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Posted to users@flex.apache.org by Dimitar <di...@yahoo.com> on 2016/09/01 11:12:54 UTC

FXG or what is the best way for skinning for Flex Mobile

Hello, 

I am reading the manuals, it was recommended to use FXG
(http://www.adobe.com/devnet/flex/articles/mobile-skinning-part1.html), 
but this seems outdated , because adobe AI removed the support for FXG , 
so what is the best practice at present for skinning with the current
versions of Adobe Flex  
especially for mobile




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Re: FXG or what is the best way for skinning for Flex Mobile

Posted by quick6black <an...@gmail.com>.
couple years ago new mobile skins were created for flex, they use FXG for
their assets. You can look at how they were done in  github
<https://github.com/apache/flex-sdk/tree/develop/frameworks/projects/mobiletheme/src/spark/skins> 
, you could use those as a base to create your own.

Also I had created a  github
<https://github.com/quick6black/flex-Android-Material-Skins/tree/master/src> 
repository for mobile skins replicating the newer version of android almost
all done in actionscript. 



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