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Posted to dev@flex.apache.org by Mihai Chira <mi...@gmail.com> on 2014/08/07 17:27:01 UTC
How to use git sdk as the active SDK in FlashBuilder
I have an installed version of the SDK and one downloaded via git.
I'd like to have an AIR application use the git actionscript files, so that
any changes I make to them are immediately visible in how the application
runs. How can I do that?
I tried to do a release build of the sdk, it succeeded, but if I then add
the git sdk folder as an SDK in FlashBuilder, it refuses, telling me that
"adt.jar not found in classpath of ..."
Thanks,
Mihai
Re: How to use git sdk as the active SDK in FlashBuilder
Posted by Chris Martin <wi...@gmail.com>.
Mihai,
You may be missing key items for the SDK to work properly. Checkout the
"Using the Binary Distribution" section in the README in the SDK. There
you will find notes on how to make the SDK usable by IDEs, particularly
Flash Builder.
https://github.com/apache/flex-sdk
Chris
On Thu, Aug 7, 2014 at 8:30 AM, Mihai Chira <mi...@gmail.com> wrote:
> Hehe, this was one of those 'ask a question then find the answer in two
> minutes' situations. I just needed to add one (or more) source folder to
> the AIR app to be in the git version of the sdk, and it works as expected
> now.
>
>
> On 7 August 2014 16:27, Mihai Chira <mi...@gmail.com> wrote:
>
> > I have an installed version of the SDK and one downloaded via git.
> >
> > I'd like to have an AIR application use the git actionscript files, so
> > that any changes I make to them are immediately visible in how the
> > application runs. How can I do that?
> >
> > I tried to do a release build of the sdk, it succeeded, but if I then add
> > the git sdk folder as an SDK in FlashBuilder, it refuses, telling me that
> > "adt.jar not found in classpath of ..."
> >
> >
> > Thanks,
> > Mihai
> >
>
Re: How to use git sdk as the active SDK in FlashBuilder
Posted by Mihai Chira <mi...@gmail.com>.
Hehe, this was one of those 'ask a question then find the answer in two
minutes' situations. I just needed to add one (or more) source folder to
the AIR app to be in the git version of the sdk, and it works as expected
now.
On 7 August 2014 16:27, Mihai Chira <mi...@gmail.com> wrote:
> I have an installed version of the SDK and one downloaded via git.
>
> I'd like to have an AIR application use the git actionscript files, so
> that any changes I make to them are immediately visible in how the
> application runs. How can I do that?
>
> I tried to do a release build of the sdk, it succeeded, but if I then add
> the git sdk folder as an SDK in FlashBuilder, it refuses, telling me that
> "adt.jar not found in classpath of ..."
>
>
> Thanks,
> Mihai
>