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Posted to issues@cordova.apache.org by GitBox <gi...@apache.org> on 2020/07/31 14:29:19 UTC

[GitHub] [cordova-windows] ankitp5 opened a new issue #383: Error: WebGL not supported

ankitp5 opened a new issue #383:
URL: https://github.com/apache/cordova-windows/issues/383


   i am trying to load the 3D using the babylonJs but not able to load it ends with error
   
   **Uncaught (in promise): Error: WebGL not supported.**
   
   
   the same thing working fine with Android and IOS platform.
   after searching i came to know webview is using Internet explorer for rendering the contents.
   so is there any way to change default Browser to Edge at time of Creating APPX?
   how can we load WebGL in ionic Hybrid application?
   ionic info is below:
   
   Ionic:
   
      Ionic CLI                     : 6.10.1 
      Ionic Framework               : @ionic/angular 5.3.1
      @angular-devkit/build-angular : 0.803.29
      @angular-devkit/schematics    : 8.1.3
      @angular/cli                  : 8.1.3
      @ionic/angular-toolkit        : 2.3.0
   
   Cordova:
   
      Cordova CLI       : 9.0.0 (cordova-lib@9.0.1)
      Cordova Platforms : android 8.1.0, windows 7.0.1
      Cordova Plugins   : not available
   
   Utility:
   
      cordova-res : not installed
      native-run  : 1.0.0
   
   System:
   
      Android SDK Tools : 26.1.1 
      NodeJS            : v12.18.2 
      npm               : 6.14.5
      OS                : Windows 10
    
   i already tried by disable IE and then create build it won't work 
   any suggestion or Help 
   
   thanks, 


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[GitHub] [cordova-windows] breautek edited a comment on issue #383: Error: WebGL not supported

Posted by GitBox <gi...@apache.org>.
breautek edited a comment on issue #383:
URL: https://github.com/apache/cordova-windows/issues/383#issuecomment-667152963


   > after searching i came to know webview is using Internet explorer for rendering the contents.
   so is there any way to change default Browser to Edge at time of Creating APPX?
   
   Both IE11, and pre-chromium edge only supports webgl under the `experimental-webgl` context, instead of the `webgl` context. I'm not sure if it's possible to switch webviews (not familiar with windows development whatsoever), but even if you could, you will still most likely run into the same issue for users who haven't updated yet. Of course this will be less likely as time goes on.
   
   A better solution is to perhaps fallback to `experimental-webgl` if `webgl` is not supported.
   
   https://caniuse.com/#search=webgl


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[GitHub] [cordova-windows] breautek commented on issue #383: Error: WebGL not supported

Posted by GitBox <gi...@apache.org>.
breautek commented on issue #383:
URL: https://github.com/apache/cordova-windows/issues/383#issuecomment-667152963


   > after searching i came to know webview is using Internet explorer for rendering the contents.
   so is there any way to change default Browser to Edge at time of Creating APPX?
   
   Both IE11, and pre-chromium edge only supports webgl under the `experimental-webgl` context, instead of the `webgl` context. I'm not sure if it's possible to switch webviews (not familiar with windows development whatsoever), but even if you could, you will still most likely run into the same issue for users who haven't updated yet. Of course this will be less likely as time goes on.
   
   A better solution is to perhaps fallback to `experimental-webgl` if `webgl` is not supported.


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