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Posted to issues@cordova.apache.org by "Shazron Abdullah (JIRA)" <ji...@apache.org> on 2016/02/05 02:09:40 UTC

[jira] [Comment Edited] (CB-10269) [iOS 8] cordova-plugin-wkwebview-engine breaks Cordova iOS 4.0.0 under iOS 8

    [ https://issues.apache.org/jira/browse/CB-10269?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15133448#comment-15133448 ] 

Shazron Abdullah edited comment on CB-10269 at 2/5/16 1:09 AM:
---------------------------------------------------------------

No, incorrect. The Apache release process requires a voting and verification period. In total, it may take up to a week, minimum 48 hrs. Do yourself a favor and not wait for it.


was (Author: shazron):
No, incorrect. The Apache release process requires a voting period. In total, it may take up to a week, minimum 48 hrs. Do yourself a favor and not wait for it.

> [iOS 8] cordova-plugin-wkwebview-engine breaks Cordova iOS 4.0.0 under iOS 8
> ----------------------------------------------------------------------------
>
>                 Key: CB-10269
>                 URL: https://issues.apache.org/jira/browse/CB-10269
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: Plugin WKWebViewEngine
>    Affects Versions: 4.0.0
>         Environment: Cordova tools 5.4.1
> Cordova iOS platform 4.0.1
> iOS Simulator 8.4
> cordova-plugin-wkwebview-engine plugin
>            Reporter: Ivan Karpan
>            Assignee: Shazron Abdullah
>            Priority: Critical
>              Labels: cordova-ios-4.1.0, triaged
>         Attachments: ios-wkwebview-exec.js
>
>
> When launching on iOS 8.4 simulator the following error breaks JS execution early on:
> ios-wkwebview-exec.js:127 TypeError: undefined is not an object (evaluating 'window.webkit.messageHandlers')
> So inclusion of 'cordova-plugin-wkwebview-engine' plugin breaks support of iOS versions previous to 9.0. I assume ios-wkwebview-exec.js should have environment checks before using WKWebView bridge...
> Exclusion of the same plugin breaks the project at all. Are there any fallback mechanics in place?



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