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Posted to reviews@impala.apache.org by "Hector Acosta (Code Review)" <ge...@cloudera.org> on 2019/03/29 14:33:54 UTC
[native-toolchain-CR] Work around flatbuffers flaky build
Hector Acosta has uploaded a new patch set (#3). ( http://gerrit.cloudera.org:8080/12886 )
Change subject: Work around flatbuffers flaky build
......................................................................
Work around flatbuffers flaky build
The flatbuffers build ocasionally fails with the following error:
/flatbuffers/flatbuffers-1.6.0/src/idl_parser.cpp
/mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:19:17:
error: 'MyGame' has not been declared
using namespace MyGame::Sample;
^
/mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:19:25:
error: 'Sample' is not a namespace-name
using namespace MyGame::Sample;
^
/mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:19:31:
error: expected namespace-name before ';' token
using namespace MyGame::Sample;
^
/mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp: In
function 'int main(int, const char**)':
/mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:25:3:
error: 'flatbuffers' has not been declared
flatbuffers::FlatBufferBuilder builder;
^
/mnt/source/flatbuffers/flatbuffers-1.6.0/samples/sample_binary.cpp:28:26:
error: 'builder' was not declared in this scope
auto weapon_one_name = builder.CreateString("Sword");
^
...
Disabling the BUILD_TESTS target removes the flakiness and makes the
compilation faster.
Change-Id: I57e95617ccfc2d7d63cc277ab2b858f28ccad44c
---
M source/flatbuffers/build.sh
1 file changed, 6 insertions(+), 1 deletion(-)
git pull ssh://gerrit.cloudera.org:29418/native-toolchain refs/changes/86/12886/3
--
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Gerrit-Project: native-toolchain
Gerrit-Branch: master
Gerrit-MessageType: newpatchset
Gerrit-Change-Id: I57e95617ccfc2d7d63cc277ab2b858f28ccad44c
Gerrit-Change-Number: 12886
Gerrit-PatchSet: 3
Gerrit-Owner: Hector Acosta <he...@cloudera.com>