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Posted to commits@cordova.apache.org by st...@apache.org on 2014/05/07 22:52:52 UTC
[1/2] git commit: Set VERSION to 3.5.0 (via coho)
Repository: cordova-firefoxos
Updated Branches:
refs/heads/3.5.x [created] 64e0ab9e5
Set VERSION to 3.5.0 (via coho)
Project: http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/repo
Commit: http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/commit/64e0ab9e
Tree: http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/tree/64e0ab9e
Diff: http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/diff/64e0ab9e
Branch: refs/heads/3.5.x
Commit: 64e0ab9e510426d63c06d1fd8439c2d020e83bd0
Parents: 51a833a
Author: Steven Gill <st...@gmail.com>
Authored: Wed May 7 13:45:59 2014 -0700
Committer: Steven Gill <st...@gmail.com>
Committed: Wed May 7 13:45:59 2014 -0700
----------------------------------------------------------------------
VERSION | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
----------------------------------------------------------------------
http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/blob/64e0ab9e/VERSION
----------------------------------------------------------------------
diff --git a/VERSION b/VERSION
index 414a102..1545d96 100644
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-3.5.0-dev
+3.5.0
[2/2] git commit: Update JS snapshot to version 3.5.0 (via coho)
Posted by st...@apache.org.
Update JS snapshot to version 3.5.0 (via coho)
Project: http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/repo
Commit: http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/commit/51a833a9
Tree: http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/tree/51a833a9
Diff: http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/diff/51a833a9
Branch: refs/heads/3.5.x
Commit: 51a833a9d1865a9061ba63a58f70fcecca320a1e
Parents: 5ea9787
Author: Steven Gill <st...@gmail.com>
Authored: Wed May 7 13:45:59 2014 -0700
Committer: Steven Gill <st...@gmail.com>
Committed: Wed May 7 13:45:59 2014 -0700
----------------------------------------------------------------------
cordova-lib/cordova.js | 199 ++++++++++++++++++++++++++++++++++----------
1 file changed, 155 insertions(+), 44 deletions(-)
----------------------------------------------------------------------
http://git-wip-us.apache.org/repos/asf/cordova-firefoxos/blob/51a833a9/cordova-lib/cordova.js
----------------------------------------------------------------------
diff --git a/cordova-lib/cordova.js b/cordova-lib/cordova.js
index d8f619a..aeadf48 100644
--- a/cordova-lib/cordova.js
+++ b/cordova-lib/cordova.js
@@ -1,5 +1,5 @@
// Platform: firefoxos
-// 3.5.0-dev-ddf13aa
+// 3.5.0
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
@@ -19,7 +19,7 @@
under the License.
*/
;(function() {
-var CORDOVA_JS_BUILD_LABEL = '3.5.0-dev-ddf13aa';
+var CORDOVA_JS_BUILD_LABEL = '3.5.0';
// file: src/scripts/require.js
/*jshint -W079 */
@@ -392,6 +392,16 @@ base64.fromArrayBuffer = function(arrayBuffer) {
return uint8ToBase64(array);
};
+base64.toArrayBuffer = function(str) {
+ var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
+ var arrayBuffer = new ArrayBuffer(decodedStr.length);
+ var array = new Uint8Array(arrayBuffer);
+ for (var i=0, len=decodedStr.length; i < len; i++) {
+ array[i] = decodedStr.charCodeAt(i);
+ }
+ return arrayBuffer;
+};
+
//------------------------------------------------------------------------------
/* This code is based on the performance tests at http://jsperf.com/b64tests
@@ -770,6 +780,7 @@ channel.createSticky('onNativeReady');
channel.createSticky('onCordovaReady');
// Event to indicate that all automatically loaded JS plugins are loaded and ready.
+// FIXME remove this
channel.createSticky('onPluginsReady');
// Event to indicate that Cordova is ready
@@ -986,6 +997,111 @@ channel.join(function() {
});
+// file: src/common/init_b.js
+define("cordova/init_b", function(require, exports, module) {
+
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var platform = require('cordova/platform');
+
+var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady];
+
+// setting exec
+cordova.exec = require('cordova/exec');
+
+function logUnfiredChannels(arr) {
+ for (var i = 0; i < arr.length; ++i) {
+ if (arr[i].state != 2) {
+ console.log('Channel not fired: ' + arr[i].type);
+ }
+ }
+}
+
+window.setTimeout(function() {
+ if (channel.onDeviceReady.state != 2) {
+ console.log('deviceready has not fired after 5 seconds.');
+ logUnfiredChannels(platformInitChannelsArray);
+ logUnfiredChannels(channel.deviceReadyChannelsArray);
+ }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator(origNavigator) {
+ var CordovaNavigator = function() {};
+ CordovaNavigator.prototype = origNavigator;
+ var newNavigator = new CordovaNavigator();
+ // This work-around really only applies to new APIs that are newer than Function.bind.
+ // Without it, APIs such as getGamepads() break.
+ if (CordovaNavigator.bind) {
+ for (var key in origNavigator) {
+ if (typeof origNavigator[key] == 'function') {
+ newNavigator[key] = origNavigator[key].bind(origNavigator);
+ }
+ }
+ }
+ return newNavigator;
+}
+if (window.navigator) {
+ window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+ window.console = {
+ log: function(){}
+ };
+}
+if (!window.console.warn) {
+ window.console.warn = function(msg) {
+ this.log("warn: " + msg);
+ };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState == 'complete' || document.readyState == 'interactive') {
+ channel.onDOMContentLoaded.fire();
+} else {
+ document.addEventListener('DOMContentLoaded', function() {
+ channel.onDOMContentLoaded.fire();
+ }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+ channel.onNativeReady.fire();
+}
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function() {
+
+ platform.initialize && platform.initialize();
+
+ // Fire event to notify that all objects are created
+ channel.onCordovaReady.fire();
+
+ // Fire onDeviceReady event once page has fully loaded, all
+ // constructors have run and cordova info has been received from native
+ // side.
+ channel.join(function() {
+ require('cordova').fireDocumentEvent('deviceready');
+ }, channel.deviceReadyChannelsArray);
+
+}, platformInitChannelsArray);
+
+});
+
// file: src/common/modulemapper.js
define("cordova/modulemapper", function(require, exports, module) {
@@ -1109,43 +1225,51 @@ var modulemapper = require('cordova/modulemapper');
var urlutil = require('cordova/urlutil');
// Helper function to inject a <script> tag.
-function injectScript(url, onload, onerror) {
+// Exported for testing.
+exports.injectScript = function(url, onload, onerror) {
var script = document.createElement("script");
// onload fires even when script fails loads with an error.
script.onload = onload;
- script.onerror = onerror || onload;
+ // onerror fires for malformed URLs.
+ script.onerror = onerror;
script.src = url;
document.head.appendChild(script);
+};
+
+function injectIfNecessary(id, url, onload, onerror) {
+ onerror = onerror || onload;
+ if (id in define.moduleMap) {
+ onload();
+ } else {
+ exports.injectScript(url, function() {
+ if (id in define.moduleMap) {
+ onload();
+ } else {
+ onerror();
+ }
+ }, onerror);
+ }
}
function onScriptLoadingComplete(moduleList, finishPluginLoading) {
// Loop through all the plugins and then through their clobbers and merges.
for (var i = 0, module; module = moduleList[i]; i++) {
- if (module) {
- try {
- if (module.clobbers && module.clobbers.length) {
- for (var j = 0; j < module.clobbers.length; j++) {
- modulemapper.clobbers(module.id, module.clobbers[j]);
- }
- }
-
- if (module.merges && module.merges.length) {
- for (var k = 0; k < module.merges.length; k++) {
- modulemapper.merges(module.id, module.merges[k]);
- }
- }
-
- // Finally, if runs is truthy we want to simply require() the module.
- // This can be skipped if it had any merges or clobbers, though,
- // since the mapper will already have required the module.
- if (module.runs && !(module.clobbers && module.clobbers.length) && !(module.merges && module.merges.length)) {
- modulemapper.runs(module.id);
- }
+ if (module.clobbers && module.clobbers.length) {
+ for (var j = 0; j < module.clobbers.length; j++) {
+ modulemapper.clobbers(module.id, module.clobbers[j]);
}
- catch(err) {
- // error with module, most likely clobbers, should we continue?
+ }
+
+ if (module.merges && module.merges.length) {
+ for (var k = 0; k < module.merges.length; k++) {
+ modulemapper.merges(module.id, module.merges[k]);
}
}
+
+ // Finally, if runs is truthy we want to simply require() the module.
+ if (module.runs) {
+ modulemapper.runs(module.id);
+ }
}
finishPluginLoading();
@@ -1170,26 +1294,10 @@ function handlePluginsObject(path, moduleList, finishPluginLoading) {
}
for (var i = 0; i < moduleList.length; i++) {
- injectScript(path + moduleList[i].file, scriptLoadedCallback);
+ injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
}
}
-function injectPluginScript(pathPrefix, finishPluginLoading) {
- var pluginPath = pathPrefix + 'cordova_plugins.js';
-
- injectScript(pluginPath, function() {
- try {
- var moduleList = require("cordova/plugin_list");
- handlePluginsObject(pathPrefix, moduleList, finishPluginLoading);
- }
- catch (e) {
- // Error loading cordova_plugins.js, file not found or something
- // this is an acceptable error, pre-3.0.0, so we just move on.
- finishPluginLoading();
- }
- }, finishPluginLoading); // also, add script load error handler for file not found
-}
-
function findCordovaPath() {
var path = null;
var scripts = document.getElementsByTagName('script');
@@ -1213,7 +1321,10 @@ exports.load = function(callback) {
console.log('Could not find cordova.js script tag. Plugin loading may fail.');
pathPrefix = '';
}
- injectPluginScript(pathPrefix, callback);
+ injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function() {
+ var moduleList = require("cordova/plugin_list");
+ handlePluginsObject(pathPrefix, moduleList, callback);
+ }, callback);
};