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Posted to commits@cordova.apache.org by mw...@apache.org on 2013/07/12 20:07:53 UTC
docs commit: [CB-3849] reveal xrefs to Platform Guides
Updated Branches:
refs/heads/master db7363201 -> 8f47da569
[CB-3849] reveal xrefs to Platform Guides
Project: http://git-wip-us.apache.org/repos/asf/cordova-docs/repo
Commit: http://git-wip-us.apache.org/repos/asf/cordova-docs/commit/8f47da56
Tree: http://git-wip-us.apache.org/repos/asf/cordova-docs/tree/8f47da56
Diff: http://git-wip-us.apache.org/repos/asf/cordova-docs/diff/8f47da56
Branch: refs/heads/master
Commit: 8f47da5695bf7968180304a6361fc222e6b5b279
Parents: db73632
Author: Mike Sierra <le...@gmail.com>
Authored: Fri Jul 12 12:51:00 2013 -0400
Committer: Michael Brooks <mi...@michaelbrooks.ca>
Committed: Fri Jul 12 11:07:18 2013 -0700
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docs/en/edge/guide/cli/index.md | 6 ------
docs/en/edge/guide/overview/index.md | 4 ----
2 files changed, 10 deletions(-)
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http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/8f47da56/docs/en/edge/guide/cli/index.md
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diff --git a/docs/en/edge/guide/cli/index.md b/docs/en/edge/guide/cli/index.md
index 2ccdf66..693d055 100644
--- a/docs/en/edge/guide/cli/index.md
+++ b/docs/en/edge/guide/cli/index.md
@@ -31,9 +31,7 @@ various platforms' IDEs to develop them further.
Before running any command-line tools, you need to install SDKs for
each platform you wish to target.
-<!-- XREF
(See the Platform Guides for more details.)
-XREF -->
To add support or rebuild a project for any platform, you need to run
the command-line interface from the same machine that supports the
@@ -155,9 +153,7 @@ created. However, any edits you make to the project within an SDK
affect the derivative set of assets, not the original cross-platform
source files. Use this approach if you simply want to initialize a
project.
-<!-- XREF
(See the Platform Guides for information on how to develop applications within each SDK.)
-XREF -->
Read on if you wish to use command-line tools for the entire
development cycle.
@@ -259,9 +255,7 @@ platform's emulator:
Some mobile platforms emulate a particular device by default, such as
the iPhone for iOS projects. For other platforms, you may need to
first associate a device with an emulator.
-<!-- XREF
(See the Platform Guides for details.)
-XREF -->
For example, you may first run the `android` command to launch the
Android SDK, then run a particular device image, which launches it
according to its default behavior:
http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/8f47da56/docs/en/edge/guide/overview/index.md
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diff --git a/docs/en/edge/guide/overview/index.md b/docs/en/edge/guide/overview/index.md
index 7e8a4a1..e09148c 100644
--- a/docs/en/edge/guide/overview/index.md
+++ b/docs/en/edge/guide/overview/index.md
@@ -83,9 +83,7 @@ the CLI for progressively greater shares of the development cycle:
* For many mobile platforms, you can also use the CLI to set up
additional project files required to compile within each SDK. For
this to work, you must install each targeted platform's SDK.
- <!-- XREF
(See the Platform Guides for instructions.)
- XREF -->
As indicated in the Platform Support table below, you may need to
run the CLI on different operating systems depending on the targeted
platform.
@@ -102,9 +100,7 @@ the CLI for progressively greater shares of the development cycle:
At any point in the development cycle, you can also rely on
platform-specific SDK tools, which may provide a richer set of
options.
-<!-- XREF
(See the Platform Guides for details about each platform's SDK tool set.)
-XREF -->
An SDK environment is more appropriate if you want implement a hybrid
app that mixes web-based and native application components.
<!-- XREF