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Posted to commits@cassandra.apache.org by "Sylvain Lebresne (JIRA)" <ji...@apache.org> on 2016/06/07 17:51:21 UTC

[jira] [Commented] (CASSANDRA-11972) Use byte[] instead of object tree in Frame.Header

    [ https://issues.apache.org/jira/browse/CASSANDRA-11972?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15318998#comment-15318998 ] 

Sylvain Lebresne commented on CASSANDRA-11972:
----------------------------------------------

I will note that while removing allocations is a worthy goal, this will only remove those couple of allocations per-native-transport-message, which is not necessarily a big deal, and this probably at the cost of some code clarity. Now, it's probable in this case that the code clarity should suffer much, but I guess my point is that we should take the habit of trying to demonstrate the benefits of that kind of patch, or it's really premature optimization.

> Use byte[] instead of object tree in Frame.Header
> -------------------------------------------------
>
>                 Key: CASSANDRA-11972
>                 URL: https://issues.apache.org/jira/browse/CASSANDRA-11972
>             Project: Cassandra
>          Issue Type: Improvement
>            Reporter: Robert Stupp
>            Assignee: Robert Stupp
>            Priority: Minor
>             Fix For: 3.x
>
>
> Replacing the object tree/references in {{Frame.Header}} with {{byte[9]}} saves a couple of object allocations. Also, not allocating the 9 bytes for the header off-heap is less expensive.
> (will provide a patch soon)



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