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Posted to commits@cordova.apache.org by js...@apache.org on 2014/08/15 22:08:45 UTC

[1/3] Fix getting-started image references for 1.5 .. 2.9

Repository: cordova-docs
Updated Branches:
  refs/heads/master 0c7ca0980 -> 752890df5


http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.7.0/guide/getting-started/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.7.0/guide/getting-started/tizen/index.md b/docs/en/2.7.0/guide/getting-started/tizen/index.md
index a45895e..4618a03 100644
--- a/docs/en/2.7.0/guide/getting-started/tizen/index.md
+++ b/docs/en/2.7.0/guide/getting-started/tizen/index.md
@@ -41,7 +41,7 @@ This guide describes how to set up your development environment for Cordova and
     - Launch Tizen Eclipse IDE
     - Select  **File** -> **Import** -> **Tizen Web Project**
 
-    ![](img/guide/getting-started/tizen/import_project.png)
+    ![](img/guide/platforms/tizen/import_project.png)
 
     - Click **Next**
     - Make sure that **Select root directory** is checked
@@ -49,11 +49,11 @@ This guide describes how to set up your development environment for Cordova and
     - Click **Browse**
     - Browse to one of the Cordova Tizen "samples" project directory (e.g: `/cordova-basic`) and select it
 
-    ![](img/guide/getting-started/tizen/import_widget.png)
+    ![](img/guide/platforms/tizen/import_widget.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been imported and appear **Project Explorer** view
 
@@ -64,11 +64,11 @@ This guide describes how to set up your development environment for Cordova and
     - Select one of the Tizen Cordova template (e.g: **CordovaBasicTemplate**)
     - Fill-up the **Project name** and its target **Location**
 
-    ![](img/guide/getting-started/tizen/project_template.png)
+    ![](img/guide/platforms/tizen/project_template.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been created and appear **Project Explorer** view
 
@@ -78,7 +78,7 @@ This guide describes how to set up your development environment for Cordova and
 
     - **Right Click** your project in the **Project Explorer** view and Select **Build Project**
 
-    ![](img/guide/getting-started/tizen/build_project.png)
+    ![](img/guide/platforms/tizen/build_project.png)
 
     - A widget package should have been generated in your project root directory (e.g: `cordova-basic.wgt`)
 
@@ -90,7 +90,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Simulator Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_sim_app.png)
+    ![](img/guide/platforms/tizen/runas_web_sim_app.png)
 
 5B. Deploy to Device/Emulator
 --------------------
@@ -98,11 +98,11 @@ This guide describes how to set up your development environment for Cordova and
 - Make sure that your target device is properly launched/connected/configured ("Date and Time" settings must have been set correctly)
 - Select your application deployment target with the **Connection Explorer** view (Select **Window** Menu -> **Show View** -> **Connection Explorer** )
 
-    ![](img/guide/getting-started/tizen/connection_explorer.png)
+    ![](img/guide/platforms/tizen/connection_explorer.png)
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_app.png)
+    ![](img/guide/platforms/tizen/runas_web_app.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.7.0/guide/getting-started/windows-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.7.0/guide/getting-started/windows-8/index.md b/docs/en/2.7.0/guide/getting-started/windows-8/index.md
index 1c2a6ad..dadce87 100644
--- a/docs/en/2.7.0/guide/getting-started/windows-8/index.md
+++ b/docs/en/2.7.0/guide/getting-started/windows-8/index.md
@@ -47,11 +47,11 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 - Open Visual Studio 2012 and choose **New Project**.
 - Select **Installed - Template - Other Languages - JavaScript - Windows Store** from the tree, and then **Blank App** from the projects list. Enter whatever project name you like. We're using **CordovaWin8Foo** in this guide.
 
-    ![](img/guide/getting-started/windows-8/wsnewproject.png)
+    ![](img/guide/platforms/win8/wsnewproject.png)
 
 - Microsoft continues to use **default.html** as the default page for use in websites, whereas most "open web" developers use **index.html**. (Plus it's likely that in the other platform variants of your project you are using **index.html** as the name of your default page.) To fix this, in Solution Explorer rename the **default.html** file to **index.html**. Then double-click the **package.appxmanifest** file and change the **Start page** value to **index.html**. 
 
-	![](img/guide/getting-started/windows-8/wschangemanifest.png)
+	![](img/guide/platforms/win8/wschangemanifest.png)
 
 - To include **cordova.js** in your project, right-click on the **js** folder in Solution Explorer and select **Add - New Item**. Locate the **cordova.js** file in the **lib\windows-8** folder that we called out previously. 
 
@@ -95,7 +95,7 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 
 - Run the project from Visual Studio. You'll see the message box appear.
 
-	![](img/guide/getting-started/windows-8/wsalert.png)
+	![](img/guide/platforms/win8/wsalert.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.7.0/guide/getting-started/windows-phone-7/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.7.0/guide/getting-started/windows-phone-7/index.md b/docs/en/2.7.0/guide/getting-started/windows-phone-7/index.md
index 3a8f81f..a0733aa 100644
--- a/docs/en/2.7.0/guide/getting-started/windows-phone-7/index.md
+++ b/docs/en/2.7.0/guide/getting-started/windows-phone-7/index.md
@@ -74,7 +74,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone-7/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -83,7 +83,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone-7/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -92,8 +92,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wprun.png)
-    ![](img/guide/getting-started/windows-phone-7/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -105,7 +105,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.7.0/guide/getting-started/windows-phone-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.7.0/guide/getting-started/windows-phone-8/index.md b/docs/en/2.7.0/guide/getting-started/windows-phone-8/index.md
index b3f7a08..b2636b6 100644
--- a/docs/en/2.7.0/guide/getting-started/windows-phone-8/index.md
+++ b/docs/en/2.7.0/guide/getting-started/windows-phone-8/index.md
@@ -89,7 +89,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Select **CordovaWP8**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-![](img/guide/getting-started/windows-phone-8/StandAloneTemplate.png)
+![](img/guide/platforms/wp8/StandAloneTemplate.png)
 
  
 4. Review the project structure
@@ -98,7 +98,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-![](img/guide/getting-started/windows-phone-8/projectStructure.png)
+![](img/guide/platforms/wp8/projectStructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -107,7 +107,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-8/BuildEmulator.png)
+![](img/guide/platforms/wp8/BuildEmulator.png)
 
 
 6. Build your project for the device
@@ -120,7 +120,7 @@ Click [here][register-url] to read documentation on deploying and testing on you
 - In Visual Studio, select 'Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-7/wpd.png)
+![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.8.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.8.0/guide/getting-started/android/index.md b/docs/en/2.8.0/guide/getting-started/android/index.md
index ab34d8e..060a422 100644
--- a/docs/en/2.8.0/guide/getting-started/android/index.md
+++ b/docs/en/2.8.0/guide/getting-started/android/index.md
@@ -93,7 +93,7 @@ We currently do not support Android 1.x, and we plan to deprecate platforms in t
 - If you're getting an 'An unexpected error occurred" error, try the command again prefixed with `sudo`
 
 - Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/eclipse_new_project.png)
+    ![](img/guide/platforms/android/eclipse_new_project.png)
 - Select the directory you used for `<project_folder_path>`
 - Click Finish.
 
@@ -115,7 +115,7 @@ If your project has a red X indicating there is a problem follow these additiona
 **Note: For a faster experience, use an Intel-based emulator image:**
 
 - Open the Android SDK Manager
-  ![](img/guide/getting-started/android/eclipse_android_sdk_button.png)
+  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
 - Install one or more `Intel x86 Atom` System Images as well as the `Intel Hardware Accelerated Execution Manager` (under Extras).
 - Run the Intel installer, which has been downloaded to: `extras/intel/Hardware_Accelerated_Execution_Manager` within your Android SDK
 - Create a new AVD with the Target set to an Intel image.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.8.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.8.0/guide/getting-started/bada/index.md b/docs/en/2.8.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/2.8.0/guide/getting-started/bada/index.md
+++ b/docs/en/2.8.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.8.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.8.0/guide/getting-started/ios/index.md b/docs/en/2.8.0/guide/getting-started/ios/index.md
index f894b93..4c915da 100644
--- a/docs/en/2.8.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.8.0/guide/getting-started/ios/index.md
@@ -83,7 +83,7 @@ Determine where on your system you will locate the Xcode project files for your
 
 3. In Finder, navigate to the cordova-ios directory from the downloaded and extracted Cordova code and expand it if necessary.   Highlight the bin directory as shown:
 
-  ![](img/guide/getting-started/ios/bin_dir_listing.png)
+  ![](img/guide/platforms/ios/bin_dir_listing.png)
 
   **Note:** This screen capture was from the Cordova-2.3.0 download, your listing will vary based on the actual Cordova version installed.
 
@@ -111,7 +111,7 @@ Determine where on your system you will locate the Xcode project files for your
   In the terminal app with bin as the current directory, enter the 3 pieces of information via the following command:
   
  `./create ~/Documents/CordovaXY/HelloWorld org.apache.cordova.HelloWorld HelloWorld`
 
-  ![](img/guide/getting-started/ios/create.png)
+  ![](img/guide/platforms/ios/create.png)
 
   3. Fix Common Problems
 
@@ -149,13 +149,13 @@ Determine where on your system you will locate the Xcode project files for your
 
   Your screen should look similar to:
 
-![](img/guide/getting-started/ios/helloworld_project.png)
+![](img/guide/platforms/ios/helloworld_project.png)
   **Note:** this screen capture shows a project that was created with the name as HelloWorld23.   

 ### Deploy to the Simulator
 
   1. In the upper left hand corner of Xcode, click on the Scheme drop down and select the project name, HelloWorld, as the target.  

   2. Click the device section and select an iOS Simulator such as iPhone 6.0 Simulator as shown:  

-![](img/guide/getting-started/ios/select_xcode_scheme.png)
+![](img/guide/platforms/ios/select_xcode_scheme.png)
 
   3. Click the **Run** button in your project window's toolbar to build, deploy and run the application in the simulator. 

 
@@ -185,7 +185,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   The running HelloWorld app is shown below.  The Device is Ready line should be slowly pulsating.
 
-  ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+  ![](img/guide/platforms/ios/HelloWorldStandard.png)
 
 ## Common Problems
 
@@ -232,7 +232,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   1.  Within the Xcode menus select **Xcode>Preferences>Locations**. 

   2. In the Derived Data section click the Advanced button and select Unique as the Build Location as shown: 

-![](img/guide/getting-started/ios/xcode_build_location.png)
+![](img/guide/platforms/ios/xcode_build_location.png)
 
   This is the default setting for a new Xcode install but it may have been set differently if you upgraded from an older version of Xcode.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.8.0/guide/getting-started/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.8.0/guide/getting-started/tizen/index.md b/docs/en/2.8.0/guide/getting-started/tizen/index.md
index a45895e..4618a03 100644
--- a/docs/en/2.8.0/guide/getting-started/tizen/index.md
+++ b/docs/en/2.8.0/guide/getting-started/tizen/index.md
@@ -41,7 +41,7 @@ This guide describes how to set up your development environment for Cordova and
     - Launch Tizen Eclipse IDE
     - Select  **File** -> **Import** -> **Tizen Web Project**
 
-    ![](img/guide/getting-started/tizen/import_project.png)
+    ![](img/guide/platforms/tizen/import_project.png)
 
     - Click **Next**
     - Make sure that **Select root directory** is checked
@@ -49,11 +49,11 @@ This guide describes how to set up your development environment for Cordova and
     - Click **Browse**
     - Browse to one of the Cordova Tizen "samples" project directory (e.g: `/cordova-basic`) and select it
 
-    ![](img/guide/getting-started/tizen/import_widget.png)
+    ![](img/guide/platforms/tizen/import_widget.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been imported and appear **Project Explorer** view
 
@@ -64,11 +64,11 @@ This guide describes how to set up your development environment for Cordova and
     - Select one of the Tizen Cordova template (e.g: **CordovaBasicTemplate**)
     - Fill-up the **Project name** and its target **Location**
 
-    ![](img/guide/getting-started/tizen/project_template.png)
+    ![](img/guide/platforms/tizen/project_template.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been created and appear **Project Explorer** view
 
@@ -78,7 +78,7 @@ This guide describes how to set up your development environment for Cordova and
 
     - **Right Click** your project in the **Project Explorer** view and Select **Build Project**
 
-    ![](img/guide/getting-started/tizen/build_project.png)
+    ![](img/guide/platforms/tizen/build_project.png)
 
     - A widget package should have been generated in your project root directory (e.g: `cordova-basic.wgt`)
 
@@ -90,7 +90,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Simulator Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_sim_app.png)
+    ![](img/guide/platforms/tizen/runas_web_sim_app.png)
 
 5B. Deploy to Device/Emulator
 --------------------
@@ -98,11 +98,11 @@ This guide describes how to set up your development environment for Cordova and
 - Make sure that your target device is properly launched/connected/configured ("Date and Time" settings must have been set correctly)
 - Select your application deployment target with the **Connection Explorer** view (Select **Window** Menu -> **Show View** -> **Connection Explorer** )
 
-    ![](img/guide/getting-started/tizen/connection_explorer.png)
+    ![](img/guide/platforms/tizen/connection_explorer.png)
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_app.png)
+    ![](img/guide/platforms/tizen/runas_web_app.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.8.0/guide/getting-started/windows-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.8.0/guide/getting-started/windows-8/index.md b/docs/en/2.8.0/guide/getting-started/windows-8/index.md
index 1c2a6ad..dadce87 100644
--- a/docs/en/2.8.0/guide/getting-started/windows-8/index.md
+++ b/docs/en/2.8.0/guide/getting-started/windows-8/index.md
@@ -47,11 +47,11 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 - Open Visual Studio 2012 and choose **New Project**.
 - Select **Installed - Template - Other Languages - JavaScript - Windows Store** from the tree, and then **Blank App** from the projects list. Enter whatever project name you like. We're using **CordovaWin8Foo** in this guide.
 
-    ![](img/guide/getting-started/windows-8/wsnewproject.png)
+    ![](img/guide/platforms/win8/wsnewproject.png)
 
 - Microsoft continues to use **default.html** as the default page for use in websites, whereas most "open web" developers use **index.html**. (Plus it's likely that in the other platform variants of your project you are using **index.html** as the name of your default page.) To fix this, in Solution Explorer rename the **default.html** file to **index.html**. Then double-click the **package.appxmanifest** file and change the **Start page** value to **index.html**. 
 
-	![](img/guide/getting-started/windows-8/wschangemanifest.png)
+	![](img/guide/platforms/win8/wschangemanifest.png)
 
 - To include **cordova.js** in your project, right-click on the **js** folder in Solution Explorer and select **Add - New Item**. Locate the **cordova.js** file in the **lib\windows-8** folder that we called out previously. 
 
@@ -95,7 +95,7 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 
 - Run the project from Visual Studio. You'll see the message box appear.
 
-	![](img/guide/getting-started/windows-8/wsalert.png)
+	![](img/guide/platforms/win8/wsalert.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.8.0/guide/getting-started/windows-phone-7/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.8.0/guide/getting-started/windows-phone-7/index.md b/docs/en/2.8.0/guide/getting-started/windows-phone-7/index.md
index 3a8f81f..a0733aa 100644
--- a/docs/en/2.8.0/guide/getting-started/windows-phone-7/index.md
+++ b/docs/en/2.8.0/guide/getting-started/windows-phone-7/index.md
@@ -74,7 +74,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone-7/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -83,7 +83,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone-7/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -92,8 +92,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wprun.png)
-    ![](img/guide/getting-started/windows-phone-7/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -105,7 +105,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.8.0/guide/getting-started/windows-phone-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.8.0/guide/getting-started/windows-phone-8/index.md b/docs/en/2.8.0/guide/getting-started/windows-phone-8/index.md
index e69c7aa..eb0d78b 100644
--- a/docs/en/2.8.0/guide/getting-started/windows-phone-8/index.md
+++ b/docs/en/2.8.0/guide/getting-started/windows-phone-8/index.md
@@ -89,7 +89,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Select **CordovaWP8**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-![](img/guide/getting-started/windows-phone-8/StandAloneTemplate.png)
+![](img/guide/platforms/wp8/StandAloneTemplate.png)
 
  
 4. Review the project structure
@@ -98,7 +98,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-![](img/guide/getting-started/windows-phone-8/projectStructure.png)
+![](img/guide/platforms/wp8/projectStructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -107,7 +107,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-8/BuildEmulator.png)
+![](img/guide/platforms/wp8/BuildEmulator.png)
 
 
 6. Build your project for the device
@@ -119,7 +119,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-7/wpd.png)
+![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.9.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.9.0/guide/getting-started/android/index.md b/docs/en/2.9.0/guide/getting-started/android/index.md
index 95a72f6..ed21185 100644
--- a/docs/en/2.9.0/guide/getting-started/android/index.md
+++ b/docs/en/2.9.0/guide/getting-started/android/index.md
@@ -103,7 +103,7 @@ Once created, here's how to use the SDK to modify it:
 * Launch the __Eclipse__ application.
 * Select the __New Project__ menu item.
 * Choose __Android Project from Existing Code__ from the resulting dialog box, and press __Next__:
-    ![](img/guide/getting-started/android/eclipse_new_project.png)
+    ![](img/guide/platforms/android/eclipse_new_project.png)
 * Navigate to `hello`, or whichever directory you created for the project, then to the `platforms/android` subdirectory.
 * Press __Finish__.
 
@@ -128,32 +128,32 @@ There are two ways to open it:
 
 * From within Eclipse, press this toolbar icon:
 
-  ![](img/guide/getting-started/android/eclipse_android_sdk_button.png)
+  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
 
 Once open, the Android SDK Manager displays various runtime libraries:
 
-![](img/guide/getting-started/android/asdk_window.png)
+![](img/guide/platforms/android/asdk_window.png)
 
 Choose __Tools &rarr; Manage AVDs__ (Android Virtual Devices), then
 choose any item from __Device Definitions__ in the resulting dialog
 box:
 
-![](img/guide/getting-started/android/asdk_device.png)
+![](img/guide/platforms/android/asdk_device.png)
 
 Press __Create AVD__, optionally modifying the name, then press __OK__
 to accept the changes:
 
-![](img/guide/getting-started/android/asdk_newAVD.png)
+![](img/guide/platforms/android/asdk_newAVD.png)
 
 The AVD then appears in the __Android Virtual Devices__ list:
 
-![](img/guide/getting-started/android/asdk_avds.png)
+![](img/guide/platforms/android/asdk_avds.png)
 
 To open the emulator as a separate application, select the AVD and
 press __Start__. It launches much as it would on the device, with
 additional controls available for hardware buttons:
 
-![](img/guide/getting-started/android/asdk_emulator.png)
+![](img/guide/platforms/android/asdk_emulator.png)
 
 At this point you can use the `cordova` utility to deploy the
 application to the emulator from the command line:

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.9.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.9.0/guide/getting-started/ios/index.md b/docs/en/2.9.0/guide/getting-started/ios/index.md
index 0ad73b2..dc13028 100644
--- a/docs/en/2.9.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.9.0/guide/getting-started/ios/index.md
@@ -79,7 +79,7 @@ project files.  This tutorial uses `~/Documents/CordovaXY`, where the
 
 3. Use the Finder to navigate to the `cordova-ios` directory from the downloaded and extracted Cordova code. Highlight the `bin` subdirectory as shown:
 
-  ![](img/guide/getting-started/ios/bin_dir_listing.png)
+  ![](img/guide/platforms/ios/bin_dir_listing.png)
 
   __NOTE:__ Your listing varies depending on Cordova's version number.
 
@@ -108,7 +108,7 @@ project files.  This tutorial uses `~/Documents/CordovaXY`, where the
   In the terminal app with bin as the current directory, enter the 3 pieces of information via the following command:
      `./create ~/Documents/CordovaXY/HelloWorld org.apache.cordova.HelloWorld HelloWorld`
 
-  ![](img/guide/getting-started/ios/create.png)
+  ![](img/guide/platforms/ios/create.png)
 
   3. Fix Common Problems
 
@@ -146,13 +146,13 @@ project files.  This tutorial uses `~/Documents/CordovaXY`, where the
 
   Your screen should look similar to:
 
-![](img/guide/getting-started/ios/helloworld_project.png)
+![](img/guide/platforms/ios/helloworld_project.png)
   __NOTE:__ this screen capture shows a project that was created with the name as HelloWorld23.
 ### Deploy to the Simulator
 
   1. In the upper-left corner of Xcode, click on the Scheme drop-down list and select the project name, HelloWorld, as the target.
   2. Click the device section and select an iOS Simulator such as iPhone 6.0 Simulator as shown:
-![](img/guide/getting-started/ios/select_xcode_scheme.png)
+![](img/guide/platforms/ios/select_xcode_scheme.png)
 
   3. Click the **Run** button in your project window's toolbar to build, deploy and run the application in the simulator.
 
@@ -182,7 +182,7 @@ project files.  This tutorial uses `~/Documents/CordovaXY`, where the
 
   The running HelloWorld app is shown below.  The Device is Ready line should be slowly pulsating.
 
-  ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+  ![](img/guide/platforms/ios/HelloWorldStandard.png)
 
 ## Common Problems
 
@@ -240,7 +240,7 @@ references the deprecated invokeString API:
 
   1.  Within the Xcode menus select **Xcode &rarr; Preferences &rarr; Locations**.
   2. In the __Derived Data__ section click the __Advanced__ button and select __Unique__ as the __Build Location_ as shown:
-![](img/guide/getting-started/ios/xcode_build_location.png)
+![](img/guide/platforms/ios/xcode_build_location.png)
 
   This is the default setting for a new Xcode install, but it may be set differently if you upgraded from an older version of Xcode.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.9.0/guide/getting-started/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.9.0/guide/getting-started/tizen/index.md b/docs/en/2.9.0/guide/getting-started/tizen/index.md
index 1bc6dae..c864e7f 100644
--- a/docs/en/2.9.0/guide/getting-started/tizen/index.md
+++ b/docs/en/2.9.0/guide/getting-started/tizen/index.md
@@ -41,7 +41,7 @@ This guide describes how to set up your development environment for Cordova and
     - Launch Tizen Eclipse IDE
     - Select  **File &rarr; Import &rarr; Tizen Web Project**
 
-    ![](img/guide/getting-started/tizen/import_project.png)
+    ![](img/guide/platforms/tizen/import_project.png)
 
     - Click **Next**
     - Make sure that **Select root directory** is checked
@@ -49,11 +49,11 @@ This guide describes how to set up your development environment for Cordova and
     - Click **Browse**
     - Browse to one of the Cordova Tizen `samples` project directory (e.g: `/cordova-basic`) and select it
 
-    ![](img/guide/getting-started/tizen/import_widget.png)
+    ![](img/guide/platforms/tizen/import_widget.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now be imported and appear in the **Project Explorer** view
 
@@ -64,11 +64,11 @@ This guide describes how to set up your development environment for Cordova and
     - Select one of the Tizen Cordova template (e.g: **CordovaBasicTemplate**)
     - Fill the **Project name** and its target **Location**
 
-    ![](img/guide/getting-started/tizen/project_template.png)
+    ![](img/guide/platforms/tizen/project_template.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now appear in the **Project Explorer** view
 
@@ -78,7 +78,7 @@ This guide describes how to set up your development environment for Cordova and
 
     - **Right Click** your project in the **Project Explorer** view and Select **Build Project**
 
-    ![](img/guide/getting-started/tizen/build_project.png)
+    ![](img/guide/platforms/tizen/build_project.png)
 
     - A widget package should be generated in your project root directory (e.g: `cordova-basic.wgt`)
 
@@ -89,7 +89,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Simulator Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_sim_app.png)
+    ![](img/guide/platforms/tizen/runas_web_sim_app.png)
 
 5B. Deploy to Device/Emulator
 --------------------
@@ -97,11 +97,11 @@ This guide describes how to set up your development environment for Cordova and
 - Make sure that your target device is properly launched, connected and configured. Its __Date and Time__ settings must be set correctly.
 - Select your application deployment target with the **Connection Explorer** view (Select **Window &rarr; Show View &rarr; Connection Explorer**.)
 
-    ![](img/guide/getting-started/tizen/connection_explorer.png)
+    ![](img/guide/platforms/tizen/connection_explorer.png)
 
 - **Right-click** your project in the **Project Explorer** view and select **Run As** and **Tizen Web Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_app.png)
+    ![](img/guide/platforms/tizen/runas_web_app.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.9.0/guide/getting-started/windows-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.9.0/guide/getting-started/windows-8/index.md b/docs/en/2.9.0/guide/getting-started/windows-8/index.md
index b663d3a..658ca32 100644
--- a/docs/en/2.9.0/guide/getting-started/windows-8/index.md
+++ b/docs/en/2.9.0/guide/getting-started/windows-8/index.md
@@ -55,11 +55,11 @@ expose the same APIs as on other Cordova-supported platforms.
 - Open Visual Studio 2012 and choose **New Project**.
 - Select **Installed &rarr; Template &rarr; Other Languages &rarr; JavaScript &rarr; Windows Store** from the tree, and then **Blank App** from the projects list. Enter whatever project name you like, such as **CordovaWin8Foo** as in this example.
 
-    ![](img/guide/getting-started/windows-8/wsnewproject.png)
+    ![](img/guide/platforms/win8/wsnewproject.png)
 
 - Microsoft continues to use `default.html` as the default home page, but most web developers use `index.html`. (Plus it's likely that in the other platform variants of your project you are using `index.html` as the name of your default page.) To fix this, in Solution Explorer rename the `default.html` file to `index.html`. Then double-click the `package.appxmanifest` file and change the **Start page** value to `index.html`.
 
-	![](img/guide/getting-started/windows-8/wschangemanifest.png)
+	![](img/guide/platforms/win8/wschangemanifest.png)
 
 - To include `cordova.js` in your project, right-click on the **js** folder in Solution Explorer and select **Add &rarr; New Item**. Locate the `cordova.js` file in the **lib\windows-8** folder noted above.
 
@@ -102,7 +102,7 @@ expose the same APIs as on other Cordova-supported platforms.
 
 - Run the project from Visual Studio. You'll see the message box appear:
 
-	![](img/guide/getting-started/windows-8/wsalert.png)
+	![](img/guide/platforms/win8/wsalert.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.9.0/guide/getting-started/windows-phone-7/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.9.0/guide/getting-started/windows-phone-7/index.md b/docs/en/2.9.0/guide/getting-started/windows-phone-7/index.md
index a049fdd..b09455d 100644
--- a/docs/en/2.9.0/guide/getting-started/windows-phone-7/index.md
+++ b/docs/en/2.9.0/guide/getting-started/windows-phone-7/index.md
@@ -69,7 +69,7 @@ __NOTE:__ Skip this step if the `lib\windows-phone` directory already contains a
 - - __NOTE:__ If you do not see it, you may have to select the top-level 'Visual C#'.
 - Give your project a name, and select __OK__.
 
-    ![](img/guide/getting-started/windows-phone-7/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
 4. Review the project structure
 -------------------------------
@@ -77,7 +77,7 @@ __NOTE:__ Skip this step if the `lib\windows-phone` directory already contains a
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add needs to be a part of the Visual Studio project, and it must be set as content.
 
-    ![](img/guide/getting-started/windows-phone-7/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 5. Build and Deploy to Emulator
 -------------------------------
@@ -85,9 +85,9 @@ __NOTE:__ Skip this step if the `lib\windows-phone` directory already contains a
 - Make sure **Windows Phone Emulator** is selected in the main drop-down menu.
 - Press the green **play** button next to the drop-down menu to start debugging, or else type __F5__.
 
-    ![](img/guide/getting-started/windows-phone-7/wprun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
 
-    ![](img/guide/getting-started/windows-phone-7/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 6. Build your project for the device
 ------------------------------------
@@ -98,7 +98,7 @@ To test your application on a device, the device must be registered. MSDN provid
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Press the green **play** button next to the main drop-down menu to start debugging, or type __F5__.
 
-    ![](img/guide/getting-started/windows-phone-7/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.9.0/guide/getting-started/windows-phone-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.9.0/guide/getting-started/windows-phone-8/index.md b/docs/en/2.9.0/guide/getting-started/windows-phone-8/index.md
index 9829038..fac477b 100644
--- a/docs/en/2.9.0/guide/getting-started/windows-phone-8/index.md
+++ b/docs/en/2.9.0/guide/getting-started/windows-phone-8/index.md
@@ -94,7 +94,7 @@ choose __do not include in project__.
 - Select **CordovaWP8**. (The version number is displayed in the template description.)
 - Give the project a name, and select __OK__.
 
-![](img/guide/getting-started/windows-phone-8/StandAloneTemplate.png)
+![](img/guide/platforms/wp8/StandAloneTemplate.png)
 
 4. Review the project structure
 -------------------------------
@@ -103,7 +103,7 @@ choose __do not include in project__.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content.
 - Note: This screen capture was from the cordova-2.3.0 download, your listing will vary based on the actual version installed.
 
-![](img/guide/getting-started/windows-phone-8/projectStructure.png)
+![](img/guide/platforms/wp8/projectStructure.png)
 
 5. Build and Deploy to Emulator
 -------------------------------
@@ -111,7 +111,7 @@ choose __do not include in project__.
 - Make sure **Windows Phone Emulator** is selected in the main drop-down menu.
 - Press the green **play** button next to the drop-down menu to start debugging, or type __F5__.
 
-![](img/guide/getting-started/windows-phone-8/BuildEmulator.png)
+![](img/guide/platforms/wp8/BuildEmulator.png)
 
 6. Build your project for the device
 ------------------------------------
@@ -122,7 +122,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Device' from the top drop-down menu.
 - Press the green **play** button next to the main drop-down menu to start debugging, or type __F5__.
 
-![](img/guide/getting-started/windows-phone-7/wpd.png)
+![](img/guide/platforms/wp7/wpd.png)
 
 Done!
 -----


[3/3] docs commit: Fix getting-started image references for 1.5 .. 2.9

Posted by js...@apache.org.
Fix getting-started image references for 1.5 .. 2.9


Project: http://git-wip-us.apache.org/repos/asf/cordova-docs/repo
Commit: http://git-wip-us.apache.org/repos/asf/cordova-docs/commit/752890df
Tree: http://git-wip-us.apache.org/repos/asf/cordova-docs/tree/752890df
Diff: http://git-wip-us.apache.org/repos/asf/cordova-docs/diff/752890df

Branch: refs/heads/master
Commit: 752890df50d87ccdf265f6495fd94c49e27ecdb1
Parents: 0c7ca09
Author: Josh Soref <js...@blackberry.com>
Authored: Fri Aug 15 14:19:46 2014 -0400
Committer: Josh Soref <js...@blackberry.com>
Committed: Fri Aug 15 15:28:03 2014 -0400

----------------------------------------------------------------------
 .../1.5.0/guide/getting-started/android/index.md  |  6 +++---
 docs/en/1.5.0/guide/getting-started/ios/index.md  |  8 ++++----
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../1.6.0/guide/getting-started/android/index.md  |  8 ++++----
 docs/en/1.6.0/guide/getting-started/ios/index.md  | 14 +++++++-------
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../1.6.1/guide/getting-started/android/index.md  |  8 ++++----
 docs/en/1.6.1/guide/getting-started/ios/index.md  | 14 +++++++-------
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../1.7.0/guide/getting-started/android/index.md  |  8 ++++----
 docs/en/1.7.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/1.7.0/guide/getting-started/ios/index.md  | 14 +++++++-------
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../1.8.0/guide/getting-started/android/index.md  |  8 ++++----
 docs/en/1.8.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/1.8.0/guide/getting-started/ios/index.md  | 14 +++++++-------
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../1.8.1/guide/getting-started/android/index.md  |  8 ++++----
 docs/en/1.8.1/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/1.8.1/guide/getting-started/ios/index.md  | 14 +++++++-------
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../1.9.0/guide/getting-started/android/index.md  |  8 ++++----
 docs/en/1.9.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/1.9.0/guide/getting-started/ios/index.md  | 14 +++++++-------
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../2.0.0/guide/getting-started/android/index.md  | 16 ++++++++--------
 docs/en/2.0.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/2.0.0/guide/getting-started/ios/index.md  | 10 +++++-----
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../2.1.0/guide/getting-started/android/index.md  | 16 ++++++++--------
 docs/en/2.1.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/2.1.0/guide/getting-started/ios/index.md  |  8 ++++----
 .../en/2.1.0/guide/getting-started/tizen/index.md | 18 +++++++++---------
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../2.2.0/guide/getting-started/android/index.md  |  4 ++--
 docs/en/2.2.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/2.2.0/guide/getting-started/ios/index.md  |  8 ++++----
 .../en/2.2.0/guide/getting-started/tizen/index.md | 18 +++++++++---------
 .../guide/getting-started/windows-8/index.md      |  6 +++---
 .../guide/getting-started/windows-phone/index.md  | 10 +++++-----
 .../2.3.0/guide/getting-started/android/index.md  |  4 ++--
 docs/en/2.3.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/2.3.0/guide/getting-started/ios/index.md  | 12 ++++++------
 .../en/2.3.0/guide/getting-started/tizen/index.md | 18 +++++++++---------
 .../guide/getting-started/windows-8/index.md      |  6 +++---
 .../getting-started/windows-phone-7/index.md      | 10 +++++-----
 .../getting-started/windows-phone-8/index.md      | 10 +++++-----
 .../2.4.0/guide/getting-started/android/index.md  |  4 ++--
 docs/en/2.4.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/2.4.0/guide/getting-started/ios/index.md  | 12 ++++++------
 .../en/2.4.0/guide/getting-started/tizen/index.md | 18 +++++++++---------
 .../guide/getting-started/windows-8/index.md      |  6 +++---
 .../getting-started/windows-phone-7/index.md      | 10 +++++-----
 .../getting-started/windows-phone-8/index.md      | 10 +++++-----
 .../2.5.0/guide/getting-started/android/index.md  |  4 ++--
 docs/en/2.5.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/2.5.0/guide/getting-started/ios/index.md  | 12 ++++++------
 .../en/2.5.0/guide/getting-started/tizen/index.md | 18 +++++++++---------
 .../guide/getting-started/windows-8/index.md      |  6 +++---
 .../getting-started/windows-phone-7/index.md      | 10 +++++-----
 .../getting-started/windows-phone-8/index.md      | 10 +++++-----
 .../2.6.0/guide/getting-started/android/index.md  |  4 ++--
 docs/en/2.6.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/2.6.0/guide/getting-started/ios/index.md  | 12 ++++++------
 .../en/2.6.0/guide/getting-started/tizen/index.md | 18 +++++++++---------
 .../guide/getting-started/windows-8/index.md      |  6 +++---
 .../getting-started/windows-phone-7/index.md      | 10 +++++-----
 .../getting-started/windows-phone-8/index.md      | 10 +++++-----
 .../2.7.0/guide/getting-started/android/index.md  |  4 ++--
 docs/en/2.7.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/2.7.0/guide/getting-started/ios/index.md  | 12 ++++++------
 .../en/2.7.0/guide/getting-started/tizen/index.md | 18 +++++++++---------
 .../guide/getting-started/windows-8/index.md      |  6 +++---
 .../getting-started/windows-phone-7/index.md      | 10 +++++-----
 .../getting-started/windows-phone-8/index.md      |  8 ++++----
 .../2.8.0/guide/getting-started/android/index.md  |  4 ++--
 docs/en/2.8.0/guide/getting-started/bada/index.md | 10 +++++-----
 docs/en/2.8.0/guide/getting-started/ios/index.md  | 12 ++++++------
 .../en/2.8.0/guide/getting-started/tizen/index.md | 18 +++++++++---------
 .../guide/getting-started/windows-8/index.md      |  6 +++---
 .../getting-started/windows-phone-7/index.md      | 10 +++++-----
 .../getting-started/windows-phone-8/index.md      |  8 ++++----
 .../2.9.0/guide/getting-started/android/index.md  | 14 +++++++-------
 docs/en/2.9.0/guide/getting-started/ios/index.md  | 12 ++++++------
 .../en/2.9.0/guide/getting-started/tizen/index.md | 18 +++++++++---------
 .../guide/getting-started/windows-8/index.md      |  6 +++---
 .../getting-started/windows-phone-7/index.md      | 10 +++++-----
 .../getting-started/windows-phone-8/index.md      |  8 ++++----
 88 files changed, 452 insertions(+), 452 deletions(-)
----------------------------------------------------------------------


http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.5.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.5.0/guide/getting-started/android/index.md b/docs/en/1.5.0/guide/getting-started/android/index.md
index bcac82e..27ec00b 100644
--- a/docs/en/1.5.0/guide/getting-started/android/index.md
+++ b/docs/en/1.5.0/guide/getting-started/android/index.md
@@ -48,7 +48,7 @@ There is also a [Terminal](http://wiki.phonegap.com/w/page/30864168/phonegap-and
 
 - Launch Eclipse, then under the menu select **New &gt; Android Project**
 
-    ![](img/guide/getting-started/android/new_android_project.jpeg)
+    ![](img/guide/platforms/android/new_android_project.jpeg)
 - In the root directory of the project, create two new directories:
  	- **/libs**
  	- **assets/www**
@@ -61,7 +61,7 @@ There is also a [Terminal](http://wiki.phonegap.com/w/page/30864168/phonegap-and
 	- Add **import com.phonegap.*;**
 	- Remove **import android.app.Activity;**
 
-	![](img/guide/getting-started/android/javaSrc.jpg)
+	![](img/guide/platforms/android/javaSrc.jpg)
 - You might experience an error here, where Eclipse can't find cordova-1.5.0.jar. In this case, right click on the /libs folder and go to Build Paths/ &gt; Configure Build Paths. Then, in the Libraries tab, add cordova-1.5.0.jar to the Project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 - Right click on AndroidManifest.xml and select **Open With &gt; Text Editor**
 - Paste the following permissions under versionName: (view image below)
@@ -88,7 +88,7 @@ There is also a [Terminal](http://wiki.phonegap.com/w/page/30864168/phonegap-and
 	
 	    <activity android:name="com.phonegap.DroidGap" android:label="@string/app_name" android:configChanges="orientation|keyboardHidden"> <intent-filter> </intent-filter> </activity>
 
-	![](img/guide/getting-started/android/manifest.jpg)
+	![](img/guide/platforms/android/manifest.jpg)
 
 4. Hello World
 --------------    

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.5.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.5.0/guide/getting-started/ios/index.md b/docs/en/1.5.0/guide/getting-started/ios/index.md
index 3bdc35b..0510a0e 100644
--- a/docs/en/1.5.0/guide/getting-started/ios/index.md
+++ b/docs/en/1.5.0/guide/getting-started/ios/index.md
@@ -48,10 +48,10 @@ Video Tutorials:
 - Launch Xcode, then under the File menu select **New** and then **New Project...**
 - Select **PhoneGap-based Application** from the list of templates
 
-    ![](img/guide/getting-started/ios/XCode4-templates.png)
+    ![](img/guide/platforms/ios/XCode4-templates.png)
 - Select the **Next** button, Fill in the "Product Name" &amp; "Company Identifier" for your app
 
-    ![](img/guide/getting-started/ios/xcode4-name_your_app.png)
+    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
     
 - Choose a directory to store your app
 - You should see your project in Xcode 4 now. Press the **Run** button in the top left corner. Your build should succeed and launch in the simulator
@@ -60,7 +60,7 @@ Video Tutorials:
 - In Finder, you should see the **www** directory beside your project
 - Next step is **IMPORTANT**! Drag the **www** folder into Xcode 4. You can't just drag the www folder into your app's folder. It needs to be dragged into Xcode 4!! In my case I would drag it and drop it on HiWorld shown below.
     
-    ![](img/guide/getting-started/ios/project.jpg)
+    ![](img/guide/platforms/ios/project.jpg)
 - After you drag, you should see a prompt with a few options. Make sure to select **Create folder references for any added folders**. Click Finish
 
 
@@ -84,7 +84,7 @@ Open the folder named **www** and type `<h1>Hello World</h1>` after the `<body>`
 - Make sure to change the Active SDK in the top left menu to **Device+version#**.
 - Hit **Run** in your project window header.
 
-    ![](img/guide/getting-started/ios/HelloWorldiPhone4.png)    
+    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)    
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.5.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.5.0/guide/getting-started/windows-phone/index.md b/docs/en/1.5.0/guide/getting-started/windows-phone/index.md
index fbb3d87..c27b0d2 100644
--- a/docs/en/1.5.0/guide/getting-started/windows-phone/index.md
+++ b/docs/en/1.5.0/guide/getting-started/windows-phone/index.md
@@ -54,7 +54,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Select **PhoneGapStarter**.
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -63,7 +63,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - The 'www' folder contains your PhoneGap html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -72,8 +72,8 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -85,7 +85,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.6.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.6.0/guide/getting-started/android/index.md b/docs/en/1.6.0/guide/getting-started/android/index.md
index 699de27..5192a1f 100644
--- a/docs/en/1.6.0/guide/getting-started/android/index.md
+++ b/docs/en/1.6.0/guide/getting-started/android/index.md
@@ -42,7 +42,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/getting-started/android/AndroidFlow.png)
+    ![](img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -53,14 +53,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.6.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.6.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/getting-started/android/buildPath.jpg)
+    ![](img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/getting-started/android/javaSrc.jpg)
+	![](img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -94,7 +94,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/getting-started/android/manifest.jpg)
+    ![](img/guide/platforms/android/manifest.jpg)
 
 4. Hello World
 --------------    

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.6.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.6.0/guide/getting-started/ios/index.md b/docs/en/1.6.0/guide/getting-started/ios/index.md
index 7677f8e..cf110e5 100644
--- a/docs/en/1.6.0/guide/getting-started/ios/index.md
+++ b/docs/en/1.6.0/guide/getting-started/ios/index.md
@@ -51,11 +51,11 @@ Video Tutorials:
 - Select **New**, then **New Project...**
 - Select **Cordova-based Application** from the list of templates
 
-    ![](img/guide/getting-started/ios/XCode4-templates.png)
+    ![](img/guide/platforms/ios/XCode4-templates.png)
 - Select the **Next** button
 - Fill in the "Product Name" &amp; "Company Identifier" for your app
 
-    ![](img/guide/getting-started/ios/xcode4-name_your_app.png)
+    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
     
 - Do **NOT** check the "Use Automatic Reference Counting" checkbox
 - Select the **Next** button
@@ -67,20 +67,20 @@ Video Tutorials:
     
     b. To fix this, we need to add a folder reference to the **www** directory into the project. 
     
-    ![](img/guide/getting-started/ios/index-not-found.png)
+    ![](img/guide/platforms/ios/index-not-found.png)
 
 - **Right-click** on the project icon in the Project Navigator (left sidebar) and select **Show in Finder**
 - **In the Finder**, you should see the **www** directory beside your project
 
-    ![](img/guide/getting-started/ios/www-folder.png)
+    ![](img/guide/platforms/ios/www-folder.png)
 
 - **IMPORTANT**! **Drag** the **www** folder into Xcode 4. **Don't** drag the www folder into your app's folder. **It needs to be dragged into Xcode 4.** For example, you would drag and drop it on the **highlighted red section** of the HelloWorld project shown below.
     
-    ![](img/guide/getting-started/ios/project.jpg)
+    ![](img/guide/platforms/ios/project.jpg)
 - A window sheet should slide down with a few options, after the **"www"** folder has been dragged and dropped into the project. 
 - Select the radio-button **Create folder references for any added folders**.
 
-    ![](img/guide/getting-started/ios/create-folder-reference.png)
+    ![](img/guide/platforms/ios/create-folder-reference.png)
 
 - Select the **Finish** button
 
@@ -110,7 +110,7 @@ You can also add any associated JavaScript and CSS files there as well.
 - Change the Active SDK in the Scheme drop-down menu on the toolbar to **[DEVICENAME]** where [DEVICENAME] is the name of the device you want to deploy to.
 - Select the **Run** button in your project window's toolbar
 
-    ![](img/guide/getting-started/ios/HelloWorldiPhone4.png)    
+    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)    
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.6.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.6.0/guide/getting-started/windows-phone/index.md b/docs/en/1.6.0/guide/getting-started/windows-phone/index.md
index b8dd90e..62032f2 100644
--- a/docs/en/1.6.0/guide/getting-started/windows-phone/index.md
+++ b/docs/en/1.6.0/guide/getting-started/windows-phone/index.md
@@ -55,7 +55,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Select **CordovaStarter**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -64,7 +64,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -73,8 +73,8 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -86,7 +86,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.6.1/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.6.1/guide/getting-started/android/index.md b/docs/en/1.6.1/guide/getting-started/android/index.md
index 7649517..bcb18d6 100644
--- a/docs/en/1.6.1/guide/getting-started/android/index.md
+++ b/docs/en/1.6.1/guide/getting-started/android/index.md
@@ -42,7 +42,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/getting-started/android/AndroidFlow.png)
+    ![](img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -53,14 +53,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.6.1.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.6.1.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/getting-started/android/buildPath.jpg)
+    ![](img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/getting-started/android/javaSrc.jpg)
+	![](img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -94,7 +94,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/getting-started/android/manifest.jpg)
+    ![](img/guide/platforms/android/manifest.jpg)
 
 4. Hello World
 --------------    

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.6.1/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.6.1/guide/getting-started/ios/index.md b/docs/en/1.6.1/guide/getting-started/ios/index.md
index 7677f8e..cf110e5 100644
--- a/docs/en/1.6.1/guide/getting-started/ios/index.md
+++ b/docs/en/1.6.1/guide/getting-started/ios/index.md
@@ -51,11 +51,11 @@ Video Tutorials:
 - Select **New**, then **New Project...**
 - Select **Cordova-based Application** from the list of templates
 
-    ![](img/guide/getting-started/ios/XCode4-templates.png)
+    ![](img/guide/platforms/ios/XCode4-templates.png)
 - Select the **Next** button
 - Fill in the "Product Name" &amp; "Company Identifier" for your app
 
-    ![](img/guide/getting-started/ios/xcode4-name_your_app.png)
+    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
     
 - Do **NOT** check the "Use Automatic Reference Counting" checkbox
 - Select the **Next** button
@@ -67,20 +67,20 @@ Video Tutorials:
     
     b. To fix this, we need to add a folder reference to the **www** directory into the project. 
     
-    ![](img/guide/getting-started/ios/index-not-found.png)
+    ![](img/guide/platforms/ios/index-not-found.png)
 
 - **Right-click** on the project icon in the Project Navigator (left sidebar) and select **Show in Finder**
 - **In the Finder**, you should see the **www** directory beside your project
 
-    ![](img/guide/getting-started/ios/www-folder.png)
+    ![](img/guide/platforms/ios/www-folder.png)
 
 - **IMPORTANT**! **Drag** the **www** folder into Xcode 4. **Don't** drag the www folder into your app's folder. **It needs to be dragged into Xcode 4.** For example, you would drag and drop it on the **highlighted red section** of the HelloWorld project shown below.
     
-    ![](img/guide/getting-started/ios/project.jpg)
+    ![](img/guide/platforms/ios/project.jpg)
 - A window sheet should slide down with a few options, after the **"www"** folder has been dragged and dropped into the project. 
 - Select the radio-button **Create folder references for any added folders**.
 
-    ![](img/guide/getting-started/ios/create-folder-reference.png)
+    ![](img/guide/platforms/ios/create-folder-reference.png)
 
 - Select the **Finish** button
 
@@ -110,7 +110,7 @@ You can also add any associated JavaScript and CSS files there as well.
 - Change the Active SDK in the Scheme drop-down menu on the toolbar to **[DEVICENAME]** where [DEVICENAME] is the name of the device you want to deploy to.
 - Select the **Run** button in your project window's toolbar
 
-    ![](img/guide/getting-started/ios/HelloWorldiPhone4.png)    
+    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)    
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.6.1/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.6.1/guide/getting-started/windows-phone/index.md b/docs/en/1.6.1/guide/getting-started/windows-phone/index.md
index b8dd90e..62032f2 100644
--- a/docs/en/1.6.1/guide/getting-started/windows-phone/index.md
+++ b/docs/en/1.6.1/guide/getting-started/windows-phone/index.md
@@ -55,7 +55,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Select **CordovaStarter**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -64,7 +64,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -73,8 +73,8 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -86,7 +86,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.7.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.7.0/guide/getting-started/android/index.md b/docs/en/1.7.0/guide/getting-started/android/index.md
index 85221b9..1202924 100644
--- a/docs/en/1.7.0/guide/getting-started/android/index.md
+++ b/docs/en/1.7.0/guide/getting-started/android/index.md
@@ -42,7 +42,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/getting-started/android/AndroidFlow.png)
+    ![](img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -53,14 +53,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.7.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.7.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/getting-started/android/buildPath.jpg)
+    ![](img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/getting-started/android/javaSrc.jpg)
+	![](img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -94,7 +94,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/getting-started/android/manifest.jpg)
+    ![](img/guide/platforms/android/manifest.jpg)
 
 4. Hello World
 --------------    

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.7.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.7.0/guide/getting-started/bada/index.md b/docs/en/1.7.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/1.7.0/guide/getting-started/bada/index.md
+++ b/docs/en/1.7.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.7.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.7.0/guide/getting-started/ios/index.md b/docs/en/1.7.0/guide/getting-started/ios/index.md
index b2ea822..c26b65c 100644
--- a/docs/en/1.7.0/guide/getting-started/ios/index.md
+++ b/docs/en/1.7.0/guide/getting-started/ios/index.md
@@ -51,11 +51,11 @@ Video Tutorials:
 - Select **New**, then **New Project...**
 - Select **Cordova-based Application** from the list of templates
 
-    ![](img/guide/getting-started/ios/XCode4-templates.png)
+    ![](img/guide/platforms/ios/XCode4-templates.png)
 - Select the **Next** button
 - Fill in the "Product Name" &amp; "Company Identifier" for your app
 
-    ![](img/guide/getting-started/ios/xcode4-name_your_app.png)
+    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
     
 - **IMPORTANT! DO NOT CHECK** the "Use Automatic Reference Counting" checkbox 
 - Select the **Next** button
@@ -67,20 +67,20 @@ Video Tutorials:
     
     b. To fix this, we need to add a folder reference to the **www** directory into the project. 
     
-    ![](img/guide/getting-started/ios/index-not-found.png)
+    ![](img/guide/platforms/ios/index-not-found.png)
 
 - **Right-click** on the project icon in the Project Navigator (left sidebar) and select **Show in Finder**
 - **In the Finder**, you should see the **www** directory beside your project
 
-    ![](img/guide/getting-started/ios/www-folder.png)
+    ![](img/guide/platforms/ios/www-folder.png)
 
 - **IMPORTANT**! **Drag** the **www** folder into Xcode 4. **Don't** drag the www folder into your app's folder. **It needs to be dragged into Xcode 4.** For example, you would drag and drop it on the **highlighted red section** of the HelloWorld project shown below.
     
-    ![](img/guide/getting-started/ios/project.jpg)
+    ![](img/guide/platforms/ios/project.jpg)
 - A window sheet should slide down with a few options, after the **"www"** folder has been dragged and dropped into the project. 
 - Select the radio-button **Create folder references for any added folders**.
 
-    ![](img/guide/getting-started/ios/create-folder-reference.png)
+    ![](img/guide/platforms/ios/create-folder-reference.png)
 
 - Select the **Finish** button
 
@@ -110,7 +110,7 @@ You can also add any associated JavaScript and CSS files there as well.
 - Change the Active SDK in the Scheme drop-down menu on the toolbar to **[DEVICENAME]** where [DEVICENAME] is the name of the device you want to deploy to.
 - Select the **Run** button in your project window's toolbar
 
-    ![](img/guide/getting-started/ios/HelloWorldiPhone4.png)    
+    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)    
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.7.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.7.0/guide/getting-started/windows-phone/index.md b/docs/en/1.7.0/guide/getting-started/windows-phone/index.md
index b8dd90e..62032f2 100644
--- a/docs/en/1.7.0/guide/getting-started/windows-phone/index.md
+++ b/docs/en/1.7.0/guide/getting-started/windows-phone/index.md
@@ -55,7 +55,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Select **CordovaStarter**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -64,7 +64,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -73,8 +73,8 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -86,7 +86,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.8.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.8.0/guide/getting-started/android/index.md b/docs/en/1.8.0/guide/getting-started/android/index.md
index c48d99c..1d82d95 100644
--- a/docs/en/1.8.0/guide/getting-started/android/index.md
+++ b/docs/en/1.8.0/guide/getting-started/android/index.md
@@ -42,7 +42,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/getting-started/android/AndroidFlow.png)
+    ![](img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -53,14 +53,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.8.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.8.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/getting-started/android/buildPath.jpg)
+    ![](img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/getting-started/android/javaSrc.jpg)
+	![](img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -93,7 +93,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/getting-started/android/manifest.jpg)
+    ![](img/guide/platforms/android/manifest.jpg)
 
 4. Hello World
 --------------    

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.8.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.8.0/guide/getting-started/bada/index.md b/docs/en/1.8.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/1.8.0/guide/getting-started/bada/index.md
+++ b/docs/en/1.8.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.8.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.8.0/guide/getting-started/ios/index.md b/docs/en/1.8.0/guide/getting-started/ios/index.md
index fb9440b..08a5c04 100644
--- a/docs/en/1.8.0/guide/getting-started/ios/index.md
+++ b/docs/en/1.8.0/guide/getting-started/ios/index.md
@@ -51,12 +51,12 @@ Setup New Project
 - Select _New_ -> _New Project..._
 - Select _Cordova-based Application_ from the list of templates
 
-    ![](img/guide/getting-started/ios/XCode4-templates.png)
+    ![](img/guide/platforms/ios/XCode4-templates.png)
 
 - Select the _Next_ button
 - Fill in the _Product Name_ and _Company Identifier_ for your app
 
-    ![](img/guide/getting-started/ios/xcode4-name_your_app.png)
+    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
 
 - **Note:** Do **not** check _Use Automatic Reference Counting_
 - Select the _Next_ button
@@ -72,24 +72,24 @@ in Xcode project templates.
     - you should see an error in the iOS Simulator informing you that _www/index.html was not found_
     - we can fix this by adding a folder to the project that references `www`
 
-    ![](img/guide/getting-started/ios/index-not-found.png)
+    ![](img/guide/platforms/ios/index-not-found.png)
 
 - Right-click on the project icon in the _Project Navigator_ (left sidebar) and select _Show in Finder_
 - Using Finder, you should see a `www` directory inside your project
 
-    ![](img/guide/getting-started/ios/www-folder.png)
+    ![](img/guide/platforms/ios/www-folder.png)
 
 - Drag the `www` directory into Xcode
     - A common mistake is to drag the `www` directory into your app's directory inside of Finder
     - Please follow the red highlighted section of the image below:
 
-    ![](img/guide/getting-started/ios/project.jpg)
+    ![](img/guide/platforms/ios/project.jpg)
 
 - After dragging `www` into Xcode, you will be prompted with a few options.
     - Select _Create folder references for any added folders_
     - Select the _Finish_ button
 
-    ![](img/guide/getting-started/ios/create-folder-reference.png)
+    ![](img/guide/platforms/ios/create-folder-reference.png)
 
 Hello World
 -----------
@@ -118,7 +118,7 @@ Deploy to Device
     - You will need to have your device connected via USB
 - Select the _Run_ button in your project window's toolbar
 
-    ![](img/guide/getting-started/ios/HelloWorldiPhone4.png)
+    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)
 
 Build Your App
 --------------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.8.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.8.0/guide/getting-started/windows-phone/index.md b/docs/en/1.8.0/guide/getting-started/windows-phone/index.md
index b8dd90e..62032f2 100644
--- a/docs/en/1.8.0/guide/getting-started/windows-phone/index.md
+++ b/docs/en/1.8.0/guide/getting-started/windows-phone/index.md
@@ -55,7 +55,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Select **CordovaStarter**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -64,7 +64,7 @@ Necessary for Installing on Device and Submitting to Market Place:
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -73,8 +73,8 @@ Necessary for Installing on Device and Submitting to Market Place:
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -86,7 +86,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.8.1/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.8.1/guide/getting-started/android/index.md b/docs/en/1.8.1/guide/getting-started/android/index.md
index c48d99c..1d82d95 100644
--- a/docs/en/1.8.1/guide/getting-started/android/index.md
+++ b/docs/en/1.8.1/guide/getting-started/android/index.md
@@ -42,7 +42,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/getting-started/android/AndroidFlow.png)
+    ![](img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -53,14 +53,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.8.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.8.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/getting-started/android/buildPath.jpg)
+    ![](img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/getting-started/android/javaSrc.jpg)
+	![](img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -93,7 +93,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/getting-started/android/manifest.jpg)
+    ![](img/guide/platforms/android/manifest.jpg)
 
 4. Hello World
 --------------    

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.8.1/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.8.1/guide/getting-started/bada/index.md b/docs/en/1.8.1/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/1.8.1/guide/getting-started/bada/index.md
+++ b/docs/en/1.8.1/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.8.1/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.8.1/guide/getting-started/ios/index.md b/docs/en/1.8.1/guide/getting-started/ios/index.md
index fb9440b..08a5c04 100644
--- a/docs/en/1.8.1/guide/getting-started/ios/index.md
+++ b/docs/en/1.8.1/guide/getting-started/ios/index.md
@@ -51,12 +51,12 @@ Setup New Project
 - Select _New_ -> _New Project..._
 - Select _Cordova-based Application_ from the list of templates
 
-    ![](img/guide/getting-started/ios/XCode4-templates.png)
+    ![](img/guide/platforms/ios/XCode4-templates.png)
 
 - Select the _Next_ button
 - Fill in the _Product Name_ and _Company Identifier_ for your app
 
-    ![](img/guide/getting-started/ios/xcode4-name_your_app.png)
+    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
 
 - **Note:** Do **not** check _Use Automatic Reference Counting_
 - Select the _Next_ button
@@ -72,24 +72,24 @@ in Xcode project templates.
     - you should see an error in the iOS Simulator informing you that _www/index.html was not found_
     - we can fix this by adding a folder to the project that references `www`
 
-    ![](img/guide/getting-started/ios/index-not-found.png)
+    ![](img/guide/platforms/ios/index-not-found.png)
 
 - Right-click on the project icon in the _Project Navigator_ (left sidebar) and select _Show in Finder_
 - Using Finder, you should see a `www` directory inside your project
 
-    ![](img/guide/getting-started/ios/www-folder.png)
+    ![](img/guide/platforms/ios/www-folder.png)
 
 - Drag the `www` directory into Xcode
     - A common mistake is to drag the `www` directory into your app's directory inside of Finder
     - Please follow the red highlighted section of the image below:
 
-    ![](img/guide/getting-started/ios/project.jpg)
+    ![](img/guide/platforms/ios/project.jpg)
 
 - After dragging `www` into Xcode, you will be prompted with a few options.
     - Select _Create folder references for any added folders_
     - Select the _Finish_ button
 
-    ![](img/guide/getting-started/ios/create-folder-reference.png)
+    ![](img/guide/platforms/ios/create-folder-reference.png)
 
 Hello World
 -----------
@@ -118,7 +118,7 @@ Deploy to Device
     - You will need to have your device connected via USB
 - Select the _Run_ button in your project window's toolbar
 
-    ![](img/guide/getting-started/ios/HelloWorldiPhone4.png)
+    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)
 
 Build Your App
 --------------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.8.1/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.8.1/guide/getting-started/windows-phone/index.md b/docs/en/1.8.1/guide/getting-started/windows-phone/index.md
index 6d198ac..51e7de2 100644
--- a/docs/en/1.8.1/guide/getting-started/windows-phone/index.md
+++ b/docs/en/1.8.1/guide/getting-started/windows-phone/index.md
@@ -60,7 +60,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -69,7 +69,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -78,8 +78,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -91,7 +91,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.9.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.9.0/guide/getting-started/android/index.md b/docs/en/1.9.0/guide/getting-started/android/index.md
index 9b652d3..1e46ba7 100644
--- a/docs/en/1.9.0/guide/getting-started/android/index.md
+++ b/docs/en/1.9.0/guide/getting-started/android/index.md
@@ -42,7 +42,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Launch Eclipse, and select menu item **New &gt; Android Project**.  Fill out the three panels of the **New Android Project** wizard shown below.
 
-    ![](img/guide/getting-started/android/AndroidFlow.png)
+    ![](img/guide/platforms/android/AndroidFlow.png)
     
 - In the root directory of your project, create two new directories:
  	- **/libs**
@@ -53,14 +53,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-1.9.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-1.9.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/getting-started/android/buildPath.jpg)
+    ![](img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/getting-started/android/javaSrc.jpg)
+	![](img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; XML Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -93,7 +93,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/getting-started/android/manifest.jpg)
+    ![](img/guide/platforms/android/manifest.jpg)
 
 4. Hello World
 --------------    

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.9.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.9.0/guide/getting-started/bada/index.md b/docs/en/1.9.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/1.9.0/guide/getting-started/bada/index.md
+++ b/docs/en/1.9.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.9.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.9.0/guide/getting-started/ios/index.md b/docs/en/1.9.0/guide/getting-started/ios/index.md
index 290068b..3af2fd8 100644
--- a/docs/en/1.9.0/guide/getting-started/ios/index.md
+++ b/docs/en/1.9.0/guide/getting-started/ios/index.md
@@ -51,12 +51,12 @@ Setup New Project
 - Select _New_ -> _New Project..._
 - Select _Cordova-based Application_ from the list of templates
 
-    ![](img/guide/getting-started/ios/XCode4-templates.png)
+    ![](img/guide/platforms/ios/XCode4-templates.png)
 
 - Select the _Next_ button
 - Fill in the _Product Name_ and _Company Identifier_ for your app
 
-    ![](img/guide/getting-started/ios/xcode4-name_your_app.png)
+    ![](img/guide/platforms/ios/xcode4-name_your_app.png)
 
 - **Note:** Do **not** check _Use Automatic Reference Counting_
 - Select the _Next_ button
@@ -72,24 +72,24 @@ in Xcode project templates.
     - you should see an error in the iOS Simulator informing you that _www/index.html was not found_
     - we can fix this by adding a folder to the project that references `www`
 
-    ![](img/guide/getting-started/ios/index-not-found.png)
+    ![](img/guide/platforms/ios/index-not-found.png)
 
 - Right-click on the project icon in the _Project Navigator_ (left sidebar) and select _Show in Finder_
 - Using Finder, you should see a `www` directory inside your project
 
-    ![](img/guide/getting-started/ios/www-folder.png)
+    ![](img/guide/platforms/ios/www-folder.png)
 
 - Drag the `www` directory into Xcode
     - A common mistake is to drag the `www` directory into your app's directory inside of Finder
     - Please follow the red highlighted section of the image below:
 
-    ![](img/guide/getting-started/ios/project.jpg)
+    ![](img/guide/platforms/ios/project.jpg)
 
 - After dragging `www` into Xcode, you will be prompted with a few options.
     - Select _Create folder references for any added folders_
     - Select the _Finish_ button
 
-    ![](img/guide/getting-started/ios/create-folder-reference.png)
+    ![](img/guide/platforms/ios/create-folder-reference.png)
 
 Hello World
 -----------
@@ -118,7 +118,7 @@ Deploy to Device
     - You will need to have your device connected via USB
 - Select the _Run_ button in your project window's toolbar
 
-    ![](img/guide/getting-started/ios/HelloWorldiPhone4.png)
+    ![](img/guide/platforms/ios/HelloWorldiPhone4.png)
 
 Build Your App
 --------------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/1.9.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/1.9.0/guide/getting-started/windows-phone/index.md b/docs/en/1.9.0/guide/getting-started/windows-phone/index.md
index 6d198ac..51e7de2 100644
--- a/docs/en/1.9.0/guide/getting-started/windows-phone/index.md
+++ b/docs/en/1.9.0/guide/getting-started/windows-phone/index.md
@@ -60,7 +60,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -69,7 +69,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -78,8 +78,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -91,7 +91,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.0.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0/guide/getting-started/android/index.md b/docs/en/2.0.0/guide/getting-started/android/index.md
index f16cadc..09a3111 100644
--- a/docs/en/2.0.0/guide/getting-started/android/index.md
+++ b/docs/en/2.0.0/guide/getting-started/android/index.md
@@ -41,15 +41,15 @@ This guide describes how to set up your development environment for Cordova and
 ---------------------
 
 - Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/step_1.png)
+    ![](img/guide/platforms/android/step_1.png)
 - Then specify new application project
-    ![](img/guide/getting-started/android/step_2.png)
+    ![](img/guide/platforms/android/step_2.png)
 - Then specify an Application Name, a Project Name and Package Name with Namespace
-    ![](img/guide/getting-started/android/step_3.png)
+    ![](img/guide/platforms/android/step_3.png)
 - Then select a graphic
-    ![](img/guide/getting-started/android/step_4.png)
+    ![](img/guide/platforms/android/step_4.png)
 - Then Create a Blank Activity
-    ![](img/guide/getting-started/android/step_5.png)
+    ![](img/guide/platforms/android/step_5.png)
 - Make sure the activity doesn't inherit from anything.  You most likely won't have PhoneGap on your Eclipse Workspace.  Once this is done, click finish
     
 - In the root directory of your project, create two new directories:
@@ -61,14 +61,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-2.0.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-2.0.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/getting-started/android/buildPath.jpg)
+    ![](img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/getting-started/android/javaSrc.jpg)
+	![](img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; Text Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -101,7 +101,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/getting-started/android/manifest.png)
+    ![](img/guide/platforms/android/manifest.png)
 
 4. Hello World
 --------------    

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.0.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0/guide/getting-started/bada/index.md b/docs/en/2.0.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/2.0.0/guide/getting-started/bada/index.md
+++ b/docs/en/2.0.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.0.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0/guide/getting-started/ios/index.md b/docs/en/2.0.0/guide/getting-started/ios/index.md
index a307374..fc9a9a4 100644
--- a/docs/en/2.0.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.0.0/guide/getting-started/ios/index.md
@@ -45,7 +45,7 @@ Setup New Project
 - Run the installer **'Cordova-2.0.0.pkg'** to completion
 - Copy the **bin** folder (either from the source, or from the .dmg) to a location on your hard drive
 
-    ![](img/guide/getting-started/ios/bin_folder.png)
+    ![](img/guide/platforms/ios/bin_folder.png)
 
 - Launch **Terminal.app**
 - Drag the copied **bin** folder to the **Terminal.app** icon in your Dock, it should launch a new Terminal window
@@ -55,7 +55,7 @@ Setup New Project
         <package_name> is the package name, following reverse-domain style convention
         <project_name> is the project name
         
-    ![](img/guide/getting-started/ios/bin_create_project.png)
+    ![](img/guide/platforms/ios/bin_create_project.png)
 
 
 - **Locate** your new project folder that you just created
@@ -68,7 +68,7 @@ Deploy to Simulator
 - Change the **Target** in the **Scheme** drop-down menu on the toolbar to **"HelloWorld"** (your project name)
 - Change the **Active SDK** in the **Scheme** drop-down menu on the toolbar to **iOS [version] Simulator**
 
-    ![](img/guide/getting-started/ios/active_scheme_simulator.png)
+    ![](img/guide/platforms/ios/active_scheme_simulator.png)
 
 - Select the **Run** button in your project window's toolbar
 
@@ -82,7 +82,7 @@ Deploy to Device
 - Change the **Active SDK** in the Scheme drop-down menu on the toolbar to **[Your Device Name]**
     - You will need to have your device connected via USB
 
-    ![](img/guide/getting-started/ios/active_scheme_device.png)
+    ![](img/guide/platforms/ios/active_scheme_device.png)
     
 - Select the **Run** button in your project window's toolbar
 
@@ -90,7 +90,7 @@ Results
 ----------------
 - You should see the screen below, with a pulsating green **"device is ready"** message
 
-    ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+    ![](img/guide/platforms/ios/HelloWorldStandard.png)
     
 Problems in Xcode
 ----------------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.0.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.0.0/guide/getting-started/windows-phone/index.md b/docs/en/2.0.0/guide/getting-started/windows-phone/index.md
index 6d198ac..51e7de2 100644
--- a/docs/en/2.0.0/guide/getting-started/windows-phone/index.md
+++ b/docs/en/2.0.0/guide/getting-started/windows-phone/index.md
@@ -60,7 +60,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -69,7 +69,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -78,8 +78,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -91,7 +91,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.1.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.1.0/guide/getting-started/android/index.md b/docs/en/2.1.0/guide/getting-started/android/index.md
index 7fad9db..0421110 100644
--- a/docs/en/2.1.0/guide/getting-started/android/index.md
+++ b/docs/en/2.1.0/guide/getting-started/android/index.md
@@ -41,15 +41,15 @@ This guide describes how to set up your development environment for Cordova and
 ---------------------
 
 - Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/step_1.png)
+    ![](img/guide/platforms/android/step_1.png)
 - Then specify new application project
-    ![](img/guide/getting-started/android/step_2.png)
+    ![](img/guide/platforms/android/step_2.png)
 - Then speciy an Application Name, a Project Name and Package Name with Namespace
-    ![](img/guide/getting-started/android/step_3.png)
+    ![](img/guide/platforms/android/step_3.png)
 - Then select a graphic
-    ![](img/guide/getting-started/android/step_4.png)
+    ![](img/guide/platforms/android/step_4.png)
 - Then Create a Blank Activity
-    ![](img/guide/getting-started/android/step_5.png)
+    ![](img/guide/platforms/android/step_5.png)
 - Make sure the activity doesn't inherit from anything.  You most likely won't have PhoneGap on your Eclipse Workspace.  Once this is done, click finish
     
 - In the root directory of your project, create two new directories:
@@ -61,14 +61,14 @@ This guide describes how to set up your development environment for Cordova and
 
 - Verify that **cordova-2.0.0.jar** is listed in the Build Path for your project. Right click on the /libs folder and go to **Build Paths/ &gt; Configure Build Path...**. Then, in the Libraries tab, add **cordova-2.0.0.jar** to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
 
-    ![](img/guide/getting-started/android/buildPath.jpg)
+    ![](img/guide/platforms/android/buildPath.jpg)
 
 - Edit your project's main Java file found in the **src** folder in Eclipse:
 	- Add **import org.apache.cordova.*;**
 	- Change the class's extend from **Activity** to **DroidGap**
 	- Replace the **setContentView()** line with **super.loadUrl("file:///android_asset/www/index.html");**	
 
-	![](img/guide/getting-started/android/javaSrc.jpg)
+	![](img/guide/platforms/android/javaSrc.jpg)
 	
 - Right click on AndroidManifest.xml and select **Open With &gt; Text Editor**
 - Paste the following permissions between the **&lt;uses-sdk.../&gt;** and **&lt;application.../&gt;** tags.
@@ -101,7 +101,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - Your AndroidManifest.xml file should look like
 
-    ![](img/guide/getting-started/android/manifest.png)
+    ![](img/guide/platforms/android/manifest.png)
 
 4. Hello World
 --------------    

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.1.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.1.0/guide/getting-started/bada/index.md b/docs/en/2.1.0/guide/getting-started/bada/index.md
index aa68e52..030842d 100644
--- a/docs/en/2.1.0/guide/getting-started/bada/index.md
+++ b/docs/en/2.1.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.1.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.1.0/guide/getting-started/ios/index.md b/docs/en/2.1.0/guide/getting-started/ios/index.md
index 21cc987..b38f968 100644
--- a/docs/en/2.1.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.1.0/guide/getting-started/ios/index.md
@@ -59,7 +59,7 @@ Create a New Project
         <package_name> is the package name, following reverse-domain style convention
         <project_name> is the project name
         
-    ![](img/guide/getting-started/ios/bin_create_project.png)
+    ![](img/guide/platforms/ios/bin_create_project.png)
 
 
 - **Locate** your new project folder that you just created
@@ -72,7 +72,7 @@ Deploy to Simulator
 - Change the **Target** in the **Scheme** drop-down menu on the toolbar to **"HelloWorld"** (your project name)
 - Change the **Active SDK** in the **Scheme** drop-down menu on the toolbar to **iOS [version] Simulator**
 
-    ![](img/guide/getting-started/ios/active_scheme_simulator.png)
+    ![](img/guide/platforms/ios/active_scheme_simulator.png)
 
 - Select the **Run** button in your project window's toolbar
 
@@ -86,7 +86,7 @@ Deploy to Device
 - Change the **Active SDK** in the Scheme drop-down menu on the toolbar to **[Your Device Name]**
     - You will need to have your device connected via USB
 
-    ![](img/guide/getting-started/ios/active_scheme_device.png)
+    ![](img/guide/platforms/ios/active_scheme_device.png)
     
 - Select the **Run** button in your project window's toolbar
 
@@ -94,7 +94,7 @@ Results
 ----------------
 - You should see the screen below, with a pulsating green **"device is ready"** message
 
-    ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+    ![](img/guide/platforms/ios/HelloWorldStandard.png)
     
 Problems in Xcode
 ----------------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.1.0/guide/getting-started/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.1.0/guide/getting-started/tizen/index.md b/docs/en/2.1.0/guide/getting-started/tizen/index.md
index b77906f..3d2bbf1 100644
--- a/docs/en/2.1.0/guide/getting-started/tizen/index.md
+++ b/docs/en/2.1.0/guide/getting-started/tizen/index.md
@@ -41,7 +41,7 @@ This guide describes how to set up your development environment for Cordova and
     - Launch Tizen Eclipse IDE
     - Select  **File** -> **Import** -> **Tizen Web Project**
 
-    ![](img/guide/getting-started/tizen/import_project.png)
+    ![](img/guide/platforms/tizen/import_project.png)
 
     - Click **Next**
     - Make sure that **Select root directory** is checked
@@ -49,11 +49,11 @@ This guide describes how to set up your development environment for Cordova and
     - Click **Browse**
     - Browse to one of the Cordova Tizen "samples" project directory (e.g: `/cordova-basic`) and select it
 
-    ![](img/guide/getting-started/tizen/import_widget.png)
+    ![](img/guide/platforms/tizen/import_widget.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been imported and appear **Project Explorer** view
 
@@ -64,11 +64,11 @@ This guide describes how to set up your development environment for Cordova and
     - Select one of the Tizen Cordova template (e.g: **CordovaBasicTemplate**)
     - Fill-up the **Project name** and its target **Location**
 
-    ![](img/guide/getting-started/tizen/project_template.png)
+    ![](img/guide/platforms/tizen/project_template.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been created and appear **Project Explorer** view
 
@@ -78,7 +78,7 @@ This guide describes how to set up your development environment for Cordova and
 
     - **Right Click** your project in the **Project Explorer** view and Select **Build Project**
 
-    ![](img/guide/getting-started/tizen/build_project.png)
+    ![](img/guide/platforms/tizen/build_project.png)
 
     - A widget package should have been generated in your project root directory (e.g: `cordova-basic.wgt`)
 
@@ -90,7 +90,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Simulator Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_sim_app.png)
+    ![](img/guide/platforms/tizen/runas_web_sim_app.png)
 
 5B. Deploy to Device/Emulator
 --------------------
@@ -98,11 +98,11 @@ This guide describes how to set up your development environment for Cordova and
 - Make sure that your target device is properly launched/connected/configured ("Date and Time" settings must have been set correctly)
 - Select your application deployement target with the **Connection Explorer** view (Select **Window** Menu -> **Show View** -> **Connection Explorer** )
 
-    ![](img/guide/getting-started/tizen/connection_explorer.png)
+    ![](img/guide/platforms/tizen/connection_explorer.png)
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_app.png)
+    ![](img/guide/platforms/tizen/runas_web_app.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.1.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.1.0/guide/getting-started/windows-phone/index.md b/docs/en/2.1.0/guide/getting-started/windows-phone/index.md
index 817b5b7..de91612 100644
--- a/docs/en/2.1.0/guide/getting-started/windows-phone/index.md
+++ b/docs/en/2.1.0/guide/getting-started/windows-phone/index.md
@@ -72,7 +72,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
 
 4. Review the project structure
@@ -81,7 +81,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -90,8 +90,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -103,7 +103,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.2.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.2.0/guide/getting-started/android/index.md b/docs/en/2.2.0/guide/getting-started/android/index.md
index efea5f6..f883342 100644
--- a/docs/en/2.2.0/guide/getting-started/android/index.md
+++ b/docs/en/2.2.0/guide/getting-started/android/index.md
@@ -85,7 +85,7 @@ This guide describes how to set up your development environment for Cordova and
         <project_name> is the project name, e.g. YourApp (Must not contain spaces)
 
 - Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/eclipse_new_project.png)
+    ![](img/guide/platforms/android/eclipse_new_project.png)
 - Select the directory you used for `<project_folder_path>`
 - Click Finish.
 
@@ -107,7 +107,7 @@ If your project has a red X indicating there is a problem follow these additiona
 **Note: For a faster experience, use an Intel-based emulator image:**
 
 - Open the Android SDK Manager
-  ![](img/guide/getting-started/android/eclipse_android_sdk_button.png)
+  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
 - Install one or more `Intel x86 Atom` System Images as well as the `Intel Hardware Accelerated Execution Manager` (under Extras).
 - Run the Intel installer, which has been downloaded to: `extras/intel/Hardware_Accelerated_Execution_Manager` within your Android SDK
 - Create a new AVD with the Target set to an Intel image.


[2/3] Fix getting-started image references for 1.5 .. 2.9

Posted by js...@apache.org.
http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.2.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.2.0/guide/getting-started/bada/index.md b/docs/en/2.2.0/guide/getting-started/bada/index.md
index aa68e52..030842d 100644
--- a/docs/en/2.2.0/guide/getting-started/bada/index.md
+++ b/docs/en/2.2.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.2.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.2.0/guide/getting-started/ios/index.md b/docs/en/2.2.0/guide/getting-started/ios/index.md
index 83f003b..ef32549 100644
--- a/docs/en/2.2.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.2.0/guide/getting-started/ios/index.md
@@ -59,7 +59,7 @@ Create a New Project
         <package_name> is the package name, following reverse-domain style convention
         <project_name> is the project name
         
-    ![](img/guide/getting-started/ios/bin_create_project.png)
+    ![](img/guide/platforms/ios/bin_create_project.png)
 
 
 - **Locate** your new project folder that you just created
@@ -79,7 +79,7 @@ Deploy to Simulator
 - Change the **Target** in the **Scheme** drop-down menu on the toolbar to **"HelloWorld"** (your project name)
 - Change the **Active SDK** in the **Scheme** drop-down menu on the toolbar to **iOS [version] Simulator**
 
-    ![](img/guide/getting-started/ios/active_scheme_simulator.png)
+    ![](img/guide/platforms/ios/active_scheme_simulator.png)
 
 - Select the **Run** button in your project window's toolbar
 
@@ -93,7 +93,7 @@ Deploy to Device
 - Change the **Active SDK** in the Scheme drop-down menu on the toolbar to **[Your Device Name]**
     - You will need to have your device connected via USB
 
-    ![](img/guide/getting-started/ios/active_scheme_device.png)
+    ![](img/guide/platforms/ios/active_scheme_device.png)
     
 - Select the **Run** button in your project window's toolbar
 
@@ -101,7 +101,7 @@ Results
 ----------------
 - You should see the screen below, with a pulsating green **"device is ready"** message
 
-    ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+    ![](img/guide/platforms/ios/HelloWorldStandard.png)
     
 Problems in Xcode
 ----------------

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.2.0/guide/getting-started/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.2.0/guide/getting-started/tizen/index.md b/docs/en/2.2.0/guide/getting-started/tizen/index.md
index b77906f..3d2bbf1 100644
--- a/docs/en/2.2.0/guide/getting-started/tizen/index.md
+++ b/docs/en/2.2.0/guide/getting-started/tizen/index.md
@@ -41,7 +41,7 @@ This guide describes how to set up your development environment for Cordova and
     - Launch Tizen Eclipse IDE
     - Select  **File** -> **Import** -> **Tizen Web Project**
 
-    ![](img/guide/getting-started/tizen/import_project.png)
+    ![](img/guide/platforms/tizen/import_project.png)
 
     - Click **Next**
     - Make sure that **Select root directory** is checked
@@ -49,11 +49,11 @@ This guide describes how to set up your development environment for Cordova and
     - Click **Browse**
     - Browse to one of the Cordova Tizen "samples" project directory (e.g: `/cordova-basic`) and select it
 
-    ![](img/guide/getting-started/tizen/import_widget.png)
+    ![](img/guide/platforms/tizen/import_widget.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been imported and appear **Project Explorer** view
 
@@ -64,11 +64,11 @@ This guide describes how to set up your development environment for Cordova and
     - Select one of the Tizen Cordova template (e.g: **CordovaBasicTemplate**)
     - Fill-up the **Project name** and its target **Location**
 
-    ![](img/guide/getting-started/tizen/project_template.png)
+    ![](img/guide/platforms/tizen/project_template.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been created and appear **Project Explorer** view
 
@@ -78,7 +78,7 @@ This guide describes how to set up your development environment for Cordova and
 
     - **Right Click** your project in the **Project Explorer** view and Select **Build Project**
 
-    ![](img/guide/getting-started/tizen/build_project.png)
+    ![](img/guide/platforms/tizen/build_project.png)
 
     - A widget package should have been generated in your project root directory (e.g: `cordova-basic.wgt`)
 
@@ -90,7 +90,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Simulator Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_sim_app.png)
+    ![](img/guide/platforms/tizen/runas_web_sim_app.png)
 
 5B. Deploy to Device/Emulator
 --------------------
@@ -98,11 +98,11 @@ This guide describes how to set up your development environment for Cordova and
 - Make sure that your target device is properly launched/connected/configured ("Date and Time" settings must have been set correctly)
 - Select your application deployement target with the **Connection Explorer** view (Select **Window** Menu -> **Show View** -> **Connection Explorer** )
 
-    ![](img/guide/getting-started/tizen/connection_explorer.png)
+    ![](img/guide/platforms/tizen/connection_explorer.png)
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_app.png)
+    ![](img/guide/platforms/tizen/runas_web_app.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.2.0/guide/getting-started/windows-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.2.0/guide/getting-started/windows-8/index.md b/docs/en/2.2.0/guide/getting-started/windows-8/index.md
index a52d545..dfc65bb 100644
--- a/docs/en/2.2.0/guide/getting-started/windows-8/index.md
+++ b/docs/en/2.2.0/guide/getting-started/windows-8/index.md
@@ -47,11 +47,11 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 - Open Visual Studio 2012 and choose **New Project**.
 - Select **Installed - Template - Other Languages - JavaScript - Windows Store** from the tree, and then **Blank App** from the projects list. Enter whatever project name you like. We're using **CordovaWin8Foo** in this guide.
 
-    ![](img/guide/getting-started/windows-8/wsnewproject.png)
+    ![](img/guide/platforms/win8/wsnewproject.png)
 
 - Microsoft continues to use **default.html** as the default page for use in websites, whereas most "open web" developers use **index.html**. (Plus it's likely that in the other platform variants of your project you are using **index.html** as the name of your default page.) To fix this, in Solution Explorer rename the **default.html** file to **index.html**. Then double-click the **package.appxmanifest** file and change the **Start page** value to **index.html**. 
 
-	![](img/guide/getting-started/windows-8/wschangemanifest.png)
+	![](img/guide/platforms/win8/wschangemanifest.png)
 
 - To include **cordova.js** in your project, right-click on the **js** folder in Solution Explorer and select **Add - New Item**. Locate the **corvoda.js** file in the **lib\windows-8** folder that we called out previously. 
 
@@ -95,7 +95,7 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 
 - Run the project from Visual Studio. You'll see the message box appear.
 
-	![](img/guide/getting-started/windows-8/wsalert.png)
+	![](img/guide/platforms/win8/wsalert.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.2.0/guide/getting-started/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.2.0/guide/getting-started/windows-phone/index.md b/docs/en/2.2.0/guide/getting-started/windows-phone/index.md
index 0549255..3e01721 100644
--- a/docs/en/2.2.0/guide/getting-started/windows-phone/index.md
+++ b/docs/en/2.2.0/guide/getting-started/windows-phone/index.md
@@ -74,7 +74,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -83,7 +83,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -92,8 +92,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wprun.png)
-    ![](img/guide/getting-started/windows-phone/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -105,7 +105,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.3.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.3.0/guide/getting-started/android/index.md b/docs/en/2.3.0/guide/getting-started/android/index.md
index 5792742..8d2ef09 100644
--- a/docs/en/2.3.0/guide/getting-started/android/index.md
+++ b/docs/en/2.3.0/guide/getting-started/android/index.md
@@ -93,7 +93,7 @@ We currently do not support Android 1.x, and we plan to deprecate platforms in t
         <project_name> is the project name, e.g. YourApp (Must not contain spaces)
 
 - Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/eclipse_new_project.png)
+    ![](img/guide/platforms/android/eclipse_new_project.png)
 - Select the directory you used for `<project_folder_path>`
 - Click Finish.
 
@@ -115,7 +115,7 @@ If your project has a red X indicating there is a problem follow these additiona
 **Note: For a faster experience, use an Intel-based emulator image:**
 
 - Open the Android SDK Manager
-  ![](img/guide/getting-started/android/eclipse_android_sdk_button.png)
+  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
 - Install one or more `Intel x86 Atom` System Images as well as the `Intel Hardware Accelerated Execution Manager` (under Extras).
 - Run the Intel installer, which has been downloaded to: `extras/intel/Hardware_Accelerated_Execution_Manager` within your Android SDK
 - Create a new AVD with the Target set to an Intel image.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.3.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.3.0/guide/getting-started/bada/index.md b/docs/en/2.3.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/2.3.0/guide/getting-started/bada/index.md
+++ b/docs/en/2.3.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.3.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.3.0/guide/getting-started/ios/index.md b/docs/en/2.3.0/guide/getting-started/ios/index.md
index d3dd5f6..dfeec5e 100644
--- a/docs/en/2.3.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.3.0/guide/getting-started/ios/index.md
@@ -83,7 +83,7 @@ Determine where on your system you will locate the Xcode project files for your
 
 3. In Finder, navigate to the cordova-ios directory from the downloaded and extracted Cordova code and expand it if necessary.   Highlight the bin directory as shown:
 
-  ![](img/guide/getting-started/ios/bin_dir_listing.png)
+  ![](img/guide/platforms/ios/bin_dir_listing.png)
 
   **Note:** This screen capture was from the Cordova-2.3.0 download, your listing will vary based on the actual Cordova version installed.
 
@@ -111,7 +111,7 @@ Determine where on your system you will locate the Xcode project files for your
   In the terminal app with bin as the current directory, enter the 3 pieces of information via the following command:
   
  `./create ~/Documents/CordovaXY/HelloWorld org.apache.cordova.HelloWorld HelloWorld`
 
-  ![](img/guide/getting-started/ios/create.png)
+  ![](img/guide/platforms/ios/create.png)
 
   3. Fix Common Problems
 
@@ -149,13 +149,13 @@ Determine where on your system you will locate the Xcode project files for your
 
   Your screen should look similar to:
 
-![](img/guide/getting-started/ios/helloworld_project.png)
+![](img/guide/platforms/ios/helloworld_project.png)
   **Note:** this screen capture shows a project that was created with the name as HelloWorld23.   

 ### Deploy to the Simulator
 
   1. In the upper left hand corner of Xcode, click on the Scheme drop down and select the project name, HelloWorld, as the target.  

   2. Click the device section and select an iOS Simulator such as iPhone 6.0 Simulator as shown:  

-![](img/guide/getting-started/ios/select_xcode_scheme.png)
+![](img/guide/platforms/ios/select_xcode_scheme.png)
 
   3. Click the **Run** button in your project window's toolbar to build, deploy and run the application in the simulator. 

 
@@ -185,7 +185,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   The running HelloWorld app is shown below.  The Device is Ready line should be slowly pulsating.
 
-  ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+  ![](img/guide/platforms/ios/HelloWorldStandard.png)
 
 ## Common Problems
 
@@ -232,7 +232,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   1.  Within the Xcode menus select **Xcode>Preferences>Locations**. 

   2. In the Derived Data section click the Advanced button and select Unique as the Build Location as shown: 

-![](img/guide/getting-started/ios/xcode_build_location.png)
+![](img/guide/platforms/ios/xcode_build_location.png)
 
   This is the default setting for a new Xcode install but it may have been set differently if you upgraded from an older version of Xcode.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.3.0/guide/getting-started/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.3.0/guide/getting-started/tizen/index.md b/docs/en/2.3.0/guide/getting-started/tizen/index.md
index a45895e..4618a03 100644
--- a/docs/en/2.3.0/guide/getting-started/tizen/index.md
+++ b/docs/en/2.3.0/guide/getting-started/tizen/index.md
@@ -41,7 +41,7 @@ This guide describes how to set up your development environment for Cordova and
     - Launch Tizen Eclipse IDE
     - Select  **File** -> **Import** -> **Tizen Web Project**
 
-    ![](img/guide/getting-started/tizen/import_project.png)
+    ![](img/guide/platforms/tizen/import_project.png)
 
     - Click **Next**
     - Make sure that **Select root directory** is checked
@@ -49,11 +49,11 @@ This guide describes how to set up your development environment for Cordova and
     - Click **Browse**
     - Browse to one of the Cordova Tizen "samples" project directory (e.g: `/cordova-basic`) and select it
 
-    ![](img/guide/getting-started/tizen/import_widget.png)
+    ![](img/guide/platforms/tizen/import_widget.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been imported and appear **Project Explorer** view
 
@@ -64,11 +64,11 @@ This guide describes how to set up your development environment for Cordova and
     - Select one of the Tizen Cordova template (e.g: **CordovaBasicTemplate**)
     - Fill-up the **Project name** and its target **Location**
 
-    ![](img/guide/getting-started/tizen/project_template.png)
+    ![](img/guide/platforms/tizen/project_template.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been created and appear **Project Explorer** view
 
@@ -78,7 +78,7 @@ This guide describes how to set up your development environment for Cordova and
 
     - **Right Click** your project in the **Project Explorer** view and Select **Build Project**
 
-    ![](img/guide/getting-started/tizen/build_project.png)
+    ![](img/guide/platforms/tizen/build_project.png)
 
     - A widget package should have been generated in your project root directory (e.g: `cordova-basic.wgt`)
 
@@ -90,7 +90,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Simulator Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_sim_app.png)
+    ![](img/guide/platforms/tizen/runas_web_sim_app.png)
 
 5B. Deploy to Device/Emulator
 --------------------
@@ -98,11 +98,11 @@ This guide describes how to set up your development environment for Cordova and
 - Make sure that your target device is properly launched/connected/configured ("Date and Time" settings must have been set correctly)
 - Select your application deployment target with the **Connection Explorer** view (Select **Window** Menu -> **Show View** -> **Connection Explorer** )
 
-    ![](img/guide/getting-started/tizen/connection_explorer.png)
+    ![](img/guide/platforms/tizen/connection_explorer.png)
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_app.png)
+    ![](img/guide/platforms/tizen/runas_web_app.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.3.0/guide/getting-started/windows-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.3.0/guide/getting-started/windows-8/index.md b/docs/en/2.3.0/guide/getting-started/windows-8/index.md
index 1c2a6ad..dadce87 100644
--- a/docs/en/2.3.0/guide/getting-started/windows-8/index.md
+++ b/docs/en/2.3.0/guide/getting-started/windows-8/index.md
@@ -47,11 +47,11 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 - Open Visual Studio 2012 and choose **New Project**.
 - Select **Installed - Template - Other Languages - JavaScript - Windows Store** from the tree, and then **Blank App** from the projects list. Enter whatever project name you like. We're using **CordovaWin8Foo** in this guide.
 
-    ![](img/guide/getting-started/windows-8/wsnewproject.png)
+    ![](img/guide/platforms/win8/wsnewproject.png)
 
 - Microsoft continues to use **default.html** as the default page for use in websites, whereas most "open web" developers use **index.html**. (Plus it's likely that in the other platform variants of your project you are using **index.html** as the name of your default page.) To fix this, in Solution Explorer rename the **default.html** file to **index.html**. Then double-click the **package.appxmanifest** file and change the **Start page** value to **index.html**. 
 
-	![](img/guide/getting-started/windows-8/wschangemanifest.png)
+	![](img/guide/platforms/win8/wschangemanifest.png)
 
 - To include **cordova.js** in your project, right-click on the **js** folder in Solution Explorer and select **Add - New Item**. Locate the **cordova.js** file in the **lib\windows-8** folder that we called out previously. 
 
@@ -95,7 +95,7 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 
 - Run the project from Visual Studio. You'll see the message box appear.
 
-	![](img/guide/getting-started/windows-8/wsalert.png)
+	![](img/guide/platforms/win8/wsalert.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.3.0/guide/getting-started/windows-phone-7/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.3.0/guide/getting-started/windows-phone-7/index.md b/docs/en/2.3.0/guide/getting-started/windows-phone-7/index.md
index e865178..edab0b9 100644
--- a/docs/en/2.3.0/guide/getting-started/windows-phone-7/index.md
+++ b/docs/en/2.3.0/guide/getting-started/windows-phone-7/index.md
@@ -74,7 +74,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone-7/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -83,7 +83,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone-7/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -92,8 +92,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wprun.png)
-    ![](img/guide/getting-started/windows-phone-7/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -105,7 +105,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.3.0/guide/getting-started/windows-phone-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.3.0/guide/getting-started/windows-phone-8/index.md b/docs/en/2.3.0/guide/getting-started/windows-phone-8/index.md
index 8229366..c5e5218 100644
--- a/docs/en/2.3.0/guide/getting-started/windows-phone-8/index.md
+++ b/docs/en/2.3.0/guide/getting-started/windows-phone-8/index.md
@@ -90,8 +90,8 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Select **CordovaWP8AppFull** or **CordovaWP8AppStandalone**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-![](img/guide/getting-started/windows-phone-8/FullTemplate.png)
-![](img/guide/getting-started/windows-phone-8/StandAloneTemplate.png)
+![](img/guide/platforms/wp8/FullTemplate.png)
+![](img/guide/platforms/wp8/StandAloneTemplate.png)
 
  
 4. Review the project structure
@@ -100,7 +100,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-![](img/guide/getting-started/windows-phone-8/projectStructure.png)
+![](img/guide/platforms/wp8/projectStructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -109,7 +109,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-8/BuildEmulator.png)
+![](img/guide/platforms/wp8/BuildEmulator.png)
 
 
 6. Build your project for the device
@@ -121,7 +121,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-7/wpd.png)
+![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.4.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.4.0/guide/getting-started/android/index.md b/docs/en/2.4.0/guide/getting-started/android/index.md
index 5792742..8d2ef09 100644
--- a/docs/en/2.4.0/guide/getting-started/android/index.md
+++ b/docs/en/2.4.0/guide/getting-started/android/index.md
@@ -93,7 +93,7 @@ We currently do not support Android 1.x, and we plan to deprecate platforms in t
         <project_name> is the project name, e.g. YourApp (Must not contain spaces)
 
 - Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/eclipse_new_project.png)
+    ![](img/guide/platforms/android/eclipse_new_project.png)
 - Select the directory you used for `<project_folder_path>`
 - Click Finish.
 
@@ -115,7 +115,7 @@ If your project has a red X indicating there is a problem follow these additiona
 **Note: For a faster experience, use an Intel-based emulator image:**
 
 - Open the Android SDK Manager
-  ![](img/guide/getting-started/android/eclipse_android_sdk_button.png)
+  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
 - Install one or more `Intel x86 Atom` System Images as well as the `Intel Hardware Accelerated Execution Manager` (under Extras).
 - Run the Intel installer, which has been downloaded to: `extras/intel/Hardware_Accelerated_Execution_Manager` within your Android SDK
 - Create a new AVD with the Target set to an Intel image.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.4.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.4.0/guide/getting-started/bada/index.md b/docs/en/2.4.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/2.4.0/guide/getting-started/bada/index.md
+++ b/docs/en/2.4.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.4.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.4.0/guide/getting-started/ios/index.md b/docs/en/2.4.0/guide/getting-started/ios/index.md
index 794f036..2dbb467 100644
--- a/docs/en/2.4.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.4.0/guide/getting-started/ios/index.md
@@ -83,7 +83,7 @@ Determine where on your system you will locate the Xcode project files for your
 
 3. In Finder, navigate to the cordova-ios directory from the downloaded and extracted Cordova code and expand it if necessary.   Highlight the bin directory as shown:
 
-  ![](img/guide/getting-started/ios/bin_dir_listing.png)
+  ![](img/guide/platforms/ios/bin_dir_listing.png)
 
   **Note:** This screen capture was from the Cordova-2.3.0 download, your listing will vary based on the actual Cordova version installed.
 
@@ -111,7 +111,7 @@ Determine where on your system you will locate the Xcode project files for your
   In the terminal app with bin as the current directory, enter the 3 pieces of information via the following command:
   
  `./create ~/Documents/CordovaXY/HelloWorld org.apache.cordova.HelloWorld HelloWorld`
 
-  ![](img/guide/getting-started/ios/create.png)
+  ![](img/guide/platforms/ios/create.png)
 
   3. Fix Common Problems
 
@@ -149,13 +149,13 @@ Determine where on your system you will locate the Xcode project files for your
 
   Your screen should look similar to:
 
-![](img/guide/getting-started/ios/helloworld_project.png)
+![](img/guide/platforms/ios/helloworld_project.png)
   **Note:** this screen capture shows a project that was created with the name as HelloWorld23.   

 ### Deploy to the Simulator
 
   1. In the upper left hand corner of Xcode, click on the Scheme drop down and select the project name, HelloWorld, as the target.  

   2. Click the device section and select an iOS Simulator such as iPhone 6.0 Simulator as shown:  

-![](img/guide/getting-started/ios/select_xcode_scheme.png)
+![](img/guide/platforms/ios/select_xcode_scheme.png)
 
   3. Click the **Run** button in your project window's toolbar to build, deploy and run the application in the simulator. 

 
@@ -185,7 +185,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   The running HelloWorld app is shown below.  The Device is Ready line should be slowly pulsating.
 
-  ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+  ![](img/guide/platforms/ios/HelloWorldStandard.png)
 
 ## Common Problems
 
@@ -232,7 +232,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   1.  Within the Xcode menus select **Xcode>Preferences>Locations**. 

   2. In the Derived Data section click the Advanced button and select Unique as the Build Location as shown: 

-![](img/guide/getting-started/ios/xcode_build_location.png)
+![](img/guide/platforms/ios/xcode_build_location.png)
 
   This is the default setting for a new Xcode install but it may have been set differently if you upgraded from an older version of Xcode.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.4.0/guide/getting-started/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.4.0/guide/getting-started/tizen/index.md b/docs/en/2.4.0/guide/getting-started/tizen/index.md
index a45895e..4618a03 100644
--- a/docs/en/2.4.0/guide/getting-started/tizen/index.md
+++ b/docs/en/2.4.0/guide/getting-started/tizen/index.md
@@ -41,7 +41,7 @@ This guide describes how to set up your development environment for Cordova and
     - Launch Tizen Eclipse IDE
     - Select  **File** -> **Import** -> **Tizen Web Project**
 
-    ![](img/guide/getting-started/tizen/import_project.png)
+    ![](img/guide/platforms/tizen/import_project.png)
 
     - Click **Next**
     - Make sure that **Select root directory** is checked
@@ -49,11 +49,11 @@ This guide describes how to set up your development environment for Cordova and
     - Click **Browse**
     - Browse to one of the Cordova Tizen "samples" project directory (e.g: `/cordova-basic`) and select it
 
-    ![](img/guide/getting-started/tizen/import_widget.png)
+    ![](img/guide/platforms/tizen/import_widget.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been imported and appear **Project Explorer** view
 
@@ -64,11 +64,11 @@ This guide describes how to set up your development environment for Cordova and
     - Select one of the Tizen Cordova template (e.g: **CordovaBasicTemplate**)
     - Fill-up the **Project name** and its target **Location**
 
-    ![](img/guide/getting-started/tizen/project_template.png)
+    ![](img/guide/platforms/tizen/project_template.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been created and appear **Project Explorer** view
 
@@ -78,7 +78,7 @@ This guide describes how to set up your development environment for Cordova and
 
     - **Right Click** your project in the **Project Explorer** view and Select **Build Project**
 
-    ![](img/guide/getting-started/tizen/build_project.png)
+    ![](img/guide/platforms/tizen/build_project.png)
 
     - A widget package should have been generated in your project root directory (e.g: `cordova-basic.wgt`)
 
@@ -90,7 +90,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Simulator Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_sim_app.png)
+    ![](img/guide/platforms/tizen/runas_web_sim_app.png)
 
 5B. Deploy to Device/Emulator
 --------------------
@@ -98,11 +98,11 @@ This guide describes how to set up your development environment for Cordova and
 - Make sure that your target device is properly launched/connected/configured ("Date and Time" settings must have been set correctly)
 - Select your application deployment target with the **Connection Explorer** view (Select **Window** Menu -> **Show View** -> **Connection Explorer** )
 
-    ![](img/guide/getting-started/tizen/connection_explorer.png)
+    ![](img/guide/platforms/tizen/connection_explorer.png)
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_app.png)
+    ![](img/guide/platforms/tizen/runas_web_app.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.4.0/guide/getting-started/windows-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.4.0/guide/getting-started/windows-8/index.md b/docs/en/2.4.0/guide/getting-started/windows-8/index.md
index 1c2a6ad..dadce87 100644
--- a/docs/en/2.4.0/guide/getting-started/windows-8/index.md
+++ b/docs/en/2.4.0/guide/getting-started/windows-8/index.md
@@ -47,11 +47,11 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 - Open Visual Studio 2012 and choose **New Project**.
 - Select **Installed - Template - Other Languages - JavaScript - Windows Store** from the tree, and then **Blank App** from the projects list. Enter whatever project name you like. We're using **CordovaWin8Foo** in this guide.
 
-    ![](img/guide/getting-started/windows-8/wsnewproject.png)
+    ![](img/guide/platforms/win8/wsnewproject.png)
 
 - Microsoft continues to use **default.html** as the default page for use in websites, whereas most "open web" developers use **index.html**. (Plus it's likely that in the other platform variants of your project you are using **index.html** as the name of your default page.) To fix this, in Solution Explorer rename the **default.html** file to **index.html**. Then double-click the **package.appxmanifest** file and change the **Start page** value to **index.html**. 
 
-	![](img/guide/getting-started/windows-8/wschangemanifest.png)
+	![](img/guide/platforms/win8/wschangemanifest.png)
 
 - To include **cordova.js** in your project, right-click on the **js** folder in Solution Explorer and select **Add - New Item**. Locate the **cordova.js** file in the **lib\windows-8** folder that we called out previously. 
 
@@ -95,7 +95,7 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 
 - Run the project from Visual Studio. You'll see the message box appear.
 
-	![](img/guide/getting-started/windows-8/wsalert.png)
+	![](img/guide/platforms/win8/wsalert.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.4.0/guide/getting-started/windows-phone-7/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.4.0/guide/getting-started/windows-phone-7/index.md b/docs/en/2.4.0/guide/getting-started/windows-phone-7/index.md
index e865178..edab0b9 100644
--- a/docs/en/2.4.0/guide/getting-started/windows-phone-7/index.md
+++ b/docs/en/2.4.0/guide/getting-started/windows-phone-7/index.md
@@ -74,7 +74,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone-7/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -83,7 +83,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone-7/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -92,8 +92,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wprun.png)
-    ![](img/guide/getting-started/windows-phone-7/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -105,7 +105,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.4.0/guide/getting-started/windows-phone-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.4.0/guide/getting-started/windows-phone-8/index.md b/docs/en/2.4.0/guide/getting-started/windows-phone-8/index.md
index 8229366..c5e5218 100644
--- a/docs/en/2.4.0/guide/getting-started/windows-phone-8/index.md
+++ b/docs/en/2.4.0/guide/getting-started/windows-phone-8/index.md
@@ -90,8 +90,8 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Select **CordovaWP8AppFull** or **CordovaWP8AppStandalone**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-![](img/guide/getting-started/windows-phone-8/FullTemplate.png)
-![](img/guide/getting-started/windows-phone-8/StandAloneTemplate.png)
+![](img/guide/platforms/wp8/FullTemplate.png)
+![](img/guide/platforms/wp8/StandAloneTemplate.png)
 
  
 4. Review the project structure
@@ -100,7 +100,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-![](img/guide/getting-started/windows-phone-8/projectStructure.png)
+![](img/guide/platforms/wp8/projectStructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -109,7 +109,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-8/BuildEmulator.png)
+![](img/guide/platforms/wp8/BuildEmulator.png)
 
 
 6. Build your project for the device
@@ -121,7 +121,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-7/wpd.png)
+![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.5.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.5.0/guide/getting-started/android/index.md b/docs/en/2.5.0/guide/getting-started/android/index.md
index 5792742..8d2ef09 100644
--- a/docs/en/2.5.0/guide/getting-started/android/index.md
+++ b/docs/en/2.5.0/guide/getting-started/android/index.md
@@ -93,7 +93,7 @@ We currently do not support Android 1.x, and we plan to deprecate platforms in t
         <project_name> is the project name, e.g. YourApp (Must not contain spaces)
 
 - Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/eclipse_new_project.png)
+    ![](img/guide/platforms/android/eclipse_new_project.png)
 - Select the directory you used for `<project_folder_path>`
 - Click Finish.
 
@@ -115,7 +115,7 @@ If your project has a red X indicating there is a problem follow these additiona
 **Note: For a faster experience, use an Intel-based emulator image:**
 
 - Open the Android SDK Manager
-  ![](img/guide/getting-started/android/eclipse_android_sdk_button.png)
+  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
 - Install one or more `Intel x86 Atom` System Images as well as the `Intel Hardware Accelerated Execution Manager` (under Extras).
 - Run the Intel installer, which has been downloaded to: `extras/intel/Hardware_Accelerated_Execution_Manager` within your Android SDK
 - Create a new AVD with the Target set to an Intel image.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.5.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.5.0/guide/getting-started/bada/index.md b/docs/en/2.5.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/2.5.0/guide/getting-started/bada/index.md
+++ b/docs/en/2.5.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.5.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.5.0/guide/getting-started/ios/index.md b/docs/en/2.5.0/guide/getting-started/ios/index.md
index b808a87..91e723f 100644
--- a/docs/en/2.5.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.5.0/guide/getting-started/ios/index.md
@@ -83,7 +83,7 @@ Determine where on your system you will locate the Xcode project files for your
 
 3. In Finder, navigate to the cordova-ios directory from the downloaded and extracted Cordova code and expand it if necessary.   Highlight the bin directory as shown:
 
-  ![](img/guide/getting-started/ios/bin_dir_listing.png)
+  ![](img/guide/platforms/ios/bin_dir_listing.png)
 
   **Note:** This screen capture was from the Cordova-2.3.0 download, your listing will vary based on the actual Cordova version installed.
 
@@ -111,7 +111,7 @@ Determine where on your system you will locate the Xcode project files for your
   In the terminal app with bin as the current directory, enter the 3 pieces of information via the following command:
   
  `./create ~/Documents/CordovaXY/HelloWorld org.apache.cordova.HelloWorld HelloWorld`
 
-  ![](img/guide/getting-started/ios/create.png)
+  ![](img/guide/platforms/ios/create.png)
 
   3. Fix Common Problems
 
@@ -149,13 +149,13 @@ Determine where on your system you will locate the Xcode project files for your
 
   Your screen should look similar to:
 
-![](img/guide/getting-started/ios/helloworld_project.png)
+![](img/guide/platforms/ios/helloworld_project.png)
   **Note:** this screen capture shows a project that was created with the name as HelloWorld23.   

 ### Deploy to the Simulator
 
   1. In the upper left hand corner of Xcode, click on the Scheme drop down and select the project name, HelloWorld, as the target.  

   2. Click the device section and select an iOS Simulator such as iPhone 6.0 Simulator as shown:  

-![](img/guide/getting-started/ios/select_xcode_scheme.png)
+![](img/guide/platforms/ios/select_xcode_scheme.png)
 
   3. Click the **Run** button in your project window's toolbar to build, deploy and run the application in the simulator. 

 
@@ -185,7 +185,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   The running HelloWorld app is shown below.  The Device is Ready line should be slowly pulsating.
 
-  ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+  ![](img/guide/platforms/ios/HelloWorldStandard.png)
 
 ## Common Problems
 
@@ -232,7 +232,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   1.  Within the Xcode menus select **Xcode>Preferences>Locations**. 

   2. In the Derived Data section click the Advanced button and select Unique as the Build Location as shown: 

-![](img/guide/getting-started/ios/xcode_build_location.png)
+![](img/guide/platforms/ios/xcode_build_location.png)
 
   This is the default setting for a new Xcode install but it may have been set differently if you upgraded from an older version of Xcode.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.5.0/guide/getting-started/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.5.0/guide/getting-started/tizen/index.md b/docs/en/2.5.0/guide/getting-started/tizen/index.md
index a45895e..4618a03 100644
--- a/docs/en/2.5.0/guide/getting-started/tizen/index.md
+++ b/docs/en/2.5.0/guide/getting-started/tizen/index.md
@@ -41,7 +41,7 @@ This guide describes how to set up your development environment for Cordova and
     - Launch Tizen Eclipse IDE
     - Select  **File** -> **Import** -> **Tizen Web Project**
 
-    ![](img/guide/getting-started/tizen/import_project.png)
+    ![](img/guide/platforms/tizen/import_project.png)
 
     - Click **Next**
     - Make sure that **Select root directory** is checked
@@ -49,11 +49,11 @@ This guide describes how to set up your development environment for Cordova and
     - Click **Browse**
     - Browse to one of the Cordova Tizen "samples" project directory (e.g: `/cordova-basic`) and select it
 
-    ![](img/guide/getting-started/tizen/import_widget.png)
+    ![](img/guide/platforms/tizen/import_widget.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been imported and appear **Project Explorer** view
 
@@ -64,11 +64,11 @@ This guide describes how to set up your development environment for Cordova and
     - Select one of the Tizen Cordova template (e.g: **CordovaBasicTemplate**)
     - Fill-up the **Project name** and its target **Location**
 
-    ![](img/guide/getting-started/tizen/project_template.png)
+    ![](img/guide/platforms/tizen/project_template.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been created and appear **Project Explorer** view
 
@@ -78,7 +78,7 @@ This guide describes how to set up your development environment for Cordova and
 
     - **Right Click** your project in the **Project Explorer** view and Select **Build Project**
 
-    ![](img/guide/getting-started/tizen/build_project.png)
+    ![](img/guide/platforms/tizen/build_project.png)
 
     - A widget package should have been generated in your project root directory (e.g: `cordova-basic.wgt`)
 
@@ -90,7 +90,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Simulator Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_sim_app.png)
+    ![](img/guide/platforms/tizen/runas_web_sim_app.png)
 
 5B. Deploy to Device/Emulator
 --------------------
@@ -98,11 +98,11 @@ This guide describes how to set up your development environment for Cordova and
 - Make sure that your target device is properly launched/connected/configured ("Date and Time" settings must have been set correctly)
 - Select your application deployment target with the **Connection Explorer** view (Select **Window** Menu -> **Show View** -> **Connection Explorer** )
 
-    ![](img/guide/getting-started/tizen/connection_explorer.png)
+    ![](img/guide/platforms/tizen/connection_explorer.png)
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_app.png)
+    ![](img/guide/platforms/tizen/runas_web_app.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.5.0/guide/getting-started/windows-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.5.0/guide/getting-started/windows-8/index.md b/docs/en/2.5.0/guide/getting-started/windows-8/index.md
index 1c2a6ad..dadce87 100644
--- a/docs/en/2.5.0/guide/getting-started/windows-8/index.md
+++ b/docs/en/2.5.0/guide/getting-started/windows-8/index.md
@@ -47,11 +47,11 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 - Open Visual Studio 2012 and choose **New Project**.
 - Select **Installed - Template - Other Languages - JavaScript - Windows Store** from the tree, and then **Blank App** from the projects list. Enter whatever project name you like. We're using **CordovaWin8Foo** in this guide.
 
-    ![](img/guide/getting-started/windows-8/wsnewproject.png)
+    ![](img/guide/platforms/win8/wsnewproject.png)
 
 - Microsoft continues to use **default.html** as the default page for use in websites, whereas most "open web" developers use **index.html**. (Plus it's likely that in the other platform variants of your project you are using **index.html** as the name of your default page.) To fix this, in Solution Explorer rename the **default.html** file to **index.html**. Then double-click the **package.appxmanifest** file and change the **Start page** value to **index.html**. 
 
-	![](img/guide/getting-started/windows-8/wschangemanifest.png)
+	![](img/guide/platforms/win8/wschangemanifest.png)
 
 - To include **cordova.js** in your project, right-click on the **js** folder in Solution Explorer and select **Add - New Item**. Locate the **cordova.js** file in the **lib\windows-8** folder that we called out previously. 
 
@@ -95,7 +95,7 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 
 - Run the project from Visual Studio. You'll see the message box appear.
 
-	![](img/guide/getting-started/windows-8/wsalert.png)
+	![](img/guide/platforms/win8/wsalert.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.5.0/guide/getting-started/windows-phone-7/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.5.0/guide/getting-started/windows-phone-7/index.md b/docs/en/2.5.0/guide/getting-started/windows-phone-7/index.md
index e865178..edab0b9 100644
--- a/docs/en/2.5.0/guide/getting-started/windows-phone-7/index.md
+++ b/docs/en/2.5.0/guide/getting-started/windows-phone-7/index.md
@@ -74,7 +74,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone-7/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -83,7 +83,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone-7/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -92,8 +92,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wprun.png)
-    ![](img/guide/getting-started/windows-phone-7/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -105,7 +105,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.5.0/guide/getting-started/windows-phone-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.5.0/guide/getting-started/windows-phone-8/index.md b/docs/en/2.5.0/guide/getting-started/windows-phone-8/index.md
index fb9d3b9..00ad53a 100644
--- a/docs/en/2.5.0/guide/getting-started/windows-phone-8/index.md
+++ b/docs/en/2.5.0/guide/getting-started/windows-phone-8/index.md
@@ -91,8 +91,8 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Select **CordovaWP8AppFull** or **CordovaWP8AppStandalone**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-![](img/guide/getting-started/windows-phone-8/FullTemplate.png)
-![](img/guide/getting-started/windows-phone-8/StandAloneTemplate.png)
+![](img/guide/platforms/wp8/FullTemplate.png)
+![](img/guide/platforms/wp8/StandAloneTemplate.png)
 
  
 4. Review the project structure
@@ -101,7 +101,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-![](img/guide/getting-started/windows-phone-8/projectStructure.png)
+![](img/guide/platforms/wp8/projectStructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -110,7 +110,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-8/BuildEmulator.png)
+![](img/guide/platforms/wp8/BuildEmulator.png)
 
 
 6. Build your project for the device
@@ -122,7 +122,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-7/wpd.png)
+![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.6.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.6.0/guide/getting-started/android/index.md b/docs/en/2.6.0/guide/getting-started/android/index.md
index 5792742..8d2ef09 100644
--- a/docs/en/2.6.0/guide/getting-started/android/index.md
+++ b/docs/en/2.6.0/guide/getting-started/android/index.md
@@ -93,7 +93,7 @@ We currently do not support Android 1.x, and we plan to deprecate platforms in t
         <project_name> is the project name, e.g. YourApp (Must not contain spaces)
 
 - Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/eclipse_new_project.png)
+    ![](img/guide/platforms/android/eclipse_new_project.png)
 - Select the directory you used for `<project_folder_path>`
 - Click Finish.
 
@@ -115,7 +115,7 @@ If your project has a red X indicating there is a problem follow these additiona
 **Note: For a faster experience, use an Intel-based emulator image:**
 
 - Open the Android SDK Manager
-  ![](img/guide/getting-started/android/eclipse_android_sdk_button.png)
+  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
 - Install one or more `Intel x86 Atom` System Images as well as the `Intel Hardware Accelerated Execution Manager` (under Extras).
 - Run the Intel installer, which has been downloaded to: `extras/intel/Hardware_Accelerated_Execution_Manager` within your Android SDK
 - Create a new AVD with the Target set to an Intel image.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.6.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.6.0/guide/getting-started/bada/index.md b/docs/en/2.6.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/2.6.0/guide/getting-started/bada/index.md
+++ b/docs/en/2.6.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.6.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.6.0/guide/getting-started/ios/index.md b/docs/en/2.6.0/guide/getting-started/ios/index.md
index a2ae20b..9c6d61f 100644
--- a/docs/en/2.6.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.6.0/guide/getting-started/ios/index.md
@@ -83,7 +83,7 @@ Determine where on your system you will locate the Xcode project files for your
 
 3. In Finder, navigate to the cordova-ios directory from the downloaded and extracted Cordova code and expand it if necessary.   Highlight the bin directory as shown:
 
-  ![](img/guide/getting-started/ios/bin_dir_listing.png)
+  ![](img/guide/platforms/ios/bin_dir_listing.png)
 
   **Note:** This screen capture was from the Cordova-2.3.0 download, your listing will vary based on the actual Cordova version installed.
 
@@ -111,7 +111,7 @@ Determine where on your system you will locate the Xcode project files for your
   In the terminal app with bin as the current directory, enter the 3 pieces of information via the following command:
   
  `./create ~/Documents/CordovaXY/HelloWorld org.apache.cordova.HelloWorld HelloWorld`
 
-  ![](img/guide/getting-started/ios/create.png)
+  ![](img/guide/platforms/ios/create.png)
 
   3. Fix Common Problems
 
@@ -149,13 +149,13 @@ Determine where on your system you will locate the Xcode project files for your
 
   Your screen should look similar to:
 
-![](img/guide/getting-started/ios/helloworld_project.png)
+![](img/guide/platforms/ios/helloworld_project.png)
   **Note:** this screen capture shows a project that was created with the name as HelloWorld23.   

 ### Deploy to the Simulator
 
   1. In the upper left hand corner of Xcode, click on the Scheme drop down and select the project name, HelloWorld, as the target.  

   2. Click the device section and select an iOS Simulator such as iPhone 6.0 Simulator as shown:  

-![](img/guide/getting-started/ios/select_xcode_scheme.png)
+![](img/guide/platforms/ios/select_xcode_scheme.png)
 
   3. Click the **Run** button in your project window's toolbar to build, deploy and run the application in the simulator. 

 
@@ -185,7 +185,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   The running HelloWorld app is shown below.  The Device is Ready line should be slowly pulsating.
 
-  ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+  ![](img/guide/platforms/ios/HelloWorldStandard.png)
 
 ## Common Problems
 
@@ -232,7 +232,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   1.  Within the Xcode menus select **Xcode>Preferences>Locations**. 

   2. In the Derived Data section click the Advanced button and select Unique as the Build Location as shown: 

-![](img/guide/getting-started/ios/xcode_build_location.png)
+![](img/guide/platforms/ios/xcode_build_location.png)
 
   This is the default setting for a new Xcode install but it may have been set differently if you upgraded from an older version of Xcode.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.6.0/guide/getting-started/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.6.0/guide/getting-started/tizen/index.md b/docs/en/2.6.0/guide/getting-started/tizen/index.md
index a45895e..4618a03 100644
--- a/docs/en/2.6.0/guide/getting-started/tizen/index.md
+++ b/docs/en/2.6.0/guide/getting-started/tizen/index.md
@@ -41,7 +41,7 @@ This guide describes how to set up your development environment for Cordova and
     - Launch Tizen Eclipse IDE
     - Select  **File** -> **Import** -> **Tizen Web Project**
 
-    ![](img/guide/getting-started/tizen/import_project.png)
+    ![](img/guide/platforms/tizen/import_project.png)
 
     - Click **Next**
     - Make sure that **Select root directory** is checked
@@ -49,11 +49,11 @@ This guide describes how to set up your development environment for Cordova and
     - Click **Browse**
     - Browse to one of the Cordova Tizen "samples" project directory (e.g: `/cordova-basic`) and select it
 
-    ![](img/guide/getting-started/tizen/import_widget.png)
+    ![](img/guide/platforms/tizen/import_widget.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been imported and appear **Project Explorer** view
 
@@ -64,11 +64,11 @@ This guide describes how to set up your development environment for Cordova and
     - Select one of the Tizen Cordova template (e.g: **CordovaBasicTemplate**)
     - Fill-up the **Project name** and its target **Location**
 
-    ![](img/guide/getting-started/tizen/project_template.png)
+    ![](img/guide/platforms/tizen/project_template.png)
 
     - Click **Finish**
 
-    ![](img/guide/getting-started/tizen/project_explorer.png)
+    ![](img/guide/platforms/tizen/project_explorer.png)
 
     - Your project should now have been created and appear **Project Explorer** view
 
@@ -78,7 +78,7 @@ This guide describes how to set up your development environment for Cordova and
 
     - **Right Click** your project in the **Project Explorer** view and Select **Build Project**
 
-    ![](img/guide/getting-started/tizen/build_project.png)
+    ![](img/guide/platforms/tizen/build_project.png)
 
     - A widget package should have been generated in your project root directory (e.g: `cordova-basic.wgt`)
 
@@ -90,7 +90,7 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Simulator Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_sim_app.png)
+    ![](img/guide/platforms/tizen/runas_web_sim_app.png)
 
 5B. Deploy to Device/Emulator
 --------------------
@@ -98,11 +98,11 @@ This guide describes how to set up your development environment for Cordova and
 - Make sure that your target device is properly launched/connected/configured ("Date and Time" settings must have been set correctly)
 - Select your application deployment target with the **Connection Explorer** view (Select **Window** Menu -> **Show View** -> **Connection Explorer** )
 
-    ![](img/guide/getting-started/tizen/connection_explorer.png)
+    ![](img/guide/platforms/tizen/connection_explorer.png)
 
 - **Right Click** your project in the **Project Explorer** view and Select **Run As** and **Tizen Web Application**
 
-    ![](img/guide/getting-started/tizen/runas_web_app.png)
+    ![](img/guide/platforms/tizen/runas_web_app.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.6.0/guide/getting-started/windows-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.6.0/guide/getting-started/windows-8/index.md b/docs/en/2.6.0/guide/getting-started/windows-8/index.md
index 1c2a6ad..dadce87 100644
--- a/docs/en/2.6.0/guide/getting-started/windows-8/index.md
+++ b/docs/en/2.6.0/guide/getting-started/windows-8/index.md
@@ -47,11 +47,11 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 - Open Visual Studio 2012 and choose **New Project**.
 - Select **Installed - Template - Other Languages - JavaScript - Windows Store** from the tree, and then **Blank App** from the projects list. Enter whatever project name you like. We're using **CordovaWin8Foo** in this guide.
 
-    ![](img/guide/getting-started/windows-8/wsnewproject.png)
+    ![](img/guide/platforms/win8/wsnewproject.png)
 
 - Microsoft continues to use **default.html** as the default page for use in websites, whereas most "open web" developers use **index.html**. (Plus it's likely that in the other platform variants of your project you are using **index.html** as the name of your default page.) To fix this, in Solution Explorer rename the **default.html** file to **index.html**. Then double-click the **package.appxmanifest** file and change the **Start page** value to **index.html**. 
 
-	![](img/guide/getting-started/windows-8/wschangemanifest.png)
+	![](img/guide/platforms/win8/wschangemanifest.png)
 
 - To include **cordova.js** in your project, right-click on the **js** folder in Solution Explorer and select **Add - New Item**. Locate the **cordova.js** file in the **lib\windows-8** folder that we called out previously. 
 
@@ -95,7 +95,7 @@ You can already build Windows 8 apps using the "HTML/JavaScript track" available
 
 - Run the project from Visual Studio. You'll see the message box appear.
 
-	![](img/guide/getting-started/windows-8/wsalert.png)
+	![](img/guide/platforms/win8/wsalert.png)
 
 Done!
 -----

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.6.0/guide/getting-started/windows-phone-7/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.6.0/guide/getting-started/windows-phone-7/index.md b/docs/en/2.6.0/guide/getting-started/windows-phone-7/index.md
index e865178..edab0b9 100644
--- a/docs/en/2.6.0/guide/getting-started/windows-phone-7/index.md
+++ b/docs/en/2.6.0/guide/getting-started/windows-phone-7/index.md
@@ -74,7 +74,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - - note: If you do not see it, you may have to select the top level 'Visual C#' to see it
 - Give your project a name, and select OK.
 
-    ![](img/guide/getting-started/windows-phone-7/wpnewproj.png)
+    ![](img/guide/platforms/wp7/wpnewproj.png)
 
  
 4. Review the project structure
@@ -83,7 +83,7 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-    ![](img/guide/getting-started/windows-phone-7/wp7projectstructure.png)
+    ![](img/guide/platforms/wp7/wp7projectstructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -92,8 +92,8 @@ if you prefer, you may add the project instead to the "Silverlight for Windows P
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wprun.png)
-    ![](img/guide/getting-started/windows-phone-7/wpfirstrun.png)
+    ![](img/guide/platforms/wp7/wprun.png)
+    ![](img/guide/platforms/wp7/wpfirstrun.png)
 
 
 6. Build your project for the device
@@ -105,7 +105,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Windows Phone Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-    ![](img/guide/getting-started/windows-phone-7/wpd.png)
+    ![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.6.0/guide/getting-started/windows-phone-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.6.0/guide/getting-started/windows-phone-8/index.md b/docs/en/2.6.0/guide/getting-started/windows-phone-8/index.md
index fb9d3b9..00ad53a 100644
--- a/docs/en/2.6.0/guide/getting-started/windows-phone-8/index.md
+++ b/docs/en/2.6.0/guide/getting-started/windows-phone-8/index.md
@@ -91,8 +91,8 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Select **CordovaWP8AppFull** or **CordovaWP8AppStandalone**. ( the version number will be displayed in the template description )
 - Give your project a name, and select OK.
 
-![](img/guide/getting-started/windows-phone-8/FullTemplate.png)
-![](img/guide/getting-started/windows-phone-8/StandAloneTemplate.png)
+![](img/guide/platforms/wp8/FullTemplate.png)
+![](img/guide/platforms/wp8/StandAloneTemplate.png)
 
  
 4. Review the project structure
@@ -101,7 +101,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - The 'www' folder contains your Cordova html/js/css and any other resources included in your app.
 - Any content that you add here needs to be a part of the Visual Studio project, and it must be set as content. 
 
-![](img/guide/getting-started/windows-phone-8/projectStructure.png)
+![](img/guide/platforms/wp8/projectStructure.png)
 
 
 5. Build and Deploy to Emulator
@@ -110,7 +110,7 @@ The 'Stand-Alone' template includes ALL the source code for Apache Cordova.  Thi
 - Make sure to have **Windows Phone Emulator** selected in the top drop-down menu.
 - Hit the green **play button** beside the Windows Phone Emulator drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-8/BuildEmulator.png)
+![](img/guide/platforms/wp8/BuildEmulator.png)
 
 
 6. Build your project for the device
@@ -122,7 +122,7 @@ In order to test your application on a device, the device must be registered. Cl
 - In Visual Studio, select 'Device' from the top drop-down menu.
 - Hit the green **play button** beside the drop-down menu to start debugging or press F5.
 
-![](img/guide/getting-started/windows-phone-7/wpd.png)
+![](img/guide/platforms/wp7/wpd.png)
 
 
 Done!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.7.0/guide/getting-started/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.7.0/guide/getting-started/android/index.md b/docs/en/2.7.0/guide/getting-started/android/index.md
index ab34d8e..060a422 100644
--- a/docs/en/2.7.0/guide/getting-started/android/index.md
+++ b/docs/en/2.7.0/guide/getting-started/android/index.md
@@ -93,7 +93,7 @@ We currently do not support Android 1.x, and we plan to deprecate platforms in t
 - If you're getting an 'An unexpected error occurred" error, try the command again prefixed with `sudo`
 
 - Launch Eclipse, and select menu item **New Project**
-    ![](img/guide/getting-started/android/eclipse_new_project.png)
+    ![](img/guide/platforms/android/eclipse_new_project.png)
 - Select the directory you used for `<project_folder_path>`
 - Click Finish.
 
@@ -115,7 +115,7 @@ If your project has a red X indicating there is a problem follow these additiona
 **Note: For a faster experience, use an Intel-based emulator image:**
 
 - Open the Android SDK Manager
-  ![](img/guide/getting-started/android/eclipse_android_sdk_button.png)
+  ![](img/guide/platforms/android/eclipse_android_sdk_button.png)
 - Install one or more `Intel x86 Atom` System Images as well as the `Intel Hardware Accelerated Execution Manager` (under Extras).
 - Run the Intel installer, which has been downloaded to: `extras/intel/Hardware_Accelerated_Execution_Manager` within your Android SDK
 - Create a new AVD with the Target set to an Intel image.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.7.0/guide/getting-started/bada/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.7.0/guide/getting-started/bada/index.md b/docs/en/2.7.0/guide/getting-started/bada/index.md
index d02291d..749edf8 100644
--- a/docs/en/2.7.0/guide/getting-started/bada/index.md
+++ b/docs/en/2.7.0/guide/getting-started/bada/index.md
@@ -40,16 +40,16 @@ This guide describes how to set up your development environment for Cordova and
 - In Bada IDE, select _File_ -> Import project -> Bada C++ / Flash Project. 
     - Note: Bada 1.2 select "Bada Application Project"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Make sure "Select root directory is checked" and then click Browse
 - Browse to Cordova bada project folder (bada for 1.2 and bada-wac for 2.x) and select it. Make sure "Copy projects into workspace is checked"
     
-    ![](img/guide/getting-started/bada/import_bada_project.png)
+    ![](img/guide/platforms/bada/import_bada_project.png)
 
 - Click "Finish"
 
-    ![](img/guide/getting-started/bada/bada_project.png)
+    ![](img/guide/platforms/bada/bada_project.png)
  
 4. Hello World
 --------------
@@ -69,11 +69,11 @@ This guide describes how to set up your development environment for Cordova and
 
 - **Bada 2.x**: Right click on your project s folder and select Run As -&gt; bada Emulator Web Application 
     
-    ![](img/guide/getting-started/bada/bada_1_run.png)
+    ![](img/guide/platforms/bada/bada_1_run.png)
 
 - **Bada 1.2**: Right click on your project&apos; folder and select Build configurations -&gt; Set Active -&gt; Simulator-Debug
 
-    ![](img/guide/getting-started/bada/bada_set_target.png)
+    ![](img/guide/platforms/bada/bada_set_target.png)
 
 - Right click on your project&apos;s folder and select Run As -&gt; bada Simulator Application. You need to close the emulator every time you update your app!
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/752890df/docs/en/2.7.0/guide/getting-started/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.7.0/guide/getting-started/ios/index.md b/docs/en/2.7.0/guide/getting-started/ios/index.md
index f894b93..4c915da 100644
--- a/docs/en/2.7.0/guide/getting-started/ios/index.md
+++ b/docs/en/2.7.0/guide/getting-started/ios/index.md
@@ -83,7 +83,7 @@ Determine where on your system you will locate the Xcode project files for your
 
 3. In Finder, navigate to the cordova-ios directory from the downloaded and extracted Cordova code and expand it if necessary.   Highlight the bin directory as shown:
 
-  ![](img/guide/getting-started/ios/bin_dir_listing.png)
+  ![](img/guide/platforms/ios/bin_dir_listing.png)
 
   **Note:** This screen capture was from the Cordova-2.3.0 download, your listing will vary based on the actual Cordova version installed.
 
@@ -111,7 +111,7 @@ Determine where on your system you will locate the Xcode project files for your
   In the terminal app with bin as the current directory, enter the 3 pieces of information via the following command:
   
  `./create ~/Documents/CordovaXY/HelloWorld org.apache.cordova.HelloWorld HelloWorld`
 
-  ![](img/guide/getting-started/ios/create.png)
+  ![](img/guide/platforms/ios/create.png)
 
   3. Fix Common Problems
 
@@ -149,13 +149,13 @@ Determine where on your system you will locate the Xcode project files for your
 
   Your screen should look similar to:
 
-![](img/guide/getting-started/ios/helloworld_project.png)
+![](img/guide/platforms/ios/helloworld_project.png)
   **Note:** this screen capture shows a project that was created with the name as HelloWorld23.   

 ### Deploy to the Simulator
 
   1. In the upper left hand corner of Xcode, click on the Scheme drop down and select the project name, HelloWorld, as the target.  

   2. Click the device section and select an iOS Simulator such as iPhone 6.0 Simulator as shown:  

-![](img/guide/getting-started/ios/select_xcode_scheme.png)
+![](img/guide/platforms/ios/select_xcode_scheme.png)
 
   3. Click the **Run** button in your project window's toolbar to build, deploy and run the application in the simulator. 

 
@@ -185,7 +185,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   The running HelloWorld app is shown below.  The Device is Ready line should be slowly pulsating.
 
-  ![](img/guide/getting-started/ios/HelloWorldStandard.png)
+  ![](img/guide/platforms/ios/HelloWorldStandard.png)
 
 ## Common Problems
 
@@ -232,7 +232,7 @@ Determine where on your system you will locate the Xcode project files for your
 
   1.  Within the Xcode menus select **Xcode>Preferences>Locations**. 

   2. In the Derived Data section click the Advanced button and select Unique as the Build Location as shown: 

-![](img/guide/getting-started/ios/xcode_build_location.png)
+![](img/guide/platforms/ios/xcode_build_location.png)
 
   This is the default setting for a new Xcode install but it may have been set differently if you upgraded from an older version of Xcode.