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Posted to commits@royale.apache.org by al...@apache.org on 2021/02/23 11:27:30 UTC
[royale-asjs] branch develop updated: TileList in emulation added
This is an automated email from the ASF dual-hosted git repository.
alinakazi pushed a commit to branch develop
in repository https://gitbox.apache.org/repos/asf/royale-asjs.git
The following commit(s) were added to refs/heads/develop by this push:
new 2f130dc TileList in emulation added
2f130dc is described below
commit 2f130dc24d94efaf907d01db1f6d13cc9c1107e6
Author: alinakazi <al...@gmail.com>
AuthorDate: Tue Feb 23 16:27:20 2021 +0500
TileList in emulation added
---
.../src/main/resources/mx-royale-manifest.xml | 1 +
.../src/main/royale/mx/controls/TileList.as | 144 +++++++++++++++++++++
2 files changed, 145 insertions(+)
diff --git a/frameworks/projects/MXRoyale/src/main/resources/mx-royale-manifest.xml b/frameworks/projects/MXRoyale/src/main/resources/mx-royale-manifest.xml
index 88b29fa..2f56993 100644
--- a/frameworks/projects/MXRoyale/src/main/resources/mx-royale-manifest.xml
+++ b/frameworks/projects/MXRoyale/src/main/resources/mx-royale-manifest.xml
@@ -60,6 +60,7 @@
<component id="CanvasLayout" class="mx.containers.beads.CanvasLayout" />
<component id="TitleWindow" class="mx.containers.TitleWindow"/>
<component id="PopUpButton" class="mx.controls.PopUpButton"/>
+ <component id="TileList" class="mx.controls.TileList"/>
<component id="PopUpMenuButton" class="mx.controls.PopUpMenuButton"/>
<component id="ColorPicker" class="mx.controls.ColorPicker"/>
<component id="CompressedRemoteObject" class="mx.rpc.remoting.mxml.CompressedRemoteObject" />
diff --git a/frameworks/projects/MXRoyale/src/main/royale/mx/controls/TileList.as b/frameworks/projects/MXRoyale/src/main/royale/mx/controls/TileList.as
new file mode 100644
index 0000000..7c29d70
--- /dev/null
+++ b/frameworks/projects/MXRoyale/src/main/royale/mx/controls/TileList.as
@@ -0,0 +1,144 @@
+////////////////////////////////////////////////////////////////////////////////
+//
+// Licensed to the Apache Software Foundation (ASF) under one or more
+// contributor license agreements. See the NOTICE file distributed with
+// this work for additional information regarding copyright ownership.
+// The ASF licenses this file to You under the Apache License, Version 2.0
+// (the "License"); you may not use this file except in compliance with
+// the License. You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+////////////////////////////////////////////////////////////////////////////////
+
+package mx.controls
+{
+
+import mx.controls.listClasses.TileBase;
+import mx.controls.listClasses.TileListItemRenderer;
+import mx.core.ClassFactory;
+import mx.core.mx_internal;
+import mx.core.ScrollPolicy;
+
+use namespace mx_internal;
+
+//--------------------------------------
+// Other metadata
+//--------------------------------------
+
+[DefaultBindingProperty(source="selectedItem", destination="dataProvider")]
+
+[DefaultProperty("dataProvider")]
+
+[DefaultTriggerEvent("change")]
+
+//[IconFile("TileList.png")]
+
+//--------------------------------------
+// Effects
+//--------------------------------------
+
+/**
+ * The data effect to play when a change occur to the control's data provider.
+ *
+ * <p>By default, the TileList control does not use a data effect.
+ * For the TileList control, use an instance of the DefaultTileListEffect class.</p>
+ *
+ * @default undefined
+ *
+ * @langversion 3.0
+ * @playerversion Flash 9
+ * @playerversion AIR 1.1
+ * @productversion Flex 3
+ */
+[Effect(name="itemsChangeEffect", event="itemsChange")]
+
+/**
+ * The layout-specific List components in Flex 3 have been replaced by a more generic
+ * List component that takes a generic layout. To get similar behavior from the new
+ * List component, set the <code>layout</code> property to <code>TileLayout</code>.
+ */
+[Alternative(replacement="spark.components.List", since="4.0")]
+
+/**
+ * The TileList control displays a number of items laid out in tiles.
+ * It displays a scroll bar on one of its axes to access all items
+ * in the list, depending on the <code>direction</code> property.
+ * You can set the size of the tiles by using <code>rowHeight</code>
+ * and <code>columnWidth</code> properties.
+ * Alternatively, Flex measures the item renderer for the first item
+ * in the dataProvider and uses that size for all tiles.
+ *
+ * <p>The TileList control has the following default sizing
+ * characteristics:</p>
+ * <table class="innertable">
+ * <tr>
+ * <th>Characteristic</th>
+ * <th>Description</th>
+ * </tr>
+ * <tr>
+ * <td>Default size</td>
+ * <td>Four columns and four rows. Using the default item
+ * renderer, the total size is 66 by 126 pixels.</td>
+ * </tr>
+ * <tr>
+ * <td>Minimum size</td>
+ * <td>0 pixels.</td>
+ * </tr>
+ * <tr>
+ * <td>Maximum size</td>
+ * <td>5000 by 5000.</td>
+ * </tr>
+ * </table>
+ *
+ * @mxml
+ *
+ * <p>The <code><mx:TileList></code> tag inherits
+ * all of the tag attributes of its superclass, but ignores the
+ * <code>variableRowHeight</code> and <code>wordWrap</code> tag attributes.
+ * It adds no additional tag attributes.</p>
+ *
+ * <pre>
+ * <mx:TileList/>
+ * </pre>
+ *
+ * @includeExample examples/TileListExample.mxml
+ *
+ * @langversion 3.0
+ * @playerversion Flash 9
+ * @playerversion AIR 1.1
+ * @productversion Flex 3
+ */
+public class TileList extends TileBase
+{
+ //include "../core/Version.as";
+
+ //--------------------------------------------------------------------------
+ //
+ // Constructor
+ //
+ //--------------------------------------------------------------------------
+
+ /**
+ * Constructor.
+ *
+ * @langversion 3.0
+ * @playerversion Flash 9
+ * @playerversion AIR 1.1
+ * @productversion Flex 3
+ */
+ public function TileList()
+ {
+ super();
+ _horizontalScrollPolicy = ScrollPolicy.AUTO;
+ itemRenderer = new ClassFactory(TileListItemRenderer);
+ }
+}
+
+}