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Posted to jira@arrow.apache.org by "David Li (Jira)" <ji...@apache.org> on 2021/03/02 15:56:00 UTC
[jira] [Commented] (ARROW-10351) [C++][Flight] See if
reading/writing to gRPC get/put streams asynchronously helps performance
[ https://issues.apache.org/jira/browse/ARROW-10351?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=17293795#comment-17293795 ]
David Li commented on ARROW-10351:
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FWIW [~yibo], I actually tried pipelining the Flight client and server: [https://github.com/lidavidm/arrow/tree/arrow-10351-async-compression]
This way we would do I/O-bound (gRPC read/write) and CPU-bound (Arrow record batch encoding/decoding) work on separate threads with readahead on the I/O side.
In our tests it did not have any benefit. I didn't test the actual async gRPC APIs, however, unless there is a major difference between how those are implemented on the gRPC side, I'd be doubtful that they'd help by themselves unless they unlock some opportunity to parallelize/pipeline work. But if you are investigating we'd be curious to see the results! It could definitely improve how ergonomic the APIs are and/or open a path to asyncio support in the Python bindings. It might also improve latency instead of throughput (our tests have focused on throughput).
> [C++][Flight] See if reading/writing to gRPC get/put streams asynchronously helps performance
> ---------------------------------------------------------------------------------------------
>
> Key: ARROW-10351
> URL: https://issues.apache.org/jira/browse/ARROW-10351
> Project: Apache Arrow
> Issue Type: Improvement
> Components: C++, FlightRPC
> Reporter: Wes McKinney
> Assignee: David Li
> Priority: Major
>
> We don't use any asynchronous concepts in the way that Flight is implemented now, i.e. IPC deconstruction/reconstruction (which may include compression!) is not performed concurrent with moving FlightData objects through the gRPC machinery, which may yield suboptimal performance.
> It might be better to apply an actor-type approach where a dedicated thread retrieves and prepares the next raw IPC message (within a Future) while the current IPC message is being processed -- that way reading/writing to/from the gRPC stream is not blocked on the IPC code doing its thing.
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