7 +45,7 @@ Fusion.  After installing Windows, follow these steps:
 1. Choose the __Advanced__ settings. Enable the __Preferred
    virtualization engine: Intel VT-x with EPT__ option:
 
-   ![](img/guide/platforms/wp8/vmware_advanced_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_advanced_opts.png)
 
 1. Modify the _.vmx_ file to add or modify the following settings:
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/cli/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/cli/index.md b/www/docs/en/5.1.1/guide/cli/index.md
index 8f8e09c..e576181 100644
--- a/www/docs/en/5.1.1/guide/cli/index.md
+++ b/www/docs/en/5.1.1/guide/cli/index.md
@@ -270,13 +270,13 @@ For example, you may first run the `android` command to launch the
 Android SDK, then run a particular device image, which launches it
 according to its default behavior:
 
-![](img/guide/cli/android_emulate_init.png)
+![]({{ site.baseurl }}/static/img/guide/cli/android_emulate_init.png)
 
 Following up with the `cordova emulate` command refreshes the emulator
 image to display the latest application, which is now available for
 launch from the home screen:
 
-![](img/guide/cli/android_emulate_install.png)
+![]({{ site.baseurl }}/static/img/guide/cli/android_emulate_install.png)
 
 Alternately, you can plug the handset into your computer and test the
 app directly:

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/amazonfireos/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/amazonfireos/index.md b/www/docs/en/5.1.1/guide/platforms/amazonfireos/index.md
index 536a25d..b44c6b4 100644
--- a/www/docs/en/5.1.1/guide/platforms/amazonfireos/index.md
+++ b/www/docs/en/5.1.1/guide/platforms/amazonfireos/index.md
@@ -172,7 +172,7 @@ Once created, you can use the Eclipse that comes along with the Android SDK to m
 * Select the __New Project__ menu item.
 
 * Choose __Android Project from Existing Code__ from the resulting dialog box, and press __Next__:
-    ![](img/guide/platforms/android/eclipse_new_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/eclipse_new_project.png)
 
 * Navigate to `hello`, or whichever directory you created for the project, then to the `platforms/amazon-fireos` subdirectory.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/android/index.md b/www/docs/en/5.1.1/guide/platforms/android/index.md
index 19a356b..ca1cac3 100644
--- a/www/docs/en/5.1.1/guide/platforms/android/index.md
+++ b/www/docs/en/5.1.1/guide/platforms/android/index.md
@@ -132,22 +132,22 @@ The press __Tools → Manage AVDs__ (Android Virtual Devices),
 then choose any item from __Device Definitions__ in the resulting dialog
 box:
 
-![](img/guide/platforms/android/asdk_device.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_device.png)
 
 Press __Create AVD__, optionally modifying the name, then press __OK__
 to accept the changes:
 
-![](img/guide/platforms/android/asdk_newAVD.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_newAVD.png)
 
 The AVD then appears in the __Android Virtual Devices__ list:
 
-![](img/guide/platforms/android/asdk_avds.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_avds.png)
 
 To open the emulator as a separate application, select the AVD and
 press __Start__. It launches much as it would on the device, with
 additional controls available for hardware buttons:
 
-![](img/guide/platforms/android/asdk_emulator.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_emulator.png)
 
 
 For a faster experience, you can use the `Virtual Machine Acceleration` to improve 
@@ -166,7 +166,7 @@ or you can use the [booteable utility](https://downloadcenter.intel.com/Detail_D
 After install and execute the `Intel Processor Identification Utility` over Windows, you will get the following window, 
 in order to check if your CPU supports the Virtualization Technologies:
 
-![](img/guide/platforms/android/intel_pid_util_620px.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/intel_pid_util_620px.png)
 
 In order to speed up the emulator, you need to download and install one or more `Intel x86 Atom` System Images, 
 as well as the `Intel Hardware Accelerated Execution Manager (HAXM)`.
@@ -174,7 +174,7 @@ as well as the `Intel Hardware Accelerated Execution Manager (HAXM)`.
 Open your Android SDK Manager, and select the `Intel x86 Atom` System Image, for whichever version that you want to test. Then go to `Extras` 
 and select `Intel x86 Emulator Accelerator (HAXM)`, and install those packages:
 
-![](img/guide/platforms/android/asdk_man_intel_image_haxm.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_man_intel_image_haxm.png)
 
 After download, run the Intel installer, which is available within your
 Android SDK at `extras/intel/Hardware_Accelerated_Execution_Manager`. 
@@ -260,7 +260,7 @@ options.
 
 This pushes the app to the home screen and launches it:
 
-![](img/guide/platforms/android/emulator2x.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/emulator2x.png)
 
 When you `run` the app, you also `build` it. You can append additional
 `--debug`, `--release`, and `--nobuild` flags to control how it is
@@ -289,17 +289,17 @@ within [Android Studio](http://developer.android.com/sdk/installing/index.html?p
 
 1. Select __Import Project (Eclipse ADT, Gradle, etc)__.
 
-  ![](img/guide/platforms/android/asdk_import_project.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_import_project.png)
 
 1. Select location where android platform is stored (`your/project/platforms/android`).
   
-  ![](img/guide/platforms/android/asdk_import_select_location.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_import_select_location.png)
 
 1. For the `Gradle Sync` question you can simply answer __Yes__.
 
 You are all set now and can build and run the app directly from `Android Studio`.
 
-![](img/guide/platforms/android/asdk_import_done.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/android/asdk_import_done.png)
 
 See [Android Studio Overview](http://developer.android.com/tools/studio/index.html) and
 And [Building and Running from Android Studio](http://developer.android.com/tools/building/building-studio.html) for more details.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/blackberry10/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/blackberry10/index.md b/www/docs/en/5.1.1/guide/platforms/blackberry10/index.md
index bb1a23f..58b8a9a 100644
--- a/www/docs/en/5.1.1/guide/platforms/blackberry10/index.md
+++ b/www/docs/en/5.1.1/guide/platforms/blackberry10/index.md
@@ -157,12 +157,12 @@ enable development mode.
 
 Launch the emulator image, then choose __Settings__ from the home screen:
 
-![](img/guide/platforms/blackberry10/bb_home.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_home.png)
 
 Navigate to the __Security and Privacy → Development Mode__
 section and enable the option:
 
-![](img/guide/platforms/blackberry10/bb_devel.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_devel.png)
 
 An additional set of command-line utilities are included when you set
 up the BlackBerry 10 platform for your project.  The following
@@ -188,7 +188,7 @@ Enable development mode and obtain the IP address as desribed in the
 emulator section above. You will also need to obtain the PIN from the
 the __Settings__ application under __About → Hardware__:
 
-![](img/guide/platforms/blackberry10/bb_pin.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_pin.png)
 
 Run the target command-line utility to associate a name with an IP
 address, device password and PIN.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/ios/index.md b/www/docs/en/5.1.1/guide/platforms/ios/index.md
index ad08bf2..f9c498b 100644
--- a/www/docs/en/5.1.1/guide/platforms/ios/index.md
+++ b/www/docs/en/5.1.1/guide/platforms/ios/index.md
@@ -115,7 +115,7 @@ Once ios platform is added to your project, you can open it from
 within Xcode. Double-click to open the `hello/platforms/ios/hello.xcodeproj`
 file. The screen should look like this:
 
-![](img/guide/platforms/ios/helloworld_project.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/ios/helloworld_project.png)
 
 ## Deploy to Emulator
 
@@ -128,14 +128,14 @@ To preview the app in the iOS emulator:
 3. Select the intended device from the toolbar's __Scheme__ menu, such
    as the iPhone 6.0 Simulator as highlighted here:
 
-   ![](img/guide/platforms/ios/select_xcode_scheme.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/select_xcode_scheme.png)
 
 4. Press the __Run__ button that appears in the same toolbar to the
    left of the __Scheme__. That builds, deploys and runs the
    application in the emulator. A separate emulator application opens
    to display the app:
 
-   ![](img/guide/platforms/ios/HelloWorldStandard.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldStandard.png)
 
    Only one emulator may run at a time, so if you want to test the app
    in a different emulator, you need to quit the emulator application
@@ -235,7 +235,7 @@ via Xcode preferences:
 2. In the __Derived Data__ section, press the __Advanced__ button and
    select __Unique__ as the __Build Location__ as shown here:
 
-   ![](img/guide/platforms/ios/xcode_build_location.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode_build_location.png)
 
 This is the default setting for a new Xcode install, but it may be set
 differently following an upgrade from an older version of Xcode.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/tizen/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/tizen/index.md b/www/docs/en/5.1.1/guide/platforms/tizen/index.md
index 932f8f6..86db2b5 100644
--- a/www/docs/en/5.1.1/guide/platforms/tizen/index.md
+++ b/www/docs/en/5.1.1/guide/platforms/tizen/index.md
@@ -53,11 +53,11 @@ Download the Tizen SDK from
     - Select one of the Tizen Cordova template (e.g.: __CordovaBasicTemplate__)
     - Fill the __Project name__ and its target __Location__
 
-    ![](img/guide/platforms/tizen/project_template.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_template.png)
 
     - Click __Finish__
 
-    ![](img/guide/platforms/tizen/project_explorer.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now appear in the __Project Explorer__ view
 
@@ -69,7 +69,7 @@ Download the Tizen SDK from
 
 2. Select __File → Import → Tizen Web Project__:
 
-   ![](img/guide/platforms/tizen/import_project.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/import_project.png)
 
 3. Press __Next__.
 
@@ -79,17 +79,17 @@ Download the Tizen SDK from
 
 6. Press __Browse__ and select the Cordova Tizen `samples` project directory (such as `/cordova-basic`):
 
-   ![](img/guide/platforms/tizen/import_widget.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/import_widget.png)
 
 7. Press __Finish__. Your project should now be imported and appear in
    the __Project Explorer__ view:
 
-   ![](img/guide/platforms/tizen/project_explorer.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png)
 
 To rebuild the project, right-click in the __Project Explorer__ view
 and Select __Build Project__:
 
-![](img/guide/platforms/tizen/build_project.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/tizen/build_project.png)
 
 A widget package file such as _hello.wgt_ should generate in the
 project's root directory.
@@ -99,7 +99,7 @@ project's root directory.
 Right-click the project in the __Project Explorer__ view and select
 __Run As → Tizen Web Simulator Application__:
 
-![](img/guide/platforms/tizen/runas_web_sim_app.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_sim_app.png)
 
 ## Deploy to Device
 
@@ -110,10 +110,10 @@ __Run As → Tizen Web Simulator Application__:
   deployment target: __Window → Show View → Connection
   Explorer__.
 
-  ![](img/guide/platforms/tizen/connection_explorer.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/connection_explorer.png)
 
 * Right-click the project in the __Project Explorer__ view, then
   select __Run As → Tizen Web Application__:
 
-  ![](img/guide/platforms/tizen/runas_web_app.png)
+  ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_app.png)
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/win8/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/win8/index.md b/www/docs/en/5.1.1/guide/platforms/win8/index.md
index 933e96e..31f1f75 100644
--- a/www/docs/en/5.1.1/guide/platforms/win8/index.md
+++ b/www/docs/en/5.1.1/guide/platforms/win8/index.md
@@ -125,7 +125,7 @@ Install any edition of
 [Visual Studio](http://www.visualstudio.com/downloads) matching the version
 requirements listed above.  
 
-![](img/guide/platforms/win8/win8_installSDK.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_installSDK.png)
 
 For Windows 10, the Visual Studio installer has an option to install tools to 
 build Universal Windows Apps.  You must ensure that this option is selected
@@ -229,24 +229,24 @@ Visual Studio. The various `build` commands generate a Visual Studio
 Solution (_.sln_) file. Open the file in the File Explorer to modify
 the project within Visual Studio:
 
-![](img/guide/platforms/win8/win8_sdk_openSLN.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_openSLN.png)
 
 The `CordovaApp` component displays within the solution, and its `www`
 directory contains the web-based source code, including the
 `index.html` home page:
 
-![](img/guide/platforms/win8/win8_sdk.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk.png)
 
 The controls below Visual Studio's main menu allow you to test or
 deploy the app:
 
-![](img/guide/platforms/win8/win8_sdk_deploy.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_deploy.png)
 
 With __Local Machine__ selected, press the green arrow to install the
 app on the same machine running Visual Studio. Once you do so, the app
 appears in Windows 8's app listings:
 
-![](img/guide/platforms/win8/win8_sdk_runApp.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runApp.png)
 
 Each time you rebuild the app, the version available in the interface
 is refreshed.
@@ -254,18 +254,18 @@ is refreshed.
 Once available in the app listings, holding down the __CTRL__ key
 while selecting the app allows you to pin it to the main screen:
 
-![](img/guide/platforms/win8/win8_sdk_runHome.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runHome.png)
 
 Note that if you open the app within a virtual machine environment,
 you may need to click in the corners or along the sides of the windows
 to switch apps or access additional functionality:
 
-![](img/guide/platforms/win8/win8_sdk_run.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_run.png)
 
 Alternately, choose the __Simulator__ deployment option to view the
 app as if it were running on a tablet device:
 
-![](img/guide/platforms/win8/win8_sdk_sim.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_sim.png)
 
 Unlike desktop deployment, this option allows you to simulate the
 tablet's orientation, location, and vary its network settings.
@@ -275,4 +275,4 @@ command-line tools or the SDK in your workflow. The Cordova CLI relies
 on cross-platform source code that routinely overwrites the
 platform-specific files used by the SDK. If you want to use the SDK to
 modify the project, use the lower-level shell tools as an alternative
-to the CLI.
\ No newline at end of file
+to the CLI.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/win8/packaging.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/win8/packaging.md b/www/docs/en/5.1.1/guide/platforms/win8/packaging.md
index e0e148d..76683c5 100644
--- a/www/docs/en/5.1.1/guide/platforms/win8/packaging.md
+++ b/www/docs/en/5.1.1/guide/platforms/win8/packaging.md
@@ -37,7 +37,7 @@ In Windows project, identity details are kept in a file named package.appxmanife
 
 *Name* and *Version* can be set from **config.xml**. *Publisher* can be provided as a build parameter or can be set on **build.json** file.
 
-![](img/guide/platforms/win8/packaging.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/packaging.png)
 
 A signing certificate can be provided from either CLI or through build.json file. The certificate related CLI flags are:
 
@@ -84,7 +84,7 @@ To understand what makecert does, here's a brief explanation of what parameters
 
 After running makecert for the first time, enter the private password on the screen that pops up:
 
-![](img/guide/platforms/win8/createprivatekeywindow.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/createprivatekeywindow.png)
 
 Once pvk and cer file is created, we need to create a pfx file from these certificates. A pfx (Personal Exchange Format) file contains a variety of cryptographic information, such as certificates, root authority certificates, certificate chains and private keys. To package the certs, we will use the a tool called [pvk2pfx][3]. This tool ships with Windows SDK and can be found under `%ProgramFiles(x86)%\Windows Kits\8.1\bin\x64` or `%ProgramFiles(x86)%\Windows Kits\8.1\bin\x86`.
 
@@ -117,4 +117,4 @@ Once these final values are provided. Cordova should successfully package and si
 [1]: https://msdn.microsoft.com/en-us/library/hh446593(v=vs.85).aspx
 [2]: https://msdn.microsoft.com/en-us/library/ff548309(v=vs.85).aspx
 [3]: https://msdn.microsoft.com/en-us/library/ff550672(v=vs.85).aspx
-[4]: https://technet.microsoft.com/en-us/library/ee624045(v=ws.10).aspx
\ No newline at end of file
+[4]: https://technet.microsoft.com/en-us/library/ee624045(v=ws.10).aspx

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/wp8/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/wp8/index.md b/www/docs/en/5.1.1/guide/platforms/wp8/index.md
index 6108ede..04732c7 100644
--- a/www/docs/en/5.1.1/guide/platforms/wp8/index.md
+++ b/www/docs/en/5.1.1/guide/platforms/wp8/index.md
@@ -133,7 +133,7 @@ __Downloads__ area of
 [dev.windowsphone.com](https://dev.windowsphone.com/en-us/downloadsdk).
 You may also install more recent emulator update packages.
 
-![](img/guide/platforms/wp8/wp8_downloadSDK.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_downloadSDK.png)
 
 ## Create a New Project
 
@@ -200,19 +200,19 @@ home screen, navigate to the apps panel to launch the __HelloWorld__
 app. This shows the app launching with its splash screen followed by
 its main interface:
 
-![](img/guide/platforms/wp8/wp8_emulator.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator.png)
 
 The emulator's basic controls on the top-right of the device screen
 allow you to toggle between portrait and landscape orientation. The
 __>>__ button opens more controls that allow you to test more complex
 orientations and gestures:
 
-![](img/guide/platforms/wp8/wp8_emulator_orient.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_orient.png)
 
 These advanced controls also allow you to modify the device's
 location or to simulate sequences of movements:
 
-![](img/guide/platforms/wp8/wp8_emulator_loc.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_loc.png)
 
 ## Deploy to Device
 
@@ -245,7 +245,7 @@ project's `www` directory. Along with other tools the SDK provides,
 the control below the menu allows you to launch the app in a Windows
 Phone emulator:
 
-![](img/guide/platforms/wp8/wp8_vs.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_vs.png)
 
 Consult the [Overview](../../overview/index.html) for advice on how to use Cordova's command-line
 tools or the SDK in your workflow. The Cordova CLI relies on
@@ -253,4 +253,4 @@ cross-platform source code that routinely overwrites the
 platform-specific files used by the SDK. If you want to work within
 the SDK, use the lower-level shell tools as an alternative to the CLI.
 
-[1]: http://msdn.microsoft.com/en-us/library/windowsphone/develop/ff402565.aspx
\ No newline at end of file
+[1]: http://msdn.microsoft.com/en-us/library/windowsphone/develop/ff402565.aspx

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/wp8/parallels.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/wp8/parallels.md b/www/docs/en/5.1.1/guide/platforms/wp8/parallels.md
index 0551c32..9a95018 100644
--- a/www/docs/en/5.1.1/guide/platforms/wp8/parallels.md
+++ b/www/docs/en/5.1.1/guide/platforms/wp8/parallels.md
@@ -37,13 +37,13 @@ Desktop. After installing Windows, follow these steps:
    Specify at least 2GB of memory, even if it falls outside the
    recommended range:
 
-   ![](img/guide/platforms/wp8/parallel_cpu_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_cpu_opts.png)
 
 1. To be able to run the device emulator image within the Windows 8
    virtual machine, choose the __Optimizations__ options and enable
    __Nested Virtualization__.
 
-   ![](img/guide/platforms/wp8/parallel_optimize_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_optimize_opts.png)
 
 Once you complete these steps, you are ready to install the Windows
 Phone SDK.  See the [Windows Phone 8 Platform Guide](index.html) for details.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/5.1.1/guide/platforms/wp8/vmware.md
----------------------------------------------------------------------
diff --git a/www/docs/en/5.1.1/guide/platforms/wp8/vmware.md b/www/docs/en/5.1.1/guide/platforms/wp8/vmware.md
index 6fcaba8..5c08fb8 100644
--- a/www/docs/en/5.1.1/guide/platforms/wp8/vmware.md
+++ b/www/docs/en/5.1.1/guide/platforms/wp8/vmware.md
@@ -37,7 +37,7 @@ Fusion.  After installing Windows, follow these steps:
    to specify _two_ processor cores, and to __Enable hypervisor
    applications in this Virtual machine__:
 
-   ![](img/guide/platforms/wp8/vmware_memory_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_memory_opts.png)
 
    The Windows Phone Emulator alone uses half a gigabyte of memory, so
    overall you should reserve at least 2GB for VMWare.
@@ -45,7 +45,7 @@ Fusion.  After installing Windows, follow these steps:
 1. Choose the __Advanced__ settings. Enable the __Preferred
    virtualization engine: Intel VT-x with EPT__ option:
 
-   ![](img/guide/platforms/wp8/vmware_advanced_opts.png)
+   ![]({{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_advanced_opts.png)
 
 1. Modify the _.vmx_ file to add or modify the following settings:
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/edge/guide/cli/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/edge/guide/cli/index.md b/www/docs/en/edge/guide/cli/index.md
index e204ba1..87334e0 100644
--- a/www/docs/en/edge/guide/cli/index.md
+++ b/www/docs/en/edge/guide/cli/index.md
@@ -270,13 +270,13 @@ For example, you may first run the `android` command to launch the
 Android SDK, then run a particular device image, which launches it
 according to its default behavior:
 
-![](img/guide/cli/android_emulate_init.png)
+![]({{ site.baseurl }}/static/img/guide/cli/android_emulate_init.png)
 
 Following up with the `cordova emulate` command refreshes the emulator
 image to display the latest application, which is now available for
 launch from the home screen:
 
-![](img/guide/cli/android_emulate_install.png)
+![]({{ site.baseurl }}/static/img/guide/cli/android_emulate_install.png)
 
 Alternately, you can plug the handset into your computer and test the
 app directly:

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/edge/guide/platforms/amazonfireos/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/edge/guide/platforms/amazonfireos/index.md b/www/docs/en/edge/guide/platforms/amazonfireos/index.md
index fb81f9e..055f249 100644
--- a/www/docs/en/edge/guide/platforms/amazonfireos/index.md
+++ b/www/docs/en/edge/guide/platforms/amazonfireos/index.md
@@ -172,7 +172,7 @@ Once created, you can use the Eclipse that comes along with the Android SDK to m
 * Select the __New Project__ menu item.
 
 * Choose __Android Project from Existing Code__ from the resulting dialog box, and press __Next__:
-    ![](img/guide/platforms/android/eclipse_new_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/eclipse_new_project.png)
 
 * Navigate to `hello`, or whichever directory you created for the project, then to the `platforms/amazon-fireos` subdirectory.
 


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