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Posted to dev@curator.apache.org by "Jordan Zimmerman (JIRA)" <ji...@apache.org> on 2015/05/05 22:02:59 UTC

[jira] [Commented] (CURATOR-212) checkState will set a new connection to old connected state

    [ https://issues.apache.org/jira/browse/CURATOR-212?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=14529173#comment-14529173 ] 

Jordan Zimmerman commented on CURATOR-212:
------------------------------------------

Is there a test that shows this?

> checkState will set a new connection to old connected state
> -----------------------------------------------------------
>
>                 Key: CURATOR-212
>                 URL: https://issues.apache.org/jira/browse/CURATOR-212
>             Project: Apache Curator
>          Issue Type: Bug
>          Components: Client
>    Affects Versions: TBD
>            Reporter: Flier Lu
>            Priority: Minor
>
> consider the situation, after the EnsembleProvider changed the connection string, ConnectionState.process received a session event, which will invoke checkState to check whether the client is connected.
> {code}
>     @Override
>     public void process(WatchedEvent event)
>     {
>         //...
>         boolean wasConnected = isConnected.get();
>         boolean newIsConnected = wasConnected;
>         if ( event.getType() == Watcher.Event.EventType.None )
>         {
>             newIsConnected = checkState(event.getState(), wasConnected);
>         }
>         if ( newIsConnected != wasConnected )
>         {
>             isConnected.set(newIsConnected);
>             connectionStartMs = System.currentTimeMillis();
>         }
>     }
> {code}
> if the old connection state is SyncConnected or ConnectedReadOnly, isConnected will be set true, even the handleNewConnectionString() was invoked, and the state was reset to create a new connection.
> After checkState return, process will set the new connection to the old connected state.
> {code}
>         if ( checkNewConnectionString && zooKeeper.hasNewConnectionString() )
>         {
>             isConnected = false; // force to set it
>             handleNewConnectionString();
>         }
> {code}
> We could force the state to disconnected when we found a new connection will be create.



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