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Posted to issues@arrow.apache.org by "Wes McKinney (JIRA)" <ji...@apache.org> on 2018/12/01 15:13:00 UTC
[jira] [Commented] (ARROW-3922) [C++] improve the performance of
bitmap operations
[ https://issues.apache.org/jira/browse/ARROW-3922?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16705865#comment-16705865 ]
Wes McKinney commented on ARROW-3922:
-------------------------------------
This seems to produce smaller code on MSVC as well as gcc/clang
https://godbolt.org/z/sFcSP6
> [C++] improve the performance of bitmap operations
> --------------------------------------------------
>
> Key: ARROW-3922
> URL: https://issues.apache.org/jira/browse/ARROW-3922
> Project: Apache Arrow
> Issue Type: Improvement
> Components: C++
> Reporter: Animesh Trivedi
> Assignee: Animesh Trivedi
> Priority: Major
>
> C++ bitmap code can be optimized further by using the unsigned integers than "int64_t" for bitmap checks, and eliminating the kBitmap. See here [https://godbolt.org/z/deq0_q] - compare the size of the assembly code. And the performance measurements in the blog show up to 50% performance gains.
> Alternatively if signed to unsigned upgrade is not possible (perhaps in every language), then in the C++ code, we should use the bitmap operations directory ( `<<3` for division by 8, and ` & 0x7` for modulo by 8 operation), instead of `/` and `%`.
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