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Posted to commits@cordova.apache.org by st...@apache.org on 2014/11/01 02:53:14 UTC

[2/3] Update JS snapshot to version 3.8.0-dev (via coho)

http://git-wip-us.apache.org/repos/asf/cordova-windows/blob/bfe3ba31/template/www/cordova.js
----------------------------------------------------------------------
diff --git a/template/www/cordova.js b/template/www/cordova.js
index 8b04560..26e9690 100644
--- a/template/www/cordova.js
+++ b/template/www/cordova.js
@@ -1,1629 +1,1626 @@
-// Platform: windows
-// 8ca0f3b2b87e0759c5236b91c80f18438544409c
-/*
- Licensed to the Apache Software Foundation (ASF) under one
- or more contributor license agreements.  See the NOTICE file
- distributed with this work for additional information
- regarding copyright ownership.  The ASF licenses this file
- to you under the Apache License, Version 2.0 (the
- "License"); you may not use this file except in compliance
- with the License.  You may obtain a copy of the License at
- 
-     http://www.apache.org/licenses/LICENSE-2.0
- 
- Unless required by applicable law or agreed to in writing,
- software distributed under the License is distributed on an
- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- KIND, either express or implied.  See the License for the
- specific language governing permissions and limitations
- under the License.
-*/
-;(function() {
-var PLATFORM_VERSION_BUILD_LABEL = '3.7.0-dev';
-// file: src/scripts/require.js
-
-/*jshint -W079 */
-/*jshint -W020 */
-
-var require,
-    define;
-
-(function () {
-    var modules = {},
-    // Stack of moduleIds currently being built.
-        requireStack = [],
-    // Map of module ID -> index into requireStack of modules currently being built.
-        inProgressModules = {},
-        SEPARATOR = ".";
-
-
-
-    function build(module) {
-        var factory = module.factory,
-            localRequire = function (id) {
-                var resultantId = id;
-                //Its a relative path, so lop off the last portion and add the id (minus "./")
-                if (id.charAt(0) === ".") {
-                    resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
-                }
-                return require(resultantId);
-            };
-        module.exports = {};
-        delete module.factory;
-        factory(localRequire, module.exports, module);
-        return module.exports;
-    }
-
-    require = function (id) {
-        if (!modules[id]) {
-            throw "module " + id + " not found";
-        } else if (id in inProgressModules) {
-            var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
-            throw "Cycle in require graph: " + cycle;
-        }
-        if (modules[id].factory) {
-            try {
-                inProgressModules[id] = requireStack.length;
-                requireStack.push(id);
-                return build(modules[id]);
-            } finally {
-                delete inProgressModules[id];
-                requireStack.pop();
-            }
-        }
-        return modules[id].exports;
-    };
-
-    define = function (id, factory) {
-        if (modules[id]) {
-            throw "module " + id + " already defined";
-        }
-
-        modules[id] = {
-            id: id,
-            factory: factory
-        };
-    };
-
-    define.remove = function (id) {
-        delete modules[id];
-    };
-
-    define.moduleMap = modules;
-})();
-
-//Export for use in node
-if (typeof module === "object" && typeof require === "function") {
-    module.exports.require = require;
-    module.exports.define = define;
-}
-
-// file: src/cordova.js
-define("cordova", function(require, exports, module) {
-
-
-var channel = require('cordova/channel');
-var platform = require('cordova/platform');
-
-/**
- * Intercept calls to addEventListener + removeEventListener and handle deviceready,
- * resume, and pause events.
- */
-var m_document_addEventListener = document.addEventListener;
-var m_document_removeEventListener = document.removeEventListener;
-var m_window_addEventListener = window.addEventListener;
-var m_window_removeEventListener = window.removeEventListener;
-
-/**
- * Houses custom event handlers to intercept on document + window event listeners.
- */
-var documentEventHandlers = {},
-    windowEventHandlers = {};
-
-document.addEventListener = function(evt, handler, capture) {
-    var e = evt.toLowerCase();
-    if (typeof documentEventHandlers[e] != 'undefined') {
-        documentEventHandlers[e].subscribe(handler);
-    } else {
-        m_document_addEventListener.call(document, evt, handler, capture);
-    }
-};
-
-window.addEventListener = function(evt, handler, capture) {
-    var e = evt.toLowerCase();
-    if (typeof windowEventHandlers[e] != 'undefined') {
-        windowEventHandlers[e].subscribe(handler);
-    } else {
-        m_window_addEventListener.call(window, evt, handler, capture);
-    }
-};
-
-document.removeEventListener = function(evt, handler, capture) {
-    var e = evt.toLowerCase();
-    // If unsubscribing from an event that is handled by a plugin
-    if (typeof documentEventHandlers[e] != "undefined") {
-        documentEventHandlers[e].unsubscribe(handler);
-    } else {
-        m_document_removeEventListener.call(document, evt, handler, capture);
-    }
-};
-
-window.removeEventListener = function(evt, handler, capture) {
-    var e = evt.toLowerCase();
-    // If unsubscribing from an event that is handled by a plugin
-    if (typeof windowEventHandlers[e] != "undefined") {
-        windowEventHandlers[e].unsubscribe(handler);
-    } else {
-        m_window_removeEventListener.call(window, evt, handler, capture);
-    }
-};
-
-function createEvent(type, data) {
-    var event = document.createEvent('Events');
-    event.initEvent(type, false, false);
-    if (data) {
-        for (var i in data) {
-            if (data.hasOwnProperty(i)) {
-                event[i] = data[i];
-            }
-        }
-    }
-    return event;
-}
-
-
-var cordova = {
-    define:define,
-    require:require,
-    version:PLATFORM_VERSION_BUILD_LABEL,
-    platformVersion:PLATFORM_VERSION_BUILD_LABEL,
-    platformId:platform.id,
-    /**
-     * Methods to add/remove your own addEventListener hijacking on document + window.
-     */
-    addWindowEventHandler:function(event) {
-        return (windowEventHandlers[event] = channel.create(event));
-    },
-    addStickyDocumentEventHandler:function(event) {
-        return (documentEventHandlers[event] = channel.createSticky(event));
-    },
-    addDocumentEventHandler:function(event) {
-        return (documentEventHandlers[event] = channel.create(event));
-    },
-    removeWindowEventHandler:function(event) {
-        delete windowEventHandlers[event];
-    },
-    removeDocumentEventHandler:function(event) {
-        delete documentEventHandlers[event];
-    },
-    /**
-     * Retrieve original event handlers that were replaced by Cordova
-     *
-     * @return object
-     */
-    getOriginalHandlers: function() {
-        return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
-        'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
-    },
-    /**
-     * Method to fire event from native code
-     * bNoDetach is required for events which cause an exception which needs to be caught in native code
-     */
-    fireDocumentEvent: function(type, data, bNoDetach) {
-        var evt = createEvent(type, data);
-        if (typeof documentEventHandlers[type] != 'undefined') {
-            if( bNoDetach ) {
-                documentEventHandlers[type].fire(evt);
-            }
-            else {
-                setTimeout(function() {
-                    // Fire deviceready on listeners that were registered before cordova.js was loaded.
-                    if (type == 'deviceready') {
-                        document.dispatchEvent(evt);
-                    }
-                    documentEventHandlers[type].fire(evt);
-                }, 0);
-            }
-        } else {
-            document.dispatchEvent(evt);
-        }
-    },
-    fireWindowEvent: function(type, data) {
-        var evt = createEvent(type,data);
-        if (typeof windowEventHandlers[type] != 'undefined') {
-            setTimeout(function() {
-                windowEventHandlers[type].fire(evt);
-            }, 0);
-        } else {
-            window.dispatchEvent(evt);
-        }
-    },
-
-    /**
-     * Plugin callback mechanism.
-     */
-    // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
-    // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
-    callbackId: Math.floor(Math.random() * 2000000000),
-    callbacks:  {},
-    callbackStatus: {
-        NO_RESULT: 0,
-        OK: 1,
-        CLASS_NOT_FOUND_EXCEPTION: 2,
-        ILLEGAL_ACCESS_EXCEPTION: 3,
-        INSTANTIATION_EXCEPTION: 4,
-        MALFORMED_URL_EXCEPTION: 5,
-        IO_EXCEPTION: 6,
-        INVALID_ACTION: 7,
-        JSON_EXCEPTION: 8,
-        ERROR: 9
-    },
-
-    /**
-     * Called by native code when returning successful result from an action.
-     */
-    callbackSuccess: function(callbackId, args) {
-        try {
-            cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
-        } catch (e) {
-            console.log("Error in success callback: " + callbackId + " = "+e);
-        }
-    },
-
-    /**
-     * Called by native code when returning error result from an action.
-     */
-    callbackError: function(callbackId, args) {
-        // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
-        // Derive success from status.
-        try {
-            cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
-        } catch (e) {
-            console.log("Error in error callback: " + callbackId + " = "+e);
-        }
-    },
-
-    /**
-     * Called by native code when returning the result from an action.
-     */
-    callbackFromNative: function(callbackId, success, status, args, keepCallback) {
-        var callback = cordova.callbacks[callbackId];
-        if (callback) {
-            if (success && status == cordova.callbackStatus.OK) {
-                callback.success && callback.success.apply(null, args);
-            } else if (!success) {
-                callback.fail && callback.fail.apply(null, args);
-            }
-
-            // Clear callback if not expecting any more results
-            if (!keepCallback) {
-                delete cordova.callbacks[callbackId];
-            }
-        }
-    },
-    addConstructor: function(func) {
-        channel.onCordovaReady.subscribe(function() {
-            try {
-                func();
-            } catch(e) {
-                console.log("Failed to run constructor: " + e);
-            }
-        });
-    }
-};
-
-
-module.exports = cordova;
-
-});
-
-// file: src/common/argscheck.js
-define("cordova/argscheck", function(require, exports, module) {
-
-var exec = require('cordova/exec');
-var utils = require('cordova/utils');
-
-var moduleExports = module.exports;
-
-var typeMap = {
-    'A': 'Array',
-    'D': 'Date',
-    'N': 'Number',
-    'S': 'String',
-    'F': 'Function',
-    'O': 'Object'
-};
-
-function extractParamName(callee, argIndex) {
-    return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
-}
-
-function checkArgs(spec, functionName, args, opt_callee) {
-    if (!moduleExports.enableChecks) {
-        return;
-    }
-    var errMsg = null;
-    var typeName;
-    for (var i = 0; i < spec.length; ++i) {
-        var c = spec.charAt(i),
-            cUpper = c.toUpperCase(),
-            arg = args[i];
-        // Asterix means allow anything.
-        if (c == '*') {
-            continue;
-        }
-        typeName = utils.typeName(arg);
-        if ((arg === null || arg === undefined) && c == cUpper) {
-            continue;
-        }
-        if (typeName != typeMap[cUpper]) {
-            errMsg = 'Expected ' + typeMap[cUpper];
-            break;
-        }
-    }
-    if (errMsg) {
-        errMsg += ', but got ' + typeName + '.';
-        errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
-        // Don't log when running unit tests.
-        if (typeof jasmine == 'undefined') {
-            console.error(errMsg);
-        }
-        throw TypeError(errMsg);
-    }
-}
-
-function getValue(value, defaultValue) {
-    return value === undefined ? defaultValue : value;
-}
-
-moduleExports.checkArgs = checkArgs;
-moduleExports.getValue = getValue;
-moduleExports.enableChecks = true;
-
-
-});
-
-// file: src/common/base64.js
-define("cordova/base64", function(require, exports, module) {
-
-var base64 = exports;
-
-base64.fromArrayBuffer = function(arrayBuffer) {
-    var array = new Uint8Array(arrayBuffer);
-    return uint8ToBase64(array);
-};
-
-base64.toArrayBuffer = function(str) {
-    var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
-    var arrayBuffer = new ArrayBuffer(decodedStr.length);
-    var array = new Uint8Array(arrayBuffer);
-    for (var i=0, len=decodedStr.length; i < len; i++) {
-        array[i] = decodedStr.charCodeAt(i);
-    }
-    return arrayBuffer;
-};
-
-//------------------------------------------------------------------------------
-
-/* This code is based on the performance tests at http://jsperf.com/b64tests
- * This 12-bit-at-a-time algorithm was the best performing version on all
- * platforms tested.
- */
-
-var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
-var b64_12bit;
-
-var b64_12bitTable = function() {
-    b64_12bit = [];
-    for (var i=0; i<64; i++) {
-        for (var j=0; j<64; j++) {
-            b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
-        }
-    }
-    b64_12bitTable = function() { return b64_12bit; };
-    return b64_12bit;
-};
-
-function uint8ToBase64(rawData) {
-    var numBytes = rawData.byteLength;
-    var output="";
-    var segment;
-    var table = b64_12bitTable();
-    for (var i=0;i<numBytes-2;i+=3) {
-        segment = (rawData[i] << 16) + (rawData[i+1] << 8) + rawData[i+2];
-        output += table[segment >> 12];
-        output += table[segment & 0xfff];
-    }
-    if (numBytes - i == 2) {
-        segment = (rawData[i] << 16) + (rawData[i+1] << 8);
-        output += table[segment >> 12];
-        output += b64_6bit[(segment & 0xfff) >> 6];
-        output += '=';
-    } else if (numBytes - i == 1) {
-        segment = (rawData[i] << 16);
-        output += table[segment >> 12];
-        output += '==';
-    }
-    return output;
-}
-
-});
-
-// file: src/common/builder.js
-define("cordova/builder", function(require, exports, module) {
-
-var utils = require('cordova/utils');
-
-function each(objects, func, context) {
-    for (var prop in objects) {
-        if (objects.hasOwnProperty(prop)) {
-            func.apply(context, [objects[prop], prop]);
-        }
-    }
-}
-
-function clobber(obj, key, value) {
-    exports.replaceHookForTesting(obj, key);
-    obj[key] = value;
-    // Getters can only be overridden by getters.
-    if (obj[key] !== value) {
-        utils.defineGetter(obj, key, function() {
-            return value;
-        });
-    }
-}
-
-function assignOrWrapInDeprecateGetter(obj, key, value, message) {
-    if (message) {
-        utils.defineGetter(obj, key, function() {
-            console.log(message);
-            delete obj[key];
-            clobber(obj, key, value);
-            return value;
-        });
-    } else {
-        clobber(obj, key, value);
-    }
-}
-
-function include(parent, objects, clobber, merge) {
-    each(objects, function (obj, key) {
-        try {
-            var result = obj.path ? require(obj.path) : {};
-
-            if (clobber) {
-                // Clobber if it doesn't exist.
-                if (typeof parent[key] === 'undefined') {
-                    assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
-                } else if (typeof obj.path !== 'undefined') {
-                    // If merging, merge properties onto parent, otherwise, clobber.
-                    if (merge) {
-                        recursiveMerge(parent[key], result);
-                    } else {
-                        assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
-                    }
-                }
-                result = parent[key];
-            } else {
-                // Overwrite if not currently defined.
-                if (typeof parent[key] == 'undefined') {
-                    assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
-                } else {
-                    // Set result to what already exists, so we can build children into it if they exist.
-                    result = parent[key];
-                }
-            }
-
-            if (obj.children) {
-                include(result, obj.children, clobber, merge);
-            }
-        } catch(e) {
-            utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
-        }
-    });
-}
-
-/**
- * Merge properties from one object onto another recursively.  Properties from
- * the src object will overwrite existing target property.
- *
- * @param target Object to merge properties into.
- * @param src Object to merge properties from.
- */
-function recursiveMerge(target, src) {
-    for (var prop in src) {
-        if (src.hasOwnProperty(prop)) {
-            if (target.prototype && target.prototype.constructor === target) {
-                // If the target object is a constructor override off prototype.
-                clobber(target.prototype, prop, src[prop]);
-            } else {
-                if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
-                    recursiveMerge(target[prop], src[prop]);
-                } else {
-                    clobber(target, prop, src[prop]);
-                }
-            }
-        }
-    }
-}
-
-exports.buildIntoButDoNotClobber = function(objects, target) {
-    include(target, objects, false, false);
-};
-exports.buildIntoAndClobber = function(objects, target) {
-    include(target, objects, true, false);
-};
-exports.buildIntoAndMerge = function(objects, target) {
-    include(target, objects, true, true);
-};
-exports.recursiveMerge = recursiveMerge;
-exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
-exports.replaceHookForTesting = function() {};
-
-});
-
-// file: src/common/channel.js
-define("cordova/channel", function(require, exports, module) {
-
-var utils = require('cordova/utils'),
-    nextGuid = 1;
-
-/**
- * Custom pub-sub "channel" that can have functions subscribed to it
- * This object is used to define and control firing of events for
- * cordova initialization, as well as for custom events thereafter.
- *
- * The order of events during page load and Cordova startup is as follows:
- *
- * onDOMContentLoaded*         Internal event that is received when the web page is loaded and parsed.
- * onNativeReady*              Internal event that indicates the Cordova native side is ready.
- * onCordovaReady*             Internal event fired when all Cordova JavaScript objects have been created.
- * onDeviceReady*              User event fired to indicate that Cordova is ready
- * onResume                    User event fired to indicate a start/resume lifecycle event
- * onPause                     User event fired to indicate a pause lifecycle event
- * onDestroy*                  Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
- *
- * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
- * All listeners that subscribe after the event is fired will be executed right away.
- *
- * The only Cordova events that user code should register for are:
- *      deviceready           Cordova native code is initialized and Cordova APIs can be called from JavaScript
- *      pause                 App has moved to background
- *      resume                App has returned to foreground
- *
- * Listeners can be registered as:
- *      document.addEventListener("deviceready", myDeviceReadyListener, false);
- *      document.addEventListener("resume", myResumeListener, false);
- *      document.addEventListener("pause", myPauseListener, false);
- *
- * The DOM lifecycle events should be used for saving and restoring state
- *      window.onload
- *      window.onunload
- *
- */
-
-/**
- * Channel
- * @constructor
- * @param type  String the channel name
- */
-var Channel = function(type, sticky) {
-    this.type = type;
-    // Map of guid -> function.
-    this.handlers = {};
-    // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
-    this.state = sticky ? 1 : 0;
-    // Used in sticky mode to remember args passed to fire().
-    this.fireArgs = null;
-    // Used by onHasSubscribersChange to know if there are any listeners.
-    this.numHandlers = 0;
-    // Function that is called when the first listener is subscribed, or when
-    // the last listener is unsubscribed.
-    this.onHasSubscribersChange = null;
-},
-    channel = {
-        /**
-         * Calls the provided function only after all of the channels specified
-         * have been fired. All channels must be sticky channels.
-         */
-        join: function(h, c) {
-            var len = c.length,
-                i = len,
-                f = function() {
-                    if (!(--i)) h();
-                };
-            for (var j=0; j<len; j++) {
-                if (c[j].state === 0) {
-                    throw Error('Can only use join with sticky channels.');
-                }
-                c[j].subscribe(f);
-            }
-            if (!len) h();
-        },
-        create: function(type) {
-            return channel[type] = new Channel(type, false);
-        },
-        createSticky: function(type) {
-            return channel[type] = new Channel(type, true);
-        },
-
-        /**
-         * cordova Channels that must fire before "deviceready" is fired.
-         */
-        deviceReadyChannelsArray: [],
-        deviceReadyChannelsMap: {},
-
-        /**
-         * Indicate that a feature needs to be initialized before it is ready to be used.
-         * This holds up Cordova's "deviceready" event until the feature has been initialized
-         * and Cordova.initComplete(feature) is called.
-         *
-         * @param feature {String}     The unique feature name
-         */
-        waitForInitialization: function(feature) {
-            if (feature) {
-                var c = channel[feature] || this.createSticky(feature);
-                this.deviceReadyChannelsMap[feature] = c;
-                this.deviceReadyChannelsArray.push(c);
-            }
-        },
-
-        /**
-         * Indicate that initialization code has completed and the feature is ready to be used.
-         *
-         * @param feature {String}     The unique feature name
-         */
-        initializationComplete: function(feature) {
-            var c = this.deviceReadyChannelsMap[feature];
-            if (c) {
-                c.fire();
-            }
-        }
-    };
-
-function forceFunction(f) {
-    if (typeof f != 'function') throw "Function required as first argument!";
-}
-
-/**
- * Subscribes the given function to the channel. Any time that
- * Channel.fire is called so too will the function.
- * Optionally specify an execution context for the function
- * and a guid that can be used to stop subscribing to the channel.
- * Returns the guid.
- */
-Channel.prototype.subscribe = function(f, c) {
-    // need a function to call
-    forceFunction(f);
-    if (this.state == 2) {
-        f.apply(c || this, this.fireArgs);
-        return;
-    }
-
-    var func = f,
-        guid = f.observer_guid;
-    if (typeof c == "object") { func = utils.close(c, f); }
-
-    if (!guid) {
-        // first time any channel has seen this subscriber
-        guid = '' + nextGuid++;
-    }
-    func.observer_guid = guid;
-    f.observer_guid = guid;
-
-    // Don't add the same handler more than once.
-    if (!this.handlers[guid]) {
-        this.handlers[guid] = func;
-        this.numHandlers++;
-        if (this.numHandlers == 1) {
-            this.onHasSubscribersChange && this.onHasSubscribersChange();
-        }
-    }
-};
-
-/**
- * Unsubscribes the function with the given guid from the channel.
- */
-Channel.prototype.unsubscribe = function(f) {
-    // need a function to unsubscribe
-    forceFunction(f);
-
-    var guid = f.observer_guid,
-        handler = this.handlers[guid];
-    if (handler) {
-        delete this.handlers[guid];
-        this.numHandlers--;
-        if (this.numHandlers === 0) {
-            this.onHasSubscribersChange && this.onHasSubscribersChange();
-        }
-    }
-};
-
-/**
- * Calls all functions subscribed to this channel.
- */
-Channel.prototype.fire = function(e) {
-    var fail = false,
-        fireArgs = Array.prototype.slice.call(arguments);
-    // Apply stickiness.
-    if (this.state == 1) {
-        this.state = 2;
-        this.fireArgs = fireArgs;
-    }
-    if (this.numHandlers) {
-        // Copy the values first so that it is safe to modify it from within
-        // callbacks.
-        var toCall = [];
-        for (var item in this.handlers) {
-            toCall.push(this.handlers[item]);
-        }
-        for (var i = 0; i < toCall.length; ++i) {
-            toCall[i].apply(this, fireArgs);
-        }
-        if (this.state == 2 && this.numHandlers) {
-            this.numHandlers = 0;
-            this.handlers = {};
-            this.onHasSubscribersChange && this.onHasSubscribersChange();
-        }
-    }
-};
-
-
-// defining them here so they are ready super fast!
-// DOM event that is received when the web page is loaded and parsed.
-channel.createSticky('onDOMContentLoaded');
-
-// Event to indicate the Cordova native side is ready.
-channel.createSticky('onNativeReady');
-
-// Event to indicate that all Cordova JavaScript objects have been created
-// and it's time to run plugin constructors.
-channel.createSticky('onCordovaReady');
-
-// Event to indicate that all automatically loaded JS plugins are loaded and ready.
-// FIXME remove this
-channel.createSticky('onPluginsReady');
-
-// Event to indicate that Cordova is ready
-channel.createSticky('onDeviceReady');
-
-// Event to indicate a resume lifecycle event
-channel.create('onResume');
-
-// Event to indicate a pause lifecycle event
-channel.create('onPause');
-
-// Event to indicate a destroy lifecycle event
-channel.createSticky('onDestroy');
-
-// Channels that must fire before "deviceready" is fired.
-channel.waitForInitialization('onCordovaReady');
-channel.waitForInitialization('onDOMContentLoaded');
-
-module.exports = channel;
-
-});
-
-// file: src/windows/exec.js
-define("cordova/exec", function(require, exports, module) {
-
-/*jslint sloppy:true, plusplus:true*/
-/*global require, module, console */
-
-var cordova = require('cordova');
-var execProxy = require('cordova/exec/proxy');
-
-/**
- * Execute a cordova command.  It is up to the native side whether this action
- * is synchronous or asynchronous.  The native side can return:
- *      Synchronous: PluginResult object as a JSON string
- *      Asynchronous: Empty string ""
- * If async, the native side will cordova.callbackSuccess or cordova.callbackError,
- * depending upon the result of the action.
- *
- * @param {Function} success    The success callback
- * @param {Function} fail       The fail callback
- * @param {String} service      The name of the service to use
- * @param {String} action       Action to be run in cordova
- * @param {String[]} [args]     Zero or more arguments to pass to the method
- */
-module.exports = function (success, fail, service, action, args) {
-
-    var proxy = execProxy.get(service, action),
-        callbackId,
-        onSuccess,
-        onError;
-
-    args = args || [];
-
-    if (proxy) {
-        callbackId = service + cordova.callbackId++;
-        // console.log("EXEC:" + service + " : " + action);
-        if (typeof success === "function" || typeof fail === "function") {
-            cordova.callbacks[callbackId] = {success: success, fail: fail};
-        }
-        try {
-            // callbackOptions param represents additional optional parameters command could pass back, like keepCallback or
-            // custom callbackId, for example {callbackId: id, keepCallback: true, status: cordova.callbackStatus.JSON_EXCEPTION }
-            // CB-5806 [Windows8] Add keepCallback support to proxy
-            onSuccess = function (result, callbackOptions) {
-                callbackOptions = callbackOptions || {};
-                cordova.callbackSuccess(callbackOptions.callbackId || callbackId,
-                    {
-                        status: callbackOptions.status || cordova.callbackStatus.OK,
-                        message: result,
-                        keepCallback: callbackOptions.keepCallback || false
-                    });
-            };
-            onError = function (err, callbackOptions) {
-                callbackOptions = callbackOptions || {};
-                cordova.callbackError(callbackOptions.callbackId || callbackId,
-                    {
-                        status: callbackOptions.status || cordova.callbackStatus.ERROR,
-                        message: err,
-                        keepCallback: callbackOptions.keepCallback || false
-                    });
-            };
-            proxy(onSuccess, onError, args);
-
-        } catch (e) {
-            console.log("Exception calling native with command :: " + service + " :: " + action  + " ::exception=" + e);
-        }
-    } else {
-        if (typeof fail === "function") {
-            fail("Missing Command Error");
-        }
-    }
-};
-});
-
-// file: src/common/exec/proxy.js
-define("cordova/exec/proxy", function(require, exports, module) {
-
-
-// internal map of proxy function
-var CommandProxyMap = {};
-
-module.exports = {
-
-    // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
-    add:function(id,proxyObj) {
-        console.log("adding proxy for " + id);
-        CommandProxyMap[id] = proxyObj;
-        return proxyObj;
-    },
-
-    // cordova.commandProxy.remove("Accelerometer");
-    remove:function(id) {
-        var proxy = CommandProxyMap[id];
-        delete CommandProxyMap[id];
-        CommandProxyMap[id] = null;
-        return proxy;
-    },
-
-    get:function(service,action) {
-        return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
-    }
-};
-});
-
-// file: src/common/init.js
-define("cordova/init", function(require, exports, module) {
-
-var channel = require('cordova/channel');
-var cordova = require('cordova');
-var modulemapper = require('cordova/modulemapper');
-var platform = require('cordova/platform');
-var pluginloader = require('cordova/pluginloader');
-
-var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
-
-function logUnfiredChannels(arr) {
-    for (var i = 0; i < arr.length; ++i) {
-        if (arr[i].state != 2) {
-            console.log('Channel not fired: ' + arr[i].type);
-        }
-    }
-}
-
-window.setTimeout(function() {
-    if (channel.onDeviceReady.state != 2) {
-        console.log('deviceready has not fired after 5 seconds.');
-        logUnfiredChannels(platformInitChannelsArray);
-        logUnfiredChannels(channel.deviceReadyChannelsArray);
-    }
-}, 5000);
-
-// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
-// We replace it so that properties that can't be clobbered can instead be overridden.
-function replaceNavigator(origNavigator) {
-    var CordovaNavigator = function() {};
-    CordovaNavigator.prototype = origNavigator;
-    var newNavigator = new CordovaNavigator();
-    // This work-around really only applies to new APIs that are newer than Function.bind.
-    // Without it, APIs such as getGamepads() break.
-    if (CordovaNavigator.bind) {
-        for (var key in origNavigator) {
-            if (typeof origNavigator[key] == 'function') {
-                newNavigator[key] = origNavigator[key].bind(origNavigator);
-            } else {
-                (function(k) {
-                        Object.defineProperty(newNavigator, k, {
-                            get: function() {
-                                return origNavigator[k];
-                            },
-                            configurable: true,
-                            enumerable: true
-                        });
-                    })(key);
-            }
-        }
-    }
-    return newNavigator;
-}
-if (window.navigator) {
-    window.navigator = replaceNavigator(window.navigator);
-}
-
-if (!window.console) {
-    window.console = {
-        log: function(){}
-    };
-}
-if (!window.console.warn) {
-    window.console.warn = function(msg) {
-        this.log("warn: " + msg);
-    };
-}
-
-// Register pause, resume and deviceready channels as events on document.
-channel.onPause = cordova.addDocumentEventHandler('pause');
-channel.onResume = cordova.addDocumentEventHandler('resume');
-channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
-
-// Listen for DOMContentLoaded and notify our channel subscribers.
-if (document.readyState == 'complete' || document.readyState == 'interactive') {
-    channel.onDOMContentLoaded.fire();
-} else {
-    document.addEventListener('DOMContentLoaded', function() {
-        channel.onDOMContentLoaded.fire();
-    }, false);
-}
-
-// _nativeReady is global variable that the native side can set
-// to signify that the native code is ready. It is a global since
-// it may be called before any cordova JS is ready.
-if (window._nativeReady) {
-    channel.onNativeReady.fire();
-}
-
-modulemapper.clobbers('cordova', 'cordova');
-modulemapper.clobbers('cordova/exec', 'cordova.exec');
-modulemapper.clobbers('cordova/exec', 'Cordova.exec');
-
-// Call the platform-specific initialization.
-platform.bootstrap && platform.bootstrap();
-
-// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
-// The delay allows the attached modules to be defined before the plugin loader looks for them.
-setTimeout(function() {
-    pluginloader.load(function() {
-        channel.onPluginsReady.fire();
-    });
-}, 0);
-
-/**
- * Create all cordova objects once native side is ready.
- */
-channel.join(function() {
-    modulemapper.mapModules(window);
-
-    platform.initialize && platform.initialize();
-
-    // Fire event to notify that all objects are created
-    channel.onCordovaReady.fire();
-
-    // Fire onDeviceReady event once page has fully loaded, all
-    // constructors have run and cordova info has been received from native
-    // side.
-    channel.join(function() {
-        require('cordova').fireDocumentEvent('deviceready');
-    }, channel.deviceReadyChannelsArray);
-
-}, platformInitChannelsArray);
-
-
-});
-
-// file: src/common/init_b.js
-define("cordova/init_b", function(require, exports, module) {
-
-var channel = require('cordova/channel');
-var cordova = require('cordova');
-var platform = require('cordova/platform');
-
-var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady];
-
-// setting exec
-cordova.exec = require('cordova/exec');
-
-function logUnfiredChannels(arr) {
-    for (var i = 0; i < arr.length; ++i) {
-        if (arr[i].state != 2) {
-            console.log('Channel not fired: ' + arr[i].type);
-        }
-    }
-}
-
-window.setTimeout(function() {
-    if (channel.onDeviceReady.state != 2) {
-        console.log('deviceready has not fired after 5 seconds.');
-        logUnfiredChannels(platformInitChannelsArray);
-        logUnfiredChannels(channel.deviceReadyChannelsArray);
-    }
-}, 5000);
-
-// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
-// We replace it so that properties that can't be clobbered can instead be overridden.
-function replaceNavigator(origNavigator) {
-    var CordovaNavigator = function() {};
-    CordovaNavigator.prototype = origNavigator;
-    var newNavigator = new CordovaNavigator();
-    // This work-around really only applies to new APIs that are newer than Function.bind.
-    // Without it, APIs such as getGamepads() break.
-    if (CordovaNavigator.bind) {
-        for (var key in origNavigator) {
-            if (typeof origNavigator[key] == 'function') {
-                newNavigator[key] = origNavigator[key].bind(origNavigator);
-            } else {
-                (function(k) {
-                        Object.defineProperty(newNavigator, k, {
-                            get: function() {
-                                return origNavigator[k];
-                            },
-                            configurable: true,
-                            enumerable: true
-                        });
-                    })(key);
-            }
-        }
-    }
-    return newNavigator;
-}
-if (window.navigator) {
-    window.navigator = replaceNavigator(window.navigator);
-}
-
-if (!window.console) {
-    window.console = {
-        log: function(){}
-    };
-}
-if (!window.console.warn) {
-    window.console.warn = function(msg) {
-        this.log("warn: " + msg);
-    };
-}
-
-// Register pause, resume and deviceready channels as events on document.
-channel.onPause = cordova.addDocumentEventHandler('pause');
-channel.onResume = cordova.addDocumentEventHandler('resume');
-channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
-
-// Listen for DOMContentLoaded and notify our channel subscribers.
-if (document.readyState == 'complete' || document.readyState == 'interactive') {
-    channel.onDOMContentLoaded.fire();
-} else {
-    document.addEventListener('DOMContentLoaded', function() {
-        channel.onDOMContentLoaded.fire();
-    }, false);
-}
-
-// _nativeReady is global variable that the native side can set
-// to signify that the native code is ready. It is a global since
-// it may be called before any cordova JS is ready.
-if (window._nativeReady) {
-    channel.onNativeReady.fire();
-}
-
-// Call the platform-specific initialization.
-platform.bootstrap && platform.bootstrap();
-
-/**
- * Create all cordova objects once native side is ready.
- */
-channel.join(function() {
-    
-    platform.initialize && platform.initialize();
-
-    // Fire event to notify that all objects are created
-    channel.onCordovaReady.fire();
-
-    // Fire onDeviceReady event once page has fully loaded, all
-    // constructors have run and cordova info has been received from native
-    // side.
-    channel.join(function() {
-        require('cordova').fireDocumentEvent('deviceready');
-    }, channel.deviceReadyChannelsArray);
-
-}, platformInitChannelsArray);
-
-});
-
-// file: src/common/modulemapper.js
-define("cordova/modulemapper", function(require, exports, module) {
-
-var builder = require('cordova/builder'),
-    moduleMap = define.moduleMap,
-    symbolList,
-    deprecationMap;
-
-exports.reset = function() {
-    symbolList = [];
-    deprecationMap = {};
-};
-
-function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
-    if (!(moduleName in moduleMap)) {
-        throw new Error('Module ' + moduleName + ' does not exist.');
-    }
-    symbolList.push(strategy, moduleName, symbolPath);
-    if (opt_deprecationMessage) {
-        deprecationMap[symbolPath] = opt_deprecationMessage;
-    }
-}
-
-// Note: Android 2.3 does have Function.bind().
-exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
-    addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
-    addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
-    addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.runs = function(moduleName) {
-    addEntry('r', moduleName, null);
-};
-
-function prepareNamespace(symbolPath, context) {
-    if (!symbolPath) {
-        return context;
-    }
-    var parts = symbolPath.split('.');
-    var cur = context;
-    for (var i = 0, part; part = parts[i]; ++i) {
-        cur = cur[part] = cur[part] || {};
-    }
-    return cur;
-}
-
-exports.mapModules = function(context) {
-    var origSymbols = {};
-    context.CDV_origSymbols = origSymbols;
-    for (var i = 0, len = symbolList.length; i < len; i += 3) {
-        var strategy = symbolList[i];
-        var moduleName = symbolList[i + 1];
-        var module = require(moduleName);
-        // <runs/>
-        if (strategy == 'r') {
-            continue;
-        }
-        var symbolPath = symbolList[i + 2];
-        var lastDot = symbolPath.lastIndexOf('.');
-        var namespace = symbolPath.substr(0, lastDot);
-        var lastName = symbolPath.substr(lastDot + 1);
-
-        var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
-        var parentObj = prepareNamespace(namespace, context);
-        var target = parentObj[lastName];
-
-        if (strategy == 'm' && target) {
-            builder.recursiveMerge(target, module);
-        } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
-            if (!(symbolPath in origSymbols)) {
-                origSymbols[symbolPath] = target;
-            }
-            builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
-        }
-    }
-};
-
-exports.getOriginalSymbol = function(context, symbolPath) {
-    var origSymbols = context.CDV_origSymbols;
-    if (origSymbols && (symbolPath in origSymbols)) {
-        return origSymbols[symbolPath];
-    }
-    var parts = symbolPath.split('.');
-    var obj = context;
-    for (var i = 0; i < parts.length; ++i) {
-        obj = obj && obj[parts[i]];
-    }
-    return obj;
-};
-
-exports.reset();
-
-
-});
-
-// file: src/windows/platform.js
-define("cordova/platform", function(require, exports, module) {
-
-module.exports = {
-    // for backward compatibility we report 'windows8' when run on Windows 8.0 and 
-    // 'windows' for Windows 8.1 and Windows Phone 8.1
-    id: (navigator.appVersion.indexOf("MSAppHost/1.0") !== -1) ? 'windows8' : 'windows',
-    bootstrap:function() {
-        var cordova = require('cordova'),
-            exec = require('cordova/exec'),
-            channel = cordova.require('cordova/channel'),
-            modulemapper = require('cordova/modulemapper');
-
-        modulemapper.clobbers('cordova/exec/proxy', 'cordova.commandProxy');
-        channel.onNativeReady.fire();
-
-        var onWinJSReady = function () {
-            var app = WinJS.Application;
-            var checkpointHandler = function checkpointHandler() {
-                cordova.fireDocumentEvent('pause',null,true);
-            };
-
-            var resumingHandler = function resumingHandler() {
-                cordova.fireDocumentEvent('resume',null,true);
-            };
-
-            app.addEventListener("checkpoint", checkpointHandler);
-            Windows.UI.WebUI.WebUIApplication.addEventListener("resuming", resumingHandler, false);
-            app.start();
-        };
-
-        if (!window.WinJS) {
-            var scriptElem = document.createElement("script");
-
-            if (navigator.appVersion.indexOf("Windows Phone 8.1;") !== -1) {
-                // windows phone 8.1 + Mobile IE 11
-                scriptElem.src = "//Microsoft.Phone.WinJS.2.1/js/base.js";
-            } else if (navigator.appVersion.indexOf("MSAppHost/2.0;") !== -1) {
-                // windows 8.1 + IE 11
-                scriptElem.src = "//Microsoft.WinJS.2.0/js/base.js";
-            } else {
-                // windows 8.0 + IE 10
-                scriptElem.src = "//Microsoft.WinJS.1.0/js/base.js";
-            }
-            scriptElem.addEventListener("load", onWinJSReady);
-            document.head.appendChild(scriptElem);
-        }
-        else {
-            onWinJSReady();
-        }
-    }
-};
-
-});
-
-// file: src/common/pluginloader.js
-define("cordova/pluginloader", function(require, exports, module) {
-
-var modulemapper = require('cordova/modulemapper');
-var urlutil = require('cordova/urlutil');
-
-// Helper function to inject a <script> tag.
-// Exported for testing.
-exports.injectScript = function(url, onload, onerror) {
-    var script = document.createElement("script");
-    // onload fires even when script fails loads with an error.
-    script.onload = onload;
-    // onerror fires for malformed URLs.
-    script.onerror = onerror;
-    script.src = url;
-    document.head.appendChild(script);
-};
-
-function injectIfNecessary(id, url, onload, onerror) {
-    onerror = onerror || onload;
-    if (id in define.moduleMap) {
-        onload();
-    } else {
-        exports.injectScript(url, function() {
-            if (id in define.moduleMap) {
-                onload();
-            } else {
-                onerror();
-            }
-        }, onerror);
-    }
-}
-
-function onScriptLoadingComplete(moduleList, finishPluginLoading) {
-    // Loop through all the plugins and then through their clobbers and merges.
-    for (var i = 0, module; module = moduleList[i]; i++) {
-        if (module.clobbers && module.clobbers.length) {
-            for (var j = 0; j < module.clobbers.length; j++) {
-                modulemapper.clobbers(module.id, module.clobbers[j]);
-            }
-        }
-
-        if (module.merges && module.merges.length) {
-            for (var k = 0; k < module.merges.length; k++) {
-                modulemapper.merges(module.id, module.merges[k]);
-            }
-        }
-
-        // Finally, if runs is truthy we want to simply require() the module.
-        if (module.runs) {
-            modulemapper.runs(module.id);
-        }
-    }
-
-    finishPluginLoading();
-}
-
-// Handler for the cordova_plugins.js content.
-// See plugman's plugin_loader.js for the details of this object.
-// This function is only called if the really is a plugins array that isn't empty.
-// Otherwise the onerror response handler will just call finishPluginLoading().
-function handlePluginsObject(path, moduleList, finishPluginLoading) {
-    // Now inject the scripts.
-    var scriptCounter = moduleList.length;
-
-    if (!scriptCounter) {
-        finishPluginLoading();
-        return;
-    }
-    function scriptLoadedCallback() {
-        if (!--scriptCounter) {
-            onScriptLoadingComplete(moduleList, finishPluginLoading);
-        }
-    }
-
-    for (var i = 0; i < moduleList.length; i++) {
-        injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
-    }
-}
-
-function findCordovaPath() {
-    var path = null;
-    var scripts = document.getElementsByTagName('script');
-    var term = '/cordova.js';
-    for (var n = scripts.length-1; n>-1; n--) {
-        var src = scripts[n].src.replace(/\?.*$/, ''); // Strip any query param (CB-6007).
-        if (src.indexOf(term) == (src.length - term.length)) {
-            path = src.substring(0, src.length - term.length) + '/';
-            break;
-        }
-    }
-    return path;
-}
-
-// Tries to load all plugins' js-modules.
-// This is an async process, but onDeviceReady is blocked on onPluginsReady.
-// onPluginsReady is fired when there are no plugins to load, or they are all done.
-exports.load = function(callback) {
-    var pathPrefix = findCordovaPath();
-    if (pathPrefix === null) {
-        console.log('Could not find cordova.js script tag. Plugin loading may fail.');
-        pathPrefix = '';
-    }
-    injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function() {
-        var moduleList = require("cordova/plugin_list");
-        handlePluginsObject(pathPrefix, moduleList, callback);
-    }, callback);
-};
-
-
-});
-
-// file: src/common/urlutil.js
-define("cordova/urlutil", function(require, exports, module) {
-
-
-/**
- * For already absolute URLs, returns what is passed in.
- * For relative URLs, converts them to absolute ones.
- */
-exports.makeAbsolute = function makeAbsolute(url) {
-    var anchorEl = document.createElement('a');
-    anchorEl.href = url;
-    return anchorEl.href;
-};
-
-
-});
-
-// file: src/common/utils.js
-define("cordova/utils", function(require, exports, module) {
-
-var utils = exports;
-
-/**
- * Defines a property getter / setter for obj[key].
- */
-utils.defineGetterSetter = function(obj, key, getFunc, opt_setFunc) {
-    if (Object.defineProperty) {
-        var desc = {
-            get: getFunc,
-            configurable: true
-        };
-        if (opt_setFunc) {
-            desc.set = opt_setFunc;
-        }
-        Object.defineProperty(obj, key, desc);
-    } else {
-        obj.__defineGetter__(key, getFunc);
-        if (opt_setFunc) {
-            obj.__defineSetter__(key, opt_setFunc);
-        }
-    }
-};
-
-/**
- * Defines a property getter for obj[key].
- */
-utils.defineGetter = utils.defineGetterSetter;
-
-utils.arrayIndexOf = function(a, item) {
-    if (a.indexOf) {
-        return a.indexOf(item);
-    }
-    var len = a.length;
-    for (var i = 0; i < len; ++i) {
-        if (a[i] == item) {
-            return i;
-        }
-    }
-    return -1;
-};
-
-/**
- * Returns whether the item was found in the array.
- */
-utils.arrayRemove = function(a, item) {
-    var index = utils.arrayIndexOf(a, item);
-    if (index != -1) {
-        a.splice(index, 1);
-    }
-    return index != -1;
-};
-
-utils.typeName = function(val) {
-    return Object.prototype.toString.call(val).slice(8, -1);
-};
-
-/**
- * Returns an indication of whether the argument is an array or not
- */
-utils.isArray = function(a) {
-    return utils.typeName(a) == 'Array';
-};
-
-/**
- * Returns an indication of whether the argument is a Date or not
- */
-utils.isDate = function(d) {
-    return utils.typeName(d) == 'Date';
-};
-
-/**
- * Does a deep clone of the object.
- */
-utils.clone = function(obj) {
-    if(!obj || typeof obj == 'function' || utils.isDate(obj) || typeof obj != 'object') {
-        return obj;
-    }
-
-    var retVal, i;
-
-    if(utils.isArray(obj)){
-        retVal = [];
-        for(i = 0; i < obj.length; ++i){
-            retVal.push(utils.clone(obj[i]));
-        }
-        return retVal;
-    }
-
-    retVal = {};
-    for(i in obj){
-        if(!(i in retVal) || retVal[i] != obj[i]) {
-            retVal[i] = utils.clone(obj[i]);
-        }
-    }
-    return retVal;
-};
-
-/**
- * Returns a wrapped version of the function
- */
-utils.close = function(context, func, params) {
-    if (typeof params == 'undefined') {
-        return function() {
-            return func.apply(context, arguments);
-        };
-    } else {
-        return function() {
-            return func.apply(context, params);
-        };
-    }
-};
-
-/**
- * Create a UUID
- */
-utils.createUUID = function() {
-    return UUIDcreatePart(4) + '-' +
-        UUIDcreatePart(2) + '-' +
-        UUIDcreatePart(2) + '-' +
-        UUIDcreatePart(2) + '-' +
-        UUIDcreatePart(6);
-};
-
-/**
- * Extends a child object from a parent object using classical inheritance
- * pattern.
- */
-utils.extend = (function() {
-    // proxy used to establish prototype chain
-    var F = function() {};
-    // extend Child from Parent
-    return function(Child, Parent) {
-        F.prototype = Parent.prototype;
-        Child.prototype = new F();
-        Child.__super__ = Parent.prototype;
-        Child.prototype.constructor = Child;
-    };
-}());
-
-/**
- * Alerts a message in any available way: alert or console.log.
- */
-utils.alert = function(msg) {
-    if (window.alert) {
-        window.alert(msg);
-    } else if (console && console.log) {
-        console.log(msg);
-    }
-};
-
-
-//------------------------------------------------------------------------------
-function UUIDcreatePart(length) {
-    var uuidpart = "";
-    for (var i=0; i<length; i++) {
-        var uuidchar = parseInt((Math.random() * 256), 10).toString(16);
-        if (uuidchar.length == 1) {
-            uuidchar = "0" + uuidchar;
-        }
-        uuidpart += uuidchar;
-    }
-    return uuidpart;
-}
-
-
-});
-
-// file: src/windows/windows/commandProxy.js
-define("cordova/windows/commandProxy", function(require, exports, module) {
-
-console.log('WARNING: please require cordova/exec/proxy instead');
-module.exports = require('cordova/exec/proxy');
-
-});
-
-// file: src/windows/windows8/commandProxy.js
-define("cordova/windows8/commandProxy", function(require, exports, module) {
-
-console.log('WARNING: please require cordova/exec/proxy instead');
-module.exports = require('cordova/exec/proxy');
-
-});
-
-window.cordova = require('cordova');
-// file: src/scripts/bootstrap.js
-
-require('cordova/init');
-
+// Platform: windows
+// 91157c2e1bf3eb098c7e2ab31404e895ccb0df2a
+/*
+ Licensed to the Apache Software Foundation (ASF) under one
+ or more contributor license agreements.  See the NOTICE file
+ distributed with this work for additional information
+ regarding copyright ownership.  The ASF licenses this file
+ to you under the Apache License, Version 2.0 (the
+ "License"); you may not use this file except in compliance
+ with the License.  You may obtain a copy of the License at
+ 
+     http://www.apache.org/licenses/LICENSE-2.0
+ 
+ Unless required by applicable law or agreed to in writing,
+ software distributed under the License is distributed on an
+ "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ KIND, either express or implied.  See the License for the
+ specific language governing permissions and limitations
+ under the License.
+*/
+;(function() {
+var PLATFORM_VERSION_BUILD_LABEL = '3.8.0-dev';
+// file: src/scripts/require.js
+
+/*jshint -W079 */
+/*jshint -W020 */
+
+var require,
+    define;
+
+(function () {
+    var modules = {},
+    // Stack of moduleIds currently being built.
+        requireStack = [],
+    // Map of module ID -> index into requireStack of modules currently being built.
+        inProgressModules = {},
+        SEPARATOR = ".";
+
+
+
+    function build(module) {
+        var factory = module.factory,
+            localRequire = function (id) {
+                var resultantId = id;
+                //Its a relative path, so lop off the last portion and add the id (minus "./")
+                if (id.charAt(0) === ".") {
+                    resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
+                }
+                return require(resultantId);
+            };
+        module.exports = {};
+        delete module.factory;
+        factory(localRequire, module.exports, module);
+        return module.exports;
+    }
+
+    require = function (id) {
+        if (!modules[id]) {
+            throw "module " + id + " not found";
+        } else if (id in inProgressModules) {
+            var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
+            throw "Cycle in require graph: " + cycle;
+        }
+        if (modules[id].factory) {
+            try {
+                inProgressModules[id] = requireStack.length;
+                requireStack.push(id);
+                return build(modules[id]);
+            } finally {
+                delete inProgressModules[id];
+                requireStack.pop();
+            }
+        }
+        return modules[id].exports;
+    };
+
+    define = function (id, factory) {
+        if (modules[id]) {
+            throw "module " + id + " already defined";
+        }
+
+        modules[id] = {
+            id: id,
+            factory: factory
+        };
+    };
+
+    define.remove = function (id) {
+        delete modules[id];
+    };
+
+    define.moduleMap = modules;
+})();
+
+//Export for use in node
+if (typeof module === "object" && typeof require === "function") {
+    module.exports.require = require;
+    module.exports.define = define;
+}
+
+// file: src/cordova.js
+define("cordova", function(require, exports, module) {
+
+
+var channel = require('cordova/channel');
+var platform = require('cordova/platform');
+
+/**
+ * Intercept calls to addEventListener + removeEventListener and handle deviceready,
+ * resume, and pause events.
+ */
+var m_document_addEventListener = document.addEventListener;
+var m_document_removeEventListener = document.removeEventListener;
+var m_window_addEventListener = window.addEventListener;
+var m_window_removeEventListener = window.removeEventListener;
+
+/**
+ * Houses custom event handlers to intercept on document + window event listeners.
+ */
+var documentEventHandlers = {},
+    windowEventHandlers = {};
+
+document.addEventListener = function(evt, handler, capture) {
+    var e = evt.toLowerCase();
+    if (typeof documentEventHandlers[e] != 'undefined') {
+        documentEventHandlers[e].subscribe(handler);
+    } else {
+        m_document_addEventListener.call(document, evt, handler, capture);
+    }
+};
+
+window.addEventListener = function(evt, handler, capture) {
+    var e = evt.toLowerCase();
+    if (typeof windowEventHandlers[e] != 'undefined') {
+        windowEventHandlers[e].subscribe(handler);
+    } else {
+        m_window_addEventListener.call(window, evt, handler, capture);
+    }
+};
+
+document.removeEventListener = function(evt, handler, capture) {
+    var e = evt.toLowerCase();
+    // If unsubscribing from an event that is handled by a plugin
+    if (typeof documentEventHandlers[e] != "undefined") {
+        documentEventHandlers[e].unsubscribe(handler);
+    } else {
+        m_document_removeEventListener.call(document, evt, handler, capture);
+    }
+};
+
+window.removeEventListener = function(evt, handler, capture) {
+    var e = evt.toLowerCase();
+    // If unsubscribing from an event that is handled by a plugin
+    if (typeof windowEventHandlers[e] != "undefined") {
+        windowEventHandlers[e].unsubscribe(handler);
+    } else {
+        m_window_removeEventListener.call(window, evt, handler, capture);
+    }
+};
+
+function createEvent(type, data) {
+    var event = document.createEvent('Events');
+    event.initEvent(type, false, false);
+    if (data) {
+        for (var i in data) {
+            if (data.hasOwnProperty(i)) {
+                event[i] = data[i];
+            }
+        }
+    }
+    return event;
+}
+
+
+var cordova = {
+    define:define,
+    require:require,
+    version:PLATFORM_VERSION_BUILD_LABEL,
+    platformVersion:PLATFORM_VERSION_BUILD_LABEL,
+    platformId:platform.id,
+    /**
+     * Methods to add/remove your own addEventListener hijacking on document + window.
+     */
+    addWindowEventHandler:function(event) {
+        return (windowEventHandlers[event] = channel.create(event));
+    },
+    addStickyDocumentEventHandler:function(event) {
+        return (documentEventHandlers[event] = channel.createSticky(event));
+    },
+    addDocumentEventHandler:function(event) {
+        return (documentEventHandlers[event] = channel.create(event));
+    },
+    removeWindowEventHandler:function(event) {
+        delete windowEventHandlers[event];
+    },
+    removeDocumentEventHandler:function(event) {
+        delete documentEventHandlers[event];
+    },
+    /**
+     * Retrieve original event handlers that were replaced by Cordova
+     *
+     * @return object
+     */
+    getOriginalHandlers: function() {
+        return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
+        'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
+    },
+    /**
+     * Method to fire event from native code
+     * bNoDetach is required for events which cause an exception which needs to be caught in native code
+     */
+    fireDocumentEvent: function(type, data, bNoDetach) {
+        var evt = createEvent(type, data);
+        if (typeof documentEventHandlers[type] != 'undefined') {
+            if( bNoDetach ) {
+                documentEventHandlers[type].fire(evt);
+            }
+            else {
+                setTimeout(function() {
+                    // Fire deviceready on listeners that were registered before cordova.js was loaded.
+                    if (type == 'deviceready') {
+                        document.dispatchEvent(evt);
+                    }
+                    documentEventHandlers[type].fire(evt);
+                }, 0);
+            }
+        } else {
+            document.dispatchEvent(evt);
+        }
+    },
+    fireWindowEvent: function(type, data) {
+        var evt = createEvent(type,data);
+        if (typeof windowEventHandlers[type] != 'undefined') {
+            setTimeout(function() {
+                windowEventHandlers[type].fire(evt);
+            }, 0);
+        } else {
+            window.dispatchEvent(evt);
+        }
+    },
+
+    /**
+     * Plugin callback mechanism.
+     */
+    // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
+    // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
+    callbackId: Math.floor(Math.random() * 2000000000),
+    callbacks:  {},
+    callbackStatus: {
+        NO_RESULT: 0,
+        OK: 1,
+        CLASS_NOT_FOUND_EXCEPTION: 2,
+        ILLEGAL_ACCESS_EXCEPTION: 3,
+        INSTANTIATION_EXCEPTION: 4,
+        MALFORMED_URL_EXCEPTION: 5,
+        IO_EXCEPTION: 6,
+        INVALID_ACTION: 7,
+        JSON_EXCEPTION: 8,
+        ERROR: 9
+    },
+
+    /**
+     * Called by native code when returning successful result from an action.
+     */
+    callbackSuccess: function(callbackId, args) {
+        cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
+    },
+
+    /**
+     * Called by native code when returning error result from an action.
+     */
+    callbackError: function(callbackId, args) {
+        // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
+        // Derive success from status.
+        cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
+    },
+
+    /**
+     * Called by native code when returning the result from an action.
+     */
+    callbackFromNative: function(callbackId, isSuccess, status, args, keepCallback) {
+        try {
+            var callback = cordova.callbacks[callbackId];
+            if (callback) {
+                if (isSuccess && status == cordova.callbackStatus.OK) {
+                    callback.success && callback.success.apply(null, args);
+                } else {
+                    callback.fail && callback.fail.apply(null, args);
+                }
+
+                // Clear callback if not expecting any more results
+                if (!keepCallback) {
+                    delete cordova.callbacks[callbackId];
+                }
+            }
+        }
+        catch (err) {
+            var msg = "Error in " + (isSuccess ? "Success" : "Error") + " callbackId: " + callbackId + " : " + err;
+            console && console.log && console.log(msg);
+            cordova.fireWindowEvent("cordovacallbackerror", { 'message': msg });
+            throw err;
+        }
+    },
+    addConstructor: function(func) {
+        channel.onCordovaReady.subscribe(function() {
+            try {
+                func();
+            } catch(e) {
+                console.log("Failed to run constructor: " + e);
+            }
+        });
+    }
+};
+
+
+module.exports = cordova;
+
+});
+
+// file: src/common/argscheck.js
+define("cordova/argscheck", function(require, exports, module) {
+
+var exec = require('cordova/exec');
+var utils = require('cordova/utils');
+
+var moduleExports = module.exports;
+
+var typeMap = {
+    'A': 'Array',
+    'D': 'Date',
+    'N': 'Number',
+    'S': 'String',
+    'F': 'Function',
+    'O': 'Object'
+};
+
+function extractParamName(callee, argIndex) {
+    return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
+}
+
+function checkArgs(spec, functionName, args, opt_callee) {
+    if (!moduleExports.enableChecks) {
+        return;
+    }
+    var errMsg = null;
+    var typeName;
+    for (var i = 0; i < spec.length; ++i) {
+        var c = spec.charAt(i),
+            cUpper = c.toUpperCase(),
+            arg = args[i];
+        // Asterix means allow anything.
+        if (c == '*') {
+            continue;
+        }
+        typeName = utils.typeName(arg);
+        if ((arg === null || arg === undefined) && c == cUpper) {
+            continue;
+        }
+        if (typeName != typeMap[cUpper]) {
+            errMsg = 'Expected ' + typeMap[cUpper];
+            break;
+        }
+    }
+    if (errMsg) {
+        errMsg += ', but got ' + typeName + '.';
+        errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
+        // Don't log when running unit tests.
+        if (typeof jasmine == 'undefined') {
+            console.error(errMsg);
+        }
+        throw TypeError(errMsg);
+    }
+}
+
+function getValue(value, defaultValue) {
+    return value === undefined ? defaultValue : value;
+}
+
+moduleExports.checkArgs = checkArgs;
+moduleExports.getValue = getValue;
+moduleExports.enableChecks = true;
+
+
+});
+
+// file: src/common/base64.js
+define("cordova/base64", function(require, exports, module) {
+
+var base64 = exports;
+
+base64.fromArrayBuffer = function(arrayBuffer) {
+    var array = new Uint8Array(arrayBuffer);
+    return uint8ToBase64(array);
+};
+
+base64.toArrayBuffer = function(str) {
+    var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
+    var arrayBuffer = new ArrayBuffer(decodedStr.length);
+    var array = new Uint8Array(arrayBuffer);
+    for (var i=0, len=decodedStr.length; i < len; i++) {
+        array[i] = decodedStr.charCodeAt(i);
+    }
+    return arrayBuffer;
+};
+
+//------------------------------------------------------------------------------
+
+/* This code is based on the performance tests at http://jsperf.com/b64tests
+ * This 12-bit-at-a-time algorithm was the best performing version on all
+ * platforms tested.
+ */
+
+var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+var b64_12bit;
+
+var b64_12bitTable = function() {
+    b64_12bit = [];
+    for (var i=0; i<64; i++) {
+        for (var j=0; j<64; j++) {
+            b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
+        }
+    }
+    b64_12bitTable = function() { return b64_12bit; };
+    return b64_12bit;
+};
+
+function uint8ToBase64(rawData) {
+    var numBytes = rawData.byteLength;
+    var output="";
+    var segment;
+    var table = b64_12bitTable();
+    for (var i=0;i<numBytes-2;i+=3) {
+        segment = (rawData[i] << 16) + (rawData[i+1] << 8) + rawData[i+2];
+        output += table[segment >> 12];
+        output += table[segment & 0xfff];
+    }
+    if (numBytes - i == 2) {
+        segment = (rawData[i] << 16) + (rawData[i+1] << 8);
+        output += table[segment >> 12];
+        output += b64_6bit[(segment & 0xfff) >> 6];
+        output += '=';
+    } else if (numBytes - i == 1) {
+        segment = (rawData[i] << 16);
+        output += table[segment >> 12];
+        output += '==';
+    }
+    return output;
+}
+
+});
+
+// file: src/common/builder.js
+define("cordova/builder", function(require, exports, module) {
+
+var utils = require('cordova/utils');
+
+function each(objects, func, context) {
+    for (var prop in objects) {
+        if (objects.hasOwnProperty(prop)) {
+            func.apply(context, [objects[prop], prop]);
+        }
+    }
+}
+
+function clobber(obj, key, value) {
+    exports.replaceHookForTesting(obj, key);
+    obj[key] = value;
+    // Getters can only be overridden by getters.
+    if (obj[key] !== value) {
+        utils.defineGetter(obj, key, function() {
+            return value;
+        });
+    }
+}
+
+function assignOrWrapInDeprecateGetter(obj, key, value, message) {
+    if (message) {
+        utils.defineGetter(obj, key, function() {
+            console.log(message);
+            delete obj[key];
+            clobber(obj, key, value);
+            return value;
+        });
+    } else {
+        clobber(obj, key, value);
+    }
+}
+
+function include(parent, objects, clobber, merge) {
+    each(objects, function (obj, key) {
+        try {
+            var result = obj.path ? require(obj.path) : {};
+
+            if (clobber) {
+                // Clobber if it doesn't exist.
+                if (typeof parent[key] === 'undefined') {
+                    assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+                } else if (typeof obj.path !== 'undefined') {
+                    // If merging, merge properties onto parent, otherwise, clobber.
+                    if (merge) {
+                        recursiveMerge(parent[key], result);
+                    } else {
+                        assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+                    }
+                }
+                result = parent[key];
+            } else {
+                // Overwrite if not currently defined.
+                if (typeof parent[key] == 'undefined') {
+                    assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+                } else {
+                    // Set result to what already exists, so we can build children into it if they exist.
+                    result = parent[key];
+                }
+            }
+
+            if (obj.children) {
+                include(result, obj.children, clobber, merge);
+            }
+        } catch(e) {
+            utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
+        }
+    });
+}
+
+/**
+ * Merge properties from one object onto another recursively.  Properties from
+ * the src object will overwrite existing target property.
+ *
+ * @param target Object to merge properties into.
+ * @param src Object to merge properties from.
+ */
+function recursiveMerge(target, src) {
+    for (var prop in src) {
+        if (src.hasOwnProperty(prop)) {
+            if (target.prototype && target.prototype.constructor === target) {
+                // If the target object is a constructor override off prototype.
+                clobber(target.prototype, prop, src[prop]);
+            } else {
+                if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
+                    recursiveMerge(target[prop], src[prop]);
+                } else {
+                    clobber(target, prop, src[prop]);
+                }
+            }
+        }
+    }
+}
+
+exports.buildIntoButDoNotClobber = function(objects, target) {
+    include(target, objects, false, false);
+};
+exports.buildIntoAndClobber = function(objects, target) {
+    include(target, objects, true, false);
+};
+exports.buildIntoAndMerge = function(objects, target) {
+    include(target, objects, true, true);
+};
+exports.recursiveMerge = recursiveMerge;
+exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
+exports.replaceHookForTesting = function() {};
+
+});
+
+// file: src/common/channel.js
+define("cordova/channel", function(require, exports, module) {
+
+var utils = require('cordova/utils'),
+    nextGuid = 1;
+
+/**
+ * Custom pub-sub "channel" that can have functions subscribed to it
+ * This object is used to define and control firing of events for
+ * cordova initialization, as well as for custom events thereafter.
+ *
+ * The order of events during page load and Cordova startup is as follows:
+ *
+ * onDOMContentLoaded*         Internal event that is received when the web page is loaded and parsed.
+ * onNativeReady*              Internal event that indicates the Cordova native side is ready.
+ * onCordovaReady*             Internal event fired when all Cordova JavaScript objects have been created.
+ * onDeviceReady*              User event fired to indicate that Cordova is ready
+ * onResume                    User event fired to indicate a start/resume lifecycle event
+ * onPause                     User event fired to indicate a pause lifecycle event
+ * onDestroy*                  Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
+ *
+ * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
+ * All listeners that subscribe after the event is fired will be executed right away.
+ *
+ * The only Cordova events that user code should register for are:
+ *      deviceready           Cordova native code is initialized and Cordova APIs can be called from JavaScript
+ *      pause                 App has moved to background
+ *      resume                App has returned to foreground
+ *
+ * Listeners can be registered as:
+ *      document.addEventListener("deviceready", myDeviceReadyListener, false);
+ *      document.addEventListener("resume", myResumeListener, false);
+ *      document.addEventListener("pause", myPauseListener, false);
+ *
+ * The DOM lifecycle events should be used for saving and restoring state
+ *      window.onload
+ *      window.onunload
+ *
+ */
+
+/**
+ * Channel
+ * @constructor
+ * @param type  String the channel name
+ */
+var Channel = function(type, sticky) {
+    this.type = type;
+    // Map of guid -> function.
+    this.handlers = {};
+    // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
+    this.state = sticky ? 1 : 0;
+    // Used in sticky mode to remember args passed to fire().
+    this.fireArgs = null;
+    // Used by onHasSubscribersChange to know if there are any listeners.
+    this.numHandlers = 0;
+    // Function that is called when the first listener is subscribed, or when
+    // the last listener is unsubscribed.
+    this.onHasSubscribersChange = null;
+},
+    channel = {
+        /**
+         * Calls the provided function only after all of the channels specified
+         * have been fired. All channels must be sticky channels.
+         */
+        join: function(h, c) {
+            var len = c.length,
+                i = len,
+                f = function() {
+                    if (!(--i)) h();
+                };
+            for (var j=0; j<len; j++) {
+                if (c[j].state === 0) {
+                    throw Error('Can only use join with sticky channels.');
+                }
+                c[j].subscribe(f);
+            }
+            if (!len) h();
+        },
+        create: function(type) {
+            return channel[type] = new Channel(type, false);
+        },
+        createSticky: function(type) {
+            return channel[type] = new Channel(type, true);
+        },
+
+        /**
+         * cordova Channels that must fire before "deviceready" is fired.
+         */
+        deviceReadyChannelsArray: [],
+        deviceReadyChannelsMap: {},
+
+        /**
+         * Indicate that a feature needs to be initialized before it is ready to be used.
+         * This holds up Cordova's "deviceready" event until the feature has been initialized
+         * and Cordova.initComplete(feature) is called.
+         *
+         * @param feature {String}     The unique feature name
+         */
+        waitForInitialization: function(feature) {
+            if (feature) {
+                var c = channel[feature] || this.createSticky(feature);
+                this.deviceReadyChannelsMap[feature] = c;
+                this.deviceReadyChannelsArray.push(c);
+            }
+        },
+
+        /**
+         * Indicate that initialization code has completed and the feature is ready to be used.
+         *
+         * @param feature {String}     The unique feature name
+         */
+        initializationComplete: function(feature) {
+            var c = this.deviceReadyChannelsMap[feature];
+            if (c) {
+                c.fire();
+            }
+        }
+    };
+
+function forceFunction(f) {
+    if (typeof f != 'function') throw "Function required as first argument!";
+}
+
+/**
+ * Subscribes the given function to the channel. Any time that
+ * Channel.fire is called so too will the function.
+ * Optionally specify an execution context for the function
+ * and a guid that can be used to stop subscribing to the channel.
+ * Returns the guid.
+ */
+Channel.prototype.subscribe = function(f, c) {
+    // need a function to call
+    forceFunction(f);
+    if (this.state == 2) {
+        f.apply(c || this, this.fireArgs);
+        return;
+    }
+
+    var func = f,
+        guid = f.observer_guid;
+    if (typeof c == "object") { func = utils.close(c, f); }
+
+    if (!guid) {
+        // first time any channel has seen this subscriber
+        guid = '' + nextGuid++;
+    }
+    func.observer_guid = guid;
+    f.observer_guid = guid;
+
+    // Don't add the same handler more than once.
+    if (!this.handlers[guid]) {
+        this.handlers[guid] = func;
+        this.numHandlers++;
+        if (this.numHandlers == 1) {
+            this.onHasSubscribersChange && this.onHasSubscribersChange();
+        }
+    }
+};
+
+/**
+ * Unsubscribes the function with the given guid from the channel.
+ */
+Channel.prototype.unsubscribe = function(f) {
+    // need a function to unsubscribe
+    forceFunction(f);
+
+    var guid = f.observer_guid,
+        handler = this.handlers[guid];
+    if (handler) {
+        delete this.handlers[guid];
+        this.numHandlers--;
+        if (this.numHandlers === 0) {
+            this.onHasSubscribersChange && this.onHasSubscribersChange();
+        }
+    }
+};
+
+/**
+ * Calls all functions subscribed to this channel.
+ */
+Channel.prototype.fire = function(e) {
+    var fail = false,
+        fireArgs = Array.prototype.slice.call(arguments);
+    // Apply stickiness.
+    if (this.state == 1) {
+        this.state = 2;
+        this.fireArgs = fireArgs;
+    }
+    if (this.numHandlers) {
+        // Copy the values first so that it is safe to modify it from within
+        // callbacks.
+        var toCall = [];
+        for (var item in this.handlers) {
+            toCall.push(this.handlers[item]);
+        }
+        for (var i = 0; i < toCall.length; ++i) {
+            toCall[i].apply(this, fireArgs);
+        }
+        if (this.state == 2 && this.numHandlers) {
+            this.numHandlers = 0;
+            this.handlers = {};
+            this.onHasSubscribersChange && this.onHasSubscribersChange();
+        }
+    }
+};
+
+
+// defining them here so they are ready super fast!
+// DOM event that is received when the web page is loaded and parsed.
+channel.createSticky('onDOMContentLoaded');
+
+// Event to indicate the Cordova native side is ready.
+channel.createSticky('onNativeReady');
+
+// Event to indicate that all Cordova JavaScript objects have been created
+// and it's time to run plugin constructors.
+channel.createSticky('onCordovaReady');
+
+// Event to indicate that all automatically loaded JS plugins are loaded and ready.
+// FIXME remove this
+channel.createSticky('onPluginsReady');
+
+// Event to indicate that Cordova is ready
+channel.createSticky('onDeviceReady');
+
+// Event to indicate a resume lifecycle event
+channel.create('onResume');
+
+// Event to indicate a pause lifecycle event
+channel.create('onPause');
+
+// Event to indicate a destroy lifecycle event
+channel.createSticky('onDestroy');
+
+// Channels that must fire before "deviceready" is fired.
+channel.waitForInitialization('onCordovaReady');
+channel.waitForInitialization('onDOMContentLoaded');
+
+module.exports = channel;
+
+});
+
+// file: src/windows/exec.js
+define("cordova/exec", function(require, exports, module) {
+
+/*jslint sloppy:true, plusplus:true*/
+/*global require, module, console */
+
+var cordova = require('cordova');
+var execProxy = require('cordova/exec/proxy');
+
+/**
+ * Execute a cordova command.  It is up to the native side whether this action
+ * is synchronous or asynchronous.  The native side can return:
+ *      Synchronous: PluginResult object as a JSON string
+ *      Asynchronous: Empty string ""
+ * If async, the native side will cordova.callbackSuccess or cordova.callbackError,
+ * depending upon the result of the action.
+ *
+ * @param {Function} success    The success callback
+ * @param {Function} fail       The fail callback
+ * @param {String} service      The name of the service to use
+ * @param {String} action       Action to be run in cordova
+ * @param {String[]} [args]     Zero or more arguments to pass to the method
+ */
+module.exports = function (success, fail, service, action, args) {
+
+    var proxy = execProxy.get(service, action),
+        callbackId,
+        onSuccess,
+        onError;
+
+    args = args || [];
+
+    if (proxy) {
+        callbackId = service + cordova.callbackId++;
+        // console.log("EXEC:" + service + " : " + action);
+        if (typeof success === "function" || typeof fail === "function") {
+            cordova.callbacks[callbackId] = {success: success, fail: fail};
+        }
+        try {
+            // callbackOptions param represents additional optional parameters command could pass back, like keepCallback or
+            // custom callbackId, for example {callbackId: id, keepCallback: true, status: cordova.callbackStatus.JSON_EXCEPTION }
+            // CB-5806 [Windows8] Add keepCallback support to proxy
+            onSuccess = function (result, callbackOptions) {
+                callbackOptions = callbackOptions || {};
+                cordova.callbackSuccess(callbackOptions.callbackId || callbackId,
+                    {
+                        status: callbackOptions.status || cordova.callbackStatus.OK,
+                        message: result,
+                        keepCallback: callbackOptions.keepCallback || false
+                    });
+            };
+            onError = function (err, callbackOptions) {
+                callbackOptions = callbackOptions || {};
+                cordova.callbackError(callbackOptions.callbackId || callbackId,
+                    {
+                        status: callbackOptions.status || cordova.callbackStatus.ERROR,
+                        message: err,
+                        keepCallback: callbackOptions.keepCallback || false
+                    });
+            };
+            proxy(onSuccess, onError, args);
+
+        } catch (e) {
+            console.log("Exception calling native with command :: " + service + " :: " + action  + " ::exception=" + e);
+        }
+    } else {
+        if (typeof fail === "function") {
+            fail("Missing Command Error");
+        }
+    }
+};
+});
+
+// file: src/common/exec/proxy.js
+define("cordova/exec/proxy", function(require, exports, module) {
+
+
+// internal map of proxy function
+var CommandProxyMap = {};
+
+module.exports = {
+
+    // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
+    add:function(id,proxyObj) {
+        console.log("adding proxy for " + id);
+        CommandProxyMap[id] = proxyObj;
+        return proxyObj;
+    },
+
+    // cordova.commandProxy.remove("Accelerometer");
+    remove:function(id) {
+        var proxy = CommandProxyMap[id];
+        delete CommandProxyMap[id];
+        CommandProxyMap[id] = null;
+        return proxy;
+    },
+
+    get:function(service,action) {
+        return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
+    }
+};
+});
+
+// file: src/common/init.js
+define("cordova/init", function(require, exports, module) {
+
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var modulemapper = require('cordova/modulemapper');
+var platform = require('cordova/platform');
+var pluginloader = require('cordova/pluginloader');
+var utils = require('cordova/utils');
+
+var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
+
+function logUnfiredChannels(arr) {
+    for (var i = 0; i < arr.length; ++i) {
+        if (arr[i].state != 2) {
+            console.log('Channel not fired: ' + arr[i].type);
+        }
+    }
+}
+
+window.setTimeout(function() {
+    if (channel.onDeviceReady.state != 2) {
+        console.log('deviceready has not fired after 5 seconds.');
+        logUnfiredChannels(platformInitChannelsArray);
+        logUnfiredChannels(channel.deviceReadyChannelsArray);
+    }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator(origNavigator) {
+    var CordovaNavigator = function() {};
+    CordovaNavigator.prototype = origNavigator;
+    var newNavigator = new CordovaNavigator();
+    // This work-around really only applies to new APIs that are newer than Function.bind.
+    // Without it, APIs such as getGamepads() break.
+    if (CordovaNavigator.bind) {
+        for (var key in origNavigator) {
+            if (typeof origNavigator[key] == 'function') {
+                newNavigator[key] = origNavigator[key].bind(origNavigator);
+            } 
+            else {
+                (function(k) {
+                    utils.defineGetterSetter(newNavigator,key,function() {
+                        return origNavigator[k];
+                    });
+                })(key);
+            }
+        }
+    }
+    return newNavigator;
+}
+
+if (window.navigator) {
+    window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+    window.console = {
+        log: function(){}
+    };
+}
+if (!window.console.warn) {
+    window.console.warn = function(msg) {
+        this.log("warn: " + msg);
+    };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState == 'complete' || document.readyState == 'interactive') {
+    channel.onDOMContentLoaded.fire();
+} else {
+    document.addEventListener('DOMContentLoaded', function() {
+        channel.onDOMContentLoaded.fire();
+    }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+    channel.onNativeReady.fire();
+}
+
+modulemapper.clobbers('cordova', 'cordova');
+modulemapper.clobbers('cordova/exec', 'cordova.exec');
+modulemapper.clobbers('cordova/exec', 'Cordova.exec');
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
+// The delay allows the attached modules to be defined before the plugin loader looks for them.
+setTimeout(function() {
+    pluginloader.load(function() {
+        channel.onPluginsReady.fire();
+    });
+}, 0);
+
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function() 

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