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Posted to commits@openoffice.apache.org by ar...@apache.org on 2012/11/14 23:52:58 UTC

svn commit: r1409504 [3/3] - in /incubator/ooo/branches/gbuild/main: basebmp/inc/basebmp/ basegfx/ basegfx/inc/basegfx/ basegfx/inc/basegfx/color/ basegfx/inc/basegfx/curve/ basegfx/inc/basegfx/matrix/ basegfx/inc/basegfx/numeric/ basegfx/inc/basegfx/p...

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/raster/rasterconvert3d.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/raster/rasterconvert3d.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/raster/rasterconvert3d.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/raster/rasterconvert3d.hxx Wed Nov 14 22:52:53 2012
@@ -30,6 +30,7 @@
 #include <basegfx/vector/b3dvector.hxx>
 #include <basegfx/point/b2dpoint.hxx>
 #include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 //////////////////////////////////////////////////////////////////////////////
 // predeclarations
@@ -45,7 +46,7 @@ namespace basegfx
 
 namespace basegfx
 {
-    class ip_single
+    class BASEGFX_DLLPUBLIC ip_single
     {
     private:
 	    double										mfVal;
@@ -71,7 +72,7 @@ namespace basegfx
 
 namespace basegfx
 {
-    class ip_double
+    class BASEGFX_DLLPUBLIC ip_double
     {
     private:
 	    ip_single									maX;
@@ -97,7 +98,7 @@ namespace basegfx
 
 namespace basegfx
 {
-    class ip_triple
+    class BASEGFX_DLLPUBLIC ip_triple
     {
     private:
 	    ip_single									maX;
@@ -133,7 +134,7 @@ namespace basegfx
 {
     #define	SCANLINE_EMPTY_INDEX (0xffffffff)
 
-    class InterpolatorProvider3D
+    class BASEGFX_DLLPUBLIC InterpolatorProvider3D
     {
     private:
 	    ::std::vector< ip_triple >					maColorInterpolators;
@@ -315,7 +316,7 @@ namespace basegfx
 
 namespace basegfx
 {
-    class RasterConversionLineEntry3D
+    class BASEGFX_DLLPUBLIC RasterConversionLineEntry3D
     {
     private:
 	    ip_single									maX;
@@ -413,7 +414,7 @@ namespace basegfx
 
 namespace basegfx
 {
-    class RasterConverter3D : public InterpolatorProvider3D
+    class BASEGFX_DLLPUBLIC RasterConverter3D : public InterpolatorProvider3D
     {
     private:
         // the line entries for an area conversion run

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/b2dclipstate.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/b2dclipstate.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/b2dclipstate.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/b2dclipstate.hxx Wed Nov 14 22:52:53 2012
@@ -26,6 +26,7 @@
 
 #include <sal/types.h>
 #include <o3tl/cow_wrapper.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 //////////////////////////////////////////////////////////////////////////////
 
@@ -50,7 +51,7 @@ namespace basegfx
             a clip representation is requested, and using faster code
             paths for common special cases (like all-rectangle clips)
          */
-        class B2DClipState
+        class BASEGFX_DLLPUBLIC B2DClipState
         {
         public:
             typedef o3tl::cow_wrapper< ImplB2DClipState > ImplType;

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/canvastools.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/canvastools.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/canvastools.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/canvastools.hxx Wed Nov 14 22:52:53 2012
@@ -26,6 +26,7 @@
 
 #include <com/sun/star/uno/Reference.hxx>
 #include <com/sun/star/uno/Sequence.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 
 namespace com { namespace sun { namespace star { namespace geometry
@@ -75,118 +76,118 @@ namespace basegfx
         // Polygon conversions
         // ===================================================================
 
-        ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > 
+        BASEGFX_DLLPUBLIC ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > 
     		xPolyPolygonFromB2DPolygon( const ::com::sun::star::uno::Reference< 
                                         	::com::sun::star::rendering::XGraphicDevice >& 	xGraphicDevice,
                                         const ::basegfx::B2DPolygon&						rPoly	 );
 
-        ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > 
+        BASEGFX_DLLPUBLIC ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > 
     		xPolyPolygonFromB2DPolyPolygon( const ::com::sun::star::uno::Reference< 
                                          		::com::sun::star::rendering::XGraphicDevice >& 	xGraphicDevice,
                                             const ::basegfx::B2DPolyPolygon&					rPolyPoly	 );
 
 
-        ::com::sun::star::uno::Sequence< 
+        BASEGFX_DLLPUBLIC ::com::sun::star::uno::Sequence< 
   			::com::sun::star::uno::Sequence< 
   				::com::sun::star::geometry::RealBezierSegment2D > > 
 	                bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly );
 
-        ::com::sun::star::uno::Sequence< 
+        BASEGFX_DLLPUBLIC ::com::sun::star::uno::Sequence< 
   			::com::sun::star::uno::Sequence< 
   				::com::sun::star::geometry::RealPoint2D > > 
 	                pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly );
 
-        ::basegfx::B2DPolygon polygonFromPoint2DSequence( 
+        BASEGFX_DLLPUBLIC ::basegfx::B2DPolygon polygonFromPoint2DSequence( 
             const ::com::sun::star::uno::Sequence< 
             	::com::sun::star::geometry::RealPoint2D >& rPoints );
 
-        ::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( 
+        BASEGFX_DLLPUBLIC ::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( 
             const ::com::sun::star::uno::Sequence< 
             	::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealPoint2D > >& rPoints );
 
-        ::basegfx::B2DPolygon polygonFromBezier2DSequence( 
+        BASEGFX_DLLPUBLIC ::basegfx::B2DPolygon polygonFromBezier2DSequence( 
             const ::com::sun::star::uno::Sequence< 
             	::com::sun::star::geometry::RealBezierSegment2D >& rPoints );
 
-        ::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( 
+        BASEGFX_DLLPUBLIC ::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( 
             const ::com::sun::star::uno::Sequence< 
             	::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealBezierSegment2D > >& rPoints );
 
-        ::basegfx::B2DPolyPolygon b2DPolyPolygonFromXPolyPolygon2D(
+        BASEGFX_DLLPUBLIC ::basegfx::B2DPolyPolygon b2DPolyPolygonFromXPolyPolygon2D(
             const ::com::sun::star::uno::Reference< 
                      ::com::sun::star::rendering::XPolyPolygon2D >& rPoly );
 
         // Matrix conversions
         // ===================================================================
 
-        ::com::sun::star::geometry::AffineMatrix2D& 
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::AffineMatrix2D& 
         	affineMatrixFromHomMatrix( ::com::sun::star::geometry::AffineMatrix2D&	matrix,
                                        const ::basegfx::B2DHomMatrix&				transform);
 
-        ::com::sun::star::geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D(
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D(
 			::com::sun::star::geometry::AffineMatrix3D&	matrix,
 			const ::basegfx::B3DHomMatrix& transform);
 
-        ::basegfx::B2DHomMatrix& 
+        BASEGFX_DLLPUBLIC ::basegfx::B2DHomMatrix& 
         	homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix&								transform,
                                        const ::com::sun::star::geometry::AffineMatrix2D&	matrix );
 
-		::basegfx::B2DHomMatrix homMatrixFromAffineMatrix( const ::com::sun::star::geometry::AffineMatrix2D& matrix );
-		::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& matrix );
+		BASEGFX_DLLPUBLIC ::basegfx::B2DHomMatrix homMatrixFromAffineMatrix( const ::com::sun::star::geometry::AffineMatrix2D& matrix );
+		BASEGFX_DLLPUBLIC ::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& matrix );
 
-        ::com::sun::star::geometry::Matrix2D& 
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::Matrix2D& 
         	matrixFromHomMatrix( ::com::sun::star::geometry::Matrix2D& matrix,
                                  const ::basegfx::B2DHomMatrix&		   transform);
 
-        ::basegfx::B2DHomMatrix& 
+        BASEGFX_DLLPUBLIC ::basegfx::B2DHomMatrix& 
         	homMatrixFromMatrix( ::basegfx::B2DHomMatrix&					 transform,
                                  const ::com::sun::star::geometry::Matrix2D& matrix );
 
         // Geometry conversions
         // ===================================================================
 
-        ::com::sun::star::geometry::RealSize2D  		size2DFromB2DSize( const ::basegfx::B2DVector& );
-        ::com::sun::star::geometry::RealPoint2D 		point2DFromB2DPoint( const ::basegfx::B2DPoint& );
-        ::com::sun::star::geometry::RealRectangle2D 	rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& );
-        ::com::sun::star::geometry::RealRectangle3D 	rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& );
-
-        ::basegfx::B2DVector  	b2DSizeFromRealSize2D( const ::com::sun::star::geometry::RealSize2D& );
-        ::basegfx::B2DPoint		b2DPointFromRealPoint2D( const ::com::sun::star::geometry::RealPoint2D& );
-        ::basegfx::B2DRange		b2DRectangleFromRealRectangle2D( const ::com::sun::star::geometry::RealRectangle2D& );
-        ::basegfx::B3DRange		b3DRectangleFromRealRectangle3D( const ::com::sun::star::geometry::RealRectangle3D& );
-
-        ::com::sun::star::geometry::IntegerSize2D  		integerSize2DFromB2ISize( const ::basegfx::B2IVector& );
-        ::com::sun::star::geometry::IntegerPoint2D  	integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint& );
-        ::com::sun::star::geometry::IntegerRectangle2D	integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange& );
-
-		::basegfx::B2IVector  	b2ISizeFromIntegerSize2D( const ::com::sun::star::geometry::IntegerSize2D& );
-        ::basegfx::B2IPoint		b2IPointFromIntegerPoint2D( const ::com::sun::star::geometry::IntegerPoint2D& );
-        ::basegfx::B2IRange		b2IRectangleFromIntegerRectangle2D( const ::com::sun::star::geometry::IntegerRectangle2D& );
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealSize2D  		size2DFromB2DSize( const ::basegfx::B2DVector& );
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealPoint2D 		point2DFromB2DPoint( const ::basegfx::B2DPoint& );
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealRectangle2D 	rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& );
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealRectangle3D 	rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& );
+
+        BASEGFX_DLLPUBLIC ::basegfx::B2DVector  	b2DSizeFromRealSize2D( const ::com::sun::star::geometry::RealSize2D& );
+        BASEGFX_DLLPUBLIC ::basegfx::B2DPoint		b2DPointFromRealPoint2D( const ::com::sun::star::geometry::RealPoint2D& );
+        BASEGFX_DLLPUBLIC ::basegfx::B2DRange		b2DRectangleFromRealRectangle2D( const ::com::sun::star::geometry::RealRectangle2D& );
+        BASEGFX_DLLPUBLIC ::basegfx::B3DRange		b3DRectangleFromRealRectangle3D( const ::com::sun::star::geometry::RealRectangle3D& );
+
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::IntegerSize2D  		integerSize2DFromB2ISize( const ::basegfx::B2IVector& );
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::IntegerPoint2D  	integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint& );
+        BASEGFX_DLLPUBLIC ::com::sun::star::geometry::IntegerRectangle2D	integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange& );
+
+		BASEGFX_DLLPUBLIC ::basegfx::B2IVector  	b2ISizeFromIntegerSize2D( const ::com::sun::star::geometry::IntegerSize2D& );
+        BASEGFX_DLLPUBLIC ::basegfx::B2IPoint		b2IPointFromIntegerPoint2D( const ::com::sun::star::geometry::IntegerPoint2D& );
+        BASEGFX_DLLPUBLIC ::basegfx::B2IRange		b2IRectangleFromIntegerRectangle2D( const ::com::sun::star::geometry::IntegerRectangle2D& );
         
-        ::com::sun::star::awt::Size  		awtSizeFromB2ISize( const ::basegfx::B2IVector& );
-        ::com::sun::star::awt::Point  		awtPointFromB2IPoint( const ::basegfx::B2IPoint& );
-        ::com::sun::star::awt::Rectangle	awtRectangleFromB2IRectangle( const ::basegfx::B2IRange& );
-
-        ::basegfx::B2IVector  	b2ISizeFromAwtSize( const ::com::sun::star::awt::Size& );
-        ::basegfx::B2IPoint		b2IPointFromAwtPoint( const ::com::sun::star::awt::Point& );
-        ::basegfx::B2IRange		b2IRectangleFromAwtRectangle( const ::com::sun::star::awt::Rectangle& );
+        BASEGFX_DLLPUBLIC ::com::sun::star::awt::Size  		awtSizeFromB2ISize( const ::basegfx::B2IVector& );
+        BASEGFX_DLLPUBLIC ::com::sun::star::awt::Point  		awtPointFromB2IPoint( const ::basegfx::B2IPoint& );
+        BASEGFX_DLLPUBLIC ::com::sun::star::awt::Rectangle	awtRectangleFromB2IRectangle( const ::basegfx::B2IRange& );
+
+        BASEGFX_DLLPUBLIC ::basegfx::B2IVector  	b2ISizeFromAwtSize( const ::com::sun::star::awt::Size& );
+        BASEGFX_DLLPUBLIC ::basegfx::B2IPoint		b2IPointFromAwtPoint( const ::com::sun::star::awt::Point& );
+        BASEGFX_DLLPUBLIC ::basegfx::B2IRange		b2IRectangleFromAwtRectangle( const ::com::sun::star::awt::Rectangle& );
 
         // Geometry comparisons
         // ===================================================================
 
-		bool RealSize2DAreEqual( const ::com::sun::star::geometry::RealSize2D& rA, const ::com::sun::star::geometry::RealSize2D& rB );
-		bool RealPoint2DAreEqual( const ::com::sun::star::geometry::RealPoint2D& rA, const ::com::sun::star::geometry::RealPoint2D& rB );
-		bool RealRectangle2DAreEqual( const ::com::sun::star::geometry::RealRectangle2D& rA, const ::com::sun::star::geometry::RealRectangle2D& rB );
-		bool RealRectangle3DAreEqual( const ::com::sun::star::geometry::RealRectangle3D& rA, const ::com::sun::star::geometry::RealRectangle3D& rB );
-		bool AffineMatrix2DAreEqual( const ::com::sun::star::geometry::AffineMatrix2D& rA, const ::com::sun::star::geometry::AffineMatrix2D& rB );
-
-		bool IntegerSize2DAreEqual( const ::com::sun::star::geometry::IntegerSize2D& rA, const ::com::sun::star::geometry::IntegerSize2D& rB );
-		bool IntegerPoint2DAreEqual( const ::com::sun::star::geometry::IntegerPoint2D& rA, const ::com::sun::star::geometry::IntegerPoint2D& rB );
-		bool IntegerRectangle2DAreEqual( const ::com::sun::star::geometry::IntegerRectangle2D& rA, const ::com::sun::star::geometry::IntegerRectangle2D& rB );
-
-		bool awtSizeAreEqual( const ::com::sun::star::awt::Size& rA, const ::com::sun::star::awt::Size& rB );
-		bool awtPointAreEqual( const ::com::sun::star::awt::Point& rA, const ::com::sun::star::awt::Point& rB );
-		bool awtRectangleAreEqual( const ::com::sun::star::awt::Rectangle& rA, const ::com::sun::star::awt::Rectangle& rB );
+		BASEGFX_DLLPUBLIC bool RealSize2DAreEqual( const ::com::sun::star::geometry::RealSize2D& rA, const ::com::sun::star::geometry::RealSize2D& rB );
+		BASEGFX_DLLPUBLIC bool RealPoint2DAreEqual( const ::com::sun::star::geometry::RealPoint2D& rA, const ::com::sun::star::geometry::RealPoint2D& rB );
+		BASEGFX_DLLPUBLIC bool RealRectangle2DAreEqual( const ::com::sun::star::geometry::RealRectangle2D& rA, const ::com::sun::star::geometry::RealRectangle2D& rB );
+		BASEGFX_DLLPUBLIC bool RealRectangle3DAreEqual( const ::com::sun::star::geometry::RealRectangle3D& rA, const ::com::sun::star::geometry::RealRectangle3D& rB );
+		BASEGFX_DLLPUBLIC bool AffineMatrix2DAreEqual( const ::com::sun::star::geometry::AffineMatrix2D& rA, const ::com::sun::star::geometry::AffineMatrix2D& rB );
+
+		BASEGFX_DLLPUBLIC bool IntegerSize2DAreEqual( const ::com::sun::star::geometry::IntegerSize2D& rA, const ::com::sun::star::geometry::IntegerSize2D& rB );
+		BASEGFX_DLLPUBLIC bool IntegerPoint2DAreEqual( const ::com::sun::star::geometry::IntegerPoint2D& rA, const ::com::sun::star::geometry::IntegerPoint2D& rB );
+		BASEGFX_DLLPUBLIC bool IntegerRectangle2DAreEqual( const ::com::sun::star::geometry::IntegerRectangle2D& rA, const ::com::sun::star::geometry::IntegerRectangle2D& rB );
+
+		BASEGFX_DLLPUBLIC bool awtSizeAreEqual( const ::com::sun::star::awt::Size& rA, const ::com::sun::star::awt::Size& rB );
+		BASEGFX_DLLPUBLIC bool awtPointAreEqual( const ::com::sun::star::awt::Point& rA, const ::com::sun::star::awt::Point& rB );
+		BASEGFX_DLLPUBLIC bool awtRectangleAreEqual( const ::com::sun::star::awt::Rectangle& rA, const ::com::sun::star::awt::Rectangle& rB );
 
 		/** Return smalltest integer range, which completely contains
             given floating point range.
@@ -198,7 +199,7 @@ namespace basegfx
             @return the closest integer range, which completely
             contains rRange.
          */
-        ::basegfx::B2IRange 	b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange );
+        BASEGFX_DLLPUBLIC ::basegfx::B2IRange 	b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange );
         
         /** Return smalltest B2DRange with integer values, which
             completely contains given floating point range.
@@ -209,7 +210,7 @@ namespace basegfx
             @return the closest B2DRange with integer coordinates,
             which completely contains rRange.
          */
-        ::basegfx::B2DRange 	b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange );
+        BASEGFX_DLLPUBLIC ::basegfx::B2DRange 	b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange );
         
     }
 }

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/debugplotter.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/debugplotter.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/debugplotter.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/debugplotter.hxx Wed Nov 14 22:52:53 2012
@@ -34,6 +34,7 @@
 #include <vector>
 #include <utility>
 #include <iostream>
+#include <basegfx/basegfxdllapi.h>
 
 
 namespace basegfx
@@ -50,7 +51,7 @@ namespace basegfx
         To be able to generate one coherent block of output, this
         class delays actual writing to its destructor
      */
-    class DebugPlotter : private ::boost::noncopyable
+    class BASEGFX_DLLPUBLIC DebugPlotter : private ::boost::noncopyable
     {
     public:
         /** Create new debug output object

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/gradienttools.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/gradienttools.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/gradienttools.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/gradienttools.hxx Wed Nov 14 22:52:53 2012
@@ -29,6 +29,7 @@
 #include <basegfx/vector/b2dvector.hxx>
 #include <basegfx/matrix/b2dhommatrix.hxx>
 #include <basegfx/numeric/ftools.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 #include <vector>
 #include <algorithm>

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/keystoplerp.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/keystoplerp.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/keystoplerp.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/keystoplerp.hxx Wed Nov 14 22:52:53 2012
@@ -26,6 +26,7 @@
 
 #include <basegfx/numeric/ftools.hxx>
 #include <vector>
+#include <basegfx/basegfxdllapi.h>
 
 namespace com{ namespace sun{ namespace star{ namespace uno {
     template<typename T> class Sequence;
@@ -46,7 +47,7 @@ namespace basegfx
             then calculate the relative alpha between the two buckets
             found.
          */
-        class KeyStopLerp
+        class BASEGFX_DLLPUBLIC KeyStopLerp
         {
         public:
             typedef std::pair<std::ptrdiff_t,double> ResultType;

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/tools.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/tools.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/tools.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/tools.hxx Wed Nov 14 22:52:53 2012
@@ -25,6 +25,7 @@
 #define _BGFX_TOOLS_TOOLS_HXX
 
 #include <sal/types.h>
+#include <basegfx/basegfxdllapi.h>
 
 namespace basegfx
 {
@@ -53,7 +54,7 @@ namespace basegfx
             @return true, when at least part of the line is visible
             after the clip, false otherwise
          */
-        bool liangBarskyClip2D( ::basegfx::B2DPoint& 		io_rStart, 
+        BASEGFX_DLLPUBLIC bool liangBarskyClip2D( ::basegfx::B2DPoint& 		io_rStart, 
                                 ::basegfx::B2DPoint& 		io_rEnd,
                                 const ::basegfx::B2DRange&	rClipRect );
 
@@ -115,7 +116,7 @@ namespace basegfx
             @param rFitTarget
             The rectangle to fit the parallelogram into.
          */
-        void infiniteLineFromParallelogram( ::basegfx::B2DPoint& 		io_rLeftTop,
+        BASEGFX_DLLPUBLIC void infiniteLineFromParallelogram( ::basegfx::B2DPoint& 		io_rLeftTop,
                                             ::basegfx::B2DPoint& 		io_rLeftBottom,
                                             ::basegfx::B2DPoint& 		io_rRightTop,
                                             ::basegfx::B2DPoint& 		io_rRightBottom,

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/unopolypolygon.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/unopolypolygon.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/unopolypolygon.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/unopolypolygon.hxx Wed Nov 14 22:52:53 2012
@@ -31,6 +31,7 @@
 #include <com/sun/star/rendering/XLinePolyPolygon2D.hpp>
 #include <com/sun/star/rendering/XBezierPolyPolygon2D.hpp>
 #include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 
 namespace basegfx
@@ -42,7 +43,7 @@ namespace unotools
           ::com::sun::star::rendering::XBezierPolyPolygon2D,
           ::com::sun::star::lang::XServiceInfo > UnoPolyPolygonBase;
 
-    class UnoPolyPolygon : private cppu::BaseMutex,
+    class BASEGFX_DLLPUBLIC UnoPolyPolygon : private cppu::BaseMutex,
                            public UnoPolyPolygonBase
     {
     public:

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2dtuple.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2dtuple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2dtuple.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2dtuple.hxx Wed Nov 14 22:52:53 2012
@@ -43,7 +43,7 @@ namespace basegfx
 		@derive Use this class to implement Points or Vectors
 		which are based on two double values
 	*/
-	class B2DTuple
+	class BASEGFX_DLLPUBLIC B2DTuple
 	{
 	protected:
 		double										mfX;
@@ -362,7 +362,7 @@ namespace basegfx
 
 		@return the nearest integer for this tuple
 	*/
-	B2ITuple fround(const B2DTuple& rTup);
+	BASEGFX_DLLPUBLIC B2ITuple fround(const B2DTuple& rTup);
 } // end of namespace basegfx
 
 #endif /* _BGFX_TUPLE_B2DTUPLE_HXX */

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2i64tuple.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2i64tuple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2i64tuple.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2i64tuple.hxx Wed Nov 14 22:52:53 2012
@@ -26,6 +26,7 @@
 
 #include <sal/types.h>
 #include <basegfx/tuple/b2dtuple.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 
 namespace basegfx
@@ -38,7 +39,7 @@ namespace basegfx
 		@derive Use this class to implement Points or Vectors
 		which are based on two sal_Int64 values
 	*/
-	class B2I64Tuple
+	class BASEGFX_DLLPUBLIC B2I64Tuple
 	{
 	protected:
 		sal_Int64										mnX;

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2ituple.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2ituple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2ituple.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2ituple.hxx Wed Nov 14 22:52:53 2012
@@ -40,7 +40,7 @@ namespace basegfx
 		@derive Use this class to implement Points or Vectors
 		which are based on two sal_Int32 values
 	*/
-	class B2ITuple
+	class BASEGFX_DLLPUBLIC B2ITuple
 	{
 	protected:
 		sal_Int32										mnX;

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3dtuple.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3dtuple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3dtuple.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3dtuple.hxx Wed Nov 14 22:52:53 2012
@@ -43,7 +43,7 @@ namespace basegfx
 		@derive Use this class to implement Points or Vectors
 		which are based on three double values
 	*/
-	class B3DTuple
+	class BASEGFX_DLLPUBLIC B3DTuple
 	{
 	protected:
 		double										mfX;
@@ -436,7 +436,7 @@ namespace basegfx
 
 		@return the nearest integer for this tuple
 	*/
-	B3ITuple fround(const B3DTuple& rTup);
+	BASEGFX_DLLPUBLIC B3ITuple fround(const B3DTuple& rTup);
 } // end of namespace basegfx
 
 #endif /* _BGFX_TUPLE_B3DTUPLE_HXX */

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3i64tuple.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3i64tuple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3i64tuple.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3i64tuple.hxx Wed Nov 14 22:52:53 2012
@@ -26,6 +26,7 @@
 
 #include <sal/types.h>
 #include <basegfx/tuple/b3dtuple.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 
 namespace basegfx
@@ -38,7 +39,7 @@ namespace basegfx
 		@derive Use this class to implement Points or Vectors
 		which are based on three sal_Int64 values
 	*/
-	class B3I64Tuple
+	class BASEGFX_DLLPUBLIC B3I64Tuple
 	{
 	protected:
 		sal_Int64										mnX;

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3ituple.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3ituple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3ituple.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3ituple.hxx Wed Nov 14 22:52:53 2012
@@ -26,7 +26,7 @@
 
 #include <sal/types.h>
 #include <basegfx/tuple/b3dtuple.hxx>
-
+#include <basegfx/basegfxdllapi.h>
 
 namespace basegfx
 {
@@ -38,7 +38,7 @@ namespace basegfx
 		@derive Use this class to implement Points or Vectors
 		which are based on three sal_Int32 values
 	*/
-	class B3ITuple
+	class BASEGFX_DLLPUBLIC B3ITuple
 	{
 	protected:
 		sal_Int32										mnX;

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2dvector.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2dvector.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2dvector.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2dvector.hxx Wed Nov 14 22:52:53 2012
@@ -27,6 +27,7 @@
 #include <basegfx/tuple/b2dtuple.hxx>
 #include <basegfx/vector/b2ivector.hxx>
 #include <basegfx/vector/b2enums.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 namespace basegfx
 {
@@ -41,7 +42,7 @@ namespace basegfx
 
 		@see B2DTuple
 	*/
-	class B2DVector : public ::basegfx::B2DTuple
+	class BASEGFX_DLLPUBLIC B2DVector : public ::basegfx::B2DTuple
 	{
 	public:					
 		/**	Create a 2D Vector
@@ -205,7 +206,7 @@ namespace basegfx
 		@return
 		The mathematical Orientation of the two involved 2D Vectors
 	*/
-	B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB );
+	BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB );
 
 	/** Calculate a perpendicular 2D Vector to the given one
 
@@ -217,7 +218,7 @@ namespace basegfx
 		@return
 		A 2D Vector perpendicular to the one given in parameter rVec
 	*/
-	B2DVector getPerpendicular( const B2DVector& rNormalizedVec );
+	BASEGFX_DLLPUBLIC B2DVector getPerpendicular( const B2DVector& rNormalizedVec );
 
 	/** Calculate a perpendicular 2D Vector to the given one,
 		normalize the given one as preparation
@@ -228,7 +229,7 @@ namespace basegfx
 		@return
 		A normalized 2D Vector perpendicular to the one given in parameter rVec
 	*/
-	B2DVector getNormalizedPerpendicular( const B2DVector& rVec );
+	BASEGFX_DLLPUBLIC B2DVector getNormalizedPerpendicular( const B2DVector& rVec );
 
 	/** Test two vectors which need not to be normalized for parallelism
 
@@ -242,21 +243,21 @@ namespace basegfx
 		bool if the two values are parallel. Also true if
 		one of the vectors is empty.
 	*/
-	bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB );
+	BASEGFX_DLLPUBLIC bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB );
 
 	/** Transform vector by given transformation matrix.
 	    
 		Since this is a vector, translational components of the
     	matrix are disregarded.
 	*/
-	B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec );
+	BASEGFX_DLLPUBLIC B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec );
 
 	/** Test continuity between given vectors.
 	    
 		The two given vectors are assumed to describe control points on a
     	common point. Calculate if there is a continuity between them.
 	*/
-	B2VectorContinuity getContinuity( const B2DVector& rBackVector, const B2DVector& rForwardVector );
+	BASEGFX_DLLPUBLIC B2VectorContinuity getContinuity( const B2DVector& rBackVector, const B2DVector& rForwardVector );
 
 } // end of namespace basegfx
 

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2ivector.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2ivector.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2ivector.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2ivector.hxx Wed Nov 14 22:52:53 2012
@@ -26,6 +26,7 @@
 
 #include <basegfx/tuple/b2ituple.hxx>
 #include <basegfx/vector/b2enums.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 namespace basegfx
 {
@@ -40,7 +41,7 @@ namespace basegfx
 
 		@see B2ITuple
 	*/
-	class B2IVector : public ::basegfx::B2ITuple
+	class BASEGFX_DLLPUBLIC B2IVector : public ::basegfx::B2ITuple
 	{
 	public:					
 		/**	Create a 2D Vector
@@ -181,7 +182,7 @@ namespace basegfx
 		@return
 		The mathematical Orientation of the two involved 2D Vectors
 	*/
-	B2VectorOrientation getOrientation( const B2IVector& rVecA, const B2IVector& rVecB );
+	BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation( const B2IVector& rVecA, const B2IVector& rVecB );
 
 	/** Calculate a perpendicular 2D Vector to the given one
 
@@ -191,7 +192,7 @@ namespace basegfx
 		@return
 		A 2D Vector perpendicular to the one given in parameter rVec
 	*/
-	B2IVector getPerpendicular( const B2IVector& rVec );
+	BASEGFX_DLLPUBLIC B2IVector getPerpendicular( const B2IVector& rVec );
 
 	/** Test two vectors which need not to be normalized for parallelism
 
@@ -205,21 +206,21 @@ namespace basegfx
 		bool if the two values are parallel. Also true if
 		one of the vectors is empty.
 	*/
-	bool areParallel( const B2IVector& rVecA, const B2IVector& rVecB );
+	BASEGFX_DLLPUBLIC bool areParallel( const B2IVector& rVecA, const B2IVector& rVecB );
 
 	/** Transform vector by given transformation matrix.
 	    
 		Since this is a vector, translational components of the
     	matrix are disregarded.
 	*/
-	B2IVector operator*( const B2DHomMatrix& rMat, const B2IVector& rVec );
+	BASEGFX_DLLPUBLIC B2IVector operator*( const B2DHomMatrix& rMat, const B2IVector& rVec );
 
 	/** Test continuity between given vectors.
 	    
 		The two given vectors are assumed to describe control points on a
     	common point. Calculate if there is a continuity between them.
 	*/
-	B2VectorContinuity getContinuity( const B2IVector& rBackVector, const B2IVector& rForwardVector );
+	BASEGFX_DLLPUBLIC B2VectorContinuity getContinuity( const B2IVector& rBackVector, const B2IVector& rForwardVector );
 
 } // end of namespace basegfx
 

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3dvector.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3dvector.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3dvector.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3dvector.hxx Wed Nov 14 22:52:53 2012
@@ -25,6 +25,7 @@
 #define _BGFX_VECTOR_B3DVECTOR_HXX
 
 #include <basegfx/tuple/b3dtuple.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 //////////////////////////////////////////////////////////////////////////////
 
@@ -41,7 +42,7 @@ namespace basegfx
 
 		@see B3DTuple
 	*/
-	class B3DVector : public ::basegfx::B3DTuple
+	class BASEGFX_DLLPUBLIC B3DVector : public ::basegfx::B3DTuple
 	{
 	public:
 		/**	Create a 3D Vector
@@ -301,14 +302,14 @@ namespace basegfx
 		bool if the two values are parallel. Also true if
 		one of the vectors is empty.
 	*/
-	bool areParallel( const B3DVector& rVecA, const B3DVector& rVecB );
+	BASEGFX_DLLPUBLIC bool areParallel( const B3DVector& rVecA, const B3DVector& rVecB );
 
 	/** Transform vector by given transformation matrix.
 	    
 		Since this is a vector, translational components of the
     	matrix are disregarded.
 	*/
-	B3DVector operator*( const B3DHomMatrix& rMat, const B3DVector& rVec );
+	BASEGFX_DLLPUBLIC B3DVector operator*( const B3DHomMatrix& rMat, const B3DVector& rVec );
 
 	/** Calculate the Cross Product of two 3D Vectors
 

Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3ivector.hxx
URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3ivector.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff
==============================================================================
--- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3ivector.hxx (original)
+++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3ivector.hxx Wed Nov 14 22:52:53 2012
@@ -25,6 +25,7 @@
 #define _BGFX_VECTOR_B3IVECTOR_HXX
 
 #include <basegfx/tuple/b3ituple.hxx>
+#include <basegfx/basegfxdllapi.h>
 
 namespace basegfx
 {
@@ -39,7 +40,7 @@ namespace basegfx
 
 		@see B3ITuple
 	*/
-	class B3IVector : public ::basegfx::B3ITuple
+	class BASEGFX_DLLPUBLIC B3IVector : public ::basegfx::B3ITuple
 	{
 	public:
 		/**	Create a 3D Vector
@@ -229,7 +230,7 @@ namespace basegfx
 		Since this is a vector, translational components of the
     	matrix are disregarded.
 	*/
-	B3IVector operator*( const B3DHomMatrix& rMat, const B3IVector& rVec );
+	BASEGFX_DLLPUBLIC B3IVector operator*( const B3DHomMatrix& rMat, const B3IVector& rVec );
 
 	/** Calculate the Cross Product of two 3D Vectors