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Posted to commits@cordova.apache.org by db...@apache.org on 2015/10/21 02:23:55 UTC

[15/16] docs commit: Fixing image links in docs.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/cli/index.md
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diff --git a/www/docs/de/edge/guide/cli/index.md b/www/docs/de/edge/guide/cli/index.md
index f740f7d8..d4ac64c 100644
--- a/www/docs/de/edge/guide/cli/index.md
+++ b/www/docs/de/edge/guide/cli/index.md
@@ -176,13 +176,13 @@ Einige mobilen Plattformen emulieren ein bestimmtes Gerät wie das iPhone für i
 
 ![][4]
 
- [4]: img/guide/cli/android_emulate_init.png
+ [4]: {{ site.baseurl }}/static/img/guide/cli/android_emulate_init.png
 
 Folgende oben mit den `cordova emulate` Befehl aktualisiert das Emulator-Bild, um die neueste Anwendung angezeigt, die jetzt für den Start aus dem home-Bildschirm vorhanden ist:
 
 ![][5]
 
- [5]: img/guide/cli/android_emulate_install.png
+ [5]: {{ site.baseurl }}/static/img/guide/cli/android_emulate_install.png
 
 Alternativ können Sie schließen den Hörer an den Computer und testen die app direkt:
 
@@ -415,4 +415,4 @@ Cordova 3.0 oder höher benötigen noch verschiedene Änderungen auf Projekteben
 
         $ cordova platform update android
         $ cordova platform update ios
-        ...etc.
\ No newline at end of file
+        ...etc.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/amazonfireos/index.md
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diff --git a/www/docs/de/edge/guide/platforms/amazonfireos/index.md b/www/docs/de/edge/guide/platforms/amazonfireos/index.md
index 8a109b7..99d9323 100644
--- a/www/docs/de/edge/guide/platforms/amazonfireos/index.md
+++ b/www/docs/de/edge/guide/platforms/amazonfireos/index.md
@@ -177,7 +177,7 @@ Einmal erstellt, können Sie die Sonnenfinsternis, die zusammen mit dem Android
 
 *   Drücken Sie **Fertig stellen**.
 
- [9]: img/guide/platforms/android/eclipse_new_project.png
+ [9]: {{ site.baseurl }}/static/img/guide/platforms/android/eclipse_new_project.png
 
 Sobald das Eclipse-Fenster wird geöffnet, erscheint ein rotes **X** auf ungelöste Probleme hinweisen. Wenn ja, gehen Sie zusätzlichen folgendermaßen:
 
@@ -189,4 +189,4 @@ Sobald das Eclipse-Fenster wird geöffnet, erscheint ein rotes **X** auf ungelö
 
 *   Klicken Sie auf **OK**.
 
-*   Wählen Sie im Menü **Projekt** **Clean** . Dies sollten alle Fehler im Projekt korrigieren.
\ No newline at end of file
+*   Wählen Sie im Menü **Projekt** **Clean** . Dies sollten alle Fehler im Projekt korrigieren.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/android/index.md
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diff --git a/www/docs/de/edge/guide/platforms/android/index.md b/www/docs/de/edge/guide/platforms/android/index.md
index 5b504e6..f70e5bf 100644
--- a/www/docs/de/edge/guide/platforms/android/index.md
+++ b/www/docs/de/edge/guide/platforms/android/index.md
@@ -106,25 +106,25 @@ Android Sdk kein Standardinstanz Emulator standardmäßig zur Verfügung. Sie k
 
 ![][8]
 
- [8]: img/guide/platforms/android/asdk_device.png
+ [8]: {{ site.baseurl }}/static/img/guide/platforms/android/asdk_device.png
 
 Presse **AVD erstellen**, ändern optional den Namen und drücken Sie **OK** um die Änderungen zu übernehmen.
 
 ![][9]
 
- [9]: img/guide/platforms/android/asdk_newAVD.png
+ [9]: {{ site.baseurl }}/static/img/guide/platforms/android/asdk_newAVD.png
 
 Der AVD wird dann in der Liste **Android Virtual Devices** angezeigt:
 
 ![][10]
 
- [10]: img/guide/platforms/android/asdk_avds.png
+ [10]: {{ site.baseurl }}/static/img/guide/platforms/android/asdk_avds.png
 
 Um den Emulator als separate Anwendung zu öffnen, wählen Sie den AVD und **Starten**. Es bringt viel, wie es auf dem Gerät mit zusätzliche Steuerelemente für Hardware-Tasten zur Verfügung:
 
 ![][11]
 
- [11]: img/guide/platforms/android/asdk_emulator.png
+ [11]: {{ site.baseurl }}/static/img/guide/platforms/android/asdk_emulator.png
 
 Für eine schnellere Erfahrung können Sie die `Virtual Machine-Beschleunigung` verwenden, um die Ausführungsgeschwindigkeit zu verbessern. Viele moderne CPUs bieten Erweiterungen um virtuelle Maschinen effizienter auszuführen. Bevor Sie versuchen, diese Art von Beschleunigung verwenden, müssen Sie bestimmen, ob Ihre aktuelle Entwicklungssystem CPU, unterstützt man die folgenden Virtualisierungstechnologien:
 
@@ -142,7 +142,7 @@ Nach dem Installieren und Ausführen des `Intel Processor Identification Utility
 
 ![][15]
 
- [15]: img/guide/platforms/android/intel_pid_util_620px.png
+ [15]: {{ site.baseurl }}/static/img/guide/platforms/android/intel_pid_util_620px.png
 
 Um den Emulator zu beschleunigen, müssen Sie downloaden und installieren Sie ein oder mehrere Bilder der `Intel X 86 Atom` -System sowie die `Intel Hardware beschleunigte Ausführung Manager (HAXM)`.
 
@@ -150,7 +150,7 @@ Um den Emulator zu beschleunigen, müssen Sie downloaden und installieren Sie ei
 
 ![][16]
 
- [16]: img/guide/platforms/android/asdk_man_intel_image_haxm.png
+ [16]: {{ site.baseurl }}/static/img/guide/platforms/android/asdk_man_intel_image_haxm.png
 
 Nach dem Download, das Intel-Installationsprogramm ausführen, das in Ihrem Android SDK unter `Extras/Intel/Hardware_Accelerated_Execution_Manager`zur Verfügung steht. **Hinweis**:`Wenn Sie irgendwelche Probleme Installation des Pakets finden Sie weitere Informationen und Schritt-für-Schritt-Anleitung, check this` [Intel Artikel][17].
 
@@ -223,7 +223,7 @@ Dies drückt die app zum home-Bildschirm und startet es:
 
 ![][18]
 
- [18]: img/guide/platforms/android/emulator2x.png
+ [18]: {{ site.baseurl }}/static/img/guide/platforms/android/emulator2x.png
 
 Wenn Sie die app `run` Sie auch `build` es. Sie können zusätzliche Anhängen `--debug`, `--release`, und `--nobuild` -Flags zu steuern, wie sie gebaut ist, oder sogar ob ein Umbau notwendig ist:
 
@@ -260,16 +260,16 @@ Nachdem android-Plattform zu Ihrem Projekt hinzugefügt haben, können Sie es vo
 
 4.  Für die Frage, `Gradle Sync` können Sie einfach **Ja** beantworten.
 
- [19]: img/guide/platforms/android/asdk_import_project.png
- [20]: img/guide/platforms/android/asdk_import_select_location.png
+ [19]: {{ site.baseurl }}/static/img/guide/platforms/android/asdk_import_project.png
+ [20]: {{ site.baseurl }}/static/img/guide/platforms/android/asdk_import_select_location.png
 
 Sie können sind eingestellt jetzt bauen und führen Sie die Anwendung direkt vom `Android-Studio`.
 
 ![][21]
 
- [21]: img/guide/platforms/android/asdk_import_done.png
+ [21]: {{ site.baseurl }}/static/img/guide/platforms/android/asdk_import_done.png
 
 Finden Sie unter [Übersicht über Android-Studio][22] und und [erstellen und Ausführen von Android-Studio][23] für weitere Details.
 
  [22]: http://developer.android.com/tools/studio/index.html
- [23]: http://developer.android.com/tools/building/building-studio.html
\ No newline at end of file
+ [23]: http://developer.android.com/tools/building/building-studio.html

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/blackberry10/index.md
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diff --git a/www/docs/de/edge/guide/platforms/blackberry10/index.md b/www/docs/de/edge/guide/platforms/blackberry10/index.md
index 345a3f9..3bd267f 100644
--- a/www/docs/de/edge/guide/platforms/blackberry10/index.md
+++ b/www/docs/de/edge/guide/platforms/blackberry10/index.md
@@ -154,13 +154,13 @@ Starten Sie das Emulator-Image, dann wählen Sie **Einstellungen** aus dem home-
 
 ![][6]
 
- [6]: img/guide/platforms/blackberry10/bb_home.png
+ [6]: {{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_home.png
 
 Navigieren Sie zu der **Sicherheit und Datenschutz → Entwicklungsmodus** Abschnitt, und aktivieren Sie die Option:
 
 ![][7]
 
- [7]: img/guide/platforms/blackberry10/bb_devel.png
+ [7]: {{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_devel.png
 
 Eine weitere Gruppe von Befehlszeilen-Dienstprogramme sind enthalten, wenn Sie die BlackBerry 10-Plattform für Ihr Projekt einrichten. Der folgende Befehl, in diesem Fall aus dem Projektverzeichnis auf oberster Ebene aufgerufen verknüpft ein Ziel mit dem Namen *emu* mit oben angezeigten IP-Adresse.
 
@@ -185,7 +185,7 @@ Um auf ein Gerät bereitzustellen, sicherzustellen Sie, dass es an Ihrem Compute
 
 ![][8]
 
- [8]: img/guide/platforms/blackberry10/bb_pin.png
+ [8]: {{ site.baseurl }}/static/img/guide/platforms/blackberry10/bb_pin.png
 
 Führen Sie das Ziel-Befehlszeilenprogramm, um eine IP-Adresse, Gerätekennwort und PIN einen Namen zuzuordnen.
 
@@ -257,4 +257,4 @@ Eine weitere Gruppe von Befehlszeilen-Dienstprogramme sind enthalten, wenn Sie d
 
 Sobald das Ziel definiert ist, können sie den Befehl "ausführen" mit `--target` :
 
-    $ cordova run blackberry10 --target=emu
\ No newline at end of file
+    $ cordova run blackberry10 --target=emu

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/ios/index.md
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diff --git a/www/docs/de/edge/guide/platforms/ios/index.md b/www/docs/de/edge/guide/platforms/ios/index.md
index d9151d1..a792de9 100644
--- a/www/docs/de/edge/guide/platforms/ios/index.md
+++ b/www/docs/de/edge/guide/platforms/ios/index.md
@@ -98,7 +98,7 @@ Sobald Ios Plattform zum Projekt hinzugefügt wurde, können Sie es innerhalb vo
 
 ![][6]
 
- [6]: img/guide/platforms/ios/helloworld_project.png
+ [6]: {{ site.baseurl }}/static/img/guide/platforms/ios/helloworld_project.png
 
 ## Bereitstellen auf Emulator
 
@@ -118,8 +118,8 @@ Die app in der iOS-Emulator Vorschau:
     
     Nur ein Emulator kann zu einem Zeitpunkt ausführen möchten Sie die Anwendung in einem anderen Emulator zu testen, musst du den Emulator-Programm beenden, und führen Sie ein anderes Ziel in Xcode.
 
- [7]: img/guide/platforms/ios/select_xcode_scheme.png
- [8]: img/guide/platforms/ios/HelloWorldStandard.png
+ [7]: {{ site.baseurl }}/static/img/guide/platforms/ios/select_xcode_scheme.png
+ [8]: {{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldStandard.png
 
 Xcode kommt zusammengerollt mit Emulatoren für die neuesten Versionen von iPhone und iPad. Ältere Versionen möglicherweise zur Verfügung, aus der **Xcode → Einstellungen → Downloads → Komponenten** Panel.
 
@@ -190,7 +190,7 @@ Xcode die Warnung über die `InvokeString` -Methode betrifft die Funktionalität
     
     ![][11]
 
- [11]: img/guide/platforms/ios/xcode_build_location.png
+ [11]: {{ site.baseurl }}/static/img/guide/platforms/ios/xcode_build_location.png
 
 Dies ist die Standardeinstellung für eine neue Xcode-Installation, aber es kann anders nach einem Upgrade von einer älteren Version von Xcode festgelegt werden.
 
@@ -215,4 +215,4 @@ Weitere Informationen finden Sie in Apples Dokumentation:
  [16]: https://developer.apple.com/videos/wwdc/2012/
  [17]: http://developer.apple.com/library/mac/#documentation/Darwin/Reference/ManPages/man1/xcode-select.1.html
 
-(Mac ® OS X ®, Apple ®, Xcode App Store℠, iPad ®, iPhone ®, iPod ® und Finder ® sind Marken von Apple Inc.)
\ No newline at end of file
+(Mac ® OS X ®, Apple ®, Xcode App Store℠, iPad ®, iPhone ®, iPod ® und Finder ® sind Marken von Apple Inc.)

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/tizen/index.md
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diff --git a/www/docs/de/edge/guide/platforms/tizen/index.md b/www/docs/de/edge/guide/platforms/tizen/index.md
index 3a99691..fc7777d 100644
--- a/www/docs/de/edge/guide/platforms/tizen/index.md
+++ b/www/docs/de/edge/guide/platforms/tizen/index.md
@@ -50,11 +50,11 @@ Laden Sie die Tizen-SDK von [tizen.org][1].
     - Select one of the Tizen Cordova template (e.g.: __CordovaBasicTemplate__)
     - Fill the __Project name__ and its target __Location__
 
-    ![](img/guide/platforms/tizen/project_template.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_template.png)
 
     - Click __Finish__
 
-    ![](img/guide/platforms/tizen/project_explorer.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now appear in the __Project Explorer__ view
 
@@ -82,15 +82,15 @@ Laden Sie die Tizen-SDK von [tizen.org][1].
     
     ![][4]
 
- [2]: img/guide/platforms/tizen/import_project.png
- [3]: img/guide/platforms/tizen/import_widget.png
- [4]: img/guide/platforms/tizen/project_explorer.png
+ [2]: {{ site.baseurl }}/static/img/guide/platforms/tizen/import_project.png
+ [3]: {{ site.baseurl }}/static/img/guide/platforms/tizen/import_widget.png
+ [4]: {{ site.baseurl }}/static/img/guide/platforms/tizen/project_explorer.png
 
 Um das Projekt neu erstellen, mit der rechten Maustaste in der **Projekt-Explorer** -Ansicht, und wählen Sie **Projekt erstellen**:
 
 ![][5]
 
- [5]: img/guide/platforms/tizen/build_project.png
+ [5]: {{ site.baseurl }}/static/img/guide/platforms/tizen/build_project.png
 
 Eine Widget-Paket-Datei z. B. *hello.wgt* sollte im Root-Verzeichnis des Projekts erzeugen.
 
@@ -100,7 +100,7 @@ Maustaste auf das Projekt in der **Projekt-Explorer** -Ansicht, und wählen Sie
 
 ![][6]
 
- [6]: img/guide/platforms/tizen/runas_web_sim_app.png
+ [6]: {{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_sim_app.png
 
 ## Bereitstellung auf Gerät
 
@@ -114,5 +114,5 @@ Maustaste auf das Projekt in der **Projekt-Explorer** -Ansicht, und wählen Sie
     
     ![][8]
 
- [7]: img/guide/platforms/tizen/connection_explorer.png
- [8]: img/guide/platforms/tizen/runas_web_app.png
\ No newline at end of file
+ [7]: {{ site.baseurl }}/static/img/guide/platforms/tizen/connection_explorer.png
+ [8]: {{ site.baseurl }}/static/img/guide/platforms/tizen/runas_web_app.png

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/win8/index.md
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diff --git a/www/docs/de/edge/guide/platforms/win8/index.md b/www/docs/de/edge/guide/platforms/win8/index.md
index 993ade9..20d658b 100644
--- a/www/docs/de/edge/guide/platforms/win8/index.md
+++ b/www/docs/de/edge/guide/platforms/win8/index.md
@@ -96,7 +96,7 @@ Installieren Sie eine beliebige Edition von [Visual Studio][2] die Version, die
 
 ![][12]
 
- [12]: img/guide/platforms/win8/win8_installSDK.png
+ [12]: {{ site.baseurl }}/static/img/guide/platforms/win8/win8_installSDK.png
 
 Für Windows 10 hat der Visual Studio Installer eine Option zum Installieren des Tools zur universellen Windows-Anwendungen erstellen. Sie müssen sicherstellen, dass die Auswahl dieser Option bei der Installation das erforderliche SDK installieren.
 
@@ -189,25 +189,25 @@ Sobald Sie eine Cordova-Anwendung zu erstellen, wie oben beschrieben, können Si
 
 ![][14]
 
- [14]: img/guide/platforms/win8/win8_sdk_openSLN.png
+ [14]: {{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_openSLN.png
 
 Die `CordovaApp` -Komponente zeigt innerhalb der Lösung und ihrer `Www` -Verzeichnis enthält den Web-basierte Quellcode, einschließlich der `index.html` -Homepage:
 
 ![][15]
 
- [15]: img/guide/platforms/win8/win8_sdk.png
+ [15]: {{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk.png
 
 Die Steuerelemente unter Visual Studio im Hauptmenü können Sie testen oder die app bereitstellen:
 
 ![][16]
 
- [16]: img/guide/platforms/win8/win8_sdk_deploy.png
+ [16]: {{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_deploy.png
 
 **Lokalen Computer** ausgewählt drücken Sie den grünen Pfeil, um die app auf dem gleichen Computer ausführen von Visual Studio installieren. Einmal tun Sie dies, die app wird in Windows 8 app Kleinanzeigen:
 
 ![][17]
 
- [17]: img/guide/platforms/win8/win8_sdk_runApp.png
+ [17]: {{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runApp.png
 
 Jedes Mal, wenn Sie die Anwendung neu erstellen wird aktualisiert, die Version, die in der Schnittstelle zur Verfügung.
 
@@ -215,20 +215,20 @@ Sobald in der app-Angebote erhältlich, kann halten Sie die **STRG** -Taste beim
 
 ![][18]
 
- [18]: img/guide/platforms/win8/win8_sdk_runHome.png
+ [18]: {{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_runHome.png
 
 Beachten Sie, dass wenn Sie die app in einer virtuellen Umgebung öffnen, müssen Sie möglicherweise klicken in den Ecken oder an den Seiten des Windows apps zu wechseln oder auf zusätzliche Funktionen zugreifen:
 
 ![][19]
 
- [19]: img/guide/platforms/win8/win8_sdk_run.png
+ [19]: {{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_run.png
 
 Wählen Sie alternativ die **Simulator** -Bereitstellungsoption die app anzeigen, als ob es auf einem Tablettgerät ausgeführt wurden:
 
 ![][20]
 
- [20]: img/guide/platforms/win8/win8_sdk_sim.png
+ [20]: {{ site.baseurl }}/static/img/guide/platforms/win8/win8_sdk_sim.png
 
 Im Gegensatz zu desktop-Bereitstellung mit dieser Option können Sie simulieren die Tablette Orientierung, Lage, und variieren ihre Netzwerkeinstellungen.
 
-**Hinweis**: Rufen Sie die [Übersicht](../../overview/index.html) für Ratschläge, wie Cordovas Kommandozeilen-Tools oder das SDK in Ihrem Workflow verwendet. Cordova CLI stützt sich auf Cross-Plattform-Quellcode, der routinemäßig die plattformspezifischen Dateien vom SDK verwendet überschreibt. Möchten Sie das SDK zu verwenden, ändern Sie das Projekt, verwenden Sie die Low-Level-Kommandozeilenanwendungen als Alternative zu den CLI.
\ No newline at end of file
+**Hinweis**: Rufen Sie die [Übersicht](../../overview/index.html) für Ratschläge, wie Cordovas Kommandozeilen-Tools oder das SDK in Ihrem Workflow verwendet. Cordova CLI stützt sich auf Cross-Plattform-Quellcode, der routinemäßig die plattformspezifischen Dateien vom SDK verwendet überschreibt. Möchten Sie das SDK zu verwenden, ändern Sie das Projekt, verwenden Sie die Low-Level-Kommandozeilenanwendungen als Alternative zu den CLI.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/win8/packaging.md
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diff --git a/www/docs/de/edge/guide/platforms/win8/packaging.md b/www/docs/de/edge/guide/platforms/win8/packaging.md
index 7d6a421..e493797 100644
--- a/www/docs/de/edge/guide/platforms/win8/packaging.md
+++ b/www/docs/de/edge/guide/platforms/win8/packaging.md
@@ -37,7 +37,7 @@ In Windows-Projekt bleiben Identität Informationen in einer Datei namens packag
 
 *Name* und *Version* kann von **"config.xml"**festgelegt werden. *Publisher* kann als Buildparameter bereitgestellt werden oder lassen sich in **build.json** -Datei.
 
-![](img/guide/platforms/win8/packaging.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/packaging.png)
 
 Ein Signaturzertifikat kann entweder CLI oder durch build.json-Datei bereitgestellt werden. Das Zertifikat Verwandte CLI-Flags sind:
 
@@ -86,7 +86,7 @@ Um zu verstehen was Makecert tut, ist hier eine kurze Erläuterung was tun Param
 
 Nach dem Ausführen von Makecert zum ersten Mal, geben Sie ein Kennwort für den privaten auf dem Bildschirm, der eingeblendet wird:
 
-![](img/guide/platforms/win8/createprivatekeywindow.png)
+![]({{ site.baseurl }}/static/img/guide/platforms/win8/createprivatekeywindow.png)
 
 Sobald Pvk und Cer-Datei erstellt wurde, müssen wir eine Pfx-Datei aus dieser Zertifikate zu erstellen. Eine (persönliche Austauschformat) Pfx-Datei enthält eine Vielzahl von kryptografischen Informationen, z. B. Zertifikate, Wurzel-Zertifikate, Zertifikatketten und privaten Schlüssel. Um die Zertifikate zu packen, wir verwenden die ein Tool namens [pvk2pfx](https://msdn.microsoft.com/en-us/library/ff550672(v=vs.85).aspx). Dieses Tool im Lieferumfang von Windows SDK und finden Sie unter `%ProgramFiles(x86)%\Windows Kits\8.1\bin\x64` oder`%ProgramFiles(x86)%\Windows Kits\8.1\bin\x86`.
 
@@ -114,4 +114,4 @@ Einmal installiert, ist die nächste Schritt build.json PackageThumbprint und Pa
 
 `powershell -Command " & {dir -path cert:\LocalMachine\My | where { $_.Subject -like \"*FakeCorp.com*\" }}"`
 
-Sobald diese Endwerte bereitgestellt werden. Cordova sollte erfolgreich packen und signieren die app.
\ No newline at end of file
+Sobald diese Endwerte bereitgestellt werden. Cordova sollte erfolgreich packen und signieren die app.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/wp7/index.md
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diff --git a/www/docs/de/edge/guide/platforms/wp7/index.md b/www/docs/de/edge/guide/platforms/wp7/index.md
index 2f40fe1..8137d4a 100644
--- a/www/docs/de/edge/guide/platforms/wp7/index.md
+++ b/www/docs/de/edge/guide/platforms/wp7/index.md
@@ -89,7 +89,7 @@ Die folgende Beispiel-Struktur stellt eine 2.3.0 Projekt, sondern variieren je n
 
 ![][5]
 
- [5]: img/guide/platforms/wp8/projectStructure.png
+ [5]: {{ site.baseurl }}/static/img/guide/platforms/wp8/projectStructure.png
 
 ## Erstellen Sie das Projekt für das Gerät
 
@@ -105,6 +105,6 @@ Vor dem Testen der Anwendung auf einem Gerät, muss das Gerät registriert werde
 
 ![][7]
 
- [7]: img/guide/platforms/wp7/wpd.png
+ [7]: {{ site.baseurl }}/static/img/guide/platforms/wp7/wpd.png
 
-Zu diesem Zeitpunkt sind Sie fertig.
\ No newline at end of file
+Zu diesem Zeitpunkt sind Sie fertig.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/wp8/index.md
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diff --git a/www/docs/de/edge/guide/platforms/wp8/index.md b/www/docs/de/edge/guide/platforms/wp8/index.md
index 44dc77a..dcb4f35 100644
--- a/www/docs/de/edge/guide/platforms/wp8/index.md
+++ b/www/docs/de/edge/guide/platforms/wp8/index.md
@@ -95,7 +95,7 @@ Installieren Sie die neueste Version des Windows Phone SDK von der **Downloads**
 
 ![][12]
 
- [12]: img/guide/platforms/wp8/wp8_downloadSDK.png
+ [12]: {{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_downloadSDK.png
 
 ## Erstellen eines neuen Projekts
 
@@ -155,19 +155,19 @@ Der Emulator startet eine Geräte-Image mit der app installiert. Navigieren Sie
 
 ![][13]
 
- [13]: img/guide/platforms/wp8/wp8_emulator.png
+ [13]: {{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator.png
 
 Des Emulators grundlegenden Steuerelemente, auf die sich oben rechts auf dem Bildschirm des Geräts können Sie zwischen hoch-und Querformat zu wechseln. Die Schaltfläche **>** öffnet weitere Steuerelemente, die Sie komplexere Orientierungen und Gesten testen können:
 
 ![][14]
 
- [14]: img/guide/platforms/wp8/wp8_emulator_orient.png
+ [14]: {{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_orient.png
 
 Diese erweiterte Steuerelemente ermöglichen auch Ihnen, das Gerät den Speicherort ändern oder Abfolgen von Bewegungen zu simulieren:
 
 ![][15]
 
- [15]: img/guide/platforms/wp8/wp8_emulator_loc.png
+ [15]: {{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_emulator_loc.png
 
 ## Bereitstellung auf Gerät
 
@@ -193,6 +193,6 @@ Sobald Sie eine Cordova-Anwendung zu erstellen, wie oben beschrieben, können Si
 
 ![][17]
 
- [17]: img/guide/platforms/wp8/wp8_vs.png
+ [17]: {{ site.baseurl }}/static/img/guide/platforms/wp8/wp8_vs.png
 
-Ratschläge, wie mithilfe von Cordovas Kommandozeilen-Tools oder das SDK in Ihrem Workflow finden Sie in der [Übersicht](../../overview/index.html). Cordova CLI stützt sich auf Cross-Plattform-Quellcode, der routinemäßig die plattformspezifischen Dateien vom SDK verwendet überschreibt. Wenn Sie im SDK arbeiten möchten, verwenden Sie die Low-Level-Shell-Werkzeugen als Alternative zu den CLI.
\ No newline at end of file
+Ratschläge, wie mithilfe von Cordovas Kommandozeilen-Tools oder das SDK in Ihrem Workflow finden Sie in der [Übersicht](../../overview/index.html). Cordova CLI stützt sich auf Cross-Plattform-Quellcode, der routinemäßig die plattformspezifischen Dateien vom SDK verwendet überschreibt. Wenn Sie im SDK arbeiten möchten, verwenden Sie die Low-Level-Shell-Werkzeugen als Alternative zu den CLI.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/wp8/parallels.md
----------------------------------------------------------------------
diff --git a/www/docs/de/edge/guide/platforms/wp8/parallels.md b/www/docs/de/edge/guide/platforms/wp8/parallels.md
index 59723bc..3b56132 100644
--- a/www/docs/de/edge/guide/platforms/wp8/parallels.md
+++ b/www/docs/de/edge/guide/platforms/wp8/parallels.md
@@ -38,7 +38,7 @@ Das [Microsoft Developer Network][1] bietet allgemeine Anweisungen zum Ausführe
     
     ![][3]
 
- [2]: img/guide/platforms/wp8/parallel_cpu_opts.png
- [3]: img/guide/platforms/wp8/parallel_optimize_opts.png
+ [2]: {{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_cpu_opts.png
+ [3]: {{ site.baseurl }}/static/img/guide/platforms/wp8/parallel_optimize_opts.png
 
-Nachdem Sie diese Schritte abgeschlossen haben, können Sie das Windows Phone SDK installieren. Finden Sie im Windows Phone 8 Plattform für Details.
\ No newline at end of file
+Nachdem Sie diese Schritte abgeschlossen haben, können Sie das Windows Phone SDK installieren. Finden Sie im Windows Phone 8 Plattform für Details.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/de/edge/guide/platforms/wp8/vmware.md
----------------------------------------------------------------------
diff --git a/www/docs/de/edge/guide/platforms/wp8/vmware.md b/www/docs/de/edge/guide/platforms/wp8/vmware.md
index 9159eef..1d6d113 100644
--- a/www/docs/de/edge/guide/platforms/wp8/vmware.md
+++ b/www/docs/de/edge/guide/platforms/wp8/vmware.md
@@ -45,7 +45,7 @@ Das [Microsoft Developer Network][1] bietet allgemeine Anweisungen zum Ausführe
         Hypervisor.cpuid.v0 = "FALSE" mce.enable = "TRUE" vhv.enable = "TRUE"
         
 
- [2]: img/guide/platforms/wp8/vmware_memory_opts.png
- [3]: img/guide/platforms/wp8/vmware_advanced_opts.png
+ [2]: {{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_memory_opts.png
+ [3]: {{ site.baseurl }}/static/img/guide/platforms/wp8/vmware_advanced_opts.png
 
-Nachdem Sie diese Schritte abgeschlossen haben, können Sie dann das Windows Phone SDK installieren. Finden Sie im Windows Phone 8 Plattform für Details.
\ No newline at end of file
+Nachdem Sie diese Schritte abgeschlossen haben, können Sie dann das Windows Phone SDK installieren. Finden Sie im Windows Phone 8 Plattform für Details.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.5.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.5.0/guide/getting-started/android/index.md b/www/docs/en/1.5.0/guide/getting-started/android/index.md
index 04590db..5a26e0f 100644
--- a/www/docs/en/1.5.0/guide/getting-started/android/index.md
+++ b/www/docs/en/1.5.0/guide/getting-started/android/index.md
@@ -52,7 +52,7 @@ There is also a [Terminal](http://wiki.phonegap.com/w/page/30864168/phonegap-and
 
 - Launch Eclipse, then under the menu select **New > Android Project**
 
-    ![](img/guide/platforms/android/new_android_project.jpeg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/new_android_project.jpeg)
 - In the root directory of the project, create two new directories:
     - **/libs**
     - **assets/www**
@@ -65,7 +65,7 @@ There is also a [Terminal](http://wiki.phonegap.com/w/page/30864168/phonegap-and
     - Add **import com.phonegap.*;**
     - Remove **import android.app.Activity;**
 
-    ![](img/guide/platforms/android/javaSrc.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/javaSrc.jpg)
 - You might experience an error here, where Eclipse can't find cordova-1.5.0.jar. In this case, right click on the /libs folder and go to Build Paths/ > Configure Build Paths. Then, in the Libraries tab, add cordova-1.5.0.jar to the Project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 - Right click on AndroidManifest.xml and select **Open With > Text Editor**
 - Paste the following permissions under versionName: (view image below)
@@ -92,7 +92,7 @@ There is also a [Terminal](http://wiki.phonegap.com/w/page/30864168/phonegap-and
 
         <activity android:name="com.phonegap.DroidGap" android:label="@string/app_name" android:configChanges="orientation|keyboardHidden"> <intent-filter> </intent-filter> </activity>
 
-    ![](img/guide/platforms/android/manifest.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/manifest.jpg)
 
 
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.5.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.5.0/guide/getting-started/ios/index.md b/www/docs/en/1.5.0/guide/getting-started/ios/index.md
index 065f870..10d28c4 100644
--- a/www/docs/en/1.5.0/guide/getting-started/ios/index.md
+++ b/www/docs/en/1.5.0/guide/getting-started/ios/index.md
@@ -51,10 +51,10 @@ Video Tutorials:
 - Launch Xcode, then under the [File](../../../phonegap/file/fileobj/fileobj.html) menu select **New** and then **New Project...**
 - Select **PhoneGap-based Application** from the list of templates
 
-    ![](img/guide/platforms/ios/XCode4-templates.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/XCode4-templates.png)
 - Select the **Next** button, Fill in the "Product Name" &amp; "Company Identifier" for your app
 
-    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode4-name_your_app.png)
     
 - Choose a directory to store your app
 - You should see your project in Xcode 4 now. Press the **Run** button in the top left corner. Your build should succeed and launch in the simulator
@@ -63,7 +63,7 @@ Video Tutorials:
 - In Finder, you should see the **www** directory beside your project
 - Next step is **IMPORTANT**! Drag the **www** folder into Xcode 4. You can't just drag the www folder into your app's folder. It needs to be dragged into Xcode 4!! In my case I would drag it and drop it on HiWorld shown below.
     
-    ![](img/guide/platforms/ios/project.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/project.jpg)
 - After you drag, you should see a prompt with a few options. Make sure to select **Create folder references for any added folders**. Click Finish
 
 
@@ -87,7 +87,7 @@ Open the folder named **www** and type `<h1>[Hello World](../webos/index.html)</
 - Make sure to change the Active SDK in the top left menu to **Device+version#**.
 - Hit **Run** in your project window header.
 
-    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)    
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldiPhone4.png)    
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.5.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.5.0/guide/getting-started/windows-phone/index.md b/www/docs/en/1.5.0/guide/getting-started/windows-phone/index.md
index 6520e14..75072c6 100644
--- a/www/docs/en/1.5.0/guide/getting-started/windows-phone/index.md
+++ b/www/docs/en/1.5.0/guide/getting-started/windows-phone/index.md
@@ -57,7 +57,7 @@ Necessary for Installing on [Device](../../../phonegap/device/device.html) and S
 - Select **PhoneGapStarter**.
 - Give your project a [name](../../../phonegap/storage/parameters/name.html), and select OK.
 
-    ![](img/guide/platforms/wp7/wpnewproj.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -66,7 +66,7 @@ Necessary for Installing on [Device](../../../phonegap/device/device.html) and S
 - The 'www' folder contains your PhoneGap html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/platforms/wp7/wp7projectstructure.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -75,8 +75,8 @@ Necessary for Installing on [Device](../../../phonegap/device/device.html) and S
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wprun.png)
-    ![](img/guide/platforms/wp7/wpfirstrun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wprun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -88,7 +88,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone [Device](../../../phonegap/device/device.html)' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wpd.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.6.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.6.0/guide/getting-started/android/index.md b/www/docs/en/1.6.0/guide/getting-started/android/index.md
index 73236ea..aa55b83 100644
--- a/www/docs/en/1.6.0/guide/getting-started/android/index.md
+++ b/www/docs/en/1.6.0/guide/getting-started/android/index.md
@@ -46,7 +46,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/platforms/android/AndroidFlow.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -57,14 +57,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.6.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.6.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/platforms/android/buildPath.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/platforms/android/javaSrc.jpg)
+	![]({{ site.baseurl }}/static/img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -98,7 +98,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/platforms/android/manifest.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/manifest.jpg)
 
 
 4. [Hello World](../webos/index.html)

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.6.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.6.0/guide/getting-started/ios/index.md b/www/docs/en/1.6.0/guide/getting-started/ios/index.md
index 48ef751..cac04fd 100644
--- a/www/docs/en/1.6.0/guide/getting-started/ios/index.md
+++ b/www/docs/en/1.6.0/guide/getting-started/ios/index.md
@@ -54,11 +54,11 @@ Video Tutorials:
 - Select **New**, then **New Project...**
 - Select **Cordova-based Application** from the list of templates
 
-    ![](img/guide/platforms/ios/XCode4-templates.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/XCode4-templates.png)
 - Select the **Next** button
 - Fill in the "Product Name" &amp; "Company Identifier" for your app
 
-    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode4-name_your_app.png)
     
 - Do **NOT** check the "Use Automatic Reference Counting" checkbox
 - Select the **Next** button
@@ -70,20 +70,20 @@ Video Tutorials:
     
     b. To fix this, we need to add a folder reference to the **www** directory into the project. 
     
-    ![](img/guide/platforms/ios/index-not-found.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/index-not-found.png)
 
 - **Right-click** on the project icon in the Project Navigator (left sidebar) and select **Show in Finder**
 - **In the Finder**, you should see the **www** directory beside your project
 
-    ![](img/guide/platforms/ios/www-folder.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/www-folder.png)
 
 - **IMPORTANT**! **Drag** the **www** folder into Xcode 4. **Don't** drag the www folder into your app's folder. **It needs to be dragged into Xcode 4.** For example, you would drag and drop it on the **highlighted red section** of the HelloWorld project shown below.
     
-    ![](img/guide/platforms/ios/project.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/project.jpg)
 - A window sheet should slide down with a few options, after the **"www"** folder has been dragged and dropped into the project. 
 - Select the radio-button **Create folder references for any added folders**.
 
-    ![](img/guide/platforms/ios/create-folder-reference.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/create-folder-reference.png)
 
 - Select the **Finish** button
 
@@ -113,7 +113,7 @@ You can also add any associated JavaScript and CSS files there as well.
 - Change the Active SDK in the Scheme drop-down menu on the toolbar to **[DEVICENAME]** where [DEVICENAME] is the name of the device you want to deploy to.
 - Select the **Run** button in your project window's toolbar
 
-    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)    
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldiPhone4.png)    
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.6.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.6.0/guide/getting-started/windows-phone/index.md b/www/docs/en/1.6.0/guide/getting-started/windows-phone/index.md
index 86a7b18..0777c88 100644
--- a/www/docs/en/1.6.0/guide/getting-started/windows-phone/index.md
+++ b/www/docs/en/1.6.0/guide/getting-started/windows-phone/index.md
@@ -58,7 +58,7 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - Select **CordovaStarter**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-    ![](img/guide/platforms/wp7/wpnewproj.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -67,7 +67,7 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/platforms/wp7/wp7projectstructure.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -76,8 +76,8 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wprun.png)
-    ![](img/guide/platforms/wp7/wpfirstrun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wprun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -89,7 +89,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone [Device](../../../cordova/device/device.html)' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wpd.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.6.1/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.6.1/guide/getting-started/android/index.md b/www/docs/en/1.6.1/guide/getting-started/android/index.md
index 0391296..10862a7 100644
--- a/www/docs/en/1.6.1/guide/getting-started/android/index.md
+++ b/www/docs/en/1.6.1/guide/getting-started/android/index.md
@@ -46,7 +46,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/platforms/android/AndroidFlow.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -57,14 +57,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.6.1.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.6.1.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/platforms/android/buildPath.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/platforms/android/javaSrc.jpg)
+	![]({{ site.baseurl }}/static/img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -98,7 +98,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/platforms/android/manifest.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/manifest.jpg)
 
 
 4. [Hello World](../webos/index.html)

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.6.1/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.6.1/guide/getting-started/ios/index.md b/www/docs/en/1.6.1/guide/getting-started/ios/index.md
index 48ef751..cac04fd 100644
--- a/www/docs/en/1.6.1/guide/getting-started/ios/index.md
+++ b/www/docs/en/1.6.1/guide/getting-started/ios/index.md
@@ -54,11 +54,11 @@ Video Tutorials:
 - Select **New**, then **New Project...**
 - Select **Cordova-based Application** from the list of templates
 
-    ![](img/guide/platforms/ios/XCode4-templates.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/XCode4-templates.png)
 - Select the **Next** button
 - Fill in the "Product Name" &amp; "Company Identifier" for your app
 
-    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode4-name_your_app.png)
     
 - Do **NOT** check the "Use Automatic Reference Counting" checkbox
 - Select the **Next** button
@@ -70,20 +70,20 @@ Video Tutorials:
     
     b. To fix this, we need to add a folder reference to the **www** directory into the project. 
     
-    ![](img/guide/platforms/ios/index-not-found.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/index-not-found.png)
 
 - **Right-click** on the project icon in the Project Navigator (left sidebar) and select **Show in Finder**
 - **In the Finder**, you should see the **www** directory beside your project
 
-    ![](img/guide/platforms/ios/www-folder.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/www-folder.png)
 
 - **IMPORTANT**! **Drag** the **www** folder into Xcode 4. **Don't** drag the www folder into your app's folder. **It needs to be dragged into Xcode 4.** For example, you would drag and drop it on the **highlighted red section** of the HelloWorld project shown below.
     
-    ![](img/guide/platforms/ios/project.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/project.jpg)
 - A window sheet should slide down with a few options, after the **"www"** folder has been dragged and dropped into the project. 
 - Select the radio-button **Create folder references for any added folders**.
 
-    ![](img/guide/platforms/ios/create-folder-reference.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/create-folder-reference.png)
 
 - Select the **Finish** button
 
@@ -113,7 +113,7 @@ You can also add any associated JavaScript and CSS files there as well.
 - Change the Active SDK in the Scheme drop-down menu on the toolbar to **[DEVICENAME]** where [DEVICENAME] is the name of the device you want to deploy to.
 - Select the **Run** button in your project window's toolbar
 
-    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)    
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldiPhone4.png)    
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.6.1/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.6.1/guide/getting-started/windows-phone/index.md b/www/docs/en/1.6.1/guide/getting-started/windows-phone/index.md
index 86a7b18..0777c88 100644
--- a/www/docs/en/1.6.1/guide/getting-started/windows-phone/index.md
+++ b/www/docs/en/1.6.1/guide/getting-started/windows-phone/index.md
@@ -58,7 +58,7 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - Select **CordovaStarter**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-    ![](img/guide/platforms/wp7/wpnewproj.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -67,7 +67,7 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/platforms/wp7/wp7projectstructure.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -76,8 +76,8 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wprun.png)
-    ![](img/guide/platforms/wp7/wpfirstrun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wprun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -89,7 +89,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone [Device](../../../cordova/device/device.html)' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wpd.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.7.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.7.0/guide/getting-started/android/index.md b/www/docs/en/1.7.0/guide/getting-started/android/index.md
index a91b9d5..3482cb1 100644
--- a/www/docs/en/1.7.0/guide/getting-started/android/index.md
+++ b/www/docs/en/1.7.0/guide/getting-started/android/index.md
@@ -46,7 +46,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/platforms/android/AndroidFlow.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -57,14 +57,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.7.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.7.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/platforms/android/buildPath.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/platforms/android/javaSrc.jpg)
+	![]({{ site.baseurl }}/static/img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -98,7 +98,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/platforms/android/manifest.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/manifest.jpg)
 
 
 4. [Hello World](../webos/index.html)

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.7.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.7.0/guide/getting-started/bada/index.md b/www/docs/en/1.7.0/guide/getting-started/bada/index.md
index 2df5a6f..5cb5a13 100644
--- a/www/docs/en/1.7.0/guide/getting-started/bada/index.md
+++ b/www/docs/en/1.7.0/guide/getting-started/bada/index.md
@@ -44,16 +44,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/platforms/bada/import_bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/platforms/bada/import_bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/platforms/bada/bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_project.png)
  
  
 4. [Hello World](../webos/index.html)
@@ -75,11 +75,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/platforms/bada/bada_1_run.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/platforms/bada/bada_set_target.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.7.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.7.0/guide/getting-started/ios/index.md b/www/docs/en/1.7.0/guide/getting-started/ios/index.md
index a25babc..d17305c 100644
--- a/www/docs/en/1.7.0/guide/getting-started/ios/index.md
+++ b/www/docs/en/1.7.0/guide/getting-started/ios/index.md
@@ -54,11 +54,11 @@ Video Tutorials:
 - Select **New**, then **New Project...**
 - Select **Cordova-based Application** from the list of templates
 
-    ![](img/guide/platforms/ios/XCode4-templates.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/XCode4-templates.png)
 - Select the **Next** button
 - Fill in the "Product Name" &amp; "Company Identifier" for your app
 
-    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode4-name_your_app.png)
     
 - **IMPORTANT! DO NOT CHECK** the "Use Automatic Reference Counting" checkbox 
 - Select the **Next** button
@@ -70,20 +70,20 @@ Video Tutorials:
     
     b. To fix this, we need to add a folder reference to the **www** directory into the project. 
     
-    ![](img/guide/platforms/ios/index-not-found.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/index-not-found.png)
 
 - **Right-click** on the project icon in the Project Navigator (left sidebar) and select **Show in Finder**
 - **In the Finder**, you should see the **www** directory beside your project
 
-    ![](img/guide/platforms/ios/www-folder.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/www-folder.png)
 
 - **IMPORTANT**! **Drag** the **www** folder into Xcode 4. **Don't** drag the www folder into your app's folder. **It needs to be dragged into Xcode 4.** For example, you would drag and drop it on the **highlighted red section** of the HelloWorld project shown below.
     
-    ![](img/guide/platforms/ios/project.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/project.jpg)
 - A window sheet should slide down with a few options, after the **"www"** folder has been dragged and dropped into the project. 
 - Select the radio-button **Create folder references for any added folders**.
 
-    ![](img/guide/platforms/ios/create-folder-reference.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/create-folder-reference.png)
 
 - Select the **Finish** button
 
@@ -113,7 +113,7 @@ You can also add any associated JavaScript and CSS files there as well.
 - Change the Active SDK in the Scheme drop-down menu on the toolbar to **[DEVICENAME]** where [DEVICENAME] is the name of the device you want to deploy to.
 - Select the **Run** button in your project window's toolbar
 
-    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)    
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldiPhone4.png)    
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.7.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.7.0/guide/getting-started/windows-phone/index.md b/www/docs/en/1.7.0/guide/getting-started/windows-phone/index.md
index 86a7b18..0777c88 100644
--- a/www/docs/en/1.7.0/guide/getting-started/windows-phone/index.md
+++ b/www/docs/en/1.7.0/guide/getting-started/windows-phone/index.md
@@ -58,7 +58,7 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - Select **CordovaStarter**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-    ![](img/guide/platforms/wp7/wpnewproj.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -67,7 +67,7 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/platforms/wp7/wp7projectstructure.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -76,8 +76,8 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wprun.png)
-    ![](img/guide/platforms/wp7/wpfirstrun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wprun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -89,7 +89,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone [Device](../../../cordova/device/device.html)' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wpd.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.8.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.8.0/guide/getting-started/android/index.md b/www/docs/en/1.8.0/guide/getting-started/android/index.md
index fb32d22..984389c 100644
--- a/www/docs/en/1.8.0/guide/getting-started/android/index.md
+++ b/www/docs/en/1.8.0/guide/getting-started/android/index.md
@@ -46,7 +46,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/platforms/android/AndroidFlow.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -57,14 +57,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.8.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.8.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/platforms/android/buildPath.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/platforms/android/javaSrc.jpg)
+	![]({{ site.baseurl }}/static/img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -97,7 +97,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/platforms/android/manifest.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/manifest.jpg)
 
 
 4. [Hello World](../webos/index.html)

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.8.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.8.0/guide/getting-started/bada/index.md b/www/docs/en/1.8.0/guide/getting-started/bada/index.md
index db48835..4a82322 100644
--- a/www/docs/en/1.8.0/guide/getting-started/bada/index.md
+++ b/www/docs/en/1.8.0/guide/getting-started/bada/index.md
@@ -44,16 +44,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/platforms/bada/import_bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/platforms/bada/import_bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/platforms/bada/bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_project.png)
  
  
 4. [Hello World](../webos/index.html)
@@ -74,11 +74,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/platforms/bada/bada_1_run.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/platforms/bada/bada_set_target.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.8.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.8.0/guide/getting-started/ios/index.md b/www/docs/en/1.8.0/guide/getting-started/ios/index.md
index 624e125..396403d 100644
--- a/www/docs/en/1.8.0/guide/getting-started/ios/index.md
+++ b/www/docs/en/1.8.0/guide/getting-started/ios/index.md
@@ -54,12 +54,12 @@ Setup New Project
 - Select _New_ -> _New Project..._
 - Select _Cordova-based Application_ from the list of templates
 
-    ![](img/guide/platforms/ios/XCode4-templates.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/XCode4-templates.png)
 
 - Select the _Next_ button
 - Fill in the _Product Name_ and _Company Identifier_ for your app
 
-    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode4-name_your_app.png)
 
 - **Note:** Do **not** check _Use Automatic Reference Counting_
 - Select the _Next_ button
@@ -75,24 +75,24 @@ in Xcode project templates.
     - you should see an error in the iOS Simulator informing you that _www/index.html was not found_
     - we can fix this by adding a folder to the project that references `www`
 
-    ![](img/guide/platforms/ios/index-not-found.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/index-not-found.png)
 
 - Right-click on the project icon in the _Project Navigator_ (left sidebar) and select _Show in Finder_
 - Using Finder, you should see a `www` directory inside your project
 
-    ![](img/guide/platforms/ios/www-folder.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/www-folder.png)
 
 - Drag the `www` directory into Xcode
     - A common mistake is to drag the `www` directory into your app's directory inside of Finder
     - Please follow the red highlighted section of the image below:
 
-    ![](img/guide/platforms/ios/project.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/project.jpg)
 
 - After dragging `www` into Xcode, you will be prompted with a few options.
     - Select _Create folder references for any added folders_
     - Select the _Finish_ button
 
-    ![](img/guide/platforms/ios/create-folder-reference.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/create-folder-reference.png)
 
 [Hello World](../webos/index.html)
 -----------
@@ -121,7 +121,7 @@ Deploy to [Device](../../../cordova/device/device.html)
     - You will need to have your device connected via USB
 - Select the _Run_ button in your project window's toolbar
 
-    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldiPhone4.png)
 
 Build Your App
 --------------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.8.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.8.0/guide/getting-started/windows-phone/index.md b/www/docs/en/1.8.0/guide/getting-started/windows-phone/index.md
index 86a7b18..0777c88 100644
--- a/www/docs/en/1.8.0/guide/getting-started/windows-phone/index.md
+++ b/www/docs/en/1.8.0/guide/getting-started/windows-phone/index.md
@@ -58,7 +58,7 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - Select **CordovaStarter**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-    ![](img/guide/platforms/wp7/wpnewproj.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -67,7 +67,7 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/platforms/wp7/wp7projectstructure.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -76,8 +76,8 @@ Necessary for Installing on [Device](../../../cordova/device/device.html) and Su
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wprun.png)
-    ![](img/guide/platforms/wp7/wpfirstrun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wprun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -89,7 +89,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone [Device](../../../cordova/device/device.html)' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wpd.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.8.1/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.8.1/guide/getting-started/android/index.md b/www/docs/en/1.8.1/guide/getting-started/android/index.md
index fb32d22..984389c 100644
--- a/www/docs/en/1.8.1/guide/getting-started/android/index.md
+++ b/www/docs/en/1.8.1/guide/getting-started/android/index.md
@@ -46,7 +46,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/platforms/android/AndroidFlow.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -57,14 +57,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.8.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.8.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/platforms/android/buildPath.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/platforms/android/javaSrc.jpg)
+	![]({{ site.baseurl }}/static/img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -97,7 +97,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/platforms/android/manifest.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/manifest.jpg)
 
 
 4. [Hello World](../webos/index.html)

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.8.1/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.8.1/guide/getting-started/bada/index.md b/www/docs/en/1.8.1/guide/getting-started/bada/index.md
index 328ae77..b52bfcc 100644
--- a/www/docs/en/1.8.1/guide/getting-started/bada/index.md
+++ b/www/docs/en/1.8.1/guide/getting-started/bada/index.md
@@ -44,16 +44,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/platforms/bada/import_bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/platforms/bada/import_bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/platforms/bada/bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_project.png)
  
 
 4. [Hello World](../webos/index.html)
@@ -74,11 +74,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/platforms/bada/bada_1_run.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/platforms/bada/bada_set_target.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.8.1/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.8.1/guide/getting-started/ios/index.md b/www/docs/en/1.8.1/guide/getting-started/ios/index.md
index 624e125..396403d 100644
--- a/www/docs/en/1.8.1/guide/getting-started/ios/index.md
+++ b/www/docs/en/1.8.1/guide/getting-started/ios/index.md
@@ -54,12 +54,12 @@ Setup New Project
 - Select _New_ -> _New Project..._
 - Select _Cordova-based Application_ from the list of templates
 
-    ![](img/guide/platforms/ios/XCode4-templates.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/XCode4-templates.png)
 
 - Select the _Next_ button
 - Fill in the _Product Name_ and _Company Identifier_ for your app
 
-    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode4-name_your_app.png)
 
 - **Note:** Do **not** check _Use Automatic Reference Counting_
 - Select the _Next_ button
@@ -75,24 +75,24 @@ in Xcode project templates.
     - you should see an error in the iOS Simulator informing you that _www/index.html was not found_
     - we can fix this by adding a folder to the project that references `www`
 
-    ![](img/guide/platforms/ios/index-not-found.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/index-not-found.png)
 
 - Right-click on the project icon in the _Project Navigator_ (left sidebar) and select _Show in Finder_
 - Using Finder, you should see a `www` directory inside your project
 
-    ![](img/guide/platforms/ios/www-folder.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/www-folder.png)
 
 - Drag the `www` directory into Xcode
     - A common mistake is to drag the `www` directory into your app's directory inside of Finder
     - Please follow the red highlighted section of the image below:
 
-    ![](img/guide/platforms/ios/project.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/project.jpg)
 
 - After dragging `www` into Xcode, you will be prompted with a few options.
     - Select _Create folder references for any added folders_
     - Select the _Finish_ button
 
-    ![](img/guide/platforms/ios/create-folder-reference.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/create-folder-reference.png)
 
 [Hello World](../webos/index.html)
 -----------
@@ -121,7 +121,7 @@ Deploy to [Device](../../../cordova/device/device.html)
     - You will need to have your device connected via USB
 - Select the _Run_ button in your project window's toolbar
 
-    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldiPhone4.png)
 
 Build Your App
 --------------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.8.1/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.8.1/guide/getting-started/windows-phone/index.md b/www/docs/en/1.8.1/guide/getting-started/windows-phone/index.md
index e5c65c9..800a242 100644
--- a/www/docs/en/1.8.1/guide/getting-started/windows-phone/index.md
+++ b/www/docs/en/1.8.1/guide/getting-started/windows-phone/index.md
@@ -63,7 +63,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/platforms/wp7/wpnewproj.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -72,7 +72,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/platforms/wp7/wp7projectstructure.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -81,8 +81,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wprun.png)
-    ![](img/guide/platforms/wp7/wpfirstrun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wprun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -94,7 +94,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone [Device](../../../cordova/device/device.html)' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wpd.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.9.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.9.0/guide/getting-started/android/index.md b/www/docs/en/1.9.0/guide/getting-started/android/index.md
index 699c0a9..8fb12c8 100644
--- a/www/docs/en/1.9.0/guide/getting-started/android/index.md
+++ b/www/docs/en/1.9.0/guide/getting-started/android/index.md
@@ -46,7 +46,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/platforms/android/AndroidFlow.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -57,14 +57,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.9.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.9.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/platforms/android/buildPath.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/platforms/android/javaSrc.jpg)
+	![]({{ site.baseurl }}/static/img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -97,7 +97,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/platforms/android/manifest.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/android/manifest.jpg)
 
 
 4. [Hello World](../webos/index.html)

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.9.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.9.0/guide/getting-started/bada/index.md b/www/docs/en/1.9.0/guide/getting-started/bada/index.md
index e6f81f4..f93d0be 100644
--- a/www/docs/en/1.9.0/guide/getting-started/bada/index.md
+++ b/www/docs/en/1.9.0/guide/getting-started/bada/index.md
@@ -44,16 +44,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/platforms/bada/import_bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/platforms/bada/import_bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/platforms/bada/bada_project.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_project.png)
 
 
 4. [Hello World](../webos/index.html)
@@ -74,11 +74,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/platforms/bada/bada_1_run.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/platforms/bada/bada_set_target.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.9.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.9.0/guide/getting-started/ios/index.md b/www/docs/en/1.9.0/guide/getting-started/ios/index.md
index 2e8999c..eb82792 100644
--- a/www/docs/en/1.9.0/guide/getting-started/ios/index.md
+++ b/www/docs/en/1.9.0/guide/getting-started/ios/index.md
@@ -54,12 +54,12 @@ Setup New Project
 - Select _New_ -> _New Project..._
 - Select _Cordova-based Application_ from the list of templates
 
-    ![](img/guide/platforms/ios/XCode4-templates.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/XCode4-templates.png)
 
 - Select the _Next_ button
 - Fill in the _Product Name_ and _Company Identifier_ for your app
 
-    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/xcode4-name_your_app.png)
 
 - **Note:** Do **not** check _Use Automatic Reference Counting_
 - Select the _Next_ button
@@ -75,24 +75,24 @@ in Xcode project templates.
     - you should see an error in the iOS Simulator informing you that _www/index.html was not found_
     - we can fix this by adding a folder to the project that references `www`
 
-    ![](img/guide/platforms/ios/index-not-found.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/index-not-found.png)
 
 - Right-click on the project icon in the _Project Navigator_ (left sidebar) and select _Show in Finder_
 - Using Finder, you should see a `www` directory inside your project
 
-    ![](img/guide/platforms/ios/www-folder.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/www-folder.png)
 
 - Drag the `www` directory into Xcode
     - A common mistake is to drag the `www` directory into your app's directory inside of Finder
     - Please follow the red highlighted section of the image below:
 
-    ![](img/guide/platforms/ios/project.jpg)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/project.jpg)
 
 - After dragging `www` into Xcode, you will be prompted with a few options.
     - Select _Create folder references for any added folders_
     - Select the _Finish_ button
 
-    ![](img/guide/platforms/ios/create-folder-reference.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/create-folder-reference.png)
 
 [Hello World](../webos/index.html)
 -----------
@@ -121,7 +121,7 @@ Deploy to [Device](../../../cordova/device/device.html)
     - You will need to have your device connected via USB
 - Select the _Run_ button in your project window's toolbar
 
-    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/ios/HelloWorldiPhone4.png)
 
 Build Your App
 --------------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/03bf23ef/www/docs/en/1.9.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/www/docs/en/1.9.0/guide/getting-started/windows-phone/index.md b/www/docs/en/1.9.0/guide/getting-started/windows-phone/index.md
index e5c65c9..800a242 100644
--- a/www/docs/en/1.9.0/guide/getting-started/windows-phone/index.md
+++ b/www/docs/en/1.9.0/guide/getting-started/windows-phone/index.md
@@ -63,7 +63,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/platforms/wp7/wpnewproj.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -72,7 +72,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/platforms/wp7/wp7projectstructure.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -81,8 +81,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wprun.png)
-    ![](img/guide/platforms/wp7/wpfirstrun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wprun.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -94,7 +94,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone [Device](../../../cordova/device/device.html)' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/platforms/wp7/wpd.png)
+    ![]({{ site.baseurl }}/static/img/guide/platforms/wp7/wpd.png)
 
 
 Done!


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