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Posted to dev@thrift.apache.org by "ASF GitHub Bot (JIRA)" <ji...@apache.org> on 2016/04/06 14:59:25 UTC

[jira] [Commented] (THRIFT-3768) TThreadedServer may crash if it is destroyed immediately after it returns from serve(); TThreadedServer disconnects clients when they connec

    [ https://issues.apache.org/jira/browse/THRIFT-3768?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15228203#comment-15228203 ] 

ASF GitHub Bot commented on THRIFT-3768:
----------------------------------------

Github user jeking3 commented on the pull request:

    https://github.com/apache/thrift/pull/977#issuecomment-206358845
  
    Declining this pull request - I have a far simpler one to submit.


> TThreadedServer may crash if it is destroyed immediately after it returns from serve(); TThreadedServer disconnects clients when they connec
> --------------------------------------------------------------------------------------------------------------------------------------------
>
>                 Key: THRIFT-3768
>                 URL: https://issues.apache.org/jira/browse/THRIFT-3768
>             Project: Thrift
>          Issue Type: Bug
>          Components: C++ - Library
>    Affects Versions: 0.9.3
>            Reporter: Ted Wang
>            Assignee: James E. King, III
>            Priority: Minor
>
> Here's a sequence that shows the race:
> Thread-1 (Users of TThreadedServer): Calls TThreadedServer::stop(), which calls interruptChildren and initiates the tearing down of client connections.
> Thread-2: In TServerFramework::serve(), broke out of accept, and now blocks in TThreadedServer::serve() waiting to drain all the clients.
> Thread-3 (The connected client thread created by TThreadedServer): In disposeConnectedClient, running because the server is shutting down and the shared_ptr specified this function to be the cleanup function for the client. This thread just returned from onClientDisconnected and now context switches.
> Thread-2: TThreadedServer::serve() is notified that all of the clients have disconnected and completes.
> Thread-1: Joins on Thread-2 and destroys the server object because it is done.
> Thread-3: Finally gets a chance to run, but now encounters undefined behavior because it is still executing a member function of an object that has been destroyed.
> You can force this race in action if you put sleep(1) before onClientDisconnected() in disposeConnectedClient



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