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Posted to fop-users@xmlgraphics.apache.org by Dirk Bromberg <di...@familie-bromberg.de> on 2006/04/01 09:21:21 UTC

Re: creating SVG from MathML

J.Pietschmann wrote:
> cknell@onebox.com wrote:
>> Since MathML is XML and SVG is XML, the natural way to convert one to
>> another, as I see it, is with with XSLT.
>
> Well, converting the structure of a mathematical expression, which
> is what MathML represents, into a 2D image involves some tricky
> computations. I'd expect an XSLT program for this task to be rather
> messy. JEuclid is a better choice.
Yes, that's the reason i was searching for some already existing... :-)

Dirk

>
> J.Pietschmann
>
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RE: creating SVG from MathML

Posted by Robert Leif <rl...@rleif.com>.
The rendering of MathML should have been based on SVG. W3C seems to have a
hard time coordinating its standards development.
Bob Leif

-----Original Message-----
From: Dirk Bromberg [mailto:dirk@familie-bromberg.de] 
Sent: Friday, March 31, 2006 11:21 PM
To: fop-users@xmlgraphics.apache.org
Subject: Re: creating SVG from MathML

J.Pietschmann wrote:
> cknell@onebox.com wrote:
>> Since MathML is XML and SVG is XML, the natural way to convert one to
>> another, as I see it, is with with XSLT.
>
> Well, converting the structure of a mathematical expression, which
> is what MathML represents, into a 2D image involves some tricky
> computations. I'd expect an XSLT program for this task to be rather
> messy. JEuclid is a better choice.
Yes, that's the reason i was searching for some already existing... :-)

Dirk

>
> J.Pietschmann
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: fop-users-unsubscribe@xmlgraphics.apache.org
> For additional commands, e-mail: fop-users-help@xmlgraphics.apache.org
>


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