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Posted to commits@cordova.apache.org by ag...@apache.org on 2013/09/04 05:10:56 UTC

[13/51] [partial] Delete rc versions of docs

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/getting-started/android/index.md
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----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Getting Started with Android
-============================
-
-This guide describes how to set up your development environment for Cordova and run a sample application.  Note that Cordova used to be called PhoneGap, so some of the sites still use the old PhoneGap name.
-
-
-1. Requirements
----------------
-
-- Eclipse 3.4+
-
-
-2. Install SDK + Cordova
-------------------------
-
-- Download and install [Eclipse Classic](http://www.eclipse.org/downloads/)
-- Download and install [Android SDK](http://developer.android.com/sdk/index.html)
-- Download and install [ADT Plugin](http://developer.android.com/sdk/eclipse-adt.html#installing)
-- Download the latest copy of [Cordova](http://phonegap.com/download) and extract its contents. We will be working with the Android directory.
-
- 3. Setup New Project
----------------------
-
-- Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/step_1.jpg)
-- Then specify new application project
-    ![](img/guide/getting-started/android/step_2.jpg)
-- Then specify an Application Name, a Project Name and Package Name with Namespace
-    ![](img/guide/getting-started/android/step_3.jpg)
-- Then select a graphic
-    ![](img/guide/getting-started/android/step_4.jpg)
-- Then Create a Blank Activity
-    ![](img/guide/getting-started/android/step_5.jpg)
-- Make sure the activity doesn't inherit from anything.  You most likely won't have PhoneGap on your Eclipse Workspace.  Once this is done, click finish
-    
-- In the root directory of your project, create two new directories:
- 	- **/libs**
- 	- **assets/www**
-- Copy **cordova-1.9.0.js** from your Cordova download earlier to **assets/www**
-- Copy **cordova-1.9.0.jar** from your Cordova download earlier to **/libs**
-- Copy **xml** folder from your Cordova download earlier to **/res**
-
-- Verify that **cordova-1.9.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ > Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.9.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
-
-    ![](img/guide/getting-started/android/buildPath.jpg)
-
-- Edit your project's main Java file found in the **src** folder in Eclipse:
-	- Add **import org.apache.cordova.*;**
-	- Change the class's extend from **Activity** to **DroidGap**
-	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
-
-	![](img/guide/getting-started/android/javaSrc.jpg)
-	
-- Right click on AndroidManifest.xml and select **Open With > Text Editor**
-- Paste the following permissions between the **<uses-sdk.../>** and **<application.../>** tags.
-
-        <supports-screens 
-            android:largeScreens="true" 
-            android:normalScreens="true" 
-            android:smallScreens="true" 
-            android:resizeable="true" 
-            android:anyDensity="true" />
-        <uses-permission android:name="android.permission.VIBRATE" />
-        <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
-        <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
-        <uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS" />
-        <uses-permission android:name="android.permission.READ_PHONE_STATE" />
-        <uses-permission android:name="android.permission.INTERNET" />
-        <uses-permission android:name="android.permission.RECEIVE_SMS" />
-        <uses-permission android:name="android.permission.RECORD_AUDIO" />
-        <uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
-        <uses-permission android:name="android.permission.READ_CONTACTS" />
-        <uses-permission android:name="android.permission.WRITE_CONTACTS" />
-        <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
-        <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> 
-        <uses-permission android:name="android.permission.GET_ACCOUNTS" />
-        <uses-permission android:name="android.permission.BROADCAST_STICKY" />
-*Note You are adding a blanket list of permissions to your application. You should remove permissions you aren't using before submitting your application to Google Play.
-- Support orientation changes by pasting the following inside the **&lt;activity&gt;** tag.
-
-        android:configChanges="orientation|keyboardHidden"
-
-- Your AndroidManifest.xml file should look like
-
-    ![](img/guide/getting-started/android/manifest.png)
-
-4. Hello World
---------------    
-
-- Create and open a new file named **index.html** in the **assets/www** directory. Paste the following code:
-
-        <!DOCTYPE HTML>
-        <html>
-        <head>
-        <title>Cordova</title>
-        <script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
-        </head>
-        <body>
-        <h1>Hello World</h1>
-        </body>
-        </html>
-
-5A. Deploy to Simulator
------------------------
-
-- Right click the project and go to **Run As &gt; Android Application**
-- Eclipse will ask you to select an appropriate AVD. If there isn't one, then you'll need to create it.
-
-
-5B. Deploy to Device
---------------------
-
-- Make sure USB debugging is enabled on your device and plug it into your system. (**Settings &gt; Applications &gt; Development**)
-- Right click the project and go to **Run As &gt; Android Application**
-
-
-Done!
------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/getting-started/bada/index.md
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----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Getting Started with Bada
-=========================
-
-This guide describes how to set up your development environment for Cordova and run a sample application.  Note that Cordova used to be called PhoneGap, so some of the sites still use the old PhoneGap name.
-
-1. Requirements
----------------
-
-- Windows
-- You need the bada 1.2 SDK to use cordova-bada (which is no longer available on Samsung&apos;s website)
-
-2. Install SDK + Cordova
--------------------------
-
-- Download and install the [Bada SDK](http://developer.bada.com) (Windows only). 
-- Download the latest copy of [Cordova](http://phonegap.com/download) and extract its contents. We will be working with the bada directory.
-
-
-3. Setup New Project
---------------------
-- In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
-    - Note: Bada 1.2 select "Bada Application Project"
-    
-    ![](img/guide/getting-started/bada/import_bada_project.png)
-
-- Make sure "Select root directory is checked" and then click Browse
-- Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
-    
-    ![](img/guide/getting-started/bada/import_bada_project.png)
-
-- Click "Finish"
-
-    ![](img/guide/getting-started/bada/bada_project.png)
- 
-4. Hello World
---------------
-
-**Bada 2.x**: Your HTML/CSS/Javascript code lives under the Res/ folder. Make sure your index.html contains the following two lines in the <head> section.
-
-
-        <link href="osp://webapp/css/style.css" rel="stylesheet" type="text/css" />
-        <script type="text/javascript" src="osp://webapp/js/webapp_core.js"></script>
-
-**Bada 1.2**: Your HTML/CSS/Javascript code lives under the Res/ folder. Make sure your index.html contains the following line.
-
-        <script type="text/javascript" src="cordova/cordova.js"> </script>
-
-5A. Deploy to Simulator
------------------------
-
-- **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
-    
-    ![](img/guide/getting-started/bada/bada_1_run.png)
-
-- **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
-
-    ![](img/guide/getting-started/bada/bada_set_target.png)
-
-- Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
-
-5B. Deploy to Device
---------------------
-
-- Make sure your device is properly configured 
-
-**Bada 2.x**: Right click on your project&apos;s folder and select Run As -&gt; bada Target Web Application
-
-**Bada 1.2**:
-- Right click on your project&apos;s folder and select Build configurations -> Set Active -> Target-Debug
-- Right click on your project&apos;s folder and select Run As -> bada Target Application. You need to close the emulator every time you update your app!
-
-
-Done!
------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/getting-started/blackberry/index.md
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----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Getting Started with Blackberry
-============================
-
-Cordova for BlackBerry makes use of the [BlackBerry WebWorks framework](https://bdsc.webapps.blackberry.com/html5). BlackBerry WebWorks tooling is available for Windows or Mac environments. WebWorks applications can ONLY be deployed to BlackBerry devices running OS 5.0 and higher or the BlackBerry PlayBook operating system.
-
-1.  Requirements
----------------
-
-- Windows XP (32-bit) or Windows 7 (32-bit and 64-bit) or Mac OSX 10.6.4+
-- Java Development Kit (JDK)
-    - Windows: [Oracle JDK](http://www.oracle.com/technetwork/java/javase/downloads/index.html#jdk) (32-Bit Version)
-    - Mac OS X: Versions prior to Mac OS X 10.7 provided Java by default.  OS X 10.7+ requires installation of [Java](http://support.apple.com/kb/DL1421).
--   Apache Ant
-    - Windows: [Apache Ant](http://ant.apache.org/bindownload.cgi).
-    - Mac OS X: Apache Ant is bundled with Java install.
-
-2.  Install SDK + Cordova
--------------------------
-
-- PlayBook development requires the [Adobe Air SDK](http://www.adobe.com/devnet/air/air-sdk-download.html)
-- Download and install one or more of the WebWorks SDKs. Keep note of the install directory.
-    - Smartphone Development: [BlackBerry WebWorks Smartphone SDK](https://bdsc.webapps.blackberry.com/html5/download/sdk)
-    - PlayBook Development: [BlackBerry WebWorks Tablet OS SDK](https://bdsc.webapps.blackberry.com/html5/download/sdk)
-- Download the latest copy of [Cordova](http://phonegap.com/download) and extract its contents.
-
-3.  Setup New Project
---------------------
-
-- Open up a command prompt/terminal and navigate to where you extracted Cordova.
-- There is a directory for each platform that Cordova supports.  CD into the blackberry directory.
-- The blackberry directory contains two directories, `sample` and `www`.  The `sample` folder contains a complete Cordova project.  Copy the `sample` folder to another location on your computer.
-- Change to the newly created directory.
-- Open up the project.properties file with your favorite editor and edit the entries for `blackberry.bbwp.dir=` and/or `playbook.bbwp.dir=`. Set the  value(s) to the directory containing the `bbwp` binary in the WebWorks SDK(s) installed earlier.
-
-4.  Hello World
---------------
-
-Build the Cordova sample project by typing `ant target build` in your command prompt/terminal while you are in your project's directory. Replace `target` with either `blackberry` or `playbook`. Note this is a sample Cordova project and not a basic hello world application. The provided index.html in the www contains example usages of many of the Cordova API.
-
-5A.  Deploy to Simulator
---------------------------------------
-
-BlackBerry smartphone simulators are only available on Windows. PlayBook simulators require VMWare Player (Windows) or VMWare Fusion (Mac OS X). The WebWorks SDK provides a default simulator. Additional simulators are [available](http://us.blackberry.com/developers/resources/simulators.jsp).
-
-- Open the project.properties file with your favorite editor and customize the following properties.
-    - Smartphone (Optional)
-        - `blackberry.sim.dir` : Path to directory containing simulator. On windows file separator '\' must be escaped '\\\'.
-        - `blackberry.sim.bin` : Name of the simulator executable in the specified directory.
-    - Playbook
-        - `playbook.sim.ip` : IP address of simulator obtained when placing the simulator in developer mode through simulator security settings.
-        - `playbook.sim.password` : Simulator password which can be set through simulator security settings.
-- While in your project directory, in command prompt/terminal type `ant target load-simulator`. Replace `target` with either `blackberry` or `playbook`.  Note, for PlayBook the simulator virtual image must already be started.
-- The application will be installed in the All Applications section in the simulator.  Note, on BlackBerry OS 5 the application is installed in the Downloads folder.
-
-5B.  Deploy to Device (Windows and Mac)
---------------------------------------
-
-- Deploying to a device requires signing keys which can be obtained from RIM.
-    - Fill out this [form](https://bdsc.webapps.blackberry.com/html5/signingkey). to request signing keys.
-    - Install the signing keys once they have been received:
-        - [Setup Smartphone Signing keys](https://bdsc.webapps.blackberry.com/html5/documentation/ww_publishing/signing_setup_smartphone_apps_1920010_11.html)
-        - [Setup Tablet Signing keys](https://bdsc.webapps.blackberry.com/html5/documentation/ww_publishing/signing_setup_tablet_apps_1920009_11.html)
-- Install [BlackBerry Desktop Software](http://us.blackberry.com/apps-software/desktop/) to be able to install a signed application to a smartphone device attached via USB.
-- Open the project.properties file with your favorite editor and customize the following properties:
-    - Smartphone (Optional)
-        - `blackberry.sigtool.password` : Password used when code signing keys were registered.  If not specified, a prompt will occur.
-    - Playbook (Required)
-        - `playbook.sigtool.csk.password` : Signing key password.
-        - `playbook.sigtool.p12.password` : Signing key password.
-        - `playbook.device.ip` : IP address of device obtained when placing the device in developer mode through device security settings.
-        - `playbook.device.password` : Device password which is set through device security settings.
-- While in your project directory, in command prompt/terminal type `ant target load-device`. Replace `target` with either `blackberry` or `playbook`.
-- The application will be installed in the All Applications section in the device.  Note, on BlackBerry OS 5 the application is installed in the Downloads folder.
-
-Additional Information
-----------------------
-
-The following articles provide help to issues you may encounter when developing a Cordova application which is based on the BlackBerry WebWorks framework.
-
-- [BlackBerry WebWorks Development Pitfalls](http://supportforums.blackberry.com/t5/Web-and-WebWorks-Development/Common-BlackBerry-WebWorks-development-pitfalls-that-can-be/ta-p/624712)
-- [Best practices for packaging WebWorks applications](https://bdsc.webapps.blackberry.com/html5/documentation/ww_developing/bestpractice_compiling_ww_apps_1873324_11.html)
-

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/getting-started/index.md
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----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Getting Started Guides
-======================
-
-- Getting Started with Android
-- Getting Started with Blackberry
-- Getting Started with iOS
-- Getting Started with Symbian
-- Getting Started with WebOS
-- Getting Started with Windows Phone
-- Getting Started with Bada

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/getting-started/ios/index.md
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diff --git a/docs/en/2.0.0rc1/guide/getting-started/ios/index.md b/docs/en/2.0.0rc1/guide/getting-started/ios/index.md
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--- a/docs/en/2.0.0rc1/guide/getting-started/ios/index.md
+++ /dev/null
@@ -1,129 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Getting Started with iOS
-========================
-
-This guide describes how to set up your development environment for Apache Cordova and run a sample Apache Cordova application.
-
-Video Tutorial
---------------
-
-- [Cordova Installer - Xcode 4 Template](http://www.youtube.com/v/R9zktJUN7AI?autoplay=1)
-
-Requirements
-------------
-- Xcode 4.x
-- Intel-based computer with Mac OS X Lion (10.7)
-- Necessary for installing on device:
-    - Apple iOS device (iPhone, iPad, iPod Touch)
-    - iOS developer certificate
-
-Install iOS SDK and Apache Cordova
-----------------------------------
-
-- Install Xcode from the [Mac App Store](http://itunes.apple.com/us/app/xcode/id497799835?mt=12)
-- Download the latest release of [Apache Cordova](http://phonegap.com/download)
-    - extract its contents
-    - Apache Cordova iOS is found under `lib/ios`
-
-Setup New Project
------------------
-
-- Launch Xcode
-- Select the _File Menu_
-- Select _New_ -> _New Project..._
-- Select _Cordova-based Application_ from the list of templates
-
-    ![](img/guide/getting-started/ios/XCode4-templates.png)
-
-- Select the _Next_ button
-- Fill in the _Product Name_ and _Company Identifier_ for your app
-
-    ![](img/guide/getting-started/ios/xcode4-name_your_app.png)
-
-- **Note:** Do **not** check _Use Automatic Reference Counting_
-- Select the _Next_ button
-- Choose a folder to save your new app
-- Select the _Create_ button
-
-We've now created an Apache Cordova project. Next, we need to associate the
-project with a web directory. We need to do this step because of a limitation
-in Xcode project templates.
-
-- Select the _Run_ button in the top left corner. 
-    - your build should succeed and launch in the iOS Simulator
-    - you should see an error in the iOS Simulator informing you that _www/index.html was not found_
-    - we can fix this by adding a folder to the project that references `www`
-
-    ![](img/guide/getting-started/ios/index-not-found.png)
-
-- Right-click on the project icon in the _Project Navigator_ (left sidebar) and select _Show in Finder_
-- Using Finder, you should see a `www` directory inside your project
-
-    ![](img/guide/getting-started/ios/www-folder.png)
-
-- Drag the `www` directory into Xcode
-    - A common mistake is to drag the `www` directory into your app's directory inside of Finder
-    - Please follow the red highlighted section of the image below:
-
-    ![](img/guide/getting-started/ios/project.jpg)
-
-- After dragging `www` into Xcode, you will be prompted with a few options.
-    - Select _Create folder references for any added folders_
-    - Select the _Finish_ button
-
-    ![](img/guide/getting-started/ios/create-folder-reference.png)
-
-Hello World
------------
-
-- Select the folder named `www` in the Xcode _Project Navigator_
-- Select the file `index.html`
-- Add the following after `<body>`:
-
-        <h1>Hello World</h1>
-
-You can also add any associated JavaScript and CSS files there as well.
-    
-Deploy to Simulator
--------------------
-
-- Change the _Active SDK_ in the Scheme drop-down menu on the toolbar to _iOS version Simulator_
-- Select the _Run_ button in your project window's toolbar
-
-Deploy to Device
-----------------
-
-- Open `YourAppName-Info.plist`, under the _Supporting Files_ group
-- Change _BundleIdentifier_ to the identifier provided by Apple or your own bundle identifier
-    - If you have a developer license, you can run the [Assistant](http://developer.apple.com/iphone/manage/overview/index.action) to register your app
-- Change the _Active SDK_ in the Scheme drop-down menu on the toolbar to _YourDeviceName_
-    - You will need to have your device connected via USB
-- Select the _Run_ button in your project window's toolbar
-
-    ![](img/guide/getting-started/ios/HelloWorldiPhone4.png)
-
-Build Your App
---------------
-
-You now have an Xcode project setup and you can build and run on the simulator and device.
-It is important to understand that you do not need to use Xcode to write your web application.
-You can use your favourite text editor and simply rebuild your project using Xcode.
-Xcode will automatically detect the files that are changed in `www`.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/getting-started/symbian/index.md
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--- a/docs/en/2.0.0rc1/guide/getting-started/symbian/index.md
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----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Getting Started with Symbian
-============================
-
-This guide describes how to set up your development environment for Cordova and run a sample application.  Note that Cordova used to be called PhoneGap, so some of the sites still use the old PhoneGap name.
-
-Video Tutorials:
-----------------
-
-- [Cordova Installer - Xcode 4 Template](http://www.youtube.com/v/R9zktJUN7AI?autoplay=1)
-
-
-1. Requirements
----------------
-
-- Windows, OS X, or Linux
-
-There are also [QT for Symbian](http://wiki.phonegap.com/w/page/16494811/PhoneGap-Symbian-%28Qt%29) and [Symbian with Sony Ericsson](http://wiki.phonegap.com/w/page/16494782/Getting-Started-with-PhoneGap-Symbian-(WRT-on-Sony-Ericsson)) guides.
-
-
-2. Install SDK + Cordova
--------------------------
-
-- Download and install [cygwin](http://www.cygwin.com/setup.exe) (Windows only). Make sure you select "make" as it is not included by default
-- Download the latest copy of [Cordova](http://phonegap.com/download) and extract its contents. We will be working with the Android directory.
-
-
-3. Setup New Project
---------------------
-
-- In cygwin, navigate to where you extracted Cordova and go into the Symbian directory</li>
-
- 
-4. Hello World
---------------
-
-- Open up index.html located in phonegap/symbian/framework/www with your favourite editor. 
-- In the `body` tag, remove the line `"Build your phonegap app here! Dude!"` and add the line `<h1>Hello World</h1>`
-- In cygwin/terminal, type make. This will produce phonegap-symbian.wrt/app.wgz. 
-
-
-5A. Deploy to Simulator
------------------------
-
-- For Mac or Linux you should install [Aptana Studio](http://www.aptana.org/products/studio2/download) and [Nokia WRT Plug-in for Aptana Studio](http://www.forum.nokia.com/info/sw.nokia.com/id/00d62bd8-4214-4c86-b608-5f11b94dad54/Nokia_WRT_Plug_in_for_Aptana_Studio.html). This has a browser-based javascript emulator
-- For Windows you can download the [S60 SDK](http://www.forum.nokia.com/info/sw.nokia.com/id/ec866fab-4b76-49f6-b5a5-af0631419e9c/S60_All_in_One_SDKs.html) which includes the S60 Emulator
-- Load the phonegap-symbian.wrt/app.wgz file into the emulator.
-
-
-5B. Deploy to Device
---------------------
-
-- Load the phonegap-symbian.wrt/app.wgz file into the device using bluetooth or email.
-
-
-Done!
------
-
-You can also checkout more detailed version of this guide [here](http://wiki.phonegap.com/w/page/16494780/Getting-Started-with-Phonegap-Nokia-WRT).
-

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/getting-started/webos/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0rc1/guide/getting-started/webos/index.md b/docs/en/2.0.0rc1/guide/getting-started/webos/index.md
deleted file mode 100644
index 37ab244..0000000
--- a/docs/en/2.0.0rc1/guide/getting-started/webos/index.md
+++ /dev/null
@@ -1,79 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Getting Started with WebOS
-==========================
-
-This guide describes how to set up your development environment for Cordova and run a sample application.  Note that Cordova used to be called PhoneGap, so some of the sites still use the old PhoneGap name.
-
-Video Tutorials:
-----------------
-
-- [Cordova and HP Palm webOS quick start video](http://www.youtube.com/v/XEnAUbDRZfw?autoplay=1)
-- [How to convert iPhone app to a Palm](http://www.youtube.com/v/wWoJfQw79XI?autoplay=1)
-
-
-1. Requirements
----------------
-
-- Windows, OS X, or Linux
-
-
-2. Install SDK + Cordova
-----------------------------
-
-- Download and install [Virtual Box](http://www.virtualbox.org/)
-- Download and install [WebOS SDK](http://developer.palm.com/index.php?option=com_content&view=article&layout=page&id=1788&Itemid=321/)
-- Download and install [cygwin SDK](http://developer.palm.com/index.php?option=com_content&amp;view=article&amp;layout=page&amp;id=1788&amp;Itemid=321)  (Windows only). Make sure you select "make" as it is not included by default
-- Download the latest copy of [Cordova](http://phonegap.com/download) and extract its contents. We will be working with the webOS directory.
-- Download and install XCode from the [Mac App Store](http://itunes.apple.com/ca/app/xcode/id497799835?mt=12) (OSX only)
-- Download and install Command Line Tools for XCode (OSX only); this can be done by going to XCode's Preferences -> Downloads -> Components and then click install on Command Line Tools
-
- 
-3. Setup New Project
---------------------
-
-- Open up terminal/cygwin and navigate to where you extracted your Cordova Download. Go into the webOS directory.
-
-
-4. Hello World
---------------
-
-In phonegap/webOS/framework/www, open up index.html with your favourite editor. After the body tag add `<h1>Hello World</h1>`
-
-
-5A. Deploy to Simulator
------------------------
-
-- Open up your Palm Emulator from your applications folder/start menu.
-- Type `make` in your terminal/cygwin while in the webOS directory.
-
-
-5B. Deploy to Device
---------------------
-
-- Make sure your device is in [Developer Mode and plug it in.](http://developer.palm.com/index.php?option=com_content&amp;view=article&amp;id=1552&amp;Itemid=59#dev_mode)
-- Type `make` in your terminal/cygwin while in the webOS directory.
-       
-
-Done!
------
-
-You can also checkout more detailed version of this guide [here](http://wiki.phonegap.com/w/page/16494781/Getting-Started-with-PhoneGap-webOS).
-

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0rc1/guide/getting-started/windows-phone/index.md b/docs/en/2.0.0rc1/guide/getting-started/windows-phone/index.md
deleted file mode 100644
index 6d198ac..0000000
--- a/docs/en/2.0.0rc1/guide/getting-started/windows-phone/index.md
+++ /dev/null
@@ -1,102 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Getting Started with Windows Phone
-==================================
-
-This guide describes how to set up your development environment for Cordova and run a sample application.  Note that Cordova used to be called PhoneGap, so some of the sites still use the old PhoneGap name.
-
-Video Tutorials:
-----------------
-
-- [Cordova and Windows Phone quick setup video](http://www.youtube.com/v/wO9xdRcNHIM?autoplay=1)
-- [Cordova and Windows Phone deep dive](http://www.youtube.com/v/BJFX1GRUXj8?autoplay=1)
-
-
-1. Requirements
----------------
-
-- Windows 7 or Windows Vista with SP2
-
-Note: Running in VM has issues, if you are on a Mac, you will need to setup a bootcamp partition with Windows 7 or Vista
-
-Necessary for Installing on Device and Submitting to Market Place:
-
-- Become an [App Hub member](http://create.msdn.com/en-US/home/membership).
-
-
-2. Install SDK + Cordova
-----------------------------
-
-- Download and install [Windows Phone  SDK](http://www.microsoft.com/download/en/details.aspx?displaylang=en&amp;id=27570/)
-- Download the latest copy of [Cordova](http://phonegap.com/download) and extract its contents. We will be working with the subfolder: lib\windows-phone\
-- copy the file CordovaStarter-x.x.x.zip to the folder : \My Documents\Visual Studio 2010\Templates\ProjectTemplates\
-if you have just installed VisualStudio, you should launch it once to create this folder
-if you prefer, you may add the project instead to the "Silverlight for Windows Phone" subfolder of "Visual C#". This is up to you, and only affects where the project template is shown when creating a new project. Also, You may need to create this folder.
-
-
-
-3. Setup New Project
---------------------
-
-- Open Visual Studio Express for Windows Phone and choose **New Project**.
-- Select **CordovaStarter**. ( the version number will be displayed in the template description )
-- - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
-- Give your project a name, and select OK.
-
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
-
- 
-4. Review the project structure
--------------------------------
-
-- The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
-- Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
-
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
-
-
-5. Build and Deploy to Emulator
--------------------------------
-
-- Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
-- Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
-
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
-
-
-6. Build your project for the device
-------------------------------------
-
-In order to test your application on a device, the device must be registered. Click [here][register-url] to read documentation on deploying and testing on your Windows Phone.
-
-- Make sure your phone is connected, and the screen is unlocked
-- In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
-- Hit the green **play button** beside the drop-down menu to start debugging or press F5.
-
-    ![](img/guide/getting-started/windows-phone/wpd.png)
-
-
-Done!
------
-
-You can also checkout more detailed version of this guide [here](http://wiki.phonegap.com/w/page/48672055/Getting%20Started%20with%20PhoneGap%20Windows%20Phone%207).
-
-[register-url]: http://msdn.microsoft.com/en-us/library/windowsphone/develop/ff402565(v=vs.105).aspx

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/upgrading/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0rc1/guide/upgrading/android/index.md b/docs/en/2.0.0rc1/guide/upgrading/android/index.md
deleted file mode 100644
index a755dce..0000000
--- a/docs/en/2.0.0rc1/guide/upgrading/android/index.md
+++ /dev/null
@@ -1,164 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Cordova Android
-=========================
-
-
-This document is for people who need to upgrade their Cordova versions from an older version to a current version of Cordova.
-
-## Upgrade to 2.0.0 from 1.9.0 ##
-
-1. Remove cordova-1.9.0.jar from the libs directory in your project
-2. Add cordova-2.0.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new cordova-2.0.0.js into your project
-5. Update your HTML to use the new cordova-2.0.0.js file
-6. Update the res/xml/plugins.xml to be the same as the one found in framework/res/xml/plugins.xml
-
-## Upgrade to 1.9.0 from 1.8.1 ##
-
-1. Remove cordova-1.8.0.jar from the libs directory in your project
-2. Add cordova-1.9.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new cordova-1.9.0.js into your project
-5. Update your HTML to use the new cordova-1.9.0.js file
-6. Update the res/xml/plugins.xml to be the same as the one found in framework/res/xml/plugins.xml
-
-### Notes about 1.9.0 release
-
-- Third-Party plugins may or may not work.  This is because of the introduction of the CordovaWebView.  These plugins need to get a context from the CordovaInterface using
-getContext() or getActivity().  If you are not an experienced Android developer, please contact the plugin maintainer and add this task to their bug tracker.
-
-## Upgrade to 1.8.0 from 1.8.0 ##
-
-1. Remove cordova-1.8.0.jar from the libs directory in your project
-2. Add cordova-1.8.1.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new cordova-1.8.1.js into your project
-5. Update your HTML to use the new cordova-1.8.1.js file
-6. Update the res/xml/plugins.xml to be the same as the one found in framework/res/xml/plugins.xml
-
-
-## Upgrade to 1.8.0 from 1.7.0 ##
-
-1. Remove cordova-1.7.0.jar from the libs directory in your project
-2. Add cordova-1.8.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new cordova-1.8.0.js into your project
-5. Update your HTML to use the new cordova-1.8.0.js file
-6. Update the res/xml/plugins.xml to be the same as the one found in framework/res/xml/plugins.xml
-
-
-
-
-## Upgrade to 1.8.0 from 1.7.0 ##
-
-1. Remove cordova-1.7.0.jar from the libs directory in your project
-2. Add cordova-1.8.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new cordova-1.8.0.js into your project
-5. Update your HTML to use the new cordova-1.8.0.js file
-6. Update the res/xml/plugins.xml to be the same as the one found in framework/res/xml/plugins.xml
-
-
-## Upgrade to 1.7.0 from 1.6.1 ##
-
-1. Remove cordova-1.6.1.jar from the libs directory in your project
-2. Add cordova-1.7.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new cordova-1.7.0.js into your project
-5. Update the res/xml/plugins.xml to be the same as the one found in framework/res/xml/plugins.xml
-
-
-## Upgrade to 1.6.1 from 1.6.0 ##
-
-1. Remove cordova-1.6.0.jar from the libs directory in your project
-2. Add cordova-1.6.1.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new cordova-1.6.1.js into your project
-5. Update the res/xml/plugins.xml to be the same as the one found in framework/res/xml/plugins.xml
-
-## Upgrade to 1.6.0 from 1.5.0 ##
-1. Remove cordova-1.5.0.jar from the libs directory in your project
-2. Add cordova-1.6.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new cordova-1.6.0.js into your project
-5. Update your HTML to use the new cordova-1.6.0.js file
-6. Update the res/xml/plugins.xml so that it is the same as the one found in framework/res/xml/plugins.xml
-7. Replace the res/xml/phonegap.xml with res/xml/cordova.xml so that it is the same as the one found in framework/res/xml/cordova.xml
-
-
-## Upgrade to 1.5.0 from 1.4.0##
-1. Remove phonegap-1.4.0.jar from the libs directory in your project
-2. Add cordova-1.5.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new cordova-1.5.0.js into your project
-5. Update your HTML to use the new cordova-1.5.0.js file
-6. Update the res/xml/plugins.xml so that it is the same as the one found in framework/res/xml/plugins.xml
-7. Replace the res/xml/phonegap.xml with res/xml/cordova.xml so that it is the same as the one found in framework/res/xml/cordova.xml
-
-## Upgrade to 1.4.0 from 1.3.0 ##
-1. Remove phonegap-1.3.0.jar from the libs directory in your project
-2. Add phonegap-1.4.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new phonegap-1.4.0.js into your project
-5. Update your HTML to use the new phonegap-1.4.0.js file
-6. Update the res/xml/plugins.xml so that it is the same as the one found in framework/res/xml/plugins.xml
-7. Update the res/xml/phonegap.xml so that it is the same as the one found in framework/res/xml/phonegap.xml
-
-
-## Upgrade to 1.3.0 from 1.2.0 ##
-1. Remove phonegap-1.2.0.jar from the libs directory in your project
-2. Add phonegap-1.3.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new phonegap-1.3.0.js into your project
-5. Update your HTML to use the new phonegap-1.2.0.js file
-6. Update the res/xml/plugins.xml so that it is the same as the one found in framework/res/xml/plugins.xml
-7. Update the res/xml/phonegap.xml so that it is the same as the one found in framework/res/xml/phonegap.xml
-
-
-## Upgrade to 1.2.0 from 1.1.0 ##
-1. Remove phonegap-1.1.0.jar from the libs directory in your project
-2. Add phonegap-1.2.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new phonegap-1.2.0.js into your project
-5. Update your HTML to use the new phonegap-1.2.0.js file
-6. Update the res/xml/plugins.xml so that it is the same as the one found in framework/res/xml/plugins.xml
-7. Update the res/xml/phonegap.xml so that it is the same as the one found in framework/res/xml/phonegap.xml
-
-
-## Upgrade to 1.1.0 from 1.0.0 ##
-1. Remove phonegap-1.0.0.jar from the libs directory in your project
-2. Add phonegap-1.1.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new phonegap-1.1.0.js into your project
-5. Update your HTML to use the new phonegap-1.1.0.js file
-6. Update the res/xml/plugins.xml so that it is the same as the one found in framework/res/xml/plugins.xml
-
-
-## Upgrade to 1.0.0 from 0.9.6 ##
-1. Remove phonegap-0.9.6.jar from the libs directory in your project
-2. Add phonegap-1.0.0.jar to the libs directory in your project
-3. If you are using Eclipse, please refresh your eclipse project and do a clean
-4. Copy the new phonegap-1.0.0.js into your project
-5. Update your HTML to use the new phonegap-1.0.0.js file
-6. Add the res/xml/plugins.xml so that it is the same as the one found in framework/res/xml/plugins.xml
-
-

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/upgrading/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0rc1/guide/upgrading/bada/index.md b/docs/en/2.0.0rc1/guide/upgrading/bada/index.md
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index 52d73ab..0000000
--- a/docs/en/2.0.0rc1/guide/upgrading/bada/index.md
+++ /dev/null
@@ -1,48 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Cordova Bada
-======================
-
-This document is for people who need to upgrade their Cordova versions from an
-older version to a current version of Cordova.
-
-## Upgrade to 1.9.0 from 2.0.0 ##
-
-1. Update `Res/js/cordova.js` with the new JavaScript file.
-
-## Upgrade to 1.9.0 from 1.8.x ##
-
-1. Update `Res/js/cordova.js` with the new JavaScript file.
-
-## Upgrade to 1.8.x from 1.7.0 ##
-
-1. Remove the cordova.bada.js file from the Res/js directory 
-2. Add the new cordova.js file to your Res/js directory 
-3. Update your Res/index.html to reference cordova.js instead of cordova.bada.js 
-
-Change this line:
-
-    <script type="text/javascript" src="./js/cordova.bada.js"></script>
-to:
-
-    <script type="text/javascript" src="./js/cordova.js"></script>
-
-As of Cordova 1.8, Bada 1.2 is no longer supported! The repository will be kept
-there as an archive for people who still want to use it. It contains some outdated APIs.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/upgrading/blackberry/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0rc1/guide/upgrading/blackberry/index.md b/docs/en/2.0.0rc1/guide/upgrading/blackberry/index.md
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index e7853e6..0000000
--- a/docs/en/2.0.0rc1/guide/upgrading/blackberry/index.md
+++ /dev/null
@@ -1,117 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Cordova BlackBerry
-============================
-
-This document is for people who need to upgrade their Cordova versions from an older version to a current version of Cordova.
-
-## Upgrade to 2.0.0 from 1.9.0 ##
-
-Updating just the www folder:
-
-1. Open your `www/` folder, which contains your app.
-2. Remove and update the .jar file in the `ext/` folder.
-3. Update the contents of the `ext-air/` folder.
-4. Copy the new `cordova-2.0.0.js` into your project.
-    - If playbook, then update the .js file in the `playbook/` folder.
-5. Update your HTML to use the new `cordova-2.0.0.js` file.
-6. Update your `www/plugins.xml` file. Two plugins changed their
-   namespace/service label. Change the old entries for the Capture and
-   Contact plugins from:
-
-        <plugin name="Capture" value="org.apache.cordova.media.MediaCapture"/>
-        <plugin name="Contact" value="org.apache.cordova.pim.Contact"/>
-
-   To:
-
-        <plugin name="Capture" value="org.apache.cordova.capture.MediaCapture"/>
-        <plugin name="Contacts" value="org.apache.cordova.pim.Contact"/>
-
-
-Updating the sample folder (ie, updating using the ant tools):
-
-1. Open the `sample/lib/` folder.
-2. Update the .jar file in the `cordova.1.9.0/ext/` folder.
-3. Update the contents of the `cordova.1.9.0/ext-air/` folder.
-4. Update the .js file in the `cordova.1.9.0/javascript/` folder.
-5. Open the `sample/lib/` folder and rename the `cordova.1.9.0/` folder to `cordova.2.0.0/`.
-6. Type `ant blackberry build` or `ant playbook build` to update the `www/` folder with updated Cordova.
-7. Open the `www/` folder and update your HTML to use the new `cordova-2.0.0.js` file.
-8. Open the `www/` folder and update the `plugins.xml` file. Two plugins
-   changed their namespace/service label. Change the old entries for the
-   Capture and Contact plugins from:
-
-         <plugin name="Capture" value="org.apache.cordova.media.MediaCapture"/>
-         <plugin name="Contact" value="org.apache.cordova.pim.Contact"/>
-
-   To:
-
-         <plugin name="Capture" value="org.apache.cordova.capture.MediaCapture"/>
-         <plugin name="Contacts" value="org.apache.cordova.pim.Contact"/>
-
-
-
-
-- To upgrade to 1.8.0, please go from 1.7.0
-
-## Upgrade to 1.8.0 from 1.7.0 ##
-
-Updating just the www folder:
-
-1. Open your `www/` folder, which contains your app.
-2. Remove and update the .jar file in the `ext/` folder.
-3. Update the contents of the `ext-air/` folder.
-4. Copy the new `cordova-1.8.0.js` into your project.
-    - If playbook, then update the .js file in the `playbook/` folder.
-5. Update your HTML to use the new `cordova-1.8.0.js` file.
-6. Update your `www/plugins.xml` file. Two plugins changed their
-   namespace/service label. Change the old entries for the Capture and
-   Contact plugins from:
-
-        <plugin name="Capture" value="org.apache.cordova.media.MediaCapture"/>
-        <plugin name="Contact" value="org.apache.cordova.pim.Contact"/>
-
-   To:
-
-        <plugin name="Capture" value="org.apache.cordova.capture.MediaCapture"/>
-        <plugin name="Contacts" value="org.apache.cordova.pim.Contact"/>
-
-
-Updating the sample folder (ie, updating using the ant tools):
-
-1. Open the `sample/lib/` folder.
-2. Update the .jar file in the `cordova.1.7.0/ext/` folder.
-3. Update the contents of the `cordova.1.7.0/ext-air/` folder.
-4. Update the .js file in the `cordova.1.7.0/javascript/` folder.
-5. Open the `sample/lib/` folder and rename the `cordova.1.7.0/` folder to `cordova.1.8.0/`.
-6. Type `ant blackberry build` or `ant playbook build` to update the `www/` folder with updated Cordova.
-7. Open the `www/` folder and update your HTML to use the new `cordova-1.8.0.js` file.
-8. Open the `www/` folder and update the `plugins.xml` file. Two plugins
-   changed their namespace/service label. Change the old entries for the
-   Capture and Contact plugins from:
-
-         <plugin name="Capture" value="org.apache.cordova.media.MediaCapture"/>
-         <plugin name="Contact" value="org.apache.cordova.pim.Contact"/>
-
-   To:
-
-         <plugin name="Capture" value="org.apache.cordova.capture.MediaCapture"/>
-         <plugin name="Contacts" value="org.apache.cordova.pim.Contact"/>
-

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/upgrading/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0rc1/guide/upgrading/index.md b/docs/en/2.0.0rc1/guide/upgrading/index.md
deleted file mode 100644
index 9e035de..0000000
--- a/docs/en/2.0.0rc1/guide/upgrading/index.md
+++ /dev/null
@@ -1,31 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Guides
-================
-
-> Learn how to upgrade an application to the latest Apache Cordova release.
-
-- Upgrading Cordova Android
-- Upgrading Cordova BlackBerry
-- Upgrading Cordova iOS
-- Upgrading Cordova Symbian
-- Upgrading Cordova webOS
-- Upgrading Cordova Windows Phone
-- Upgrading Cordova Bada

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/upgrading/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0rc1/guide/upgrading/ios/index.md b/docs/en/2.0.0rc1/guide/upgrading/ios/index.md
deleted file mode 100644
index 1e30bad..0000000
--- a/docs/en/2.0.0rc1/guide/upgrading/ios/index.md
+++ /dev/null
@@ -1,226 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Cordova iOS
-=====================
-
-Please note that **Xcode 4 is required**. To submit to the Apple App Store, you must use the latest shipped version of the iOS SDK, which is iOS 5.1. The iOS 5.1 SDK requires Xcode 4.
-
-## Upgrading Cordova 1.9.0 projects to 2.0.0 ##
-
-1. **Install** Cordova 2.0.0
-2. **Create a new project** - you will have to grab assets from this new project
-3. **Copy** the **www/cordova-2.0.0.js** file from the new project into your **www** folder, and delete your **www/cordova-1.9.0.js** file
-4. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **cordova-2.0.0.js** file
-5. **Add** a new entry under **Plugins** in your **Cordova.plist** file - key is **Device** and the value is **CDVDevice**
-
-
-## Upgrading Cordova 1.8.x projects to 1.9.0 ##
-
-1. **Install** Cordova 1.9.0
-2. **Create a new project** - you will have to grab assets from this new project
-3. **Copy** the **www/cordova-1.9.0.js** file from the new project into your **www** folder, and delete your **www/cordova-1.8.x.js** file
-4. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **cordova-1.9.0.js** file
-
-**Note:**
-
-1.9.0 supports the new **"BackupWebStorage"** boolean setting in Cordova.plist. By default, this setting is turned on, set it to "false" to turn it off - especially for iOS 6 - see [Release Notes - Safari and UIKit Section](https://developer.apple.com/library/prerelease/ios/#releasenotes/General/RN-iOSSDK-6_0/_index.html)
-
-
-## Upgrading Cordova 1.7.0 projects to 1.8.x ##
-
-1. **Install** Cordova 1.8.0
-2. **Create a new project** - you will have to grab assets from this new project
-3. **Copy** the **www/cordova-1.8.0.js** file from the new project into your **www** folder, and delete your **www/cordova-1.7.x.js** file
-4. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **cordova-1.8.0.js** file
-
-If you intend on using the **Capture API**, you will need the new **iPad retina-display** assets:
-
-1.  **Copy** the **Resources/Capture.bundle** item from the new project into your project folder, over-writing your existing **Resources/Capture.bundle** item
-2.  In your project, select the **Capture.bundle** item into Xcode into your Project Navigator, and press the **Delete** key, then select **Remove Reference** from the dialog that pops up.
-3.  Drag the new **Capture.bundle** from Step 1. above into Xcode into your Project Navigator, and select the **Create groups for any added folders** radio-button
-
-## Upgrading Cordova 1.6.x projects to 1.7.0 ##
-
-1. **Install** Cordova 1.7.0
-2. **Create a new project** - you will have to grab assets from this new project
-3. **Copy** the **www/cordova-1.7.0.js** file from the new project into your **www** folder, and delete your **www/cordova-1.6.0.js** file
-4. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **cordova-1.7.0.js** file
-
-## Upgrading Cordova 1.5.0 projects to 1.6.x ##
-
-1. **Install** Cordova 1.6.1
-2. **Make a backup** of **AppDelegate.m**, **AppDelegate.h**, **MainViewController.m**, **MainViewController.h**, and **Cordova.plist** in your project
-3. **Create a new project** - you will have to grab assets from this new project
-4. **Copy** these files from the **new** project into your 1.5.0 based project folder on disk, **replacing** any old files (**backup** your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        Cordova.plist
-5. **Add** all the new **MainViewController** and **AppDelegate** files into your Xcode project
-6. **Copy** the **www/cordova-1.6.1.js** file from the new project into your **www** folder, and delete your **www/cordova-1.5.0.js** file
-7. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **cordova-1.6.1.js** file
-8. **Add** the new **Cordova.plist** file into your project - this is because the core plugin service names needed to be changed to match the ones from Android and Blackberry, for a unified Cordova JavaScript file (cordova-js). 
-9. **Integrate** any settings, **Plugins** and **ExternalHosts** entries that you had in your **backed-up Cordova.plist** into the new **Cordova.plist**
-10. **Integrate** any project specific code that you have in your **backed-up AppDelegate.h and AppDelegate.m** into the new AppDelegate files. Any **UIWebViewDelegate** or **CDVCommandDelegate** code in **AppDelegate.m** will need to go into MainViewController.m now (see commented out sections in that file)
-11. **Integrate** any project specific code that you have in your **backed-up MainViewController.h and MainViewController.m** into the new MainViewController files
-12. Click on the **project icon** in the Project Navigator, select your **Project**, then select the **"Build Settings"** tab
-13. Enter **"Compiler for C/C++/Objective-C"** in the search field
-14. Select the **"Apple LLVM Compiler 3.1"** value
-
-
-## Upgrading Cordova 1.4.x projects to 1.5.0 ##
-
-1. **Install** Cordova 1.5.0
-2. **Create a new project** and run it once - you will have to grab assets from this new project
-3. **Copy** the **www/cordova-1.5.0.js** file from the new project into your **www** folder, and delete your **www/phonegap-1.4.x.js** file
-4. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new Cordova **cordova-1.5.0.js** file
-5. Find **"PhoneGap.framework"** in your Project Navigator, select it
-6. Press the **Delete** key and delete the **"PhoneGap.framework"** reference in the Project Navigator
-7. Press the key combination **Option-Command-A**, which should drop down a sheet to add files to your project (the **"Add Files..." sheet**). Make sure the **"Created groups for any added folders"** radio-button is selected
-8. Press the key combination **Shift-Command-G**, which should drop down another sheet for you to go to a folder (the **"Go to the folder:" sheet**)
-9. Enter **"/Users/Shared/Cordova/Frameworks/Cordova.framework"** in the **"Go to the folder:" sheet** and then press the **"Go"** button
-10. Press the **"Add"** button in the **"Add Files..." sheet**
-11. **Select "Cordova.framework"** in the Project Navigator
-12. Press the key combination **Option-Command-1** to show the **File Inspector**
-13. Choose **"Absolute Path"** in the **File Inspector** for the drop-down menu for **Location**
-14. Press the key combination **Option-Command-A**, which should drop down a sheet to add files to your project (the **"Add Files..." sheet**). Make sure the **"Created groups for any added folders"** radio-button is selected
-15. Press the key combination **Shift-Command-G**, which should drop down another sheet for you to go to a folder (the **"Go to the folder:" sheet**)
-16. Enter **"~/Documents/CordovaLib/Classes/deprecated"** in the **"Go to the folder:" sheet** and then press the **"Go"** button
-17. Press the **"Add"** button in the **"Add Files..." sheet**
-18. In your **AppDelegate.h, AppDelegate.m, and MainViewController.h** files - replace the whole **#ifdef PHONEGAP_FRAMEWORK** block with:
-
-        #import "CDVDeprecated.h"
-19. Click on the **project icon** in the Project Navigator, select your **Target**, then select the **"Build Settings"** tab
-20. Search for **"Framework Search Paths"**
-21. Replace the existing value with **"/Users/Shared/Cordova/Frameworks"** 
-22. Search for **"Preprocessor Macros"**
-23. For the first (combined) value, replace the value with **"CORDOVA_FRAMEWORK=YES"**
-24. Select the **"Build Phases"** tab
-25. Expand **"Run Script"**
-26. Replace any occurrences of **PhoneGap** with **Cordova**
-27. Find your **"PhoneGap.plist"** file in the Project Navigator, and click on the filename once to enter name edit mode
-28. Rename **"PhoneGap.plist"** to **"Cordova.plist"**
-29. Right-click on **"Cordova.plist"** and choose **"Open As" --> "Source Code"**
-30. Press **Option-Command-F**, choose **"Replace"** from the drop-down on the top left of the Source window
-31. Enter **com.phonegap** for the Find string, and **org.apache.cordova** for the Replace string - then press the **"Replace All"** button
-32. Enter **PG** for the Find string, and **CDV** for the Replace string - then press the **"Replace All"** button
-33. Press **Command-B** to build, you will still have deprecations that you can get rid of in the future (see **CDVDeprecated.h** - replace classes in your code that use PG* to CDV*, for example)
-
-## Upgrading Cordova 1.4.0 projects to 1.4.1 ##
-
-1. **Install** Cordova 1.4.1
-2. **Make a backup** of **MainViewController.m**
-3. **Create a new project** - you will have to grab assets from this new project
-4. **Copy** the **MainViewController.m** file from the **new** project into your 1.4.0 based project folder on disk, **replacing** the old file (**backup** your files first from step 2 above).
-5. **Add** the **MainViewController.m** file into your Xcode project
-6. **Integrate** any project specific code that you have in your **backed-up MainViewController.m** into the new file
-7. Updating the phonegap-X.X.X.js file is optional, nothing has changed in the JavaScript between 1.4.0 and 1.4.1
-
-## Upgrading Cordova 1.3.0 projects to 1.4.0 ##
-
-1. **Install** Cordova 1.4.0
-2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
-3. **Create a new project** - you will have to grab assets from this new project
-4. **Copy** these files from the **new** project into your 1.3.0 based project folder on disk, **replacing** any old files (**backup** your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.4.0.js** file from the new project into your **www** folder, and delete your **www/phonegap-1.3.0.js** file
-7. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **phonegap-1.4.0.js** file
-8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key is **com.phonegap.battery** and the value is **PGBattery**
-9. **Integrate** any project specific code that you have in your **backed-up AppDelegate.h and AppDelegate.m** into the new AppDelegate files
-
-## Upgrading Cordova 1.2.0 projects to 1.3.0 ##
-
-1. **Install** Cordova 1.3.0
-2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
-3. **Create a new project** - you will have to grab assets from this new project
-4. **Copy** these files from the **new** project into your 1.2.0 based project folder on disk, **replacing** any old files (**backup** your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.3.0.js** file from the new project into your **www** folder, and delete your **www/phonegap-1.2.0.js** file
-7. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **phonegap-1.3.0.js** file
-8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key is **com.phonegap.battery** and the value is **PGBattery**
-9. **Integrate** any project specific code that you have in your **backed-up AppDelegate.h and AppDelegate.m** into the new AppDelegate files
-
-## Upgrading Cordova 1.1.0 projects to 1.2.0 ##
-
-1. **Install** Cordova 1.2.0
-2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
-3. **Create a new project** - you will have to grab assets from this new project
-4. **Copy** these files from the **new** project into your 1.1.0 based project folder on disk, **replacing** any old files (**backup** your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.2.0.js** file from the new project into your **www** folder, and delete your **www/phonegap-1.1.0.js** file
-7. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **phonegap-1.2.0.js** file
-8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key is **com.phonegap.battery** and the value is **PGBattery**
-9. **Integrate** any project specific code that you have in your **backed-up AppDelegate.h and AppDelegate.m** into the new AppDelegate files
-
-## Upgrading Cordova 1.0.0 projects to 1.1.0 ##
-
-1. **Install** Cordova 1.1.0
-2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
-3. **Create a new project** - you will have to grab assets from this new project
-4. **Copy** these files from the **new** project into your 1.0.0 based project folder on disk, **replacing** any old files (**backup** your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.1.0.js** file from the new project into your **www** folder, and delete your **www/phonegap-1.0.0.js** file
-7. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **phonegap-1.1.0.js** file
-8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key is **com.phonegap.battery** and the value is **PGBattery**
-9. **Integrate** any project specific code that you have in your **backed-up AppDelegate.h and AppDelegate.m** into the new AppDelegate files
-
-## Upgrading Cordova 0.9.6 projects to 1.0.0 ##
-
-1. **Install** Cordova 1.0.0
-2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
-3. **Create a new project** - you will have to grab assets from this new project
-4. **Copy** these files from the **new** project into your 0.9.6 based project folder on disk, **replacing** any old files (**backup** your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.0.0.js** file from the new project into your **www** folder, and delete your **www/phonegap-0.9.6.js** file
-7. **Update** the Cordova script reference in your **www/index.html** file (and any other files that contain the script reference) to point to the new **phonegap-1.0.0.js** file
-8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key is **com.phonegap.battery** and the value is **PGBattery**
-9. **Integrate** any project specific code that you have in your **backed-up AppDelegate.h and AppDelegate.m** into the new AppDelegate files

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/upgrading/symbian/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0rc1/guide/upgrading/symbian/index.md b/docs/en/2.0.0rc1/guide/upgrading/symbian/index.md
deleted file mode 100644
index 77c3d0e..0000000
--- a/docs/en/2.0.0rc1/guide/upgrading/symbian/index.md
+++ /dev/null
@@ -1,21 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Cordova Symbian
-=========================

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/upgrading/webos/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0rc1/guide/upgrading/webos/index.md b/docs/en/2.0.0rc1/guide/upgrading/webos/index.md
deleted file mode 100644
index 36d7d8b..0000000
--- a/docs/en/2.0.0rc1/guide/upgrading/webos/index.md
+++ /dev/null
@@ -1,51 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Cordova webOS
-=======================
-
-This document is for people who need to upgrade their Cordova versions from an older version to a current version of Cordova.
-
-## Upgrade to 2.0.0 from 1.9.0 ##
-
-1. remove cordova-1.9.0.js from your project
-
-2. update the following line in your index.html:
-
-    change this:
-    <script type="text/javascript" src="cordova-1.9.0.js"></script> 
-    
-    to:
-    <script type="text/javascript" src="cordova-2.0.0.js"></script> 
-
-3. run the makefile to generate the newest version of the cordova-2.0.0.js file
-
-## Upgrade to 1.9.0 from 1.8.1 ##
-
-1. remove cordova-1.8.1.js from your project
-
-2. update the following line in your index.html:
-
-    change this:
-    <script type="text/javascript" src="cordova-1.8.1.js"></script> 
-    
-    to:
-    <script type="text/javascript" src="cordova-1.9.0.js"></script> 
-
-3. run the makefile to generate the newest version of the cordova-1.9.0.js file
\ No newline at end of file

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/875c8fe2/docs/en/2.0.0rc1/guide/upgrading/windows-phone/index.md
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----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Cordova Windows Phone
-===============================
-
-This document is for people who need to upgrade their Cordova versions from an older version to a current version of Cordova.
-
-## Upgrade to 2.0.0 from 1.9.0 ##
-
-There have been considerable changes to the WP7 project structure in Apache Cordova 2.0.0 which make this upgrade a little more involved that the others. Essentially this is not an upgrade but creation of a new project and copy over of existing source files.
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 2.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure these items are added to the VS project.
-3. Update your HTML to use the new cordova-2.0.0.js file.
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure that they are also added to the VS project.
-6. Build and test.
-
-
-## Upgrade to 1.9.0 from 1.8.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.9.0.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.9.0.js file.
-
-
-## Upgrade to 1.8.0 from 1.7.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.8.0.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.8.0.js file.
-
-## Upgrade to 1.7.0 from 1.6.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.7.0.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.7.0.js file.
-
-## Upgrade to 1.6.1 from 1.6.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.6.1.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.6.1.js file.
-
-## Upgrade to 1.6.0 from 1.5.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.6.0.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.6.0.js file.
-
-## Upgrade to 1.5.0 from 1.4.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.5.0.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.5.0.js file.
-
-## Upgrade to 1.4.0 from 1.3.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.4.0.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.4.0.js file.
-
-## Upgrade to 1.3.0 from 1.2.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.3.0.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.3.0.js file.
-
-## Upgrade to 1.2.0 from 1.1.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.2.0.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.2.0.js file.
-
-## Upgrade to 1.1.0 from 1.0.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the reference, and selecting Properties.
-5. Copy the new cordova-1.1.0.js into your project ( be sure it is marked as Content )
-6. Update your HTML to use the new cordova-1.1.0.js file.
\ No newline at end of file