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Posted to issues@cordova.apache.org by "ASF GitHub Bot (JIRA)" <ji...@apache.org> on 2016/03/03 02:34:18 UTC

[jira] [Commented] (CB-10723) iOS9.2 no audio

    [ https://issues.apache.org/jira/browse/CB-10723?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15176920#comment-15176920 ] 

ASF GitHub Bot commented on CB-10723:
-------------------------------------

GitHub user gaelenh opened a pull request:

    https://github.com/apache/cordova-plugin-media/pull/85

    CB-10723: iOS audio should use audioFile player

    avPlayer.play does not play the requested audio file. Use the player on the audioFile object to play instead.  I checked out stop and pause too for stored and recorded audio files.  None of them had the regression, just play.

You can merge this pull request into a Git repository by running:

    $ git pull https://github.com/gaelenh/cordova-plugin-media ios-no-audio-playback

Alternatively you can review and apply these changes as the patch at:

    https://github.com/apache/cordova-plugin-media/pull/85.patch

To close this pull request, make a commit to your master/trunk branch
with (at least) the following in the commit message:

    This closes #85
    
----

----


> iOS9.2 no audio
> ---------------
>
>                 Key: CB-10723
>                 URL: https://issues.apache.org/jira/browse/CB-10723
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: Plugin Media
>    Affects Versions: 2.2.0
>         Environment: IonicFramework | ngCordova | cordova-plugin-media
>            Reporter: Johnny Dong
>            Assignee: Omar Mefire
>              Labels: easyfix, iOS, pendingPR, triaged
>   Original Estimate: 0.5h
>  Remaining Estimate: 0.5h
>
> Found an issue with the latest cordova.plugin.media whilst i was putting together a IonicFramework app for iOS 9.2.1 (iPhone 6s) to play an M4A file.
> The iOS logs would show:
> - Found resource '[path].m4a' in the web folder.
> Playing audio sample '[path].m4a'
> - Playing stream with AVPlayer & custom rate
> but no sound (both simulator + device)
> Debugging in Xcode, ./cordova-plugin-media/src/ios/CDVSound.m,ln 352 + 355 appears to be the culprit.
> Instead of using "avPlayer" which doesn't appear to have a handle to the sound resource, switching to "audioFile.player" appears to resolve the sound issue.
> *** ./cordova-plugin-media/src/ios/CDVSound.m,ln 352
> from:
> [avPlayer setRate:customRate];
> to:
> [audioFile.player setRate:customRate];
> *** ./cordova-plugin-media/src/ios/CDVSound.m,ln 355
> from:
> [avPlayer play];
> to:
> [audioFile.player play];
> NOTE: I've yet to create a PR as I have not signed the Apache ICLA, however i've committed a code in my personal fork and happy for somebody to have a look at it and submit on my behalf:
> https://github.com/spudmashmedia/cordova-plugin-media/commit/946ffcf569cbaa22241e8ec00f11b4a52a0c6809



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