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Posted to issues@flink.apache.org by "ASF GitHub Bot (JIRA)" <ji...@apache.org> on 2018/06/04 08:21:00 UTC

[jira] [Commented] (FLINK-9374) Flink Kinesis Producer does not backpressure

    [ https://issues.apache.org/jira/browse/FLINK-9374?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16499878#comment-16499878 ] 

ASF GitHub Bot commented on FLINK-9374:
---------------------------------------

Github user fmthoma commented on the issue:

    https://github.com/apache/flink/pull/6021
  
    @tzulitai @bowenli86 I've made some more changes while investigating awslabs/amazon-kinesis-producer#183:
    
    * I've followed your suggestion and used `wait()` instead of `Thread.sleep()`, see `TimeoutLatch`. This allows much smaller queue sizes.
    * The timeout of 500ms is too high, i've lowered it to 100ms.
    * I've added two metrics: A `Gauge` for the `outstandingRecordsCount`, and a `Counter` for the backpressure cycles (i.e. the number of times the check `outstandingRecordsCount <= queueLimit` fails).
    
    I updated the documentation, the recommended queue limit is now much lower.


> Flink Kinesis Producer does not backpressure
> --------------------------------------------
>
>                 Key: FLINK-9374
>                 URL: https://issues.apache.org/jira/browse/FLINK-9374
>             Project: Flink
>          Issue Type: Bug
>          Components: Kinesis Connector
>            Reporter: Franz Thoma
>            Priority: Critical
>         Attachments: after.png, before.png
>
>
> The {{FlinkKinesisProducer}} just accepts records and forwards it to a {{KinesisProducer}} from the Amazon Kinesis Producer Library (KPL). The KPL internally holds an unbounded queue of records that have not yet been sent.
> Since Kinesis is rate-limited to 1MB per second per shard, this queue may grow indefinitely if Flink sends records faster than the KPL can forward them to Kinesis.
> One way to circumvent this problem is to set a record TTL, so that queued records are dropped after a certain amount of time, but this will lead to data loss under high loads.
> Currently the only time the queue is flushed is during checkpointing: {{FlinkKinesisProducer}} consumes records at arbitrary rate, either until a checkpoint is reached (and will wait until the queue is flushed), or until out-of-memory, whichever is reached first. (This gets worse due to the fact that the Java KPL is only a thin wrapper around a C++ process, so it is not even the Java process that runs out of memory, but the C++ process.) The implicit rate-limit due to checkpointing leads to a ragged throughput graph like this (the periods with zero throughput are the wait times before a checkpoint):
> !file:///home/fthoma/projects/flink/before.png!!before.png! Throughput limited by checkpointing only
> My proposed solution is to add a config option {{queueLimit}} to set a maximum number of records that may be waiting in the KPL queue. If this limit is reached, the {{FlinkKinesisProducer}} should trigger a {{flush()}} and wait (blocking) until the queue length is below the limit again. This automatically leads to backpressuring, since the {{FlinkKinesisProducer}} cannot accept records while waiting. For compatibility, {{queueLimit}} is set to {{Integer.MAX_VALUE}} by default, so the behavior is unchanged unless a client explicitly sets the value. Setting a »sane« default value is not possible unfortunately, since sensible values for the limit depend on the record size (the limit should be chosen so that about 10–100MB of records per shard are accumulated before flushing, otherwise the maximum Kinesis throughput may not be reached).
> !after.png! Throughput with a queue limit of 100000 records (the spikes are checkpoints, where the queue is still flushed completely)



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