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Posted to dev@lucene.apache.org by "David Smiley (JIRA)" <ji...@apache.org> on 2016/04/26 21:32:12 UTC
[jira] [Updated] (LUCENE-7258) Tune DocIdSetBuilder allocation rate
[ https://issues.apache.org/jira/browse/LUCENE-7258?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel ]
David Smiley updated LUCENE-7258:
---------------------------------
Summary: Tune DocIdSetBuilder allocation rate (was: Tune Spatial RPT Intersects allocation rate)
Wonderful graphs [~jwartes]!
Any thoughts on this one [~jpountz]? I think a 2x growth rate makes more sense to me, and FWIW aligns with what java.util.ArrayList does. org.apache.lucene.util.ArrayUtil.oversize says:
{code}
// asymptotic exponential growth by 1/8th, favors
// spending a bit more CPU to not tie up too much wasted
// RAM:
{code}
I have had blind faith to simply use ArrayUtil.grow/oversize whenever I need to grow an array but it's shaken now. I guess it depends. If the array to be built is temporary, then don't use it -- grow by 2x; but if it may be long-lived then use it.
> Tune DocIdSetBuilder allocation rate
> ------------------------------------
>
> Key: LUCENE-7258
> URL: https://issues.apache.org/jira/browse/LUCENE-7258
> Project: Lucene - Core
> Issue Type: Improvement
> Components: modules/spatial
> Reporter: Jeff Wartes
>
> LUCENE-7211 converted IntersectsPrefixTreeQuery to use DocIdSetBuilder, but didn't actually reduce garbage generation for my Solr index.
> Since something like 40% of my garbage (by space) is now attributed to DocIdSetBuilder.growBuffer, I charted a few different allocation strategies to see if I could tune things more.
> See here: http://i.imgur.com/7sXLAYv.jpg
> The jump-then-flatline at the right would be where DocIdSetBuilder gives up and allocates a FixedBitSet for a 100M-doc index. (The 1M-doc index curve/cutoff looked similar)
> Perhaps unsurprisingly, the 1/8th growth factor in ArrayUtil.oversize is terrible from an allocation standpoint if you're doing a lot of expansions, and is especially terrible when used to build a short-lived data structure like this one.
> By the time it goes with the FBS, it's allocated around twice as much memory for the buffer as it would have needed for just the FBS.
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