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Posted to commits@flex.apache.org by jm...@apache.org on 2016/01/04 07:56:35 UTC

svn commit: r11811 [1/3] - in /dev/flex/sdk/4.15.0: ./ rc1/ rc1/binaries/ rc1/docs/

Author: jmclean
Date: Mon Jan  4 06:56:34 2016
New Revision: 11811

Log:
Add Apache Flex 4.15.0 RC1

Added:
    dev/flex/sdk/4.15.0/
    dev/flex/sdk/4.15.0/rc1/
    dev/flex/sdk/4.15.0/rc1/README
    dev/flex/sdk/4.15.0/rc1/RELEASE_NOTES
    dev/flex/sdk/4.15.0/rc1/apache-flex-sdk-4.15.0-src.tar.gz   (with props)
    dev/flex/sdk/4.15.0/rc1/apache-flex-sdk-4.15.0-src.tar.gz.asc
    dev/flex/sdk/4.15.0/rc1/apache-flex-sdk-4.15.0-src.tar.gz.md5
    dev/flex/sdk/4.15.0/rc1/apache-flex-sdk-4.15.0-src.zip   (with props)
    dev/flex/sdk/4.15.0/rc1/apache-flex-sdk-4.15.0-src.zip.asc
    dev/flex/sdk/4.15.0/rc1/apache-flex-sdk-4.15.0-src.zip.md5
    dev/flex/sdk/4.15.0/rc1/binaries/
    dev/flex/sdk/4.15.0/rc1/binaries/apache-flex-sdk-4.15.0-bin.tar.gz   (with props)
    dev/flex/sdk/4.15.0/rc1/binaries/apache-flex-sdk-4.15.0-bin.tar.gz.asc
    dev/flex/sdk/4.15.0/rc1/binaries/apache-flex-sdk-4.15.0-bin.tar.gz.md5
    dev/flex/sdk/4.15.0/rc1/binaries/apache-flex-sdk-4.15.0-bin.zip   (with props)
    dev/flex/sdk/4.15.0/rc1/binaries/apache-flex-sdk-4.15.0-bin.zip.asc
    dev/flex/sdk/4.15.0/rc1/binaries/apache-flex-sdk-4.15.0-bin.zip.md5
    dev/flex/sdk/4.15.0/rc1/binaries/apache-flex-sdk-installer-config.xml
    dev/flex/sdk/4.15.0/rc1/docs/
    dev/flex/sdk/4.15.0/rc1/docs/apache-flex-sdk-4.15.0-asdocs.zip   (with props)
    dev/flex/sdk/4.15.0/rc1/docs/apache-flex-sdk-4.15.0-asdocs.zip.asc
    dev/flex/sdk/4.15.0/rc1/docs/apache-flex-sdk-4.15.0-asdocs.zip.md5

Added: dev/flex/sdk/4.15.0/rc1/README
==============================================================================
--- dev/flex/sdk/4.15.0/rc1/README (added)
+++ dev/flex/sdk/4.15.0/rc1/README Mon Jan  4 06:56:34 2016
@@ -0,0 +1,505 @@
+The Apache Flex SDK
+===================
+
+The Apache Flex SDK is the evolution of the popular Adobe Flex SDK. The Apache
+Flex SDK is an application development framework for easily building Flash-based
+applications for mobile devices, web browsers, and desktop platforms.
+Currently supported platforms include:
+
+    Microsoft Windows
+    Mac OS X
+    Apple iOS
+    Google Android
+    RIM BlackBerry
+    (Linux)
+
+Linux support is currently experimental and you may run into issues. The Apache
+Flex project would like to see a fully supported Linux release, but we need
+help from the community in order to do that. Please help out if you can.
+
+For more information about the Apache Flex project, please visit:
+
+    http://flex.apache.org/
+
+The Apache Flex SDK 4.15 is a follow up release to version 4.14.1. It is
+compatible with most code written for the original Adobe Flex 4.6 SDK.
+
+
+
+Installing the Apache Flex SDK
+==============================
+
+The Apache Flex SDK Installer is an AIR application that simplifies the 
+download and installation of the Apache Flex SDK and its (required) components.
+It is aimed at anyone who wants to use the latest release of the Apache Flex
+SDK, but who might not necessarily be familiar with the tools and procedures
+required to compile the Apache Flex SDK from source code. The application will
+grab the binary distribution of the SDK from apache.org or one of its mirrors,
+install it onto your computer and prepare it for use with your favourite IDE
+such as Adobe Flash Builder or JetBrains IntelliJ IDEA.
+
+You can get the Apache Flex SDK Installer from the Apache Flex website at:
+
+    http://flex.apache.org/installer.html
+
+Starting with the Apache Flex SDK 4.12, Linux users can install the binary
+distribution using ANT. More information about installing the binary package
+with ANT can be found on our wiki at:
+
+    https://cwiki.apache.org/confluence/display/FLEX/Installation+help#Installationhelp-Antinstaller
+
+
+
+Building the Apache Flex SDK from source
+========================================
+
+The Apache Flex SDK is a large project. It requires build tools which must be
+installed on your system and it depends on some external software. The external
+software is downloaded as part of the build process.
+
+There are two ways to get the SDK source.
+1) from a git repository
+2) from a source package distribution
+
+The following steps are all you need for a fully functional SDK:
+- Prepare your system
+    - install external software
+    - set environment variables
+- Get the source code
+- Build the SDK
+- Prepare the SDK for use with an IDE
+- Optional steps:
+  - Flash Player configuration
+  - Other locale support
+
+
+Prepare your system
+-------------------
+
+Before building the Apache Flex SDK you must install the following software and
+set the corresponding environment variables. Make sure to use absolute paths,
+as relative paths will result in build errors.
+
+The environment variables PLAYERGLOBAL_HOME, AIR_HOME, FLASHPLAYER_DEBUGGER,
+TLF_HOME, BLAZEDS_HOME and ADOBE_EXTENSION_MANAGER can also be set in a
+property file called env.properties. See the env-template.properties file
+for instructions.
+
+The Adobe Flash Player and Adobe AIR have non Apache compatible licenses so
+they can not be bundled with the Apache Flex SDK and need to be installed
+separately.
+
+The Adobe Flash Player ‘playerglobal.swc’ is needed to compile all the
+components with the exception of the ‘airframework’ and ‘airspark’
+components, which require ‘airglobal.swc’ from the AIR Integration Kit. The
+AIR Integration kit is also needed to build and debug mobile and desktop
+applications. The Adobe Flash Player content debugger is used by the ant
+‘checkintests’ target and other pieces of the test subsystem to run compiled
+applications.
+
+
+---------------------------------------------------------------------
+SOFTWARE                                      ENVIRONMENT VARIABLE
+---------------------------------------------------------------------
+
+Java SDK 1.6 or greater (* 1)                 JAVA_HOME
+    (for Java 1.7 see note at (* 2))
+
+Ant 1.7.1 or greater (* 1)                    ANT_HOME
+    (for Java 1.7 see note at (* 2))
+
+Adobe AIR Integration Kit (* 3)               AIR_HOME
+
+Adobe Flash Player Content Debugger (* 4)     FLASHPLAYER_DEBUGGER
+
+Adobe Flash Player playerglobal swcs (* 5)    PLAYERGLOBAL_HOME
+
+Optional: Text Layout Framework (* 6)         TLF_HOME
+
+Optional: Adobe Extension Manager CS5 (* 7)   ADOBE_EXTENSION_MANAGER
+
+Optional: Flex Messaging Common (* 8)         BLAZEDS_HOME
+
+---------------------------------------------------------------------
+
+* 1)
+The bin directories for ANT_HOME and JAVA_HOME should be added to your PATH.
+
+On Windows, set PATH to
+
+    PATH=%PATH%;%ANT_HOME%\bin;%JAVA_HOME%\bin
+
+On the Mac (bash), set PATH to
+
+    export PATH='$PATH:$ANT_HOME/bin:$JAVA_HOME/bin'
+
+On Linux make sure your path includes ANT_HOME and JAVA_HOME.
+
+* 2)
+If you are using Java SDK 1.7 or greater on a Mac you must use Ant 1.8 or
+greater. If you use Java 1.7 with Ant 1.7, ant reports the java version as
+1.6 so the JVM args for the data model (-d32/-d64) will not be set correctly
+and you will get compile errors.
+
+* 3)
+The Adobe AIR integration kit for Windows can be downloaded from:
+
+   http://airdownload.adobe.com/air/win/download/20.0/AdobeAIRSDK.zip
+
+The Adobe AIR integration kit for Mac can be downloaded from:
+
+    http://airdownload.adobe.com/air/mac/download/20.0/AdobeAIRSDK.tbz2
+
+The Adobe AIR integration kit for Linux can be downloaded from:
+
+    http://airdownload.adobe.com/air/lin/download/2.6/AdobeAIRSDK.tbz2
+
+Download the AIR SDK for your platform and unzip it. Set AIR_HOME to the
+absolute path of the AIR SDK directory.
+
+This version of the Apache Flex SDK was certified for use with Adobe AIR 16
+and is compatible with version 3.1 and up. It has been fully tested on AIR 3.7,
+4 and 16.
+
+* 4)
+The Adobe Flash Player content debuggers can be found here:
+
+    http://www.adobe.com/support/flashplayer/downloads.html
+
+This version of the Apache Flex SDK was certified for use with Adobe Flash
+Player 11.1, and is compatible with version 10.2 and up. It has been tested
+with versions 11.1, 11.7, 13.0 and 16.0 on Windows and Mac. It has been
+compiled, but not fully tested, with other Adobe Flash Player versions.
+It has not been fully tested on Linux.
+
+On Windows, set FLASHPLAYER_DEBUGGER to the absolute path including the
+filename of the FlashPlayerDebugger.exe. Note the filename of flash player
+debugger may be different, e.g. C:\MyPath\FlashPlayerDebugger.exe.
+
+On the Mac, set FLASHPLAYER_DEBUGGER to the absolute path of
+'Flash Player Debugger.app/Contents/MacOS/Flash Player Debugger'
+
+On Linux, set FLASHPLAYER_DEBUGGER to the absolute path of flashplayerdebugger.
+
+* 5)
+The Adobe Flash Player playerglobal.swc for 11.1 can be downloaded from:
+
+    http://download.macromedia.com/get/flashplayer/updaters/11/playerglobal11_1.swc
+
+Set PLAYERGLOBAL_HOME to the absolute path of the player directory (not
+including the version subdirectory). The target-player option controls which
+PLAYERGLOBAL_HOME subdirectory is used.
+
+Additional information about downloading and setting up this and/or other
+versions of the Adobe Flash Player can be found in the section
+'Adobe Flash Player Version Support' below.
+
+* 6)
+The build scripts assume that the root folder containing the source code for
+Apache Flex Text Layout Framework ('flex-tlf') is at the same level as the SDK
+root folder ('flex-sdk'). See 'Getting the source code', below. If this is not
+the case on your system, then you must set the TLF_HOME environment variable to
+point to your TLF root folder. If you are using a released artifact, the
+source should be included in the artifact, so setting TLF_HOME is not
+required.
+
+* 7)
+The Adobe Extension Manager is only required for those creating releases or
+testing changes to the flash-integration SWC. Note that if you change APIs on
+classes that flash-integration depends on, you may need to update
+flash-integration.
+
+On Windows, download the Adobe Extension Manager from:
+
+    http://download.macromedia.com/pub/dw_exchange/extension_manager/win/AdobeExtensionManager5All.zip
+
+and set ADOBE_EXTENSION_MANAGER to the absolute path of
+'Adobe Extension Manager CS5.exe'
+
+On Mac, download the Adobe Extension Manager from:
+
+    http://download.macromedia.com/pub/dw_exchange/extension_manager/mac/AdobeExtensionManager5All.dmg
+
+and set ADOBE_EXTENSION_MANAGER to the absolute path of
+'Adobe Extension Manager CS5.app/Contents/MacOS/Adobe Extension Manager CS5'
+
+On Linux, no Adobe Extension Manager exists.
+
+* 8)
+The build scripts assume that the root folder containing the source code for Apache
+Flex BlazeDS ('flex-blazeds') is at the same level as the SDK root folder
+('flex-sdk'). See 'Getting the source code', below. If this is not
+the case on your system, then you must set the BLAZEDS_HOME environment variable
+to point to your BLAZEDS root folder. If you are using a released artifact, the
+source should be included in the artifact, so setting BLAZEDS_HOME is not
+required.
+
+
+Get the source code
+-------------------
+
+You can get the source directly from the source code repository (Apache Flex
+uses git for SCM).
+
+Clone the latest source ('develop' branch) using the following commands:
+
+    git clone https://git-wip-us.apache.org/repos/asf/flex-sdk.git flex-sdk
+    cd flex-sdk
+    git checkout develop
+
+The Apache Flex SDK also requires source code from the Apache Flex Text Layout
+Framework (TLF). To get the latest source for TLF ('develop' branch), use the
+following commands:
+
+    git clone https://git-wip-us.apache.org/repos/asf/flex-tlf.git flex-tlf
+    cd flex-tlf
+    git checkout develop
+
+The Apache Flex SDK also requires source code from Apache Flex BlazeDS. To get 
+the latest source for Apache Flex BlazeDS (‘master’ branch), use the
+following commands:
+
+    git clone https://git-wip-us.apache.org/repos/asf/flex-blazeds.git flex-blazeds
+    cd flex-blazeds
+
+Another option to get the source is to download a released source package.
+
+For further information visit:
+
+    http://flex.apache.org/download-source.html
+
+
+Build the SDK
+-------------
+
+When you have all the prerequisites in place and the environment variables set,
+use these commands:
+
+    cd <flex-sdk>
+    ant main
+
+to download the third party dependencies and build the source. You will be
+prompted to acknowledge and/or confirm some of the downloads. Since the
+third-party dependencies take a little while to download and they don't change
+very often, they are not cleaned with the regular 'clean' target.
+
+If you would like to build the RSLs, use:
+
+    ant frameworks-rsls
+
+To clean the build of everything other than the downloaded third-party
+dependencies, use:
+
+    ant clean
+
+To clean the build of everything, including the downloaded third-party
+dependencies, use:
+
+    ant super-clean
+
+To generate a source distribution package and a binary distribution package,
+use:
+
+    ant -Dbuild.number=<YYYYMMDD> -Dbuild.noprompt= release
+
+The packages can then be found in the <flex-sdk>\out directory.
+
+To build the ASDoc package, use:
+
+    ant asdoc-package
+
+To get a brief listing of all the targets, use:
+
+    ant -projecthelp
+
+
+
+Prepare the SDK for use with an IDE
+-----------------------------------
+
+To create an SDK for Flash Builder or any other IDE, run:
+
+    cd <flex.dir>
+    ant frameworks-rsls
+    ant -f installer.xml
+    
+If you want to set the Flash Player and AIR versions to something other
+than their defaults, pass the versions to the ant script like so:
+
+     ant -f installer.xml -Dflash.sdk.version=16.0 -Dair.sdk.version=16.0
+
+On Mac/Linux the AIR and Flash Player version can be changed, after the SDK
+has been compiled, by running:
+
+    ./ide/setFlashPlayerVersion.sh ./ 20.0
+    ./ide/addAIRtoSDK.sh 20.0 ./
+
+
+
+Using the Binary Distribution
+=============================
+
+In order to use the binary distribution of the SDK, follow the instructions in
+the 'Prepare the SDK for use with an IDE' section above.
+
+
+
+Flash Player Configuration
+=========================
+
+For testing, the Adobe Flash Player's mm.cfg file must have the following
+entries
+
+    ErrorReportingEnable=1
+    TraceOutputFileEnable=1
+
+and a FlashPlayerTrust file must allow local SWFs to access local files.
+
+More information about these settings can be found here:
+
+    http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS5b3ccc516d4fbf351e63e3d118a9b90204-7c95.html
+
+
+
+Other Locale Support
+====================
+
+The Apache Flex SDK defaults to using the en_US locale and SDK error messages
+are by default displayed in American English.
+
+To compile the SDK for another locale either:
+
+Change the locale in the build.properties file to have a value other than
+'en_US'. For this new locale to take effect, the SDK needs to be recompiled. For
+example, to use the Australian English locale change locale to have a value of
+'en_AU' like so:
+
+    locale = en_AU
+
+OR
+
+Compile the SDK with a -Dlocale=<locale> option, where <locale> is the new
+locale to compile the SDK against.
+
+To compile all supported locales, which may take some time, use:
+
+    ant other.locales
+
+The list of supported locales currently include:
+    da_DK    el_GR    en_GB    fi_FI    it_IT    nb_NO    pt_PT    zh_CN
+    de_CH    en_AU    en_US    fr_CH    ja_JP    nl_NL    ru_RU    zh_TW
+    de_DE    en_CA    es_ES    fr_FR    ko_KR    pt_BR    sv_SE
+
+The Apache Flex SDK has only been tested for the en_US locale. However, you are
+unlikely to run into any issues with a SDK compiled for another locale.
+
+
+Adobe Flash Player Version Support
+==================================
+
+The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can
+be used with Flash Player versions 10.2 and up.
+
+It is recommended that you update to the latest version of Adobe Flash Player.
+Newer versions of the Adobe Flash player address security vulnerabilities, fix
+bugs/issues, increase stability, and support new features.
+
+To use the SDK for another version of the Adobe Flash Player either:
+
+Change the flex-config.xml configuration file to specify another version of the
+Adobe Flash Player.
+
+OR
+
+Change the playerglobal.version in the build.properties file to have a value
+other than '11.1'. For this change to take effect, the SDK needs to be
+recompiled. For example, to compile against the latest version of the Adobe
+Flash Player, set the value of playerglobal.version to be '20.0' like so:
+
+    playerglobal.version = 20.0
+
+OR
+
+Compile the SDK with a -Dplayerglobal.version=<version> option, where <version>
+is the Adobe Flash Player version to compile the SDK against.
+
+Different versions of the Adobe Flash Player require different versions of
+playerglobal.swc.
+
+These can be found at:
+
+    http://download.macromedia.com/get/flashplayer/installers/archive/playerglobal/playerglobal10_2.swc
+    http://download.macromedia.com/get/flashplayer/installers/archive/playerglobal/playerglobal10_3.swc
+
+and
+
+    http://download.macromedia.com/get/flashplayer/updaters/<version.major>/playerglobal<version.major>_<version.minor>.swc
+
+(e.g. http://download.macromedia.com/get/flashplayer/updaters/11/playerglobal11_1.swc)
+
+Copy the target playerglobal.swc to the directory:
+
+    frameworks/libs/player/<version.major>.<version.minor>/playerglobal.swc
+    
+On OSX, running the script:
+
+    ./ide/checkAllPlayerGlobals.sh 
+ 
+will download any new or missing player global swcs.
+
+
+Software Dependencies
+=====================
+
+The Apache Flex SDK uses third-party code that will be downloaded as part of
+the build. In addition, you can choose to download optional third-party code
+if you would like to take advantage of the features offered, and you agree to
+the license terms.
+
+The following dependencies have licenses which are, or are compatible with, the
+Apache Version 2.0 license. You will not be prompted to acknowledge the
+download. Most of the jars are installed in lib/external.
+
+    batik - http://archive.apache.org/dist/xmlgraphics/batik/batik-1.6.zip
+    commons-collections - http://archive.apache.org/dist/commons/collections/binaries/commons-collections-3.0.tar.gz
+    commons-discovery - http://archive.apache.org/dist/commons/discovery/binaries/commons-discovery-0.2.tar.gz
+    commons-logging - http://archive.apache.org/dist/commons/logging/binaries/commons-logging-1.0.4.tar.gz
+    javacc - http://java.net/projects/javacc/downloads/download/javacc-5.0.tar.gz
+    velocity - http://archive.apache.org/dist/velocity/engine/1.4/velocity-1.4.tar.gz
+    xalan - http://archive.apache.org/dist/xml/xalan-j/binaries/xalan-j_2_6_0-bin.tar.gz
+    xerces - http://archive.apache.org/dist/xerces/j/Xerces-J-bin.2.9.1.zip
+
+The following dependencies have licenses which Apache considers to be
+reciprocal licenses. These files are installed in lib/external
+frameworks/libs respectively.
+
+    saxon9 - http://sourceforge.net/projects/saxon/files/Saxon-B/9.1.0.8/saxonb9-1-0-8j.zip/download
+    osmf.swc (Open Source Media Framework v2.0; used for video components) - http://sourceforge.net/projects/osmf.adobe/files/OSMF%201.0%20%28final%20source%2C%20ASDocs%2C%20PDF%20guides%2C%20and%20release%20notes%29/OSMF_1.0.zip/download
+
+    saxon9 is released under the Mozilla Public License Version 1.0:
+    osmf.swc is released under the Mozilla Public License Version 1.1:
+
+        http://www.mozilla.org/MPL/
+
+The following dependencies have licenses which Apache considers to be
+incompatible with the Apache License Version 2.0. You will be prompted to read
+and agree to the license terms of the dependency before the software can be
+downloaded to your system. These are optional components which enable
+additional features. They are installed in libs/external/optional.
+
+    adt.jar, afe.jar, aglj40.jar, flex-fontkit.jar and rideau.jar (provide embedded font support)
+
+    These jars are extracted from:
+
+        http://fpdownload.adobe.com/pub/flex/sdk/builds/flex4.6/flex_sdk_4.6.0.23201B.zip
+
+    and are released under an Adobe license:
+
+        http://www.adobe.com/products/eulas/pdfs/adobe_flex_software_development_kit-combined-20110916_0930.pdf
+
+
+
+Thanks for using the Apache Flex SDK. Enjoy!
+
+                                      The Apache Flex Project
+                                      <http://flex.apache.org>