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Posted to commits@samza.apache.org by "Chris Riccomini (JIRA)" <ji...@apache.org> on 2014/04/04 02:42:16 UTC

[jira] [Created] (SAMZA-220) SystemConsumers is slow when consuming from a large number of partitions

Chris Riccomini created SAMZA-220:
-------------------------------------

             Summary: SystemConsumers is slow when consuming from a large number of partitions
                 Key: SAMZA-220
                 URL: https://issues.apache.org/jira/browse/SAMZA-220
             Project: Samza
          Issue Type: Bug
          Components: container
    Affects Versions: 0.6.0
            Reporter: Chris Riccomini


We have observed poor throughput when a SamzaContainer is consuming many partitions (100s). The more partitions, the worse the performance gets.

When hooking up VisualVM, two operations take up more than 65% of the CPU in SystemConsumers:

{code}
    refresh.maybeCall()
    updateMessageChooser
{code}

The problem is that we run each of these operations once before every process() call to a StreamTask. Both of these operations iterate over *all* SystemStreamPartitions that the SystemConsumers is consuming from. If you have hundreds of partitions, it means you do two loops of 100+ items for every message you process. This is true even if the SystemConsumers buffer has a lot of messages (10,000+), and also true even if most systemStreamPartitions have no messages available.

I have two proposed solutions to this problem:

1. Only call refresh.maybeCall() when the total number of buffered messages in the SystemConsumers has dropped below some low watermark.
2. Only have updateMessageChooser call messageChooser.update for systemStreamPartitions that actually *have* a message.

I have implemented this and deployed it on a few jobs, and I am seeing significant performance improvement. From 10k-20k msgs/sec to 50k+.

The trade off, as I see it is really around (1), which will introduce a little latency for topics that are low volume. In such a case, the time from when a message arrives to when it gets refreshed in the buffer, and updated in the chooser increases.



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