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Posted to issues@nifi.apache.org by GitBox <gi...@apache.org> on 2020/02/18 13:41:09 UTC

[GitHub] [nifi-minifi-cpp] szaszm commented on a change in pull request #735: WIP: MINIFICPP-1158 - Event driven processors can starve each other

szaszm commented on a change in pull request #735: WIP: MINIFICPP-1158 - Event driven processors can starve each other
URL: https://github.com/apache/nifi-minifi-cpp/pull/735#discussion_r380656871
 
 

 ##########
 File path: libminifi/src/utils/ThreadPool.cpp
 ##########
 @@ -0,0 +1,238 @@
+/**
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils/ThreadPool.h"
+#include "core/state/StateManager.h"
+
+namespace org {
+namespace apache {
+namespace nifi {
+namespace minifi {
+namespace utils {
+
+template<typename T>
+void ThreadPool<T>::run_tasks(std::shared_ptr<WorkerThread> thread) {
+  thread->is_running_ = true;
+  while (running_.load()) {
+    if (UNLIKELY(thread_reduction_count_ > 0)) {
+      if (--thread_reduction_count_ >= 0) {
+        deceased_thread_queue_.enqueue(thread);
+        thread->is_running_ = false;
+        break;
+      } else {
+        thread_reduction_count_++;
+      }
+    }
+
+    Worker<T> task;
+    if (worker_queue_.try_dequeue(task)) {
+      if (task_status_[task.getIdentifier()] && task.run()) {
+        if(task.getTimeSlice() <= std::chrono::steady_clock::now()) {
+          // it can be rescheduled again as soon as there is a worker available
+          worker_queue_.enqueue(std::move(task));
+          continue;
+        }
+        // Task will be put to the delayed queue as next exec time is in the future
+        std::unique_lock<std::mutex> lock(worker_queue_mutex_);
+        bool need_to_notify =
+            delayed_worker_queue_.empty() || task.getTimeSlice() < delayed_worker_queue_.top().getTimeSlice();
+
+        delayed_worker_queue_.push(std::move(task));
+        if(need_to_notify) {
+          delayed_task_available_.notify_all();
+        }
+      }
+    } else {
+      std::unique_lock<std::mutex> lock(worker_queue_mutex_);
+      tasks_available_.wait(lock);
+    }
+  }
+  current_workers_--;
+}
+
+template<typename T>
+void ThreadPool<T>::manage_delayed_queue() {
+  while(running_) {
+    std::unique_lock<std::mutex> lock(worker_queue_mutex_);
+
+    // Put the tasks ready to run in the worker queue
+    while(!delayed_worker_queue_.empty() && delayed_worker_queue_.top().getTimeSlice() < std::chrono::steady_clock::now()) {
+      // I'm very sorry for this - committee must has been seriously drunk when the interface of prio queue was submitted.
+      Worker<T> task = std::move(const_cast<Worker<T>&>(delayed_worker_queue_.top()));
+      delayed_worker_queue_.pop();
+      worker_queue_.enqueue(std::move(task));
+      tasks_available_.notify_one();
+    }
+    if(delayed_worker_queue_.empty()) {
+      delayed_task_available_.wait(lock);
+    } else {
+      auto wait_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - delayed_worker_queue_.top().getTimeSlice());
+      delayed_task_available_.wait_for(lock, wait_time);
+    }
+  }
+}
+
+template<typename T>
+bool ThreadPool<T>::execute(Worker<T> &&task, std::future<T> &future) {
+  {
+    std::unique_lock<std::mutex> lock(worker_queue_mutex_);
+    task_status_[task.getIdentifier()] = true;
+  }
+  future = std::move(task.getPromise()->get_future());
+  bool enqueued = worker_queue_.enqueue(std::move(task));
+  if (running_) {
+    tasks_available_.notify_one();
+  }
+
+  task_count_++;
+
+  return enqueued;
+}
+
+template<typename T>
+void ThreadPool<T>::manageWorkers() {
+  for (int i = 0; i < max_worker_threads_; i++) {
+    std::stringstream thread_name;
+    thread_name << name_ << " #" << i;
+    auto worker_thread = std::make_shared<WorkerThread>(thread_name.str());
+    worker_thread->thread_ = createThread(std::bind(&ThreadPool::run_tasks, this, worker_thread));
+    thread_queue_.push_back(worker_thread);
+    current_workers_++;
+  }
+
+  if (daemon_threads_) {
+    for (auto &thread : thread_queue_) {
+      thread->thread_.detach();
+    }
+  }
+
+// likely don't have a thread manager
+  if (LIKELY(nullptr != thread_manager_)) {
+    while (running_) {
+      auto waitperiod = std::chrono::milliseconds(500);
+      {
+        std::lock_guard<std::recursive_mutex> lock(manager_mutex_);
+        if (thread_manager_->isAboveMax(current_workers_)) {
+          auto max = thread_manager_->getMaxConcurrentTasks();
+          auto differential = current_workers_ - max;
+          thread_reduction_count_ += differential;
+        } else if (thread_manager_->shouldReduce()) {
+          if (current_workers_ > 1)
+            thread_reduction_count_++;
+          thread_manager_->reduce();
+        } else if (thread_manager_->canIncrease() && max_worker_threads_ > current_workers_) {  // increase slowly
+          std::unique_lock<std::mutex> lock(worker_queue_mutex_);
+          auto worker_thread = std::make_shared<WorkerThread>();
+          worker_thread->thread_ = createThread(std::bind(&ThreadPool::run_tasks, this, worker_thread));
+          if (daemon_threads_) {
+            worker_thread->thread_.detach();
+          }
+          thread_queue_.push_back(worker_thread);
+          current_workers_++;
+        }
+      }
+      {
+        std::lock_guard<std::recursive_mutex> lock(manager_mutex_);
 
 Review comment:
   Why do we release and grab the same mutex again? It's much less overhead to just keep the mutex locked, except if there's waiting involved.

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