You are viewing a plain text version of this content. The canonical link for it is here.
Posted to commits@griffin.apache.org by gu...@apache.org on 2017/06/27 01:41:06 UTC
[48/51] [partial] incubator-griffin git commit: 20170627 update
angular
http://git-wip-us.apache.org/repos/asf/incubator-griffin/blob/35bcfcae/ui/bower_components/angular-animate/angular-animate.js
----------------------------------------------------------------------
diff --git a/ui/bower_components/angular-animate/angular-animate.js b/ui/bower_components/angular-animate/angular-animate.js
deleted file mode 100644
index cc68bf5..0000000
--- a/ui/bower_components/angular-animate/angular-animate.js
+++ /dev/null
@@ -1,4155 +0,0 @@
-/**
- * @license AngularJS v1.6.4
- * (c) 2010-2017 Google, Inc. http://angularjs.org
- * License: MIT
- */
-(function(window, angular) {'use strict';
-
-var ELEMENT_NODE = 1;
-var COMMENT_NODE = 8;
-
-var ADD_CLASS_SUFFIX = '-add';
-var REMOVE_CLASS_SUFFIX = '-remove';
-var EVENT_CLASS_PREFIX = 'ng-';
-var ACTIVE_CLASS_SUFFIX = '-active';
-var PREPARE_CLASS_SUFFIX = '-prepare';
-
-var NG_ANIMATE_CLASSNAME = 'ng-animate';
-var NG_ANIMATE_CHILDREN_DATA = '$$ngAnimateChildren';
-
-// Detect proper transitionend/animationend event names.
-var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
-
-// If unprefixed events are not supported but webkit-prefixed are, use the latter.
-// Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
-// Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
-// but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
-// Register both events in case `window.onanimationend` is not supported because of that,
-// do the same for `transitionend` as Safari is likely to exhibit similar behavior.
-// Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
-// therefore there is no reason to test anymore for other vendor prefixes:
-// http://caniuse.com/#search=transition
-if ((window.ontransitionend === undefined) && (window.onwebkittransitionend !== undefined)) {
- CSS_PREFIX = '-webkit-';
- TRANSITION_PROP = 'WebkitTransition';
- TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
-} else {
- TRANSITION_PROP = 'transition';
- TRANSITIONEND_EVENT = 'transitionend';
-}
-
-if ((window.onanimationend === undefined) && (window.onwebkitanimationend !== undefined)) {
- CSS_PREFIX = '-webkit-';
- ANIMATION_PROP = 'WebkitAnimation';
- ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
-} else {
- ANIMATION_PROP = 'animation';
- ANIMATIONEND_EVENT = 'animationend';
-}
-
-var DURATION_KEY = 'Duration';
-var PROPERTY_KEY = 'Property';
-var DELAY_KEY = 'Delay';
-var TIMING_KEY = 'TimingFunction';
-var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
-var ANIMATION_PLAYSTATE_KEY = 'PlayState';
-var SAFE_FAST_FORWARD_DURATION_VALUE = 9999;
-
-var ANIMATION_DELAY_PROP = ANIMATION_PROP + DELAY_KEY;
-var ANIMATION_DURATION_PROP = ANIMATION_PROP + DURATION_KEY;
-var TRANSITION_DELAY_PROP = TRANSITION_PROP + DELAY_KEY;
-var TRANSITION_DURATION_PROP = TRANSITION_PROP + DURATION_KEY;
-
-var ngMinErr = angular.$$minErr('ng');
-function assertArg(arg, name, reason) {
- if (!arg) {
- throw ngMinErr('areq', 'Argument \'{0}\' is {1}', (name || '?'), (reason || 'required'));
- }
- return arg;
-}
-
-function mergeClasses(a,b) {
- if (!a && !b) return '';
- if (!a) return b;
- if (!b) return a;
- if (isArray(a)) a = a.join(' ');
- if (isArray(b)) b = b.join(' ');
- return a + ' ' + b;
-}
-
-function packageStyles(options) {
- var styles = {};
- if (options && (options.to || options.from)) {
- styles.to = options.to;
- styles.from = options.from;
- }
- return styles;
-}
-
-function pendClasses(classes, fix, isPrefix) {
- var className = '';
- classes = isArray(classes)
- ? classes
- : classes && isString(classes) && classes.length
- ? classes.split(/\s+/)
- : [];
- forEach(classes, function(klass, i) {
- if (klass && klass.length > 0) {
- className += (i > 0) ? ' ' : '';
- className += isPrefix ? fix + klass
- : klass + fix;
- }
- });
- return className;
-}
-
-function removeFromArray(arr, val) {
- var index = arr.indexOf(val);
- if (val >= 0) {
- arr.splice(index, 1);
- }
-}
-
-function stripCommentsFromElement(element) {
- if (element instanceof jqLite) {
- switch (element.length) {
- case 0:
- return element;
-
- case 1:
- // there is no point of stripping anything if the element
- // is the only element within the jqLite wrapper.
- // (it's important that we retain the element instance.)
- if (element[0].nodeType === ELEMENT_NODE) {
- return element;
- }
- break;
-
- default:
- return jqLite(extractElementNode(element));
- }
- }
-
- if (element.nodeType === ELEMENT_NODE) {
- return jqLite(element);
- }
-}
-
-function extractElementNode(element) {
- if (!element[0]) return element;
- for (var i = 0; i < element.length; i++) {
- var elm = element[i];
- if (elm.nodeType === ELEMENT_NODE) {
- return elm;
- }
- }
-}
-
-function $$addClass($$jqLite, element, className) {
- forEach(element, function(elm) {
- $$jqLite.addClass(elm, className);
- });
-}
-
-function $$removeClass($$jqLite, element, className) {
- forEach(element, function(elm) {
- $$jqLite.removeClass(elm, className);
- });
-}
-
-function applyAnimationClassesFactory($$jqLite) {
- return function(element, options) {
- if (options.addClass) {
- $$addClass($$jqLite, element, options.addClass);
- options.addClass = null;
- }
- if (options.removeClass) {
- $$removeClass($$jqLite, element, options.removeClass);
- options.removeClass = null;
- }
- };
-}
-
-function prepareAnimationOptions(options) {
- options = options || {};
- if (!options.$$prepared) {
- var domOperation = options.domOperation || noop;
- options.domOperation = function() {
- options.$$domOperationFired = true;
- domOperation();
- domOperation = noop;
- };
- options.$$prepared = true;
- }
- return options;
-}
-
-function applyAnimationStyles(element, options) {
- applyAnimationFromStyles(element, options);
- applyAnimationToStyles(element, options);
-}
-
-function applyAnimationFromStyles(element, options) {
- if (options.from) {
- element.css(options.from);
- options.from = null;
- }
-}
-
-function applyAnimationToStyles(element, options) {
- if (options.to) {
- element.css(options.to);
- options.to = null;
- }
-}
-
-function mergeAnimationDetails(element, oldAnimation, newAnimation) {
- var target = oldAnimation.options || {};
- var newOptions = newAnimation.options || {};
-
- var toAdd = (target.addClass || '') + ' ' + (newOptions.addClass || '');
- var toRemove = (target.removeClass || '') + ' ' + (newOptions.removeClass || '');
- var classes = resolveElementClasses(element.attr('class'), toAdd, toRemove);
-
- if (newOptions.preparationClasses) {
- target.preparationClasses = concatWithSpace(newOptions.preparationClasses, target.preparationClasses);
- delete newOptions.preparationClasses;
- }
-
- // noop is basically when there is no callback; otherwise something has been set
- var realDomOperation = target.domOperation !== noop ? target.domOperation : null;
-
- extend(target, newOptions);
-
- // TODO(matsko or sreeramu): proper fix is to maintain all animation callback in array and call at last,but now only leave has the callback so no issue with this.
- if (realDomOperation) {
- target.domOperation = realDomOperation;
- }
-
- if (classes.addClass) {
- target.addClass = classes.addClass;
- } else {
- target.addClass = null;
- }
-
- if (classes.removeClass) {
- target.removeClass = classes.removeClass;
- } else {
- target.removeClass = null;
- }
-
- oldAnimation.addClass = target.addClass;
- oldAnimation.removeClass = target.removeClass;
-
- return target;
-}
-
-function resolveElementClasses(existing, toAdd, toRemove) {
- var ADD_CLASS = 1;
- var REMOVE_CLASS = -1;
-
- var flags = {};
- existing = splitClassesToLookup(existing);
-
- toAdd = splitClassesToLookup(toAdd);
- forEach(toAdd, function(value, key) {
- flags[key] = ADD_CLASS;
- });
-
- toRemove = splitClassesToLookup(toRemove);
- forEach(toRemove, function(value, key) {
- flags[key] = flags[key] === ADD_CLASS ? null : REMOVE_CLASS;
- });
-
- var classes = {
- addClass: '',
- removeClass: ''
- };
-
- forEach(flags, function(val, klass) {
- var prop, allow;
- if (val === ADD_CLASS) {
- prop = 'addClass';
- allow = !existing[klass] || existing[klass + REMOVE_CLASS_SUFFIX];
- } else if (val === REMOVE_CLASS) {
- prop = 'removeClass';
- allow = existing[klass] || existing[klass + ADD_CLASS_SUFFIX];
- }
- if (allow) {
- if (classes[prop].length) {
- classes[prop] += ' ';
- }
- classes[prop] += klass;
- }
- });
-
- function splitClassesToLookup(classes) {
- if (isString(classes)) {
- classes = classes.split(' ');
- }
-
- var obj = {};
- forEach(classes, function(klass) {
- // sometimes the split leaves empty string values
- // incase extra spaces were applied to the options
- if (klass.length) {
- obj[klass] = true;
- }
- });
- return obj;
- }
-
- return classes;
-}
-
-function getDomNode(element) {
- return (element instanceof jqLite) ? element[0] : element;
-}
-
-function applyGeneratedPreparationClasses(element, event, options) {
- var classes = '';
- if (event) {
- classes = pendClasses(event, EVENT_CLASS_PREFIX, true);
- }
- if (options.addClass) {
- classes = concatWithSpace(classes, pendClasses(options.addClass, ADD_CLASS_SUFFIX));
- }
- if (options.removeClass) {
- classes = concatWithSpace(classes, pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX));
- }
- if (classes.length) {
- options.preparationClasses = classes;
- element.addClass(classes);
- }
-}
-
-function clearGeneratedClasses(element, options) {
- if (options.preparationClasses) {
- element.removeClass(options.preparationClasses);
- options.preparationClasses = null;
- }
- if (options.activeClasses) {
- element.removeClass(options.activeClasses);
- options.activeClasses = null;
- }
-}
-
-function blockTransitions(node, duration) {
- // we use a negative delay value since it performs blocking
- // yet it doesn't kill any existing transitions running on the
- // same element which makes this safe for class-based animations
- var value = duration ? '-' + duration + 's' : '';
- applyInlineStyle(node, [TRANSITION_DELAY_PROP, value]);
- return [TRANSITION_DELAY_PROP, value];
-}
-
-function blockKeyframeAnimations(node, applyBlock) {
- var value = applyBlock ? 'paused' : '';
- var key = ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY;
- applyInlineStyle(node, [key, value]);
- return [key, value];
-}
-
-function applyInlineStyle(node, styleTuple) {
- var prop = styleTuple[0];
- var value = styleTuple[1];
- node.style[prop] = value;
-}
-
-function concatWithSpace(a,b) {
- if (!a) return b;
- if (!b) return a;
- return a + ' ' + b;
-}
-
-var $$rAFSchedulerFactory = ['$$rAF', function($$rAF) {
- var queue, cancelFn;
-
- function scheduler(tasks) {
- // we make a copy since RAFScheduler mutates the state
- // of the passed in array variable and this would be difficult
- // to track down on the outside code
- queue = queue.concat(tasks);
- nextTick();
- }
-
- queue = scheduler.queue = [];
-
- /* waitUntilQuiet does two things:
- * 1. It will run the FINAL `fn` value only when an uncanceled RAF has passed through
- * 2. It will delay the next wave of tasks from running until the quiet `fn` has run.
- *
- * The motivation here is that animation code can request more time from the scheduler
- * before the next wave runs. This allows for certain DOM properties such as classes to
- * be resolved in time for the next animation to run.
- */
- scheduler.waitUntilQuiet = function(fn) {
- if (cancelFn) cancelFn();
-
- cancelFn = $$rAF(function() {
- cancelFn = null;
- fn();
- nextTick();
- });
- };
-
- return scheduler;
-
- function nextTick() {
- if (!queue.length) return;
-
- var items = queue.shift();
- for (var i = 0; i < items.length; i++) {
- items[i]();
- }
-
- if (!cancelFn) {
- $$rAF(function() {
- if (!cancelFn) nextTick();
- });
- }
- }
-}];
-
-/**
- * @ngdoc directive
- * @name ngAnimateChildren
- * @restrict AE
- * @element ANY
- *
- * @description
- *
- * ngAnimateChildren allows you to specify that children of this element should animate even if any
- * of the children's parents are currently animating. By default, when an element has an active `enter`, `leave`, or `move`
- * (structural) animation, child elements that also have an active structural animation are not animated.
- *
- * Note that even if `ngAnimateChildren` is set, no child animations will run when the parent element is removed from the DOM (`leave` animation).
- *
- *
- * @param {string} ngAnimateChildren If the value is empty, `true` or `on`,
- * then child animations are allowed. If the value is `false`, child animations are not allowed.
- *
- * @example
- * <example module="ngAnimateChildren" name="ngAnimateChildren" deps="angular-animate.js" animations="true">
- <file name="index.html">
- <div ng-controller="MainController as main">
- <label>Show container? <input type="checkbox" ng-model="main.enterElement" /></label>
- <label>Animate children? <input type="checkbox" ng-model="main.animateChildren" /></label>
- <hr>
- <div ng-animate-children="{{main.animateChildren}}">
- <div ng-if="main.enterElement" class="container">
- List of items:
- <div ng-repeat="item in [0, 1, 2, 3]" class="item">Item {{item}}</div>
- </div>
- </div>
- </div>
- </file>
- <file name="animations.css">
-
- .container.ng-enter,
- .container.ng-leave {
- transition: all ease 1.5s;
- }
-
- .container.ng-enter,
- .container.ng-leave-active {
- opacity: 0;
- }
-
- .container.ng-leave,
- .container.ng-enter-active {
- opacity: 1;
- }
-
- .item {
- background: firebrick;
- color: #FFF;
- margin-bottom: 10px;
- }
-
- .item.ng-enter,
- .item.ng-leave {
- transition: transform 1.5s ease;
- }
-
- .item.ng-enter {
- transform: translateX(50px);
- }
-
- .item.ng-enter-active {
- transform: translateX(0);
- }
- </file>
- <file name="script.js">
- angular.module('ngAnimateChildren', ['ngAnimate'])
- .controller('MainController', function MainController() {
- this.animateChildren = false;
- this.enterElement = false;
- });
- </file>
- </example>
- */
-var $$AnimateChildrenDirective = ['$interpolate', function($interpolate) {
- return {
- link: function(scope, element, attrs) {
- var val = attrs.ngAnimateChildren;
- if (isString(val) && val.length === 0) { //empty attribute
- element.data(NG_ANIMATE_CHILDREN_DATA, true);
- } else {
- // Interpolate and set the value, so that it is available to
- // animations that run right after compilation
- setData($interpolate(val)(scope));
- attrs.$observe('ngAnimateChildren', setData);
- }
-
- function setData(value) {
- value = value === 'on' || value === 'true';
- element.data(NG_ANIMATE_CHILDREN_DATA, value);
- }
- }
- };
-}];
-
-/* exported $AnimateCssProvider */
-
-var ANIMATE_TIMER_KEY = '$$animateCss';
-
-/**
- * @ngdoc service
- * @name $animateCss
- * @kind object
- *
- * @description
- * The `$animateCss` service is a useful utility to trigger customized CSS-based transitions/keyframes
- * from a JavaScript-based animation or directly from a directive. The purpose of `$animateCss` is NOT
- * to side-step how `$animate` and ngAnimate work, but the goal is to allow pre-existing animations or
- * directives to create more complex animations that can be purely driven using CSS code.
- *
- * Note that only browsers that support CSS transitions and/or keyframe animations are capable of
- * rendering animations triggered via `$animateCss` (bad news for IE9 and lower).
- *
- * ## Usage
- * Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that
- * is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however,
- * any automatic control over cancelling animations and/or preventing animations from being run on
- * child elements will not be handled by Angular. For this to work as expected, please use `$animate` to
- * trigger the animation and then setup a JavaScript animation that injects `$animateCss` to trigger
- * the CSS animation.
- *
- * The example below shows how we can create a folding animation on an element using `ng-if`:
- *
- * ```html
- * <!-- notice the `fold-animation` CSS class -->
- * <div ng-if="onOff" class="fold-animation">
- * This element will go BOOM
- * </div>
- * <button ng-click="onOff=true">Fold In</button>
- * ```
- *
- * Now we create the **JavaScript animation** that will trigger the CSS transition:
- *
- * ```js
- * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
- * return {
- * enter: function(element, doneFn) {
- * var height = element[0].offsetHeight;
- * return $animateCss(element, {
- * from: { height:'0px' },
- * to: { height:height + 'px' },
- * duration: 1 // one second
- * });
- * }
- * }
- * }]);
- * ```
- *
- * ## More Advanced Uses
- *
- * `$animateCss` is the underlying code that ngAnimate uses to power **CSS-based animations** behind the scenes. Therefore CSS hooks
- * like `.ng-EVENT`, `.ng-EVENT-active`, `.ng-EVENT-stagger` are all features that can be triggered using `$animateCss` via JavaScript code.
- *
- * This also means that just about any combination of adding classes, removing classes, setting styles, dynamically setting a keyframe animation,
- * applying a hardcoded duration or delay value, changing the animation easing or applying a stagger animation are all options that work with
- * `$animateCss`. The service itself is smart enough to figure out the combination of options and examine the element styling properties in order
- * to provide a working animation that will run in CSS.
- *
- * The example below showcases a more advanced version of the `.fold-animation` from the example above:
- *
- * ```js
- * ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
- * return {
- * enter: function(element, doneFn) {
- * var height = element[0].offsetHeight;
- * return $animateCss(element, {
- * addClass: 'red large-text pulse-twice',
- * easing: 'ease-out',
- * from: { height:'0px' },
- * to: { height:height + 'px' },
- * duration: 1 // one second
- * });
- * }
- * }
- * }]);
- * ```
- *
- * Since we're adding/removing CSS classes then the CSS transition will also pick those up:
- *
- * ```css
- * /* since a hardcoded duration value of 1 was provided in the JavaScript animation code,
- * the CSS classes below will be transitioned despite them being defined as regular CSS classes */
- * .red { background:red; }
- * .large-text { font-size:20px; }
- *
- * /* we can also use a keyframe animation and $animateCss will make it work alongside the transition */
- * .pulse-twice {
- * animation: 0.5s pulse linear 2;
- * -webkit-animation: 0.5s pulse linear 2;
- * }
- *
- * @keyframes pulse {
- * from { transform: scale(0.5); }
- * to { transform: scale(1.5); }
- * }
- *
- * @-webkit-keyframes pulse {
- * from { -webkit-transform: scale(0.5); }
- * to { -webkit-transform: scale(1.5); }
- * }
- * ```
- *
- * Given this complex combination of CSS classes, styles and options, `$animateCss` will figure everything out and make the animation happen.
- *
- * ## How the Options are handled
- *
- * `$animateCss` is very versatile and intelligent when it comes to figuring out what configurations to apply to the element to ensure the animation
- * works with the options provided. Say for example we were adding a class that contained a keyframe value and we wanted to also animate some inline
- * styles using the `from` and `to` properties.
- *
- * ```js
- * var animator = $animateCss(element, {
- * from: { background:'red' },
- * to: { background:'blue' }
- * });
- * animator.start();
- * ```
- *
- * ```css
- * .rotating-animation {
- * animation:0.5s rotate linear;
- * -webkit-animation:0.5s rotate linear;
- * }
- *
- * @keyframes rotate {
- * from { transform: rotate(0deg); }
- * to { transform: rotate(360deg); }
- * }
- *
- * @-webkit-keyframes rotate {
- * from { -webkit-transform: rotate(0deg); }
- * to { -webkit-transform: rotate(360deg); }
- * }
- * ```
- *
- * The missing pieces here are that we do not have a transition set (within the CSS code nor within the `$animateCss` options) and the duration of the animation is
- * going to be detected from what the keyframe styles on the CSS class are. In this event, `$animateCss` will automatically create an inline transition
- * style matching the duration detected from the keyframe style (which is present in the CSS class that is being added) and then prepare both the transition
- * and keyframe animations to run in parallel on the element. Then when the animation is underway the provided `from` and `to` CSS styles will be applied
- * and spread across the transition and keyframe animation.
- *
- * ## What is returned
- *
- * `$animateCss` works in two stages: a preparation phase and an animation phase. Therefore when `$animateCss` is first called it will NOT actually
- * start the animation. All that is going on here is that the element is being prepared for the animation (which means that the generated CSS classes are
- * added and removed on the element). Once `$animateCss` is called it will return an object with the following properties:
- *
- * ```js
- * var animator = $animateCss(element, { ... });
- * ```
- *
- * Now what do the contents of our `animator` variable look like:
- *
- * ```js
- * {
- * // starts the animation
- * start: Function,
- *
- * // ends (aborts) the animation
- * end: Function
- * }
- * ```
- *
- * To actually start the animation we need to run `animation.start()` which will then return a promise that we can hook into to detect when the animation ends.
- * If we choose not to run the animation then we MUST run `animation.end()` to perform a cleanup on the element (since some CSS classes and styles may have been
- * applied to the element during the preparation phase). Note that all other properties such as duration, delay, transitions and keyframes are just properties
- * and that changing them will not reconfigure the parameters of the animation.
- *
- * ### runner.done() vs runner.then()
- * It is documented that `animation.start()` will return a promise object and this is true, however, there is also an additional method available on the
- * runner called `.done(callbackFn)`. The done method works the same as `.finally(callbackFn)`, however, it does **not trigger a digest to occur**.
- * Therefore, for performance reasons, it's always best to use `runner.done(callback)` instead of `runner.then()`, `runner.catch()` or `runner.finally()`
- * unless you really need a digest to kick off afterwards.
- *
- * Keep in mind that, to make this easier, ngAnimate has tweaked the JS animations API to recognize when a runner instance is returned from $animateCss
- * (so there is no need to call `runner.done(doneFn)` inside of your JavaScript animation code).
- * Check the {@link ngAnimate.$animateCss#usage animation code above} to see how this works.
- *
- * @param {DOMElement} element the element that will be animated
- * @param {object} options the animation-related options that will be applied during the animation
- *
- * * `event` - The DOM event (e.g. enter, leave, move). When used, a generated CSS class of `ng-EVENT` and `ng-EVENT-active` will be applied
- * to the element during the animation. Multiple events can be provided when spaces are used as a separator. (Note that this will not perform any DOM operation.)
- * * `structural` - Indicates that the `ng-` prefix will be added to the event class. Setting to `false` or omitting will turn `ng-EVENT` and
- * `ng-EVENT-active` in `EVENT` and `EVENT-active`. Unused if `event` is omitted.
- * * `easing` - The CSS easing value that will be applied to the transition or keyframe animation (or both).
- * * `transitionStyle` - The raw CSS transition style that will be used (e.g. `1s linear all`).
- * * `keyframeStyle` - The raw CSS keyframe animation style that will be used (e.g. `1s my_animation linear`).
- * * `from` - The starting CSS styles (a key/value object) that will be applied at the start of the animation.
- * * `to` - The ending CSS styles (a key/value object) that will be applied across the animation via a CSS transition.
- * * `addClass` - A space separated list of CSS classes that will be added to the element and spread across the animation.
- * * `removeClass` - A space separated list of CSS classes that will be removed from the element and spread across the animation.
- * * `duration` - A number value representing the total duration of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `0`
- * is provided then the animation will be skipped entirely.
- * * `delay` - A number value representing the total delay of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `true` is
- * used then whatever delay value is detected from the CSS classes will be mirrored on the elements styles (e.g. by setting delay true then the style value
- * of the element will be `transition-delay: DETECTED_VALUE`). Using `true` is useful when you want the CSS classes and inline styles to all share the same
- * CSS delay value.
- * * `stagger` - A numeric time value representing the delay between successively animated elements
- * ({@link ngAnimate#css-staggering-animations Click here to learn how CSS-based staggering works in ngAnimate.})
- * * `staggerIndex` - The numeric index representing the stagger item (e.g. a value of 5 is equal to the sixth item in the stagger; therefore when a
- * `stagger` option value of `0.1` is used then there will be a stagger delay of `600ms`)
- * * `applyClassesEarly` - Whether or not the classes being added or removed will be used when detecting the animation. This is set by `$animate` when enter/leave/move animations are fired to ensure that the CSS classes are resolved in time. (Note that this will prevent any transitions from occurring on the classes being added and removed.)
- * * `cleanupStyles` - Whether or not the provided `from` and `to` styles will be removed once
- * the animation is closed. This is useful for when the styles are used purely for the sake of
- * the animation and do not have a lasting visual effect on the element (e.g. a collapse and open animation).
- * By default this value is set to `false`.
- *
- * @return {object} an object with start and end methods and details about the animation.
- *
- * * `start` - The method to start the animation. This will return a `Promise` when called.
- * * `end` - This method will cancel the animation and remove all applied CSS classes and styles.
- */
-var ONE_SECOND = 1000;
-
-var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
-var CLOSING_TIME_BUFFER = 1.5;
-
-var DETECT_CSS_PROPERTIES = {
- transitionDuration: TRANSITION_DURATION_PROP,
- transitionDelay: TRANSITION_DELAY_PROP,
- transitionProperty: TRANSITION_PROP + PROPERTY_KEY,
- animationDuration: ANIMATION_DURATION_PROP,
- animationDelay: ANIMATION_DELAY_PROP,
- animationIterationCount: ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY
-};
-
-var DETECT_STAGGER_CSS_PROPERTIES = {
- transitionDuration: TRANSITION_DURATION_PROP,
- transitionDelay: TRANSITION_DELAY_PROP,
- animationDuration: ANIMATION_DURATION_PROP,
- animationDelay: ANIMATION_DELAY_PROP
-};
-
-function getCssKeyframeDurationStyle(duration) {
- return [ANIMATION_DURATION_PROP, duration + 's'];
-}
-
-function getCssDelayStyle(delay, isKeyframeAnimation) {
- var prop = isKeyframeAnimation ? ANIMATION_DELAY_PROP : TRANSITION_DELAY_PROP;
- return [prop, delay + 's'];
-}
-
-function computeCssStyles($window, element, properties) {
- var styles = Object.create(null);
- var detectedStyles = $window.getComputedStyle(element) || {};
- forEach(properties, function(formalStyleName, actualStyleName) {
- var val = detectedStyles[formalStyleName];
- if (val) {
- var c = val.charAt(0);
-
- // only numerical-based values have a negative sign or digit as the first value
- if (c === '-' || c === '+' || c >= 0) {
- val = parseMaxTime(val);
- }
-
- // by setting this to null in the event that the delay is not set or is set directly as 0
- // then we can still allow for negative values to be used later on and not mistake this
- // value for being greater than any other negative value.
- if (val === 0) {
- val = null;
- }
- styles[actualStyleName] = val;
- }
- });
-
- return styles;
-}
-
-function parseMaxTime(str) {
- var maxValue = 0;
- var values = str.split(/\s*,\s*/);
- forEach(values, function(value) {
- // it's always safe to consider only second values and omit `ms` values since
- // getComputedStyle will always handle the conversion for us
- if (value.charAt(value.length - 1) === 's') {
- value = value.substring(0, value.length - 1);
- }
- value = parseFloat(value) || 0;
- maxValue = maxValue ? Math.max(value, maxValue) : value;
- });
- return maxValue;
-}
-
-function truthyTimingValue(val) {
- return val === 0 || val != null;
-}
-
-function getCssTransitionDurationStyle(duration, applyOnlyDuration) {
- var style = TRANSITION_PROP;
- var value = duration + 's';
- if (applyOnlyDuration) {
- style += DURATION_KEY;
- } else {
- value += ' linear all';
- }
- return [style, value];
-}
-
-function createLocalCacheLookup() {
- var cache = Object.create(null);
- return {
- flush: function() {
- cache = Object.create(null);
- },
-
- count: function(key) {
- var entry = cache[key];
- return entry ? entry.total : 0;
- },
-
- get: function(key) {
- var entry = cache[key];
- return entry && entry.value;
- },
-
- put: function(key, value) {
- if (!cache[key]) {
- cache[key] = { total: 1, value: value };
- } else {
- cache[key].total++;
- }
- }
- };
-}
-
-// we do not reassign an already present style value since
-// if we detect the style property value again we may be
-// detecting styles that were added via the `from` styles.
-// We make use of `isDefined` here since an empty string
-// or null value (which is what getPropertyValue will return
-// for a non-existing style) will still be marked as a valid
-// value for the style (a falsy value implies that the style
-// is to be removed at the end of the animation). If we had a simple
-// "OR" statement then it would not be enough to catch that.
-function registerRestorableStyles(backup, node, properties) {
- forEach(properties, function(prop) {
- backup[prop] = isDefined(backup[prop])
- ? backup[prop]
- : node.style.getPropertyValue(prop);
- });
-}
-
-var $AnimateCssProvider = ['$animateProvider', /** @this */ function($animateProvider) {
- var gcsLookup = createLocalCacheLookup();
- var gcsStaggerLookup = createLocalCacheLookup();
-
- this.$get = ['$window', '$$jqLite', '$$AnimateRunner', '$timeout',
- '$$forceReflow', '$sniffer', '$$rAFScheduler', '$$animateQueue',
- function($window, $$jqLite, $$AnimateRunner, $timeout,
- $$forceReflow, $sniffer, $$rAFScheduler, $$animateQueue) {
-
- var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
-
- var parentCounter = 0;
- function gcsHashFn(node, extraClasses) {
- var KEY = '$$ngAnimateParentKey';
- var parentNode = node.parentNode;
- var parentID = parentNode[KEY] || (parentNode[KEY] = ++parentCounter);
- return parentID + '-' + node.getAttribute('class') + '-' + extraClasses;
- }
-
- function computeCachedCssStyles(node, className, cacheKey, properties) {
- var timings = gcsLookup.get(cacheKey);
-
- if (!timings) {
- timings = computeCssStyles($window, node, properties);
- if (timings.animationIterationCount === 'infinite') {
- timings.animationIterationCount = 1;
- }
- }
-
- // we keep putting this in multiple times even though the value and the cacheKey are the same
- // because we're keeping an internal tally of how many duplicate animations are detected.
- gcsLookup.put(cacheKey, timings);
- return timings;
- }
-
- function computeCachedCssStaggerStyles(node, className, cacheKey, properties) {
- var stagger;
-
- // if we have one or more existing matches of matching elements
- // containing the same parent + CSS styles (which is how cacheKey works)
- // then staggering is possible
- if (gcsLookup.count(cacheKey) > 0) {
- stagger = gcsStaggerLookup.get(cacheKey);
-
- if (!stagger) {
- var staggerClassName = pendClasses(className, '-stagger');
-
- $$jqLite.addClass(node, staggerClassName);
-
- stagger = computeCssStyles($window, node, properties);
-
- // force the conversion of a null value to zero incase not set
- stagger.animationDuration = Math.max(stagger.animationDuration, 0);
- stagger.transitionDuration = Math.max(stagger.transitionDuration, 0);
-
- $$jqLite.removeClass(node, staggerClassName);
-
- gcsStaggerLookup.put(cacheKey, stagger);
- }
- }
-
- return stagger || {};
- }
-
- var rafWaitQueue = [];
- function waitUntilQuiet(callback) {
- rafWaitQueue.push(callback);
- $$rAFScheduler.waitUntilQuiet(function() {
- gcsLookup.flush();
- gcsStaggerLookup.flush();
-
- // DO NOT REMOVE THIS LINE OR REFACTOR OUT THE `pageWidth` variable.
- // PLEASE EXAMINE THE `$$forceReflow` service to understand why.
- var pageWidth = $$forceReflow();
-
- // we use a for loop to ensure that if the queue is changed
- // during this looping then it will consider new requests
- for (var i = 0; i < rafWaitQueue.length; i++) {
- rafWaitQueue[i](pageWidth);
- }
- rafWaitQueue.length = 0;
- });
- }
-
- function computeTimings(node, className, cacheKey) {
- var timings = computeCachedCssStyles(node, className, cacheKey, DETECT_CSS_PROPERTIES);
- var aD = timings.animationDelay;
- var tD = timings.transitionDelay;
- timings.maxDelay = aD && tD
- ? Math.max(aD, tD)
- : (aD || tD);
- timings.maxDuration = Math.max(
- timings.animationDuration * timings.animationIterationCount,
- timings.transitionDuration);
-
- return timings;
- }
-
- return function init(element, initialOptions) {
- // all of the animation functions should create
- // a copy of the options data, however, if a
- // parent service has already created a copy then
- // we should stick to using that
- var options = initialOptions || {};
- if (!options.$$prepared) {
- options = prepareAnimationOptions(copy(options));
- }
-
- var restoreStyles = {};
- var node = getDomNode(element);
- if (!node
- || !node.parentNode
- || !$$animateQueue.enabled()) {
- return closeAndReturnNoopAnimator();
- }
-
- var temporaryStyles = [];
- var classes = element.attr('class');
- var styles = packageStyles(options);
- var animationClosed;
- var animationPaused;
- var animationCompleted;
- var runner;
- var runnerHost;
- var maxDelay;
- var maxDelayTime;
- var maxDuration;
- var maxDurationTime;
- var startTime;
- var events = [];
-
- if (options.duration === 0 || (!$sniffer.animations && !$sniffer.transitions)) {
- return closeAndReturnNoopAnimator();
- }
-
- var method = options.event && isArray(options.event)
- ? options.event.join(' ')
- : options.event;
-
- var isStructural = method && options.structural;
- var structuralClassName = '';
- var addRemoveClassName = '';
-
- if (isStructural) {
- structuralClassName = pendClasses(method, EVENT_CLASS_PREFIX, true);
- } else if (method) {
- structuralClassName = method;
- }
-
- if (options.addClass) {
- addRemoveClassName += pendClasses(options.addClass, ADD_CLASS_SUFFIX);
- }
-
- if (options.removeClass) {
- if (addRemoveClassName.length) {
- addRemoveClassName += ' ';
- }
- addRemoveClassName += pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX);
- }
-
- // there may be a situation where a structural animation is combined together
- // with CSS classes that need to resolve before the animation is computed.
- // However this means that there is no explicit CSS code to block the animation
- // from happening (by setting 0s none in the class name). If this is the case
- // we need to apply the classes before the first rAF so we know to continue if
- // there actually is a detected transition or keyframe animation
- if (options.applyClassesEarly && addRemoveClassName.length) {
- applyAnimationClasses(element, options);
- }
-
- var preparationClasses = [structuralClassName, addRemoveClassName].join(' ').trim();
- var fullClassName = classes + ' ' + preparationClasses;
- var activeClasses = pendClasses(preparationClasses, ACTIVE_CLASS_SUFFIX);
- var hasToStyles = styles.to && Object.keys(styles.to).length > 0;
- var containsKeyframeAnimation = (options.keyframeStyle || '').length > 0;
-
- // there is no way we can trigger an animation if no styles and
- // no classes are being applied which would then trigger a transition,
- // unless there a is raw keyframe value that is applied to the element.
- if (!containsKeyframeAnimation
- && !hasToStyles
- && !preparationClasses) {
- return closeAndReturnNoopAnimator();
- }
-
- var cacheKey, stagger;
- if (options.stagger > 0) {
- var staggerVal = parseFloat(options.stagger);
- stagger = {
- transitionDelay: staggerVal,
- animationDelay: staggerVal,
- transitionDuration: 0,
- animationDuration: 0
- };
- } else {
- cacheKey = gcsHashFn(node, fullClassName);
- stagger = computeCachedCssStaggerStyles(node, preparationClasses, cacheKey, DETECT_STAGGER_CSS_PROPERTIES);
- }
-
- if (!options.$$skipPreparationClasses) {
- $$jqLite.addClass(element, preparationClasses);
- }
-
- var applyOnlyDuration;
-
- if (options.transitionStyle) {
- var transitionStyle = [TRANSITION_PROP, options.transitionStyle];
- applyInlineStyle(node, transitionStyle);
- temporaryStyles.push(transitionStyle);
- }
-
- if (options.duration >= 0) {
- applyOnlyDuration = node.style[TRANSITION_PROP].length > 0;
- var durationStyle = getCssTransitionDurationStyle(options.duration, applyOnlyDuration);
-
- // we set the duration so that it will be picked up by getComputedStyle later
- applyInlineStyle(node, durationStyle);
- temporaryStyles.push(durationStyle);
- }
-
- if (options.keyframeStyle) {
- var keyframeStyle = [ANIMATION_PROP, options.keyframeStyle];
- applyInlineStyle(node, keyframeStyle);
- temporaryStyles.push(keyframeStyle);
- }
-
- var itemIndex = stagger
- ? options.staggerIndex >= 0
- ? options.staggerIndex
- : gcsLookup.count(cacheKey)
- : 0;
-
- var isFirst = itemIndex === 0;
-
- // this is a pre-emptive way of forcing the setup classes to be added and applied INSTANTLY
- // without causing any combination of transitions to kick in. By adding a negative delay value
- // it forces the setup class' transition to end immediately. We later then remove the negative
- // transition delay to allow for the transition to naturally do it's thing. The beauty here is
- // that if there is no transition defined then nothing will happen and this will also allow
- // other transitions to be stacked on top of each other without any chopping them out.
- if (isFirst && !options.skipBlocking) {
- blockTransitions(node, SAFE_FAST_FORWARD_DURATION_VALUE);
- }
-
- var timings = computeTimings(node, fullClassName, cacheKey);
- var relativeDelay = timings.maxDelay;
- maxDelay = Math.max(relativeDelay, 0);
- maxDuration = timings.maxDuration;
-
- var flags = {};
- flags.hasTransitions = timings.transitionDuration > 0;
- flags.hasAnimations = timings.animationDuration > 0;
- flags.hasTransitionAll = flags.hasTransitions && timings.transitionProperty === 'all';
- flags.applyTransitionDuration = hasToStyles && (
- (flags.hasTransitions && !flags.hasTransitionAll)
- || (flags.hasAnimations && !flags.hasTransitions));
- flags.applyAnimationDuration = options.duration && flags.hasAnimations;
- flags.applyTransitionDelay = truthyTimingValue(options.delay) && (flags.applyTransitionDuration || flags.hasTransitions);
- flags.applyAnimationDelay = truthyTimingValue(options.delay) && flags.hasAnimations;
- flags.recalculateTimingStyles = addRemoveClassName.length > 0;
-
- if (flags.applyTransitionDuration || flags.applyAnimationDuration) {
- maxDuration = options.duration ? parseFloat(options.duration) : maxDuration;
-
- if (flags.applyTransitionDuration) {
- flags.hasTransitions = true;
- timings.transitionDuration = maxDuration;
- applyOnlyDuration = node.style[TRANSITION_PROP + PROPERTY_KEY].length > 0;
- temporaryStyles.push(getCssTransitionDurationStyle(maxDuration, applyOnlyDuration));
- }
-
- if (flags.applyAnimationDuration) {
- flags.hasAnimations = true;
- timings.animationDuration = maxDuration;
- temporaryStyles.push(getCssKeyframeDurationStyle(maxDuration));
- }
- }
-
- if (maxDuration === 0 && !flags.recalculateTimingStyles) {
- return closeAndReturnNoopAnimator();
- }
-
- if (options.delay != null) {
- var delayStyle;
- if (typeof options.delay !== 'boolean') {
- delayStyle = parseFloat(options.delay);
- // number in options.delay means we have to recalculate the delay for the closing timeout
- maxDelay = Math.max(delayStyle, 0);
- }
-
- if (flags.applyTransitionDelay) {
- temporaryStyles.push(getCssDelayStyle(delayStyle));
- }
-
- if (flags.applyAnimationDelay) {
- temporaryStyles.push(getCssDelayStyle(delayStyle, true));
- }
- }
-
- // we need to recalculate the delay value since we used a pre-emptive negative
- // delay value and the delay value is required for the final event checking. This
- // property will ensure that this will happen after the RAF phase has passed.
- if (options.duration == null && timings.transitionDuration > 0) {
- flags.recalculateTimingStyles = flags.recalculateTimingStyles || isFirst;
- }
-
- maxDelayTime = maxDelay * ONE_SECOND;
- maxDurationTime = maxDuration * ONE_SECOND;
- if (!options.skipBlocking) {
- flags.blockTransition = timings.transitionDuration > 0;
- flags.blockKeyframeAnimation = timings.animationDuration > 0 &&
- stagger.animationDelay > 0 &&
- stagger.animationDuration === 0;
- }
-
- if (options.from) {
- if (options.cleanupStyles) {
- registerRestorableStyles(restoreStyles, node, Object.keys(options.from));
- }
- applyAnimationFromStyles(element, options);
- }
-
- if (flags.blockTransition || flags.blockKeyframeAnimation) {
- applyBlocking(maxDuration);
- } else if (!options.skipBlocking) {
- blockTransitions(node, false);
- }
-
- // TODO(matsko): for 1.5 change this code to have an animator object for better debugging
- return {
- $$willAnimate: true,
- end: endFn,
- start: function() {
- if (animationClosed) return;
-
- runnerHost = {
- end: endFn,
- cancel: cancelFn,
- resume: null, //this will be set during the start() phase
- pause: null
- };
-
- runner = new $$AnimateRunner(runnerHost);
-
- waitUntilQuiet(start);
-
- // we don't have access to pause/resume the animation
- // since it hasn't run yet. AnimateRunner will therefore
- // set noop functions for resume and pause and they will
- // later be overridden once the animation is triggered
- return runner;
- }
- };
-
- function endFn() {
- close();
- }
-
- function cancelFn() {
- close(true);
- }
-
- function close(rejected) {
- // if the promise has been called already then we shouldn't close
- // the animation again
- if (animationClosed || (animationCompleted && animationPaused)) return;
- animationClosed = true;
- animationPaused = false;
-
- if (!options.$$skipPreparationClasses) {
- $$jqLite.removeClass(element, preparationClasses);
- }
- $$jqLite.removeClass(element, activeClasses);
-
- blockKeyframeAnimations(node, false);
- blockTransitions(node, false);
-
- forEach(temporaryStyles, function(entry) {
- // There is only one way to remove inline style properties entirely from elements.
- // By using `removeProperty` this works, but we need to convert camel-cased CSS
- // styles down to hyphenated values.
- node.style[entry[0]] = '';
- });
-
- applyAnimationClasses(element, options);
- applyAnimationStyles(element, options);
-
- if (Object.keys(restoreStyles).length) {
- forEach(restoreStyles, function(value, prop) {
- if (value) {
- node.style.setProperty(prop, value);
- } else {
- node.style.removeProperty(prop);
- }
- });
- }
-
- // the reason why we have this option is to allow a synchronous closing callback
- // that is fired as SOON as the animation ends (when the CSS is removed) or if
- // the animation never takes off at all. A good example is a leave animation since
- // the element must be removed just after the animation is over or else the element
- // will appear on screen for one animation frame causing an overbearing flicker.
- if (options.onDone) {
- options.onDone();
- }
-
- if (events && events.length) {
- // Remove the transitionend / animationend listener(s)
- element.off(events.join(' '), onAnimationProgress);
- }
-
- //Cancel the fallback closing timeout and remove the timer data
- var animationTimerData = element.data(ANIMATE_TIMER_KEY);
- if (animationTimerData) {
- $timeout.cancel(animationTimerData[0].timer);
- element.removeData(ANIMATE_TIMER_KEY);
- }
-
- // if the preparation function fails then the promise is not setup
- if (runner) {
- runner.complete(!rejected);
- }
- }
-
- function applyBlocking(duration) {
- if (flags.blockTransition) {
- blockTransitions(node, duration);
- }
-
- if (flags.blockKeyframeAnimation) {
- blockKeyframeAnimations(node, !!duration);
- }
- }
-
- function closeAndReturnNoopAnimator() {
- runner = new $$AnimateRunner({
- end: endFn,
- cancel: cancelFn
- });
-
- // should flush the cache animation
- waitUntilQuiet(noop);
- close();
-
- return {
- $$willAnimate: false,
- start: function() {
- return runner;
- },
- end: endFn
- };
- }
-
- function onAnimationProgress(event) {
- event.stopPropagation();
- var ev = event.originalEvent || event;
-
- // we now always use `Date.now()` due to the recent changes with
- // event.timeStamp in Firefox, Webkit and Chrome (see #13494 for more info)
- var timeStamp = ev.$manualTimeStamp || Date.now();
-
- /* Firefox (or possibly just Gecko) likes to not round values up
- * when a ms measurement is used for the animation */
- var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
-
- /* $manualTimeStamp is a mocked timeStamp value which is set
- * within browserTrigger(). This is only here so that tests can
- * mock animations properly. Real events fallback to event.timeStamp,
- * or, if they don't, then a timeStamp is automatically created for them.
- * We're checking to see if the timeStamp surpasses the expected delay,
- * but we're using elapsedTime instead of the timeStamp on the 2nd
- * pre-condition since animationPauseds sometimes close off early */
- if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
- // we set this flag to ensure that if the transition is paused then, when resumed,
- // the animation will automatically close itself since transitions cannot be paused.
- animationCompleted = true;
- close();
- }
- }
-
- function start() {
- if (animationClosed) return;
- if (!node.parentNode) {
- close();
- return;
- }
-
- // even though we only pause keyframe animations here the pause flag
- // will still happen when transitions are used. Only the transition will
- // not be paused since that is not possible. If the animation ends when
- // paused then it will not complete until unpaused or cancelled.
- var playPause = function(playAnimation) {
- if (!animationCompleted) {
- animationPaused = !playAnimation;
- if (timings.animationDuration) {
- var value = blockKeyframeAnimations(node, animationPaused);
- if (animationPaused) {
- temporaryStyles.push(value);
- } else {
- removeFromArray(temporaryStyles, value);
- }
- }
- } else if (animationPaused && playAnimation) {
- animationPaused = false;
- close();
- }
- };
-
- // checking the stagger duration prevents an accidentally cascade of the CSS delay style
- // being inherited from the parent. If the transition duration is zero then we can safely
- // rely that the delay value is an intentional stagger delay style.
- var maxStagger = itemIndex > 0
- && ((timings.transitionDuration && stagger.transitionDuration === 0) ||
- (timings.animationDuration && stagger.animationDuration === 0))
- && Math.max(stagger.animationDelay, stagger.transitionDelay);
- if (maxStagger) {
- $timeout(triggerAnimationStart,
- Math.floor(maxStagger * itemIndex * ONE_SECOND),
- false);
- } else {
- triggerAnimationStart();
- }
-
- // this will decorate the existing promise runner with pause/resume methods
- runnerHost.resume = function() {
- playPause(true);
- };
-
- runnerHost.pause = function() {
- playPause(false);
- };
-
- function triggerAnimationStart() {
- // just incase a stagger animation kicks in when the animation
- // itself was cancelled entirely
- if (animationClosed) return;
-
- applyBlocking(false);
-
- forEach(temporaryStyles, function(entry) {
- var key = entry[0];
- var value = entry[1];
- node.style[key] = value;
- });
-
- applyAnimationClasses(element, options);
- $$jqLite.addClass(element, activeClasses);
-
- if (flags.recalculateTimingStyles) {
- fullClassName = node.getAttribute('class') + ' ' + preparationClasses;
- cacheKey = gcsHashFn(node, fullClassName);
-
- timings = computeTimings(node, fullClassName, cacheKey);
- relativeDelay = timings.maxDelay;
- maxDelay = Math.max(relativeDelay, 0);
- maxDuration = timings.maxDuration;
-
- if (maxDuration === 0) {
- close();
- return;
- }
-
- flags.hasTransitions = timings.transitionDuration > 0;
- flags.hasAnimations = timings.animationDuration > 0;
- }
-
- if (flags.applyAnimationDelay) {
- relativeDelay = typeof options.delay !== 'boolean' && truthyTimingValue(options.delay)
- ? parseFloat(options.delay)
- : relativeDelay;
-
- maxDelay = Math.max(relativeDelay, 0);
- timings.animationDelay = relativeDelay;
- delayStyle = getCssDelayStyle(relativeDelay, true);
- temporaryStyles.push(delayStyle);
- node.style[delayStyle[0]] = delayStyle[1];
- }
-
- maxDelayTime = maxDelay * ONE_SECOND;
- maxDurationTime = maxDuration * ONE_SECOND;
-
- if (options.easing) {
- var easeProp, easeVal = options.easing;
- if (flags.hasTransitions) {
- easeProp = TRANSITION_PROP + TIMING_KEY;
- temporaryStyles.push([easeProp, easeVal]);
- node.style[easeProp] = easeVal;
- }
- if (flags.hasAnimations) {
- easeProp = ANIMATION_PROP + TIMING_KEY;
- temporaryStyles.push([easeProp, easeVal]);
- node.style[easeProp] = easeVal;
- }
- }
-
- if (timings.transitionDuration) {
- events.push(TRANSITIONEND_EVENT);
- }
-
- if (timings.animationDuration) {
- events.push(ANIMATIONEND_EVENT);
- }
-
- startTime = Date.now();
- var timerTime = maxDelayTime + CLOSING_TIME_BUFFER * maxDurationTime;
- var endTime = startTime + timerTime;
-
- var animationsData = element.data(ANIMATE_TIMER_KEY) || [];
- var setupFallbackTimer = true;
- if (animationsData.length) {
- var currentTimerData = animationsData[0];
- setupFallbackTimer = endTime > currentTimerData.expectedEndTime;
- if (setupFallbackTimer) {
- $timeout.cancel(currentTimerData.timer);
- } else {
- animationsData.push(close);
- }
- }
-
- if (setupFallbackTimer) {
- var timer = $timeout(onAnimationExpired, timerTime, false);
- animationsData[0] = {
- timer: timer,
- expectedEndTime: endTime
- };
- animationsData.push(close);
- element.data(ANIMATE_TIMER_KEY, animationsData);
- }
-
- if (events.length) {
- element.on(events.join(' '), onAnimationProgress);
- }
-
- if (options.to) {
- if (options.cleanupStyles) {
- registerRestorableStyles(restoreStyles, node, Object.keys(options.to));
- }
- applyAnimationToStyles(element, options);
- }
- }
-
- function onAnimationExpired() {
- var animationsData = element.data(ANIMATE_TIMER_KEY);
-
- // this will be false in the event that the element was
- // removed from the DOM (via a leave animation or something
- // similar)
- if (animationsData) {
- for (var i = 1; i < animationsData.length; i++) {
- animationsData[i]();
- }
- element.removeData(ANIMATE_TIMER_KEY);
- }
- }
- }
- };
- }];
-}];
-
-var $$AnimateCssDriverProvider = ['$$animationProvider', /** @this */ function($$animationProvider) {
- $$animationProvider.drivers.push('$$animateCssDriver');
-
- var NG_ANIMATE_SHIM_CLASS_NAME = 'ng-animate-shim';
- var NG_ANIMATE_ANCHOR_CLASS_NAME = 'ng-anchor';
-
- var NG_OUT_ANCHOR_CLASS_NAME = 'ng-anchor-out';
- var NG_IN_ANCHOR_CLASS_NAME = 'ng-anchor-in';
-
- function isDocumentFragment(node) {
- return node.parentNode && node.parentNode.nodeType === 11;
- }
-
- this.$get = ['$animateCss', '$rootScope', '$$AnimateRunner', '$rootElement', '$sniffer', '$$jqLite', '$document',
- function($animateCss, $rootScope, $$AnimateRunner, $rootElement, $sniffer, $$jqLite, $document) {
-
- // only browsers that support these properties can render animations
- if (!$sniffer.animations && !$sniffer.transitions) return noop;
-
- var bodyNode = $document[0].body;
- var rootNode = getDomNode($rootElement);
-
- var rootBodyElement = jqLite(
- // this is to avoid using something that exists outside of the body
- // we also special case the doc fragment case because our unit test code
- // appends the $rootElement to the body after the app has been bootstrapped
- isDocumentFragment(rootNode) || bodyNode.contains(rootNode) ? rootNode : bodyNode
- );
-
- return function initDriverFn(animationDetails) {
- return animationDetails.from && animationDetails.to
- ? prepareFromToAnchorAnimation(animationDetails.from,
- animationDetails.to,
- animationDetails.classes,
- animationDetails.anchors)
- : prepareRegularAnimation(animationDetails);
- };
-
- function filterCssClasses(classes) {
- //remove all the `ng-` stuff
- return classes.replace(/\bng-\S+\b/g, '');
- }
-
- function getUniqueValues(a, b) {
- if (isString(a)) a = a.split(' ');
- if (isString(b)) b = b.split(' ');
- return a.filter(function(val) {
- return b.indexOf(val) === -1;
- }).join(' ');
- }
-
- function prepareAnchoredAnimation(classes, outAnchor, inAnchor) {
- var clone = jqLite(getDomNode(outAnchor).cloneNode(true));
- var startingClasses = filterCssClasses(getClassVal(clone));
-
- outAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME);
- inAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME);
-
- clone.addClass(NG_ANIMATE_ANCHOR_CLASS_NAME);
-
- rootBodyElement.append(clone);
-
- var animatorIn, animatorOut = prepareOutAnimation();
-
- // the user may not end up using the `out` animation and
- // only making use of the `in` animation or vice-versa.
- // In either case we should allow this and not assume the
- // animation is over unless both animations are not used.
- if (!animatorOut) {
- animatorIn = prepareInAnimation();
- if (!animatorIn) {
- return end();
- }
- }
-
- var startingAnimator = animatorOut || animatorIn;
-
- return {
- start: function() {
- var runner;
-
- var currentAnimation = startingAnimator.start();
- currentAnimation.done(function() {
- currentAnimation = null;
- if (!animatorIn) {
- animatorIn = prepareInAnimation();
- if (animatorIn) {
- currentAnimation = animatorIn.start();
- currentAnimation.done(function() {
- currentAnimation = null;
- end();
- runner.complete();
- });
- return currentAnimation;
- }
- }
- // in the event that there is no `in` animation
- end();
- runner.complete();
- });
-
- runner = new $$AnimateRunner({
- end: endFn,
- cancel: endFn
- });
-
- return runner;
-
- function endFn() {
- if (currentAnimation) {
- currentAnimation.end();
- }
- }
- }
- };
-
- function calculateAnchorStyles(anchor) {
- var styles = {};
-
- var coords = getDomNode(anchor).getBoundingClientRect();
-
- // we iterate directly since safari messes up and doesn't return
- // all the keys for the coords object when iterated
- forEach(['width','height','top','left'], function(key) {
- var value = coords[key];
- switch (key) {
- case 'top':
- value += bodyNode.scrollTop;
- break;
- case 'left':
- value += bodyNode.scrollLeft;
- break;
- }
- styles[key] = Math.floor(value) + 'px';
- });
- return styles;
- }
-
- function prepareOutAnimation() {
- var animator = $animateCss(clone, {
- addClass: NG_OUT_ANCHOR_CLASS_NAME,
- delay: true,
- from: calculateAnchorStyles(outAnchor)
- });
-
- // read the comment within `prepareRegularAnimation` to understand
- // why this check is necessary
- return animator.$$willAnimate ? animator : null;
- }
-
- function getClassVal(element) {
- return element.attr('class') || '';
- }
-
- function prepareInAnimation() {
- var endingClasses = filterCssClasses(getClassVal(inAnchor));
- var toAdd = getUniqueValues(endingClasses, startingClasses);
- var toRemove = getUniqueValues(startingClasses, endingClasses);
-
- var animator = $animateCss(clone, {
- to: calculateAnchorStyles(inAnchor),
- addClass: NG_IN_ANCHOR_CLASS_NAME + ' ' + toAdd,
- removeClass: NG_OUT_ANCHOR_CLASS_NAME + ' ' + toRemove,
- delay: true
- });
-
- // read the comment within `prepareRegularAnimation` to understand
- // why this check is necessary
- return animator.$$willAnimate ? animator : null;
- }
-
- function end() {
- clone.remove();
- outAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME);
- inAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME);
- }
- }
-
- function prepareFromToAnchorAnimation(from, to, classes, anchors) {
- var fromAnimation = prepareRegularAnimation(from, noop);
- var toAnimation = prepareRegularAnimation(to, noop);
-
- var anchorAnimations = [];
- forEach(anchors, function(anchor) {
- var outElement = anchor['out'];
- var inElement = anchor['in'];
- var animator = prepareAnchoredAnimation(classes, outElement, inElement);
- if (animator) {
- anchorAnimations.push(animator);
- }
- });
-
- // no point in doing anything when there are no elements to animate
- if (!fromAnimation && !toAnimation && anchorAnimations.length === 0) return;
-
- return {
- start: function() {
- var animationRunners = [];
-
- if (fromAnimation) {
- animationRunners.push(fromAnimation.start());
- }
-
- if (toAnimation) {
- animationRunners.push(toAnimation.start());
- }
-
- forEach(anchorAnimations, function(animation) {
- animationRunners.push(animation.start());
- });
-
- var runner = new $$AnimateRunner({
- end: endFn,
- cancel: endFn // CSS-driven animations cannot be cancelled, only ended
- });
-
- $$AnimateRunner.all(animationRunners, function(status) {
- runner.complete(status);
- });
-
- return runner;
-
- function endFn() {
- forEach(animationRunners, function(runner) {
- runner.end();
- });
- }
- }
- };
- }
-
- function prepareRegularAnimation(animationDetails) {
- var element = animationDetails.element;
- var options = animationDetails.options || {};
-
- if (animationDetails.structural) {
- options.event = animationDetails.event;
- options.structural = true;
- options.applyClassesEarly = true;
-
- // we special case the leave animation since we want to ensure that
- // the element is removed as soon as the animation is over. Otherwise
- // a flicker might appear or the element may not be removed at all
- if (animationDetails.event === 'leave') {
- options.onDone = options.domOperation;
- }
- }
-
- // We assign the preparationClasses as the actual animation event since
- // the internals of $animateCss will just suffix the event token values
- // with `-active` to trigger the animation.
- if (options.preparationClasses) {
- options.event = concatWithSpace(options.event, options.preparationClasses);
- }
-
- var animator = $animateCss(element, options);
-
- // the driver lookup code inside of $$animation attempts to spawn a
- // driver one by one until a driver returns a.$$willAnimate animator object.
- // $animateCss will always return an object, however, it will pass in
- // a flag as a hint as to whether an animation was detected or not
- return animator.$$willAnimate ? animator : null;
- }
- }];
-}];
-
-// TODO(matsko): use caching here to speed things up for detection
-// TODO(matsko): add documentation
-// by the time...
-
-var $$AnimateJsProvider = ['$animateProvider', /** @this */ function($animateProvider) {
- this.$get = ['$injector', '$$AnimateRunner', '$$jqLite',
- function($injector, $$AnimateRunner, $$jqLite) {
-
- var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
- // $animateJs(element, 'enter');
- return function(element, event, classes, options) {
- var animationClosed = false;
-
- // the `classes` argument is optional and if it is not used
- // then the classes will be resolved from the element's className
- // property as well as options.addClass/options.removeClass.
- if (arguments.length === 3 && isObject(classes)) {
- options = classes;
- classes = null;
- }
-
- options = prepareAnimationOptions(options);
- if (!classes) {
- classes = element.attr('class') || '';
- if (options.addClass) {
- classes += ' ' + options.addClass;
- }
- if (options.removeClass) {
- classes += ' ' + options.removeClass;
- }
- }
-
- var classesToAdd = options.addClass;
- var classesToRemove = options.removeClass;
-
- // the lookupAnimations function returns a series of animation objects that are
- // matched up with one or more of the CSS classes. These animation objects are
- // defined via the module.animation factory function. If nothing is detected then
- // we don't return anything which then makes $animation query the next driver.
- var animations = lookupAnimations(classes);
- var before, after;
- if (animations.length) {
- var afterFn, beforeFn;
- if (event === 'leave') {
- beforeFn = 'leave';
- afterFn = 'afterLeave'; // TODO(matsko): get rid of this
- } else {
- beforeFn = 'before' + event.charAt(0).toUpperCase() + event.substr(1);
- afterFn = event;
- }
-
- if (event !== 'enter' && event !== 'move') {
- before = packageAnimations(element, event, options, animations, beforeFn);
- }
- after = packageAnimations(element, event, options, animations, afterFn);
- }
-
- // no matching animations
- if (!before && !after) return;
-
- function applyOptions() {
- options.domOperation();
- applyAnimationClasses(element, options);
- }
-
- function close() {
- animationClosed = true;
- applyOptions();
- applyAnimationStyles(element, options);
- }
-
- var runner;
-
- return {
- $$willAnimate: true,
- end: function() {
- if (runner) {
- runner.end();
- } else {
- close();
- runner = new $$AnimateRunner();
- runner.complete(true);
- }
- return runner;
- },
- start: function() {
- if (runner) {
- return runner;
- }
-
- runner = new $$AnimateRunner();
- var closeActiveAnimations;
- var chain = [];
-
- if (before) {
- chain.push(function(fn) {
- closeActiveAnimations = before(fn);
- });
- }
-
- if (chain.length) {
- chain.push(function(fn) {
- applyOptions();
- fn(true);
- });
- } else {
- applyOptions();
- }
-
- if (after) {
- chain.push(function(fn) {
- closeActiveAnimations = after(fn);
- });
- }
-
- runner.setHost({
- end: function() {
- endAnimations();
- },
- cancel: function() {
- endAnimations(true);
- }
- });
-
- $$AnimateRunner.chain(chain, onComplete);
- return runner;
-
- function onComplete(success) {
- close(success);
- runner.complete(success);
- }
-
- function endAnimations(cancelled) {
- if (!animationClosed) {
- (closeActiveAnimations || noop)(cancelled);
- onComplete(cancelled);
- }
- }
- }
- };
-
- function executeAnimationFn(fn, element, event, options, onDone) {
- var args;
- switch (event) {
- case 'animate':
- args = [element, options.from, options.to, onDone];
- break;
-
- case 'setClass':
- args = [element, classesToAdd, classesToRemove, onDone];
- break;
-
- case 'addClass':
- args = [element, classesToAdd, onDone];
- break;
-
- case 'removeClass':
- args = [element, classesToRemove, onDone];
- break;
-
- default:
- args = [element, onDone];
- break;
- }
-
- args.push(options);
-
- var value = fn.apply(fn, args);
- if (value) {
- if (isFunction(value.start)) {
- value = value.start();
- }
-
- if (value instanceof $$AnimateRunner) {
- value.done(onDone);
- } else if (isFunction(value)) {
- // optional onEnd / onCancel callback
- return value;
- }
- }
-
- return noop;
- }
-
- function groupEventedAnimations(element, event, options, animations, fnName) {
- var operations = [];
- forEach(animations, function(ani) {
- var animation = ani[fnName];
- if (!animation) return;
-
- // note that all of these animations will run in parallel
- operations.push(function() {
- var runner;
- var endProgressCb;
-
- var resolved = false;
- var onAnimationComplete = function(rejected) {
- if (!resolved) {
- resolved = true;
- (endProgressCb || noop)(rejected);
- runner.complete(!rejected);
- }
- };
-
- runner = new $$AnimateRunner({
- end: function() {
- onAnimationComplete();
- },
- cancel: function() {
- onAnimationComplete(true);
- }
- });
-
- endProgressCb = executeAnimationFn(animation, element, event, options, function(result) {
- var cancelled = result === false;
- onAnimationComplete(cancelled);
- });
-
- return runner;
- });
- });
-
- return operations;
- }
-
- function packageAnimations(element, event, options, animations, fnName) {
- var operations = groupEventedAnimations(element, event, options, animations, fnName);
- if (operations.length === 0) {
- var a, b;
- if (fnName === 'beforeSetClass') {
- a = groupEventedAnimations(element, 'removeClass', options, animations, 'beforeRemoveClass');
- b = groupEventedAnimations(element, 'addClass', options, animations, 'beforeAddClass');
- } else if (fnName === 'setClass') {
- a = groupEventedAnimations(element, 'removeClass', options, animations, 'removeClass');
- b = groupEventedAnimations(element, 'addClass', options, animations, 'addClass');
- }
-
- if (a) {
- operations = operations.concat(a);
- }
- if (b) {
- operations = operations.concat(b);
- }
- }
-
- if (operations.length === 0) return;
-
- // TODO(matsko): add documentation
- return function startAnimation(callback) {
- var runners = [];
- if (operations.length) {
- forEach(operations, function(animateFn) {
- runners.push(animateFn());
- });
- }
-
- if (runners.length) {
- $$AnimateRunner.all(runners, callback);
- } else {
- callback();
- }
-
- return function endFn(reject) {
- forEach(runners, function(runner) {
- if (reject) {
- runner.cancel();
- } else {
- runner.end();
- }
- });
- };
- };
- }
- };
-
- function lookupAnimations(classes) {
- classes = isArray(classes) ? classes : classes.split(' ');
- var matches = [], flagMap = {};
- for (var i = 0; i < classes.length; i++) {
- var klass = classes[i],
- animationFactory = $animateProvider.$$registeredAnimations[klass];
- if (animationFactory && !flagMap[klass]) {
- matches.push($injector.get(animationFactory));
- flagMap[klass] = true;
- }
- }
- return matches;
- }
- }];
-}];
-
-var $$AnimateJsDriverProvider = ['$$animationProvider', /** @this */ function($$animationProvider) {
- $$animationProvider.drivers.push('$$animateJsDriver');
- this.$get = ['$$animateJs', '$$AnimateRunner', function($$animateJs, $$AnimateRunner) {
- return function initDriverFn(animationDetails) {
- if (animationDetails.from && animationDetails.to) {
- var fromAnimation = prepareAnimation(animationDetails.from);
- var toAnimation = prepareAnimation(animationDetails.to);
- if (!fromAnimation && !toAnimation) return;
-
- return {
- start: function() {
- var animationRunners = [];
-
- if (fromAnimation) {
- animationRunners.push(fromAnimation.start());
- }
-
- if (toAnimation) {
- animationRunners.push(toAnimation.start());
- }
-
- $$AnimateRunner.all(animationRunners, done);
-
- var runner = new $$AnimateRunner({
- end: endFnFactory(),
- cancel: endFnFactory()
- });
-
- return runner;
-
- function endFnFactory() {
- return function() {
- forEach(animationRunners, function(runner) {
- // at this point we cannot cancel animations for groups just yet. 1.5+
- runner.end();
- });
- };
- }
-
- function done(status) {
- runner.complete(status);
- }
- }
- };
- } else {
- return prepareAnimation(animationDetails);
- }
- };
-
- function prepareAnimation(animationDetails) {
- // TODO(matsko): make sure to check for grouped animations and delegate down to normal animations
- var element = animationDetails.element;
- var event = animationDetails.event;
- var options = animationDetails.options;
- var classes = animationDetails.classes;
- return $$animateJs(element, event, classes, options);
- }
- }];
-}];
-
-var NG_ANIMATE_ATTR_NAME = 'data-ng-animate';
-var NG_ANIMATE_PIN_DATA = '$ngAnimatePin';
-var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animateProvider) {
- var PRE_DIGEST_STATE = 1;
- var RUNNING_STATE = 2;
- var ONE_SPACE = ' ';
-
- var rules = this.rules = {
- skip: [],
- cancel: [],
- join: []
- };
-
- function makeTruthyCssClassMap(classString) {
- if (!classString) {
- return null;
- }
-
- var keys = classString.split(ONE_SPACE);
- var map = Object.create(null);
-
- forEach(keys, function(key) {
- map[key] = true;
- });
- return map;
- }
-
- function hasMatchingClasses(newClassString, currentClassString) {
- if (newClassString && currentClassString) {
- var currentClassMap = makeTruthyCssClassMap(currentClassString);
- return newClassString.split(ONE_SPACE).some(function(className) {
- return currentClassMap[className];
- });
- }
- }
-
- function isAllowed(ruleType, currentAnimation, previousAnimation) {
- return rules[ruleType].some(function(fn) {
- return fn(currentAnimation, previousAnimation);
- });
- }
-
- function hasAnimationClasses(animation, and) {
- var a = (animation.addClass || '').length > 0;
- var b = (animation.removeClass || '').length > 0;
- return and ? a && b : a || b;
- }
-
- rules.join.push(function(newAnimation, currentAnimation) {
- // if the new animation is class-based then we can just tack that on
- return !newAnimation.structural && hasAnimationClasses(newAnimation);
- });
-
- rules.skip.push(function(newAnimation, currentAnimation) {
- // there is no need to animate anything if no classes are being added and
- // there is no structural animation that will be triggered
- return !newAnimation.structural && !hasAnimationClasses(newAnimation);
- });
-
- rules.skip.push(function(newAnimation, currentAnimation) {
- // why should we trigger a new structural animation if the element will
- // be removed from the DOM anyway?
- return currentAnimation.event === 'leave' && newAnimation.structural;
- });
-
- rules.skip.push(function(newAnimation, currentAnimation) {
- // if there is an ongoing current animation then don't even bother running the class-based animation
- return currentAnimation.structural && currentAnimation.state === RUNNING_STATE && !newAnimation.structural;
- });
-
- rules.cancel.push(function(newAnimation, currentAnimation) {
- // there can never be two structural animations running at the same time
- return currentAnimation.structural && newAnimation.structural;
- });
-
- rules.cancel.push(function(newAnimation, currentAnimation) {
- // if the previous animation is already running, but the new animation will
- // be triggered, but the new animation is structural
- return currentAnimation.state === RUNNING_STATE && newAnimation.structural;
- });
-
- rules.cancel.push(function(newAnimation, currentAnimation) {
- // cancel the animation if classes added / removed in both animation cancel each other out,
- // but only if the current animation isn't structural
-
- if (currentAnimation.structural) return false;
-
- var nA = newAnimation.addClass;
- var nR = newAnimation.removeClass;
- var cA = currentAnimation.addClass;
- var cR = currentAnimation.removeClass;
-
- // early detection to save the global CPU shortage :)
- if ((isUndefined(nA) && isUndefined(nR)) || (isUndefined(cA) && isUndefined(cR))) {
- return false;
- }
-
- return hasMatchingClasses(nA, cR) || hasMatchingClasses(nR, cA);
- });
-
- this.$get = ['$$rAF', '$rootScope', '$rootElement', '$document', '$$Map',
- '$$animation', '$$AnimateRunner', '$templateRequest', '$$jqLite', '$$forceReflow',
- '$$isDocumentHidden',
- function($$rAF, $rootScope, $rootElement, $document, $$Map,
- $$animation, $$AnimateRunner, $templateRequest, $$jqLite, $$forceReflow,
- $$isDocumentHidden) {
-
- var activeAnimationsLookup = new $$Map();
- var disabledElementsLookup = new $$Map();
- var animationsEnabled = null;
-
- function postDigestTaskFactory() {
- var postDigestCalled = false;
- return function(fn) {
- // we only issue a call to postDigest before
- // it has first passed. This prevents any callbacks
- // from not firing once the animation has completed
- // since it will be out of the digest cycle.
- if (postDigestCalled) {
- fn();
- } else {
- $rootScope.$$postDigest(function() {
- postDigestCalled = true;
- fn();
- });
- }
- };
- }
-
- // Wait until all directive and route-related templates are downloaded and
- // compiled. The $templateRequest.totalPendingRequests variable keeps track of
- // all of the remote templates being currently downloaded. If there are no
- // templates currently downloading then the watcher will still fire anyway.
- var deregisterWatch = $rootScope.$watch(
- function() { return $templateRequest.totalPendingRequests === 0; },
- function(isEmpty) {
- if (!isEmpty) return;
- deregisterWatch();
-
- // Now that all templates have been downloaded, $animate will wait until
- // the post digest queue is empty before enabling animations. By having two
- // calls to $postDigest calls we can ensure that the flag is enabled at the
- // very end of the post digest queue. Since all of the animations in $animate
- // use $postDigest, it's important that the code below executes at the end.
- // This basically means that the page is fully downloaded and compiled before
- // any animations are triggered.
- $rootScope.$$postDigest(function() {
- $rootScope.$$postDigest(function() {
- // we check for null directly in the event that the application already called
- // .enabled() with whatever arguments that it provided it with
- if (animationsEnabled === null) {
- animationsEnabled = true;
- }
- });
- });
- }
- );
-
- var callbackRegistry = Object.create(null);
-
- // remember that the classNameFilter is set during the provider/config
- // stage therefore we can optimize here and setup a helper function
- var classNameFilter = $animateProvider.classNameFilter();
- var isAnimatableClassName = !classNameFilter
- ? function() { return true; }
- : function(className) {
- return classNameFilter.test(className);
- };
-
- var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
-
- function normalizeAnimationDetails(element, animation) {
- return mergeAnimationDetails(element, animation, {});
- }
-
- // IE9-11 has no method "contains" in SVG element and in Node.prototype. Bug #10259.
- var contains = window.Node.prototype.contains || /** @this */ function(arg) {
- // eslint-disable-next-line no-bitwise
- return this === arg || !!(this.compareDocumentPosition(arg) & 16);
- };
-
- function findCallbacks(targetParentNode, targetNode, event) {
- var matches = [];
- var entries = callbackRegistry[event];
- if (entries) {
- forEach(entries, function(entry) {
- if (contains.call(entry.node, targetNode)) {
- matches.push(entry.callback);
- } else if (event === 'leave' && contains.call(entry.node, targetParentNode)) {
- matches.push(entry.callback);
- }
- });
- }
-
- return matches;
- }
-
- function filterFromRegistry(list, matchContainer, matchCallback) {
- var containerNode = extractElementNode(matchContainer);
- return list.filter(function(entry) {
- var isMatch = entry.node === containerNode &&
- (!matchCallback || entry.callback === matchCallback);
- return !isMatch;
- });
- }
-
- function cleanupEventListeners(phase, node) {
- if (phase === 'close' && !node.parentNode) {
- // If the element is not attached to a parentNode, it has been removed by
- // the domOperation, and we can safely remove the event callbacks
- $animate.off(node);
- }
- }
-
- var $animate = {
- on: function(event, container, callback) {
- var node = extractElementNode(container);
- callbackRegistry[event] = callbackRegistry[event] || [];
- callbackRegistry[event].push({
- node: node,
- callback: callback
- });
-
- // Remove the callback when the element is removed from the DOM
- jqLite(container).on('$destroy', function() {
- var animationDetails = activeAnimationsLookup.get(node);
-
- if (!animationDetails) {
- // If there's an animation ongoing, the callback calling code will remove
- // the event listeners. If we'd remove here, the callbacks would be removed
- // before the animation ends
- $animate.off(event, container, callback);
- }
- });
- },
-
- off: function(event, container, callback) {
- if (arguments.length === 1 && !isString(arguments[0])) {
- container = arguments[0];
- for (var eventType in callbackRegistry) {
- callbackRegistry[eventType] = filterFromRegistry(callbackRegistry[eventType], container);
- }
-
- return;
- }
-
- var entries = callbackRegistry[event];
- if (!entries) return;
-
- callbackRegistry[event] = arguments.length === 1
- ? null
- : filterFromRegistry(entries, container, callback);
- },
-
- pin: function(element, parentElement) {
- assertArg(isElement(element), 'element', 'not an element');
- assertArg(isElement(parentElement), 'parentElement', 'not an element');
- element.data(NG_ANIMATE_PIN_DATA, parentElement);
- },
-
- push: function(element, event, options, domOperation) {
- options = options || {};
- options.domOperation = domOperation;
- return queueAnimation(element, event, options);
- },
-
- // this method has four signatures:
- // () - global getter
- // (bool) - global setter
- // (element) - element getter
- // (element, bool) - element setter<F37>
- enabled: function(element, bool) {
- var argCount = arguments.length;
-
- if (argCount === 0) {
- // () - Global getter
- bool = !!animationsEnabled;
- } else {
- var hasElement = isElement(element);
-
- if (!hasElement) {
- // (bool) - Global setter
- bool = animationsEnabled = !!element;
- } else {
- var node = getDomNode(element);
-
- if (argCount === 1) {
- // (element) - Element getter
- bool = !disabledElementsLookup.get(node);
- } else {
- // (element, bool) - Element setter
- disabledElementsLookup.set(node, !bool);
- }
- }
- }
-
- return bool;
- }
- };
-
- return $animate;
-
- function queueAnimation(originalElement, event, initialOptions) {
- // we always make a copy of the options since
- // there should never be any side effects on
- // the input data when running `$animateCss`.
- var options = copy(initialOptions);
-
- var element = stripCommentsFromElement(originalElement);
- var node = getDomNode(element);
- var parentNode = node && node.parentNode;
-
- options = prepareAnimationOptions(options);
-
- // we create a fake runner with a working promise.
- // These methods wi
<TRUNCATED>