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Posted to issues@cordova.apache.org by "Daniel Gavril (JIRA)" <ji...@apache.org> on 2018/01/29 11:26:00 UTC

[jira] [Created] (CB-13844) Using "buildFlag" for "OTHER_LDFLAGS" does not work as expected

Daniel Gavril created CB-13844:
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             Summary: Using "buildFlag" for "OTHER_LDFLAGS" does not work as expected
                 Key: CB-13844
                 URL: https://issues.apache.org/jira/browse/CB-13844
             Project: Apache Cordova
          Issue Type: Bug
          Components: cordova-ios
    Affects Versions: cordova-ios 4.5.0
         Environment: Cordova --version: 8.0.0
Cordova ios platform: 4.5.4
Node version: v9.4.0
NPM version: 5.6.0
            Reporter: Daniel Gavril
            Assignee: Suraj Pindoria
             Fix For: cordova-ios@4.5.4


I created a custom plugin linked from local path to the cordova project. This plugin integrates a ".framework" which has some parts of the code with c++ references. (I don't know more than that because is an external library and code is not public).

After I have integrated the plugin in the cordova project and started to build, everything started to fail.

After some research & testing, using "Other Linking flags" for xCode build ("-ObjC -lc++ -lstdc++ -lresolv") fixes the issue.

Currently, I am building the iOS application with different build config files as the documentation recommends. What I added in the build.json file is:

{{"buildFlag": [}}
{{ "OTHER_LDFLAGS=-ObjC -lc++ -lstdc++ -lresolv"}}
{{ ]}}

And in terminal I get ("hidden" text hides the private stuff):
{quote}{{Reading build config file:}}
{{ Building project: hidden/platforms/ios/hidden.xcworkspace}}
{{ Configuration: Release}}
{{ Platform: device}}
{{ Adding xcodebuildArg: OTHER_LDFLAGS=-ObjC -lc++ -lstdc++ -lresolv}}
{{ User defaults from command line:}}
{{ IDEArchivePathOverride = hidden/platforms/ios/hidden.xcarchive}}{{Build settings from command line:}}
{{ CONFIGURATION_BUILD_DIR = hidden/platforms/ios/build/device}}
{{ OTHER_LDFLAGS = -ObjC -lc++ -lstdc++ -lresolv}}
{{ SHARED_PRECOMPS_DIR = hidden/platforms/ios/build/sharedpch}}{{Build settings from configuration file 'hidden/platforms/ios/cordova/build-release.xcconfig':}}
{{ CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES}}
{{ CODE_SIGN_ENTITLEMENTS = $(PROJECT_DIR)/$(PROJECT_NAME)/Entitlements-$(CONFIGURATION).plist}}
{{ CODE_SIGN_IDENTITY = hidden}}
{{ DEVELOPMENT_TEAM = hidden}}
{{ ENABLE_BITCODE = NO}}
{{ HEADER_SEARCH_PATHS = "$(TARGET_BUILD_DIR)/usr/local/lib/include" "$(OBJROOT)/UninstalledProducts/include" "$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include" "$(BUILT_PRODUCTS_DIR)"}}
{{ OTHER_LDFLAGS = -ObjC}}
{{ PROVISIONING_PROFILE = hidden}}
{{ SWIFT_OBJC_BRIDGING_HEADER = $(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h}}
{quote}
The "OTHER_LDFLAGS" does not work & the build fails with errors related to missing different usages from c++.

As a fix, I installed the Cordova Custom Config plugin and I used the following preference for iOS:


{{ <preference buildType="debug" name="ios-XCBuildConfiguration-OTHER_LDFLAGS" value="-ObjC -lc++ -lstdc++ -lresolv" xcconfigEnforce="true" />}}

Using the OTHER_LDFLAGS should work since there is support for that. Or am I wrong?



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