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Posted to commits@cordova.apache.org by ja...@apache.org on 2018/02/20 16:37:32 UTC

[cordova-windows] 03/04: Update JS snapshot to version 6.0.0 (via coho)

This is an automated email from the ASF dual-hosted git repository.

janpio pushed a commit to branch 6.0.x
in repository https://gitbox.apache.org/repos/asf/cordova-windows.git

commit a946b8490672aa3a6861284ebd2349ab0253e4b3
Author: Jan Piotrowski <pi...@gmail.com>
AuthorDate: Mon Feb 19 23:26:00 2018 +0100

    Update JS snapshot to version 6.0.0 (via coho)
---
 template/www/cordova.js | 4258 ++++++++++++++++++++++++-----------------------
 1 file changed, 2137 insertions(+), 2121 deletions(-)

diff --git a/template/www/cordova.js b/template/www/cordova.js
index 3d9d414..f1f5f24 100644
--- a/template/www/cordova.js
+++ b/template/www/cordova.js
@@ -1,5 +1,5 @@
-// Platform: windows
-// 7c5fcc5a5adfbf3fb8ceaf36fbdd4bd970bd9c20
+// Platform: windows
+// 4450a4cea50616e080a82e8ede9e3d6a1fe3c3ec
 /*
  Licensed to the Apache Software Foundation (ASF) under one
  or more contributor license agreements.  See the NOTICE file
@@ -8,9 +8,9 @@
  to you under the Apache License, Version 2.0 (the
  "License"); you may not use this file except in compliance
  with the License.  You may obtain a copy of the License at
-
+ 
      http://www.apache.org/licenses/LICENSE-2.0
-
+ 
  Unless required by applicable law or agreed to in writing,
  software distributed under the License is distributed on an
  "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
@@ -18,2398 +18,2414 @@
  specific language governing permissions and limitations
  under the License.
 */
-(function () {
-    var PLATFORM_VERSION_BUILD_LABEL = '5.1.0-dev';
-    // file: src/scripts/require.js
-
-    var require;
-    var define;
-
-    (function () {
-        var modules = {};
-        // Stack of moduleIds currently being built.
-        var requireStack = [];
-        // Map of module ID -> index into requireStack of modules currently being built.
-        var inProgressModules = {};
-        var SEPARATOR = '.';
-
-        function build (module) {
-            var factory = module.factory;
-            var localRequire = function (id) {
-                var resultantId = id;
-                // Its a relative path, so lop off the last portion and add the id (minus "./")
-                if (id.charAt(0) === '.') {
-                    resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
-                }
-                return require(resultantId);
-            };
-            module.exports = {};
-            delete module.factory;
-            factory(localRequire, module.exports, module);
-            return module.exports;
-        }
-
-        require = function (id) {
-            if (!modules[id]) {
-                throw 'module ' + id + ' not found';
-            } else if (id in inProgressModules) {
-                var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
-                throw 'Cycle in require graph: ' + cycle;
-            }
-            if (modules[id].factory) {
-                try {
-                    inProgressModules[id] = requireStack.length;
-                    requireStack.push(id);
-                    return build(modules[id]);
-                } finally {
-                    delete inProgressModules[id];
-                    requireStack.pop();
-                }
-            }
-            return modules[id].exports;
-        };
+;(function() {
+var PLATFORM_VERSION_BUILD_LABEL = '6.0.0';
+// file: src/scripts/require.js
 
-        define = function (id, factory) {
-            if (modules[id]) {
-                throw 'module ' + id + ' already defined';
-            }
+/* jshint -W079 */
+/* jshint -W020 */
 
-            modules[id] = {
-                id: id,
-                factory: factory
-            };
-        };
+var require;
+var define;
 
-        define.remove = function (id) {
-            delete modules[id];
+(function () {
+    var modules = {};
+    // Stack of moduleIds currently being built.
+    var requireStack = [];
+    // Map of module ID -> index into requireStack of modules currently being built.
+    var inProgressModules = {};
+    var SEPARATOR = '.';
+
+    function build (module) {
+        var factory = module.factory;
+        var localRequire = function (id) {
+            var resultantId = id;
+            // Its a relative path, so lop off the last portion and add the id (minus "./")
+            if (id.charAt(0) === '.') {
+                resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
+            }
+            return require(resultantId);
         };
-
-        define.moduleMap = modules;
-    })();
-
-    // Export for use in node
-    if (typeof module === 'object' && typeof require === 'function') {
-        module.exports.require = require;
-        module.exports.define = define;
+        module.exports = {};
+        delete module.factory;
+        factory(localRequire, module.exports, module);
+        return module.exports;
     }
 
-    // file: src/cordova.js
-    define('cordova', function (require, exports, module) {
-
-        // Workaround for Windows 10 in hosted environment case
-        // http://www.w3.org/html/wg/drafts/html/master/browsers.html#named-access-on-the-window-object
-        if (window.cordova && !(window.cordova instanceof HTMLElement)) {
-            throw new Error('cordova already defined');
+    require = function (id) {
+        if (!modules[id]) {
+            throw 'module ' + id + ' not found';
+        } else if (id in inProgressModules) {
+            var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
+            throw 'Cycle in require graph: ' + cycle;
+        }
+        if (modules[id].factory) {
+            try {
+                inProgressModules[id] = requireStack.length;
+                requireStack.push(id);
+                return build(modules[id]);
+            } finally {
+                delete inProgressModules[id];
+                requireStack.pop();
+            }
         }
+        return modules[id].exports;
+    };
 
-        var channel = require('cordova/channel');
-        var platform = require('cordova/platform');
+    define = function (id, factory) {
+        if (modules[id]) {
+            throw 'module ' + id + ' already defined';
+        }
 
-        /**
-         * Intercept calls to addEventListener + removeEventListener and handle deviceready,
-         * resume, and pause events.
-         */
-        var m_document_addEventListener = document.addEventListener;
-        var m_document_removeEventListener = document.removeEventListener;
-        var m_window_addEventListener = window.addEventListener;
-        var m_window_removeEventListener = window.removeEventListener;
+        modules[id] = {
+            id: id,
+            factory: factory
+        };
+    };
 
-        /**
-         * Houses custom event handlers to intercept on document + window event listeners.
-         */
-        var documentEventHandlers = {};
-        var windowEventHandlers = {};
+    define.remove = function (id) {
+        delete modules[id];
+    };
 
-        document.addEventListener = function (evt, handler, capture) {
-            var e = evt.toLowerCase();
-            if (typeof documentEventHandlers[e] !== 'undefined') {
-                documentEventHandlers[e].subscribe(handler);
-            } else {
-                m_document_addEventListener.call(document, evt, handler, capture);
-            }
-        };
+    define.moduleMap = modules;
+})();
 
-        window.addEventListener = function (evt, handler, capture) {
-            var e = evt.toLowerCase();
-            if (typeof windowEventHandlers[e] !== 'undefined') {
-                windowEventHandlers[e].subscribe(handler);
-            } else {
-                m_window_addEventListener.call(window, evt, handler, capture);
-            }
-        };
+// Export for use in node
+if (typeof module === 'object' && typeof require === 'function') {
+    module.exports.require = require;
+    module.exports.define = define;
+}
+
+// file: src/cordova.js
+define("cordova", function(require, exports, module) {
+
+// Workaround for Windows 10 in hosted environment case
+// http://www.w3.org/html/wg/drafts/html/master/browsers.html#named-access-on-the-window-object
+if (window.cordova && !(window.cordova instanceof HTMLElement)) { // eslint-disable-line no-undef
+    throw new Error('cordova already defined');
+}
+
+var channel = require('cordova/channel');
+var platform = require('cordova/platform');
+
+/**
+ * Intercept calls to addEventListener + removeEventListener and handle deviceready,
+ * resume, and pause events.
+ */
+var m_document_addEventListener = document.addEventListener;
+var m_document_removeEventListener = document.removeEventListener;
+var m_window_addEventListener = window.addEventListener;
+var m_window_removeEventListener = window.removeEventListener;
+
+/**
+ * Houses custom event handlers to intercept on document + window event listeners.
+ */
+var documentEventHandlers = {};
+var windowEventHandlers = {};
+
+document.addEventListener = function (evt, handler, capture) {
+    var e = evt.toLowerCase();
+    if (typeof documentEventHandlers[e] !== 'undefined') {
+        documentEventHandlers[e].subscribe(handler);
+    } else {
+        m_document_addEventListener.call(document, evt, handler, capture);
+    }
+};
+
+window.addEventListener = function (evt, handler, capture) {
+    var e = evt.toLowerCase();
+    if (typeof windowEventHandlers[e] !== 'undefined') {
+        windowEventHandlers[e].subscribe(handler);
+    } else {
+        m_window_addEventListener.call(window, evt, handler, capture);
+    }
+};
+
+document.removeEventListener = function (evt, handler, capture) {
+    var e = evt.toLowerCase();
+    // If unsubscribing from an event that is handled by a plugin
+    if (typeof documentEventHandlers[e] !== 'undefined') {
+        documentEventHandlers[e].unsubscribe(handler);
+    } else {
+        m_document_removeEventListener.call(document, evt, handler, capture);
+    }
+};
+
+window.removeEventListener = function (evt, handler, capture) {
+    var e = evt.toLowerCase();
+    // If unsubscribing from an event that is handled by a plugin
+    if (typeof windowEventHandlers[e] !== 'undefined') {
+        windowEventHandlers[e].unsubscribe(handler);
+    } else {
+        m_window_removeEventListener.call(window, evt, handler, capture);
+    }
+};
 
-        document.removeEventListener = function (evt, handler, capture) {
-            var e = evt.toLowerCase();
-            // If unsubscribing from an event that is handled by a plugin
-            if (typeof documentEventHandlers[e] !== 'undefined') {
-                documentEventHandlers[e].unsubscribe(handler);
-            } else {
-                m_document_removeEventListener.call(document, evt, handler, capture);
+function createEvent (type, data) {
+    var event = document.createEvent('Events');
+    event.initEvent(type, false, false);
+    if (data) {
+        for (var i in data) {
+            if (data.hasOwnProperty(i)) {
+                event[i] = data[i];
             }
-        };
-
-        window.removeEventListener = function (evt, handler, capture) {
-            var e = evt.toLowerCase();
-            // If unsubscribing from an event that is handled by a plugin
-            if (typeof windowEventHandlers[e] !== 'undefined') {
-                windowEventHandlers[e].unsubscribe(handler);
+        }
+    }
+    return event;
+}
+
+/* eslint-disable no-undef */
+var cordova = {
+    define: define,
+    require: require,
+    version: PLATFORM_VERSION_BUILD_LABEL,
+    platformVersion: PLATFORM_VERSION_BUILD_LABEL,
+    platformId: platform.id,
+
+    /* eslint-enable no-undef */
+
+    /**
+     * Methods to add/remove your own addEventListener hijacking on document + window.
+     */
+    addWindowEventHandler: function (event) {
+        return (windowEventHandlers[event] = channel.create(event));
+    },
+    addStickyDocumentEventHandler: function (event) {
+        return (documentEventHandlers[event] = channel.createSticky(event));
+    },
+    addDocumentEventHandler: function (event) {
+        return (documentEventHandlers[event] = channel.create(event));
+    },
+    removeWindowEventHandler: function (event) {
+        delete windowEventHandlers[event];
+    },
+    removeDocumentEventHandler: function (event) {
+        delete documentEventHandlers[event];
+    },
+    /**
+     * Retrieve original event handlers that were replaced by Cordova
+     *
+     * @return object
+     */
+    getOriginalHandlers: function () {
+        return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
+            'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
+    },
+    /**
+     * Method to fire event from native code
+     * bNoDetach is required for events which cause an exception which needs to be caught in native code
+     */
+    fireDocumentEvent: function (type, data, bNoDetach) {
+        var evt = createEvent(type, data);
+        if (typeof documentEventHandlers[type] !== 'undefined') {
+            if (bNoDetach) {
+                documentEventHandlers[type].fire(evt);
             } else {
-                m_window_removeEventListener.call(window, evt, handler, capture);
-            }
-        };
-
-        function createEvent (type, data) {
-            var event = document.createEvent('Events');
-            event.initEvent(type, false, false);
-            if (data) {
-                for (var i in data) {
-                    if (data.hasOwnProperty(i)) {
-                        event[i] = data[i];
+                setTimeout(function () {
+                    // Fire deviceready on listeners that were registered before cordova.js was loaded.
+                    if (type === 'deviceready') {
+                        document.dispatchEvent(evt);
                     }
-                }
+                    documentEventHandlers[type].fire(evt);
+                }, 0);
             }
-            return event;
-        }
-
-        var cordova = {
-            define: define,
-            require: require,
-            version: PLATFORM_VERSION_BUILD_LABEL,
-            platformVersion: PLATFORM_VERSION_BUILD_LABEL,
-            platformId: platform.id,
-            /**
-             * Methods to add/remove your own addEventListener hijacking on document + window.
-             */
-            addWindowEventHandler: function (event) {
-                return (windowEventHandlers[event] = channel.create(event));
-            },
-            addStickyDocumentEventHandler: function (event) {
-                return (documentEventHandlers[event] = channel.createSticky(event));
-            },
-            addDocumentEventHandler: function (event) {
-                return (documentEventHandlers[event] = channel.create(event));
-            },
-            removeWindowEventHandler: function (event) {
-                delete windowEventHandlers[event];
-            },
-            removeDocumentEventHandler: function (event) {
-                delete documentEventHandlers[event];
-            },
-            /**
-             * Retrieve original event handlers that were replaced by Cordova
-             *
-             * @return object
-             */
-            getOriginalHandlers: function () {
-                return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
-                    'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
-            },
-            /**
-             * Method to fire event from native code
-             * bNoDetach is required for events which cause an exception which needs to be caught in native code
-             */
-            fireDocumentEvent: function (type, data, bNoDetach) {
-                var evt = createEvent(type, data);
-                if (typeof documentEventHandlers[type] !== 'undefined') {
-                    if (bNoDetach) {
-                        documentEventHandlers[type].fire(evt);
-                    } else {
-                        setTimeout(function () {
-                            // Fire deviceready on listeners that were registered before cordova.js was loaded.
-                            if (type === 'deviceready') {
-                                document.dispatchEvent(evt);
-                            }
-                            documentEventHandlers[type].fire(evt);
-                        }, 0);
-                    }
-                } else {
-                    document.dispatchEvent(evt);
-                }
-            },
-            fireWindowEvent: function (type, data) {
-                var evt = createEvent(type, data);
-                if (typeof windowEventHandlers[type] !== 'undefined') {
-                    setTimeout(function () {
-                        windowEventHandlers[type].fire(evt);
-                    }, 0);
-                } else {
-                    window.dispatchEvent(evt);
+        } else {
+            document.dispatchEvent(evt);
+        }
+    },
+    fireWindowEvent: function (type, data) {
+        var evt = createEvent(type, data);
+        if (typeof windowEventHandlers[type] !== 'undefined') {
+            setTimeout(function () {
+                windowEventHandlers[type].fire(evt);
+            }, 0);
+        } else {
+            window.dispatchEvent(evt);
+        }
+    },
+
+    /**
+     * Plugin callback mechanism.
+     */
+    // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
+    // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
+    callbackId: Math.floor(Math.random() * 2000000000),
+    callbacks: {},
+    callbackStatus: {
+        NO_RESULT: 0,
+        OK: 1,
+        CLASS_NOT_FOUND_EXCEPTION: 2,
+        ILLEGAL_ACCESS_EXCEPTION: 3,
+        INSTANTIATION_EXCEPTION: 4,
+        MALFORMED_URL_EXCEPTION: 5,
+        IO_EXCEPTION: 6,
+        INVALID_ACTION: 7,
+        JSON_EXCEPTION: 8,
+        ERROR: 9
+    },
+
+    /**
+     * Called by native code when returning successful result from an action.
+     */
+    callbackSuccess: function (callbackId, args) {
+        cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
+    },
+
+    /**
+     * Called by native code when returning error result from an action.
+     */
+    callbackError: function (callbackId, args) {
+        // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
+        // Derive success from status.
+        cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
+    },
+
+    /**
+     * Called by native code when returning the result from an action.
+     */
+    callbackFromNative: function (callbackId, isSuccess, status, args, keepCallback) {
+        try {
+            var callback = cordova.callbacks[callbackId];
+            if (callback) {
+                if (isSuccess && status === cordova.callbackStatus.OK) {
+                    callback.success && callback.success.apply(null, args);
+                } else if (!isSuccess) {
+                    callback.fail && callback.fail.apply(null, args);
                 }
-            },
-
-            /**
-             * Plugin callback mechanism.
-             */
-            // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
-            // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
-            callbackId: Math.floor(Math.random() * 2000000000),
-            callbacks: {},
-            callbackStatus: {
-                NO_RESULT: 0,
-                OK: 1,
-                CLASS_NOT_FOUND_EXCEPTION: 2,
-                ILLEGAL_ACCESS_EXCEPTION: 3,
-                INSTANTIATION_EXCEPTION: 4,
-                MALFORMED_URL_EXCEPTION: 5,
-                IO_EXCEPTION: 6,
-                INVALID_ACTION: 7,
-                JSON_EXCEPTION: 8,
-                ERROR: 9
-            },
-
-            /**
-             * Called by native code when returning successful result from an action.
-             */
-            callbackSuccess: function (callbackId, args) {
-                cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
-            },
-
-            /**
-             * Called by native code when returning error result from an action.
-             */
-            callbackError: function (callbackId, args) {
-                // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
-                // Derive success from status.
-                cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
-            },
-
-            /**
-             * Called by native code when returning the result from an action.
-             */
-            callbackFromNative: function (callbackId, isSuccess, status, args, keepCallback) {
-                try {
-                    var callback = cordova.callbacks[callbackId];
-                    if (callback) {
-                        if (isSuccess && status === cordova.callbackStatus.OK) {
-                            callback.success && callback.success.apply(null, args);
-                        } else if (!isSuccess) {
-                            callback.fail && callback.fail.apply(null, args);
-                        }
-                        /*
-                        else
-                            Note, this case is intentionally not caught.
-                            this can happen if isSuccess is true, but callbackStatus is NO_RESULT
-                            which is used to remove a callback from the list without calling the callbacks
-                            typically keepCallback is false in this case
-                        */
-                        // Clear callback if not expecting any more results
-                        if (!keepCallback) {
-                            delete cordova.callbacks[callbackId];
-                        }
-                    }
-                } catch (err) {
-                    var msg = 'Error in ' + (isSuccess ? 'Success' : 'Error') + ' callbackId: ' + callbackId + ' : ' + err;
-                    console && console.log && console.log(msg);
-                    cordova.fireWindowEvent('cordovacallbackerror', { 'message': msg });
-                    throw err;
+                /*
+                else
+                    Note, this case is intentionally not caught.
+                    this can happen if isSuccess is true, but callbackStatus is NO_RESULT
+                    which is used to remove a callback from the list without calling the callbacks
+                    typically keepCallback is false in this case
+                */
+                // Clear callback if not expecting any more results
+                if (!keepCallback) {
+                    delete cordova.callbacks[callbackId];
                 }
-            },
-            addConstructor: function (func) {
-                channel.onCordovaReady.subscribe(function () {
-                    try {
-                        func();
-                    } catch (e) {
-                        console.log('Failed to run constructor: ' + e);
-                    }
-                });
             }
-        };
+        } catch (err) {
+            var msg = 'Error in ' + (isSuccess ? 'Success' : 'Error') + ' callbackId: ' + callbackId + ' : ' + err;
+            console && console.log && console.log(msg);
+            cordova.fireWindowEvent('cordovacallbackerror', { 'message': msg });
+            throw err;
+        }
+    },
+    addConstructor: function (func) {
+        channel.onCordovaReady.subscribe(function () {
+            try {
+                func();
+            } catch (e) {
+                console.log('Failed to run constructor: ' + e);
+            }
+        });
+    }
+};
 
-        module.exports = cordova;
+module.exports = cordova;
 
-    });
+});
 
-    // file: src/common/argscheck.js
-    define('cordova/argscheck', function (require, exports, module) {
+// file: src/common/argscheck.js
+define("cordova/argscheck", function(require, exports, module) {
 
-        var utils = require('cordova/utils');
+var utils = require('cordova/utils');
 
-        var moduleExports = module.exports;
+var moduleExports = module.exports;
 
-        var typeMap = {
-            'A': 'Array',
-            'D': 'Date',
-            'N': 'Number',
-            'S': 'String',
-            'F': 'Function',
-            'O': 'Object'
-        };
+var typeMap = {
+    'A': 'Array',
+    'D': 'Date',
+    'N': 'Number',
+    'S': 'String',
+    'F': 'Function',
+    'O': 'Object'
+};
 
-        function extractParamName (callee, argIndex) {
-            return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
-        }
+function extractParamName (callee, argIndex) {
+    return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
+}
 
-        function checkArgs (spec, functionName, args, opt_callee) {
-            if (!moduleExports.enableChecks) {
-                return;
-            }
-            var errMsg = null;
-            var typeName;
-            for (var i = 0; i < spec.length; ++i) {
-                var c = spec.charAt(i);
-                var cUpper = c.toUpperCase();
-                var arg = args[i];
-                // Asterix means allow anything.
-                if (c === '*') {
-                    continue;
-                }
-                typeName = utils.typeName(arg);
-                if ((arg === null || arg === undefined) && c === cUpper) {
-                    continue;
-                }
-                if (typeName !== typeMap[cUpper]) {
-                    errMsg = 'Expected ' + typeMap[cUpper];
-                    break;
-                }
-            }
-            if (errMsg) {
-                errMsg += ', but got ' + typeName + '.';
-                errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
-                // Don't log when running unit tests.
-                if (typeof jasmine === 'undefined') {
-                    console.error(errMsg);
-                }
-                throw TypeError(errMsg);
-            }
+function checkArgs (spec, functionName, args, opt_callee) {
+    if (!moduleExports.enableChecks) {
+        return;
+    }
+    var errMsg = null;
+    var typeName;
+    for (var i = 0; i < spec.length; ++i) {
+        var c = spec.charAt(i);
+        var cUpper = c.toUpperCase();
+        var arg = args[i];
+        // Asterix means allow anything.
+        if (c === '*') {
+            continue;
         }
-
-        function getValue (value, defaultValue) {
-            return value === undefined ? defaultValue : value;
+        typeName = utils.typeName(arg);
+        if ((arg === null || arg === undefined) && c === cUpper) {
+            continue;
+        }
+        if (typeName !== typeMap[cUpper]) {
+            errMsg = 'Expected ' + typeMap[cUpper];
+            break;
         }
+    }
+    if (errMsg) {
+        errMsg += ', but got ' + typeName + '.';
+        errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
+        // Don't log when running unit tests.
+        if (typeof jasmine === 'undefined') {
+            console.error(errMsg);
+        }
+        throw TypeError(errMsg);
+    }
+}
 
-        moduleExports.checkArgs = checkArgs;
-        moduleExports.getValue = getValue;
-        moduleExports.enableChecks = true;
+function getValue (value, defaultValue) {
+    return value === undefined ? defaultValue : value;
+}
 
-    });
+moduleExports.checkArgs = checkArgs;
+moduleExports.getValue = getValue;
+moduleExports.enableChecks = true;
 
-    // file: src/common/base64.js
-    define('cordova/base64', function (require, exports, module) {
+});
 
-        var base64 = exports;
+// file: src/common/base64.js
+define("cordova/base64", function(require, exports, module) {
 
-        base64.fromArrayBuffer = function (arrayBuffer) {
-            var array = new Uint8Array(arrayBuffer);
-            return uint8ToBase64(array);
-        };
+var base64 = exports;
 
-        base64.toArrayBuffer = function (str) {
-            var decodedStr = typeof atob !== 'undefined' ? atob(str) : Buffer.from(str, 'base64').toString('binary');
-            var arrayBuffer = new ArrayBuffer(decodedStr.length);
-            var array = new Uint8Array(arrayBuffer);
-            for (var i = 0, len = decodedStr.length; i < len; i++) {
-                array[i] = decodedStr.charCodeAt(i);
-            }
-            return arrayBuffer;
-        };
+base64.fromArrayBuffer = function (arrayBuffer) {
+    var array = new Uint8Array(arrayBuffer);
+    return uint8ToBase64(array);
+};
 
-        // ------------------------------------------------------------------------------
+base64.toArrayBuffer = function (str) {
+    var decodedStr = typeof atob !== 'undefined' ? atob(str) : Buffer.from(str, 'base64').toString('binary'); // eslint-disable-line no-undef
+    var arrayBuffer = new ArrayBuffer(decodedStr.length);
+    var array = new Uint8Array(arrayBuffer);
+    for (var i = 0, len = decodedStr.length; i < len; i++) {
+        array[i] = decodedStr.charCodeAt(i);
+    }
+    return arrayBuffer;
+};
 
-        /* This code is based on the performance tests at http://jsperf.com/b64tests
-         * This 12-bit-at-a-time algorithm was the best performing version on all
-         * platforms tested.
-         */
+// ------------------------------------------------------------------------------
 
-        var b64_6bit = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
-        var b64_12bit;
+/* This code is based on the performance tests at http://jsperf.com/b64tests
+ * This 12-bit-at-a-time algorithm was the best performing version on all
+ * platforms tested.
+ */
 
-        var b64_12bitTable = function () {
-            b64_12bit = [];
-            for (var i = 0; i < 64; i++) {
-                for (var j = 0; j < 64; j++) {
-                    b64_12bit[i * 64 + j] = b64_6bit[i] + b64_6bit[j];
-                }
-            }
-            b64_12bitTable = function () { return b64_12bit; };
-            return b64_12bit;
-        };
+var b64_6bit = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+var b64_12bit;
 
-        function uint8ToBase64 (rawData) {
-            var numBytes = rawData.byteLength;
-            var output = '';
-            var segment;
-            var table = b64_12bitTable();
-            for (var i = 0; i < numBytes - 2; i += 3) {
-                segment = (rawData[i] << 16) + (rawData[i + 1] << 8) + rawData[i + 2];
-                output += table[segment >> 12];
-                output += table[segment & 0xfff];
-            }
-            if (numBytes - i === 2) {
-                segment = (rawData[i] << 16) + (rawData[i + 1] << 8);
-                output += table[segment >> 12];
-                output += b64_6bit[(segment & 0xfff) >> 6];
-                output += '=';
-            } else if (numBytes - i === 1) {
-                segment = (rawData[i] << 16);
-                output += table[segment >> 12];
-                output += '==';
-            }
-            return output;
+var b64_12bitTable = function () {
+    b64_12bit = [];
+    for (var i = 0; i < 64; i++) {
+        for (var j = 0; j < 64; j++) {
+            b64_12bit[i * 64 + j] = b64_6bit[i] + b64_6bit[j];
         }
+    }
+    b64_12bitTable = function () { return b64_12bit; };
+    return b64_12bit;
+};
+
+function uint8ToBase64 (rawData) {
+    var numBytes = rawData.byteLength;
+    var output = '';
+    var segment;
+    var table = b64_12bitTable();
+    for (var i = 0; i < numBytes - 2; i += 3) {
+        segment = (rawData[i] << 16) + (rawData[i + 1] << 8) + rawData[i + 2];
+        output += table[segment >> 12];
+        output += table[segment & 0xfff];
+    }
+    if (numBytes - i === 2) {
+        segment = (rawData[i] << 16) + (rawData[i + 1] << 8);
+        output += table[segment >> 12];
+        output += b64_6bit[(segment & 0xfff) >> 6];
+        output += '=';
+    } else if (numBytes - i === 1) {
+        segment = (rawData[i] << 16);
+        output += table[segment >> 12];
+        output += '==';
+    }
+    return output;
+}
 
-    });
+});
 
-    // file: src/common/builder.js
-    define('cordova/builder', function (require, exports, module) {
+// file: src/common/builder.js
+define("cordova/builder", function(require, exports, module) {
 
-        var utils = require('cordova/utils');
+var utils = require('cordova/utils');
 
-        function each (objects, func, context) {
-            for (var prop in objects) {
-                if (objects.hasOwnProperty(prop)) {
-                    func.apply(context, [objects[prop], prop]);
+function each (objects, func, context) {
+    for (var prop in objects) {
+        if (objects.hasOwnProperty(prop)) {
+            func.apply(context, [objects[prop], prop]);
+        }
+    }
+}
+
+function clobber (obj, key, value) {
+    exports.replaceHookForTesting(obj, key);
+    var needsProperty = false;
+    try {
+        obj[key] = value;
+    } catch (e) {
+        needsProperty = true;
+    }
+    // Getters can only be overridden by getters.
+    if (needsProperty || obj[key] !== value) {
+        utils.defineGetter(obj, key, function () {
+            return value;
+        });
+    }
+}
+
+function assignOrWrapInDeprecateGetter (obj, key, value, message) {
+    if (message) {
+        utils.defineGetter(obj, key, function () {
+            console.log(message);
+            delete obj[key];
+            clobber(obj, key, value);
+            return value;
+        });
+    } else {
+        clobber(obj, key, value);
+    }
+}
+
+function include (parent, objects, clobber, merge) {
+    each(objects, function (obj, key) {
+        try {
+            var result = obj.path ? require(obj.path) : {};
+
+            if (clobber) {
+                // Clobber if it doesn't exist.
+                if (typeof parent[key] === 'undefined') {
+                    assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+                } else if (typeof obj.path !== 'undefined') {
+                    // If merging, merge properties onto parent, otherwise, clobber.
+                    if (merge) {
+                        recursiveMerge(parent[key], result);
+                    } else {
+                        assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+                    }
+                }
+                result = parent[key];
+            } else {
+                // Overwrite if not currently defined.
+                if (typeof parent[key] === 'undefined') {
+                    assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+                } else {
+                    // Set result to what already exists, so we can build children into it if they exist.
+                    result = parent[key];
                 }
             }
-        }
 
-        function clobber (obj, key, value) {
-            exports.replaceHookForTesting(obj, key);
-            var needsProperty = false;
-            try {
-                obj[key] = value;
-            } catch (e) {
-                needsProperty = true;
-            }
-            // Getters can only be overridden by getters.
-            if (needsProperty || obj[key] !== value) {
-                utils.defineGetter(obj, key, function () {
-                    return value;
-                });
+            if (obj.children) {
+                include(result, obj.children, clobber, merge);
             }
+        } catch (e) {
+            utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
         }
-
-        function assignOrWrapInDeprecateGetter (obj, key, value, message) {
-            if (message) {
-                utils.defineGetter(obj, key, function () {
-                    console.log(message);
-                    delete obj[key];
-                    clobber(obj, key, value);
-                    return value;
-                });
+    });
+}
+
+/**
+ * Merge properties from one object onto another recursively.  Properties from
+ * the src object will overwrite existing target property.
+ *
+ * @param target Object to merge properties into.
+ * @param src Object to merge properties from.
+ */
+function recursiveMerge (target, src) {
+    for (var prop in src) {
+        if (src.hasOwnProperty(prop)) {
+            if (target.prototype && target.prototype.constructor === target) {
+                // If the target object is a constructor override off prototype.
+                clobber(target.prototype, prop, src[prop]);
             } else {
-                clobber(obj, key, value);
+                if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
+                    recursiveMerge(target[prop], src[prop]);
+                } else {
+                    clobber(target, prop, src[prop]);
+                }
             }
         }
-
-        function include (parent, objects, clobber, merge) {
-            each(objects, function (obj, key) {
-                try {
-                    var result = obj.path ? require(obj.path) : {};
-
-                    if (clobber) {
-                        // Clobber if it doesn't exist.
-                        if (typeof parent[key] === 'undefined') {
-                            assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
-                        } else if (typeof obj.path !== 'undefined') {
-                            // If merging, merge properties onto parent, otherwise, clobber.
-                            if (merge) {
-                                recursiveMerge(parent[key], result);
-                            } else {
-                                assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
-                            }
-                        }
-                        result = parent[key];
-                    } else {
-                        // Overwrite if not currently defined.
-                        if (typeof parent[key] === 'undefined') {
-                            assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
-                        } else {
-                            // Set result to what already exists, so we can build children into it if they exist.
-                            result = parent[key];
-                        }
-                    }
-
-                    if (obj.children) {
-                        include(result, obj.children, clobber, merge);
-                    }
-                } catch (e) {
-                    utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
-                }
-            });
-        }
-
-        /**
-         * Merge properties from one object onto another recursively.  Properties from
-         * the src object will overwrite existing target property.
-         *
-         * @param target Object to merge properties into.
-         * @param src Object to merge properties from.
-         */
-        function recursiveMerge (target, src) {
-            for (var prop in src) {
-                if (src.hasOwnProperty(prop)) {
-                    if (target.prototype && target.prototype.constructor === target) {
-                        // If the target object is a constructor override off prototype.
-                        clobber(target.prototype, prop, src[prop]);
-                    } else {
-                        if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
-                            recursiveMerge(target[prop], src[prop]);
-                        } else {
-                            clobber(target, prop, src[prop]);
-                        }
-                    }
-                }
+    }
+}
+
+exports.buildIntoButDoNotClobber = function (objects, target) {
+    include(target, objects, false, false);
+};
+exports.buildIntoAndClobber = function (objects, target) {
+    include(target, objects, true, false);
+};
+exports.buildIntoAndMerge = function (objects, target) {
+    include(target, objects, true, true);
+};
+exports.recursiveMerge = recursiveMerge;
+exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
+exports.replaceHookForTesting = function () {};
+
+});
+
+// file: src/common/channel.js
+define("cordova/channel", function(require, exports, module) {
+
+var utils = require('cordova/utils');
+var nextGuid = 1;
+
+/**
+ * Custom pub-sub "channel" that can have functions subscribed to it
+ * This object is used to define and control firing of events for
+ * cordova initialization, as well as for custom events thereafter.
+ *
+ * The order of events during page load and Cordova startup is as follows:
+ *
+ * onDOMContentLoaded*         Internal event that is received when the web page is loaded and parsed.
+ * onNativeReady*              Internal event that indicates the Cordova native side is ready.
+ * onCordovaReady*             Internal event fired when all Cordova JavaScript objects have been created.
+ * onDeviceReady*              User event fired to indicate that Cordova is ready
+ * onResume                    User event fired to indicate a start/resume lifecycle event
+ * onPause                     User event fired to indicate a pause lifecycle event
+ *
+ * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
+ * All listeners that subscribe after the event is fired will be executed right away.
+ *
+ * The only Cordova events that user code should register for are:
+ *      deviceready           Cordova native code is initialized and Cordova APIs can be called from JavaScript
+ *      pause                 App has moved to background
+ *      resume                App has returned to foreground
+ *
+ * Listeners can be registered as:
+ *      document.addEventListener("deviceready", myDeviceReadyListener, false);
+ *      document.addEventListener("resume", myResumeListener, false);
+ *      document.addEventListener("pause", myPauseListener, false);
+ *
+ * The DOM lifecycle events should be used for saving and restoring state
+ *      window.onload
+ *      window.onunload
+ *
+ */
+
+/**
+ * Channel
+ * @constructor
+ * @param type  String the channel name
+ */
+var Channel = function (type, sticky) {
+    this.type = type;
+    // Map of guid -> function.
+    this.handlers = {};
+    // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
+    this.state = sticky ? 1 : 0;
+    // Used in sticky mode to remember args passed to fire().
+    this.fireArgs = null;
+    // Used by onHasSubscribersChange to know if there are any listeners.
+    this.numHandlers = 0;
+    // Function that is called when the first listener is subscribed, or when
+    // the last listener is unsubscribed.
+    this.onHasSubscribersChange = null;
+};
+var channel = {
+    /**
+     * Calls the provided function only after all of the channels specified
+     * have been fired. All channels must be sticky channels.
+     */
+    join: function (h, c) {
+        var len = c.length;
+        var i = len;
+        var f = function () {
+            if (!(--i)) h();
+        };
+        for (var j = 0; j < len; j++) {
+            if (c[j].state === 0) {
+                throw Error('Can only use join with sticky channels.');
             }
+            c[j].subscribe(f);
+        }
+        if (!len) h();
+    },
+    /* eslint-disable no-return-assign */
+    create: function (type) {
+        return channel[type] = new Channel(type, false);
+    },
+    createSticky: function (type) {
+        return channel[type] = new Channel(type, true);
+    },
+    /* eslint-enable no-return-assign */
+    /**
+     * cordova Channels that must fire before "deviceready" is fired.
+     */
+    deviceReadyChannelsArray: [],
+    deviceReadyChannelsMap: {},
+
+    /**
+     * Indicate that a feature needs to be initialized before it is ready to be used.
+     * This holds up Cordova's "deviceready" event until the feature has been initialized
+     * and Cordova.initComplete(feature) is called.
+     *
+     * @param feature {String}     The unique feature name
+     */
+    waitForInitialization: function (feature) {
+        if (feature) {
+            var c = channel[feature] || this.createSticky(feature);
+            this.deviceReadyChannelsMap[feature] = c;
+            this.deviceReadyChannelsArray.push(c);
+        }
+    },
+
+    /**
+     * Indicate that initialization code has completed and the feature is ready to be used.
+     *
+     * @param feature {String}     The unique feature name
+     */
+    initializationComplete: function (feature) {
+        var c = this.deviceReadyChannelsMap[feature];
+        if (c) {
+            c.fire();
         }
+    }
+};
+
+function checkSubscriptionArgument (argument) {
+    if (typeof argument !== 'function' && typeof argument.handleEvent !== 'function') {
+        throw new Error(
+            'Must provide a function or an EventListener object ' +
+                'implementing the handleEvent interface.'
+        );
+    }
+}
+
+/**
+ * Subscribes the given function to the channel. Any time that
+ * Channel.fire is called so too will the function.
+ * Optionally specify an execution context for the function
+ * and a guid that can be used to stop subscribing to the channel.
+ * Returns the guid.
+ */
+Channel.prototype.subscribe = function (eventListenerOrFunction, eventListener) {
+    checkSubscriptionArgument(eventListenerOrFunction);
+    var handleEvent, guid;
+
+    if (eventListenerOrFunction && typeof eventListenerOrFunction === 'object') {
+        // Received an EventListener object implementing the handleEvent interface
+        handleEvent = eventListenerOrFunction.handleEvent;
+        eventListener = eventListenerOrFunction;
+    } else {
+        // Received a function to handle event
+        handleEvent = eventListenerOrFunction;
+    }
 
-        exports.buildIntoButDoNotClobber = function (objects, target) {
-            include(target, objects, false, false);
-        };
-        exports.buildIntoAndClobber = function (objects, target) {
-            include(target, objects, true, false);
-        };
-        exports.buildIntoAndMerge = function (objects, target) {
-            include(target, objects, true, true);
-        };
-        exports.recursiveMerge = recursiveMerge;
-        exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
-        exports.replaceHookForTesting = function () {};
+    if (this.state === 2) {
+        handleEvent.apply(eventListener || this, this.fireArgs);
+        return;
+    }
 
-    });
+    guid = eventListenerOrFunction.observer_guid;
+    if (typeof eventListener === 'object') {
+        handleEvent = utils.close(eventListener, handleEvent);
+    }
 
-    // file: src/common/channel.js
-    define('cordova/channel', function (require, exports, module) {
-
-        var utils = require('cordova/utils');
-        var nextGuid = 1;
-
-        /**
-         * Custom pub-sub "channel" that can have functions subscribed to it
-         * This object is used to define and control firing of events for
-         * cordova initialization, as well as for custom events thereafter.
-         *
-         * The order of events during page load and Cordova startup is as follows:
-         *
-         * onDOMContentLoaded*         Internal event that is received when the web page is loaded and parsed.
-         * onNativeReady*              Internal event that indicates the Cordova native side is ready.
-         * onCordovaReady*             Internal event fired when all Cordova JavaScript objects have been created.
-         * onDeviceReady*              User event fired to indicate that Cordova is ready
-         * onResume                    User event fired to indicate a start/resume lifecycle event
-         * onPause                     User event fired to indicate a pause lifecycle event
-         *
-         * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
-         * All listeners that subscribe after the event is fired will be executed right away.
-         *
-         * The only Cordova events that user code should register for are:
-         *      deviceready           Cordova native code is initialized and Cordova APIs can be called from JavaScript
-         *      pause                 App has moved to background
-         *      resume                App has returned to foreground
-         *
-         * Listeners can be registered as:
-         *      document.addEventListener("deviceready", myDeviceReadyListener, false);
-         *      document.addEventListener("resume", myResumeListener, false);
-         *      document.addEventListener("pause", myPauseListener, false);
-         *
-         * The DOM lifecycle events should be used for saving and restoring state
-         *      window.onload
-         *      window.onunload
-         *
-         */
-
-        /**
-         * Channel
-         * @constructor
-         * @param type  String the channel name
-         */
-        var Channel = function (type, sticky) {
-            this.type = type;
-            // Map of guid -> function.
-            this.handlers = {};
-            // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
-            this.state = sticky ? 1 : 0;
-            // Used in sticky mode to remember args passed to fire().
-            this.fireArgs = null;
-            // Used by onHasSubscribersChange to know if there are any listeners.
-            this.numHandlers = 0;
-            // Function that is called when the first listener is subscribed, or when
-            // the last listener is unsubscribed.
-            this.onHasSubscribersChange = null;
-        };
-        var channel = {
-            /**
-             * Calls the provided function only after all of the channels specified
-             * have been fired. All channels must be sticky channels.
-             */
-            join: function (h, c) {
-                var len = c.length;
-                var i = len;
-                var f = function () {
-                    if (!(--i)) h();
-                };
-                for (var j = 0; j < len; j++) {
-                    if (c[j].state === 0) {
-                        throw Error('Can only use join with sticky channels.');
-                    }
-                    c[j].subscribe(f);
-                }
-                if (!len) h();
-            },
-            create: function (type) {
-                return channel[type] = new Channel(type, false); /* eslint no-return-assign : 0 */
-            },
-            createSticky: function (type) {
-                return channel[type] = new Channel(type, true); /* eslint no-return-assign : 0 */
-            },
-
-            /**
-             * cordova Channels that must fire before "deviceready" is fired.
-             */
-            deviceReadyChannelsArray: [],
-            deviceReadyChannelsMap: {},
-
-            /**
-             * Indicate that a feature needs to be initialized before it is ready to be used.
-             * This holds up Cordova's "deviceready" event until the feature has been initialized
-             * and Cordova.initComplete(feature) is called.
-             *
-             * @param feature {String}     The unique feature name
-             */
-            waitForInitialization: function (feature) {
-                if (feature) {
-                    var c = channel[feature] || this.createSticky(feature);
-                    this.deviceReadyChannelsMap[feature] = c;
-                    this.deviceReadyChannelsArray.push(c);
-                }
-            },
-
-            /**
-             * Indicate that initialization code has completed and the feature is ready to be used.
-             *
-             * @param feature {String}     The unique feature name
-             */
-            initializationComplete: function (feature) {
-                var c = this.deviceReadyChannelsMap[feature];
-                if (c) {
-                    c.fire();
-                }
-            }
-        };
+    if (!guid) {
+        // First time any channel has seen this subscriber
+        guid = '' + nextGuid++;
+    }
+    handleEvent.observer_guid = guid;
+    eventListenerOrFunction.observer_guid = guid;
+
+    // Don't add the same handler more than once.
+    if (!this.handlers[guid]) {
+        this.handlers[guid] = handleEvent;
+        this.numHandlers++;
+        if (this.numHandlers === 1) {
+            this.onHasSubscribersChange && this.onHasSubscribersChange();
+        }
+    }
+};
+
+/**
+ * Unsubscribes the function with the given guid from the channel.
+ */
+Channel.prototype.unsubscribe = function (eventListenerOrFunction) {
+    checkSubscriptionArgument(eventListenerOrFunction);
+    var handleEvent, guid, handler;
+
+    if (eventListenerOrFunction && typeof eventListenerOrFunction === 'object') {
+        // Received an EventListener object implementing the handleEvent interface
+        handleEvent = eventListenerOrFunction.handleEvent;
+    } else {
+        // Received a function to handle event
+        handleEvent = eventListenerOrFunction;
+    }
 
-        function checkSubscriptionArgument (argument) {
-            if (typeof argument !== 'function' && typeof argument.handleEvent !== 'function') {
-                throw new Error(
-                    'Must provide a function or an EventListener object ' +
-                    'implementing the handleEvent interface.'
-                );
-            }
+    guid = handleEvent.observer_guid;
+    handler = this.handlers[guid];
+    if (handler) {
+        delete this.handlers[guid];
+        this.numHandlers--;
+        if (this.numHandlers === 0) {
+            this.onHasSubscribersChange && this.onHasSubscribersChange();
+        }
+    }
+};
+
+/**
+ * Calls all functions subscribed to this channel.
+ */
+Channel.prototype.fire = function (e) {
+    var fail = false; // eslint-disable-line no-unused-vars
+    var fireArgs = Array.prototype.slice.call(arguments);
+    // Apply stickiness.
+    if (this.state === 1) {
+        this.state = 2;
+        this.fireArgs = fireArgs;
+    }
+    if (this.numHandlers) {
+        // Copy the values first so that it is safe to modify it from within
+        // callbacks.
+        var toCall = [];
+        for (var item in this.handlers) {
+            toCall.push(this.handlers[item]);
+        }
+        for (var i = 0; i < toCall.length; ++i) {
+            toCall[i].apply(this, fireArgs);
+        }
+        if (this.state === 2 && this.numHandlers) {
+            this.numHandlers = 0;
+            this.handlers = {};
+            this.onHasSubscribersChange && this.onHasSubscribersChange();
         }
+    }
+};
 
-        /**
-         * Subscribes the given function to the channel. Any time that
-         * Channel.fire is called so too will the function.
-         * Optionally specify an execution context for the function
-         * and a guid that can be used to stop subscribing to the channel.
-         * Returns the guid.
-         */
-        Channel.prototype.subscribe = function (eventListenerOrFunction, eventListener) {
-            checkSubscriptionArgument(eventListenerOrFunction);
-            var handleEvent, guid;
-
-            if (eventListenerOrFunction && typeof eventListenerOrFunction === 'object') {
-                // Received an EventListener object implementing the handleEvent interface
-                handleEvent = eventListenerOrFunction.handleEvent;
-                eventListener = eventListenerOrFunction;
-            } else {
-                // Received a function to handle event
-                handleEvent = eventListenerOrFunction;
-            }
+// defining them here so they are ready super fast!
+// DOM event that is received when the web page is loaded and parsed.
+channel.createSticky('onDOMContentLoaded');
 
-            if (this.state === 2) {
-                handleEvent.apply(eventListener || this, this.fireArgs);
-                return;
-            }
+// Event to indicate the Cordova native side is ready.
+channel.createSticky('onNativeReady');
 
-            guid = eventListenerOrFunction.observer_guid;
-            if (typeof eventListener === 'object') {
-                handleEvent = utils.close(eventListener, handleEvent);
-            }
+// Event to indicate that all Cordova JavaScript objects have been created
+// and it's time to run plugin constructors.
+channel.createSticky('onCordovaReady');
 
-            if (!guid) {
-                // First time any channel has seen this subscriber
-                guid = '' + nextGuid++;
-            }
-            handleEvent.observer_guid = guid;
-            eventListenerOrFunction.observer_guid = guid;
-
-            // Don't add the same handler more than once.
-            if (!this.handlers[guid]) {
-                this.handlers[guid] = handleEvent;
-                this.numHandlers++;
-                if (this.numHandlers === 1) {
-                    this.onHasSubscribersChange && this.onHasSubscribersChange();
-                }
-            }
-        };
+// Event to indicate that all automatically loaded JS plugins are loaded and ready.
+// FIXME remove this
+channel.createSticky('onPluginsReady');
 
-        /**
-         * Unsubscribes the function with the given guid from the channel.
-         */
-        Channel.prototype.unsubscribe = function (eventListenerOrFunction) {
-            checkSubscriptionArgument(eventListenerOrFunction);
-            var handleEvent, guid, handler;
+// Event to indicate that Cordova is ready
+channel.createSticky('onDeviceReady');
 
-            if (eventListenerOrFunction && typeof eventListenerOrFunction === 'object') {
-                // Received an EventListener object implementing the handleEvent interface
-                handleEvent = eventListenerOrFunction.handleEvent;
-            } else {
-                // Received a function to handle event
-                handleEvent = eventListenerOrFunction;
-            }
+// Event to indicate a resume lifecycle event
+channel.create('onResume');
 
-            guid = handleEvent.observer_guid;
-            handler = this.handlers[guid];
-            if (handler) {
-                delete this.handlers[guid];
-                this.numHandlers--;
-                if (this.numHandlers === 0) {
-                    this.onHasSubscribersChange && this.onHasSubscribersChange();
-                }
-            }
-        };
+// Event to indicate a pause lifecycle event
+channel.create('onPause');
 
-        /**
-         * Calls all functions subscribed to this channel.
-         */
-        Channel.prototype.fire = function (e) {
-            var fail = false; /* eslint no-unused-vars : 0 */
-            var fireArgs = Array.prototype.slice.call(arguments);
-            // Apply stickiness.
-            if (this.state === 1) {
-                this.state = 2;
-                this.fireArgs = fireArgs;
-            }
-            if (this.numHandlers) {
-                // Copy the values first so that it is safe to modify it from within
-                // callbacks.
-                var toCall = [];
-                for (var item in this.handlers) {
-                    toCall.push(this.handlers[item]);
-                }
-                for (var i = 0; i < toCall.length; ++i) {
-                    toCall[i].apply(this, fireArgs);
-                }
-                if (this.state === 2 && this.numHandlers) {
-                    this.numHandlers = 0;
-                    this.handlers = {};
-                    this.onHasSubscribersChange && this.onHasSubscribersChange();
-                }
-            }
-        };
+// Channels that must fire before "deviceready" is fired.
+channel.waitForInitialization('onCordovaReady');
+channel.waitForInitialization('onDOMContentLoaded');
 
-        // defining them here so they are ready super fast!
-        // DOM event that is received when the web page is loaded and parsed.
-        channel.createSticky('onDOMContentLoaded');
+module.exports = channel;
 
-        // Event to indicate the Cordova native side is ready.
-        channel.createSticky('onNativeReady');
+});
 
-        // Event to indicate that all Cordova JavaScript objects have been created
-        // and it's time to run plugin constructors.
-        channel.createSticky('onCordovaReady');
+// file: C:/Projects/Cordova/cordova-windows/cordova-js-src/confighelper.js
+define("cordova/confighelper", function(require, exports, module) {
 
-        // Event to indicate that all automatically loaded JS plugins are loaded and ready.
-        // FIXME remove this
-        channel.createSticky('onPluginsReady');
+// config.xml and AppxManifest.xml wrapper (non-node ConfigParser analogue)
+var configCache = {};
+var utils = require("cordova/utils");
 
-        // Event to indicate that Cordova is ready
-        channel.createSticky('onDeviceReady');
+var isPhone = (cordova.platformId == 'windows') && WinJS.Utilities.isPhone;
+var isWin10UWP = navigator.appVersion.indexOf('MSAppHost/3.0') !== -1;
+var splashScreenTagName = isWin10UWP ? "SplashScreen" : (isPhone ? "m3:SplashScreen" : "m2:SplashScreen");
 
-        // Event to indicate a resume lifecycle event
-        channel.create('onResume');
+function XmlFile(text) {
+    this.text = text;
+}
 
-        // Event to indicate a pause lifecycle event
-        channel.create('onPause');
+XmlFile.prototype.loadTags = function (tagName) {
+    var parser;
+    if (!this.doc) {
+        parser = new DOMParser();
+        this.doc = parser.parseFromString(this.text, "application/xml");
+    }
 
-        // Channels that must fire before "deviceready" is fired.
-        channel.waitForInitialization('onCordovaReady');
-        channel.waitForInitialization('onDOMContentLoaded');
+    var tags = this.doc.getElementsByTagName(tagName);
+    return Array.prototype.slice.call(tags);
+}
 
-        module.exports = channel;
+function Config(text) {
+    XmlFile.apply(this, arguments);
+    this.preferences = this.loadTags("preference");
+}
 
-    });
+function Manifest(text) {
+    XmlFile.apply(this, arguments);
+    this.splashScreen = this.loadTags(splashScreenTagName)[0];
+}
 
-    // file: f:/coho/cordova-windows/cordova-js-src/confighelper.js
-    define('cordova/confighelper', function (require, exports, module) {
+utils.extend(Config, XmlFile);
+utils.extend(Manifest, XmlFile);
 
-        // config.xml and AppxManifest.xml wrapper (non-node ConfigParser analogue)
-        var configCache = {};
-        var utils = require('cordova/utils');
+function requestFile(filePath, success, error) {
+    var xhr;
 
-        var isPhone = (cordova.platformId === 'windows') && WinJS.Utilities.isPhone;
-        var isWin10UWP = navigator.appVersion.indexOf('MSAppHost/3.0') !== -1;
-        var splashScreenTagName = isWin10UWP ? 'SplashScreen' : (isPhone ? 'm3:SplashScreen' : 'm2:SplashScreen');
+    if (typeof configCache[filePath] != 'undefined') {
+        success(configCache[filePath]);
+    }
+
+    function fail(msg) {
+        console.error(msg);
 
-        function XmlFile (text) {
-            this.text = text;
+        if (error) {
+            error(msg);
         }
+    }
 
-        XmlFile.prototype.loadTags = function (tagName) {
-            var parser;
-            if (!this.doc) {
-                parser = new DOMParser();
-                this.doc = parser.parseFromString(this.text, 'application/xml');
+    var xhrStatusChangeHandler = function () {
+        if (xhr.readyState == 4) {
+            if (xhr.status == 200 || xhr.status == 304 || xhr.status == 0 /* file:// */) {
+                configCache[filePath] = xhr.responseText;
+                success(xhr.responseText);
+            }
+            else {
+                fail('[Windows][cordova.js][xhrStatusChangeHandler] Could not XHR ' + filePath + ': ' + xhr.statusText);
             }
-
-            var tags = this.doc.getElementsByTagName(tagName);
-            return Array.prototype.slice.call(tags);
-        };
-
-        function Config (text) {
-            XmlFile.apply(this, arguments);
-            this.preferences = this.loadTags('preference');
         }
+    };
 
-        function Manifest (text) {
-            XmlFile.apply(this, arguments);
-            this.splashScreen = this.loadTags(splashScreenTagName)[0];
-        }
+    xhr = new XMLHttpRequest();
+    xhr.addEventListener("load", xhrStatusChangeHandler);
 
-        utils.extend(Config, XmlFile);
-        utils.extend(Manifest, XmlFile);
+    try {
+        xhr.open("get", filePath, true);
+        xhr.send();
+    } catch (e) {
+        fail('[Windows][cordova.js][xhrFile] Could not XHR ' + filePath + ': ' + JSON.stringify(e));
+    }
+}
+
+function readConfig(success, error) {
+    requestFile("/config.xml", function (contents) {
+        success(new Config(contents));
+    }, error);
+}
+
+function readManifest(success, error) {
+    requestFile("/AppxManifest.xml", function (contents) {
+        success(new Manifest(contents));
+    }, error);
+}
+
+/**
+ * Reads a preference value from config.xml.
+ * Returns preference value or undefined if it does not exist.
+ * @param {String} preferenceName Preference name to read */
+Config.prototype.getPreferenceValue = function (preferenceName) {
+    var preferenceItem = this.preferences && this.preferences.filter(function (item) {
+        return item.attributes['name'].value === preferenceName;
+    });
 
-        function requestFile (filePath, success, error) {
-            var xhr;
+    if (preferenceItem && preferenceItem[0] && preferenceItem[0].attributes && preferenceItem[0].attributes['value']) {
+        return preferenceItem[0].attributes['value'].value;
+    }
+}
+
+/**
+ * Reads SplashScreen image path
+ */
+Manifest.prototype.getSplashScreenImagePath = function () {
+    return this.splashScreen.attributes['Image'].value;
+}
+
+exports.readConfig = readConfig;
+exports.readManifest = readManifest;
+
+});
+
+// file: C:/Projects/Cordova/cordova-windows/cordova-js-src/exec.js
+define("cordova/exec", function(require, exports, module) {
+
+/*jslint sloppy:true, plusplus:true*/
+/*global require, module, console */
+
+var cordova = require('cordova');
+var execProxy = require('cordova/exec/proxy');
+
+/**
+ * Execute a cordova command.  It is up to the native side whether this action
+ * is synchronous or asynchronous.  The native side can return:
+ *      Synchronous: PluginResult object as a JSON string
+ *      Asynchronous: Empty string ""
+ * If async, the native side will cordova.callbackSuccess or cordova.callbackError,
+ * depending upon the result of the action.
+ *
+ * @param {Function} success    The success callback
+ * @param {Function} fail       The fail callback
+ * @param {String} service      The name of the service to use
+ * @param {String} action       Action to be run in cordova
+ * @param {String[]} [args]     Zero or more arguments to pass to the method
+ */
+module.exports = function (success, fail, service, action, args) {
+
+    // Handle the case when we have an old version of splashscreen plugin to avoid the API calls failures
+    if (service === 'SplashScreen') {
+        var pluginsVersions = require("cordova/plugin_list").metadata;
+        var splashscreenVersion = pluginsVersions['cordova-plugin-splashscreen'];
+        var MIN_SPLASHSCREEN_SUPPORTED_VER = 4;
+        if (splashscreenVersion && ((parseInt(splashscreenVersion.split('.')[0], 10) || 0) < MIN_SPLASHSCREEN_SUPPORTED_VER)) {
+            console.log('Warning: A more recent version of cordova-plugin-splashscreen has been hooked into for compatibility reasons. Update the plugin to version >= 4.');
+
+            var platformSplashscreen = require('cordova/splashscreen');
+            // Replace old plugin proxy with the platform's one
+            require('cordova/exec/proxy').add(service, platformSplashscreen);
+        }
+    }
 
-            if (typeof configCache[filePath] !== 'undefined') {
-                success(configCache[filePath]);
-            }
+    var proxy = execProxy.get(service, action),
+        callbackId,
+        onSuccess,
+        onError;
 
-            function fail (msg) {
-                console.error(msg);
+    args = args || [];
 
-                if (error) {
-                    error(msg);
+    if (proxy) {
+        callbackId = service + cordova.callbackId++;
+        // console.log("EXEC:" + service + " : " + action);
+        if (typeof success === "function" || typeof fail === "function") {
+            cordova.callbacks[callbackId] = {success: success, fail: fail};
+        }
+        try {
+            // callbackOptions param represents additional optional parameters command could pass back, like keepCallback or
+            // custom callbackId, for example {callbackId: id, keepCallback: true, status: cordova.callbackStatus.JSON_EXCEPTION }
+            // CB-5806 [Windows8] Add keepCallback support to proxy
+            onSuccess = function (result, callbackOptions) {
+                callbackOptions = callbackOptions || {};
+                var callbackStatus;
+                // covering both undefined and null.
+                // strict null comparison was causing callbackStatus to be undefined
+                // and then no callback was called because of the check in cordova.callbackFromNative
+                // see CB-8996 Mobilespec app hang on windows
+                if (callbackOptions.status !== undefined && callbackOptions.status !== null) {
+                    callbackStatus = callbackOptions.status;
                 }
-            }
-
-            var xhrStatusChangeHandler = function () {
-                if (xhr.readyState === 4) {
-                    if (xhr.status === 200 || xhr.status === 304 || xhr.status === 0 /* file:// */) {
-                        configCache[filePath] = xhr.responseText;
-                        success(xhr.responseText);
-                    } else {
-                        fail('[Windows][cordova.js][xhrStatusChangeHandler] Could not XHR ' + filePath + ': ' + xhr.statusText);
-                    }
+                else {
+                    callbackStatus = cordova.callbackStatus.OK;
                 }
+                cordova.callbackSuccess(callbackOptions.callbackId || callbackId,
+                    {
+                        status: callbackStatus,
+                        message: result,
+                        keepCallback: callbackOptions.keepCallback || false
+                    });
             };
+            onError = function (err, callbackOptions) {
+                callbackOptions = callbackOptions || {};
+                var callbackStatus;
+                // covering both undefined and null.
+                // strict null comparison was causing callbackStatus to be undefined
+                // and then no callback was called because of the check in cordova.callbackFromNative
+                // see CB-8996 Mobilespec app hang on windows
+                if (callbackOptions.status !== undefined && callbackOptions.status !== null) {
+                    callbackStatus = callbackOptions.status;
+                }
+                else {
+                    callbackStatus = cordova.callbackStatus.OK;
+                }
+                cordova.callbackError(callbackOptions.callbackId || callbackId,
+                    {
+                        status: callbackStatus,
+                        message: err,
+                        keepCallback: callbackOptions.keepCallback || false
+                    });
+            };
+            proxy(onSuccess, onError, args);
 
-            xhr = new XMLHttpRequest(); /* eslint no-undef: 0 */
-            xhr.addEventListener('load', xhrStatusChangeHandler);
-
-            try {
-                xhr.open('get', filePath, true);
-                xhr.send();
-            } catch (e) {
-                fail('[Windows][cordova.js][xhrFile] Could not XHR ' + filePath + ': ' + JSON.stringify(e));
-            }
+        } catch (e) {
+            console.log("Exception calling native with command :: " + service + " :: " + action  + " ::exception=" + e);
         }
-
-        function readConfig (success, error) {
-            requestFile('/config.xml', function (contents) {
-                success(new Config(contents));
-            }, error);
+    } else {
+        if (typeof fail === "function") {
+            fail("Missing Command Error");
         }
+    }
+};
 
-        function readManifest (success, error) {
-            requestFile('/AppxManifest.xml', function (contents) {
-                success(new Manifest(contents));
-            }, error);
-        }
+});
 
-        /**
-         * Reads a preference value from config.xml.
-         * Returns preference value or undefined if it does not exist.
-         * @param {String} preferenceName Preference name to read */
-        Config.prototype.getPreferenceValue = function (preferenceName) {
-            var preferenceItem = this.preferences && this.preferences.filter(function (item) {
-                return item.attributes['name'].value === preferenceName;
-            });
+// file: src/common/exec/proxy.js
+define("cordova/exec/proxy", function(require, exports, module) {
 
-            if (preferenceItem && preferenceItem[0] && preferenceItem[0].attributes && preferenceItem[0].attributes['value']) {
-                return preferenceItem[0].attributes['value'].value;
-            }
-        };
+// internal map of proxy function
+var CommandProxyMap = {};
 
-        /**
-         * Reads SplashScreen image path
-         */
-        Manifest.prototype.getSplashScreenImagePath = function () {
-            return this.splashScreen.attributes['Image'].value;
-        };
+module.exports = {
 
-        exports.readConfig = readConfig;
-        exports.readManifest = readManifest;
+    // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
+    add: function (id, proxyObj) {
+        console.log('adding proxy for ' + id);
+        CommandProxyMap[id] = proxyObj;
+        return proxyObj;
+    },
 
-    });
+    // cordova.commandProxy.remove("Accelerometer");
+    remove: function (id) {
+        var proxy = CommandProxyMap[id];
+        delete CommandProxyMap[id];
+        CommandProxyMap[id] = null;
+        return proxy;
+    },
 
-    // file: f:/coho/cordova-windows/cordova-js-src/exec.js
-    define('cordova/exec', function (require, exports, module) {
-
-    /* jslint sloppy:true, plusplus:true */
-    /* global require, module, console */
-
-        var cordova = require('cordova');
-        var execProxy = require('cordova/exec/proxy');
-
-        /**
-         * Execute a cordova command.  It is up to the native side whether this action
-         * is synchronous or asynchronous.  The native side can return:
-         *      Synchronous: PluginResult object as a JSON string
-         *      Asynchronous: Empty string ""
-         * If async, the native side will cordova.callbackSuccess or cordova.callbackError,
-         * depending upon the result of the action.
-         *
-         * @param {Function} success    The success callback
-         * @param {Function} fail       The fail callback
-         * @param {String} service      The name of the service to use
-         * @param {String} action       Action to be run in cordova
-         * @param {String[]} [args]     Zero or more arguments to pass to the method
-         */
-        module.exports = function (success, fail, service, action, args) {
-
-            // Handle the case when we have an old version of splashscreen plugin to avoid the API calls failures
-            if (service === 'SplashScreen') {
-                var pluginsVersions = require('cordova/plugin_list').metadata;
-                var splashscreenVersion = pluginsVersions['cordova-plugin-splashscreen'];
-                var MIN_SPLASHSCREEN_SUPPORTED_VER = 4;
-                if (splashscreenVersion && ((parseInt(splashscreenVersion.split('.')[0], 10) || 0) < MIN_SPLASHSCREEN_SUPPORTED_VER)) {
-                    console.log('Warning: A more recent version of cordova-plugin-splashscreen has been hooked into for compatibility reasons. Update the plugin to version >= 4.');
-
-                    var platformSplashscreen = require('cordova/splashscreen');
-                    // Replace old plugin proxy with the platform's one
-                    require('cordova/exec/proxy').add(service, platformSplashscreen);
-                }
-            }
+    get: function (service, action) {
+        return (CommandProxyMap[service] ? CommandProxyMap[service][action] : null);
+    }
+};
 
-            var proxy = execProxy.get(service, action);
-            var callbackId;
-            var onSuccess;
-            var onError;
+});
 
-            args = args || [];
+// file: src/common/init.js
+define("cordova/init", function(require, exports, module) {
 
-            if (proxy) {
-                callbackId = service + cordova.callbackId++;
-                // console.log("EXEC:" + service + " : " + action);
-                if (typeof success === 'function' || typeof fail === 'function') {
-                    cordova.callbacks[callbackId] = {success: success, fail: fail};
-                }
-                try {
-                    // callbackOptions param represents additional optional parameters command could pass back, like keepCallback or
-                    // custom callbackId, for example {callbackId: id, keepCallback: true, status: cordova.callbackStatus.JSON_EXCEPTION }
-                    // CB-5806 [Windows8] Add keepCallback support to proxy
-                    onSuccess = function (result, callbackOptions) {
-                        callbackOptions = callbackOptions || {};
-                        var callbackStatus;
-                        // covering both undefined and null.
-                        // strict null comparison was causing callbackStatus to be undefined
-                        // and then no callback was called because of the check in cordova.callbackFromNative
-                        // see CB-8996 Mobilespec app hang on windows
-                        if (callbackOptions.status !== undefined && callbackOptions.status !== null) {
-                            callbackStatus = callbackOptions.status;
-                        } else {
-                            callbackStatus = cordova.callbackStatus.OK;
-                        }
-                        cordova.callbackSuccess(callbackOptions.callbackId || callbackId,
-                            {
-                                status: callbackStatus,
-                                message: result,
-                                keepCallback: callbackOptions.keepCallback || false
-                            });
-                    };
-                    onError = function (err, callbackOptions) {
-                        callbackOptions = callbackOptions || {};
-                        var callbackStatus;
-                        // covering both undefined and null.
-                        // strict null comparison was causing callbackStatus to be undefined
-                        // and then no callback was called because of the check in cordova.callbackFromNative
-                        // see CB-8996 Mobilespec app hang on windows
-                        if (callbackOptions.status !== undefined && callbackOptions.status !== null) {
-                            callbackStatus = callbackOptions.status;
-                        } else {
-                            callbackStatus = cordova.callbackStatus.OK;
-                        }
-                        cordova.callbackError(callbackOptions.callbackId || callbackId,
-                            {
-                                status: callbackStatus,
-                                message: err,
-                                keepCallback: callbackOptions.keepCallback || false
-                            });
-                    };
-                    proxy(onSuccess, onError, args);
-
-                } catch (e) {
-                    console.log('Exception calling native with command :: ' + service + ' :: ' + action + ' ::exception=' + e);
-                }
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var modulemapper = require('cordova/modulemapper');
+var platform = require('cordova/platform');
+var pluginloader = require('cordova/pluginloader');
+var utils = require('cordova/utils');
+
+var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
+
+function logUnfiredChannels (arr) {
+    for (var i = 0; i < arr.length; ++i) {
+        if (arr[i].state !== 2) {
+            console.log('Channel not fired: ' + arr[i].type);
+        }
+    }
+}
+
+window.setTimeout(function () {
+    if (channel.onDeviceReady.state !== 2) {
+        console.log('deviceready has not fired after 5 seconds.');
+        logUnfiredChannels(platformInitChannelsArray);
+        logUnfiredChannels(channel.deviceReadyChannelsArray);
+    }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator (origNavigator) {
+    var CordovaNavigator = function () {};
+    CordovaNavigator.prototype = origNavigator;
+    var newNavigator = new CordovaNavigator();
+    // This work-around really only applies to new APIs that are newer than Function.bind.
+    // Without it, APIs such as getGamepads() break.
+    if (CordovaNavigator.bind) {
+        for (var key in origNavigator) {
+            if (typeof origNavigator[key] === 'function') {
+                newNavigator[key] = origNavigator[key].bind(origNavigator);
             } else {
-                if (typeof fail === 'function') {
-                    fail('Missing Command Error');
-                }
+                (function (k) {
+                    utils.defineGetterSetter(newNavigator, key, function () {
+                        return origNavigator[k];
+                    });
+                })(key);
             }
-        };
-
+        }
+    }
+    return newNavigator;
+}
+
+if (window.navigator) {
+    window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+    window.console = {
+        log: function () {}
+    };
+}
+if (!window.console.warn) {
+    window.console.warn = function (msg) {
+        this.log('warn: ' + msg);
+    };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onActivated = cordova.addDocumentEventHandler('activated');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState === 'complete' || document.readyState === 'interactive') {
+    channel.onDOMContentLoaded.fire();
+} else {
+    document.addEventListener('DOMContentLoaded', function () {
+        channel.onDOMContentLoaded.fire();
+    }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+    channel.onNativeReady.fire();
+}
+
+modulemapper.clobbers('cordova', 'cordova');
+modulemapper.clobbers('cordova/exec', 'cordova.exec');
+modulemapper.clobbers('cordova/exec', 'Cordova.exec');
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
+// The delay allows the attached modules to be defined before the plugin loader looks for them.
+setTimeout(function () {
+    pluginloader.load(function () {
+        channel.onPluginsReady.fire();
     });
+}, 0);
 
-    // file: src/common/exec/proxy.js
-    define('cordova/exec/proxy', function (require, exports, module) {
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function () {
+    modulemapper.mapModules(window);
 
-        // internal map of proxy function
-        var CommandProxyMap = {};
+    platform.initialize && platform.initialize();
 
-        module.exports = {
+    // Fire event to notify that all objects are created
+    channel.onCordovaReady.fire();
 
-            // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
-            add: function (id, proxyObj) {
-                console.log('adding proxy for ' + id);
-                CommandProxyMap[id] = proxyObj;
-                return proxyObj;
-            },
+    // Fire onDeviceReady event once page has fully loaded, all
+    // constructors have run and cordova info has been received from native
+    // side.
+    channel.join(function () {
+        require('cordova').fireDocumentEvent('deviceready');
+    }, channel.deviceReadyChannelsArray);
 
-            // cordova.commandProxy.remove("Accelerometer");
-            remove: function (id) {
-                var proxy = CommandProxyMap[id];
-                delete CommandProxyMap[id];
-                CommandProxyMap[id] = null;
-                return proxy;
-            },
+}, platformInitChannelsArray);
 
-            get: function (service, action) {
-                return (CommandProxyMap[service] ? CommandProxyMap[service][action] : null);
-            }
-        };
-    });
+});
 
-    // file: src/common/init.js
-    define('cordova/init', function (require, exports, module) {
+// file: src/common/init_b.js
+define("cordova/init_b", function(require, exports, module) {
 
-        var channel = require('cordova/channel');
-        var cordova = require('cordova');
-        var modulemapper = require('cordova/modulemapper');
-        var platform = require('cordova/platform');
-        var pluginloader = require('cordova/pluginloader');
-        var utils = require('cordova/utils');
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var modulemapper = require('cordova/modulemapper');
+var platform = require('cordova/platform');
+var pluginloader = require('cordova/pluginloader');
+var utils = require('cordova/utils');
 
-        var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
+var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady, channel.onPluginsReady];
 
-        function logUnfiredChannels (arr) {
-            for (var i = 0; i < arr.length; ++i) {
-                if (arr[i].state !== 2) {
-                    console.log('Channel not fired: ' + arr[i].type);
-                }
-            }
+// setting exec
+cordova.exec = require('cordova/exec');
+
+function logUnfiredChannels (arr) {
+    for (var i = 0; i < arr.length; ++i) {
+        if (arr[i].state !== 2) {
+            console.log('Channel not fired: ' + arr[i].type);
         }
+    }
+}
 
-        window.setTimeout(function () {
-            if (channel.onDeviceReady.state !== 2) {
-                console.log('deviceready has not fired after 5 seconds.');
-                logUnfiredChannels(platformInitChannelsArray);
-                logUnfiredChannels(channel.deviceReadyChannelsArray);
-            }
-        }, 5000);
-
-        // Replace navigator before any modules are required(), to ensure it happens as soon as possible.
-        // We replace it so that properties that can't be clobbered can instead be overridden.
-        function replaceNavigator (origNavigator) {
-            var CordovaNavigator = function () {};
-            CordovaNavigator.prototype = origNavigator;
-            var newNavigator = new CordovaNavigator();
-            // This work-around really only applies to new APIs that are newer than Function.bind.
-            // Without it, APIs such as getGamepads() break.
-            if (CordovaNavigator.bind) {
-                for (var key in origNavigator) {
-                    if (typeof origNavigator[key] === 'function') {
-                        newNavigator[key] = origNavigator[key].bind(origNavigator);
-                    } else {
-                        (function (k) {
-                            utils.defineGetterSetter(newNavigator, key, function () {
-                                return origNavigator[k];
-                            });
-                        })(key);
-                    }
-                }
+window.setTimeout(function () {
+    if (channel.onDeviceReady.state !== 2) {
+        console.log('deviceready has not fired after 5 seconds.');
+        logUnfiredChannels(platformInitChannelsArray);
+        logUnfiredChannels(channel.deviceReadyChannelsArray);
+    }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator (origNavigator) {
+    var CordovaNavigator = function () {};
+    CordovaNavigator.prototype = origNavigator;
+    var newNavigator = new CordovaNavigator();
+    // This work-around really only applies to new APIs that are newer than Function.bind.
+    // Without it, APIs such as getGamepads() break.
+    if (CordovaNavigator.bind) {
+        for (var key in origNavigator) {
+            if (typeof origNavigator[key] === 'function') {
+                newNavigator[key] = origNavigator[key].bind(origNavigator);
+            } else {
+                (function (k) {
+                    utils.defineGetterSetter(newNavigator, key, function () {
+                        return origNavigator[k];
+                    });
+                })(key);
             }
-            return newNavigator;
         }
+    }
+    return newNavigator;
+}
+if (window.navigator) {
+    window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+    window.console = {
+        log: function () {}
+    };
+}
+if (!window.console.warn) {
+    window.console.warn = function (msg) {
+        this.log('warn: ' + msg);
+    };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onActivated = cordova.addDocumentEventHandler('activated');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState === 'complete' || document.readyState === 'interactive') {
+    channel.onDOMContentLoaded.fire();
+} else {
+    document.addEventListener('DOMContentLoaded', function () {
+        channel.onDOMContentLoaded.fire();
+    }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+    channel.onNativeReady.fire();
+}
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
+// The delay allows the attached modules to be defined before the plugin loader looks for them.
+setTimeout(function () {
+    pluginloader.load(function () {
+        channel.onPluginsReady.fire();
+    });
+}, 0);
 
-        if (window.navigator) {
-            window.navigator = replaceNavigator(window.navigator);
-        }
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function () {
+    modulemapper.mapModules(window);
 
-        if (!window.console) {
-            window.console = {
-                log: function () {}
-            };
-        }
-        if (!window.console.warn) {
-            window.console.warn = function (msg) {
-                this.log('warn: ' + msg);
-            };
-        }
+    platform.initialize && platform.initialize();
 
-        // Register pause, resume and deviceready channels as events on document.
-        channel.onPause = cordova.addDocumentEventHandler('pause');
-        channel.onResume = cordova.addDocumentEventHandler('resume');
-        channel.onActivated = cordova.addDocumentEventHandler('activated');
-        channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+    // Fire event to notify that all objects are created
+    channel.onCordovaReady.fire();
 
-        // Listen for DOMContentLoaded and notify our channel subscribers.
-        if (document.readyState === 'complete' || document.readyState === 'interactive') {
-            channel.onDOMContentLoaded.fire();
-        } else {
-            document.addEventListener('DOMContentLoaded', function () {
-                channel.onDOMContentLoaded.fire();
-            }, false);
-        }
+    // Fire onDeviceReady event once page has fully loaded, all
+    // constructors have run and cordova info has been received from native
+    // side.
+    channel.join(function () {
+        require('cordova').fireDocumentEvent('deviceready');
+    }, channel.deviceReadyChannelsArray);
 
-        // _nativeReady is global variable that the native side can set
-        // to signify that the native code is ready. It is a global since
-        // it may be called before any cordova JS is ready.
-        if (window._nativeReady) {
-            channel.onNativeReady.fire();
-        }
+}, platformInitChannelsArray);
 
-        modulemapper.clobbers('cordova', 'cordova');
-        modulemapper.clobbers('cordova/exec', 'cordova.exec');
-        modulemapper.clobbers('cordova/exec', 'Cordova.exec');
+});
 
-        // Call the platform-specific initialization.
-        platform.bootstrap && platform.bootstrap();
+// file: src/common/modulemapper.js
+define("cordova/modulemapper", function(require, exports, module) {
 
-        // Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
-        // The delay allows the attached modules to be defined before the plugin loader looks for them.
-        setTimeout(function () {
-            pluginloader.load(function () {
-                channel.onPluginsReady.fire();
-            });
-        }, 0);
+var builder = require('cordova/builder');
+var moduleMap = define.moduleMap; // eslint-disable-line no-undef
+var symbolList;
+var deprecationMap;
 
-        /**
-         * Create all cordova objects once native side is ready.
-         */
-        channel.join(function () {
-            modulemapper.mapModules(window);
+exports.reset = function () {
+    symbolList = [];
+    deprecationMap = {};
+};
 
-            platform.initialize && platform.initialize();
+function addEntry (strategy, moduleName, symbolPath, opt_deprecationMessage) {
+    if (!(moduleName in moduleMap)) {
+        throw new Error('Module ' + moduleName + ' does not exist.');
+    }
+    symbolList.push(strategy, moduleName, symbolPath);
+    if (opt_deprecationMessage) {
+        deprecationMap[symbolPath] = opt_deprecationMessage;
+    }
+}
 
-            // Fire event to notify that all objects are created
-            channel.onCordovaReady.fire();
+// Note: Android 2.3 does have Function.bind().
+exports.clobbers = function (moduleName, symbolPath, opt_deprecationMessage) {
+    addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
+};
 
-            // Fire onDeviceReady event once page has fully loaded, all
-            // constructors have run and cordova info has been received from native
-            // side.
-            channel.join(function () {
-                require('cordova').fireDocumentEvent('deviceready');
-            }, channel.deviceReadyChannelsArray);
+exports.merges = function (moduleName, symbolPath, opt_deprecationMessage) {
+    addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
+};
 
-        }, platformInitChannelsArray);
+exports.defaults = function (moduleName, symbolPath, opt_deprecationMessage) {
+    addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
+};
 
-    });
+exports.runs = function (moduleName) {
+    addEntry('r', moduleName, null);
+};
 
-    // file: src/common/init_b.js
-    define('cordova/init_b', function (require, exports, module) {
+function prepareNamespace (symbolPath, context) {
+    if (!symbolPath) {
+        return context;
+    }
+    var parts = symbolPath.split('.');
+    var cur = context;
+    for (var i = 0, part; part = parts[i]; ++i) { // eslint-disable-line no-cond-assign
+        cur = cur[part] = cur[part] || {};
+    }
+    return cur;
+}
+
+exports.mapModules = function (context) {
+    var origSymbols = {};
+    context.CDV_origSymbols = origSymbols;
+    for (var i = 0, len = symbolList.length; i < len; i += 3) {
+        var strategy = symbolList[i];
+        var moduleName = symbolList[i + 1];
+        var module = require(moduleName);
+        // <runs/>
+        if (strategy === 'r') {
+            continue;
+        }
+        var symbolPath = symbolList[i + 2];
+        var lastDot = symbolPath.lastIndexOf('.');
+        var namespace = symbolPath.substr(0, lastDot);
+        var lastName = symbolPath.substr(lastDot + 1);
+
+        var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
+        var parentObj = prepareNamespace(namespace, context);
+        var target = parentObj[lastName];
+
+        if (strategy === 'm' && target) {
+            builder.recursiveMerge(target, module);
+        } else if ((strategy === 'd' && !target) || (strategy !== 'd')) {
+            if (!(symbolPath in origSymbols)) {
+                origSymbols[symbolPath] = target;
+            }
+            builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
+        }
+    }
+};
 
-        var channel = require('cordova/channel');
-        var cordova = require('cordova');
-        var modulemapper = require('cordova/modulemapper');
-        var platform = require('cordova/platform');
-        var pluginloader = require('cordova/pluginloader');
-        var utils = require('cordova/utils');
+exports.getOriginalSymbol = function (context, symbolPath) {
+    var origSymbols = context.CDV_origSymbols;
+    if (origSymbols && (symbolPath in origSymbols)) {
+        return origSymbols[symbolPath];
+    }
+    var parts = symbolPath.split('.');
+    var obj = context;
+    for (var i = 0; i < parts.length; ++i) {
+        obj = obj && obj[parts[i]];
+    }
+    return obj;
+};
 
-        var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady, channel.onPluginsReady];
+exports.reset();
 
-        // setting exec
-        cordova.exec = require('cordova/exec');
+});
 
-        function logUnfiredChannels (arr) {
-            for (var i = 0; i < arr.length; ++i) {
-                if (arr[i].state !== 2) {
-                    console.log('Channel not fired: ' + arr[i].type);
-                }
-            }
-        }
-
-        window.setTimeout(function () {
-            if (channel.onDeviceReady.state !== 2) {
-                console.log('deviceready has not fired after 5 seconds.');
-                logUnfiredChannels(platformInitChannelsArray);
-                logUnfiredChannels(channel.deviceReadyChannelsArray);
-            }
-        }, 5000);
-
-        // Replace navigator before any modules are required(), to ensure it happens as soon as possible.
-        // We replace it so that properties that can't be clobbered can instead be overridden.
-        function replaceNavigator (origNavigator) {
-            var CordovaNavigator = function () {};
-            CordovaNavigator.prototype = origNavigator;
-            var newNavigator = new CordovaNavigator();
-            // This work-around really only applies to new APIs that are newer than Function.bind.
-            // Without it, APIs such as getGamepads() break.
-            if (CordovaNavigator.bind) {
-                for (var key in origNavigator) {
-                    if (typeof origNavigator[key] === 'function') {
-                        newNavigator[key] = origNavigator[key].bind(origNavigator);
-                    } else {
-                        (function (k) {
-                            utils.defineGetterSetter(newNavigator, key, function () {
-                                return origNavigator[k];
-                            });
-                        })(key);
-                    }
-                }
-            }
-            return newNavigator;
-        }
-        if (window.navigator) {
-            window.navigator = replaceNavigator(window.navigator);
-        }
+// file: src/common/modulemapper_b.js
+define("cordova/modulemapper_b", function(require, exports, module) {
 
-        if (!window.console) {
-            window.console = {
-                log: function () {}
-            };
-        }
-        if (!window.console.warn) {
-            window.console.warn = function (msg) {
-                this.log('warn: ' + msg);
-            };
-        }
+var builder = require('cordova/builder');
+var symbolList = [];
+var deprecationMap;
 
-        // Register pause, resume and deviceready channels as events on document.
-        channel.onPause = cordova.addDocumentEventHandler('pause');
-        channel.onResume = cordova.addDocumentEventHandler('resume');
-        channel.onActivated = cordova.addDocumentEventHandler('activated');
-        channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+exports.reset = function () {
+    symbolList = [];
+    deprecationMap = {};
+};
 
-        // Listen for DOMContentLoaded and notify our channel subscribers.
-        if (document.readyState === 'complete' || document.readyState === 'interactive') {
-            channel.onDOMContentLoaded.fire();
-        } else {
-            document.addEventListener('DOMContentLoaded', function () {
-                channel.onDOMContentLoaded.fire();
-            }, false);
-        }
-
-        // _nativeReady is global variable that the native side can set
-        // to signify that the native code is ready. It is a global since
-        // it may be called before any cordova JS is ready.
-        if (window._nativeReady) {
-            channel.onNativeReady.fire();
-        }
+function addEntry (strategy, moduleName, symbolPath, opt_deprecationMessage) {
+    symbolList.push(strategy, moduleName, symbolPath);
+    if (opt_deprecationMessage) {
+        deprecationMap[symbolPath] = opt_deprecationMessage;
+    }
+}
 
-        // Call the platform-specific initialization.
-        platform.bootstrap && platform.bootstrap();
+// Note: Android 2.3 does have Function.bind().
+exports.clobbers = function (moduleName, symbolPath, opt_deprecationMessage) {
+    addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
+};
 
-        // Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
-        // The delay allows the attached modules to be defined before the plugin loader looks for them.
-        setTimeout(function () {
-            pluginloader.load(function () {
-                channel.onPluginsReady.fire();
-            });
-        }, 0);
+exports.merges = function (moduleName, symbolPath, opt_deprecationMessage) {
+    addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
+};
 
-        /**
-         * Create all cordova objects once native side is ready.
-         */
-        channel.join(function () {
-            modulemapper.mapModules(window);
+exports.defaults = function (moduleName, symbolPath, opt_deprecationMessage) {
+    addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
+};
 
-            platform.initialize && platform.initialize();
+exports.runs = function (moduleName) {
+    addEntry('r', moduleName, null);
+};
 
-            // Fire event to notify that all objects are created
-            channel.onCordovaReady.fire();
+function prepareNamespace (symbolPath, context) {
+    if (!symbolPath) {
+        return context;
+    }
+    var parts = symbolPath.split('.');
+    var cur = context;
+    for (var i = 0, part; part = parts[i]; ++i) { // eslint-disable-line no-cond-assign
+        cur = cur[part] = cur[part] || {};
+    }
+    return cur;
+}
+
+exports.mapModules = function (context) {
+    var origSymbols = {};
+    context.CDV_origSymbols = origSymbols;
+    for (var i = 0, len = symbolList.length; i < len; i += 3) {
+        var strategy = symbolList[i];
+        var moduleName = symbolList[i + 1];
+        var module = require(moduleName);
+        // <runs/>
+        if (strategy === 'r') {
+            continue;
+        }
+        var symbolPath = symbolList[i + 2];
+        var lastDot = symbolPath.lastIndexOf('.');
+        var namespace = symbolPath.substr(0, lastDot);
+        var lastName = symbolPath.substr(lastDot + 1);
+
+        var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
+        var parentObj = prepareNamespace(namespace, context);
+        var target = parentObj[lastName];
+
+        if (strategy === 'm' && target) {
+            builder.recursiveMerge(target, module);
+        } else if ((strategy === 'd' && !target) || (strategy !== 'd')) {
+            if (!(symbolPath in origSymbols)) {
+                origSymbols[symbolPath] = target;
+            }
+            builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
+        }
+    }
+};
 
-            // Fire onDeviceReady event once page has fully loaded, all
-            // constructors have run and cordova info has been received from native
-            // side.
-            channel.join(function () {
-                require('cordova').fireDocumentEvent('deviceready');
-            }, channel.deviceReadyChannelsArray);
+exports.getOriginalSymbol = function (context, symbolPath) {
+    var origSymbols = context.CDV_origSymbols;
+    if (origSymbols && (symbolPath in origSymbols)) {
+        return origSymbols[symbolPath];
+    }
+    var parts = symbolPath.split('.');
+    var obj = context;
+    for (var i = 0; i < parts.length; ++i) {
+        obj = obj && obj[parts[i]];
+    }
+    return obj;
+};
 
-        }, platformInitChannelsArray);
+exports.reset();
 
-    });
+});
 
-    // file: src/common/modulemapper.js
-    define('cordova/modulemapper', function (require, exports, module) {
+// file: C:/Projects/Cordova/cordova-windows/cordova-js-src/platform.js
+define("cordova/platform", function(require, exports, module) {
 
-        var builder = require('cordova/builder');
-        var moduleMap = define.moduleMap;
-        var symbolList;
-        var deprecationMap;
+module.exports = {
+    id: 'windows',
+    bootstrap:function() {
+        var cordova = require('cordova'),
+            exec = require('cordova/exec'),
+            channel = cordova.require('cordova/channel'),
+            platform = require('cordova/platform'),
+            modulemapper = require('cordova/modulemapper'),
+            utils = require('cordova/utils');
 
-        exports.reset = function () {
-            symbolList = [];
-            deprecationMap = {};
-        };
+        modulemapper.clobbers('cordova/exec/proxy', 'cordova.commandProxy');
 
-        function addEntry (strategy, moduleName, symbolPath, opt_deprecationMessage) {
-            if (!(moduleName in moduleMap)) {
-                throw new Error('Module ' + moduleName + ' does not exist.');
-            }
-            symbolList.push(strategy, moduleName, symbolPath);
-            if (opt_deprecationMessage) {
-                deprecationMap[symbolPath] = opt_deprecationMessage;
-            }
+        // we will make sure we get this channel
+        // TODO: remove this once other platforms catch up.
+        if(!channel.onActivated) {
+            channel.onActivated = cordova.addDocumentEventHandler('activated');
         }
+        channel.onNativeReady.fire();
 
-        // Note: Android 2.3 does have Function.bind().
-        exports.clobbers = function (moduleName, symbolPath, opt_deprecationMessage) {
-            addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
-        };
+        var onWinJSReady = function () {
+            var app = WinJS.Application,
+                splashscreen = require('cordova/splashscreen'),
+                configHelper = require('cordova/confighelper');
 
-        exports.merges = function (moduleName, symbolPath, opt_deprecationMessage) {
-            addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
-        };
+            modulemapper.clobbers('cordova/splashscreen', 'navigator.splashscreen');
 
-        exports.defaults = function (moduleName, symbolPath, opt_deprecationMessage) {
-            addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
-        };
+            var checkpointHandler = function checkpointHandler() {
+                cordova.fireDocumentEvent('pause',null,true);
+            };
 
-        exports.runs = function (moduleName) {
-            addEntry('r', moduleName, null);
-        };
+            var resumingHandler = function resumingHandler() {
+                cordova.fireDocumentEvent('resume',null,true);
+            };
 
-        function prepareNamespace (symbolPath, context) {
-            if (!symbolPath) {
-                return context;
-            }
-            var parts = symbolPath.split('.');
-            var cur = context;
-            for (var i = 0, part; part = parts[i]; ++i) { /* eslint no-cond-assign : 0 */
-                cur = cur[part] = cur[part] || {};
-            }
-            return cur;
-        }
-
-        exports.mapModules = function (context) {
-            var origSymbols = {};
-            context.CDV_origSymbols = origSymbols;
-            for (var i = 0, len = symbolList.length; i < len; i += 3) {
-                var strategy = symbolList[i];
-                var moduleName = symbolList[i + 1];
-                var module = require(moduleName);
-                // <runs/>
-                if (strategy === 'r') {
-                    continue;
-                }
-                var symbolPath = symbolList[i + 2];
-                var lastDot = symbolPath.lastIndexOf('.');
-                var namespace = symbolPath.substr(0, lastDot);
-                var lastName = symbolPath.substr(lastDot + 1);
-
-                var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
-                var parentObj = prepareNamespace(namespace, context);
-                var target = parentObj[lastName];
-
-                if (strategy === 'm' && target) {
-                    builder.recursiveMerge(target, module);
-                } else if ((strategy === 'd' && !target) || (strategy !== 'd')) {
-                    if (!(symbolPath in origSymbols)) {
-                        origSymbols[symbolPath] = target;
-                    }
-                    builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
+            // activation args are available via the activated event
+            // OR cordova.require('cordova/platform').activationContext
+            // activationContext:{type: actType, args: args};
+            var activationHandler = function (e) {
+                // Making all the details available as activationContext
+                platform.activationContext = utils.clone(e.detail);         /* CB-10653 to avoid losing detail properties for some activation kinds */
+                platform.activationContext.raw = e.detail;                  /* CB-11522 to preserve types */
+                platform.activationContext.args = e.detail.arguments;       /* for backwards compatibility */
+
+                function makePromise(fn) {
+                    return new WinJS.Promise(function init(completeDispatch, errorDispatch) {
+                        fn(function successCb(results) {
+                            completeDispatch(results);
+                        }, function errorCb(error) {
+                            errorDispatch(error);
+                        });
+                    });
                 }
-            }
-        };
-
-        exports.getOriginalSymbol = function (context, symbolPath) {
-            var origSymbols = context.CDV_origSymbols;
-            if (origSymbols && (symbolPath in origSymbols)) {
-                return origSymbols[symbolPath];
-            }
-            var parts = symbolPath.split('.');
-            var obj = context;
-            for (var i = 0; i < parts.length; ++i) {
-                obj = obj && obj[parts[i]];
-            }
-            return obj;
-        };
 
-        exports.reset();
+                if (e.detail.previousExecutionState === Windows.ApplicationModel.Activation.ApplicationExecutionState.running
+                        || e.detail.previousExecutionState === Windows.ApplicationModel.Activation.ApplicationExecutionState.suspended) {
+                    cordova.fireDocumentEvent('activated', platform.activationContext, true);
+                    return;
+                }
 
-    });
+                var manifest;
+
+                e.setPromise(makePromise(configHelper.readManifest).then(function (manifestTmp) {
+                    manifest = manifestTmp;
+                    return makePromise(configHelper.readConfig);
+                })
+                .then(function (config) {
+                    splashscreen.firstShow(config, manifest, e);
+                }).then(function () {
+                    // Avoids splashimage flicker on Windows Phone 8.1/10
+                    return WinJS.Promise.timeout();
+                }).then(function () {
+                    cordova.fireDocumentEvent('activated', platform.activationContext, true);
+                }));
+            };
 
-    // file: src/common/modulemapper_b.js
-    define('cordova/modulemapper_b', function (require, exports, module) {
+            // CB-12193 CoreWindow and some WinRT APIs are not available in webview
+            var isCoreWindowAvailable = false;
+            try {
+                Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
+                isCoreWindowAvailable = true;
+            } catch (e) { }
 
-        var builder = require('cordova/builder');
-        var symbolList = [];
-        var deprecationMap;
+            if (isCoreWindowAvailable) {
+                app.addEventListener("checkpoint", checkpointHandler);
+                app.addEventListener("activated", activationHandler, false);
+                Windows.UI.WebUI.WebUIApplication.addEventListener("resuming", resumingHandler, false);
 
-        exports.reset = function () {
-            symbolList = [];
-            deprecationMap = {};
-        };
+                injectBackButtonHandler();
 
-        function addEntry (strategy, moduleName, symbolPath, opt_deprecationMessage) {
-            symbolList.push(strategy, moduleName, symbolPath);
-            if (opt_deprecationMessage) {
-                deprecationMap[symbolPath] = opt_deprecationMessage;
+                app.start();
             }
-        }
-
-        // Note: Android 2.3 does have Function.bind().
-        exports.clobbers = function (moduleName, symbolPath, opt_deprecationMessage) {
-            addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
         };
 
-        exports.merges = function (moduleName, symbolPath, opt_deprecationMessage) {
-            addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
-        };
-
-        exports.defaults = function (moduleName, symbolPath, opt_deprecationMessage) {
-            addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
-        };
-
-        exports.runs = function (moduleName) {
-            addEntry('r', moduleName, null);
-        };
-
-        function prepareNamespace (symbolPath, context) {
-            if (!symbolPath) {
-                return context;
-            }
-            var parts = symbolPath.split('.');
-            var cur = context;
-            for (var i = 0, part; part = parts[i]; ++i) {
-                cur = cur[part] = cur[part] || {};
-            }
-            return cur;
-        }
-
-        exports.mapModules = function (context) {
-            var origSymbols = {};
-            context.CDV_origSymbols = origSymbols;
-            for (var i = 0, len = symbolList.length; i < len; i += 3) {
-                var strategy = symbolList[i];
-                var moduleName = symbolList[i + 1];
-                var module = require(moduleName);
-                // <runs/>
-                if (strategy === 'r') {
-                    continue;
-                }
-                var symbolPath = symbolList[i + 2];
-                var lastDot = symbolPath.lastIndexOf('.');
-                var namespace = symbolPath.substr(0, lastDot);
-                var lastName = symbolPath.substr(lastDot + 1);
-
-                var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
-                var parentObj = prepareNamespace(namespace, context);
-                var target = parentObj[lastName];
-
-                if (strategy === 'm' && target) {
-                    builder.recursiveMerge(target, module);
-                } else if ((strategy === 'd' && !target) || (strategy !== 'd')) {
-                    if (!(symbolPath in origSymbols)) {
-                        origSymbols[symbolPath] = target;
-                    }
-                    builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
-                }
-            }
-        };
+        function appendScript(scriptElem, loadedCb) {
+            scriptElem.addEventListener("load", loadedCb);
+            document.head.appendChild(scriptElem);
+        }
 
-        exports.getOriginalSymbol = function (context, symbolPath) {
-            var origSymbols = context.CDV_origSymbols;
-            if (origSymbols && (symbolPath in origSymbols)) {
-                return origSymbols[symbolPath];
-            }
-            var parts = symbolPath.split('.');
-            var obj = context;
-            for (var i = 0; i < parts.length; ++i) {
-                obj = obj && obj[parts[i]];
-            }
-            return obj;
-        };
+        if (!window.WinJS) {
+            var scriptElem = document.createElement("script");
+
+            if (navigator.appVersion.indexOf('MSAppHost/3.0') !== -1) {
+                // Windows 10 UWP
+                scriptElem.src = '/www/WinJS/js/base.js';
+            } else if (navigator.appVersion.indexOf("Windows Phone 8.1;") !== -1) {
+                // windows phone 8.1 + Mobile IE 11
+                scriptElem.src = "//Microsoft.Phone.WinJS.2.1/js/base.js";
+            } else if (navigator.appVersion.indexOf("MSAppHost/2.0;") !== -1) {
+                // windows 8.1 + IE 11
+                scriptElem.src = "//Microsoft.WinJS.2.0/js/base.js";
+            }
+            scriptElem.addEventListener("load", onWinJSReady);
+            document.head.appendChild(scriptElem);
+        }
+        else {
+            onWinJSReady();
+        }
+    }
+};
 
-        exports.reset();
+function injectBackButtonHandler() {
 
-    });
+    var app = WinJS.Application;
 
-    // file: f:/coho/cordova-windows/cordova-js-src/platform.js
-    define('cordova/platform', function (require, exports, module) {
-
-        module.exports = {
-            id: 'windows',
-            bootstrap: function () {
-                var cordova = require('cordova');
-                var exec = require('cordova/exec');
-                var channel = cordova.require('cordova/channel');
-                var platform = require('cordova/platform');
-                var modulemapper = require('cordova/modulemapper');
-                var utils = require('cordova/utils');
-
-                modulemapper.clobbers('cordova/exec/proxy', 'cordova.commandProxy');
-
-                // we will make sure we get this channel
-                // TODO: remove this once other platforms catch up.
-                if (!channel.onActivated) {
-                    channel.onActivated = cordova.addDocumentEventHandler('activated');
-                }
-                channel.onNativeReady.fire();
-
-                var onWinJSReady = function () {
-                    var app = WinJS.Application; /* eslint no-undef: 0 */
-                    var splashscreen = require('cordova/splashscreen');
-                    var configHelper = require('cordova/confighelper');
-
-                    modulemapper.clobbers('cordova/splashscreen', 'navigator.splashscreen');
-
-                    var checkpointHandler = function checkpointHandler () {
-                        cordova.fireDocumentEvent('pause', null, true);
-                    };
-
-                    var resumingHandler = function resumingHandler () {
-                        cordova.fireDocumentEvent('resume', null, true);
-                    };
-
-                    // activation args are available via the activated event
-                    // OR cordova.require('cordova/platform').activationContext
-                    // activationContext:{type: actType, args: args};
-                    var activationHandler = function (e) {
-                        // Making all the details available as activationContext
-                        platform.activationContext = utils.clone(e.detail); /* CB-10653 to avoid losing detail properties for some activation kinds */
-                        platform.activationContext.raw = e.detail; /* CB-11522 to preserve types */
-                        platform.activationContext.args = e.detail.arguments; /* for backwards compatibility */
-
-                        function makePromise (fn) {
-                            return new WinJS.Promise(function init (completeDispatch, errorDispatch) {
-                                fn(function successCb (results) {
-                                    completeDispatch(results);
-                                }, function errorCb (error) {
-                                    errorDispatch(error);
-                                });
-                            });
-                        }
-
-                        if (e.detail.previousExecutionState === Windows.ApplicationModel.Activation.ApplicationExecutionState.running
-                        || e.detail.previousExecutionState === Windows.ApplicationModel.Activation.ApplicationExecutionState.suspended) {
-                            cordova.fireDocumentEvent('activated', platform.activationContext, true);
-                            return;
-                        }
-
-                        var manifest;
-
-                        e.setPromise(makePromise(configHelper.readManifest).then(function (manifestTmp) {
-                            manifest = manifestTmp;
-                            return makePromise(configHelper.readConfig);
-                        }).then(function (config) {
-                            splashscreen.firstShow(config, manifest, e);
-                        }).then(function () {
-                            // Avoids splashimage flicker on Windows Phone 8.1/10
-                            return WinJS.Promise.timeout();
-                        }).then(function () {
-                            cordova.fireDocumentEvent('activated', platform.activationContext, true);
-                        }));
-                    };
-
-                    // CB-12193 CoreWindow and some WinRT APIs are not available in webview
-                    var isCoreWindowAvailable = false;
-                    try {
-                        Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
-                        isCoreWindowAvailable = true;
-                    } catch (e) { }
-
-                    if (isCoreWindowAvailable) {
-                        app.addEventListener('checkpoint', checkpointHandler);
-                        app.addEventListener('activated', activationHandler, false);
-                        Windows.UI.WebUI.WebUIApplication.addEventListener('resuming', resumingHandler, false);
-
-                        injectBackButtonHandler();
-
-                        app.start();
-                    }
-                };
+    // create document event handler for backbutton
+    var backButtonChannel = cordova.addDocumentEventHandler('backbutton');
 
-                function appendScript (scriptElem, loadedCb) {
-                    scriptElem.addEventListener('load', loadedCb);
-                    document.head.appendChild(scriptElem);
-                }
+    // preserve reference to original backclick implementation
+    // `false` as a result will trigger system default behaviour
+    var defaultBackButtonHandler = app.onbackclick || function () { return false; };
 
-                if (!window.WinJS) {
-                    var scriptElem = document.createElement('script');
-
-                    if (navigator.appVersion.indexOf('MSAppHost/3.0') !== -1) {
-                        // Windows 10 UWP
-                        scriptElem.src = '/www/WinJS/js/base.js';
-                    } else if (navigator.appVersion.indexOf('Windows Phone 8.1;') !== -1) {
-                        // windows phone 8.1 + Mobile IE 11
-                        scriptElem.src = '//Microsoft.Phone.WinJS.2.1/js/base.js';
-                    } else if (navigator.appVersion.indexOf('MSAppHost/2.0;') !== -1) {
-                        // windows 8.1 + IE 11
-                        scriptElem.src = '//Microsoft.WinJS.2.0/js/base.js';
-                    }
-                    scriptElem.addEventListener('load', onWinJSReady);
-                    document.head.appendChild(scriptElem);
-                } else {
-                    onWinJSReady();
-                }
+    var backRequestedHandler = function backRequestedHandler(evt) {
+        // check if listeners are registered, if yes use custom backbutton event
+        // NOTE: On Windows Phone 8.1 backbutton handlers have to throw an exception in order to exit the app
+        if (backButtonChannel.numHandlers >= 1) {
+            try {
+                cordova.fireDocumentEvent('backbutton', evt, true);
+                evt.handled = true; // Windows Mobile requires handled to be set as well;
+                return true;
             }
-        };
-
-        function injectBackButtonHandler () {
-
-            var app = WinJS.Application;
-
-            // create document event handler for backbutton
-            var backButtonChannel = cordova.addDocumentEventHandler('backbutton');
-
-            // preserve reference to original backclick implementation
-            // `false` as a result will trigger system default behaviour
-            var defaultBackButtonHandler = app.onbackclick || function () { return false; };
-
-            var backRequestedHandler = function backRequestedHandler (evt) {
-                // check if listeners are registered, if yes use custom backbutton event
-                // NOTE: On Windows Phone 8.1 backbutton handlers have to throw an exception in order to exit the app
-                if (backButtonChannel.numHandlers >= 1) {
-                    try {
-                        cordova.fireDocumentEvent('backbutton', evt, true);
-                        evt.handled = true; // Windows Mobile requires handled to be set as well;
-                        return true;
-                    } catch (e) {
-                        return false;
-                    }
-                // if not listeners are active, use default implementation (backwards compatibility)
-                } else {
-                    return defaultBackButtonHandler.apply(app, arguments);
-                }
-            };
-
-            // Only load this code if we're running on Win10 in a non-emulated app frame, otherwise crash \o/
-            if (navigator.appVersion.indexOf('MSAppHost/3.0') !== -1) { // Windows 10 UWP (PC/Tablet/Phone)
-                var navigationManager = Windows.UI.Core.SystemNavigationManager.getForCurrentView();
-                // Inject a listener for the backbutton on the document.
-                backButtonChannel.onHasSubscribersChange = function () {
-                    // If we just attached the first handler or detached the last handler,
-                    // let native know we need to override the back button.
-                    navigationManager.appViewBackButtonVisibility = (this.numHandlers > 0) ?
-                        Windows.UI.Core.AppViewBackButtonVisibility.visible :
-                        Windows.UI.Core.AppViewBackButtonVisibility.collapsed;
-                };
-
-                navigationManager.addEventListener('backrequested', backRequestedHandler, false);
-            } else { // Windows 8.1 Phone
-                // inject new back button handler
-                app.onbackclick = backRequestedHandler;
+            catch (e) {
+                return false;
             }
         }
-
-    });
-
-    // file: src/common/pluginloader.js
-    define('cordova/pluginloader', function (require, exports, module) {
-
-        var modulemapper = require('cordova/modulemapper');
-
-        // Helper function to inject a <script> tag.
-        // Exported for testing.
-        exports.injectScript = function (url, onload, onerror) {
-            var script = document.createElement('script');
-            // onload fires even when script fails loads with an error.
-            script.onload = onload;
-            // onerror fires for malformed URLs.
-            script.onerror = onerror;
-            script.src = url;
-            document.head.appendChild(script);
+        // if not listeners are active, use default implementation (backwards compatibility)
+        else {
+            return defaultBackButtonHandler.apply(app, arguments);
+        }
+    };
+
+    // Only load this code if we're running on Win10 in a non-emulated app frame, otherwise crash \o/
+    if (navigator.appVersion.indexOf('MSAppHost/3.0') !== -1) { // Windows 10 UWP (PC/Tablet/Phone)
+        var navigationManager = Windows.UI.Core.SystemNavigationManager.getForCurrentView();
+        // Inject a listener for the backbutton on the document.
+        backButtonChannel.onHasSubscribersChange = function () {
+            // If we just attached the first handler or detached the last handler,
+            // let native know we need to override the back button.
+            navigationManager.appViewBackButtonVisibility = (this.numHandlers > 0) ?
+                Windows.UI.Core.AppViewBackButtonVisibility.visible :
+                Windows.UI.Core.AppViewBackButtonVisibility.collapsed;
         };
 
-        function injectIfNecessary (id, url, onload, onerror) {
-            onerror = onerror || onload;
-            if (id in define.moduleMap) {
+        navigationManager.addEventListener("backrequested", backRequestedHandler, false);
+    } else { // Windows 8.1 Phone
+        // inject new back button handler
+        app.onbackclick = backRequestedHandler;
+    }
+}
+
+});
+
+// file: src/common/pluginloader.js
+define("cordova/pluginloader", function(require, exports, module) {
+
+var modulemapper = require('cordova/modulemapper');
+
+// Helper function to inject a <script> tag.
+// Exported for testing.
+exports.injectScript = function (url, onload, onerror) {
+    var script = document.createElement('script');
+    // onload fires even when script fails loads with an error.
+    script.onload = onload;
+    // onerror fires for malformed URLs.
+    script.onerror = onerror;
+    script.src = url;
+    document.head.appendChild(script);
+};
+
+function injectIfNecessary (id, url, onload, onerror) {
+    onerror = onerror || onload;
+    if (id in define.moduleMap) { // eslint-disable-line no-undef
+        onload();
+    } else {
+        exports.injectScript(url, function () {
+            if (id in define.moduleMap) { // eslint-disable-line no-undef
                 onload();
             } else {
-                exports.injectScript(url, function () {
-                    if (id in define.moduleMap) {
-                        onload();
-                    } else {
-                        onerror();
-                    }
-                }, onerror);
+                onerror();
             }
-        }
-
-        function onScriptLoadingComplete (moduleList, finishPluginLoading) {
-            // Loop through all the plugins and then through their clobbers and merges.
-            for (var i = 0, module; module = moduleList[i]; i++) {
-                if (module.clobbers && module.clobbers.length) {
-                    for (var j = 0; j < module.clobbers.length; j++) {
-                        modulemapper.clobbers(module.id, module.clobbers[j]);
-                    }
-                }
-
-                if (module.merges && module.merges.length) {
-                    for (var k = 0; k < module.merges.length; k++) {
-                        modulemapper.merges(module.id, module.merges[k]);
-                    }
-                }
+        }, onerror);
+    }
+}
 
-                // Finally, if runs is truthy we want to simply require() the module.
-                if (module.runs) {
-                    modulemapper.runs(module.id);
-                }
+function onScriptLoadingComplete (moduleList, finishPluginLoading) {
+    // Loop through all the plugins and then through their clobbers and merges.
+    for (var i = 0, module; module = moduleList[i]; i++) { // eslint-disable-line no-cond-assign
+        if (module.clobbers && module.clobbers.length) {
+            for (var j = 0; j < module.clobbers.length; j++) {
+                modulemapper.clobbers(module.id, module.clobbers[j]);
             }
-
-            finishPluginLoading();
         }
 
-        // Handler for the cordova_plugins.js content.
-        // See plugman's plugin_loader.js for the details of this object.
-        // This function is only called if the really is a plugins array that isn't empty.
-        // Otherwise the onerror response handler will just call finishPluginLoading().
-        function handlePluginsObject (path, moduleList, finishPluginLoading) {
-            // Now inject the scripts.
-            var scriptCounter = moduleList.length;
-
-            if (!scriptCounter) {
-                finishPluginLoading();
-                return;
-            }
-            function scriptLoadedCallback () {
-                if (!--scriptCounter) {
-                    onScriptLoadingComplete(moduleList, finishPluginLoading);
-                }
-            }
-
-            for (var i = 0; i < moduleList.length; i++) {
-                injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
+        if (module.merges && module.merges.length) {
+            for (var k = 0; k < module.merges.length; k++) {
+                modulemapper.merges(module.id, module.merges[k]);
             }
         }
 
-        function findCordovaPath () {
-            var path = null;
-            var scripts = document.getElementsByTagName('script');
-            var term = '/cordova.js';
-            for (var n = scripts.length - 1; n > -1; n--) {
-                var src = scripts[n].src.replace(/\?.*$/, ''); // Strip any query param (CB-6007).
-                if (src.indexOf(term) === (src.length - term.length)) {
-                    path = src.substring(0, src.length - term.length) + '/';
-                    break;
-                }
-            }
-            return path;
+        // Finally, if runs is truthy we want to simply require() the module.
+        if (module.runs) {
+            modulemapper.runs(module.id);
         }
+    }
 
-        // Tries to load all plugins' js-modules.
-        // This is an async process, but onDeviceReady is blocked on onPluginsReady.
-        // onPluginsReady is fired when there are no plugins to load, or they are all done.
-        exports.load = function (callback) {
-            var pathPrefix = findCordovaPath();
-            if (pathPrefix === null) {
-                console.log('Could not find cordova.js script tag. Plugin loading may fail.');
-                pathPrefix = '';
-            }
-            injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function () {
-                var moduleList = require('cordova/plugin_list');
-                handlePluginsObject(pathPrefix, moduleList, callback);
-            }, callback);
-        };
+    finishPluginLoading();
+}
 
-    });
+// Handler for the cordova_plugins.js content.
+// See plugman's plugin_loader.js for the details of this object.
+// This function is only called if the really is a plugins array that isn't empty.
+// Otherwise the onerror response handler will just call finishPluginLoading().
+function handlePluginsObject (path, moduleList, finishPluginLoading) {
+    // Now inject the scripts.
+    var scriptCounter = moduleList.length;
 
-    // file: src/common/pluginloader_b.js
-    define('cordova/pluginloader_b', function (require, exports, module) {
+    if (!scriptCounter) {
+        finishPluginLoading();
+        return;
+    }
+    function scriptLoadedCallback () {
+        if (!--scriptCounter) {
+            onScriptLoadingComplete(moduleList, finishPluginLoading);
+        }
+    }
 
-        var modulemapper = require('cordova/modulemapper');
+    for (var i = 0; i < moduleList.length; i++) {
+        injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
+    }
+}
+
+function findCordovaPath () {
+    var path = null;
+    var scripts = document.getElementsByTagName('script');
+    var term = '/cordova.js';
+    for (var n = scripts.length - 1; n > -1; n--) {
+        var src = scripts[n].src.replace(/\?.*$/, ''); // Strip any query param (CB-6007).
+        if (src.indexOf(term) === (src.length - term.length)) {
+            path = src.substring(0, src.length - term.length) + '/';
+            break;
+        }
+    }
+    return path;
+}
+
+// Tries to load all plugins' js-modules.
+// This is an async process, but onDeviceReady is blocked on onPluginsReady.
+// onPluginsReady is fired when there are no plugins to load, or they are all done.
+exports.load = function (callback) {
+    var pathPrefix = findCordovaPath();
+    if (pathPrefix === null) {
+        console.log('Could not find cordova.js script tag. Plugin loading may fail.');
+        pathPrefix = '';
+    }
+    injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function () {
+        var moduleList = require('cordova/plugin_list');
+        handlePluginsObject(pathPrefix, moduleList, callback);
+    }, callback);
+};
 
-        // Handler for the cordova_plugins.js content.
-        // See plugman's plugin_loader.js for the details of this object.
-        function handlePluginsObject (moduleList) {
-            // if moduleList is not defined or empty, we've nothing to do
-            if (!moduleList || !moduleList.length) {
-                return;
-            }
+});
 
-            // Loop through all the modules and then through their clobbers and merges.
-            for (var i = 0, module; module = moduleList[i]; i++) {
-                if (module.clobbers && module.clobbers.length) {
-                    for (var j = 0; j < module.clobbers.length; j++) {
-                        modulemapper.clobbers(module.id, module.clobbers[j]);
-                    }
-                }
+// file: src/common/pluginloader_b.js
+define("cordova/pluginloader_b", function(require, exports, module) {
 
-                if (module.merges && module.merges.length) {
-                    for (var k = 0; k < module.merges.length; k++) {
-                        modulemapper.merges(module.id, module.merges[k]);
-                    }
-                }
+var modulemapper = require('cordova/modulemapper');
 
-                // Finally, if runs is truthy we want to simply require() the module.
-                if (module.runs) {
-                    modulemapper.runs(module.id);
-                }
+// Handler for the cordova_plugins.js content.
+// See plugman's plugin_loader.js for the details of this object.
+function handlePluginsObject (moduleList) {
+    // if moduleList is not defined or empty, we've nothing to do
+    if (!moduleList || !moduleList.length) {
+        return;
+    }
+
+    // Loop through all the modules and then through their clobbers and merges.
+    for (var i = 0, module; module = moduleList[i]; i++) { // eslint-disable-line no-cond-assign
+        if (module.clobbers && module.clobbers.length) {
+            for (var j = 0; j < module.clobbers.length; j++) {
+                modulemapper.clobbers(module.id, module.clobbers[j]);
             }
         }
 
-        // Loads all plugins' js-modules. Plugin loading is syncronous in browserified bundle
-        // but the method accepts callback to be compatible with non-browserify flow.
-        // onDeviceReady is blocked on onPluginsReady. onPluginsReady is fired when there are
-        // no plugins to load, or they are all done.
-        exports.load = function (callback) {
-            var moduleList = require('cordova/plugin_list');
-            handlePluginsObject(moduleList);
-
-            callback();
-        };
-
-    });
-
-    // file: f:/coho/cordova-windows/cordova-js-src/splashscreen.js
-    define('cordova/splashscreen', function (require, exports, module) {
-
-        var isWp81 = navigator.appVersion.indexOf('Windows Phone 8.1') !== -1;
-        var isWp10 = navigator.appVersion.indexOf('Windows Phone 10') !== -1;
-        var isPhoneDevice = isWp81 || isWp10;
-        var isWin10UWP = navigator.appVersion.indexOf('MSAppHost/3.0') !== -1;
-        var isHosted = window.location.protocol.indexOf('http') === 0;
-        var isMsAppxWeb = window.location.protocol.indexOf('ms-appx-web') === 0;
-
-        var schema = ((isHosted) || (isWin10UWP && isMsAppxWeb)) ? 'ms-appx-web' : 'ms-appx';
-        var fileName = isWp81 ? 'splashscreenphone.png' : 'splashscreen.png';
-        var splashImageSrc = schema + ':///images/' + fileName;
-
-        var splashElement = null;
-        var extendedSplashImage = null;
-        var extendedSplashProgress = null;
-        var extendedSplashImageHelper = null;
-
-        /// / <Config and initialization>
-        var DEFAULT_SPLASHSCREEN_DURATION = 3000; // in milliseconds
-        var DEFAULT_FADE_DURATION = 500; // in milliseconds
-        var FPS = 60; // frames per second used by requestAnimationFrame
-        var PROGRESSRING_HEIGHT = 40;
-        var PROGRESSRING_BOTTOM_MARGIN = 10; // needed for windows 10 min height window
-
-        var bgColor = '#464646';
-        var isBgColorTransparent = false;
-        var titleInitialBgColor;
-        var titleBgColor;
-        var autoHideSplashScreen = true;
-        var splashScreenDelay = DEFAULT_SPLASHSCREEN_DURATION;
-        var fadeSplashScreen = true;
-        var fadeSplashScreenDuration = DEFAULT_FADE_DURATION;
-        var showSplashScreenSpinner = true;
-        var splashScreenSpinnerColor; // defaults to system accent color
-
-        var effectiveSplashDuration;
-
-        function readBoolFromCfg (preferenceName, defaultValue, cfg) {
-            var value = cfg.getPreferenceValue(preferenceName);
-            if (typeof value !== 'undefined') {
-                return value === 'true';
-            } else {
-                return defaultValue;
+        if (module.merges && module.merges.length) {
+            for (var k = 0; k < module.merges.length; k++) {
+                modulemapper.merges(module.id, module.merges[k]);
             }
         }
 
-        function readPreferencesFromCfg (cfg, manifest) {
-            try {
-                // Update splashscreen image path to match application manifest
-                splashImageSrc = schema + ':///' + manifest.getSplashScreenImagePath().replace(/\\/g, '/');
+        // Finally, if runs is truthy we want to simply require() the module.
+        if (module.runs) {
+            modulemapper.runs(module.id);
+        }
+    }
+}
+
+// Loads all plugins' js-modules. Plugin loading is syncronous in browserified bundle
+// but the method accepts callback to be compatible with non-browserify flow.
+// onDeviceReady is blocked on onPluginsReady. onPluginsReady is fired when there are
+// no plugins to load, or they are all done.
+exports.load = function (callback) {
+    var moduleList = require('cordova/plugin_list');
+    handlePluginsObject(moduleList);
+
+    callback();
+};
+
+});
+
+// file: C:/Projects/Cordova/cordova-windows/cordova-js-src/splashscreen.js
+define("cordova/splashscreen", function(require, exports, module) {
+
+var isWp81 = navigator.appVersion.indexOf("Windows Phone 8.1") !== -1;
+var isWp10 = navigator.appVersion.indexOf("Windows Phone 10") !== -1;
+var isPhoneDevice = isWp81 || isWp10;
+var isWin10UWP = navigator.appVersion.indexOf('MSAppHost/3.0') !== -1;
+var isHosted = window.location.protocol.indexOf('http') === 0;
+var isMsAppxWeb = window.location.protocol.indexOf('ms-appx-web') === 0;
+
+var schema = (isHosted || isWin10UWP && isMsAppxWeb) ? 'ms-appx-web' : 'ms-appx';
+var fileName = isWp81 ? 'splashscreenphone.png' : 'splashscreen.png';
+var splashImageSrc = schema + ':///images/' + fileName;
+
+var splashElement = null,
+    extendedSplashImage = null,
+    extendedSplashProgress = null,
+    extendedSplashImageHelper = null;
+
+//// <Config and initialization>
+var DEFAULT_SPLASHSCREEN_DURATION = 3000, // in milliseconds
+    DEFAULT_FADE_DURATION = 500, // in milliseconds
+    FPS = 60, // frames per second used by requestAnimationFrame
+    PROGRESSRING_HEIGHT = 40,
+    PROGRESSRING_BOTTOM_MARGIN = 10; // needed for windows 10 min height window
+
+var bgColor = "#464646",
+    isBgColorTransparent = false,
+    titleInitialBgColor,
+    titleBgColor,
+    autoHideSplashScreen = true,
+    splashScreenDelay = DEFAULT_SPLASHSCREEN_DURATION,
+    fadeSplashScreen = true,
+    fadeSplashScreenDuration = DEFAULT_FADE_DURATION,
+    showSplashScreenSpinner = true,
+    splashScreenSpinnerColor; // defaults to system accent color
+
+var effectiveSplashDuration;
+
+function readBoolFromCfg(preferenceName, defaultValue, cfg) {
+    var value = cfg.getPreferenceValue(preferenceName);
+    if (typeof value !== 'undefined') {
+        return value === 'true';
+    } else {
+        return defaultValue;
+    }
+}
 
-                bgColor = cfg.getPreferenceValue('SplashScreenBackgroundColor') || bgColor;
-                bgColor = bgColor.toLowerCase().replace('0x', '#');
-                isBgColorTransparent = (bgColor === 'transparent');
+function readPreferencesFromCfg(cfg, manifest) {
+    try {
+        // Update splashscreen image path to match application manifest
+        splashImageSrc = schema + ':///' + manifest.getSplashScreenImagePath().replace(/\\/g, '/');
 
-                if (!isBgColorTransparent) {
-                    if (bgColor.length > 7) {
-                        // Remove alpha
-                        bgColor = bgColor.slice(0, 1) + bgColor.slice(3, bgColor.length);
-                    }
+        bgColor = cfg.getPreferenceValue('SplashScreenBackgroundColor') || bgColor;
+        bgColor = bgColor.toLowerCase().replace('0x', '#');
+        isBgColorTransparent = (bgColor === 'transparent');
 
-                    titleBgColor = {
-                        a: 255,
-                        r: parseInt(bgColor.slice(1, 3), 16),
-                        g: parseInt(bgColor.slice(3, 5), 16),
-                        b: parseInt(bgColor.slice(5, 7), 16)
-                    };
-                }
+        if (!isBgColorTransparent) {
+            if (bgColor.length > 7) {
+                // Remove alpha
+                bgColor = bgColor.slice(0, 1) + bgColor.slice(3, bgColor.length);
+            }
 
-                autoHideSplashScreen = readBoolFromCfg('AutoHideSplashScreen', autoHideSplashScreen, cfg);
-                splashScreenDelay = cfg.getPreferenceValue('SplashScreenDelay') || splashScreenDelay;
+            titleBgColor = {
+                a: 255,
+                r: parseInt(bgColor.slice(1, 3), 16),
+                g: parseInt(bgColor.slice(3, 5), 16),
+                b: parseInt(bgColor.slice(5, 7), 16)
+            };
+        }
 
-                fadeSplashScreen = readBoolFromCfg('FadeSplashScreen', fadeSplashScreen, cfg);
-                fadeSplashScreenDuration = cfg.getPreferenceValue('FadeSplashScreenDuration') || fadeSplashScreenDuration;
+        autoHideSplashScreen = readBoolFromCfg('AutoHideSplashScreen', autoHideSplashScreen, cfg);
+        splashScreenDelay = cfg.getPreferenceValue('SplashScreenDelay') || splashScreenDelay;
 
-                showSplashScreenSpinner = readBoolFromCfg('ShowSplashScreenSpinner', showSplashScreenSpinner, cfg);
-                splashScreenSpinnerColor = cfg.getPreferenceValue('SplashScreenSpinnerColor');
+        fadeSplashScreen = readBoolFromCfg('FadeSplashScreen', fadeSplashScreen, cfg);
+        fadeSplashScreenDuration = cfg.getPreferenceValue('FadeSplashScreenDuration') || fadeSplashScreenDuration;
 
-                effectiveSplashDuration = Math.max(splashScreenDelay - fadeSplashScreenDuration, 0);
-            } catch (e) {
-                var msg = '[Windows][SplashScreen] Error occured on loading preferences from config.xml: ' + JSON.stringify(e);
-                console.error(msg);
-            }
-        }
+        showSplashScreenSpinner = readBoolFromCfg('ShowSplashScreenSpinner', showSplashScreenSpinner, cfg);
+        splashScreenSpinnerColor = cfg.getPreferenceValue('SplashScreenSpinnerColor');
 
-        function isPortrait () {
-            return window.innerHeight > window.innerWidth;
-        }
+        effectiveSplashDuration = Math.max(splashScreenDelay - fadeSplashScreenDuration, 0);
+    } catch (e) {
+        var msg = '[Windows][SplashScreen] Error occured on loading preferences from config.xml: ' + JSON.stringify(e);
+        console.error(msg);
+    }
+}
+
+function isPortrait() {
+    return window.innerHeight > window.innerWidth;
+}
+
+function init(config, manifest) {
+    readPreferencesFromCfg(config, manifest);
+
+    var splashscreenStyles = document.createElement("link");
+    splashscreenStyles.rel = 'stylesheet';
+    splashscreenStyles.type = 'text/css';
+    splashscreenStyles.href = '/www/css/splashscreen.css';
+    document.head.appendChild(splashscreenStyles);
+
+    // Windows 8.1 Desktop
+    //<div id='extendedSplashScreen' class='extendedSplashScreen hidden'>
+    //    <img id='extendedSplashImage' src='/images/SplashScreen.png' alt='Splash screen image' />
+    //    <progress id='extendedSplashProgress' class='win-medium win-ring'></progress>
+    //</div>
+    splashElement = document.createElement('div');
+    splashElement.id = 'extendedSplashScreen';
+    splashElement.classList.add('extendedSplashScreen');
+    splashElement.classList.add('hidden');
+    splashElement.style.backgroundColor = bgColor;
+
+    extendedSplashImageHelper = document.createElement('span');
+    extendedSplashImageHelper.id = 'extendedSplashImageHelper';
+
+    extendedSplashImage = document.createElement('img');
+    extendedSplashImage.id = 'extendedSplashImage';
+    extendedSplashImage.alt = 'Splash screen image';
+
+    // Disabling image drag
+    var draggableAttr = document.createAttribute('draggable');
+    draggableAttr.value = 'false';
+    extendedSplashImage.attributes.setNamedItem(draggableAttr);
+
+    // This helps prevent flickering by making the system wait until your image has been rendered 
+    // before it switches to your extended splash screen.
+    var onloadAttr = document.createAttribute('onload');
+    onloadAttr.value = '';
+    extendedSplashImage.attributes.setNamedItem(onloadAttr);
+    extendedSplashImage.src = splashImageSrc;
+
+    extendedSplashProgress = document.createElement('progress');
+    extendedSplashProgress.id = 'extendedSplashProgress';
+    extendedSplashProgress.classList.add('win-medium');
+    extendedSplashProgress.classList.add('win-ring');
+
+    extendedSplashImage.src = splashImageSrc;
+
+    if (isPhoneDevice) {
+        extendedSplashImage.classList.add('phone');
+    }
 
-        function init (config, manifest) {
-            readPreferencesFromCfg(config, manifest);
+    if (isWp81) {
+        extendedSplashProgress.classList.add('extended-splash-progress-phone');
+    } else if (isWp10) {   
+        extendedSplashProgress.classList.add('extended-splash-progress-wp10');
+    } else {
+        extendedSplashProgress.classList.add('extended-splash-progress-desktop');
+    }
 
-            var splashscreenStyles = document.createElement('link');
-            splashscreenStyles.rel = 'stylesheet';
-            splashscreenStyles.type = 'text/css';
-            splashscreenStyles.href = '/www/css/splashscreen.css';
-            document.head.appendChild(splashscreenStyles);
+    if (!showSplashScreenSpinner) {
+        extendedSplashProgress.classList.add('hidden');
+    }
+    if (typeof splashScreenSpinnerColor !== 'undefined') {
+        extendedSplashProgress.style.color = splashScreenSpinnerColor;
+    }
 
-            // Windows 8.1 Desktop
-            // <div id='extendedSplashScreen' class='extendedSplashScreen hidden'>
-            //    <img id='extendedSplashImage' src='/images/SplashScreen.png' alt='Splash screen image' />
-            //    <progress id='extendedSplashProgress' class='win-medium win-ring'></progress>
-            // </div>
-            splashElement = document.createElement('div');
-            splashElement.id = 'extendedSplashScreen';
-            splashElement.classList.add('extendedSplashScreen');
-            splashElement.classList.add('hidden');
-            splashElement.style.backgroundColor = bgColor;
+    splashElement.appendChild(extendedSplashImageHelper);
+    splashElement.appendChild(extendedSplashImage);
+    splashElement.appendChild(extendedSplashProgress);
 
-            extendedSplashImageHelper = document.createElement('span');
-            extendedSplashImageHelper.id = 'extendedSplashImageHelper';
+    document.body.appendChild(splashElement);
+}
+//// </Config and initialization>
 
-            extendedSplashImage = document.createElement('img');
-            extendedSplashImage.id = 'extendedSplashImage';
-            extendedSplashImage.alt = 'Splash screen image';
+//// <UI>
+var origOverflow, origZooming;
 
-            // Disabling image drag
-            var draggableAttr = document.createAttribute('draggable');
-            draggableAttr.value = 'false';
-            extendedSplashImage.attributes.setNamedItem(draggableAttr);
+function disableUserInteraction() {
+    origOverflow = document.documentElement.style.overflow;
+    document.documentElement.style.overflow = 'hidden';
 
-            // This helps prevent flickering by making the system wait until your image has been rendered
-            // before it switches to your extended splash screen.
-            var onloadAttr = document.createAttribute('onload');
-            onloadAttr.value = '';
-            extendedSplashImage.attributes.setNamedItem(onloadAttr);
-            extendedSplashImage.src = splashImageSrc;
+    origZooming = document.body.style['-ms-content-zooming'];
+    document.body.style['-ms-content-zooming'] = 'none';
+}
 
-            extendedSplashProgress = document.createElement('progress');
-            extendedSplashProgress.id = 'extendedSplashProgress';
-            extendedSplashProgress.classList.add('win-medium');
-            extendedSplashProgress.classList.add('win-ring');
+function enableUserInteraction() {
+    document.documentElement.style.overflow = origOverflow;
+    document.body.style['-ms-content-zooming'] = origZooming;
+}
 
-            extendedSplashImage.src = splashImageSrc;
+// Enter fullscreen mode
+function enterFullScreen() {
+    if (Windows.UI.ViewManagement.ApplicationViewBoundsMode) { // else crash on 8.1
+        var view = Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
+        view.setDesiredBoundsMode(Windows.UI.ViewManagement.ApplicationViewBoundsMode.useCoreWindow);
+        view.suppressSystemOverlays = true;
+    }
+}
+
+// Exit fullscreen mode
+function exitFullScreen() {
+    if (Windows.UI.ViewManagement.ApplicationViewBoundsMode) { // else crash on 8.1
+        var view = Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
+        view.setDesiredBoundsMode(Windows.UI.ViewManagement.ApplicationViewBoundsMode.useVisible);
+        view.suppressSystemOverlays = false;
+    }
+}
 
-            if (isPhoneDevice) {
-                extendedSplashImage.classList.add('phone');
-            }
+// Make title bg color match splashscreen bg color
+function colorizeTitleBar() {
+    var appView = Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
+    if (isWin10UWP && !isBgColorTransparent) {
+        titleInitialBgColor = appView.titleBar.backgroundColor;
 
-            if (isWp81) {
-                extendedSplashProgress.classList.add('extended-splash-progress-phone');
-            } else if (isWp10) {
-                extendedSplashProgress.classList.add('extended-splash-progress-wp10');
+        appView.titleBar.backgroundColor = titleBgColor;
+        appView.titleBar.buttonBackgroundColor = titleBgColor;
+    }
+}
+
+// Revert title bg color
+function revertTitleBarColor() {
+    var appView = Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
+    if (isWin10UWP && !isBgColorTransparent) {
+        appView.titleBar.backgroundColor = titleInitialBgColor;
+        appView.titleBar.buttonBackgroundColor = titleInitialBgColor;
+    }
+}
+
+// Displays the extended splash screen. Pass the splash screen object retrieved during activation.
+function show() {
+    enterFullScreen();
+    colorizeTitleBar();
+    disableUserInteraction();
+    positionControls();
+
+    // Once the extended splash screen is setup, apply the CSS style that will make the extended splash screen visible.
+    WinJS.Utilities.removeClass(splashElement, 'hidden');
+}
+
+function positionControls() {
+    if (isWp10) {
+        // Resize happens twice sometimes, ensure the image is properly positioned
+        if (splash.imageLocation.y !== 0) {
+            if (isPortrait()) {
+                extendedSplashProgress.style.top = window.innerHeight * (2/3 + 1/6) - PROGRESSRING_HEIGHT / 2 + 'px';
             } else {
-                extendedSplashProgress.classList.add('extended-splash-progress-desktop');
-            }
-
-            if (!showSplashScreenSpinner) {
-                extendedSplashProgress.classList.add('hidden');
+                extendedSplashProgress.style.top = Math.min(window.innerHeight - PROGRESSRING_HEIGHT - PROGRESSRING_BOTTOM_MARGIN, splash.imageLocation.y + splash.imageLocation.height + 32) + 'px';
             }
-            if (typeof splashScreenSpinnerColor !== 'undefined') {
-                extendedSplashProgress.style.color = splashScreenSpinnerColor;
-            }
-
-            splashElement.appendChild(extendedSplashImageHelper);
-            splashElement.appendChild(extendedSplashImage);
-            splashElement.appendChild(extendedSplashProgress);
-
-            document.body.appendChild(splashElement);
         }
-        /// / </Config and initialization>
-
-        /// / <UI>
-        var origOverflow, origZooming;
-
-        function disableUserInteraction () {
-            origOverflow = document.documentElement.style.overflow;
-            document.documentElement.style.overflow = 'hidden';
+        return;
+    }
 
-            origZooming = document.body.style['-ms-content-zooming'];
-            document.body.style['-ms-content-zooming'] = 'none';
-        }
+    // Position the extended splash screen image in the same location as the system splash screen image.
+    if (isPhoneDevice) {
+        extendedSplashImage.style.top = 0;
+        extendedSplashImage.style.left = 0;
+    } else {
+        // Avoiding subtle image shift on desktop
+        extendedSplashImage.style.left = splash.imageLocation.x + 'px';
+        extendedSplashImage.style.top = splash.imageLocation.y + 'px';
+    }
 
-        function enableUserInteraction () {
-            document.documentElement.style.overflow = origOverflow;
-            document.body.style['-ms-content-zooming'] = origZooming;
-        }
+    if (!isWp81) {
+        extendedSplashImage.style.height = splash.imageLocation.height + 'px';
+        extendedSplashImage.style.width = splash.imageLocation.width + 'px';
 
-        // Enter fullscreen mode
-        function enterFullScreen () {
-            if (Windows.UI.ViewManagement.ApplicationViewBoundsMode) { // else crash on 8.1
-                var view = Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
-                view.setDesiredBoundsMode(Windows.UI.ViewManagement.ApplicationViewBoundsMode.useCoreWindow);
-                view.suppressSystemOverlays = true;
-            }
-        }
+        extendedSplashProgress.style.marginTop = Math.min(window.innerHeight - PROGRESSRING_HEIGHT - PROGRESSRING_BOTTOM_MARGIN, splash.imageLocation.y + splash.imageLocation.height + 32) + 'px';
+    }
+}
 
-        // Exit fullscreen mode
-        function exitFullScreen () {
-            if (Windows.UI.ViewManagement.ApplicationViewBoundsMode) { // else crash on 8.1
-                var view = Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
-                view.setDesiredBoundsMode(Windows.UI.ViewManagement.ApplicationViewBoundsMode.useVisible);
-                view.suppressSystemOverlays = false;
-            }
-        }
+// Updates the location of the extended splash screen image. Should be used to respond to window size changes.
+function updateImageLocation() {
+    if (isVisible()) {
+        positionControls();
+    }
+}
 
-        // Make title bg color match splashscreen bg color
-        function colorizeTitleBar () {
-            var appView = Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
-            if (isWin10UWP && !isBgColorTransparent) {
-                titleInitialBgColor = appView.titleBar.backgroundColor;
+// Checks whether the extended splash screen is visible and returns a boolean.
+function isVisible() {
+    return !(WinJS.Utilities.hasClass(splashElement, 'hidden'));
+}
 
-                appView.titleBar.backgroundColor = titleBgColor;
-                appView.titleBar.buttonBackgroundColor = titleBgColor;
-            }
-        }
+function fadeOut(el, duration, finishCb) {
+    var opacityDelta = 1 / (FPS * duration / 1000);
+    el.style.opacity = 1;
 
-        // Revert title bg color
-        function revertTitleBarColor () {
-            var appView = Windows.UI.ViewManagement.ApplicationView.getForCurrentView();
-            if (isWin10UWP && !isBgColorTransparent) {
-                appView.titleBar.backgroundColor = titleInitialBgColor;
-                appView.titleBar.buttonBackgroundColor = titleInitialBgColor;
-            }
+    (function fade() {
+        if ((el.style.opacity -= opacityDelta) < 0) {
+            finishCb();
+        } else {
+            requestAnimationFrame(fade);
         }
-
-        // Displays the extended splash screen. Pass the splash screen object retrieved during activation.
-        function show () {
-            enterFullScreen();
-            colorizeTitleBar();
-            disableUserInteraction();
-            positionControls();
-
-            // Once the extended splash screen is setup, apply the CSS style that will make the extended splash screen visible.
-            WinJS.Utilities.removeClass(splashElement, 'hidden');
+    })();
+}
+
+// Removes the extended splash screen if it is currently visible.
+function hide() {
+    if (isVisible()) {
+        var hideFinishCb = function () {
+            WinJS.Utilities.addClass(splashElement, 'hidden');
+            splashElement.style.opacity = 1;
+            enableUserInteraction();
+            exitFullScreen();
         }
 
-        function positionControls () {
-            if (isWp10) {
-                // Resize happens twice sometimes, ensure the image is properly positioned
-                if (splash.imageLocation.y !== 0) {
-                    if (isPortrait()) {
-                        extendedSplashProgress.style.top = window.innerHeight * (2 / 3 + 1 / 6) - PROGRESSRING_HEIGHT / 2 + 'px';
-                    } else {
-                        extendedSplashProgress.style.top = Math.min(window.innerHeight - PROGRESSRING_HEIGHT - PROGRESSRING_BOTTOM_MARGIN, splash.imageLocation.y + splash.imageLocation.height + 32) + 'px';
-                    }
-                }
-                return;
-            }
+        // Color reversion before fading is over looks better:
+        revertTitleBarColor();
 
-            // Position the extended splash screen image in the same location as the system splash screen image.
-            if (isPhoneDevice) {
-                extendedSplashImage.style.top = 0;
-                extendedSplashImage.style.left = 0;
-            } else {
-                // Avoiding subtle image shift on desktop
-                extendedSplashImage.style.left = splash.imageLocation.x + 'px';
-                extendedSplashImage.style.top = splash.imageLocation.y + 'px';
-            }
-
-            if (!isWp81) {
-                extendedSplashImage.style.height = splash.imageLocation.height + 'px';
-                extendedSplashImage.style.width = splash.imageLocation.width + 'px';
-
-                extendedSplashProgress.style.marginTop = Math.min(window.innerHeight - PROGRESSRING_HEIGHT - PROGRESSRING_BOTTOM_MARGIN, splash.imageLocation.y + splash.imageLocation.height + 32) + 'px';
-            }
+        // https://issues.apache.org/jira/browse/CB-11751
+        // This can occur when we directly replace whole document.body f.e. in a router.
+        // Note that you should disable the splashscreen in this case or update a container element instead.
+        if (document.getElementById(splashElement.id) == null) {
+            hideFinishCb();
+            return;
         }
 
-        // Updates the location of the extended splash screen image. Should be used to respond to window size changes.
-        function updateImageLocation () {
-            if (isVisible()) {
-                positionControls();
-            }
-        }
-
-        // Checks whether the extended splash screen is visible and returns a boolean.
-        function isVisible () {
-            return !(WinJS.Utilities.hasClass(splashElement, 'hidden'));
+        if (fadeSplashScreen) {
+            fadeOut(splashElement, fadeSplashScreenDuration, hideFinishCb);
+        } else {
+            hideFinishCb();
         }
+    }
+}
+//// </UI>
 
-        function fadeOut (el, duration, finishCb) {
-            var opacityDelta = 1 / (FPS * duration / 1000);
-            el.style.opacity = 1;
+//// <Events>
+var splash = null; // Variable to hold the splash screen object. 
+var coordinates = { x: 0, y: 0, width: 0, height: 0 }; // Object to store splash screen image coordinates. It will be initialized during activation. 
 
-            (function fade () {
-                if ((el.style.opacity -= opacityDelta) < 0) {
-                    finishCb();
-                } else {
-                    requestAnimationFrame(fade);
-                }
-            })();
-        }
-
-        // Removes the extended splash screen if it is currently visible.
-        function hide () {
-            if (isVisible()) {
-                var hideFinishCb = function () {
-                    WinJS.Utilities.addClass(splashElement, 'hidden');
-                    splashElement.style.opacity = 1;
-                    enableUserInteraction();
-                    exitFullScreen();
-                };
-
-                // Color reversion before fading is over looks better:
-                revertTitleBarColor();
-
-                // https://issues.apache.org/jira/browse/CB-11751
-                // This can occur when we directly replace whole document.body f.e. in a router.
-                // Note that you should disable the splashscreen in this case or update a container element instead.
-                if (document.getElementById(splashElement.id) == null) {
-                    hideFinishCb();
-                    return;
-                }
+function activated(eventObject) {
+    // Retrieve splash screen object 
+    splash = eventObject.detail.splashScreen;
 
-                if (fadeSplashScreen) {
-                    fadeOut(splashElement, fadeSplashScreenDuration, hideFinishCb);
-                } else {
-                    hideFinishCb();
-                }
-            }
-        }
-        /// / </UI>
+    // Retrieve the window coordinates of the splash screen image. 
+    coordinates = splash.imageLocation;
 
-        /// / <Events>
-        var splash = null; // Variable to hold the splash screen object.
-        var coordinates = { x: 0, y: 0, width: 0, height: 0 }; // Object to store splash screen image coordinates. It will be initialized during activation.
+    // Register an event handler to be executed when the splash screen has been dismissed. 
+    splash.addEventListener('dismissed', onSplashScreenDismissed, false);
 
-        function activated (eventObject) {
-            // Retrieve splash screen object
-            splash = eventObject.detail.splashScreen;
+    // Listen for window resize events to reposition the extended splash screen image accordingly. 
+    // This is important to ensure that the extended splash screen is formatted properly in response to snapping, unsnapping, rotation, etc... 
+    window.addEventListener('resize', onResize, false);
+}
 
-            // Retrieve the window coordinates of the splash screen image.
-            coordinates = splash.imageLocation;
+function onSplashScreenDismissed() {
+    // Include code to be executed when the system has transitioned from the splash screen to the extended splash screen (application's first view). 
+    if (autoHideSplashScreen) {
+        window.setTimeout(hide, effectiveSplashDuration);
+    }
+}
+
+function onResize() {
+    // Safely update the extended splash screen image coordinates. This function will be fired in response to snapping, unsnapping, rotation, etc... 
+    if (splash) {
+        // Update the coordinates of the splash screen image. 
+        coordinates = splash.imageLocation;
+        updateImageLocation(splash);
+    }
+}
+//// </Events>
 
-            // Register an event handler to be executed when the splash screen has been dismissed.
-            splash.addEventListener('dismissed', onSplashScreenDismissed, false);
+module.exports = {
+    firstShow: function (config, manifest, activatedEventArgs) {
+        init(config, manifest);
+        activated(activatedEventArgs);
 
-            // Listen for window resize events to reposition the extended splash screen image accordingly.
-            // This is important to ensure that the extended splash screen is formatted properly in response to snapping, unsnapping, rotation, etc...
-            window.addEventListener('resize', onResize, false);
+        if (!isVisible() && (splashScreenDelay > 0 || !autoHideSplashScreen)) {
+            show();
         }
-
-        function onSplashScreenDismissed () {
-            // Include code to be executed when the system has transitioned from the splash screen to the extended splash screen (application's first view).
-            if (autoHideSplashScreen) {
-                window.setTimeout(hide, effectiveSplashDuration);
-            }
+    },
+    show: function () {
+        if (!isVisible()) {
+            show();
         }
-
-        function onResize () {
-            // Safely update the extended splash screen image coordinates. This function will be fired in response to snapping, unsnapping, rotation, etc...
-            if (splash) {
-                // Update the coordinates of the splash screen image.
-                coordinates = splash.imageLocation;
-                updateImageLocation(splash);
-            }
+    },
+    hide: function () {
+        if (isVisible()) {
+            hide();
         }
-        /// / </Events>
-
-        module.exports = {
-            firstShow: function (config, manifest, activatedEventArgs) {
-                init(config, manifest);
-                activated(activatedEventArgs);
-
-                if (!isVisible() && (splashScreenDelay > 0 || !autoHideSplashScreen)) {
-                    show();
-                }
-            },
-            show: function () {
-                if (!isVisible()) {
-                    show();
-                }
-            },
-            hide: function () {
-                if (isVisible()) {
-                    hide();
-                }
-            }
-        };
-
-    });
-
-    // file: src/common/urlutil.js
-    define('cordova/urlutil', function (require, exports, module) {
-
-        /**
-         * For already absolute URLs, returns what is passed in.
-         * For relative URLs, converts them to absolute ones.
-         */
-        exports.makeAbsolute = function makeAbsolute (url) {
-            var anchorEl = document.createElement('a');
-            anchorEl.href = url;
-            return anchorEl.href;
-        };
-
-    });
-
-    // file: src/common/utils.js
-    define('cordova/utils', function (require, exports, module) {
-
-        var utils = exports;
-
-        /**
-         * Defines a property getter / setter for obj[key].
-         */
-        utils.defineGetterSetter = function (obj, key, getFunc, opt_setFunc) {
-            if (Object.defineProperty) {
-                var desc = {
-                    get: getFunc,
-                    configurable: true
-                };
-                if (opt_setFunc) {
-                    desc.set = opt_setFunc;
-                }
-                Object.defineProperty(obj, key, desc);
-            } else {
-                obj.__defineGetter__(key, getFunc);
-                if (opt_setFunc) {
-                    obj.__defineSetter__(key, opt_setFunc);
-                }
-            }
+    }
+};
+
+});
+
+// file: src/common/urlutil.js
+define("cordova/urlutil", function(require, exports, module) {
+
+/**
+ * For already absolute URLs, returns what is passed in.
+ * For relative URLs, converts them to absolute ones.
+ */
+exports.makeAbsolute = function makeAbsolute (url) {
+    var anchorEl = document.createElement('a');
+    anchorEl.href = url;
+    return anchorEl.href;
+};
+
+});
+
+// file: src/common/utils.js
+define("cordova/utils", function(require, exports, module) {
+
+var utils = exports;
+
+/**
+ * Defines a property getter / setter for obj[key].
+ */
+utils.defineGetterSetter = function (obj, key, getFunc, opt_setFunc) {
+    if (Object.defineProperty) {
+        var desc = {
+            get: getFunc,
+            configurable: true
         };
+        if (opt_setFunc) {
+            desc.set = opt_setFunc;
+        }
+        Object.defineProperty(obj, key, desc);
+    } else {
+        obj.__defineGetter__(key, getFunc);
+        if (opt_setFunc) {
+            obj.__defineSetter__(key, opt_setFunc);
+        }
+    }
+};
 
-        /**
-         * Defines a property getter for obj[key].
-         */
-        utils.defineGetter = utils.defineGetterSetter;
-
-        utils.arrayIndexOf = function (a, item) {
-            if (a.indexOf) {
-                return a.indexOf(item);
-            }
-            var len = a.length;
-            for (var i = 0; i < len; ++i) {
-                if (a[i] === item) {
-                    return i;
-                }
-            }
-            return -1;
-        };
+/**
+ * Defines a property getter for obj[key].
+ */
+utils.defineGetter = utils.defineGetterSetter;
 
-        /**
-         * Returns whether the item was found in the array.
-         */
-        utils.arrayRemove = function (a, item) {
-            var index = utils.arrayIndexOf(a, item);
-            if (index !== -1) {
-                a.splice(index, 1);
-            }
-            return index !== -1;
-        };
+utils.arrayIndexOf = function (a, item) {
+    if (a.indexOf) {
+        return a.indexOf(item);
+    }
+    var len = a.length;
+    for (var i = 0; i < len; ++i) {
+        if (a[i] === item) {
+            return i;
+        }
+    }
+    return -1;
+};
+
+/**
+ * Returns whether the item was found in the array.
+ */
+utils.arrayRemove = function (a, item) {
+    var index = utils.arrayIndexOf(a, item);
+    if (index !== -1) {
+        a.splice(index, 1);
+    }
+    return index !== -1;
+};
 
-        utils.typeName = function (val) {
-            return Object.prototype.toString.call(val).slice(8, -1);
-        };
+utils.typeName = function (val) {
+    return Object.prototype.toString.call(val).slice(8, -1);
+};
 
-        /**
-         * Returns an indication of whether the argument is an array or not
-         */
-        utils.isArray = Array.isArray ||
+/**
+ * Returns an indication of whether the argument is an array or not
+ */
+utils.isArray = Array.isArray ||
                 function (a) { return utils.typeName(a) === 'Array'; };
 
-        /**
-         * Returns an indication of whether the argument is a Date or not
-         */
-        utils.isDate = function (d) {
-            return (d instanceof Date);
-        };
-
-        /**
-         * Does a deep clone of the object.
-         */
-        utils.clone = function (obj) {
-            if (!obj || typeof obj === 'function' || utils.isDate(obj) || typeof obj !== 'object') {
-                return obj;
-            }
-
-            var retVal, i;
+/**
+ * Returns an indication of whether the argument is a Date or not
+ */
+utils.isDate = function (d) {
+    return (d instanceof Date);
+};
+
+/**
+ * Does a deep clone of the object.
+ */
+utils.clone = function (obj) {
+    if (!obj || typeof obj === 'function' || utils.isDate(obj) || typeof obj !== 'object') {
+        return obj;
+    }
 
-            if (utils.isArray(obj)) {
-                retVal = [];
-                for (i = 0; i < obj.length; ++i) {
-                    retVal.push(utils.clone(obj[i]));
-                }
-                return retVal;
-            }
+    var retVal, i;
 
-            retVal = {};
-            for (i in obj) {
-                // https://issues.apache.org/jira/browse/CB-11522 'unknown' type may be returned in
-                // custom protocol activation case on Windows Phone 8.1 causing "No such interface supported" exception
-                // on cloning.
-                if ((!(i in retVal) || retVal[i] !== obj[i]) && typeof obj[i] !== 'undefined' && typeof obj[i] !== 'unknown') { /* eslint valid-typeof : 0 */
-                    retVal[i] = utils.clone(obj[i]);
-                }
-            }
-            return retVal;
-        };
-
-        /**
-         * Returns a wrapped version of the function
-         */
-        utils.close = function (context, func, params) {
-            return function () {
-                var args = params || arguments;
-                return func.apply(context, args);
-            };
-        };
-
-        // ------------------------------------------------------------------------------
-        function UUIDcreatePart (length) {
-            var uuidpart = '';
-            for (var i = 0; i < length; i++) {
-                var uuidchar = parseInt((Math.random() * 256), 10).toString(16);
-                if (uuidchar.length === 1) {
-                    uuidchar = '0' + uuidchar;
-                }
-                uuidpart += uuidchar;
-            }
-            return uuidpart;
+    if (utils.isArray(obj)) {
+        retVal = [];
+        for (i = 0; i < obj.length; ++i) {
+            retVal.push(utils.clone(obj[i]));
         }
+        return retVal;
+    }
 
-        /**
-         * Create a UUID
-         */
-        utils.createUUID = function () {
-            return UUIDcreatePart(4) + '-' +
+    retVal = {};
+    for (i in obj) {
+        // https://issues.apache.org/jira/browse/CB-11522 'unknown' type may be returned in
+        // custom protocol activation case on Windows Phone 8.1 causing "No such interface supported" exception
+        // on cloning.
+        if ((!(i in retVal) || retVal[i] !== obj[i]) && typeof obj[i] !== 'undefined' && typeof obj[i] !== 'unknown') { // eslint-disable-line valid-typeof
+            retVal[i] = utils.clone(obj[i]);
+        }
+    }
+    return retVal;
+};
+
+/**
+ * Returns a wrapped version of the function
+ */
+utils.close = function (context, func, params) {
+    return function () {
+        var args = params || arguments;
+        return func.apply(context, args);
+    };
+};
+
+// ------------------------------------------------------------------------------
+function UUIDcreatePart (length) {
+    var uuidpart = '';
+    for (var i = 0; i < length; i++) {
+        var uuidchar = parseInt((Math.random() * 256), 10).toString(16);
+        if (uuidchar.length === 1) {
+            uuidchar = '0' + uuidchar;
+        }
+        uuidpart += uuidchar;
+    }
+    return uuidpart;
+}
+
+/**
+ * Create a UUID
+ */
+utils.createUUID = function () {
+    return UUIDcreatePart(4) + '-' +
         UUIDcreatePart(2) + '-' +
         UUIDcreatePart(2) + '-' +
         UUIDcreatePart(2) + '-' +
         UUIDcreatePart(6);
-        };
-
-        /**
-         * Extends a child object from a parent object using classical inheritance
-         * pattern.
-         */
-        utils.extend = (function () {
-            // proxy used to establish prototype chain
-            var F = function () {};
-            // extend Child from Parent
-            return function (Child, Parent) {
-
-                F.prototype = Parent.prototype;
-                Child.prototype = new F();
-                Child.__super__ = Parent.prototype;
-                Child.prototype.constructor = Child;
-            };
-        }());
-
-        /**
-         * Alerts a message in any available way: alert or console.log.
-         */
-        utils.alert = function (msg) {
-            if (window.alert) {
-                window.alert(msg);
-            } else if (console && console.log) {
-                console.log(msg);
-            }
-        };
+};
+
+/**
+ * Extends a child object from a parent object using classical inheritance
+ * pattern.
+ */
+utils.extend = (function () {
+    // proxy used to establish prototype chain
+    var F = function () {};
+    // extend Child from Parent
+    return function (Child, Parent) {
+
+        F.prototype = Parent.prototype;
+        Child.prototype = new F();
+        Child.__super__ = Parent.prototype;
+        Child.prototype.constructor = Child;
+    };
+}());
+
+/**
+ * Alerts a message in any available way: alert or console.log.
+ */
+utils.alert = function (msg) {
+    if (window.alert) {
+        window.alert(msg);
+    } else if (console && console.log) {
+        console.log(msg);
+    }
+};
 
-    });
+});
 
-    window.cordova = require('cordova');
-    // file: src/scripts/bootstrap.js
+window.cordova = require('cordova');
+// file: src/scripts/bootstrap.js
 
-    require('cordova/init');
+require('cordova/init');
 
-})();
+})();
\ No newline at end of file

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