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Posted to dev@tinkerpop.apache.org by "Florian Hockmann (Jira)" <ji...@apache.org> on 2020/04/02 16:06:00 UTC
[jira] [Commented] (TINKERPOP-2268) Prevent Connection Failure from
Hanging
[ https://issues.apache.org/jira/browse/TINKERPOP-2268?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=17073856#comment-17073856 ]
Florian Hockmann commented on TINKERPOP-2268:
---------------------------------------------
I wonder whether the fix for TINKERPOP-2288 will also fix this one as it replaces closed connections in the background automatically and also includes a retry in case that no open connection is available. [~github5775] would you be available to try the fix [I described there|https://issues.apache.org/jira/browse/TINKERPOP-2288?focusedCommentId=17065772&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-17065772]? I also attached a NuGet package with this fix to the ticket.
> Prevent Connection Failure from Hanging
> ---------------------------------------
>
> Key: TINKERPOP-2268
> URL: https://issues.apache.org/jira/browse/TINKERPOP-2268
> Project: TinkerPop
> Issue Type: Improvement
> Components: dotnet
> Environment: .Net Core
> Reporter: MichaelZ
> Priority: Major
> Original Estimate: 24h
> Remaining Estimate: 24h
>
> When a consumer of the Gremlin.Net client calls to execute a Gremlin query, i.e. "SubmitAsync," and there is no valid connection, there will be a costly timeout error. I have experienced 30 to 90 second timeouts.
> I was on vacation, so I didn't do this earlier, but I have written a little patch that will refresh the connection pool when there is no valid connection, and it works flawlessly. This is quick code, and there is a more elegant solution, but what I did is to check IsOpen on the first connection snapshot, and create a new pool if it was stale. Here is is the code on the GremlinClient object:
> {code}
> private ConnectionPool _connectionPool; //{color:#ff0000}used to be readonly{color}
> // member variables
> private readonly GremlinServer _gremlinServer = null;
> private readonly GraphSONReader _graphSONReader = null;
> private readonly GraphSONWriter _graphSONWriter = null;
> private readonly string _mimeType = null;
> private readonly ConnectionPoolSettings _connectionPoolSettings = null;
> private readonly Action<ClientWebSocketOptions> _webSocketConfiguration = null;
> //
> public GremlinClient(GremlinServer gremlinServer, GraphSONReader graphSONReader = null,
> GraphSONWriter graphSONWriter = null, string mimeType = null,
> ConnectionPoolSettings connectionPoolSettings = null,
> Action<ClientWebSocketOptions> webSocketConfiguration = null)
> {
> //
> _gremlinServer = gremlinServer;
> _graphSONReader = graphSONReader;
> _graphSONWriter = graphSONWriter;
> _mimeType = mimeType;
> _connectionPoolSettings = connectionPoolSettings;
> _webSocketConfiguration = webSocketConfiguration;
> //
> {color:#ff0000}NewConnectionPool(){color};
> }
> private void NewConnectionPool()
> {
> var reader = _graphSONReader ?? new GraphSON3Reader();
> var writer = _graphSONWriter ?? new GraphSON3Writer();
> var connectionFactory = new ConnectionFactory(_gremlinServer, reader, writer, _mimeType ?? DefaultMimeType, _webSocketConfiguration);
> _connectionPool = new ConnectionPool(connectionFactory, _connectionPoolSettings ?? new ConnectionPoolSettings());
> }
> /// <summary>
> /// Provides whether the first available connection snapshot in pool is still open.
> /// </summary>
> {color:#ff0000}private{color} bool HasOpenConnection => (bool)_connectionPool?.FirstConnectionSnapshot?.IsOpen;
> /// <inheritdoc />
> public async Task<ResultSet<T>> SubmitAsync<T>(RequestMessage requestMessage)
> {
> if (!HasOpenConnection)
> {
> Debug.WriteLine("=====================================");
> Debug.WriteLine("new connection pool");
> {color:#ff0000}NewConnectionPool(){color};
> }
> using (var connection = await _connectionPool.GetAvailableConnectionAsync().ConfigureAwait(false))
> { return await connection.SubmitAsync<T>(requestMessage).ConfigureAwait(false); }
> }
> {code}
>
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