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Posted to commits@cassandra.apache.org by "Michaël Figuière (JIRA)" <ji...@apache.org> on 2014/12/11 19:38:13 UTC

[jira] [Comment Edited] (CASSANDRA-7937) Apply backpressure gently when overloaded with writes

    [ https://issues.apache.org/jira/browse/CASSANDRA-7937?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=14242880#comment-14242880 ] 

Michaël Figuière edited comment on CASSANDRA-7937 at 12/11/14 6:37 PM:
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The StreamIDs, introduced in the native protocol to multiplex several pending requests on a single connection, could actually serve as a backpressure mechanism. Before protocol v2 we had just 128 IDs per connection with drivers typically allowing just a few connection per node. This therefore already acts as a throttling mechanism on the client side. With protocol v3 we've increased this limit but the driver still let the user define a value for the max requests per host that will have the same effect. A simple way the handle backpressure could therefore be to introduce a Window (similar as TCP Window) of the currently allowed concurrent requests for each client. Just like in TCP, the Window Size could be included in each response header to the client. This Window Size could then be adjusted using a magic formula to define, probably based on the load of each Stage of the Cassandra architecture, state of compaction, etc...

I agree with [~jbellis]'s point: backpressure in a distributed system like Cassandra, with a coordinator fowarding traffic to replicas, is confusing. But in practice, most recent CQL Drivers now do Token Aware Balancing by default (since 2.0.2 in the Java Driver), which will send the request to the replicas for any PreparedStatement (expected to be used under the high pressure condition described here). So in this situation the backpressure information received by the client could be used properly, as it would just be understood by the client as a request to slow down for *this* particular replica, it could therefore pick another replica. Thus we end up with a system in which we avoid doing Load Shedding (which is a waste of time, bandwidth and workload) and that, I believe, could behave more smoothly when the cluster is overloaded.

Note that this StreamID Window could be considered as a "mandatory" limit or just as a "hint" in the protocol specification. The driver could then adjust its strategy to use it or not depending on the settings or type of request.


was (Author: mfiguiere):
The StreamIDs, introduced in the native protocol to multiplex several pending requests on a single connection, could actually serve as a backpressure mechanism. Before protocol v2 we had just 128 IDs per connection with drivers typically allowing just a few connection per node. This therefore already acts as a throttling mechanism on the client side. With protocol v3 we've increased this limit but the driver still let the user define a value for the max requests per host that will have the same effect. A simple way the handle backpressure could therefore be to introduce a Window (similar as TCP Window) of the currently allowed concurrent requests for each client. Just like in TCP, the Window Size could be included in each response header to the client. This Window Size could then be adjusted using a magic formula to define, probably based on the load of each Stage of the Cassandra architecture, state of compaction, etc...

I agree with [~jbellis]'s point: backpressure in a distributed system like Cassandra, with a coordinator fowarding traffic to replicas, is confusing. But in practice, most recent CQL Drivers now do Token Aware Balancing by default (since 2.0.2 in the Java Driver), which will send the queries to the replicas any PreparedStatement (expected to be used under the high pressure condition described here). So in this situation the backpressure information received by the client could be used properly, as it would just be understood by the client as a request to slow down for *this* particular replica, it could therefore pick another replica. Thus we end up with a system in which we avoid doing Load Shedding (which is a waste of time, bandwidth and workload) and that, I believe, could behave more smoothly when the cluster is overloaded.

Note that this StreamID Window could be considered as a "mandatory" limit or just as a "hint" in the protocol specification. The driver could then adjust its strategy to use it or not depending on the settings or type of request.

> Apply backpressure gently when overloaded with writes
> -----------------------------------------------------
>
>                 Key: CASSANDRA-7937
>                 URL: https://issues.apache.org/jira/browse/CASSANDRA-7937
>             Project: Cassandra
>          Issue Type: Bug
>          Components: Core
>         Environment: Cassandra 2.0
>            Reporter: Piotr Kołaczkowski
>              Labels: performance
>
> When writing huge amounts of data into C* cluster from analytic tools like Hadoop or Apache Spark, we can see that often C* can't keep up with the load. This is because analytic tools typically write data "as fast as they can" in parallel, from many nodes and they are not artificially rate-limited, so C* is the bottleneck here. Also, increasing the number of nodes doesn't really help, because in a collocated setup this also increases number of Hadoop/Spark nodes (writers) and although possible write performance is higher, the problem still remains.
> We observe the following behavior:
> 1. data is ingested at an extreme fast pace into memtables and flush queue fills up
> 2. the available memory limit for memtables is reached and writes are no longer accepted
> 3. the application gets hit by "write timeout", and retries repeatedly, in vain 
> 4. after several failed attempts to write, the job gets aborted 
> Desired behaviour:
> 1. data is ingested at an extreme fast pace into memtables and flush queue fills up
> 2. after exceeding some memtable "fill threshold", C* applies adaptive rate limiting to writes - the more the buffers are filled-up, the less writes/s are accepted, however writes still occur within the write timeout.
> 3. thanks to slowed down data ingestion, now flush can finish before all the memory gets used
> Of course the details how rate limiting could be done are up for a discussion.
> It may be also worth considering putting such logic into the driver, not C* core, but then C* needs to expose at least the following information to the driver, so we could calculate the desired maximum data rate:
> 1. current amount of memory available for writes before they would completely block
> 2. total amount of data queued to be flushed and flush progress (amount of data to flush remaining for the memtable currently being flushed)
> 3. average flush write speed



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