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Posted to users@flex.apache.org by Dimitar <di...@yahoo.com> on 2016/09/01 11:12:54 UTC
FXG or what is the best way for skinning for Flex Mobile
Hello,
I am reading the manuals, it was recommended to use FXG
(http://www.adobe.com/devnet/flex/articles/mobile-skinning-part1.html),
but this seems outdated , because adobe AI removed the support for FXG ,
so what is the best practice at present for skinning with the current
versions of Adobe Flex
especially for mobile
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Re: FXG or what is the best way for skinning for Flex Mobile
Posted by quick6black <an...@gmail.com>.
couple years ago new mobile skins were created for flex, they use FXG for
their assets. You can look at how they were done in github
<https://github.com/apache/flex-sdk/tree/develop/frameworks/projects/mobiletheme/src/spark/skins>
, you could use those as a base to create your own.
Also I had created a github
<https://github.com/quick6black/flex-Android-Material-Skins/tree/master/src>
repository for mobile skins replicating the newer version of android almost
all done in actionscript.
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