You are viewing a plain text version of this content. The canonical link for it is here.
Posted to dev@lucene.apache.org by "Nicholas Knize (JIRA)" <ji...@apache.org> on 2016/03/16 22:39:33 UTC

[jira] [Updated] (LUCENE-7110) Add Shape Support to BKD (extend to an R*/X-Tree data structure)

     [ https://issues.apache.org/jira/browse/LUCENE-7110?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel ]

Nicholas Knize updated LUCENE-7110:
-----------------------------------
    Description: 
I've been tinkering with this off and on for a while and its showing some promise so I'm going to open an issue to (eventually) add this feature to either a 6.x or (more likely) a 7.x release.

R*/X-Tree is a data structure designed to support Shapes (2D, 3D, nD) where, like the internal node, the key for each leaf node is the Minimum Bounding Range (MBR - sometimes "incorrectly" referred to as Minimum Bounding Rectangle) of the shape. Inserting a shape then boils down to the best way of optimizing the tree structure. This optimization is driven by a set of criteria for choosing the appropriate internal key (e.g., minimizing overlap between siblings, maximizing "squareness", minimizing area, maximizing space usage). Query is then (a bit oversimplified) a two-phase process:
* recurse each branch that overlaps with the MBR of the query shape
* compute the relation with the leaf node(s) - in higher dimensions (3+) this becomes an increasingly difficult computational geometry problem

The current BKD implementation is a special simplified case of an R*/X tree where, for Point data, it is always guaranteed there will be no overlap between sibling nodes (because you're using the point data as the keys). By exploiting this property the tree algorithms (split, merge, etc) are relatively cheap (hence their performance boost over postings based numerics). By modifying the key data, and extending the tree generation algorithms BKD logic can be extended to support Shape data using the MBR as the Key and modifying split and merge based on the criteria needed for optimizing a shape-based data structure.

The initial implementation (based on limitations of the GeoAPI) will support 2D shapes only. Once the GeoAPI can performantly handle 3D shapes the change is relatively trivial to add the third dimension to the tree generation code.

Like everything else, this feature will be created in sandbox and, once mature, will graduate to lucene-spatial.

  was:
I've been tinkering with this off and on for a while and its showing some promise so I'm going to open an issue to (eventually) add this feature to either a 6.x or (more likely) a 7.x release.

R*/X-Tree is a data structure designed to support Shapes (2D, 3D, nD) where, like the internal node, the key for each leaf node is the Minimum Bounding Range (MBR - sometimes "incorrectly" referred to as Minimum Bounding Rectangle) of the shape. Inserting a shape then boils down to the best way of optimizing the tree structure. This optimization is driven by a set of criteria for choosing the appropriate internal key (e.g., minimizing overlap between siblings, maximizing "squareness", minimizing area, maximizing space usage). Query is then (a bit oversimplified) a two-phase process:
* recurse each branch that overlaps with the MBR of the query shape
* compute the relation with the leaf node(s) - in higher dimensions (3+) this becomes an increasingly difficult computational geometry problem
The current BKD implementation is a special simplified case of an R*/X tree where, for Point data, it is always guaranteed there will be no overlap between sibling nodes (because you're using the point data as the keys). By exploiting this property the tree algorithms (split, merge, etc) are relatively cheap (hence their performance boost over postings based numerics). By modifying the key data, and extending the tree generation algorithms BKD logic can be extended to support Shape data using the MBR as the Key and modifying split and merge based on the criteria needed for optimizing a shape-based data structure.

The initial implementation (based on limitations of the GeoAPI) will support 2D shapes only. Once the GeoAPI can performantly handle 3D shapes the change is relatively trivial to add the third dimension to the tree generation code.

Like everything else, this feature will be created in sandbox and, once mature, will graduate to lucene-spatial.


> Add Shape Support to BKD (extend to an R*/X-Tree data structure)
> ----------------------------------------------------------------
>
>                 Key: LUCENE-7110
>                 URL: https://issues.apache.org/jira/browse/LUCENE-7110
>             Project: Lucene - Core
>          Issue Type: New Feature
>            Reporter: Nicholas Knize
>
> I've been tinkering with this off and on for a while and its showing some promise so I'm going to open an issue to (eventually) add this feature to either a 6.x or (more likely) a 7.x release.
> R*/X-Tree is a data structure designed to support Shapes (2D, 3D, nD) where, like the internal node, the key for each leaf node is the Minimum Bounding Range (MBR - sometimes "incorrectly" referred to as Minimum Bounding Rectangle) of the shape. Inserting a shape then boils down to the best way of optimizing the tree structure. This optimization is driven by a set of criteria for choosing the appropriate internal key (e.g., minimizing overlap between siblings, maximizing "squareness", minimizing area, maximizing space usage). Query is then (a bit oversimplified) a two-phase process:
> * recurse each branch that overlaps with the MBR of the query shape
> * compute the relation with the leaf node(s) - in higher dimensions (3+) this becomes an increasingly difficult computational geometry problem
> The current BKD implementation is a special simplified case of an R*/X tree where, for Point data, it is always guaranteed there will be no overlap between sibling nodes (because you're using the point data as the keys). By exploiting this property the tree algorithms (split, merge, etc) are relatively cheap (hence their performance boost over postings based numerics). By modifying the key data, and extending the tree generation algorithms BKD logic can be extended to support Shape data using the MBR as the Key and modifying split and merge based on the criteria needed for optimizing a shape-based data structure.
> The initial implementation (based on limitations of the GeoAPI) will support 2D shapes only. Once the GeoAPI can performantly handle 3D shapes the change is relatively trivial to add the third dimension to the tree generation code.
> Like everything else, this feature will be created in sandbox and, once mature, will graduate to lucene-spatial.



--
This message was sent by Atlassian JIRA
(v6.3.4#6332)

---------------------------------------------------------------------
To unsubscribe, e-mail: dev-unsubscribe@lucene.apache.org
For additional commands, e-mail: dev-help@lucene.apache.org