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Posted to commits@harmony.apache.org by nd...@apache.org on 2006/08/24 05:42:33 UTC

svn commit: r434296 [6/19] - in /incubator/harmony/enhanced/classlib/trunk: make/ modules/concurrent/ modules/concurrent/.settings/ modules/concurrent/META-INF/ modules/concurrent/make/ modules/concurrent/src/ modules/concurrent/src/main/ modules/concu...

Added: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/ThreadPoolExecutor.java
URL: http://svn.apache.org/viewvc/incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/ThreadPoolExecutor.java?rev=434296&view=auto
==============================================================================
--- incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/ThreadPoolExecutor.java (added)
+++ incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/ThreadPoolExecutor.java Wed Aug 23 20:42:25 2006
@@ -0,0 +1,1508 @@
+/*
+ * Written by Doug Lea with assistance from members of JCP JSR-166
+ * Expert Group and released to the public domain, as explained at
+ * http://creativecommons.org/licenses/publicdomain
+ */
+
+package java.util.concurrent;
+import java.util.concurrent.locks.*;
+import java.util.*;
+
+/**
+ * An {@link ExecutorService} that executes each submitted task using
+ * one of possibly several pooled threads, normally configured
+ * using {@link Executors} factory methods.
+ *
+ * <p>Thread pools address two different problems: they usually
+ * provide improved performance when executing large numbers of
+ * asynchronous tasks, due to reduced per-task invocation overhead,
+ * and they provide a means of bounding and managing the resources,
+ * including threads, consumed when executing a collection of tasks.
+ * Each <tt>ThreadPoolExecutor</tt> also maintains some basic
+ * statistics, such as the number of completed tasks.
+ *
+ * <p>To be useful across a wide range of contexts, this class
+ * provides many adjustable parameters and extensibility
+ * hooks. However, programmers are urged to use the more convenient
+ * {@link Executors} factory methods {@link
+ * Executors#newCachedThreadPool} (unbounded thread pool, with
+ * automatic thread reclamation), {@link Executors#newFixedThreadPool}
+ * (fixed size thread pool) and {@link
+ * Executors#newSingleThreadExecutor} (single background thread), that
+ * preconfigure settings for the most common usage
+ * scenarios. Otherwise, use the following guide when manually
+ * configuring and tuning this class:
+ *
+ * <dl>
+ *
+ * <dt>Core and maximum pool sizes</dt>
+ *
+ * <dd>A <tt>ThreadPoolExecutor</tt> will automatically adjust the
+ * pool size 
+ * (see {@link ThreadPoolExecutor#getPoolSize})
+ * according to the bounds set by corePoolSize 
+ * (see {@link ThreadPoolExecutor#getCorePoolSize})
+ * and
+ * maximumPoolSize
+ * (see {@link ThreadPoolExecutor#getMaximumPoolSize}).
+ * When a new task is submitted in method {@link
+ * ThreadPoolExecutor#execute}, and fewer than corePoolSize threads
+ * are running, a new thread is created to handle the request, even if
+ * other worker threads are idle.  If there are more than
+ * corePoolSize but less than maximumPoolSize threads running, a new
+ * thread will be created only if the queue is full.  By setting
+ * corePoolSize and maximumPoolSize the same, you create a fixed-size
+ * thread pool. By setting maximumPoolSize to an essentially unbounded
+ * value such as <tt>Integer.MAX_VALUE</tt>, you allow the pool to
+ * accommodate an arbitrary number of concurrent tasks. Most typically,
+ * core and maximum pool sizes are set only upon construction, but they
+ * may also be changed dynamically using {@link
+ * ThreadPoolExecutor#setCorePoolSize} and {@link
+ * ThreadPoolExecutor#setMaximumPoolSize}. <dd>
+ *
+ * <dt> On-demand construction
+ *
+ * <dd> By default, even core threads are initially created and
+ * started only when needed by new tasks, but this can be overridden
+ * dynamically using method {@link
+ * ThreadPoolExecutor#prestartCoreThread} or
+ * {@link ThreadPoolExecutor#prestartAllCoreThreads}.  </dd>
+ *
+ * <dt>Creating new threads</dt>
+ *
+ * <dd>New threads are created using a {@link
+ * java.util.concurrent.ThreadFactory}.  If not otherwise specified, a
+ * {@link Executors#defaultThreadFactory} is used, that creates threads to all
+ * be in the same {@link ThreadGroup} and with the same
+ * <tt>NORM_PRIORITY</tt> priority and non-daemon status. By supplying
+ * a different ThreadFactory, you can alter the thread's name, thread
+ * group, priority, daemon status, etc.  </dd>
+ *
+ * <dt>Keep-alive times</dt>
+ *
+ * <dd>If the pool currently has more than corePoolSize threads,
+ * excess threads will be terminated if they have been idle for more
+ * than the keepAliveTime (see {@link
+ * ThreadPoolExecutor#getKeepAliveTime}). This provides a means of
+ * reducing resource consumption when the pool is not being actively
+ * used. If the pool becomes more active later, new threads will be
+ * constructed. This parameter can also be changed dynamically
+ * using method {@link ThreadPoolExecutor#setKeepAliveTime}. Using
+ * a value of <tt>Long.MAX_VALUE</tt> {@link TimeUnit#NANOSECONDS}
+ * effectively disables idle threads from ever terminating prior
+ * to shut down.
+ * </dd>
+ *
+ * <dt>Queuing</dt>
+ *
+ * <dd>Any {@link BlockingQueue} may be used to transfer and hold
+ * submitted tasks.  The use of this queue interacts with pool sizing:
+ *
+ * <ul>
+ *
+ * <li> If fewer than corePoolSize threads are running, the Executor
+ * always prefers adding a new thread
+ * rather than queuing.</li>
+ *
+ * <li> If corePoolSize or more threads are running, the Executor
+ * always prefers queuing a request rather than adding a new
+ * thread.</li>
+ * 
+ * <li> If a request cannot be queued, a new thread is created unless
+ * this would exceed maximumPoolSize, in which case, the task will be
+ * rejected.</li>
+ *
+ * </ul>
+ *
+ * There are three general strategies for queuing:
+ * <ol>
+ *
+ * <li> <em> Direct handoffs.</em> A good default choice for a work
+ * queue is a {@link SynchronousQueue} that hands off tasks to threads
+ * without otherwise holding them. Here, an attempt to queue a task
+ * will fail if no threads are immediately available to run it, so a
+ * new thread will be constructed. This policy avoids lockups when
+ * handling sets of requests that might have internal dependencies.
+ * Direct handoffs generally require unbounded maximumPoolSizes to
+ * avoid rejection of new submitted tasks. This in turn admits the
+ * possibility of unbounded thread growth when commands continue to
+ * arrive on average faster than they can be processed.  </li>
+ *
+ * <li><em> Unbounded queues.</em> Using an unbounded queue (for
+ * example a {@link LinkedBlockingQueue} without a predefined
+ * capacity) will cause new tasks to be queued in cases where all
+ * corePoolSize threads are busy. Thus, no more than corePoolSize
+ * threads will ever be created. (And the value of the maximumPoolSize
+ * therefore doesn't have any effect.)  This may be appropriate when
+ * each task is completely independent of others, so tasks cannot
+ * affect each others execution; for example, in a web page server.
+ * While this style of queuing can be useful in smoothing out
+ * transient bursts of requests, it admits the possibility of
+ * unbounded work queue growth when commands continue to arrive on
+ * average faster than they can be processed.  </li>
+ *
+ * <li><em>Bounded queues.</em> A bounded queue (for example, an
+ * {@link ArrayBlockingQueue}) helps prevent resource exhaustion when
+ * used with finite maximumPoolSizes, but can be more difficult to
+ * tune and control.  Queue sizes and maximum pool sizes may be traded
+ * off for each other: Using large queues and small pools minimizes
+ * CPU usage, OS resources, and context-switching overhead, but can
+ * lead to artificially low throughput.  If tasks frequently block (for
+ * example if they are I/O bound), a system may be able to schedule
+ * time for more threads than you otherwise allow. Use of small queues
+ * generally requires larger pool sizes, which keeps CPUs busier but
+ * may encounter unacceptable scheduling overhead, which also
+ * decreases throughput.  </li>
+ *
+ * </ol>
+ *
+ * </dd>
+ *
+ * <dt>Rejected tasks</dt>
+ *
+ * <dd> New tasks submitted in method {@link
+ * ThreadPoolExecutor#execute} will be <em>rejected</em> when the
+ * Executor has been shut down, and also when the Executor uses finite
+ * bounds for both maximum threads and work queue capacity, and is
+ * saturated.  In either case, the <tt>execute</tt> method invokes the
+ * {@link RejectedExecutionHandler#rejectedExecution} method of its
+ * {@link RejectedExecutionHandler}.  Four predefined handler policies
+ * are provided:
+ *
+ * <ol>
+ *
+ * <li> In the
+ * default {@link ThreadPoolExecutor.AbortPolicy}, the handler throws a
+ * runtime {@link RejectedExecutionException} upon rejection. </li>
+ * 
+ * <li> In {@link
+ * ThreadPoolExecutor.CallerRunsPolicy}, the thread that invokes
+ * <tt>execute</tt> itself runs the task. This provides a simple
+ * feedback control mechanism that will slow down the rate that new
+ * tasks are submitted. </li>
+ *
+ * <li> In {@link ThreadPoolExecutor.DiscardPolicy},
+ * a task that cannot be executed is simply dropped.  </li>
+ *
+ * <li>In {@link
+ * ThreadPoolExecutor.DiscardOldestPolicy}, if the executor is not
+ * shut down, the task at the head of the work queue is dropped, and
+ * then execution is retried (which can fail again, causing this to be
+ * repeated.) </li>
+ *
+ * </ol>
+ *
+ * It is possible to define and use other kinds of {@link
+ * RejectedExecutionHandler} classes. Doing so requires some care
+ * especially when policies are designed to work only under particular
+ * capacity or queuing policies. </dd>
+ *
+ * <dt>Hook methods</dt>
+ *
+ * <dd>This class provides <tt>protected</tt> overridable {@link
+ * ThreadPoolExecutor#beforeExecute} and {@link
+ * ThreadPoolExecutor#afterExecute} methods that are called before and
+ * after execution of each task.  These can be used to manipulate the
+ * execution environment, for example, reinitializing ThreadLocals,
+ * gathering statistics, or adding log entries. Additionally, method
+ * {@link ThreadPoolExecutor#terminated} can be overridden to perform
+ * any special processing that needs to be done once the Executor has
+ * fully terminated.</dd>
+ *
+ * <dt>Queue maintenance</dt>
+ *
+ * <dd> Method {@link ThreadPoolExecutor#getQueue} allows access to
+ * the work queue for purposes of monitoring and debugging.  Use of
+ * this method for any other purpose is strongly discouraged.  Two
+ * supplied methods, {@link ThreadPoolExecutor#remove} and {@link
+ * ThreadPoolExecutor#purge} are available to assist in storage
+ * reclamation when large numbers of queued tasks become
+ * cancelled.</dd> </dl>
+ *
+ * <p> <b>Extension example</b>. Most extensions of this class
+ * override one or more of the protected hook methods. For example,
+ * here is a subclass that adds a simple pause/resume feature:
+ *
+ * <pre>
+ * class PausableThreadPoolExecutor extends ThreadPoolExecutor {
+ *   private boolean isPaused;
+ *   private ReentrantLock pauseLock = new ReentrantLock();
+ *   private Condition unpaused = pauseLock.newCondition();
+ *
+ *   public PausableThreadPoolExecutor(...) { super(...); }
+ * 
+ *   protected void beforeExecute(Thread t, Runnable r) {
+ *     super.beforeExecute(t, r);
+ *     pauseLock.lock();
+ *     try {
+ *       while (isPaused) unpaused.await();
+ *     } catch(InterruptedException ie) {
+ *       t.interrupt();
+ *     } finally {
+ *       pauseLock.unlock();
+ *     }
+ *   }
+ * 
+ *   public void pause() {
+ *     pauseLock.lock();
+ *     try {
+ *       isPaused = true;
+ *     } finally {
+ *       pauseLock.unlock();
+ *     }
+ *   }
+ * 
+ *   public void resume() {
+ *     pauseLock.lock();
+ *     try {
+ *       isPaused = false;
+ *       unpaused.signalAll();
+ *     } finally {
+ *       pauseLock.unlock();
+ *     }
+ *   }
+ * }
+ * </pre>
+ * @since 1.5
+ * @author Doug Lea
+ */
+public class ThreadPoolExecutor extends AbstractExecutorService {
+    /**
+     * Only used to force toArray() to produce a Runnable[].
+     */
+    private static final Runnable[] EMPTY_RUNNABLE_ARRAY = new Runnable[0];
+
+    /**
+     * Permission for checking shutdown
+     */
+    private static final RuntimePermission shutdownPerm =
+        new RuntimePermission("modifyThread");
+
+    /**
+     * Queue used for holding tasks and handing off to worker threads.
+     */
+    private final BlockingQueue<Runnable> workQueue;
+
+    /**
+     * Lock held on updates to poolSize, corePoolSize, maximumPoolSize, and
+     * workers set.
+     */
+    private final ReentrantLock mainLock = new ReentrantLock();
+
+    /**
+     * Wait condition to support awaitTermination
+     */
+    private final Condition termination = mainLock.newCondition();
+
+    /**
+     * Set containing all worker threads in pool.
+     */
+    private final HashSet<Worker> workers = new HashSet<Worker>();
+
+    /**
+     * Timeout in nanoseconds for idle threads waiting for work.
+     * Threads use this timeout only when there are more than
+     * corePoolSize present. Otherwise they wait forever for new work.
+     */
+    private volatile long  keepAliveTime;
+
+    /**
+     * Core pool size, updated only while holding mainLock,
+     * but volatile to allow concurrent readability even
+     * during updates.
+     */
+    private volatile int   corePoolSize;
+
+    /**
+     * Maximum pool size, updated only while holding mainLock
+     * but volatile to allow concurrent readability even
+     * during updates.
+     */
+    private volatile int   maximumPoolSize;
+
+    /**
+     * Current pool size, updated only while holding mainLock
+     * but volatile to allow concurrent readability even
+     * during updates.
+     */
+    private volatile int   poolSize;
+
+    /**
+     * Lifecycle state
+     */
+    volatile int runState;
+
+    // Special values for runState
+    /** Normal, not-shutdown mode */
+    static final int RUNNING    = 0;
+    /** Controlled shutdown mode */
+    static final int SHUTDOWN   = 1;
+    /** Immediate shutdown mode */
+    static final int STOP       = 2;
+    /** Final state */
+    static final int TERMINATED = 3;
+
+    /**
+     * Handler called when saturated or shutdown in execute.
+     */
+    private volatile RejectedExecutionHandler handler;
+
+    /**
+     * Factory for new threads.
+     */
+    private volatile ThreadFactory threadFactory;
+
+    /**
+     * Tracks largest attained pool size.
+     */
+    private int largestPoolSize;
+
+    /**
+     * Counter for completed tasks. Updated only on termination of
+     * worker threads.
+     */
+    private long completedTaskCount;
+    
+    /**
+     * The default rejected execution handler
+     */
+    private static final RejectedExecutionHandler defaultHandler =
+        new AbortPolicy();
+
+    /**
+     * Invoke the rejected execution handler for the given command.
+     */
+    void reject(Runnable command) {
+        handler.rejectedExecution(command, this);
+    }
+
+    /**
+     * Create and return a new thread running firstTask as its first
+     * task. Call only while holding mainLock
+     * @param firstTask the task the new thread should run first (or
+     * null if none)
+     * @return the new thread
+     */
+    private Thread addThread(Runnable firstTask) {
+        Worker w = new Worker(firstTask);
+        Thread t = threadFactory.newThread(w);
+        w.thread = t;
+        workers.add(w);
+        int nt = ++poolSize;
+        if (nt > largestPoolSize)
+            largestPoolSize = nt;
+        return t;
+    }
+
+    /**
+     * Create and start a new thread running firstTask as its first
+     * task, only if fewer than corePoolSize threads are running.
+     * @param firstTask the task the new thread should run first (or
+     * null if none)
+     * @return true if successful.
+     */
+    private boolean addIfUnderCorePoolSize(Runnable firstTask) {
+        Thread t = null;
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            if (poolSize < corePoolSize)
+                t = addThread(firstTask);
+        } finally {
+            mainLock.unlock();
+        }
+        if (t == null)
+            return false;
+        t.start();
+        return true;
+    }
+
+    /**
+     * Create and start a new thread only if fewer than maximumPoolSize
+     * threads are running.  The new thread runs as its first task the
+     * next task in queue, or if there is none, the given task.
+     * @param firstTask the task the new thread should run first (or
+     * null if none)
+     * @return null on failure, else the first task to be run by new thread.
+     */
+    private Runnable addIfUnderMaximumPoolSize(Runnable firstTask) {
+        Thread t = null;
+        Runnable next = null;
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            if (poolSize < maximumPoolSize) {
+                next = workQueue.poll();
+                if (next == null)
+                    next = firstTask;
+                t = addThread(next);
+            }
+        } finally {
+            mainLock.unlock();
+        }
+        if (t == null)
+            return null;
+        t.start();
+        return next;
+    }
+
+
+    /**
+     * Get the next task for a worker thread to run.
+     * @return the task
+     * @throws InterruptedException if interrupted while waiting for task
+     */
+    Runnable getTask() throws InterruptedException {
+        for (;;) {
+            switch(runState) {
+            case RUNNING: {
+                if (poolSize <= corePoolSize)   // untimed wait if core
+                    return workQueue.take();
+                
+                long timeout = keepAliveTime;
+                if (timeout <= 0) // die immediately for 0 timeout
+                    return null;
+                Runnable r =  workQueue.poll(timeout, TimeUnit.NANOSECONDS);
+                if (r != null)
+                    return r;
+                if (poolSize > corePoolSize) // timed out
+                    return null;
+                // else, after timeout, pool shrank so shouldn't die, so retry
+                break;
+            }
+
+            case SHUTDOWN: {
+                // Help drain queue 
+                Runnable r = workQueue.poll();
+                if (r != null)
+                    return r;
+                    
+                // Check if can terminate
+                if (workQueue.isEmpty()) {
+                    interruptIdleWorkers();
+                    return null;
+                }
+
+                // There could still be delayed tasks in queue.
+                // Wait for one, re-checking state upon interruption
+                try {
+                    return workQueue.take();
+                } catch(InterruptedException ignore) {}
+                break;
+            }
+
+            case STOP:
+                return null;
+            default:
+                assert false; 
+            }
+        }
+    }
+
+    /**
+     * Wake up all threads that might be waiting for tasks.
+     */
+    void interruptIdleWorkers() {
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            for (Worker w : workers)
+                w.interruptIfIdle();
+        } finally {
+            mainLock.unlock();
+        }
+    }
+
+    /**
+     * Perform bookkeeping for a terminated worker thread.
+     * @param w the worker
+     */
+    void workerDone(Worker w) {
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            completedTaskCount += w.completedTasks;
+            workers.remove(w);
+            if (--poolSize > 0)
+                return;
+
+            // Else, this is the last thread. Deal with potential shutdown.
+
+            int state = runState;
+            assert state != TERMINATED;
+
+            if (state != STOP) {
+                // If there are queued tasks but no threads, create
+                // replacement.
+                Runnable r = workQueue.poll();
+                if (r != null) {
+                    addThread(r).start();
+                    return;
+                }
+
+                // If there are some (presumably delayed) tasks but
+                // none pollable, create an idle replacement to wait.
+                if (!workQueue.isEmpty()) { 
+                    addThread(null).start();
+                    return;
+                }
+
+                // Otherwise, we can exit without replacement
+                if (state == RUNNING)
+                    return;
+            }
+
+            // Either state is STOP, or state is SHUTDOWN and there is
+            // no work to do. So we can terminate.
+            termination.signalAll();
+            runState = TERMINATED;
+            // fall through to call terminate() outside of lock.
+        } finally {
+            mainLock.unlock();
+        }
+
+        assert runState == TERMINATED;
+        terminated(); 
+    }
+
+    /**
+     *  Worker threads
+     */
+    private class Worker implements Runnable {
+
+        /**
+         * The runLock is acquired and released surrounding each task
+         * execution. It mainly protects against interrupts that are
+         * intended to cancel the worker thread from instead
+         * interrupting the task being run.
+         */
+        private final ReentrantLock runLock = new ReentrantLock();
+
+        /**
+         * Initial task to run before entering run loop
+         */
+        private Runnable firstTask;
+
+        /**
+         * Per thread completed task counter; accumulated
+         * into completedTaskCount upon termination.
+         */
+        volatile long completedTasks;
+
+        /**
+         * Thread this worker is running in.  Acts as a final field,
+         * but cannot be set until thread is created.
+         */
+        Thread thread;
+
+        Worker(Runnable firstTask) {
+            this.firstTask = firstTask;
+        }
+
+        boolean isActive() {
+            return runLock.isLocked();
+        }
+
+        /**
+         * Interrupt thread if not running a task
+         */
+        void interruptIfIdle() {
+            final ReentrantLock runLock = this.runLock;
+            if (runLock.tryLock()) {
+                try {
+                    thread.interrupt();
+                } finally {
+                    runLock.unlock();
+                }
+            }
+        }
+
+        /**
+         * Cause thread to die even if running a task.
+         */
+        void interruptNow() {
+            thread.interrupt();
+        }
+
+        /**
+         * Run a single task between before/after methods.
+         */
+        private void runTask(Runnable task) {
+            final ReentrantLock runLock = this.runLock;
+            runLock.lock();
+            try {
+                // Abort now if immediate cancel.  Otherwise, we have
+                // committed to run this task.
+                if (runState == STOP)
+                    return;
+
+                Thread.interrupted(); // clear interrupt status on entry
+                boolean ran = false;
+                beforeExecute(thread, task);
+                try {
+                    task.run();
+                    ran = true;
+                    afterExecute(task, null);
+                    ++completedTasks;
+                } catch(RuntimeException ex) {
+                    if (!ran)
+                        afterExecute(task, ex);
+                    // Else the exception occurred within
+                    // afterExecute itself in which case we don't
+                    // want to call it again.
+                    throw ex;
+                }
+            } finally {
+                runLock.unlock();
+            }
+        }
+
+        /**
+         * Main run loop
+         */
+        public void run() {
+            try {
+                Runnable task = firstTask;
+                firstTask = null;
+                while (task != null || (task = getTask()) != null) {
+                    runTask(task);
+                    task = null; // unnecessary but can help GC
+                }
+            } catch(InterruptedException ie) {
+                // fall through
+            } finally {
+                workerDone(this);
+            }
+        }
+    }
+
+    // Public methods
+
+    /**
+     * Creates a new <tt>ThreadPoolExecutor</tt> with the given
+     * initial parameters and default thread factory and handler.  It
+     * may be more convenient to use one of the {@link Executors}
+     * factory methods instead of this general purpose constructor.
+     *
+     * @param corePoolSize the number of threads to keep in the
+     * pool, even if they are idle.
+     * @param maximumPoolSize the maximum number of threads to allow in the
+     * pool.
+     * @param keepAliveTime when the number of threads is greater than
+     * the core, this is the maximum time that excess idle threads
+     * will wait for new tasks before terminating.
+     * @param unit the time unit for the keepAliveTime
+     * argument.
+     * @param workQueue the queue to use for holding tasks before they
+     * are executed. This queue will hold only the <tt>Runnable</tt>
+     * tasks submitted by the <tt>execute</tt> method.
+     * @throws IllegalArgumentException if corePoolSize, or
+     * keepAliveTime less than zero, or if maximumPoolSize less than or
+     * equal to zero, or if corePoolSize greater than maximumPoolSize.
+     * @throws NullPointerException if <tt>workQueue</tt> is null
+     */
+    public ThreadPoolExecutor(int corePoolSize,
+                              int maximumPoolSize,
+                              long keepAliveTime,
+                              TimeUnit unit,
+                              BlockingQueue<Runnable> workQueue) {
+        this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
+             Executors.defaultThreadFactory(), defaultHandler);
+    }
+
+    /**
+     * Creates a new <tt>ThreadPoolExecutor</tt> with the given initial
+     * parameters.
+     *
+     * @param corePoolSize the number of threads to keep in the
+     * pool, even if they are idle.
+     * @param maximumPoolSize the maximum number of threads to allow in the
+     * pool.
+     * @param keepAliveTime when the number of threads is greater than
+     * the core, this is the maximum time that excess idle threads
+     * will wait for new tasks before terminating.
+     * @param unit the time unit for the keepAliveTime
+     * argument.
+     * @param workQueue the queue to use for holding tasks before they
+     * are executed. This queue will hold only the <tt>Runnable</tt>
+     * tasks submitted by the <tt>execute</tt> method.
+     * @param threadFactory the factory to use when the executor
+     * creates a new thread.
+     * @throws IllegalArgumentException if corePoolSize, or
+     * keepAliveTime less than zero, or if maximumPoolSize less than or
+     * equal to zero, or if corePoolSize greater than maximumPoolSize.
+     * @throws NullPointerException if <tt>workQueue</tt>
+     * or <tt>threadFactory</tt> are null.
+     */
+    public ThreadPoolExecutor(int corePoolSize,
+                              int maximumPoolSize,
+                              long keepAliveTime,
+                              TimeUnit unit,
+                              BlockingQueue<Runnable> workQueue,
+                              ThreadFactory threadFactory) {
+        this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
+             threadFactory, defaultHandler);
+    }
+
+    /**
+     * Creates a new <tt>ThreadPoolExecutor</tt> with the given initial
+     * parameters.
+     *
+     * @param corePoolSize the number of threads to keep in the
+     * pool, even if they are idle.
+     * @param maximumPoolSize the maximum number of threads to allow in the
+     * pool.
+     * @param keepAliveTime when the number of threads is greater than
+     * the core, this is the maximum time that excess idle threads
+     * will wait for new tasks before terminating.
+     * @param unit the time unit for the keepAliveTime
+     * argument.
+     * @param workQueue the queue to use for holding tasks before they
+     * are executed. This queue will hold only the <tt>Runnable</tt>
+     * tasks submitted by the <tt>execute</tt> method.
+     * @param handler the handler to use when execution is blocked
+     * because the thread bounds and queue capacities are reached.
+     * @throws IllegalArgumentException if corePoolSize, or
+     * keepAliveTime less than zero, or if maximumPoolSize less than or
+     * equal to zero, or if corePoolSize greater than maximumPoolSize.
+     * @throws NullPointerException if <tt>workQueue</tt>
+     * or  <tt>handler</tt> are null.
+     */
+    public ThreadPoolExecutor(int corePoolSize,
+                              int maximumPoolSize,
+                              long keepAliveTime,
+                              TimeUnit unit,
+                              BlockingQueue<Runnable> workQueue,
+                              RejectedExecutionHandler handler) {
+        this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
+             Executors.defaultThreadFactory(), handler);
+    }
+
+    /**
+     * Creates a new <tt>ThreadPoolExecutor</tt> with the given initial
+     * parameters.
+     *
+     * @param corePoolSize the number of threads to keep in the
+     * pool, even if they are idle.
+     * @param maximumPoolSize the maximum number of threads to allow in the
+     * pool.
+     * @param keepAliveTime when the number of threads is greater than
+     * the core, this is the maximum time that excess idle threads
+     * will wait for new tasks before terminating.
+     * @param unit the time unit for the keepAliveTime
+     * argument.
+     * @param workQueue the queue to use for holding tasks before they
+     * are executed. This queue will hold only the <tt>Runnable</tt>
+     * tasks submitted by the <tt>execute</tt> method.
+     * @param threadFactory the factory to use when the executor
+     * creates a new thread.
+     * @param handler the handler to use when execution is blocked
+     * because the thread bounds and queue capacities are reached.
+     * @throws IllegalArgumentException if corePoolSize, or
+     * keepAliveTime less than zero, or if maximumPoolSize less than or
+     * equal to zero, or if corePoolSize greater than maximumPoolSize.
+     * @throws NullPointerException if <tt>workQueue</tt>
+     * or <tt>threadFactory</tt> or <tt>handler</tt> are null.
+     */
+    public ThreadPoolExecutor(int corePoolSize,
+                              int maximumPoolSize,
+                              long keepAliveTime,
+                              TimeUnit unit,
+                              BlockingQueue<Runnable> workQueue,
+                              ThreadFactory threadFactory,
+                              RejectedExecutionHandler handler) {
+        if (corePoolSize < 0 ||
+            maximumPoolSize <= 0 ||
+            maximumPoolSize < corePoolSize ||
+            keepAliveTime < 0)
+            throw new IllegalArgumentException();
+        if (workQueue == null || threadFactory == null || handler == null)
+            throw new NullPointerException();
+        this.corePoolSize = corePoolSize;
+        this.maximumPoolSize = maximumPoolSize;
+        this.workQueue = workQueue;
+        this.keepAliveTime = unit.toNanos(keepAliveTime);
+        this.threadFactory = threadFactory;
+        this.handler = handler;
+    }
+
+
+    /**
+     * Executes the given task sometime in the future.  The task
+     * may execute in a new thread or in an existing pooled thread.
+     *
+     * If the task cannot be submitted for execution, either because this
+     * executor has been shutdown or because its capacity has been reached,
+     * the task is handled by the current <tt>RejectedExecutionHandler</tt>.
+     *
+     * @param command the task to execute
+     * @throws RejectedExecutionException at discretion of
+     * <tt>RejectedExecutionHandler</tt>, if task cannot be accepted
+     * for execution
+     * @throws NullPointerException if command is null
+     */
+    public void execute(Runnable command) {
+        if (command == null)
+            throw new NullPointerException();
+        for (;;) {
+            if (runState != RUNNING) {
+                reject(command);
+                return;
+            }
+            if (poolSize < corePoolSize && addIfUnderCorePoolSize(command))
+                return;
+            if (workQueue.offer(command))
+                return;
+            Runnable r = addIfUnderMaximumPoolSize(command);
+            if (r == command)
+                return;
+            if (r == null) {
+                reject(command);
+                return;
+            }
+            // else retry
+        }
+    }
+
+    /**
+     * Initiates an orderly shutdown in which previously submitted
+     * tasks are executed, but no new tasks will be
+     * accepted. Invocation has no additional effect if already shut
+     * down.
+     * @throws SecurityException if a security manager exists and
+     * shutting down this ExecutorService may manipulate threads that
+     * the caller is not permitted to modify because it does not hold
+     * {@link java.lang.RuntimePermission}<tt>("modifyThread")</tt>,
+     * or the security manager's <tt>checkAccess</tt>  method denies access.
+     */
+    public void shutdown() {
+        // Fail if caller doesn't have modifyThread permission
+	SecurityManager security = System.getSecurityManager();
+	if (security != null) 
+            java.security.AccessController.checkPermission(shutdownPerm);
+
+        boolean fullyTerminated = false;
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            if (workers.size() > 0) {
+                // Check if caller can modify worker threads.  This
+                // might not be true even if passed above check, if
+                // the SecurityManager treats some threads specially.
+                if (security != null) {
+                    for (Worker w: workers)
+                        security.checkAccess(w.thread);
+                }
+
+                int state = runState;
+                if (state == RUNNING) // don't override shutdownNow
+                    runState = SHUTDOWN;
+
+                try {
+                    for (Worker w: workers)
+                        w.interruptIfIdle();
+                } catch(SecurityException se) {
+                    // If SecurityManager allows above checks, but
+                    // then unexpectedly throws exception when
+                    // interrupting threads (which it ought not do),
+                    // back out as cleanly as we can. Some threads may
+                    // have been killed but we remain in non-shutdown
+                    // state.
+                    runState = state; 
+                    throw se;
+                }
+            }
+            else { // If no workers, trigger full termination now
+                fullyTerminated = true;
+                runState = TERMINATED;
+                termination.signalAll();
+            }
+        } finally {
+            mainLock.unlock();
+        }
+        if (fullyTerminated)
+            terminated();
+    }
+
+
+    /**
+     * Attempts to stop all actively executing tasks, halts the
+     * processing of waiting tasks, and returns a list of the tasks that were
+     * awaiting execution. 
+     *  
+     * <p>This implementation cancels tasks via {@link
+     * Thread#interrupt}, so if any tasks mask or fail to respond to
+     * interrupts, they may never terminate.
+     *
+     * @return list of tasks that never commenced execution
+     * @throws SecurityException if a security manager exists and
+     * shutting down this ExecutorService may manipulate threads that
+     * the caller is not permitted to modify because it does not hold
+     * {@link java.lang.RuntimePermission}<tt>("modifyThread")</tt>,
+     * or the security manager's <tt>checkAccess</tt> method denies access.
+     */
+    public List<Runnable> shutdownNow() {
+        // Almost the same code as shutdown()
+	SecurityManager security = System.getSecurityManager();
+	if (security != null) 
+            java.security.AccessController.checkPermission(shutdownPerm);
+
+        boolean fullyTerminated = false;
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            if (workers.size() > 0) {
+                if (security != null) {
+                    for (Worker w: workers)
+                        security.checkAccess(w.thread);
+                }
+
+                int state = runState;
+                if (state != TERMINATED)
+                    runState = STOP;
+                try {
+                    for (Worker w : workers)
+                        w.interruptNow();
+                } catch(SecurityException se) {
+                    runState = state; // back out;
+                    throw se;
+                }
+            }
+            else { // If no workers, trigger full termination now
+                fullyTerminated = true;
+                runState = TERMINATED;
+                termination.signalAll();
+            }
+        } finally {
+            mainLock.unlock();
+        }
+        if (fullyTerminated)
+            terminated();
+        return Arrays.asList(workQueue.toArray(EMPTY_RUNNABLE_ARRAY));
+    }
+
+    public boolean isShutdown() {
+        return runState != RUNNING;
+    }
+
+    /** 
+     * Returns true if this executor is in the process of terminating
+     * after <tt>shutdown</tt> or <tt>shutdownNow</tt> but has not
+     * completely terminated.  This method may be useful for
+     * debugging. A return of <tt>true</tt> reported a sufficient
+     * period after shutdown may indicate that submitted tasks have
+     * ignored or suppressed interruption, causing this executor not
+     * to properly terminate.
+     * @return true if terminating but not yet terminated.
+     */
+    public boolean isTerminating() {
+        return runState == STOP;
+    }
+
+    public boolean isTerminated() {
+        return runState == TERMINATED;
+    }
+
+    public boolean awaitTermination(long timeout, TimeUnit unit)
+        throws InterruptedException {
+        long nanos = unit.toNanos(timeout);
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            for (;;) {
+                if (runState == TERMINATED) 
+                    return true;
+                if (nanos <= 0)
+                    return false;
+                nanos = termination.awaitNanos(nanos);
+            }
+        } finally {
+            mainLock.unlock();
+        }
+    }
+
+    /**
+     * Invokes <tt>shutdown</tt> when this executor is no longer
+     * referenced.
+     */ 
+    protected void finalize()  {
+        shutdown();
+    }
+
+    /**
+     * Sets the thread factory used to create new threads.
+     *
+     * @param threadFactory the new thread factory
+     * @throws NullPointerException if threadFactory is null
+     * @see #getThreadFactory
+     */
+    public void setThreadFactory(ThreadFactory threadFactory) {
+        if (threadFactory == null)
+            throw new NullPointerException();
+        this.threadFactory = threadFactory;
+    }
+
+    /**
+     * Returns the thread factory used to create new threads.
+     *
+     * @return the current thread factory
+     * @see #setThreadFactory
+     */
+    public ThreadFactory getThreadFactory() {
+        return threadFactory;
+    }
+
+    /**
+     * Sets a new handler for unexecutable tasks.
+     *
+     * @param handler the new handler
+     * @throws NullPointerException if handler is null
+     * @see #getRejectedExecutionHandler
+     */
+    public void setRejectedExecutionHandler(RejectedExecutionHandler handler) {
+        if (handler == null)
+            throw new NullPointerException();
+        this.handler = handler;
+    }
+
+    /**
+     * Returns the current handler for unexecutable tasks.
+     *
+     * @return the current handler
+     * @see #setRejectedExecutionHandler
+     */
+    public RejectedExecutionHandler getRejectedExecutionHandler() {
+        return handler;
+    }
+
+    /**
+     * Returns the task queue used by this executor. Access to the
+     * task queue is intended primarily for debugging and monitoring.
+     * This queue may be in active use.  Retrieving the task queue
+     * does not prevent queued tasks from executing.
+     *
+     * @return the task queue
+     */
+    public BlockingQueue<Runnable> getQueue() {
+        return workQueue;
+    }
+
+    /**
+     * Removes this task from the executor's internal queue if it is
+     * present, thus causing it not to be run if it has not already
+     * started.
+     * 
+     * <p> This method may be useful as one part of a cancellation
+     * scheme.  It may fail to remove tasks that have been converted
+     * into other forms before being placed on the internal queue. For
+     * example, a task entered using <tt>submit</tt> might be
+     * converted into a form that maintains <tt>Future</tt> status.
+     * However, in such cases, method {@link ThreadPoolExecutor#purge}
+     * may be used to remove those Futures that have been cancelled.
+     * 
+     *
+     * @param task the task to remove
+     * @return true if the task was removed
+     */
+    public boolean remove(Runnable task) {
+        return getQueue().remove(task);
+    }
+
+
+    /**
+     * Tries to remove from the work queue all {@link Future}
+     * tasks that have been cancelled. This method can be useful as a
+     * storage reclamation operation, that has no other impact on
+     * functionality. Cancelled tasks are never executed, but may
+     * accumulate in work queues until worker threads can actively
+     * remove them. Invoking this method instead tries to remove them now.
+     * However, this method may fail to remove tasks in
+     * the presence of interference by other threads.
+     */
+    public void purge() {
+        // Fail if we encounter interference during traversal
+        try {
+            Iterator<Runnable> it = getQueue().iterator();
+            while (it.hasNext()) {
+                Runnable r = it.next();
+                if (r instanceof Future<?>) {
+                    Future<?> c = (Future<?>)r;
+                    if (c.isCancelled())
+                        it.remove();
+                }
+            }
+        }
+        catch(ConcurrentModificationException ex) {
+            return; 
+        }
+    }
+
+    /**
+     * Sets the core number of threads.  This overrides any value set
+     * in the constructor.  If the new value is smaller than the
+     * current value, excess existing threads will be terminated when
+     * they next become idle. If larger, new threads will, if needed,
+     * be started to execute any queued tasks.
+     *
+     * @param corePoolSize the new core size
+     * @throws IllegalArgumentException if <tt>corePoolSize</tt>
+     * less than zero
+     * @see #getCorePoolSize
+     */
+    public void setCorePoolSize(int corePoolSize) {
+        if (corePoolSize < 0)
+            throw new IllegalArgumentException();
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            int extra = this.corePoolSize - corePoolSize;
+            this.corePoolSize = corePoolSize;
+            if (extra < 0) {
+                Runnable r;
+                while (extra++ < 0 && poolSize < corePoolSize &&
+                       (r = workQueue.poll()) != null)
+                    addThread(r).start();
+            }
+            else if (extra > 0 && poolSize > corePoolSize) {
+                Iterator<Worker> it = workers.iterator();
+                while (it.hasNext() &&
+                       extra-- > 0 &&
+                       poolSize > corePoolSize &&
+                       workQueue.remainingCapacity() == 0) 
+                    it.next().interruptIfIdle();
+            }
+        } finally {
+            mainLock.unlock();
+        }
+    }
+
+    /**
+     * Returns the core number of threads.
+     *
+     * @return the core number of threads
+     * @see #setCorePoolSize
+     */
+    public int getCorePoolSize() {
+        return corePoolSize;
+    }
+
+    /**
+     * Starts a core thread, causing it to idly wait for work. This
+     * overrides the default policy of starting core threads only when
+     * new tasks are executed. This method will return <tt>false</tt>
+     * if all core threads have already been started.
+     * @return true if a thread was started
+     */ 
+    public boolean prestartCoreThread() {
+        return addIfUnderCorePoolSize(null);
+    }
+
+    /**
+     * Starts all core threads, causing them to idly wait for work. This
+     * overrides the default policy of starting core threads only when
+     * new tasks are executed. 
+     * @return the number of threads started.
+     */ 
+    public int prestartAllCoreThreads() {
+        int n = 0;
+        while (addIfUnderCorePoolSize(null))
+            ++n;
+        return n;
+    }
+
+    /**
+     * Sets the maximum allowed number of threads. This overrides any
+     * value set in the constructor. If the new value is smaller than
+     * the current value, excess existing threads will be
+     * terminated when they next become idle.
+     *
+     * @param maximumPoolSize the new maximum
+     * @throws IllegalArgumentException if maximumPoolSize less than zero or
+     * the {@link #getCorePoolSize core pool size}
+     * @see #getMaximumPoolSize
+     */
+    public void setMaximumPoolSize(int maximumPoolSize) {
+        if (maximumPoolSize <= 0 || maximumPoolSize < corePoolSize)
+            throw new IllegalArgumentException();
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            int extra = this.maximumPoolSize - maximumPoolSize;
+            this.maximumPoolSize = maximumPoolSize;
+            if (extra > 0 && poolSize > maximumPoolSize) {
+                Iterator<Worker> it = workers.iterator();
+                while (it.hasNext() &&
+                       extra > 0 &&
+                       poolSize > maximumPoolSize) {
+                    it.next().interruptIfIdle();
+                    --extra;
+                }
+            }
+        } finally {
+            mainLock.unlock();
+        }
+    }
+
+    /**
+     * Returns the maximum allowed number of threads.
+     *
+     * @return the maximum allowed number of threads
+     * @see #setMaximumPoolSize
+     */
+    public int getMaximumPoolSize() {
+        return maximumPoolSize;
+    }
+
+    /**
+     * Sets the time limit for which threads may remain idle before
+     * being terminated.  If there are more than the core number of
+     * threads currently in the pool, after waiting this amount of
+     * time without processing a task, excess threads will be
+     * terminated.  This overrides any value set in the constructor.
+     * @param time the time to wait.  A time value of zero will cause
+     * excess threads to terminate immediately after executing tasks.
+     * @param unit  the time unit of the time argument
+     * @throws IllegalArgumentException if time less than zero
+     * @see #getKeepAliveTime
+     */
+    public void setKeepAliveTime(long time, TimeUnit unit) {
+        if (time < 0)
+            throw new IllegalArgumentException();
+        this.keepAliveTime = unit.toNanos(time);
+    }
+
+    /**
+     * Returns the thread keep-alive time, which is the amount of time
+     * which threads in excess of the core pool size may remain
+     * idle before being terminated.
+     *
+     * @param unit the desired time unit of the result
+     * @return the time limit
+     * @see #setKeepAliveTime
+     */
+    public long getKeepAliveTime(TimeUnit unit) {
+        return unit.convert(keepAliveTime, TimeUnit.NANOSECONDS);
+    }
+
+    /* Statistics */
+
+    /**
+     * Returns the current number of threads in the pool.
+     *
+     * @return the number of threads
+     */
+    public int getPoolSize() {
+        return poolSize;
+    }
+
+    /**
+     * Returns the approximate number of threads that are actively
+     * executing tasks.
+     *
+     * @return the number of threads
+     */
+    public int getActiveCount() {
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            int n = 0;
+            for (Worker w : workers) {
+                if (w.isActive())
+                    ++n;
+            }
+            return n;
+        } finally {
+            mainLock.unlock();
+        }
+    }
+
+    /**
+     * Returns the largest number of threads that have ever
+     * simultaneously been in the pool.
+     *
+     * @return the number of threads
+     */
+    public int getLargestPoolSize() {
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            return largestPoolSize;
+        } finally {
+            mainLock.unlock();
+        }
+    }
+
+    /**
+     * Returns the approximate total number of tasks that have been
+     * scheduled for execution. Because the states of tasks and
+     * threads may change dynamically during computation, the returned
+     * value is only an approximation, but one that does not ever
+     * decrease across successive calls.
+     *
+     * @return the number of tasks
+     */
+    public long getTaskCount() {
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            long n = completedTaskCount;
+            for (Worker w : workers) {
+                n += w.completedTasks;
+                if (w.isActive())
+                    ++n;
+            }
+            return n + workQueue.size();
+        } finally {
+            mainLock.unlock();
+        }
+    }
+
+    /**
+     * Returns the approximate total number of tasks that have
+     * completed execution. Because the states of tasks and threads
+     * may change dynamically during computation, the returned value
+     * is only an approximation, but one that does not ever decrease
+     * across successive calls.
+     *
+     * @return the number of tasks
+     */
+    public long getCompletedTaskCount() {
+        final ReentrantLock mainLock = this.mainLock;
+        mainLock.lock();
+        try {
+            long n = completedTaskCount;
+            for (Worker w : workers)
+                n += w.completedTasks;
+            return n;
+        } finally {
+            mainLock.unlock();
+        }
+    }
+
+    /**
+     * Method invoked prior to executing the given Runnable in the
+     * given thread.  This method is invoked by thread <tt>t</tt> that
+     * will execute task <tt>r</tt>, and may be used to re-initialize
+     * ThreadLocals, or to perform logging. Note: To properly nest
+     * multiple overridings, subclasses should generally invoke
+     * <tt>super.beforeExecute</tt> at the end of this method.
+     *
+     * @param t the thread that will run task r.
+     * @param r the task that will be executed.
+     */
+    protected void beforeExecute(Thread t, Runnable r) { }
+
+    /**
+     * Method invoked upon completion of execution of the given
+     * Runnable.  This method is invoked by the thread that executed
+     * the task. If non-null, the Throwable is the uncaught exception
+     * that caused execution to terminate abruptly. Note: To properly
+     * nest multiple overridings, subclasses should generally invoke
+     * <tt>super.afterExecute</tt> at the beginning of this method.
+     *
+     * @param r the runnable that has completed.
+     * @param t the exception that caused termination, or null if
+     * execution completed normally.
+     */
+    protected void afterExecute(Runnable r, Throwable t) { }
+
+    /**
+     * Method invoked when the Executor has terminated.  Default
+     * implementation does nothing. Note: To properly nest multiple
+     * overridings, subclasses should generally invoke
+     * <tt>super.terminated</tt> within this method.
+     */
+    protected void terminated() { }
+
+    /**
+     * A handler for rejected tasks that runs the rejected task
+     * directly in the calling thread of the <tt>execute</tt> method,
+     * unless the executor has been shut down, in which case the task
+     * is discarded.
+     */
+   public static class CallerRunsPolicy implements RejectedExecutionHandler {
+        /**
+         * Creates a <tt>CallerRunsPolicy</tt>.
+         */
+        public CallerRunsPolicy() { }
+
+        /**
+         * Executes task r in the caller's thread, unless the executor
+         * has been shut down, in which case the task is discarded.
+         * @param r the runnable task requested to be executed
+         * @param e the executor attempting to execute this task
+         */
+        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
+            if (!e.isShutdown()) {
+                r.run();
+            }
+        }
+    }
+
+    /**
+     * A handler for rejected tasks that throws a
+     * <tt>RejectedExecutionException</tt>.
+     */
+    public static class AbortPolicy implements RejectedExecutionHandler {
+        /**
+         * Creates an <tt>AbortPolicy</tt>.
+         */
+        public AbortPolicy() { }
+
+        /**
+         * Always throws RejectedExecutionException.
+         * @param r the runnable task requested to be executed
+         * @param e the executor attempting to execute this task
+         * @throws RejectedExecutionException always.
+         */
+        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
+            throw new RejectedExecutionException();
+        }
+    }
+
+    /**
+     * A handler for rejected tasks that silently discards the
+     * rejected task.
+     */
+    public static class DiscardPolicy implements RejectedExecutionHandler {
+        /**
+         * Creates a <tt>DiscardPolicy</tt>.
+         */
+        public DiscardPolicy() { }
+
+        /**
+         * Does nothing, which has the effect of discarding task r.
+         * @param r the runnable task requested to be executed
+         * @param e the executor attempting to execute this task
+         */
+        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
+        }
+    }
+
+    /**
+     * A handler for rejected tasks that discards the oldest unhandled
+     * request and then retries <tt>execute</tt>, unless the executor
+     * is shut down, in which case the task is discarded.
+     */
+    public static class DiscardOldestPolicy implements RejectedExecutionHandler {
+        /**
+         * Creates a <tt>DiscardOldestPolicy</tt> for the given executor.
+         */
+        public DiscardOldestPolicy() { }
+
+        /**
+         * Obtains and ignores the next task that the executor
+         * would otherwise execute, if one is immediately available,
+         * and then retries execution of task r, unless the executor
+         * is shut down, in which case task r is instead discarded.
+         * @param r the runnable task requested to be executed
+         * @param e the executor attempting to execute this task
+         */
+        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
+            if (!e.isShutdown()) {
+                e.getQueue().poll();
+                e.execute(r);
+            }
+        }
+    }
+}

Propchange: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/ThreadPoolExecutor.java
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Added: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeUnit.java
URL: http://svn.apache.org/viewvc/incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeUnit.java?rev=434296&view=auto
==============================================================================
--- incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeUnit.java (added)
+++ incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeUnit.java Wed Aug 23 20:42:25 2006
@@ -0,0 +1,231 @@
+/*
+ * Written by Doug Lea with assistance from members of JCP JSR-166
+ * Expert Group and released to the public domain, as explained at
+ * http://creativecommons.org/licenses/publicdomain
+ */
+
+package java.util.concurrent;
+
+/**
+ * A <tt>TimeUnit</tt> represents time durations at a given unit of
+ * granularity and provides utility methods to convert across units,
+ * and to perform timing and delay operations in these units.  A
+ * <tt>TimeUnit</tt> does not maintain time information, but only
+ * helps organize and use time representations that may be maintained
+ * separately across various contexts.
+ *
+ * <p>A <tt>TimeUnit</tt> is mainly used to inform time-based methods
+ * how a given timing parameter should be interpreted. For example,
+ * the following code will timeout in 50 milliseconds if the {@link
+ * java.util.concurrent.locks.Lock lock} is not available:
+ *
+ * <pre>  Lock lock = ...;
+ *  if ( lock.tryLock(50L, TimeUnit.MILLISECONDS) ) ...
+ * </pre>
+ * while this code will timeout in 50 seconds:
+ * <pre>
+ *  Lock lock = ...;
+ *  if ( lock.tryLock(50L, TimeUnit.SECONDS) ) ...
+ * </pre>
+ *
+ * Note however, that there is no guarantee that a particular timeout
+ * implementation will be able to notice the passage of time at the
+ * same granularity as the given <tt>TimeUnit</tt>.
+ *
+ * @since 1.5
+ * @author Doug Lea
+ */
+public enum TimeUnit {
+    NANOSECONDS(0), MICROSECONDS(1), MILLISECONDS(2), SECONDS(3);
+
+    /** the index of this unit */
+    private final int index;
+
+    /** Internal constructor */
+    TimeUnit(int index) { 
+        this.index = index; 
+    }
+
+    /** Lookup table for conversion factors */
+    private static final int[] multipliers = { 
+        1, 
+        1000, 
+        1000 * 1000, 
+        1000 * 1000 * 1000 
+    };
+    
+    /** 
+     * Lookup table to check saturation.  Note that because we are
+     * dividing these down, we don't have to deal with asymmetry of
+     * MIN/MAX values.
+     */
+    private static final long[] overflows = { 
+        0, // unused
+        Long.MAX_VALUE / 1000,
+        Long.MAX_VALUE / (1000 * 1000),
+        Long.MAX_VALUE / (1000 * 1000 * 1000) 
+    };
+
+    /**
+     * Perform conversion based on given delta representing the
+     * difference between units
+     * @param delta the difference in index values of source and target units
+     * @param duration the duration
+     * @return converted duration or saturated value
+     */
+    private static long doConvert(int delta, long duration) {
+        if (delta == 0)
+            return duration;
+        if (delta < 0) 
+            return duration / multipliers[-delta];
+        if (duration > overflows[delta])
+            return Long.MAX_VALUE;
+        if (duration < -overflows[delta])
+            return Long.MIN_VALUE;
+        return duration * multipliers[delta];
+    }
+
+    /**
+     * Convert the given time duration in the given unit to this
+     * unit.  Conversions from finer to coarser granularities
+     * truncate, so lose precision. For example converting
+     * <tt>999</tt> milliseconds to seconds results in
+     * <tt>0</tt>. Conversions from coarser to finer granularities
+     * with arguments that would numerically overflow saturate to
+     * <tt>Long.MIN_VALUE</tt> if negative or <tt>Long.MAX_VALUE</tt>
+     * if positive.
+     *
+     * @param duration the time duration in the given <tt>unit</tt>
+     * @param unit the unit of the <tt>duration</tt> argument
+     * @return the converted duration in this unit,
+     * or <tt>Long.MIN_VALUE</tt> if conversion would negatively
+     * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow.
+     */
+    public long convert(long duration, TimeUnit unit) {
+        return doConvert(unit.index - index, duration);
+    }
+
+    /**
+     * Equivalent to <tt>NANOSECONDS.convert(duration, this)</tt>.
+     * @param duration the duration
+     * @return the converted duration,
+     * or <tt>Long.MIN_VALUE</tt> if conversion would negatively
+     * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow.
+     * @see #convert
+     */
+    public long toNanos(long duration) {
+        return doConvert(index, duration);
+    }
+
+    /**
+     * Equivalent to <tt>MICROSECONDS.convert(duration, this)</tt>.
+     * @param duration the duration
+     * @return the converted duration,
+     * or <tt>Long.MIN_VALUE</tt> if conversion would negatively
+     * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow.
+     * @see #convert
+     */
+    public long toMicros(long duration) {
+        return doConvert(index - MICROSECONDS.index, duration);
+    }
+
+    /**
+     * Equivalent to <tt>MILLISECONDS.convert(duration, this)</tt>.
+     * @param duration the duration
+     * @return the converted duration,
+     * or <tt>Long.MIN_VALUE</tt> if conversion would negatively
+     * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow.
+     * @see #convert
+     */
+    public long toMillis(long duration) {
+        return doConvert(index - MILLISECONDS.index, duration);
+    }
+
+    /**
+     * Equivalent to <tt>SECONDS.convert(duration, this)</tt>.
+     * @param duration the duration
+     * @return the converted duration.
+     * @see #convert
+     */
+    public long toSeconds(long duration) {
+        return doConvert(index - SECONDS.index, duration);
+    }
+
+
+    /**
+     * Utility method to compute the excess-nanosecond argument to
+     * wait, sleep, join.
+     */
+    private int excessNanos(long time, long ms) {
+        if (this == NANOSECONDS)
+            return (int) (time  - (ms * 1000 * 1000));
+        if (this == MICROSECONDS)
+            return (int) ((time * 1000) - (ms * 1000 * 1000));
+        return 0;
+    }
+
+    /**
+     * Perform a timed <tt>Object.wait</tt> using this time unit.
+     * This is a convenience method that converts timeout arguments
+     * into the form required by the <tt>Object.wait</tt> method.
+     *
+     * <p>For example, you could implement a blocking <tt>poll</tt>
+     * method (see {@link BlockingQueue#poll BlockingQueue.poll})
+     * using:
+     *
+     * <pre>  public synchronized  Object poll(long timeout, TimeUnit unit) throws InterruptedException {
+     *    while (empty) {
+     *      unit.timedWait(this, timeout);
+     *      ...
+     *    }
+     *  }</pre>
+     *
+     * @param obj the object to wait on
+     * @param timeout the maximum time to wait. 
+     * @throws InterruptedException if interrupted while waiting.
+     * @see Object#wait(long, int)
+     */
+    public void timedWait(Object obj, long timeout)
+        throws InterruptedException {
+        if (timeout > 0) {
+            long ms = toMillis(timeout);
+            int ns = excessNanos(timeout, ms);
+            obj.wait(ms, ns);
+        }
+    }
+
+    /**
+     * Perform a timed <tt>Thread.join</tt> using this time unit.
+     * This is a convenience method that converts time arguments into the
+     * form required by the <tt>Thread.join</tt> method.
+     * @param thread the thread to wait for
+     * @param timeout the maximum time to wait
+     * @throws InterruptedException if interrupted while waiting.
+     * @see Thread#join(long, int)
+     */
+    public void timedJoin(Thread thread, long timeout)
+        throws InterruptedException {
+        if (timeout > 0) {
+            long ms = toMillis(timeout);
+            int ns = excessNanos(timeout, ms);
+            thread.join(ms, ns);
+        }
+    }
+
+    /**
+     * Perform a <tt>Thread.sleep</tt> using this unit.
+     * This is a convenience method that converts time arguments into the
+     * form required by the <tt>Thread.sleep</tt> method.
+     * @param timeout the minimum time to sleep
+     * @throws InterruptedException if interrupted while sleeping.
+     * @see Thread#sleep
+     */
+    public void sleep(long timeout) throws InterruptedException {
+        if (timeout > 0) {
+            long ms = toMillis(timeout);
+            int ns = excessNanos(timeout, ms);
+            Thread.sleep(ms, ns);
+        }
+    }
+
+}

Propchange: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeUnit.java
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Added: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeoutException.java
URL: http://svn.apache.org/viewvc/incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeoutException.java?rev=434296&view=auto
==============================================================================
--- incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeoutException.java (added)
+++ incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeoutException.java Wed Aug 23 20:42:25 2006
@@ -0,0 +1,38 @@
+/*
+ * Written by Doug Lea with assistance from members of JCP JSR-166
+ * Expert Group and released to the public domain, as explained at
+ * http://creativecommons.org/licenses/publicdomain
+ */
+
+package java.util.concurrent;
+
+/**
+ * Exception thrown when a blocking operation times out.  Blocking
+ * operations for which a timeout is specified need a means to
+ * indicate that the timeout has occurred. For many such operations it
+ * is possible to return a value that indicates timeout; when that is
+ * not possible or desirable then <tt>TimeoutException</tt> should be
+ * declared and thrown.
+ *
+ * @since 1.5
+ * @author Doug Lea
+ */
+public class TimeoutException extends Exception {
+    private static final long serialVersionUID = 1900926677490660714L;
+
+    /**
+     * Constructs a <tt>TimeoutException</tt> with no specified detail
+     * message.
+     */
+    public TimeoutException() {}
+
+    /**
+     * Constructs a <tt>TimeoutException</tt> with the specified detail
+     * message.
+     *
+     * @param message the detail message
+     */
+    public TimeoutException(String message) {
+        super(message);
+    }
+}

Propchange: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/TimeoutException.java
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Added: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicBoolean.java
URL: http://svn.apache.org/viewvc/incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicBoolean.java?rev=434296&view=auto
==============================================================================
--- incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicBoolean.java (added)
+++ incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicBoolean.java Wed Aug 23 20:42:25 2006
@@ -0,0 +1,123 @@
+/*
+ * Written by Doug Lea with assistance from members of JCP JSR-166
+ * Expert Group and released to the public domain, as explained at
+ * http://creativecommons.org/licenses/publicdomain
+ */
+
+package java.util.concurrent.atomic;
+import sun.misc.Unsafe;
+
+/**
+ * A <tt>boolean</tt> value that may be updated atomically. See the
+ * {@link java.util.concurrent.atomic} package specification for
+ * description of the properties of atomic variables. An
+ * <tt>AtomicBoolean</tt> is used in applications such as atomically
+ * updated flags, and cannot be used as a replacement for a
+ * {@link java.lang.Boolean}.
+ *
+ * @since 1.5
+ * @author Doug Lea
+ */
+public class AtomicBoolean implements java.io.Serializable {
+    private static final long serialVersionUID = 4654671469794556979L;
+    // setup to use Unsafe.compareAndSwapInt for updates
+    private static final Unsafe unsafe =  Unsafe.getUnsafe();
+    private static final long valueOffset;
+
+    static {
+      try {
+        valueOffset = unsafe.objectFieldOffset
+            (AtomicBoolean.class.getDeclaredField("value"));
+      } catch (Exception ex) { throw new Error(ex); }
+    }
+
+    private volatile int value;
+
+    /**
+     * Creates a new <tt>AtomicBoolean</tt> with the given initial value.
+     *
+     * @param initialValue the initial value
+     */
+    public AtomicBoolean(boolean initialValue) {
+        value = initialValue ? 1 : 0;
+    }
+
+    /**
+     * Creates a new <tt>AtomicBoolean</tt> with initial value <tt>false</tt>.
+     */
+    public AtomicBoolean() {
+    }
+
+    /**
+     * Returns the current value.
+     *
+     * @return the current value
+     */
+    public final boolean get() {
+        return value != 0;
+    }
+
+    /**
+     * Atomically sets the value to the given update value if the
+     * current value is equal to the expected value.  Any given
+     * invocation of this operation may fail (return
+     * <tt>false</tt>) spuriously, but repeated invocation when
+     * the current value holds the expected value and no other thread
+     * is also attempting to set the value will eventually succeed.
+     *
+     * @param expect the expected value
+     * @param update the new value
+     * @return true if successful
+     */
+    public final boolean compareAndSet(boolean expect, boolean update) {
+        int e = expect ? 1 : 0;
+        int u = update ? 1 : 0;
+        return unsafe.compareAndSwapInt(this, valueOffset, e, u);
+    }
+
+    /**
+     * Atomically set the value to the given updated value
+     * if the current value <tt>==</tt> the expected value.
+     * May fail spuriously.
+     * @param expect the expected value
+     * @param update the new value
+     * @return true if successful.
+     */
+    public boolean weakCompareAndSet(boolean expect, boolean update) {
+        int e = expect ? 1 : 0;
+        int u = update ? 1 : 0;
+        return unsafe.compareAndSwapInt(this, valueOffset, e, u);
+    }
+
+    /**
+     * Unconditionally sets to the given value.
+     *
+     * @param newValue the new value
+     */
+    public final void set(boolean newValue) {
+        value = newValue ? 1 : 0;
+    }
+
+    /**
+     * Sets to the given value and returns the previous value.
+     *
+     * @param newValue the new value
+     * @return the previous value
+     */
+    public final boolean getAndSet(boolean newValue) {
+        for (;;) {
+            boolean current = get();
+            if (compareAndSet(current, newValue))
+                return current;
+        }
+    }
+
+    /**
+     * Returns the String representation of the current value.
+     * @return the String representation of the current value.
+     */
+    public String toString() {
+        return Boolean.toString(get());
+    }
+
+}

Propchange: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicBoolean.java
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Added: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicInteger.java
URL: http://svn.apache.org/viewvc/incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicInteger.java?rev=434296&view=auto
==============================================================================
--- incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicInteger.java (added)
+++ incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicInteger.java Wed Aug 23 20:42:25 2006
@@ -0,0 +1,221 @@
+/*
+ * Written by Doug Lea with assistance from members of JCP JSR-166
+ * Expert Group and released to the public domain, as explained at
+ * http://creativecommons.org/licenses/publicdomain
+ */
+
+package java.util.concurrent.atomic;
+import sun.misc.Unsafe;
+
+/**
+ * An <tt>int</tt> value that may be updated atomically. See the
+ * {@link java.util.concurrent.atomic} package specification for
+ * description of the properties of atomic variables. An
+ * <tt>AtomicInteger</tt> is used in applications such as atomically
+ * incremented counters, and cannot be used as a replacement for an
+ * {@link java.lang.Integer}. However, this class does extend
+ * <tt>Number</tt> to allow uniform access by tools and utilities that
+ * deal with numerically-based classes.
+ * 
+ *
+ * @since 1.5
+ * @author Doug Lea
+*/
+public class AtomicInteger extends Number implements java.io.Serializable { 
+    private static final long serialVersionUID = 6214790243416807050L;
+
+    // setup to use Unsafe.compareAndSwapInt for updates
+    private static final Unsafe unsafe =  Unsafe.getUnsafe();
+    private static final long valueOffset;
+
+    static {
+      try {
+        valueOffset = unsafe.objectFieldOffset
+            (AtomicInteger.class.getDeclaredField("value"));
+      } catch(Exception ex) { throw new Error(ex); }
+    }
+
+    private volatile int value;
+
+    /**
+     * Create a new AtomicInteger with the given initial value.
+     *
+     * @param initialValue the initial value
+     */
+    public AtomicInteger(int initialValue) {
+        value = initialValue;
+    }
+
+    /**
+     * Create a new AtomicInteger with initial value <tt>0</tt>.
+     */
+    public AtomicInteger() {
+    }
+
+    /**
+     * Get the current value.
+     *
+     * @return the current value
+     */
+    public final int get() {
+        return value;
+    }
+  
+    /**
+     * Set to the given value.
+     *
+     * @param newValue the new value
+     */
+    public final void set(int newValue) {
+        value = newValue;
+    }
+
+    /**
+     * Set to the give value and return the old value.
+     *
+     * @param newValue the new value
+     * @return the previous value
+     */
+    public final int getAndSet(int newValue) {
+        for (;;) {
+            int current = get();
+            if (compareAndSet(current, newValue))
+                return current;
+        }
+    }
+  
+  
+    /**
+     * Atomically set the value to the given updated value
+     * if the current value <tt>==</tt> the expected value.
+     * @param expect the expected value
+     * @param update the new value
+     * @return true if successful. False return indicates that
+     * the actual value was not equal to the expected value.
+     */
+    public final boolean compareAndSet(int expect, int update) {
+      return unsafe.compareAndSwapInt(this, valueOffset, expect, update);
+    }
+
+    /**
+     * Atomically set the value to the given updated value
+     * if the current value <tt>==</tt> the expected value.
+     * May fail spuriously.
+     * @param expect the expected value
+     * @param update the new value
+     * @return true if successful.
+     */
+    public final boolean weakCompareAndSet(int expect, int update) {
+      return unsafe.compareAndSwapInt(this, valueOffset, expect, update);
+    }
+
+
+    /**
+     * Atomically increment by one the current value.
+     * @return the previous value
+     */
+    public final int getAndIncrement() {
+        for (;;) {
+            int current = get();
+            int next = current + 1;
+            if (compareAndSet(current, next))
+                return current;
+        }
+    }
+  
+  
+    /**
+     * Atomically decrement by one the current value.
+     * @return the previous value
+     */
+    public final int getAndDecrement() {
+        for (;;) {
+            int current = get();
+            int next = current - 1;
+            if (compareAndSet(current, next))
+                return current;
+        }
+    }
+  
+  
+    /**
+     * Atomically add the given value to current value.
+     * @param delta the value to add
+     * @return the previous value
+     */
+    public final int getAndAdd(int delta) {
+        for (;;) {
+            int current = get();
+            int next = current + delta;
+            if (compareAndSet(current, next))
+                return current;
+        }
+    }
+
+    /**
+     * Atomically increment by one the current value.
+     * @return the updated value
+     */
+    public final int incrementAndGet() {
+        for (;;) {
+            int current = get();
+            int next = current + 1;
+            if (compareAndSet(current, next))
+                return next;
+        }
+    }
+    
+    /**
+     * Atomically decrement by one the current value.
+     * @return the updated value
+     */
+    public final int decrementAndGet() {
+        for (;;) {
+            int current = get();
+            int next = current - 1;
+            if (compareAndSet(current, next))
+                return next;
+        }
+    }
+  
+  
+    /**
+     * Atomically add the given value to current value.
+     * @param delta the value to add
+     * @return the updated value
+     */
+    public final int addAndGet(int delta) {
+        for (;;) {
+            int current = get();
+            int next = current + delta;
+            if (compareAndSet(current, next))
+                return next;
+        }
+    }
+
+    /**
+     * Returns the String representation of the current value.
+     * @return the String representation of the current value.
+     */
+    public String toString() {
+        return Integer.toString(get());
+    }
+
+
+    public int intValue() {
+	return get();
+    }
+
+    public long longValue() {
+	return (long)get();
+    }
+
+    public float floatValue() {
+	return (float)get();
+    }
+
+    public double doubleValue() {
+	return (double)get();
+    }
+
+}

Propchange: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicInteger.java
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Added: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicIntegerArray.java
URL: http://svn.apache.org/viewvc/incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicIntegerArray.java?rev=434296&view=auto
==============================================================================
--- incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicIntegerArray.java (added)
+++ incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicIntegerArray.java Wed Aug 23 20:42:25 2006
@@ -0,0 +1,243 @@
+/*
+ * Written by Doug Lea with assistance from members of JCP JSR-166
+ * Expert Group and released to the public domain, as explained at
+ * http://creativecommons.org/licenses/publicdomain
+ */
+
+package java.util.concurrent.atomic;
+import sun.misc.Unsafe;
+import java.util.*;
+
+/**
+ * An <tt>int</tt> array in which elements may be updated atomically.
+ * See the {@link java.util.concurrent.atomic} package
+ * specification for description of the properties of atomic
+ * variables.
+ * @since 1.5
+ * @author Doug Lea
+ */
+public class AtomicIntegerArray implements java.io.Serializable { 
+    private static final long serialVersionUID = 2862133569453604235L;
+
+   // setup to use Unsafe.compareAndSwapInt for updates
+    private static final Unsafe unsafe =  Unsafe.getUnsafe();
+    private static final int base = unsafe.arrayBaseOffset(int[].class);
+    private static final int scale = unsafe.arrayIndexScale(int[].class);
+    private final int[] array;
+
+    private long rawIndex(int i) {
+        if (i < 0 || i >= array.length)
+            throw new IndexOutOfBoundsException("index " + i);
+        return base + i * scale;
+    }
+
+    /**
+     * Create a new AtomicIntegerArray of given length.
+     *
+     * @param length the length of the array
+     */
+    public AtomicIntegerArray(int length) {
+        array = new int[length];
+        // must perform at least one volatile write to conform to JMM
+        if (length > 0)
+            unsafe.putIntVolatile(array, rawIndex(0), 0);
+    }
+
+    /**
+     * Create a new AtomicIntegerArray with the same length as, and
+     * all elements copied from, the given array.
+     *
+     * @param array the array to copy elements from
+     * @throws NullPointerException if array is null
+     */
+    public AtomicIntegerArray(int[] array) {
+        if (array == null) 
+            throw new NullPointerException();
+        int length = array.length;
+        this.array = new int[length];
+        if (length > 0) {
+            int last = length-1;
+            for (int i = 0; i < last; ++i)
+                this.array[i] = array[i];
+            // Do the last write as volatile
+            unsafe.putIntVolatile(this.array, rawIndex(last), array[last]);
+        }
+    }
+
+    /**
+     * Returns the length of the array.
+     *
+     * @return the length of the array
+     */
+    public final int length() {
+        return array.length;
+    }
+
+    /**
+     * Get the current value at position <tt>i</tt>.
+     *
+     * @param i the index
+     * @return the current value
+     */
+    public final int get(int i) {
+        return unsafe.getIntVolatile(array, rawIndex(i));
+    }
+ 
+    /**
+     * Set the element at position <tt>i</tt> to the given value.
+     *
+     * @param i the index
+     * @param newValue the new value
+     */
+    public final void set(int i, int newValue) {
+        unsafe.putIntVolatile(array, rawIndex(i), newValue);
+    }
+  
+    /**
+     * Set the element at position <tt>i</tt> to the given value and return the
+     * old value.
+     *
+     * @param i the index
+     * @param newValue the new value
+     * @return the previous value
+     */
+    public final int getAndSet(int i, int newValue) {
+        while (true) {
+            int current = get(i);
+            if (compareAndSet(i, current, newValue))
+                return current;
+        }
+    }
+  
+    /**
+     * Atomically set the value to the given updated value
+     * if the current value <tt>==</tt> the expected value.
+     *
+     * @param i the index
+     * @param expect the expected value
+     * @param update the new value
+     * @return true if successful. False return indicates that
+     * the actual value was not equal to the expected value.
+     */
+    public final boolean compareAndSet(int i, int expect, int update) {
+        return unsafe.compareAndSwapInt(array, rawIndex(i), 
+                                        expect, update);
+    }
+
+    /**
+     * Atomically set the value to the given updated value
+     * if the current value <tt>==</tt> the expected value.
+     * May fail spuriously.
+     *
+     * @param i the index
+     * @param expect the expected value
+     * @param update the new value
+     * @return true if successful.
+     */
+    public final boolean weakCompareAndSet(int i, int expect, int update) {
+        return compareAndSet(i, expect, update);
+    }
+
+    /**
+     * Atomically increment by one the element at index <tt>i</tt>.
+     *
+     * @param i the index
+     * @return the previous value;
+     */
+    public final int getAndIncrement(int i) {
+        while (true) {
+            int current = get(i);
+            int next = current + 1;
+            if (compareAndSet(i, current, next))
+                return current;
+        }
+    }
+  
+    /**
+     * Atomically decrement by one the element at index <tt>i</tt>.
+     *
+     * @param i the index
+     * @return the previous value;
+     */
+    public final int getAndDecrement(int i) {
+        while (true) {
+            int current = get(i);
+            int next = current - 1;
+            if (compareAndSet(i, current, next))
+                return current;
+        }
+    }
+  
+    /**
+     * Atomically add the given value to element at index <tt>i</tt>.
+     *
+     * @param i the index
+     * @param delta the value to add
+     * @return the previous value;
+     */
+    public final int getAndAdd(int i, int delta) {
+        while (true) {
+            int current = get(i);
+            int next = current + delta;
+            if (compareAndSet(i, current, next))
+                return current;
+        }
+    }
+
+    /**
+     * Atomically increment by one the element at index <tt>i</tt>.
+     *
+     * @param i the index
+     * @return the updated value;
+     */
+    public final int incrementAndGet(int i) {
+        while (true) {
+            int current = get(i);
+            int next = current + 1;
+            if (compareAndSet(i, current, next))
+                return next;
+        }
+    }
+  
+    /**
+     * Atomically decrement by one the element at index <tt>i</tt>.
+     *
+     * @param i the index
+     * @return the updated value;
+     */
+    public final int decrementAndGet(int i) {
+        while (true) {
+            int current = get(i);
+            int next = current - 1;
+            if (compareAndSet(i, current, next))
+                return next;
+        }
+    }
+  
+    /**
+     * Atomically add the given value to element at index <tt>i</tt>.
+     *
+     * @param i the index
+     * @param delta the value to add
+     * @return the updated value;
+     */
+    public final int addAndGet(int i, int delta) {
+        while (true) {
+            int current = get(i);
+            int next = current + delta;
+            if (compareAndSet(i, current, next))
+                return next;
+        }
+    }
+ 
+    /**
+     * Returns the String representation of the current values of array.
+     * @return the String representation of the current values of array.
+     */
+    public String toString() {
+        if (array.length > 0) // force volatile read
+            get(0);
+        return Arrays.toString(array);
+    }
+
+}

Propchange: incubator/harmony/enhanced/classlib/trunk/modules/concurrent/src/main/java/java/util/concurrent/atomic/AtomicIntegerArray.java
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