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Posted to xap-commits@incubator.apache.org by jm...@apache.org on 2006/06/27 22:43:17 UTC

svn commit: r417617 - /incubator/xap/trunk/src/dojo/src/widget/html/DropdownButton.js

Author: jmargaris
Date: Tue Jun 27 15:43:16 2006
New Revision: 417617

URL: http://svn.apache.org/viewvc?rev=417617&view=rev
Log:
dojo 0.3

Added:
    incubator/xap/trunk/src/dojo/src/widget/html/DropdownButton.js

Added: incubator/xap/trunk/src/dojo/src/widget/html/DropdownButton.js
URL: http://svn.apache.org/viewvc/incubator/xap/trunk/src/dojo/src/widget/html/DropdownButton.js?rev=417617&view=auto
==============================================================================
--- incubator/xap/trunk/src/dojo/src/widget/html/DropdownButton.js (added)
+++ incubator/xap/trunk/src/dojo/src/widget/html/DropdownButton.js Tue Jun 27 15:43:16 2006
@@ -0,0 +1,188 @@
+/*
+	Copyright (c) 2004-2006, The Dojo Foundation
+	All Rights Reserved.
+
+	Licensed under the Academic Free License version 2.1 or above OR the
+	modified BSD license. For more information on Dojo licensing, see:
+
+		http://dojotoolkit.org/community/licensing.shtml
+*/
+
+/* TODO:
+ * - make the dropdown "smart" so it can't get cutoff on bottom of page, sides of page, etc.
+ */
+
+dojo.provide("dojo.widget.html.DropdownButton");
+
+dojo.require("dojo.event.*");
+dojo.require("dojo.widget.*");
+dojo.require("dojo.widget.HtmlWidget");
+dojo.require("dojo.uri.Uri");
+dojo.require("dojo.dom");
+dojo.require("dojo.style");
+dojo.require("dojo.html");
+
+dojo.widget.html.DropdownButton = function() {
+	// mix in the button properties
+	dojo.widget.DropdownButton.call(this);
+	dojo.widget.HtmlWidget.call(this);
+}
+
+dojo.inherits(dojo.widget.html.DropdownButton, dojo.widget.HtmlWidget);
+
+dojo.lang.extend(dojo.widget.html.DropdownButton, {
+	
+	// In IE, event handlers on objects inside buttons don't work correctly, so
+	// we just set onClick on the button itself.
+	templatePath: dojo.uri.dojoUri("src/widget/templates/HtmlDropDownButtonTemplate.html"),
+	templateCssPath: dojo.uri.dojoUri("src/widget/templates/HtmlButtonTemplate.css"),
+
+	// attach points
+	button: null,
+	table: null,
+	labelCell: null,
+	borderCell: null,
+	arrowCell: null,
+	arrow: null,
+
+	fillInTemplate: function(args, frag) {
+		// input data (containing the anchor for the button itself, plus the
+		// thing to display when you push the down arrow)
+		var input = frag["dojo:"+this.widgetType.toLowerCase()]["nodeRef"];
+
+		// Recursively expand widgets inside of the <dojo:dropdownButton>
+		var parser = new dojo.xml.Parse();
+		var frag = parser.parseElement(input, null, true);
+		var ary = dojo.widget.getParser().createComponents(frag);
+
+		this.a = dojo.dom.getFirstChildElement(input);	// the button contents
+		this.menu = dojo.dom.getNextSiblingElement(this.a);	// the menu under the button
+		
+		this.disabled = dojo.html.hasClass(this.a, "disabled");
+		if( this.disabled ) {
+			dojo.html.addClass(this.button, "dojoDisabled");
+			this.domNode.setAttribute("disabled", "true");
+		}
+
+		dojo.html.disableSelection(this.a);
+		this.a.style["text-decoration"]="none";
+		this.labelCell.appendChild(this.a);
+
+		this.arrow.src =
+			dojo.uri.dojoUri("src/widget/templates/images/dropdownButtonsArrow" +
+			(this.disabled ? "-disabled" : "") + ".gif");
+
+		// Attach menu to body so that it appears above other buttons
+		this.menu.style.position="absolute";
+		this.menu.style.display="none";
+		this.menu.style["z-index"] = 99;
+		document.body.appendChild(this.menu);
+	},
+
+	postCreate: function() {
+		if ( dojo.render.html.ie ) {
+			// Compensate for IE's weird padding of button content, which seems to be relative
+			// to the length of the content
+			var contentWidth = dojo.style.getOuterWidth(this.table);
+			this.labelCell.style["left"] = "-" + (contentWidth / 10) + "px";
+			this.arrowCell.style["left"] = (contentWidth / 10) + "px";
+		}
+
+		// Make menu at least as wide as the button
+		var buttonWidth = dojo.style.getOuterWidth(this.button);
+		var menuWidth = dojo.style.getOuterWidth(this.menu);
+		if ( buttonWidth > menuWidth ) {
+			dojo.style.setOuterWidth(this.menu, buttonWidth);
+		}
+	},
+
+	// If someone clicks anywhere else on the screen (including another menu),
+	// then close this menu.
+	onCanvasMouseDown: function(e) {
+		if( !dojo.dom.isDescendantOf(e.target, this.button) &&
+			!dojo.dom.isDescendantOf(e.target, this.menu) ) {
+			this.hideMenu();
+		}
+	},
+
+	eventWasOverArrow: function(e) {
+		// want to use dojo.html.overElement() but also need to detect clicks
+		// on the area between the arrow and the edge of the button
+		var eventX = e.clientX;
+		var borderX = dojo.style.totalOffsetLeft(this.borderCell);
+		return (eventX > borderX );
+	},
+
+	onMouseOver: function(e) {
+		dojo.html.addClass(this.button, "dojoButtonHover");
+		dojo.html.removeClass(this.button, "dojoButtonNoHover");
+	},
+	
+	onMouseOut: function(e) {
+		dojo.html.removeClass(this.button, "dojoButtonHover");
+		dojo.html.addClass(this.button, "dojoButtonNoHover");
+	},
+
+	onClick: function(e) {
+		if ( this.eventWasOverArrow(e) ) {
+			this._onClickArrow();
+		} else {
+			this._onClickButton();
+		}
+	},
+
+	// Action when the user presses the button
+	_onClickButton: function(e) {
+		if ( this.a ) {
+			if ( this.a.click ) {
+				this.a.click();
+			} else if ( this.a.href ) {
+				location.href = this.a.href;
+			}
+		}
+	},
+
+	// Action when user presses the arrow
+	_onClickArrow: function() {
+		if ( this.menu.style.display == "none" ) {
+			this.showMenu();
+		} else {
+			this.hideMenu();
+		}
+	},
+	
+	showMenu: function() {
+		if ( this.disabled )
+			return;
+
+		// Position it accordingly, relative to screen root (since
+		// it's attached to document.body)
+		this.menu.style.left = dojo.style.totalOffsetLeft(this.button) + "px";
+		this.menu.style.top = dojo.style.totalOffsetTop(this.button) + dojo.style.getOuterHeight(this.button) + "px";
+
+		// Display the menu; do this funky code below to stop the menu from extending
+		// all the way to the right edge of the screen.
+		// TODO: retest simple display="" to confirm that it doesn't work.
+		try {
+			this.menu.style.display="table";	// mozilla
+		} catch(e) {
+			this.menu.style.display="block";	// IE
+		}
+
+		// If someone clicks somewhere else on the screen then close the menu
+		dojo.event.connect(document.documentElement, "onmousedown", this, "onCanvasMouseDown");
+		
+		// When someone clicks the menu, after the menu handles the event,
+		// close the menu (be careful not to close the menu too early or else
+		// the menu will never receive the event.)
+		dojo.event.connect(this.menu, "onclick", this, "hideMenu");
+	},
+
+	hideMenu: function() {
+		this.menu.style.display = "none";
+		dojo.event.disconnect(document.documentElement, "onmousedown", this, "onCanvasMouseDown");
+		dojo.event.disconnect(this.menu, "onclick", this, "hideMenu");
+	}
+});
+
+