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Posted to dev@flex.apache.org by Fréderic Cox <co...@gmail.com> on 2016/05/13 14:58:30 UTC

TextInput layout changes after SDK upgrade

Hi,

I upgraded an existing project from 4.10 to 4.15 and now without any code
adjustments the TextInput has a higher default height (I did not specify
any height in the code) and also the font size increased dramatically. I
did set -includes=mx.utils.LegacyMobileThemeOverride but can anybody point
me to some info about these changes so I know how to correctly correct them?

Thanks in advance!

Re: Re: TextInput layout changes after SDK upgrade

Posted by Fréderic Cox <co...@gmail.com>.
If I do not set applicationDPI or customRuntimeDPIProvider on desktop then
the only way to "fix" my issue with textinputs is to set:

s|TextInput{

fontSize: 13;

}

in defaults.css in my library project. Then it fixes the issue I have in
desktop version (mobile version was already OK without using this CSS). So
it seems setting the CSS is needed for the scaling to work correctly.

Keeping the CSS solution because it seems a better way of fixing then
setting the applicationDPI/runtimeDPIProvider in desktop project for the
reasons you mentioned in the post above. Thanks for that!

On Fri, May 20, 2016 at 10:47 AM, Fréderic Cox <co...@gmail.com>
wrote:

> I think the issue is that I am using a library project. In that is most of
> my code. Then I have a desktop project and mobile project but because
> mobile is set at 160 dpi and default for desktop is 120 that I'm getting
> the differences in component layouts. So this was my initial problem.
>
> On Fri, May 20, 2016 at 3:19 AM, DarkStone <da...@163.com> wrote:
>
>> Hi Fréderic,
>>
>> In my opinion, you typically do not have to set applicationDPI or
>> runtimeDPIProvider for Flex destop projects, if you leave them unset, then
>> usually the applicationDPI and the runtimeDPI are both 120 when running on
>> desktop os.
>>
>> And if your app is running on desktop os with retina displays like the
>> Retina Macbook Pro, then the AIR will automatically do the scaling for you
>> by setting the Stage.contentsScaleFactor
>>
>> http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/Stage.html#contentsScaleFactor
>> (You have to set <requestedDisplayResolution> to high in your -app.xml)
>>
>> Before AIR 22, the Stage.contentsScaleFactor only works on Mac OS, but
>> the latest version of AIR 22 bring this feature to work on Windows as well,
>> see the releason note of AIR 22, search for "Add HiDPI support for AIR
>> desktop":
>>
>> http://labsdownload.adobe.com/pub/labs/flashruntimes/shared/air22_flashplayer22_releasenotes.pdf
>>
>> Therefore, I recommend that for all the Flex desktop projects, do not set
>> applicationDPI or runtimeDPIProvider, leave them unset. The only thing you
>> have to do is to set <requestedDisplayResolution> to high in your -app.xml,
>> and use the latest AIR SDK, then the AIR will do the scaling for you.
>>
>> As for the Flex mobile projects, I recommend to set the applicationDPI to
>> 160, and set the runtimeDPIProvider to your overrided class ONLY IF
>> NECESSARY.
>>
>> Hope it helps.
>>
>> DarkStone
>> 2016-05-20
>>
>>
>>
>> 在 2016-05-19 23:41:35,"Fréderic Cox" <co...@gmail.com> 写道:
>> >I fixed my issue by not setting applicationDPI="160" but instead
>> returning
>> >160 always for a custom runtimeDPIProvider for desktop. This seems to
>> work
>> >
>> >On Thu, May 19, 2016 at 5:28 PM, Fréderic Cox <co...@gmail.com>
>> wrote:
>> >
>> >> I found the issue. It is only affecting the desktop preview so not an
>> SDK
>> >> issue but an issue with scaling. See
>> >> https://issues.apache.org/jira/browse/FLEX-34653
>> >>
>> >> I could easily fix this by setting applicationDPI in my desktop app but
>> >> that causes the scaling bug as reported in
>> >> https://issues.apache.org/jira/browse/FLEX-34653
>> >>
>> >> So if you have a library project used in both mobile and desktop
>> project
>> >> then this issue can occur.
>> >>
>> >> On Wed, May 18, 2016 at 7:05 PM, Alex Harui <ah...@adobe.com> wrote:
>> >>
>> >>> Please file a JIRA issue and attach a simple test case including the
>> >>> -app.xml file.
>> >>>
>> >>> Thanks,
>> >>> -Alex
>> >>>
>> >>> On 5/18/16, 4:15 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>> >>>
>> >>> >I only edited the AIR version since a compiler error showed up when I
>> >>> >switched. No other changes made.
>> >>> >
>> >>> >On Tue, May 17, 2016 at 5:19 PM, Alex Harui <ah...@adobe.com>
>> wrote:
>> >>> >
>> >>> >> Did you upgrade the -app.xml file?  I'm wondering if there are
>> settings
>> >>> >>in
>> >>> >> there affecting how it shows up.
>> >>> >>
>> >>> >> -Alex
>> >>> >>
>> >>> >> On 5/17/16, 3:23 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>> >>> >>
>> >>> >> >MacBook Pro (15-inch, Early 2011)
>> >>> >> >
>> >>> >> >On Sun, May 15, 2016 at 7:44 AM, Alex Harui <ah...@adobe.com>
>> wrote:
>> >>> >> >
>> >>> >> >> What kind of computer do you have?  I'm wondering if it is
>> Retina
>> >>> >> >>display
>> >>> >> >> support.
>> >>> >> >>
>> >>> >> >> -Alex
>> >>> >> >>
>> >>> >> >> On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com>
>> wrote:
>> >>> >> >>
>> >>> >> >> >AIR desktop, but it is a library project which is included in
>> AIR
>> >>> >> >>desktop
>> >>> >> >> >and AIR mobile. Both AIR mobile simulator and desktop show the
>> >>> >>issue.
>> >>> >> >>I'll
>> >>> >> >> >try to find some time on monday to create a reproducable
>> scenario
>> >>> >>and
>> >>> >> >>file
>> >>> >> >> >a JIRA bug. Good to know that it is not an intended change as
>> you
>> >>> >> >>noted.
>> >>> >> >> >
>> >>> >> >> >On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com>
>> >>> >>wrote:
>> >>> >> >> >
>> >>> >> >> >>
>> >>> >> >> >>
>> >>> >> >> >> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com>
>> >>> wrote:
>> >>> >> >> >>
>> >>> >> >> >> >It is a bit of a guess but I'd say from 13 to 26. I fixed
>> it by
>> >>> >> >>setting
>> >>> >> >> >> >s|TextInput to fontSize:13 in my CSS. Just found it odd
>> that the
>> >>> >> >> >>default
>> >>> >> >> >> >has changed and I can't find any references about that in
>> >>> release
>> >>> >> >>note
>> >>> >> >> >> >(maybe I'm overlooking it). If nobody else reported this I
>> think
>> >>> >> >>it's
>> >>> >> >> >>not
>> >>> >> >> >> >that big of a problem.
>> >>> >> >> >>
>> >>> >> >> >> I'm unaware of any such change to the SDK.  Is this a web
>> app,
>> >>> air
>> >>> >> >> >> desktop, or air mobile app?
>> >>> >> >> >>
>> >>> >> >> >> -Alex
>> >>> >> >> >>
>> >>> >> >> >>
>> >>> >> >>
>> >>> >> >>
>> >>> >>
>> >>> >>
>> >>>
>> >>>
>> >>
>>
>
>

Re: Re: TextInput layout changes after SDK upgrade

Posted by Fréderic Cox <co...@gmail.com>.
I think the issue is that I am using a library project. In that is most of
my code. Then I have a desktop project and mobile project but because
mobile is set at 160 dpi and default for desktop is 120 that I'm getting
the differences in component layouts. So this was my initial problem.

On Fri, May 20, 2016 at 3:19 AM, DarkStone <da...@163.com> wrote:

> Hi Fréderic,
>
> In my opinion, you typically do not have to set applicationDPI or
> runtimeDPIProvider for Flex destop projects, if you leave them unset, then
> usually the applicationDPI and the runtimeDPI are both 120 when running on
> desktop os.
>
> And if your app is running on desktop os with retina displays like the
> Retina Macbook Pro, then the AIR will automatically do the scaling for you
> by setting the Stage.contentsScaleFactor
>
> http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/Stage.html#contentsScaleFactor
> (You have to set <requestedDisplayResolution> to high in your -app.xml)
>
> Before AIR 22, the Stage.contentsScaleFactor only works on Mac OS, but the
> latest version of AIR 22 bring this feature to work on Windows as well, see
> the releason note of AIR 22, search for "Add HiDPI support for AIR desktop":
>
> http://labsdownload.adobe.com/pub/labs/flashruntimes/shared/air22_flashplayer22_releasenotes.pdf
>
> Therefore, I recommend that for all the Flex desktop projects, do not set
> applicationDPI or runtimeDPIProvider, leave them unset. The only thing you
> have to do is to set <requestedDisplayResolution> to high in your -app.xml,
> and use the latest AIR SDK, then the AIR will do the scaling for you.
>
> As for the Flex mobile projects, I recommend to set the applicationDPI to
> 160, and set the runtimeDPIProvider to your overrided class ONLY IF
> NECESSARY.
>
> Hope it helps.
>
> DarkStone
> 2016-05-20
>
>
>
> 在 2016-05-19 23:41:35,"Fréderic Cox" <co...@gmail.com> 写道:
> >I fixed my issue by not setting applicationDPI="160" but instead returning
> >160 always for a custom runtimeDPIProvider for desktop. This seems to work
> >
> >On Thu, May 19, 2016 at 5:28 PM, Fréderic Cox <co...@gmail.com>
> wrote:
> >
> >> I found the issue. It is only affecting the desktop preview so not an
> SDK
> >> issue but an issue with scaling. See
> >> https://issues.apache.org/jira/browse/FLEX-34653
> >>
> >> I could easily fix this by setting applicationDPI in my desktop app but
> >> that causes the scaling bug as reported in
> >> https://issues.apache.org/jira/browse/FLEX-34653
> >>
> >> So if you have a library project used in both mobile and desktop project
> >> then this issue can occur.
> >>
> >> On Wed, May 18, 2016 at 7:05 PM, Alex Harui <ah...@adobe.com> wrote:
> >>
> >>> Please file a JIRA issue and attach a simple test case including the
> >>> -app.xml file.
> >>>
> >>> Thanks,
> >>> -Alex
> >>>
> >>> On 5/18/16, 4:15 AM, "Fréderic Cox" <co...@gmail.com> wrote:
> >>>
> >>> >I only edited the AIR version since a compiler error showed up when I
> >>> >switched. No other changes made.
> >>> >
> >>> >On Tue, May 17, 2016 at 5:19 PM, Alex Harui <ah...@adobe.com> wrote:
> >>> >
> >>> >> Did you upgrade the -app.xml file?  I'm wondering if there are
> settings
> >>> >>in
> >>> >> there affecting how it shows up.
> >>> >>
> >>> >> -Alex
> >>> >>
> >>> >> On 5/17/16, 3:23 AM, "Fréderic Cox" <co...@gmail.com> wrote:
> >>> >>
> >>> >> >MacBook Pro (15-inch, Early 2011)
> >>> >> >
> >>> >> >On Sun, May 15, 2016 at 7:44 AM, Alex Harui <ah...@adobe.com>
> wrote:
> >>> >> >
> >>> >> >> What kind of computer do you have?  I'm wondering if it is Retina
> >>> >> >>display
> >>> >> >> support.
> >>> >> >>
> >>> >> >> -Alex
> >>> >> >>
> >>> >> >> On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com>
> wrote:
> >>> >> >>
> >>> >> >> >AIR desktop, but it is a library project which is included in
> AIR
> >>> >> >>desktop
> >>> >> >> >and AIR mobile. Both AIR mobile simulator and desktop show the
> >>> >>issue.
> >>> >> >>I'll
> >>> >> >> >try to find some time on monday to create a reproducable
> scenario
> >>> >>and
> >>> >> >>file
> >>> >> >> >a JIRA bug. Good to know that it is not an intended change as
> you
> >>> >> >>noted.
> >>> >> >> >
> >>> >> >> >On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com>
> >>> >>wrote:
> >>> >> >> >
> >>> >> >> >>
> >>> >> >> >>
> >>> >> >> >> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com>
> >>> wrote:
> >>> >> >> >>
> >>> >> >> >> >It is a bit of a guess but I'd say from 13 to 26. I fixed it
> by
> >>> >> >>setting
> >>> >> >> >> >s|TextInput to fontSize:13 in my CSS. Just found it odd that
> the
> >>> >> >> >>default
> >>> >> >> >> >has changed and I can't find any references about that in
> >>> release
> >>> >> >>note
> >>> >> >> >> >(maybe I'm overlooking it). If nobody else reported this I
> think
> >>> >> >>it's
> >>> >> >> >>not
> >>> >> >> >> >that big of a problem.
> >>> >> >> >>
> >>> >> >> >> I'm unaware of any such change to the SDK.  Is this a web app,
> >>> air
> >>> >> >> >> desktop, or air mobile app?
> >>> >> >> >>
> >>> >> >> >> -Alex
> >>> >> >> >>
> >>> >> >> >>
> >>> >> >>
> >>> >> >>
> >>> >>
> >>> >>
> >>>
> >>>
> >>
>

Re:Re: TextInput layout changes after SDK upgrade

Posted by DarkStone <da...@163.com>.
Hi Fréderic,

In my opinion, you typically do not have to set applicationDPI or runtimeDPIProvider for Flex destop projects, if you leave them unset, then usually the applicationDPI and the runtimeDPI are both 120 when running on desktop os.

And if your app is running on desktop os with retina displays like the Retina Macbook Pro, then the AIR will automatically do the scaling for you by setting the Stage.contentsScaleFactor
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/Stage.html#contentsScaleFactor
(You have to set <requestedDisplayResolution> to high in your -app.xml)

Before AIR 22, the Stage.contentsScaleFactor only works on Mac OS, but the latest version of AIR 22 bring this feature to work on Windows as well, see the releason note of AIR 22, search for "Add HiDPI support for AIR desktop":
http://labsdownload.adobe.com/pub/labs/flashruntimes/shared/air22_flashplayer22_releasenotes.pdf

Therefore, I recommend that for all the Flex desktop projects, do not set applicationDPI or runtimeDPIProvider, leave them unset. The only thing you have to do is to set <requestedDisplayResolution> to high in your -app.xml, and use the latest AIR SDK, then the AIR will do the scaling for you.

As for the Flex mobile projects, I recommend to set the applicationDPI to 160, and set the runtimeDPIProvider to your overrided class ONLY IF NECESSARY.

Hope it helps.

DarkStone
2016-05-20
 


在 2016-05-19 23:41:35,"Fréderic Cox" <co...@gmail.com> 写道:
>I fixed my issue by not setting applicationDPI="160" but instead returning
>160 always for a custom runtimeDPIProvider for desktop. This seems to work
>
>On Thu, May 19, 2016 at 5:28 PM, Fréderic Cox <co...@gmail.com> wrote:
>
>> I found the issue. It is only affecting the desktop preview so not an SDK
>> issue but an issue with scaling. See
>> https://issues.apache.org/jira/browse/FLEX-34653
>>
>> I could easily fix this by setting applicationDPI in my desktop app but
>> that causes the scaling bug as reported in
>> https://issues.apache.org/jira/browse/FLEX-34653
>>
>> So if you have a library project used in both mobile and desktop project
>> then this issue can occur.
>>
>> On Wed, May 18, 2016 at 7:05 PM, Alex Harui <ah...@adobe.com> wrote:
>>
>>> Please file a JIRA issue and attach a simple test case including the
>>> -app.xml file.
>>>
>>> Thanks,
>>> -Alex
>>>
>>> On 5/18/16, 4:15 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>>>
>>> >I only edited the AIR version since a compiler error showed up when I
>>> >switched. No other changes made.
>>> >
>>> >On Tue, May 17, 2016 at 5:19 PM, Alex Harui <ah...@adobe.com> wrote:
>>> >
>>> >> Did you upgrade the -app.xml file?  I'm wondering if there are settings
>>> >>in
>>> >> there affecting how it shows up.
>>> >>
>>> >> -Alex
>>> >>
>>> >> On 5/17/16, 3:23 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>>> >>
>>> >> >MacBook Pro (15-inch, Early 2011)
>>> >> >
>>> >> >On Sun, May 15, 2016 at 7:44 AM, Alex Harui <ah...@adobe.com> wrote:
>>> >> >
>>> >> >> What kind of computer do you have?  I'm wondering if it is Retina
>>> >> >>display
>>> >> >> support.
>>> >> >>
>>> >> >> -Alex
>>> >> >>
>>> >> >> On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>>> >> >>
>>> >> >> >AIR desktop, but it is a library project which is included in AIR
>>> >> >>desktop
>>> >> >> >and AIR mobile. Both AIR mobile simulator and desktop show the
>>> >>issue.
>>> >> >>I'll
>>> >> >> >try to find some time on monday to create a reproducable scenario
>>> >>and
>>> >> >>file
>>> >> >> >a JIRA bug. Good to know that it is not an intended change as you
>>> >> >>noted.
>>> >> >> >
>>> >> >> >On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com>
>>> >>wrote:
>>> >> >> >
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com>
>>> wrote:
>>> >> >> >>
>>> >> >> >> >It is a bit of a guess but I'd say from 13 to 26. I fixed it by
>>> >> >>setting
>>> >> >> >> >s|TextInput to fontSize:13 in my CSS. Just found it odd that the
>>> >> >> >>default
>>> >> >> >> >has changed and I can't find any references about that in
>>> release
>>> >> >>note
>>> >> >> >> >(maybe I'm overlooking it). If nobody else reported this I think
>>> >> >>it's
>>> >> >> >>not
>>> >> >> >> >that big of a problem.
>>> >> >> >>
>>> >> >> >> I'm unaware of any such change to the SDK.  Is this a web app,
>>> air
>>> >> >> >> desktop, or air mobile app?
>>> >> >> >>
>>> >> >> >> -Alex
>>> >> >> >>
>>> >> >> >>
>>> >> >>
>>> >> >>
>>> >>
>>> >>
>>>
>>>
>>

Re: TextInput layout changes after SDK upgrade

Posted by Fréderic Cox <co...@gmail.com>.
I fixed my issue by not setting applicationDPI="160" but instead returning
160 always for a custom runtimeDPIProvider for desktop. This seems to work

On Thu, May 19, 2016 at 5:28 PM, Fréderic Cox <co...@gmail.com> wrote:

> I found the issue. It is only affecting the desktop preview so not an SDK
> issue but an issue with scaling. See
> https://issues.apache.org/jira/browse/FLEX-34653
>
> I could easily fix this by setting applicationDPI in my desktop app but
> that causes the scaling bug as reported in
> https://issues.apache.org/jira/browse/FLEX-34653
>
> So if you have a library project used in both mobile and desktop project
> then this issue can occur.
>
> On Wed, May 18, 2016 at 7:05 PM, Alex Harui <ah...@adobe.com> wrote:
>
>> Please file a JIRA issue and attach a simple test case including the
>> -app.xml file.
>>
>> Thanks,
>> -Alex
>>
>> On 5/18/16, 4:15 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>>
>> >I only edited the AIR version since a compiler error showed up when I
>> >switched. No other changes made.
>> >
>> >On Tue, May 17, 2016 at 5:19 PM, Alex Harui <ah...@adobe.com> wrote:
>> >
>> >> Did you upgrade the -app.xml file?  I'm wondering if there are settings
>> >>in
>> >> there affecting how it shows up.
>> >>
>> >> -Alex
>> >>
>> >> On 5/17/16, 3:23 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>> >>
>> >> >MacBook Pro (15-inch, Early 2011)
>> >> >
>> >> >On Sun, May 15, 2016 at 7:44 AM, Alex Harui <ah...@adobe.com> wrote:
>> >> >
>> >> >> What kind of computer do you have?  I'm wondering if it is Retina
>> >> >>display
>> >> >> support.
>> >> >>
>> >> >> -Alex
>> >> >>
>> >> >> On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>> >> >>
>> >> >> >AIR desktop, but it is a library project which is included in AIR
>> >> >>desktop
>> >> >> >and AIR mobile. Both AIR mobile simulator and desktop show the
>> >>issue.
>> >> >>I'll
>> >> >> >try to find some time on monday to create a reproducable scenario
>> >>and
>> >> >>file
>> >> >> >a JIRA bug. Good to know that it is not an intended change as you
>> >> >>noted.
>> >> >> >
>> >> >> >On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com>
>> >>wrote:
>> >> >> >
>> >> >> >>
>> >> >> >>
>> >> >> >> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com>
>> wrote:
>> >> >> >>
>> >> >> >> >It is a bit of a guess but I'd say from 13 to 26. I fixed it by
>> >> >>setting
>> >> >> >> >s|TextInput to fontSize:13 in my CSS. Just found it odd that the
>> >> >> >>default
>> >> >> >> >has changed and I can't find any references about that in
>> release
>> >> >>note
>> >> >> >> >(maybe I'm overlooking it). If nobody else reported this I think
>> >> >>it's
>> >> >> >>not
>> >> >> >> >that big of a problem.
>> >> >> >>
>> >> >> >> I'm unaware of any such change to the SDK.  Is this a web app,
>> air
>> >> >> >> desktop, or air mobile app?
>> >> >> >>
>> >> >> >> -Alex
>> >> >> >>
>> >> >> >>
>> >> >>
>> >> >>
>> >>
>> >>
>>
>>
>

Re: TextInput layout changes after SDK upgrade

Posted by Fréderic Cox <co...@gmail.com>.
I found the issue. It is only affecting the desktop preview so not an SDK
issue but an issue with scaling. See
https://issues.apache.org/jira/browse/FLEX-34653

I could easily fix this by setting applicationDPI in my desktop app but
that causes the scaling bug as reported in
https://issues.apache.org/jira/browse/FLEX-34653

So if you have a library project used in both mobile and desktop project
then this issue can occur.

On Wed, May 18, 2016 at 7:05 PM, Alex Harui <ah...@adobe.com> wrote:

> Please file a JIRA issue and attach a simple test case including the
> -app.xml file.
>
> Thanks,
> -Alex
>
> On 5/18/16, 4:15 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>
> >I only edited the AIR version since a compiler error showed up when I
> >switched. No other changes made.
> >
> >On Tue, May 17, 2016 at 5:19 PM, Alex Harui <ah...@adobe.com> wrote:
> >
> >> Did you upgrade the -app.xml file?  I'm wondering if there are settings
> >>in
> >> there affecting how it shows up.
> >>
> >> -Alex
> >>
> >> On 5/17/16, 3:23 AM, "Fréderic Cox" <co...@gmail.com> wrote:
> >>
> >> >MacBook Pro (15-inch, Early 2011)
> >> >
> >> >On Sun, May 15, 2016 at 7:44 AM, Alex Harui <ah...@adobe.com> wrote:
> >> >
> >> >> What kind of computer do you have?  I'm wondering if it is Retina
> >> >>display
> >> >> support.
> >> >>
> >> >> -Alex
> >> >>
> >> >> On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com> wrote:
> >> >>
> >> >> >AIR desktop, but it is a library project which is included in AIR
> >> >>desktop
> >> >> >and AIR mobile. Both AIR mobile simulator and desktop show the
> >>issue.
> >> >>I'll
> >> >> >try to find some time on monday to create a reproducable scenario
> >>and
> >> >>file
> >> >> >a JIRA bug. Good to know that it is not an intended change as you
> >> >>noted.
> >> >> >
> >> >> >On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com>
> >>wrote:
> >> >> >
> >> >> >>
> >> >> >>
> >> >> >> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com>
> wrote:
> >> >> >>
> >> >> >> >It is a bit of a guess but I'd say from 13 to 26. I fixed it by
> >> >>setting
> >> >> >> >s|TextInput to fontSize:13 in my CSS. Just found it odd that the
> >> >> >>default
> >> >> >> >has changed and I can't find any references about that in release
> >> >>note
> >> >> >> >(maybe I'm overlooking it). If nobody else reported this I think
> >> >>it's
> >> >> >>not
> >> >> >> >that big of a problem.
> >> >> >>
> >> >> >> I'm unaware of any such change to the SDK.  Is this a web app, air
> >> >> >> desktop, or air mobile app?
> >> >> >>
> >> >> >> -Alex
> >> >> >>
> >> >> >>
> >> >>
> >> >>
> >>
> >>
>
>

Re: TextInput layout changes after SDK upgrade

Posted by Alex Harui <ah...@adobe.com>.
Please file a JIRA issue and attach a simple test case including the
-app.xml file.

Thanks,
-Alex

On 5/18/16, 4:15 AM, "Fréderic Cox" <co...@gmail.com> wrote:

>I only edited the AIR version since a compiler error showed up when I
>switched. No other changes made.
>
>On Tue, May 17, 2016 at 5:19 PM, Alex Harui <ah...@adobe.com> wrote:
>
>> Did you upgrade the -app.xml file?  I'm wondering if there are settings
>>in
>> there affecting how it shows up.
>>
>> -Alex
>>
>> On 5/17/16, 3:23 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>>
>> >MacBook Pro (15-inch, Early 2011)
>> >
>> >On Sun, May 15, 2016 at 7:44 AM, Alex Harui <ah...@adobe.com> wrote:
>> >
>> >> What kind of computer do you have?  I'm wondering if it is Retina
>> >>display
>> >> support.
>> >>
>> >> -Alex
>> >>
>> >> On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>> >>
>> >> >AIR desktop, but it is a library project which is included in AIR
>> >>desktop
>> >> >and AIR mobile. Both AIR mobile simulator and desktop show the
>>issue.
>> >>I'll
>> >> >try to find some time on monday to create a reproducable scenario
>>and
>> >>file
>> >> >a JIRA bug. Good to know that it is not an intended change as you
>> >>noted.
>> >> >
>> >> >On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com>
>>wrote:
>> >> >
>> >> >>
>> >> >>
>> >> >> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com> wrote:
>> >> >>
>> >> >> >It is a bit of a guess but I'd say from 13 to 26. I fixed it by
>> >>setting
>> >> >> >s|TextInput to fontSize:13 in my CSS. Just found it odd that the
>> >> >>default
>> >> >> >has changed and I can't find any references about that in release
>> >>note
>> >> >> >(maybe I'm overlooking it). If nobody else reported this I think
>> >>it's
>> >> >>not
>> >> >> >that big of a problem.
>> >> >>
>> >> >> I'm unaware of any such change to the SDK.  Is this a web app, air
>> >> >> desktop, or air mobile app?
>> >> >>
>> >> >> -Alex
>> >> >>
>> >> >>
>> >>
>> >>
>>
>>


Re: TextInput layout changes after SDK upgrade

Posted by Fréderic Cox <co...@gmail.com>.
I only edited the AIR version since a compiler error showed up when I
switched. No other changes made.

On Tue, May 17, 2016 at 5:19 PM, Alex Harui <ah...@adobe.com> wrote:

> Did you upgrade the -app.xml file?  I'm wondering if there are settings in
> there affecting how it shows up.
>
> -Alex
>
> On 5/17/16, 3:23 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>
> >MacBook Pro (15-inch, Early 2011)
> >
> >On Sun, May 15, 2016 at 7:44 AM, Alex Harui <ah...@adobe.com> wrote:
> >
> >> What kind of computer do you have?  I'm wondering if it is Retina
> >>display
> >> support.
> >>
> >> -Alex
> >>
> >> On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com> wrote:
> >>
> >> >AIR desktop, but it is a library project which is included in AIR
> >>desktop
> >> >and AIR mobile. Both AIR mobile simulator and desktop show the issue.
> >>I'll
> >> >try to find some time on monday to create a reproducable scenario and
> >>file
> >> >a JIRA bug. Good to know that it is not an intended change as you
> >>noted.
> >> >
> >> >On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com> wrote:
> >> >
> >> >>
> >> >>
> >> >> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com> wrote:
> >> >>
> >> >> >It is a bit of a guess but I'd say from 13 to 26. I fixed it by
> >>setting
> >> >> >s|TextInput to fontSize:13 in my CSS. Just found it odd that the
> >> >>default
> >> >> >has changed and I can't find any references about that in release
> >>note
> >> >> >(maybe I'm overlooking it). If nobody else reported this I think
> >>it's
> >> >>not
> >> >> >that big of a problem.
> >> >>
> >> >> I'm unaware of any such change to the SDK.  Is this a web app, air
> >> >> desktop, or air mobile app?
> >> >>
> >> >> -Alex
> >> >>
> >> >>
> >>
> >>
>
>

Re: TextInput layout changes after SDK upgrade

Posted by Alex Harui <ah...@adobe.com>.
Did you upgrade the -app.xml file?  I'm wondering if there are settings in
there affecting how it shows up.

-Alex

On 5/17/16, 3:23 AM, "Fréderic Cox" <co...@gmail.com> wrote:

>MacBook Pro (15-inch, Early 2011)
>
>On Sun, May 15, 2016 at 7:44 AM, Alex Harui <ah...@adobe.com> wrote:
>
>> What kind of computer do you have?  I'm wondering if it is Retina
>>display
>> support.
>>
>> -Alex
>>
>> On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>>
>> >AIR desktop, but it is a library project which is included in AIR
>>desktop
>> >and AIR mobile. Both AIR mobile simulator and desktop show the issue.
>>I'll
>> >try to find some time on monday to create a reproducable scenario and
>>file
>> >a JIRA bug. Good to know that it is not an intended change as you
>>noted.
>> >
>> >On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com> wrote:
>> >
>> >>
>> >>
>> >> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com> wrote:
>> >>
>> >> >It is a bit of a guess but I'd say from 13 to 26. I fixed it by
>>setting
>> >> >s|TextInput to fontSize:13 in my CSS. Just found it odd that the
>> >>default
>> >> >has changed and I can't find any references about that in release
>>note
>> >> >(maybe I'm overlooking it). If nobody else reported this I think
>>it's
>> >>not
>> >> >that big of a problem.
>> >>
>> >> I'm unaware of any such change to the SDK.  Is this a web app, air
>> >> desktop, or air mobile app?
>> >>
>> >> -Alex
>> >>
>> >>
>>
>>


Re: TextInput layout changes after SDK upgrade

Posted by Fréderic Cox <co...@gmail.com>.
MacBook Pro (15-inch, Early 2011)

On Sun, May 15, 2016 at 7:44 AM, Alex Harui <ah...@adobe.com> wrote:

> What kind of computer do you have?  I'm wondering if it is Retina display
> support.
>
> -Alex
>
> On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>
> >AIR desktop, but it is a library project which is included in AIR desktop
> >and AIR mobile. Both AIR mobile simulator and desktop show the issue. I'll
> >try to find some time on monday to create a reproducable scenario and file
> >a JIRA bug. Good to know that it is not an intended change as you noted.
> >
> >On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com> wrote:
> >
> >>
> >>
> >> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com> wrote:
> >>
> >> >It is a bit of a guess but I'd say from 13 to 26. I fixed it by setting
> >> >s|TextInput to fontSize:13 in my CSS. Just found it odd that the
> >>default
> >> >has changed and I can't find any references about that in release note
> >> >(maybe I'm overlooking it). If nobody else reported this I think it's
> >>not
> >> >that big of a problem.
> >>
> >> I'm unaware of any such change to the SDK.  Is this a web app, air
> >> desktop, or air mobile app?
> >>
> >> -Alex
> >>
> >>
>
>

Re: TextInput layout changes after SDK upgrade

Posted by Alex Harui <ah...@adobe.com>.
What kind of computer do you have?  I'm wondering if it is Retina display
support.

-Alex

On 5/14/16, 11:36 AM, "Fréderic Cox" <co...@gmail.com> wrote:

>AIR desktop, but it is a library project which is included in AIR desktop
>and AIR mobile. Both AIR mobile simulator and desktop show the issue. I'll
>try to find some time on monday to create a reproducable scenario and file
>a JIRA bug. Good to know that it is not an intended change as you noted.
>
>On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com> wrote:
>
>>
>>
>> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com> wrote:
>>
>> >It is a bit of a guess but I'd say from 13 to 26. I fixed it by setting
>> >s|TextInput to fontSize:13 in my CSS. Just found it odd that the
>>default
>> >has changed and I can't find any references about that in release note
>> >(maybe I'm overlooking it). If nobody else reported this I think it's
>>not
>> >that big of a problem.
>>
>> I'm unaware of any such change to the SDK.  Is this a web app, air
>> desktop, or air mobile app?
>>
>> -Alex
>>
>>


Re: TextInput layout changes after SDK upgrade

Posted by Fréderic Cox <co...@gmail.com>.
AIR desktop, but it is a library project which is included in AIR desktop
and AIR mobile. Both AIR mobile simulator and desktop show the issue. I'll
try to find some time on monday to create a reproducable scenario and file
a JIRA bug. Good to know that it is not an intended change as you noted.

On Sat, May 14, 2016 at 2:47 AM, Alex Harui <ah...@adobe.com> wrote:

>
>
> On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com> wrote:
>
> >It is a bit of a guess but I'd say from 13 to 26. I fixed it by setting
> >s|TextInput to fontSize:13 in my CSS. Just found it odd that the default
> >has changed and I can't find any references about that in release note
> >(maybe I'm overlooking it). If nobody else reported this I think it's not
> >that big of a problem.
>
> I'm unaware of any such change to the SDK.  Is this a web app, air
> desktop, or air mobile app?
>
> -Alex
>
>

Re: TextInput layout changes after SDK upgrade

Posted by Alex Harui <ah...@adobe.com>.

On 5/13/16, 5:41 PM, "Fréderic Cox" <co...@gmail.com> wrote:

>It is a bit of a guess but I'd say from 13 to 26. I fixed it by setting
>s|TextInput to fontSize:13 in my CSS. Just found it odd that the default
>has changed and I can't find any references about that in release note
>(maybe I'm overlooking it). If nobody else reported this I think it's not
>that big of a problem.

I'm unaware of any such change to the SDK.  Is this a web app, air
desktop, or air mobile app?

-Alex


Re: TextInput layout changes after SDK upgrade

Posted by Fréderic Cox <co...@gmail.com>.
It is a bit of a guess but I'd say from 13 to 26. I fixed it by setting
s|TextInput to fontSize:13 in my CSS. Just found it odd that the default
has changed and I can't find any references about that in release note
(maybe I'm overlooking it). If nobody else reported this I think it's not
that big of a problem.

On Fri, May 13, 2016 at 6:31 PM, Alex Harui <ah...@adobe.com> wrote:

> Dramatically?  How many pixels?
>
> On 5/13/16, 7:58 AM, "Fréderic Cox" <co...@gmail.com> wrote:
>
> >Hi,
> >
> >I upgraded an existing project from 4.10 to 4.15 and now without any code
> >adjustments the TextInput has a higher default height (I did not specify
> >any height in the code) and also the font size increased dramatically. I
> >did set -includes=mx.utils.LegacyMobileThemeOverride but can anybody point
> >me to some info about these changes so I know how to correctly correct
> >them?
> >
> >Thanks in advance!
>
>

Re: TextInput layout changes after SDK upgrade

Posted by Alex Harui <ah...@adobe.com>.
Dramatically?  How many pixels?

On 5/13/16, 7:58 AM, "Fréderic Cox" <co...@gmail.com> wrote:

>Hi,
>
>I upgraded an existing project from 4.10 to 4.15 and now without any code
>adjustments the TextInput has a higher default height (I did not specify
>any height in the code) and also the font size increased dramatically. I
>did set -includes=mx.utils.LegacyMobileThemeOverride but can anybody point
>me to some info about these changes so I know how to correctly correct
>them?
>
>Thanks in advance!