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Posted to commits@flex.apache.org by bu...@apache.org on 2013/01/14 00:39:06 UTC

svn commit: r846538 - in /websites/staging/flex/trunk: cgi-bin/ content/ content/v2/about-features.html content/v2/about-history.html content/v2/about-whatis.html content/v2/community-getinvolved.html content/v2/doc-getstarted.html

Author: buildbot
Date: Sun Jan 13 23:39:06 2013
New Revision: 846538

Log:
Staging update by buildbot for flex

Modified:
    websites/staging/flex/trunk/cgi-bin/   (props changed)
    websites/staging/flex/trunk/content/   (props changed)
    websites/staging/flex/trunk/content/v2/about-features.html
    websites/staging/flex/trunk/content/v2/about-history.html
    websites/staging/flex/trunk/content/v2/about-whatis.html
    websites/staging/flex/trunk/content/v2/community-getinvolved.html
    websites/staging/flex/trunk/content/v2/doc-getstarted.html

Propchange: websites/staging/flex/trunk/cgi-bin/
------------------------------------------------------------------------------
--- cms:source-revision (original)
+++ cms:source-revision Sun Jan 13 23:39:06 2013
@@ -1 +1 @@
-1432763
+1432765

Propchange: websites/staging/flex/trunk/content/
------------------------------------------------------------------------------
--- cms:source-revision (original)
+++ cms:source-revision Sun Jan 13 23:39:06 2013
@@ -1 +1 @@
-1432763
+1432765

Modified: websites/staging/flex/trunk/content/v2/about-features.html
==============================================================================
--- websites/staging/flex/trunk/content/v2/about-features.html (original)
+++ websites/staging/flex/trunk/content/v2/about-features.html Sun Jan 13 23:39:06 2013
@@ -184,7 +184,7 @@
 <div class="featurette">
     <img class="featurette-image pull-right" src="images/mobile-512.jpg">
     <h2 class="featurette-heading">Mobile and Tablets? <span class="muted">Check.</span></h2>
-    <p class="lead">Coupled with Adobe AIR, devloping for mobile platforms like Apple iPods, iPads, iPhones and Android devices has never been easier. Consistantly deploy apps to the respective app stores and reduce the time spent making native applications.</p>
+    <p class="lead">Coupled with Adobe AIR, developing for mobile platforms like Apple iPods, iPads, iPhones and Android devices has never been easier. Consistently deploy apps to the respective app stores and reduce the time spent making native applications.</p>
 </div>
 
 <hr />
@@ -200,7 +200,7 @@
 <div class="featurette">
     <img class="featurette-image pull-right" src="images/developer-512.png">
     <h2 class="featurette-heading">Choose Your Tools <span class="muted">No Problem.</span></h2>
-    <p class="lead">Need to develop native application for Apple, but only have a PC?  Want to write your mobile app for both platform in YOUR choice of IDE?  Look no futher.  With support from Eclispe based Adobe Flash Builder, FDT, FlashDevlop and JetBrain's IntelliJ you can work at your own pace, using the platform you want.</p>
+    <p class="lead">Need to develop native application for Apple, but only have a PC?  Want to write your mobile app for both platform in YOUR choice of IDE?  Look no further.  With support from Eclipse based Adobe Flash Builder, FDT, FlashDevlop and JetBrain's IntelliJ you can work at your own pace, using the platform you want.</p>
 </div>
 
 <!-- Home Page Exception -->

Modified: websites/staging/flex/trunk/content/v2/about-history.html
==============================================================================
--- websites/staging/flex/trunk/content/v2/about-history.html (original)
+++ websites/staging/flex/trunk/content/v2/about-history.html Sun Jan 13 23:39:06 2013
@@ -248,7 +248,7 @@ mailing list, as per the <a href="http:/
 <p>The legal/IP clearance work for that module is done on the Adobe side, that code is ready to be donated.</p>
 <div class="headline"><h4> August 30, 2012: Falcon legalities completed </h4></div>
 
-<p>Apache recorded Adobe's donation documents for the source code to the next-generaton Falcon compiler.</p>
+<p>Apache recorded Adobe's donation documents for the source code to the next-generation Falcon compiler.</p>
 <div class="headline"><h4> September 10, 2012: Falcon code committed </h4></div>
 
 <p>The source code for the Falcon compiler was committed to Apache's Subversion repository.</p>

Modified: websites/staging/flex/trunk/content/v2/about-whatis.html
==============================================================================
--- websites/staging/flex/trunk/content/v2/about-whatis.html (original)
+++ websites/staging/flex/trunk/content/v2/about-whatis.html Sun Jan 13 23:39:06 2013
@@ -177,7 +177,7 @@
     Cross-platform and native experience
     Create applications that run consistently across Android, BlackBerry Tablet OS, and iOS devices, as well as inside the browser and on traditional desktop computers. Although cross platform, with Flex you get an uncompromised native experience on each platform.
     <div class="headline"><h4>End-to-end tooling</h4></div>
-    Build Flex applications more easily using Adobe Flash Builder, PowerFlasher FDT, Flash Develop or JetBrains IntelliJ. Productivity features in most IDEs include on-device debugging and mobile simulators for testing across screen sizes and resolutions.  You can even use our commnand-line tooling with your favorite text editor!
+    Build Flex applications more easily using Adobe Flash Builder, PowerFlasher FDT, Flash Develop or JetBrains IntelliJ. Productivity features in most IDEs include on-device debugging and mobile simulators for testing across screen sizes and resolutions.  You can even use our command-line tooling with your favorite text editor!
     <div class="headline"><h4>Server integration</h4></div>
     Integrate with all major back ends including Java™, Spring, Hibernate, PHP, Ruby, .NET, Adobe ColdFusion®, and SAP using industry standards such as REST, SOAP, JSON, JMS, and AMF.
 </div>
@@ -188,7 +188,7 @@
     <!-- Large Notice -->
     <div class="well">
         <h2>We need you!</h2>
-        <p>Apache Flex is a project run by professionals and volunteers alike.  If you would like to help the project including contibuting code, documentation, training or marketing, we are always looking for help.</p>
+        <p>Apache Flex is a project run by professionals and volunteers alike.  If you would like to help the project including contributing code, documentation, training or marketing, we are always looking for help.</p>
         <a href="community-getinvolved.html" class="btn btn-inverse">Find out more</a>
     </div>
 

Modified: websites/staging/flex/trunk/content/v2/community-getinvolved.html
==============================================================================
--- websites/staging/flex/trunk/content/v2/community-getinvolved.html (original)
+++ websites/staging/flex/trunk/content/v2/community-getinvolved.html Sun Jan 13 23:39:06 2013
@@ -199,7 +199,7 @@ squash bugs, do the following :</p>
 <li>Find a bug you want to work on, or submit one into <a href="https://issues.apache.org/jira/browse/FLEX">JIRA</a>.  We have some marked as "easy" if you play with the JIRA filters if you want to start with an easy one.  Make a comment on the ticket that you plan on working on it so others don't duplicate your work.</li>
 <li>Check out the source code from SVN.  You may want to use an IDE like Eclipse or IntelliJ with the proper plugins to do this
 for you.  More information is available on the <a href="dev-sourcecode.html">Source</a> page.</li>
-<li>Setup your build enviroment.  Check out the README included in the source code on how to do this.  You will want to make sure that you can perform a compile before you go much further.</li>
+<li>Setup your build environment.  Check out the README included in the source code on how to do this.  You will want to make sure that you can perform a compile before you go much further.</li>
 <li>Fix the bug.  If you need help, ask the dev@flex.apache.org mailing list.  I'm sure we have pointers to help you out.</li>
 <li>(optional) Run the functional test suite called [Mustella][5] on your code.  The [Mustella tests][5] are available from the ANT script, but make sure you set it up first.</li>
 <li>Create a .patch file.  If you are using an IDE, check your SVN, VCS or Source Control menus for this option.  If you are using svn from the command line, use <code>svn diff &gt; myPatch.patch</code>.</li>
@@ -208,13 +208,13 @@ for you.  More information is available 
 </ol>
 <div class="headline"><h4>Contributing Code</h4></div>
 
-<p>Due to leagal reasons, only a select group of people have access to update or contibute code directly to the project.
-We at Apache take the legality of code seriously, and nothing would be worse than somebody contibuting code that
+<p>Due to legal reasons, only a select group of people have access to update or contribute code directly to the project.
+We at Apache take the legality of code seriously, and nothing would be worse than somebody contributing code that
 they don't own and a 3rd party having a legal claim to our framework.</p>
 <p>That being said, if you are interested in contributing code, you can submit patches to the project via <a href="https://issues.apache.org/jira/browse/FLEX">JIRA</a>.
-To do this, create a new issue that describes what the code you are contibuting, and submit a .patch file with your
+To do this, create a new issue that describes what the code you are contributing, and submit a .patch file with your
 code changes, just like from the bug squashing directions above.  If you submit a few patches that meet the Apache
-standards, you will probably be contacted by the PMC to get you direct access to the SVN and for you to be reconized
+standards, you will probably be contacted by the PMC to get you direct access to the SVN and for you to be recognized
 for your work as a committer.</p>
 
 <!-- Home Page Exception -->

Modified: websites/staging/flex/trunk/content/v2/doc-getstarted.html
==============================================================================
--- websites/staging/flex/trunk/content/v2/doc-getstarted.html (original)
+++ websites/staging/flex/trunk/content/v2/doc-getstarted.html Sun Jan 13 23:39:06 2013
@@ -165,7 +165,7 @@
 <!-- Home Page Exception -->
 
 
-<p>Before you start to learn how to program with Apache Flex, you will need to get your enviroment setup.  The Apache Flex SDK includes everything you need to make applications except for an IDE.
+<p>Before you start to learn how to program with Apache Flex, you will need to get your environment setup.  The Apache Flex SDK includes everything you need to make applications except for an IDE.
 You technically don't need one, but it is <strong>HIGHLY</strong> encouraged for you to use one.  We won't cover the workflows in this document on how to create and compile applications with Notepad or vi,
 just know that you can.</p>
 <p>There are four major IDEs available that work with Apache Flex.  There are other, lesser-used IDEs and plugins for other IDEs out there as well.  For the most part, the workflow is the same for
@@ -177,10 +177,10 @@ please contact us on the <a href="commun
 <li><strong>Download Adobe Flash Builder</strong>  Adobe Flash Builder is available from the <a href="http://www.adobe.com/products/flash-builder-family.html">Adobe Website</a>. It offers a 30-day trial and retails for about $250.  It is available for both Windows and MacOS X</li>
 <li><strong>Install Adobe Flash Builder</strong>  Follow the on-screen installation wizard.</li>
 <li><strong>Download the SDK installer</strong> Go to the <a href="installer.html">Download the SDK Installer</a> on the menu above and install the SDK installer.  Click on the Download link on the installer badge, which will download the proper installer for your computer.</li>
-<li><strong>Run the SDK installer</strong>  The first question you will be asked is the installation directory.  If you are on a Mac, use /Appplications/Adobe Flash Builder 4.7/sdks/4.9.0/.  If you are on a PC, use C:\Program Files(x86)\Adobe Flash Builder 4.7\sdks\4.9.0.  You will need to create the 4.9.0 folders.  Press Next.</li>
+<li><strong>Run the SDK installer</strong>  The first question you will be asked is the installation directory.  If you are on a Mac, use /Applications/Adobe Flash Builder 4.7/sdks/4.9.0/.  If you are on a PC, use C:\Program Files(x86)\Adobe Flash Builder 4.7\sdks\4.9.0.  You will need to create the 4.9.0 folders.  Press Next.</li>
 <li><strong>Accept SDK Licenses and Install</strong>  Check the red boxes to accept each of the licenses.  Read the licenses, of course ;)  Click Install to download all the components into the new 4.9.0 directory.  This can take a few minutes.</li>
 <li><strong>Run Flash Builder</strong> Launch Adobe Flash Builder.  You may need to login with your Adobe ID to activate the trial.</li>
-<li><strong>Tell Flash Builder abou the SDK</strong> On Windows, go to the Window Menu -&gt; Preferences.  On the Mac, go to the Flash Builder menu -&gt; Preferences.  Go to the Flash Builder node, then select the Installed Flex SDKs node.  Click [ADD], then choose the directory in which you saved the 4.9.0 SDK (Step 4). The name should be populated with Apache Flex 4.9.0 FP11.1 en_US.  Press OK, and OK again.</li>
+<li><strong>Tell Flash Builder about the SDK</strong> On Windows, go to the Window Menu -&gt; Preferences.  On the Mac, go to the Flash Builder menu -&gt; Preferences.  Go to the Flash Builder node, then select the Installed Flex SDKs node.  Click [ADD], then choose the directory in which you saved the 4.9.0 SDK (Step 4). The name should be populated with Apache Flex 4.9.0 FP11.1 en_US.  Press OK, and OK again.</li>
 <li><strong>Create a new project</strong>  Right-click in the empty Package Explorer area, choose New -&gt; Flex Project.  Give the project a name.  Under the Flex SDK version, choose Apache Flex 4.9.0.  Press Finish.  Flash Builder will create the new project.</li>
 <li><strong>Start Coding!</strong>  Jump down below to make your first Hello World application.</li>
 </ol>
@@ -192,12 +192,12 @@ please contact us on the <a href="commun
 <li><strong>Download the SDK installer</strong> Go to the <a href="installer.html">Download the SDK Installer</a> on the menu above and install the SDK installer.  Click on the Download link on the installer badge, which will download the proper installer for your computer.</li>
 <li><strong>Run the SDK installer</strong>  The first question you will be asked is the installation directory.  Note where you save the SDK (as you will need it later).  Press Next.</li>
 <li><strong>Accept SDK Licenses and Install</strong>  Check the red boxes to accept each of the licenses.  Read the licenses, of course ;)  Click Install to download all the components into the new 4.9.0 directory.  This can take a few minutes.</li>
-<li><strong>Run IntelliJ</strong>  Run IntelliJ.  You will need to start the 30 day trial, and accept the license agreement when the app runs the first time.  You will be launched into the configuration wizard.  Select which VCS Plugins you want (we suggest Git Subversion).  Next, select the Web/J2EE Plugins (We suggest Database, SQL and WebServices).  Next, select the HTML Development tools (You must select FLash/Flex, CSS, JavaScript, JavaScript Debugger, but we suggest keeping them all selected).  Finally, select which other plugins you wisht ot use (Select ANT, Properties, Copyright, Coverage, IntelliLang, Inspection Gadgets, Type Migration, UML.  We suggest keeping most of the defaults).</li>
+<li><strong>Run IntelliJ</strong>  Run IntelliJ.  You will need to start the 30 day trial, and accept the license agreement when the app runs the first time.  You will be launched into the configuration wizard.  Select which VCS Plugins you want (we suggest Git Subversion).  Next, select the Web/J2EE Plugins (We suggest Database, SQL and WebServices).  Next, select the HTML Development tools (You must select FLash/Flex, CSS, JavaScript, JavaScript Debugger, but we suggest keeping them all selected).  Finally, select which other plugins you wish to use (Select ANT, Properties, Copyright, Coverage, IntelliLang, Inspection Gadgets, Type Migration, UML.  We suggest keeping most of the defaults).</li>
 <li><strong>Create your new project</strong> When at the welcome screen, select "Create New Project". In the left menu, choose Flash Module under the Other heading.  Give the project a name, and select Next.</li>
 <li><strong>Configure the new project</strong>  On the "New Project" screen, select Web for the target platform, and keep the rest of the options the same.  Keep the Flex SDK as [none] for this step. Click Finish.</li>
-<li><strong>Tell IntelliJ about the SDK</strong> Right click on your project name in the Project Explorer, and click Open Module Settings. In the second pane, click the application settings (it says (app) behiend the name -- it should have red squigglies under it).   Go to the dependancy tab.  To the right of the Flex SDK drop down, select New... to add the 4.9.0 SDK to the project.  Find the 4.9.0 directory you created in step 4, and select Choose. Press Ok to return to the project.  Wait for IntelliJ to index the project and the new SDK.</li>
+<li><strong>Tell IntelliJ about the SDK</strong> Right click on your project name in the Project Explorer, and click Open Module Settings. In the second pane, click the application settings (it says (app) behind the name -- it should have red squigglies under it).   Go to the dependency tab.  To the right of the Flex SDK drop down, select New... to add the 4.9.0 SDK to the project.  Find the 4.9.0 directory you created in step 4, and select Choose. Press Ok to return to the project.  Wait for IntelliJ to index the project and the new SDK.</li>
 <li><strong>Create your Application file</strong> Add a new MXML component under the /src/ directory by right clicking on src.  Give it a name of your choosing, Template of "Flex 4 Component" and Parent Component of Application (spark.components).</li>
-<li><strong>Finish configurating your project</strong> Go back to the project settings (right-click on the project name in the project explorer -&gt; Module Settings).  Go to the General Tab of the app settings.  Click the ... button to the right of the Main Class box, and choose the filename you just created.  This will set the project root.</li>
+<li><strong>Finish configuring your project</strong> Go back to the project settings (right-click on the project name in the project explorer -&gt; Module Settings).  Go to the General Tab of the app settings.  Click the ... button to the right of the Main Class box, and choose the filename you just created.  This will set the project root.</li>
 <li><strong>Start Coding!</strong>  Jump down below to make your first Hello World application.</li>
 </ol>
 <div class="headline"><h4>Creating your first Hello World application</h4></div>