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Posted to commits@cordova.apache.org by pu...@apache.org on 2015/09/17 00:16:57 UTC

[06/12] cordova-browser git commit: bundle q

http://git-wip-us.apache.org/repos/asf/cordova-browser/blob/3850b1d0/node_modules/q/q.js
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diff --git a/node_modules/q/q.js b/node_modules/q/q.js
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index 0000000..cf5339e
--- /dev/null
+++ b/node_modules/q/q.js
@@ -0,0 +1,2048 @@
+// vim:ts=4:sts=4:sw=4:
+/*!
+ *
+ * Copyright 2009-2012 Kris Kowal under the terms of the MIT
+ * license found at http://github.com/kriskowal/q/raw/master/LICENSE
+ *
+ * With parts by Tyler Close
+ * Copyright 2007-2009 Tyler Close under the terms of the MIT X license found
+ * at http://www.opensource.org/licenses/mit-license.html
+ * Forked at ref_send.js version: 2009-05-11
+ *
+ * With parts by Mark Miller
+ * Copyright (C) 2011 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+(function (definition) {
+    "use strict";
+
+    // This file will function properly as a <script> tag, or a module
+    // using CommonJS and NodeJS or RequireJS module formats.  In
+    // Common/Node/RequireJS, the module exports the Q API and when
+    // executed as a simple <script>, it creates a Q global instead.
+
+    // Montage Require
+    if (typeof bootstrap === "function") {
+        bootstrap("promise", definition);
+
+    // CommonJS
+    } else if (typeof exports === "object" && typeof module === "object") {
+        module.exports = definition();
+
+    // RequireJS
+    } else if (typeof define === "function" && define.amd) {
+        define(definition);
+
+    // SES (Secure EcmaScript)
+    } else if (typeof ses !== "undefined") {
+        if (!ses.ok()) {
+            return;
+        } else {
+            ses.makeQ = definition;
+        }
+
+    // <script>
+    } else if (typeof window !== "undefined" || typeof self !== "undefined") {
+        // Prefer window over self for add-on scripts. Use self for
+        // non-windowed contexts.
+        var global = typeof window !== "undefined" ? window : self;
+
+        // Get the `window` object, save the previous Q global
+        // and initialize Q as a global.
+        var previousQ = global.Q;
+        global.Q = definition();
+
+        // Add a noConflict function so Q can be removed from the
+        // global namespace.
+        global.Q.noConflict = function () {
+            global.Q = previousQ;
+            return this;
+        };
+
+    } else {
+        throw new Error("This environment was not anticipated by Q. Please file a bug.");
+    }
+
+})(function () {
+"use strict";
+
+var hasStacks = false;
+try {
+    throw new Error();
+} catch (e) {
+    hasStacks = !!e.stack;
+}
+
+// All code after this point will be filtered from stack traces reported
+// by Q.
+var qStartingLine = captureLine();
+var qFileName;
+
+// shims
+
+// used for fallback in "allResolved"
+var noop = function () {};
+
+// Use the fastest possible means to execute a task in a future turn
+// of the event loop.
+var nextTick =(function () {
+    // linked list of tasks (single, with head node)
+    var head = {task: void 0, next: null};
+    var tail = head;
+    var flushing = false;
+    var requestTick = void 0;
+    var isNodeJS = false;
+    // queue for late tasks, used by unhandled rejection tracking
+    var laterQueue = [];
+
+    function flush() {
+        /* jshint loopfunc: true */
+        var task, domain;
+
+        while (head.next) {
+            head = head.next;
+            task = head.task;
+            head.task = void 0;
+            domain = head.domain;
+
+            if (domain) {
+                head.domain = void 0;
+                domain.enter();
+            }
+            runSingle(task, domain);
+
+        }
+        while (laterQueue.length) {
+            task = laterQueue.pop();
+            runSingle(task);
+        }
+        flushing = false;
+    }
+    // runs a single function in the async queue
+    function runSingle(task, domain) {
+        try {
+            task();
+
+        } catch (e) {
+            if (isNodeJS) {
+                // In node, uncaught exceptions are considered fatal errors.
+                // Re-throw them synchronously to interrupt flushing!
+
+                // Ensure continuation if the uncaught exception is suppressed
+                // listening "uncaughtException" events (as domains does).
+                // Continue in next event to avoid tick recursion.
+                if (domain) {
+                    domain.exit();
+                }
+                setTimeout(flush, 0);
+                if (domain) {
+                    domain.enter();
+                }
+
+                throw e;
+
+            } else {
+                // In browsers, uncaught exceptions are not fatal.
+                // Re-throw them asynchronously to avoid slow-downs.
+                setTimeout(function () {
+                    throw e;
+                }, 0);
+            }
+        }
+
+        if (domain) {
+            domain.exit();
+        }
+    }
+
+    nextTick = function (task) {
+        tail = tail.next = {
+            task: task,
+            domain: isNodeJS && process.domain,
+            next: null
+        };
+
+        if (!flushing) {
+            flushing = true;
+            requestTick();
+        }
+    };
+
+    if (typeof process === "object" &&
+        process.toString() === "[object process]" && process.nextTick) {
+        // Ensure Q is in a real Node environment, with a `process.nextTick`.
+        // To see through fake Node environments:
+        // * Mocha test runner - exposes a `process` global without a `nextTick`
+        // * Browserify - exposes a `process.nexTick` function that uses
+        //   `setTimeout`. In this case `setImmediate` is preferred because
+        //    it is faster. Browserify's `process.toString()` yields
+        //   "[object Object]", while in a real Node environment
+        //   `process.nextTick()` yields "[object process]".
+        isNodeJS = true;
+
+        requestTick = function () {
+            process.nextTick(flush);
+        };
+
+    } else if (typeof setImmediate === "function") {
+        // In IE10, Node.js 0.9+, or https://github.com/NobleJS/setImmediate
+        if (typeof window !== "undefined") {
+            requestTick = setImmediate.bind(window, flush);
+        } else {
+            requestTick = function () {
+                setImmediate(flush);
+            };
+        }
+
+    } else if (typeof MessageChannel !== "undefined") {
+        // modern browsers
+        // http://www.nonblocking.io/2011/06/windownexttick.html
+        var channel = new MessageChannel();
+        // At least Safari Version 6.0.5 (8536.30.1) intermittently cannot create
+        // working message ports the first time a page loads.
+        channel.port1.onmessage = function () {
+            requestTick = requestPortTick;
+            channel.port1.onmessage = flush;
+            flush();
+        };
+        var requestPortTick = function () {
+            // Opera requires us to provide a message payload, regardless of
+            // whether we use it.
+            channel.port2.postMessage(0);
+        };
+        requestTick = function () {
+            setTimeout(flush, 0);
+            requestPortTick();
+        };
+
+    } else {
+        // old browsers
+        requestTick = function () {
+            setTimeout(flush, 0);
+        };
+    }
+    // runs a task after all other tasks have been run
+    // this is useful for unhandled rejection tracking that needs to happen
+    // after all `then`d tasks have been run.
+    nextTick.runAfter = function (task) {
+        laterQueue.push(task);
+        if (!flushing) {
+            flushing = true;
+            requestTick();
+        }
+    };
+    return nextTick;
+})();
+
+// Attempt to make generics safe in the face of downstream
+// modifications.
+// There is no situation where this is necessary.
+// If you need a security guarantee, these primordials need to be
+// deeply frozen anyway, and if you don’t need a security guarantee,
+// this is just plain paranoid.
+// However, this **might** have the nice side-effect of reducing the size of
+// the minified code by reducing x.call() to merely x()
+// See Mark Miller’s explanation of what this does.
+// http://wiki.ecmascript.org/doku.php?id=conventions:safe_meta_programming
+var call = Function.call;
+function uncurryThis(f) {
+    return function () {
+        return call.apply(f, arguments);
+    };
+}
+// This is equivalent, but slower:
+// uncurryThis = Function_bind.bind(Function_bind.call);
+// http://jsperf.com/uncurrythis
+
+var array_slice = uncurryThis(Array.prototype.slice);
+
+var array_reduce = uncurryThis(
+    Array.prototype.reduce || function (callback, basis) {
+        var index = 0,
+            length = this.length;
+        // concerning the initial value, if one is not provided
+        if (arguments.length === 1) {
+            // seek to the first value in the array, accounting
+            // for the possibility that is is a sparse array
+            do {
+                if (index in this) {
+                    basis = this[index++];
+                    break;
+                }
+                if (++index >= length) {
+                    throw new TypeError();
+                }
+            } while (1);
+        }
+        // reduce
+        for (; index < length; index++) {
+            // account for the possibility that the array is sparse
+            if (index in this) {
+                basis = callback(basis, this[index], index);
+            }
+        }
+        return basis;
+    }
+);
+
+var array_indexOf = uncurryThis(
+    Array.prototype.indexOf || function (value) {
+        // not a very good shim, but good enough for our one use of it
+        for (var i = 0; i < this.length; i++) {
+            if (this[i] === value) {
+                return i;
+            }
+        }
+        return -1;
+    }
+);
+
+var array_map = uncurryThis(
+    Array.prototype.map || function (callback, thisp) {
+        var self = this;
+        var collect = [];
+        array_reduce(self, function (undefined, value, index) {
+            collect.push(callback.call(thisp, value, index, self));
+        }, void 0);
+        return collect;
+    }
+);
+
+var object_create = Object.create || function (prototype) {
+    function Type() { }
+    Type.prototype = prototype;
+    return new Type();
+};
+
+var object_hasOwnProperty = uncurryThis(Object.prototype.hasOwnProperty);
+
+var object_keys = Object.keys || function (object) {
+    var keys = [];
+    for (var key in object) {
+        if (object_hasOwnProperty(object, key)) {
+            keys.push(key);
+        }
+    }
+    return keys;
+};
+
+var object_toString = uncurryThis(Object.prototype.toString);
+
+function isObject(value) {
+    return value === Object(value);
+}
+
+// generator related shims
+
+// FIXME: Remove this function once ES6 generators are in SpiderMonkey.
+function isStopIteration(exception) {
+    return (
+        object_toString(exception) === "[object StopIteration]" ||
+        exception instanceof QReturnValue
+    );
+}
+
+// FIXME: Remove this helper and Q.return once ES6 generators are in
+// SpiderMonkey.
+var QReturnValue;
+if (typeof ReturnValue !== "undefined") {
+    QReturnValue = ReturnValue;
+} else {
+    QReturnValue = function (value) {
+        this.value = value;
+    };
+}
+
+// long stack traces
+
+var STACK_JUMP_SEPARATOR = "From previous event:";
+
+function makeStackTraceLong(error, promise) {
+    // If possible, transform the error stack trace by removing Node and Q
+    // cruft, then concatenating with the stack trace of `promise`. See #57.
+    if (hasStacks &&
+        promise.stack &&
+        typeof error === "object" &&
+        error !== null &&
+        error.stack &&
+        error.stack.indexOf(STACK_JUMP_SEPARATOR) === -1
+    ) {
+        var stacks = [];
+        for (var p = promise; !!p; p = p.source) {
+            if (p.stack) {
+                stacks.unshift(p.stack);
+            }
+        }
+        stacks.unshift(error.stack);
+
+        var concatedStacks = stacks.join("\n" + STACK_JUMP_SEPARATOR + "\n");
+        error.stack = filterStackString(concatedStacks);
+    }
+}
+
+function filterStackString(stackString) {
+    var lines = stackString.split("\n");
+    var desiredLines = [];
+    for (var i = 0; i < lines.length; ++i) {
+        var line = lines[i];
+
+        if (!isInternalFrame(line) && !isNodeFrame(line) && line) {
+            desiredLines.push(line);
+        }
+    }
+    return desiredLines.join("\n");
+}
+
+function isNodeFrame(stackLine) {
+    return stackLine.indexOf("(module.js:") !== -1 ||
+           stackLine.indexOf("(node.js:") !== -1;
+}
+
+function getFileNameAndLineNumber(stackLine) {
+    // Named functions: "at functionName (filename:lineNumber:columnNumber)"
+    // In IE10 function name can have spaces ("Anonymous function") O_o
+    var attempt1 = /at .+ \((.+):(\d+):(?:\d+)\)$/.exec(stackLine);
+    if (attempt1) {
+        return [attempt1[1], Number(attempt1[2])];
+    }
+
+    // Anonymous functions: "at filename:lineNumber:columnNumber"
+    var attempt2 = /at ([^ ]+):(\d+):(?:\d+)$/.exec(stackLine);
+    if (attempt2) {
+        return [attempt2[1], Number(attempt2[2])];
+    }
+
+    // Firefox style: "function@filename:lineNumber or @filename:lineNumber"
+    var attempt3 = /.*@(.+):(\d+)$/.exec(stackLine);
+    if (attempt3) {
+        return [attempt3[1], Number(attempt3[2])];
+    }
+}
+
+function isInternalFrame(stackLine) {
+    var fileNameAndLineNumber = getFileNameAndLineNumber(stackLine);
+
+    if (!fileNameAndLineNumber) {
+        return false;
+    }
+
+    var fileName = fileNameAndLineNumber[0];
+    var lineNumber = fileNameAndLineNumber[1];
+
+    return fileName === qFileName &&
+        lineNumber >= qStartingLine &&
+        lineNumber <= qEndingLine;
+}
+
+// discover own file name and line number range for filtering stack
+// traces
+function captureLine() {
+    if (!hasStacks) {
+        return;
+    }
+
+    try {
+        throw new Error();
+    } catch (e) {
+        var lines = e.stack.split("\n");
+        var firstLine = lines[0].indexOf("@") > 0 ? lines[1] : lines[2];
+        var fileNameAndLineNumber = getFileNameAndLineNumber(firstLine);
+        if (!fileNameAndLineNumber) {
+            return;
+        }
+
+        qFileName = fileNameAndLineNumber[0];
+        return fileNameAndLineNumber[1];
+    }
+}
+
+function deprecate(callback, name, alternative) {
+    return function () {
+        if (typeof console !== "undefined" &&
+            typeof console.warn === "function") {
+            console.warn(name + " is deprecated, use " + alternative +
+                         " instead.", new Error("").stack);
+        }
+        return callback.apply(callback, arguments);
+    };
+}
+
+// end of shims
+// beginning of real work
+
+/**
+ * Constructs a promise for an immediate reference, passes promises through, or
+ * coerces promises from different systems.
+ * @param value immediate reference or promise
+ */
+function Q(value) {
+    // If the object is already a Promise, return it directly.  This enables
+    // the resolve function to both be used to created references from objects,
+    // but to tolerably coerce non-promises to promises.
+    if (value instanceof Promise) {
+        return value;
+    }
+
+    // assimilate thenables
+    if (isPromiseAlike(value)) {
+        return coerce(value);
+    } else {
+        return fulfill(value);
+    }
+}
+Q.resolve = Q;
+
+/**
+ * Performs a task in a future turn of the event loop.
+ * @param {Function} task
+ */
+Q.nextTick = nextTick;
+
+/**
+ * Controls whether or not long stack traces will be on
+ */
+Q.longStackSupport = false;
+
+// enable long stacks if Q_DEBUG is set
+if (typeof process === "object" && process && process.env && process.env.Q_DEBUG) {
+    Q.longStackSupport = true;
+}
+
+/**
+ * Constructs a {promise, resolve, reject} object.
+ *
+ * `resolve` is a callback to invoke with a more resolved value for the
+ * promise. To fulfill the promise, invoke `resolve` with any value that is
+ * not a thenable. To reject the promise, invoke `resolve` with a rejected
+ * thenable, or invoke `reject` with the reason directly. To resolve the
+ * promise to another thenable, thus putting it in the same state, invoke
+ * `resolve` with that other thenable.
+ */
+Q.defer = defer;
+function defer() {
+    // if "messages" is an "Array", that indicates that the promise has not yet
+    // been resolved.  If it is "undefined", it has been resolved.  Each
+    // element of the messages array is itself an array of complete arguments to
+    // forward to the resolved promise.  We coerce the resolution value to a
+    // promise using the `resolve` function because it handles both fully
+    // non-thenable values and other thenables gracefully.
+    var messages = [], progressListeners = [], resolvedPromise;
+
+    var deferred = object_create(defer.prototype);
+    var promise = object_create(Promise.prototype);
+
+    promise.promiseDispatch = function (resolve, op, operands) {
+        var args = array_slice(arguments);
+        if (messages) {
+            messages.push(args);
+            if (op === "when" && operands[1]) { // progress operand
+                progressListeners.push(operands[1]);
+            }
+        } else {
+            Q.nextTick(function () {
+                resolvedPromise.promiseDispatch.apply(resolvedPromise, args);
+            });
+        }
+    };
+
+    // XXX deprecated
+    promise.valueOf = function () {
+        if (messages) {
+            return promise;
+        }
+        var nearerValue = nearer(resolvedPromise);
+        if (isPromise(nearerValue)) {
+            resolvedPromise = nearerValue; // shorten chain
+        }
+        return nearerValue;
+    };
+
+    promise.inspect = function () {
+        if (!resolvedPromise) {
+            return { state: "pending" };
+        }
+        return resolvedPromise.inspect();
+    };
+
+    if (Q.longStackSupport && hasStacks) {
+        try {
+            throw new Error();
+        } catch (e) {
+            // NOTE: don't try to use `Error.captureStackTrace` or transfer the
+            // accessor around; that causes memory leaks as per GH-111. Just
+            // reify the stack trace as a string ASAP.
+            //
+            // At the same time, cut off the first line; it's always just
+            // "[object Promise]\n", as per the `toString`.
+            promise.stack = e.stack.substring(e.stack.indexOf("\n") + 1);
+        }
+    }
+
+    // NOTE: we do the checks for `resolvedPromise` in each method, instead of
+    // consolidating them into `become`, since otherwise we'd create new
+    // promises with the lines `become(whatever(value))`. See e.g. GH-252.
+
+    function become(newPromise) {
+        resolvedPromise = newPromise;
+        promise.source = newPromise;
+
+        array_reduce(messages, function (undefined, message) {
+            Q.nextTick(function () {
+                newPromise.promiseDispatch.apply(newPromise, message);
+            });
+        }, void 0);
+
+        messages = void 0;
+        progressListeners = void 0;
+    }
+
+    deferred.promise = promise;
+    deferred.resolve = function (value) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        become(Q(value));
+    };
+
+    deferred.fulfill = function (value) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        become(fulfill(value));
+    };
+    deferred.reject = function (reason) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        become(reject(reason));
+    };
+    deferred.notify = function (progress) {
+        if (resolvedPromise) {
+            return;
+        }
+
+        array_reduce(progressListeners, function (undefined, progressListener) {
+            Q.nextTick(function () {
+                progressListener(progress);
+            });
+        }, void 0);
+    };
+
+    return deferred;
+}
+
+/**
+ * Creates a Node-style callback that will resolve or reject the deferred
+ * promise.
+ * @returns a nodeback
+ */
+defer.prototype.makeNodeResolver = function () {
+    var self = this;
+    return function (error, value) {
+        if (error) {
+            self.reject(error);
+        } else if (arguments.length > 2) {
+            self.resolve(array_slice(arguments, 1));
+        } else {
+            self.resolve(value);
+        }
+    };
+};
+
+/**
+ * @param resolver {Function} a function that returns nothing and accepts
+ * the resolve, reject, and notify functions for a deferred.
+ * @returns a promise that may be resolved with the given resolve and reject
+ * functions, or rejected by a thrown exception in resolver
+ */
+Q.Promise = promise; // ES6
+Q.promise = promise;
+function promise(resolver) {
+    if (typeof resolver !== "function") {
+        throw new TypeError("resolver must be a function.");
+    }
+    var deferred = defer();
+    try {
+        resolver(deferred.resolve, deferred.reject, deferred.notify);
+    } catch (reason) {
+        deferred.reject(reason);
+    }
+    return deferred.promise;
+}
+
+promise.race = race; // ES6
+promise.all = all; // ES6
+promise.reject = reject; // ES6
+promise.resolve = Q; // ES6
+
+// XXX experimental.  This method is a way to denote that a local value is
+// serializable and should be immediately dispatched to a remote upon request,
+// instead of passing a reference.
+Q.passByCopy = function (object) {
+    //freeze(object);
+    //passByCopies.set(object, true);
+    return object;
+};
+
+Promise.prototype.passByCopy = function () {
+    //freeze(object);
+    //passByCopies.set(object, true);
+    return this;
+};
+
+/**
+ * If two promises eventually fulfill to the same value, promises that value,
+ * but otherwise rejects.
+ * @param x {Any*}
+ * @param y {Any*}
+ * @returns {Any*} a promise for x and y if they are the same, but a rejection
+ * otherwise.
+ *
+ */
+Q.join = function (x, y) {
+    return Q(x).join(y);
+};
+
+Promise.prototype.join = function (that) {
+    return Q([this, that]).spread(function (x, y) {
+        if (x === y) {
+            // TODO: "===" should be Object.is or equiv
+            return x;
+        } else {
+            throw new Error("Can't join: not the same: " + x + " " + y);
+        }
+    });
+};
+
+/**
+ * Returns a promise for the first of an array of promises to become settled.
+ * @param answers {Array[Any*]} promises to race
+ * @returns {Any*} the first promise to be settled
+ */
+Q.race = race;
+function race(answerPs) {
+    return promise(function (resolve, reject) {
+        // Switch to this once we can assume at least ES5
+        // answerPs.forEach(function (answerP) {
+        //     Q(answerP).then(resolve, reject);
+        // });
+        // Use this in the meantime
+        for (var i = 0, len = answerPs.length; i < len; i++) {
+            Q(answerPs[i]).then(resolve, reject);
+        }
+    });
+}
+
+Promise.prototype.race = function () {
+    return this.then(Q.race);
+};
+
+/**
+ * Constructs a Promise with a promise descriptor object and optional fallback
+ * function.  The descriptor contains methods like when(rejected), get(name),
+ * set(name, value), post(name, args), and delete(name), which all
+ * return either a value, a promise for a value, or a rejection.  The fallback
+ * accepts the operation name, a resolver, and any further arguments that would
+ * have been forwarded to the appropriate method above had a method been
+ * provided with the proper name.  The API makes no guarantees about the nature
+ * of the returned object, apart from that it is usable whereever promises are
+ * bought and sold.
+ */
+Q.makePromise = Promise;
+function Promise(descriptor, fallback, inspect) {
+    if (fallback === void 0) {
+        fallback = function (op) {
+            return reject(new Error(
+                "Promise does not support operation: " + op
+            ));
+        };
+    }
+    if (inspect === void 0) {
+        inspect = function () {
+            return {state: "unknown"};
+        };
+    }
+
+    var promise = object_create(Promise.prototype);
+
+    promise.promiseDispatch = function (resolve, op, args) {
+        var result;
+        try {
+            if (descriptor[op]) {
+                result = descriptor[op].apply(promise, args);
+            } else {
+                result = fallback.call(promise, op, args);
+            }
+        } catch (exception) {
+            result = reject(exception);
+        }
+        if (resolve) {
+            resolve(result);
+        }
+    };
+
+    promise.inspect = inspect;
+
+    // XXX deprecated `valueOf` and `exception` support
+    if (inspect) {
+        var inspected = inspect();
+        if (inspected.state === "rejected") {
+            promise.exception = inspected.reason;
+        }
+
+        promise.valueOf = function () {
+            var inspected = inspect();
+            if (inspected.state === "pending" ||
+                inspected.state === "rejected") {
+                return promise;
+            }
+            return inspected.value;
+        };
+    }
+
+    return promise;
+}
+
+Promise.prototype.toString = function () {
+    return "[object Promise]";
+};
+
+Promise.prototype.then = function (fulfilled, rejected, progressed) {
+    var self = this;
+    var deferred = defer();
+    var done = false;   // ensure the untrusted promise makes at most a
+                        // single call to one of the callbacks
+
+    function _fulfilled(value) {
+        try {
+            return typeof fulfilled === "function" ? fulfilled(value) : value;
+        } catch (exception) {
+            return reject(exception);
+        }
+    }
+
+    function _rejected(exception) {
+        if (typeof rejected === "function") {
+            makeStackTraceLong(exception, self);
+            try {
+                return rejected(exception);
+            } catch (newException) {
+                return reject(newException);
+            }
+        }
+        return reject(exception);
+    }
+
+    function _progressed(value) {
+        return typeof progressed === "function" ? progressed(value) : value;
+    }
+
+    Q.nextTick(function () {
+        self.promiseDispatch(function (value) {
+            if (done) {
+                return;
+            }
+            done = true;
+
+            deferred.resolve(_fulfilled(value));
+        }, "when", [function (exception) {
+            if (done) {
+                return;
+            }
+            done = true;
+
+            deferred.resolve(_rejected(exception));
+        }]);
+    });
+
+    // Progress propagator need to be attached in the current tick.
+    self.promiseDispatch(void 0, "when", [void 0, function (value) {
+        var newValue;
+        var threw = false;
+        try {
+            newValue = _progressed(value);
+        } catch (e) {
+            threw = true;
+            if (Q.onerror) {
+                Q.onerror(e);
+            } else {
+                throw e;
+            }
+        }
+
+        if (!threw) {
+            deferred.notify(newValue);
+        }
+    }]);
+
+    return deferred.promise;
+};
+
+Q.tap = function (promise, callback) {
+    return Q(promise).tap(callback);
+};
+
+/**
+ * Works almost like "finally", but not called for rejections.
+ * Original resolution value is passed through callback unaffected.
+ * Callback may return a promise that will be awaited for.
+ * @param {Function} callback
+ * @returns {Q.Promise}
+ * @example
+ * doSomething()
+ *   .then(...)
+ *   .tap(console.log)
+ *   .then(...);
+ */
+Promise.prototype.tap = function (callback) {
+    callback = Q(callback);
+
+    return this.then(function (value) {
+        return callback.fcall(value).thenResolve(value);
+    });
+};
+
+/**
+ * Registers an observer on a promise.
+ *
+ * Guarantees:
+ *
+ * 1. that fulfilled and rejected will be called only once.
+ * 2. that either the fulfilled callback or the rejected callback will be
+ *    called, but not both.
+ * 3. that fulfilled and rejected will not be called in this turn.
+ *
+ * @param value      promise or immediate reference to observe
+ * @param fulfilled  function to be called with the fulfilled value
+ * @param rejected   function to be called with the rejection exception
+ * @param progressed function to be called on any progress notifications
+ * @return promise for the return value from the invoked callback
+ */
+Q.when = when;
+function when(value, fulfilled, rejected, progressed) {
+    return Q(value).then(fulfilled, rejected, progressed);
+}
+
+Promise.prototype.thenResolve = function (value) {
+    return this.then(function () { return value; });
+};
+
+Q.thenResolve = function (promise, value) {
+    return Q(promise).thenResolve(value);
+};
+
+Promise.prototype.thenReject = function (reason) {
+    return this.then(function () { throw reason; });
+};
+
+Q.thenReject = function (promise, reason) {
+    return Q(promise).thenReject(reason);
+};
+
+/**
+ * If an object is not a promise, it is as "near" as possible.
+ * If a promise is rejected, it is as "near" as possible too.
+ * If it’s a fulfilled promise, the fulfillment value is nearer.
+ * If it’s a deferred promise and the deferred has been resolved, the
+ * resolution is "nearer".
+ * @param object
+ * @returns most resolved (nearest) form of the object
+ */
+
+// XXX should we re-do this?
+Q.nearer = nearer;
+function nearer(value) {
+    if (isPromise(value)) {
+        var inspected = value.inspect();
+        if (inspected.state === "fulfilled") {
+            return inspected.value;
+        }
+    }
+    return value;
+}
+
+/**
+ * @returns whether the given object is a promise.
+ * Otherwise it is a fulfilled value.
+ */
+Q.isPromise = isPromise;
+function isPromise(object) {
+    return object instanceof Promise;
+}
+
+Q.isPromiseAlike = isPromiseAlike;
+function isPromiseAlike(object) {
+    return isObject(object) && typeof object.then === "function";
+}
+
+/**
+ * @returns whether the given object is a pending promise, meaning not
+ * fulfilled or rejected.
+ */
+Q.isPending = isPending;
+function isPending(object) {
+    return isPromise(object) && object.inspect().state === "pending";
+}
+
+Promise.prototype.isPending = function () {
+    return this.inspect().state === "pending";
+};
+
+/**
+ * @returns whether the given object is a value or fulfilled
+ * promise.
+ */
+Q.isFulfilled = isFulfilled;
+function isFulfilled(object) {
+    return !isPromise(object) || object.inspect().state === "fulfilled";
+}
+
+Promise.prototype.isFulfilled = function () {
+    return this.inspect().state === "fulfilled";
+};
+
+/**
+ * @returns whether the given object is a rejected promise.
+ */
+Q.isRejected = isRejected;
+function isRejected(object) {
+    return isPromise(object) && object.inspect().state === "rejected";
+}
+
+Promise.prototype.isRejected = function () {
+    return this.inspect().state === "rejected";
+};
+
+//// BEGIN UNHANDLED REJECTION TRACKING
+
+// This promise library consumes exceptions thrown in handlers so they can be
+// handled by a subsequent promise.  The exceptions get added to this array when
+// they are created, and removed when they are handled.  Note that in ES6 or
+// shimmed environments, this would naturally be a `Set`.
+var unhandledReasons = [];
+var unhandledRejections = [];
+var reportedUnhandledRejections = [];
+var trackUnhandledRejections = true;
+
+function resetUnhandledRejections() {
+    unhandledReasons.length = 0;
+    unhandledRejections.length = 0;
+
+    if (!trackUnhandledRejections) {
+        trackUnhandledRejections = true;
+    }
+}
+
+function trackRejection(promise, reason) {
+    if (!trackUnhandledRejections) {
+        return;
+    }
+    if (typeof process === "object" && typeof process.emit === "function") {
+        Q.nextTick.runAfter(function () {
+            if (array_indexOf(unhandledRejections, promise) !== -1) {
+                process.emit("unhandledRejection", reason, promise);
+                reportedUnhandledRejections.push(promise);
+            }
+        });
+    }
+
+    unhandledRejections.push(promise);
+    if (reason && typeof reason.stack !== "undefined") {
+        unhandledReasons.push(reason.stack);
+    } else {
+        unhandledReasons.push("(no stack) " + reason);
+    }
+}
+
+function untrackRejection(promise) {
+    if (!trackUnhandledRejections) {
+        return;
+    }
+
+    var at = array_indexOf(unhandledRejections, promise);
+    if (at !== -1) {
+        if (typeof process === "object" && typeof process.emit === "function") {
+            Q.nextTick.runAfter(function () {
+                var atReport = array_indexOf(reportedUnhandledRejections, promise);
+                if (atReport !== -1) {
+                    process.emit("rejectionHandled", unhandledReasons[at], promise);
+                    reportedUnhandledRejections.splice(atReport, 1);
+                }
+            });
+        }
+        unhandledRejections.splice(at, 1);
+        unhandledReasons.splice(at, 1);
+    }
+}
+
+Q.resetUnhandledRejections = resetUnhandledRejections;
+
+Q.getUnhandledReasons = function () {
+    // Make a copy so that consumers can't interfere with our internal state.
+    return unhandledReasons.slice();
+};
+
+Q.stopUnhandledRejectionTracking = function () {
+    resetUnhandledRejections();
+    trackUnhandledRejections = false;
+};
+
+resetUnhandledRejections();
+
+//// END UNHANDLED REJECTION TRACKING
+
+/**
+ * Constructs a rejected promise.
+ * @param reason value describing the failure
+ */
+Q.reject = reject;
+function reject(reason) {
+    var rejection = Promise({
+        "when": function (rejected) {
+            // note that the error has been handled
+            if (rejected) {
+                untrackRejection(this);
+            }
+            return rejected ? rejected(reason) : this;
+        }
+    }, function fallback() {
+        return this;
+    }, function inspect() {
+        return { state: "rejected", reason: reason };
+    });
+
+    // Note that the reason has not been handled.
+    trackRejection(rejection, reason);
+
+    return rejection;
+}
+
+/**
+ * Constructs a fulfilled promise for an immediate reference.
+ * @param value immediate reference
+ */
+Q.fulfill = fulfill;
+function fulfill(value) {
+    return Promise({
+        "when": function () {
+            return value;
+        },
+        "get": function (name) {
+            return value[name];
+        },
+        "set": function (name, rhs) {
+            value[name] = rhs;
+        },
+        "delete": function (name) {
+            delete value[name];
+        },
+        "post": function (name, args) {
+            // Mark Miller proposes that post with no name should apply a
+            // promised function.
+            if (name === null || name === void 0) {
+                return value.apply(void 0, args);
+            } else {
+                return value[name].apply(value, args);
+            }
+        },
+        "apply": function (thisp, args) {
+            return value.apply(thisp, args);
+        },
+        "keys": function () {
+            return object_keys(value);
+        }
+    }, void 0, function inspect() {
+        return { state: "fulfilled", value: value };
+    });
+}
+
+/**
+ * Converts thenables to Q promises.
+ * @param promise thenable promise
+ * @returns a Q promise
+ */
+function coerce(promise) {
+    var deferred = defer();
+    Q.nextTick(function () {
+        try {
+            promise.then(deferred.resolve, deferred.reject, deferred.notify);
+        } catch (exception) {
+            deferred.reject(exception);
+        }
+    });
+    return deferred.promise;
+}
+
+/**
+ * Annotates an object such that it will never be
+ * transferred away from this process over any promise
+ * communication channel.
+ * @param object
+ * @returns promise a wrapping of that object that
+ * additionally responds to the "isDef" message
+ * without a rejection.
+ */
+Q.master = master;
+function master(object) {
+    return Promise({
+        "isDef": function () {}
+    }, function fallback(op, args) {
+        return dispatch(object, op, args);
+    }, function () {
+        return Q(object).inspect();
+    });
+}
+
+/**
+ * Spreads the values of a promised array of arguments into the
+ * fulfillment callback.
+ * @param fulfilled callback that receives variadic arguments from the
+ * promised array
+ * @param rejected callback that receives the exception if the promise
+ * is rejected.
+ * @returns a promise for the return value or thrown exception of
+ * either callback.
+ */
+Q.spread = spread;
+function spread(value, fulfilled, rejected) {
+    return Q(value).spread(fulfilled, rejected);
+}
+
+Promise.prototype.spread = function (fulfilled, rejected) {
+    return this.all().then(function (array) {
+        return fulfilled.apply(void 0, array);
+    }, rejected);
+};
+
+/**
+ * The async function is a decorator for generator functions, turning
+ * them into asynchronous generators.  Although generators are only part
+ * of the newest ECMAScript 6 drafts, this code does not cause syntax
+ * errors in older engines.  This code should continue to work and will
+ * in fact improve over time as the language improves.
+ *
+ * ES6 generators are currently part of V8 version 3.19 with the
+ * --harmony-generators runtime flag enabled.  SpiderMonkey has had them
+ * for longer, but under an older Python-inspired form.  This function
+ * works on both kinds of generators.
+ *
+ * Decorates a generator function such that:
+ *  - it may yield promises
+ *  - execution will continue when that promise is fulfilled
+ *  - the value of the yield expression will be the fulfilled value
+ *  - it returns a promise for the return value (when the generator
+ *    stops iterating)
+ *  - the decorated function returns a promise for the return value
+ *    of the generator or the first rejected promise among those
+ *    yielded.
+ *  - if an error is thrown in the generator, it propagates through
+ *    every following yield until it is caught, or until it escapes
+ *    the generator function altogether, and is translated into a
+ *    rejection for the promise returned by the decorated generator.
+ */
+Q.async = async;
+function async(makeGenerator) {
+    return function () {
+        // when verb is "send", arg is a value
+        // when verb is "throw", arg is an exception
+        function continuer(verb, arg) {
+            var result;
+
+            // Until V8 3.19 / Chromium 29 is released, SpiderMonkey is the only
+            // engine that has a deployed base of browsers that support generators.
+            // However, SM's generators use the Python-inspired semantics of
+            // outdated ES6 drafts.  We would like to support ES6, but we'd also
+            // like to make it possible to use generators in deployed browsers, so
+            // we also support Python-style generators.  At some point we can remove
+            // this block.
+
+            if (typeof StopIteration === "undefined") {
+                // ES6 Generators
+                try {
+                    result = generator[verb](arg);
+                } catch (exception) {
+                    return reject(exception);
+                }
+                if (result.done) {
+                    return Q(result.value);
+                } else {
+                    return when(result.value, callback, errback);
+                }
+            } else {
+                // SpiderMonkey Generators
+                // FIXME: Remove this case when SM does ES6 generators.
+                try {
+                    result = generator[verb](arg);
+                } catch (exception) {
+                    if (isStopIteration(exception)) {
+                        return Q(exception.value);
+                    } else {
+                        return reject(exception);
+                    }
+                }
+                return when(result, callback, errback);
+            }
+        }
+        var generator = makeGenerator.apply(this, arguments);
+        var callback = continuer.bind(continuer, "next");
+        var errback = continuer.bind(continuer, "throw");
+        return callback();
+    };
+}
+
+/**
+ * The spawn function is a small wrapper around async that immediately
+ * calls the generator and also ends the promise chain, so that any
+ * unhandled errors are thrown instead of forwarded to the error
+ * handler. This is useful because it's extremely common to run
+ * generators at the top-level to work with libraries.
+ */
+Q.spawn = spawn;
+function spawn(makeGenerator) {
+    Q.done(Q.async(makeGenerator)());
+}
+
+// FIXME: Remove this interface once ES6 generators are in SpiderMonkey.
+/**
+ * Throws a ReturnValue exception to stop an asynchronous generator.
+ *
+ * This interface is a stop-gap measure to support generator return
+ * values in older Firefox/SpiderMonkey.  In browsers that support ES6
+ * generators like Chromium 29, just use "return" in your generator
+ * functions.
+ *
+ * @param value the return value for the surrounding generator
+ * @throws ReturnValue exception with the value.
+ * @example
+ * // ES6 style
+ * Q.async(function* () {
+ *      var foo = yield getFooPromise();
+ *      var bar = yield getBarPromise();
+ *      return foo + bar;
+ * })
+ * // Older SpiderMonkey style
+ * Q.async(function () {
+ *      var foo = yield getFooPromise();
+ *      var bar = yield getBarPromise();
+ *      Q.return(foo + bar);
+ * })
+ */
+Q["return"] = _return;
+function _return(value) {
+    throw new QReturnValue(value);
+}
+
+/**
+ * The promised function decorator ensures that any promise arguments
+ * are settled and passed as values (`this` is also settled and passed
+ * as a value).  It will also ensure that the result of a function is
+ * always a promise.
+ *
+ * @example
+ * var add = Q.promised(function (a, b) {
+ *     return a + b;
+ * });
+ * add(Q(a), Q(B));
+ *
+ * @param {function} callback The function to decorate
+ * @returns {function} a function that has been decorated.
+ */
+Q.promised = promised;
+function promised(callback) {
+    return function () {
+        return spread([this, all(arguments)], function (self, args) {
+            return callback.apply(self, args);
+        });
+    };
+}
+
+/**
+ * sends a message to a value in a future turn
+ * @param object* the recipient
+ * @param op the name of the message operation, e.g., "when",
+ * @param args further arguments to be forwarded to the operation
+ * @returns result {Promise} a promise for the result of the operation
+ */
+Q.dispatch = dispatch;
+function dispatch(object, op, args) {
+    return Q(object).dispatch(op, args);
+}
+
+Promise.prototype.dispatch = function (op, args) {
+    var self = this;
+    var deferred = defer();
+    Q.nextTick(function () {
+        self.promiseDispatch(deferred.resolve, op, args);
+    });
+    return deferred.promise;
+};
+
+/**
+ * Gets the value of a property in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of property to get
+ * @return promise for the property value
+ */
+Q.get = function (object, key) {
+    return Q(object).dispatch("get", [key]);
+};
+
+Promise.prototype.get = function (key) {
+    return this.dispatch("get", [key]);
+};
+
+/**
+ * Sets the value of a property in a future turn.
+ * @param object    promise or immediate reference for object object
+ * @param name      name of property to set
+ * @param value     new value of property
+ * @return promise for the return value
+ */
+Q.set = function (object, key, value) {
+    return Q(object).dispatch("set", [key, value]);
+};
+
+Promise.prototype.set = function (key, value) {
+    return this.dispatch("set", [key, value]);
+};
+
+/**
+ * Deletes a property in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of property to delete
+ * @return promise for the return value
+ */
+Q.del = // XXX legacy
+Q["delete"] = function (object, key) {
+    return Q(object).dispatch("delete", [key]);
+};
+
+Promise.prototype.del = // XXX legacy
+Promise.prototype["delete"] = function (key) {
+    return this.dispatch("delete", [key]);
+};
+
+/**
+ * Invokes a method in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of method to invoke
+ * @param value     a value to post, typically an array of
+ *                  invocation arguments for promises that
+ *                  are ultimately backed with `resolve` values,
+ *                  as opposed to those backed with URLs
+ *                  wherein the posted value can be any
+ *                  JSON serializable object.
+ * @return promise for the return value
+ */
+// bound locally because it is used by other methods
+Q.mapply = // XXX As proposed by "Redsandro"
+Q.post = function (object, name, args) {
+    return Q(object).dispatch("post", [name, args]);
+};
+
+Promise.prototype.mapply = // XXX As proposed by "Redsandro"
+Promise.prototype.post = function (name, args) {
+    return this.dispatch("post", [name, args]);
+};
+
+/**
+ * Invokes a method in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @param name      name of method to invoke
+ * @param ...args   array of invocation arguments
+ * @return promise for the return value
+ */
+Q.send = // XXX Mark Miller's proposed parlance
+Q.mcall = // XXX As proposed by "Redsandro"
+Q.invoke = function (object, name /*...args*/) {
+    return Q(object).dispatch("post", [name, array_slice(arguments, 2)]);
+};
+
+Promise.prototype.send = // XXX Mark Miller's proposed parlance
+Promise.prototype.mcall = // XXX As proposed by "Redsandro"
+Promise.prototype.invoke = function (name /*...args*/) {
+    return this.dispatch("post", [name, array_slice(arguments, 1)]);
+};
+
+/**
+ * Applies the promised function in a future turn.
+ * @param object    promise or immediate reference for target function
+ * @param args      array of application arguments
+ */
+Q.fapply = function (object, args) {
+    return Q(object).dispatch("apply", [void 0, args]);
+};
+
+Promise.prototype.fapply = function (args) {
+    return this.dispatch("apply", [void 0, args]);
+};
+
+/**
+ * Calls the promised function in a future turn.
+ * @param object    promise or immediate reference for target function
+ * @param ...args   array of application arguments
+ */
+Q["try"] =
+Q.fcall = function (object /* ...args*/) {
+    return Q(object).dispatch("apply", [void 0, array_slice(arguments, 1)]);
+};
+
+Promise.prototype.fcall = function (/*...args*/) {
+    return this.dispatch("apply", [void 0, array_slice(arguments)]);
+};
+
+/**
+ * Binds the promised function, transforming return values into a fulfilled
+ * promise and thrown errors into a rejected one.
+ * @param object    promise or immediate reference for target function
+ * @param ...args   array of application arguments
+ */
+Q.fbind = function (object /*...args*/) {
+    var promise = Q(object);
+    var args = array_slice(arguments, 1);
+    return function fbound() {
+        return promise.dispatch("apply", [
+            this,
+            args.concat(array_slice(arguments))
+        ]);
+    };
+};
+Promise.prototype.fbind = function (/*...args*/) {
+    var promise = this;
+    var args = array_slice(arguments);
+    return function fbound() {
+        return promise.dispatch("apply", [
+            this,
+            args.concat(array_slice(arguments))
+        ]);
+    };
+};
+
+/**
+ * Requests the names of the owned properties of a promised
+ * object in a future turn.
+ * @param object    promise or immediate reference for target object
+ * @return promise for the keys of the eventually settled object
+ */
+Q.keys = function (object) {
+    return Q(object).dispatch("keys", []);
+};
+
+Promise.prototype.keys = function () {
+    return this.dispatch("keys", []);
+};
+
+/**
+ * Turns an array of promises into a promise for an array.  If any of
+ * the promises gets rejected, the whole array is rejected immediately.
+ * @param {Array*} an array (or promise for an array) of values (or
+ * promises for values)
+ * @returns a promise for an array of the corresponding values
+ */
+// By Mark Miller
+// http://wiki.ecmascript.org/doku.php?id=strawman:concurrency&rev=1308776521#allfulfilled
+Q.all = all;
+function all(promises) {
+    return when(promises, function (promises) {
+        var pendingCount = 0;
+        var deferred = defer();
+        array_reduce(promises, function (undefined, promise, index) {
+            var snapshot;
+            if (
+                isPromise(promise) &&
+                (snapshot = promise.inspect()).state === "fulfilled"
+            ) {
+                promises[index] = snapshot.value;
+            } else {
+                ++pendingCount;
+                when(
+                    promise,
+                    function (value) {
+                        promises[index] = value;
+                        if (--pendingCount === 0) {
+                            deferred.resolve(promises);
+                        }
+                    },
+                    deferred.reject,
+                    function (progress) {
+                        deferred.notify({ index: index, value: progress });
+                    }
+                );
+            }
+        }, void 0);
+        if (pendingCount === 0) {
+            deferred.resolve(promises);
+        }
+        return deferred.promise;
+    });
+}
+
+Promise.prototype.all = function () {
+    return all(this);
+};
+
+/**
+ * Returns the first resolved promise of an array. Prior rejected promises are
+ * ignored.  Rejects only if all promises are rejected.
+ * @param {Array*} an array containing values or promises for values
+ * @returns a promise fulfilled with the value of the first resolved promise,
+ * or a rejected promise if all promises are rejected.
+ */
+Q.any = any;
+
+function any(promises) {
+    if (promises.length === 0) {
+        return Q.resolve();
+    }
+
+    var deferred = Q.defer();
+    var pendingCount = 0;
+    array_reduce(promises, function (prev, current, index) {
+        var promise = promises[index];
+
+        pendingCount++;
+
+        when(promise, onFulfilled, onRejected, onProgress);
+        function onFulfilled(result) {
+            deferred.resolve(result);
+        }
+        function onRejected() {
+            pendingCount--;
+            if (pendingCount === 0) {
+                deferred.reject(new Error(
+                    "Can't get fulfillment value from any promise, all " +
+                    "promises were rejected."
+                ));
+            }
+        }
+        function onProgress(progress) {
+            deferred.notify({
+                index: index,
+                value: progress
+            });
+        }
+    }, undefined);
+
+    return deferred.promise;
+}
+
+Promise.prototype.any = function () {
+    return any(this);
+};
+
+/**
+ * Waits for all promises to be settled, either fulfilled or
+ * rejected.  This is distinct from `all` since that would stop
+ * waiting at the first rejection.  The promise returned by
+ * `allResolved` will never be rejected.
+ * @param promises a promise for an array (or an array) of promises
+ * (or values)
+ * @return a promise for an array of promises
+ */
+Q.allResolved = deprecate(allResolved, "allResolved", "allSettled");
+function allResolved(promises) {
+    return when(promises, function (promises) {
+        promises = array_map(promises, Q);
+        return when(all(array_map(promises, function (promise) {
+            return when(promise, noop, noop);
+        })), function () {
+            return promises;
+        });
+    });
+}
+
+Promise.prototype.allResolved = function () {
+    return allResolved(this);
+};
+
+/**
+ * @see Promise#allSettled
+ */
+Q.allSettled = allSettled;
+function allSettled(promises) {
+    return Q(promises).allSettled();
+}
+
+/**
+ * Turns an array of promises into a promise for an array of their states (as
+ * returned by `inspect`) when they have all settled.
+ * @param {Array[Any*]} values an array (or promise for an array) of values (or
+ * promises for values)
+ * @returns {Array[State]} an array of states for the respective values.
+ */
+Promise.prototype.allSettled = function () {
+    return this.then(function (promises) {
+        return all(array_map(promises, function (promise) {
+            promise = Q(promise);
+            function regardless() {
+                return promise.inspect();
+            }
+            return promise.then(regardless, regardless);
+        }));
+    });
+};
+
+/**
+ * Captures the failure of a promise, giving an oportunity to recover
+ * with a callback.  If the given promise is fulfilled, the returned
+ * promise is fulfilled.
+ * @param {Any*} promise for something
+ * @param {Function} callback to fulfill the returned promise if the
+ * given promise is rejected
+ * @returns a promise for the return value of the callback
+ */
+Q.fail = // XXX legacy
+Q["catch"] = function (object, rejected) {
+    return Q(object).then(void 0, rejected);
+};
+
+Promise.prototype.fail = // XXX legacy
+Promise.prototype["catch"] = function (rejected) {
+    return this.then(void 0, rejected);
+};
+
+/**
+ * Attaches a listener that can respond to progress notifications from a
+ * promise's originating deferred. This listener receives the exact arguments
+ * passed to ``deferred.notify``.
+ * @param {Any*} promise for something
+ * @param {Function} callback to receive any progress notifications
+ * @returns the given promise, unchanged
+ */
+Q.progress = progress;
+function progress(object, progressed) {
+    return Q(object).then(void 0, void 0, progressed);
+}
+
+Promise.prototype.progress = function (progressed) {
+    return this.then(void 0, void 0, progressed);
+};
+
+/**
+ * Provides an opportunity to observe the settling of a promise,
+ * regardless of whether the promise is fulfilled or rejected.  Forwards
+ * the resolution to the returned promise when the callback is done.
+ * The callback can return a promise to defer completion.
+ * @param {Any*} promise
+ * @param {Function} callback to observe the resolution of the given
+ * promise, takes no arguments.
+ * @returns a promise for the resolution of the given promise when
+ * ``fin`` is done.
+ */
+Q.fin = // XXX legacy
+Q["finally"] = function (object, callback) {
+    return Q(object)["finally"](callback);
+};
+
+Promise.prototype.fin = // XXX legacy
+Promise.prototype["finally"] = function (callback) {
+    callback = Q(callback);
+    return this.then(function (value) {
+        return callback.fcall().then(function () {
+            return value;
+        });
+    }, function (reason) {
+        // TODO attempt to recycle the rejection with "this".
+        return callback.fcall().then(function () {
+            throw reason;
+        });
+    });
+};
+
+/**
+ * Terminates a chain of promises, forcing rejections to be
+ * thrown as exceptions.
+ * @param {Any*} promise at the end of a chain of promises
+ * @returns nothing
+ */
+Q.done = function (object, fulfilled, rejected, progress) {
+    return Q(object).done(fulfilled, rejected, progress);
+};
+
+Promise.prototype.done = function (fulfilled, rejected, progress) {
+    var onUnhandledError = function (error) {
+        // forward to a future turn so that ``when``
+        // does not catch it and turn it into a rejection.
+        Q.nextTick(function () {
+            makeStackTraceLong(error, promise);
+            if (Q.onerror) {
+                Q.onerror(error);
+            } else {
+                throw error;
+            }
+        });
+    };
+
+    // Avoid unnecessary `nextTick`ing via an unnecessary `when`.
+    var promise = fulfilled || rejected || progress ?
+        this.then(fulfilled, rejected, progress) :
+        this;
+
+    if (typeof process === "object" && process && process.domain) {
+        onUnhandledError = process.domain.bind(onUnhandledError);
+    }
+
+    promise.then(void 0, onUnhandledError);
+};
+
+/**
+ * Causes a promise to be rejected if it does not get fulfilled before
+ * some milliseconds time out.
+ * @param {Any*} promise
+ * @param {Number} milliseconds timeout
+ * @param {Any*} custom error message or Error object (optional)
+ * @returns a promise for the resolution of the given promise if it is
+ * fulfilled before the timeout, otherwise rejected.
+ */
+Q.timeout = function (object, ms, error) {
+    return Q(object).timeout(ms, error);
+};
+
+Promise.prototype.timeout = function (ms, error) {
+    var deferred = defer();
+    var timeoutId = setTimeout(function () {
+        if (!error || "string" === typeof error) {
+            error = new Error(error || "Timed out after " + ms + " ms");
+            error.code = "ETIMEDOUT";
+        }
+        deferred.reject(error);
+    }, ms);
+
+    this.then(function (value) {
+        clearTimeout(timeoutId);
+        deferred.resolve(value);
+    }, function (exception) {
+        clearTimeout(timeoutId);
+        deferred.reject(exception);
+    }, deferred.notify);
+
+    return deferred.promise;
+};
+
+/**
+ * Returns a promise for the given value (or promised value), some
+ * milliseconds after it resolved. Passes rejections immediately.
+ * @param {Any*} promise
+ * @param {Number} milliseconds
+ * @returns a promise for the resolution of the given promise after milliseconds
+ * time has elapsed since the resolution of the given promise.
+ * If the given promise rejects, that is passed immediately.
+ */
+Q.delay = function (object, timeout) {
+    if (timeout === void 0) {
+        timeout = object;
+        object = void 0;
+    }
+    return Q(object).delay(timeout);
+};
+
+Promise.prototype.delay = function (timeout) {
+    return this.then(function (value) {
+        var deferred = defer();
+        setTimeout(function () {
+            deferred.resolve(value);
+        }, timeout);
+        return deferred.promise;
+    });
+};
+
+/**
+ * Passes a continuation to a Node function, which is called with the given
+ * arguments provided as an array, and returns a promise.
+ *
+ *      Q.nfapply(FS.readFile, [__filename])
+ *      .then(function (content) {
+ *      })
+ *
+ */
+Q.nfapply = function (callback, args) {
+    return Q(callback).nfapply(args);
+};
+
+Promise.prototype.nfapply = function (args) {
+    var deferred = defer();
+    var nodeArgs = array_slice(args);
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.fapply(nodeArgs).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * Passes a continuation to a Node function, which is called with the given
+ * arguments provided individually, and returns a promise.
+ * @example
+ * Q.nfcall(FS.readFile, __filename)
+ * .then(function (content) {
+ * })
+ *
+ */
+Q.nfcall = function (callback /*...args*/) {
+    var args = array_slice(arguments, 1);
+    return Q(callback).nfapply(args);
+};
+
+Promise.prototype.nfcall = function (/*...args*/) {
+    var nodeArgs = array_slice(arguments);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.fapply(nodeArgs).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * Wraps a NodeJS continuation passing function and returns an equivalent
+ * version that returns a promise.
+ * @example
+ * Q.nfbind(FS.readFile, __filename)("utf-8")
+ * .then(console.log)
+ * .done()
+ */
+Q.nfbind =
+Q.denodeify = function (callback /*...args*/) {
+    var baseArgs = array_slice(arguments, 1);
+    return function () {
+        var nodeArgs = baseArgs.concat(array_slice(arguments));
+        var deferred = defer();
+        nodeArgs.push(deferred.makeNodeResolver());
+        Q(callback).fapply(nodeArgs).fail(deferred.reject);
+        return deferred.promise;
+    };
+};
+
+Promise.prototype.nfbind =
+Promise.prototype.denodeify = function (/*...args*/) {
+    var args = array_slice(arguments);
+    args.unshift(this);
+    return Q.denodeify.apply(void 0, args);
+};
+
+Q.nbind = function (callback, thisp /*...args*/) {
+    var baseArgs = array_slice(arguments, 2);
+    return function () {
+        var nodeArgs = baseArgs.concat(array_slice(arguments));
+        var deferred = defer();
+        nodeArgs.push(deferred.makeNodeResolver());
+        function bound() {
+            return callback.apply(thisp, arguments);
+        }
+        Q(bound).fapply(nodeArgs).fail(deferred.reject);
+        return deferred.promise;
+    };
+};
+
+Promise.prototype.nbind = function (/*thisp, ...args*/) {
+    var args = array_slice(arguments, 0);
+    args.unshift(this);
+    return Q.nbind.apply(void 0, args);
+};
+
+/**
+ * Calls a method of a Node-style object that accepts a Node-style
+ * callback with a given array of arguments, plus a provided callback.
+ * @param object an object that has the named method
+ * @param {String} name name of the method of object
+ * @param {Array} args arguments to pass to the method; the callback
+ * will be provided by Q and appended to these arguments.
+ * @returns a promise for the value or error
+ */
+Q.nmapply = // XXX As proposed by "Redsandro"
+Q.npost = function (object, name, args) {
+    return Q(object).npost(name, args);
+};
+
+Promise.prototype.nmapply = // XXX As proposed by "Redsandro"
+Promise.prototype.npost = function (name, args) {
+    var nodeArgs = array_slice(args || []);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * Calls a method of a Node-style object that accepts a Node-style
+ * callback, forwarding the given variadic arguments, plus a provided
+ * callback argument.
+ * @param object an object that has the named method
+ * @param {String} name name of the method of object
+ * @param ...args arguments to pass to the method; the callback will
+ * be provided by Q and appended to these arguments.
+ * @returns a promise for the value or error
+ */
+Q.nsend = // XXX Based on Mark Miller's proposed "send"
+Q.nmcall = // XXX Based on "Redsandro's" proposal
+Q.ninvoke = function (object, name /*...args*/) {
+    var nodeArgs = array_slice(arguments, 2);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    Q(object).dispatch("post", [name, nodeArgs]).fail(deferred.reject);
+    return deferred.promise;
+};
+
+Promise.prototype.nsend = // XXX Based on Mark Miller's proposed "send"
+Promise.prototype.nmcall = // XXX Based on "Redsandro's" proposal
+Promise.prototype.ninvoke = function (name /*...args*/) {
+    var nodeArgs = array_slice(arguments, 1);
+    var deferred = defer();
+    nodeArgs.push(deferred.makeNodeResolver());
+    this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
+    return deferred.promise;
+};
+
+/**
+ * If a function would like to support both Node continuation-passing-style and
+ * promise-returning-style, it can end its internal promise chain with
+ * `nodeify(nodeback)`, forwarding the optional nodeback argument.  If the user
+ * elects to use a nodeback, the result will be sent there.  If they do not
+ * pass a nodeback, they will receive the result promise.
+ * @param object a result (or a promise for a result)
+ * @param {Function} nodeback a Node.js-style callback
+ * @returns either the promise or nothing
+ */
+Q.nodeify = nodeify;
+function nodeify(object, nodeback) {
+    return Q(object).nodeify(nodeback);
+}
+
+Promise.prototype.nodeify = function (nodeback) {
+    if (nodeback) {
+        this.then(function (value) {
+            Q.nextTick(function () {
+                nodeback(null, value);
+            });
+        }, function (error) {
+            Q.nextTick(function () {
+                nodeback(error);
+            });
+        });
+    } else {
+        return this;
+    }
+};
+
+Q.noConflict = function() {
+    throw new Error("Q.noConflict only works when Q is used as a global");
+};
+
+// All code before this point will be filtered from stack traces.
+var qEndingLine = captureLine();
+
+return Q;
+
+});

http://git-wip-us.apache.org/repos/asf/cordova-browser/blob/3850b1d0/node_modules/q/queue.js
----------------------------------------------------------------------
diff --git a/node_modules/q/queue.js b/node_modules/q/queue.js
new file mode 100644
index 0000000..1505fd0
--- /dev/null
+++ b/node_modules/q/queue.js
@@ -0,0 +1,35 @@
+
+var Q = require("./q");
+
+module.exports = Queue;
+function Queue() {
+    var ends = Q.defer();
+    var closed = Q.defer();
+    return {
+        put: function (value) {
+            var next = Q.defer();
+            ends.resolve({
+                head: value,
+                tail: next.promise
+            });
+            ends.resolve = next.resolve;
+        },
+        get: function () {
+            var result = ends.promise.get("head");
+            ends.promise = ends.promise.get("tail");
+            return result.fail(function (error) {
+                closed.resolve(error);
+                throw error;
+            });
+        },
+        closed: closed.promise,
+        close: function (error) {
+            error = error || new Error("Can't get value from closed queue");
+            var end = {head: Q.reject(error)};
+            end.tail = end;
+            ends.resolve(end);
+            return closed.promise;
+        }
+    };
+}
+


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