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Posted to batik-dev@xmlgraphics.apache.org by Philippe Converset <pc...@Qarbon.com> on 2001/06/28 16:05:21 UTC
updating a GraphicsNode tree
Hi,
The GVT package seems marvelously suitable to my needs but I've got a basic
problem.
I create from scratch a GraphicsNode tree containing some shapes and render
it in a JGVTComponent. When I try to add a GraphicsNode in the tree after
it has been rendered once, the JGVTComponent does not show up the new
GraphicsNode even if I call repaint(). Is there a cache somewhere I need to
reset?
Thanks for your help.
Philippe
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Re: updating a GraphicsNode tree
Posted by Thierry Kormann <tk...@ilog.fr>.
On Thursday 28 June 2001 16:05, Philippe Converset wrote:
> Hi,
>
> The GVT package seems marvelously suitable to my needs but I've got a basic
> problem.
> I create from scratch a GraphicsNode tree containing some shapes and render
> it in a JGVTComponent. When I try to add a GraphicsNode in the tree after
> it has been rendered once, the JGVTComponent does not show up the new
> GraphicsNode even if I call repaint(). Is there a cache somewhere I need to
> reset?
I don't remember if you already get any answer but here is my 2 cents.
At this time, GVT and more importantly the Renderer used to paint a GVT tree
have not been designed to support modification/animation. In fact, the
feature is not explicitly documented but mostly everything is here.
May thomas can point you some tips and tricks about how to reset properly the
cache of the renderer. Otherwise, you have to wait a little bit we start
commiting things regarding on the animation/scripting of SVG.
Thierry.
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