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Posted to commits@tvm.apache.org by GitBox <gi...@apache.org> on 2022/11/21 14:48:07 UTC

[GitHub] [tvm] dsbarinov1 commented on a diff in pull request #13393: [Adreno] Add documentation for Adreno deployment

dsbarinov1 commented on code in PR #13393:
URL: https://github.com/apache/tvm/pull/13393#discussion_r1028134073


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docs/how_to/deploy/adreno.rst:
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+Deploy to Adreno GPU
+=======================================
+
+**Authors**: Daniil Barinov, Egor Churaev, Andrey Malyshev
+
+Introduction
+------------
+
+Adreno is a series of graphics processing unit (GPU) semiconductor
+intellectual property cores developed by Qualcomm and used in many of
+their SoCs.
+
+The Adreno GPU accelerates the rendering of complex geometries to
+deliver high-performance graphics and a rich user experience with low
+power consumption.
+
+This guide will demonstrate :ref:`the benefits of using textures with Adreno<Advantages of the Textures>`,
+how to :ref:`build TVM with OpenCL-SDK<Building TVM for Adreno>` (needed by Adreno devices) and TVM RPC
+enabled. It will also provide :ref:`example code<Build and deploy model for Adreno>` to better understand the differences in compiling and deploying models
+for Adreno devices.
+
+Advantages of the Textures
+--------------------------
+
+One of the Adreno's advantages is the clever handling of textures. At
+the moment, TVM is able to benefit from this by having texture support
+for Adreno. The graph below shows the Adreno A5x architecture.
+
+|High-level overview of the Adreno A5x architecture for OpenCL|
+
+*Fig. 1 High-level overview of the Adreno A5x architecture for OpenCL*
+
+*source:* `OpenCL Optimization and Best Practices for Qualcomm Adreno GPUs <https://dl.acm.org/doi/10.1145/3204919.3204935>`_
+
+Reasons of using textures:
+
+-  Texture processor (TP) has a dedicated L1 cache, which is read-only cache and stores data
+   fetched from level-2 (L2) cache for texture operations (primary
+   reason)
+
+-  The handling of image boundaries is built-in.
+
+-  Supports numerous image format and data type combinations with
+   support for automatic format conversions
+
+Overall, with textures, it is possible to achieve a significant performance boost
+compared to OpenCL buffer based solutions.
+
+Building TVM for Adreno
+-----------------------
+
+This section gives instructions on how to build the Android part of TVM
+with OpenCL-SDK and TVM RPC Server in order to deploy models on Adreno.
+
+Since the process of building TVM for Adreno is exactly the same as the
+process of building TVM for Android, please refer to these instructions:
+`TVM RPC
+Server <https://github.com/apache/tvm/tree/main/apps/cpp_rpc>`_.
+
+Alternatively, to build a TVM via docker using OpenCL-Headers and set-up
+with Android TVM RPC, refer to this guide: `Deploy the Pretrained Model on Android <https://tvm.apache.org/docs/how_to/deploy_models/deploy_model_on_android.html>`_.
+
+**Prerequisites**: Android NDK, Android Debug Bridge and OpenCL-SDK must
+be installed and Android part of TVM must be built:
+
+- Read documentation about *Android NDK installation* here: https://developer.android.com/ndk
+- To get access to adb tools you can see *Android Debug Bridge installation* here: https://developer.android.com/studio/command-line/adb
+- For *OpenCL-SDK installation* please refer to official github repository: https://github.com/KhronosGroup/OpenCL-SDK.git
+
+You can also build the android part of TVM locally. From the root
+folder of TVM:
+
+::
+
+   mkdir build_android
+   cd build_android
+   cmake .. -DUSE_OPENCL=path/to/OpenCL -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK_HOME}/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a -DANDROID_NATIVE_API_LEVEL=android-28 -DCMAKE_FIND_ROOT_PATH_MODE_PACKAGE=ON -DANDROID_STL=c++_static -DUSE_CPP_RPC=ON
+   make -jN tvm_runtime tvm_rpc
+
+where **N** is the number of cores available on your *CPU*.
+
+At this stage you have built TVM for Adreno.
+
+Build and deploy model for Adreno
+---------------------------------
+
+In this section we will focus on target, needed to compile and deploy models for Adreno, demonstrate
+the differences in generated kernels with and without textures and, in addition, the
+possibility of choosing a different precision for model compilation will
+be considered.
+
+For the complete step-py-step process of compiling and deploying models on
+Adreno, including selection of precision, running the inference of the
+model, getting the predictions, and measuring the performance please refer to this tutorial: `How To Deploy model on Adreno <https://tvm.apache.org/docs/how_to/deploy_models/deploy_model_on_adreno.html>`_
+
+|Android deployment pipeline|
+
+*Fig.2 Deployment pipeline on Adreno devices*
+
+The figure above demonstrates a generalized pipeline for deploying and running neural network models on android devices.
+As can be seen from the figure, the compiled model has a set_input() and a run() methods,
+which *prepare the inputs* for inference and *execute the inference* on the remote device using the Graph Executor runtime module.
+
+Adreno target
+~~~~~~~~~~~~~
+
+Normally, when compiling models for Android using OpenCL, the
+corresponding target is used
+
+.. code:: python
+
+   target="opencl"
+
+Using Adreno, we want to get all the benefits of textures, so we have to
+use the following target to generate texture leveraging kernels
+
+.. code:: python
+
+   target="opencl -device=adreno"
+
+Let's write a simple model with one convolutional (conv2d) layer and take a look at generated kernels for these
+two targets
+
+.. code:: python
+
+   import tvm
+   from tvm import relay
+   import numpy as np
+
+   input_shape=(1, 56, 56, 32)
+   filter_shape=(3, 3, 32, 64)
+   filter = np.random.rand(*filter_shape)
+
+   dtype="float32"
+   input = tvm.relay.var("input", shape=input_shape, dtype=dtype)
+   weight = tvm.relay.var("weight", shape=filter_shape, dtype=dtype)
+   D = relay.nn.conv2d(input, weight, padding=(1, 1), data_layout="NHWC", kernel_layout="HWIO", out_dtype=dtype)
+
+   mod = relay.Function([input, weight], D)
+   params = {
+      "weight": tvm.nd.array(filter)
+   }
+
+Now compile our model with the classic OpenCL target and print its modules:
+
+.. code:: python
+
+   target="opencl"
+
+   with tvm.transform.PassContext(opt_level=3):
+      graph, lib, params = relay.build_module.build(mod, target, params=params)
+   print(lib.imported_modules[0].get_source())
+
+Notice that the generated convolution kernel has pointers in
+the initialization of the function. The kernels generated with the above target are buffer-based.
+
+.. code:: c
+
+   __kernel void tvmgen_default_fused_nn_conv2d_kernel0(__global float* restrict p0, __global double* restrict p1, __global float* restrict conv2d_nhwc) {
+   // body..
+
+
+Now take a look at “opencl -device=adreno” target:
+
+.. code:: python
+
+   target="opencl -device=adreno"
+
+   with tvm.transform.PassContext(opt_level=3):
+      graph, lib, params = relay.build_module.build(mod, target, params=params)
+   print(lib.imported_modules[0].get_source())
+
+The kernels generated this way is actually working with 2d arrays, leveraging textures
+
+.. code:: c
+
+   __kernel void tvmgen_default_fused_nn_conv2d_kernel0(__write_only image2d_t pad_temp_global_texture, __read_only image2d_t p0) {
+   // body..
+
+*image2d_t* is a built-in OpenCL types that represents two-dimensional image object and provides several additional functions.
+When we use *image2d_t* we read *4 elements at one time*, and it helps to utilize hardware in a more efficient way.
+
+Precisions
+~~~~~~~~~~
+The right choice of precision for a specific workload can greatly increase the efficiency of the solution,
+shifting the initial balance of precision and speed to the side that is a priority for the problem.
+
+We can choose from *float16*, *float16_acc32* (Mixed Precision), *float32* (standard).
+
+**Float16**
+
+To leverage the GPU hardware capabilities and utilize the benefits of half precision computation and memory management,
+we can convert an original model having floating points operation to a model operating with half precision.
+Choosing lower precision will positively affect the performance of the model, but it may also have a decrease in the accuracy of the model.
+To do the conversion you need to write a simple conversion function and specify the *dtype* value of "float16" before calling the function:
+
+.. code:: python
+
+   def  convert_to_dtype(mod, dtype):
+      # downcast to float16
+      if  dtype == "float16":
+         global  conv2d_acc = "float16"
+         from  tvm.ir  import  IRModule
+         mod = IRModule.from_expr(mod)
+         seq = tvm.transform.Sequential(
+            [
+                  relay.transform.InferType(),
+                  relay.transform.ToMixedPrecision()
+            ]
+         )
+         with  tvm.transform.PassContext(opt_level=3):
+            mod = seq(mod)
+      return  mod
+
+   dtype="float16"
+   mod = convert_to_dtype(mod["main"], dtype)
+
+We then can compile our model in any convinient way
+
+.. code:: python
+
+   with  tvm.transform.PassContext(opt_level=3):
+       lib = relay.build(
+           mod, target_host=target_host, target=target, params=params
+       )
+
+**float16_acc32 (Mixed Precision)**
+
+ToMixedPrecision pass traverse over the network and split network to clusters of ops dealing with float or float16 data types.
+The clusters are defined by three types of operations:
+* Operations always be converted into float16 data type
+* Operations which can be converted if they follow by converted cluster
+* Operations never be converted to the float16 data type  
+This list is defined in the ToMixedPrecision implementation here 
+`relay/transform/mixed_precision.py <https://github.com/apache/tvm/blob/main/python/tvm/relay/transform/mixed_precision.py#L34>`_ 

Review Comment:
   Couldn't make a relative link to other site.



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