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Posted to commits@cordova.apache.org by st...@apache.org on 2015/03/26 23:09:38 UTC
[2/2] cordova-wp8 git commit: Update JS snapshot to version 3.9.0-dev
(via coho)
Update JS snapshot to version 3.9.0-dev (via coho)
Project: http://git-wip-us.apache.org/repos/asf/cordova-wp8/repo
Commit: http://git-wip-us.apache.org/repos/asf/cordova-wp8/commit/f0d5cc12
Tree: http://git-wip-us.apache.org/repos/asf/cordova-wp8/tree/f0d5cc12
Diff: http://git-wip-us.apache.org/repos/asf/cordova-wp8/diff/f0d5cc12
Branch: refs/heads/master
Commit: f0d5cc12df10d5fb918f4f8a8db85173d9415503
Parents: 380f8f5
Author: Steve Gill <st...@gmail.com>
Authored: Thu Mar 26 14:08:29 2015 -0700
Committer: Steve Gill <st...@gmail.com>
Committed: Thu Mar 26 14:08:29 2015 -0700
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template/www/cordova.js | 41 +++++++++++++++++++++++++----------------
1 file changed, 25 insertions(+), 16 deletions(-)
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http://git-wip-us.apache.org/repos/asf/cordova-wp8/blob/f0d5cc12/template/www/cordova.js
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diff --git a/template/www/cordova.js b/template/www/cordova.js
index e92a31b..bb0d061 100644
--- a/template/www/cordova.js
+++ b/template/www/cordova.js
@@ -1,5 +1,5 @@
-// Platform: windowsphone
-// 91157c2e1bf3eb098c7e2ab31404e895ccb0df2a
+// Platform: wp8
+// b4af1c5ec477dd98cd651932ea6df6d46705d7f9
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
@@ -19,7 +19,7 @@
under the License.
*/
;(function() {
-var PLATFORM_VERSION_BUILD_LABEL = '3.8.0-dev';
+var PLATFORM_VERSION_BUILD_LABEL = '3.9.0-dev';
// file: src/scripts/require.js
/*jshint -W079 */
@@ -101,6 +101,8 @@ if (typeof module === "object" && typeof require === "function") {
// file: src/cordova.js
define("cordova", function(require, exports, module) {
+if ("cordova" in window) { throw new Error("cordova already defined"); };
+
var channel = require('cordova/channel');
var platform = require('cordova/platform');
@@ -284,10 +286,16 @@ var cordova = {
if (callback) {
if (isSuccess && status == cordova.callbackStatus.OK) {
callback.success && callback.success.apply(null, args);
- } else {
+ } else if (!isSuccess) {
callback.fail && callback.fail.apply(null, args);
}
-
+ /*
+ else
+ Note, this case is intentionally not caught.
+ this can happen if isSuccess is true, but callbackStatus is NO_RESULT
+ which is used to remove a callback from the list without calling the callbacks
+ typically keepCallback is false in this case
+ */
// Clear callback if not expecting any more results
if (!keepCallback) {
delete cordova.callbacks[callbackId];
@@ -464,9 +472,14 @@ function each(objects, func, context) {
function clobber(obj, key, value) {
exports.replaceHookForTesting(obj, key);
- obj[key] = value;
+ var needsProperty = false;
+ try {
+ obj[key] = value;
+ } catch (e) {
+ needsProperty = true;
+ }
// Getters can only be overridden by getters.
- if (obj[key] !== value) {
+ if (needsProperty || obj[key] !== value) {
utils.defineGetter(obj, key, function() {
return value;
});
@@ -581,7 +594,6 @@ var utils = require('cordova/utils'),
* onDeviceReady* User event fired to indicate that Cordova is ready
* onResume User event fired to indicate a start/resume lifecycle event
* onPause User event fired to indicate a pause lifecycle event
- * onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
*
* The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
* All listeners that subscribe after the event is fired will be executed right away.
@@ -793,9 +805,6 @@ channel.create('onResume');
// Event to indicate a pause lifecycle event
channel.create('onPause');
-// Event to indicate a destroy lifecycle event
-channel.createSticky('onDestroy');
-
// Channels that must fire before "deviceready" is fired.
channel.waitForInitialization('onCordovaReady');
channel.waitForInitialization('onDOMContentLoaded');
@@ -804,7 +813,7 @@ module.exports = channel;
});
-// file: src/windowsphone/exec.js
+// file: src/wp8/exec.js
define("cordova/exec", function(require, exports, module) {
var cordova = require('cordova'),
@@ -935,7 +944,7 @@ function replaceNavigator(origNavigator) {
for (var key in origNavigator) {
if (typeof origNavigator[key] == 'function') {
newNavigator[key] = origNavigator[key].bind(origNavigator);
- }
+ }
else {
(function(k) {
utils.defineGetterSetter(newNavigator,key,function() {
@@ -1063,7 +1072,7 @@ function replaceNavigator(origNavigator) {
for (var key in origNavigator) {
if (typeof origNavigator[key] == 'function') {
newNavigator[key] = origNavigator[key].bind(origNavigator);
- }
+ }
else {
(function(k) {
utils.defineGetterSetter(newNavigator,key,function() {
@@ -1118,7 +1127,7 @@ platform.bootstrap && platform.bootstrap();
* Create all cordova objects once native side is ready.
*/
channel.join(function() {
-
+
platform.initialize && platform.initialize();
// Fire event to notify that all objects are created
@@ -1236,7 +1245,7 @@ exports.reset();
});
-// file: src/windowsphone/platform.js
+// file: src/wp8/platform.js
define("cordova/platform", function(require, exports, module) {
module.exports = {
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