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Posted to log4cxx-dev@logging.apache.org by "Thorsten Schöning (JIRA)" <lo...@logging.apache.org> on 2016/01/26 15:18:39 UTC

[jira] [Commented] (LOGCXX-441) Log4cxx SocketAppender leads to application crash

    [ https://issues.apache.org/jira/browse/LOGCXX-441?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15117256#comment-15117256 ] 

Thorsten Schöning commented on LOGCXX-441:
------------------------------------------

Any updates on this, Rakesh? Are you still seeing this problem, do you already know the reason, have any further debug data and your configuration available?

> Log4cxx SocketAppender leads to application crash
> -------------------------------------------------
>
>                 Key: LOGCXX-441
>                 URL: https://issues.apache.org/jira/browse/LOGCXX-441
>             Project: Log4cxx
>          Issue Type: Bug
>          Components: Appender
>    Affects Versions: 0.10.0
>         Environment: CentOS, RHEL, C++11
>            Reporter: Rakesh Sehgal
>              Labels: features
>
> I am using log4cxx and recently started working with SocketAppender. I use the following:
> java org.apache.log4j.net.SimpleSocketServer 4712 log4j-server.properties
> and am able to write logs on the server. I do also have a local SizeRollover policy setup. This all works fine, until I stop running the SimpleSockerServer. At which point my C++ application crashes, I think after the ReconnectionDelayTime specified in the properties file.
> Below is the gdb output from crash:
> 0 0x0000003c5fa0e6fd in write () from /lib64/libpthread.so.0
> 1 0x00007ffff79eade7 in apr_socket_send () from /usr/lib64/libapr-1.so.0
> 2 0x00007ffff7d52bb1 in log4cxx::helpers::Socket::write(log4cxx::helpers::ByteBuffer&) () from /usr/lib64/liblog4cxx.so.10
> 3 0x00007ffff7d595ed in log4cxx::helpers::SocketOutputStream::flush(log4cxx::helpers::Pool&) () from /usr/lib64/liblog4cxx.so.10
> 4 0x00007ffff7d5468c in log4cxx::net::SocketAppender::append(log4cxx::helpers::ObjectPtrT const&, log4cxx::helpers::Pool&) () from /usr/lib64/liblog4cxx.so.10
> 5 0x00007ffff7cd7d9d in log4cxx::AppenderSkeleton::doAppend(log4cxx::helpers::ObjectPtrT const&, log4cxx::helpers::Pool&) () from /usr/lib64/liblog4cxx.so.10
> 6 0x00007ffff7cd50f4 in log4cxx::helpers::AppenderAttachableImpl::appendLoopOnAppenders(log4cxx::helpers::ObjectPtrT const&, log4cxx::helpers::Pool&) () from /usr/lib64/liblog4cxx.so.10
> 7 0x00007ffff7d1adfd in log4cxx::Logger::callAppenders(log4cxx::helpers::ObjectPtrT const&, log4cxx::helpers::Pool&) const () from /usr/lib64/liblog4cxx.so.10
> 8 0x00007ffff7d1c4ac in log4cxx::Logger::forcedLog(log4cxx::helpers::ObjectPtrT const&, std::basic_string, std::allocator > const&, log4cxx::spi::LocationInfo const&) const () from /usr/lib64/liblog4cxx.so.10`
> As an improvement, Is it possible to make log4cxx write logs to a local file in case the server stops? If I start the server again, before the application crashes, SocketAppender does not receive the logs again. Any other suggestions to send logs over the network?



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